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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp162
1 files changed, 0 insertions, 162 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp
deleted file mode 100644
index 89bc8d920e..0000000000
--- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.cpp
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btCollisionDispatcherMt.h"
-#include "LinearMath/btQuickprof.h"
-
-#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
-
-#include "BulletCollision/CollisionShapes/btCollisionShape.h"
-#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
-#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
-#include "LinearMath/btPoolAllocator.h"
-#include "BulletCollision/CollisionDispatch/btCollisionConfiguration.h"
-#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
-
-btCollisionDispatcherMt::btCollisionDispatcherMt(btCollisionConfiguration* config, int grainSize)
- : btCollisionDispatcher(config)
-{
- m_batchManifoldsPtr.resize(btGetTaskScheduler()->getNumThreads());
- m_batchUpdating = false;
- m_grainSize = grainSize; // iterations per task
-}
-
-btPersistentManifold* btCollisionDispatcherMt::getNewManifold(const btCollisionObject* body0, const btCollisionObject* body1)
-{
- //optional relative contact breaking threshold, turned on by default (use setDispatcherFlags to switch off feature for improved performance)
-
- btScalar contactBreakingThreshold = (m_dispatcherFlags & btCollisionDispatcher::CD_USE_RELATIVE_CONTACT_BREAKING_THRESHOLD) ? btMin(body0->getCollisionShape()->getContactBreakingThreshold(gContactBreakingThreshold), body1->getCollisionShape()->getContactBreakingThreshold(gContactBreakingThreshold))
- : gContactBreakingThreshold;
-
- btScalar contactProcessingThreshold = btMin(body0->getContactProcessingThreshold(), body1->getContactProcessingThreshold());
-
- void* mem = m_persistentManifoldPoolAllocator->allocate(sizeof(btPersistentManifold));
- if (NULL == mem)
- {
- //we got a pool memory overflow, by default we fallback to dynamically allocate memory. If we require a contiguous contact pool then assert.
- if ((m_dispatcherFlags & CD_DISABLE_CONTACTPOOL_DYNAMIC_ALLOCATION) == 0)
- {
- mem = btAlignedAlloc(sizeof(btPersistentManifold), 16);
- }
- else
- {
- btAssert(0);
- //make sure to increase the m_defaultMaxPersistentManifoldPoolSize in the btDefaultCollisionConstructionInfo/btDefaultCollisionConfiguration
- return 0;
- }
- }
- btPersistentManifold* manifold = new (mem) btPersistentManifold(body0, body1, 0, contactBreakingThreshold, contactProcessingThreshold);
- if (!m_batchUpdating)
- {
- // batch updater will update manifold pointers array after finishing, so
- // only need to update array when not batch-updating
- //btAssert( !btThreadsAreRunning() );
- manifold->m_index1a = m_manifoldsPtr.size();
- m_manifoldsPtr.push_back(manifold);
- }
- else
- {
- m_batchManifoldsPtr[btGetCurrentThreadIndex()].push_back(manifold);
- }
-
- return manifold;
-}
-
-void btCollisionDispatcherMt::releaseManifold(btPersistentManifold* manifold)
-{
- clearManifold(manifold);
- //btAssert( !btThreadsAreRunning() );
- if (!m_batchUpdating)
- {
- // batch updater will update manifold pointers array after finishing, so
- // only need to update array when not batch-updating
- int findIndex = manifold->m_index1a;
- btAssert(findIndex < m_manifoldsPtr.size());
- m_manifoldsPtr.swap(findIndex, m_manifoldsPtr.size() - 1);
- m_manifoldsPtr[findIndex]->m_index1a = findIndex;
- m_manifoldsPtr.pop_back();
- }
-
- manifold->~btPersistentManifold();
- if (m_persistentManifoldPoolAllocator->validPtr(manifold))
- {
- m_persistentManifoldPoolAllocator->freeMemory(manifold);
- }
- else
- {
- btAlignedFree(manifold);
- }
-}
-
-struct CollisionDispatcherUpdater : public btIParallelForBody
-{
- btBroadphasePair* mPairArray;
- btNearCallback mCallback;
- btCollisionDispatcher* mDispatcher;
- const btDispatcherInfo* mInfo;
-
- CollisionDispatcherUpdater()
- {
- mPairArray = NULL;
- mCallback = NULL;
- mDispatcher = NULL;
- mInfo = NULL;
- }
- void forLoop(int iBegin, int iEnd) const
- {
- for (int i = iBegin; i < iEnd; ++i)
- {
- btBroadphasePair* pair = &mPairArray[i];
- mCallback(*pair, *mDispatcher, *mInfo);
- }
- }
-};
-
-void btCollisionDispatcherMt::dispatchAllCollisionPairs(btOverlappingPairCache* pairCache, const btDispatcherInfo& info, btDispatcher* dispatcher)
-{
- const int pairCount = pairCache->getNumOverlappingPairs();
- if (pairCount == 0)
- {
- return;
- }
- CollisionDispatcherUpdater updater;
- updater.mCallback = getNearCallback();
- updater.mPairArray = pairCache->getOverlappingPairArrayPtr();
- updater.mDispatcher = this;
- updater.mInfo = &info;
-
- m_batchUpdating = true;
- btParallelFor(0, pairCount, m_grainSize, updater);
- m_batchUpdating = false;
-
- // merge new manifolds, if any
- for (int i = 0; i < m_batchManifoldsPtr.size(); ++i)
- {
- btAlignedObjectArray<btPersistentManifold*>& batchManifoldsPtr = m_batchManifoldsPtr[i];
-
- for (int j = 0; j < batchManifoldsPtr.size(); ++j)
- {
- m_manifoldsPtr.push_back(batchManifoldsPtr[j]);
- }
-
- batchManifoldsPtr.resizeNoInitialize(0);
- }
-
- // update the indices (used when releasing manifolds)
- for (int i = 0; i < m_manifoldsPtr.size(); ++i)
- {
- m_manifoldsPtr[i]->m_index1a = i;
- }
-}