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-/*
- * Box-Box collision detection re-distributed under the ZLib license with permission from Russell L. Smith
- * Original version is from Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.
- * All rights reserved. Email: russ@q12.org Web: www.q12.org
-
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-#ifndef BT_BOX_BOX_DETECTOR_H
-#define BT_BOX_BOX_DETECTOR_H
-
-class btBoxShape;
-#include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
-
-/// btBoxBoxDetector wraps the ODE box-box collision detector
-/// re-distributed under the Zlib license with permission from Russell L. Smith
-struct btBoxBoxDetector : public btDiscreteCollisionDetectorInterface
-{
- const btBoxShape* m_box1;
- const btBoxShape* m_box2;
-
-public:
- btBoxBoxDetector(const btBoxShape* box1, const btBoxShape* box2);
-
- virtual ~btBoxBoxDetector(){};
-
- virtual void getClosestPoints(const ClosestPointInput& input, Result& output, class btIDebugDraw* debugDraw, bool swapResults = false);
-};
-
-#endif //BT_BOX_BOX_DETECTOR_H