diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp b/thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp deleted file mode 100644 index 7a391e059a..0000000000 --- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#include "btBoxBoxCollisionAlgorithm.h" -#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" -#include "BulletCollision/CollisionShapes/btBoxShape.h" -#include "BulletCollision/CollisionDispatch/btCollisionObject.h" -#include "btBoxBoxDetector.h" -#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h" -#define USE_PERSISTENT_CONTACTS 1 - -btBoxBoxCollisionAlgorithm::btBoxBoxCollisionAlgorithm(btPersistentManifold* mf, const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap) - : btActivatingCollisionAlgorithm(ci, body0Wrap, body1Wrap), - m_ownManifold(false), - m_manifoldPtr(mf) -{ - if (!m_manifoldPtr && m_dispatcher->needsCollision(body0Wrap->getCollisionObject(), body1Wrap->getCollisionObject())) - { - m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(), body1Wrap->getCollisionObject()); - m_ownManifold = true; - } -} - -btBoxBoxCollisionAlgorithm::~btBoxBoxCollisionAlgorithm() -{ - if (m_ownManifold) - { - if (m_manifoldPtr) - m_dispatcher->releaseManifold(m_manifoldPtr); - } -} - -void btBoxBoxCollisionAlgorithm::processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut) -{ - if (!m_manifoldPtr) - return; - - const btBoxShape* box0 = (btBoxShape*)body0Wrap->getCollisionShape(); - const btBoxShape* box1 = (btBoxShape*)body1Wrap->getCollisionShape(); - - /// report a contact. internally this will be kept persistent, and contact reduction is done - resultOut->setPersistentManifold(m_manifoldPtr); -#ifndef USE_PERSISTENT_CONTACTS - m_manifoldPtr->clearManifold(); -#endif //USE_PERSISTENT_CONTACTS - - btDiscreteCollisionDetectorInterface::ClosestPointInput input; - input.m_maximumDistanceSquared = BT_LARGE_FLOAT; - input.m_transformA = body0Wrap->getWorldTransform(); - input.m_transformB = body1Wrap->getWorldTransform(); - - btBoxBoxDetector detector(box0, box1); - detector.getClosestPoints(input, *resultOut, dispatchInfo.m_debugDraw); - -#ifdef USE_PERSISTENT_CONTACTS - // refreshContactPoints is only necessary when using persistent contact points. otherwise all points are newly added - if (m_ownManifold) - { - resultOut->refreshContactPoints(); - } -#endif //USE_PERSISTENT_CONTACTS -} - -btScalar btBoxBoxCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* /*body0*/, btCollisionObject* /*body1*/, const btDispatcherInfo& /*dispatchInfo*/, btManifoldResult* /*resultOut*/) -{ - //not yet - return 1.f; -} |