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Diffstat (limited to 'thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h b/thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h deleted file mode 100644 index b09b7d4d42..0000000000 --- a/thirdparty/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +++ /dev/null @@ -1,110 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_DISPATCHER_H -#define BT_DISPATCHER_H -#include "LinearMath/btScalar.h" - -class btCollisionAlgorithm; -struct btBroadphaseProxy; -class btRigidBody; -class btCollisionObject; -class btOverlappingPairCache; -struct btCollisionObjectWrapper; - -class btPersistentManifold; -class btPoolAllocator; - -struct btDispatcherInfo -{ - enum DispatchFunc - { - DISPATCH_DISCRETE = 1, - DISPATCH_CONTINUOUS - }; - btDispatcherInfo() - : m_timeStep(btScalar(0.)), - m_stepCount(0), - m_dispatchFunc(DISPATCH_DISCRETE), - m_timeOfImpact(btScalar(1.)), - m_useContinuous(true), - m_debugDraw(0), - m_enableSatConvex(false), - m_enableSPU(true), - m_useEpa(true), - m_allowedCcdPenetration(btScalar(0.04)), - m_useConvexConservativeDistanceUtil(false), - m_convexConservativeDistanceThreshold(0.0f), - m_deterministicOverlappingPairs(false) - { - } - btScalar m_timeStep; - int m_stepCount; - int m_dispatchFunc; - mutable btScalar m_timeOfImpact; - bool m_useContinuous; - class btIDebugDraw* m_debugDraw; - bool m_enableSatConvex; - bool m_enableSPU; - bool m_useEpa; - btScalar m_allowedCcdPenetration; - bool m_useConvexConservativeDistanceUtil; - btScalar m_convexConservativeDistanceThreshold; - bool m_deterministicOverlappingPairs; -}; - -enum ebtDispatcherQueryType -{ - BT_CONTACT_POINT_ALGORITHMS = 1, - BT_CLOSEST_POINT_ALGORITHMS = 2 -}; - -///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs. -///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic). -class btDispatcher -{ -public: - virtual ~btDispatcher(); - - virtual btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, btPersistentManifold* sharedManifold, ebtDispatcherQueryType queryType) = 0; - - virtual btPersistentManifold* getNewManifold(const btCollisionObject* b0, const btCollisionObject* b1) = 0; - - virtual void releaseManifold(btPersistentManifold* manifold) = 0; - - virtual void clearManifold(btPersistentManifold* manifold) = 0; - - virtual bool needsCollision(const btCollisionObject* body0, const btCollisionObject* body1) = 0; - - virtual bool needsResponse(const btCollisionObject* body0, const btCollisionObject* body1) = 0; - - virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache, const btDispatcherInfo& dispatchInfo, btDispatcher* dispatcher) = 0; - - virtual int getNumManifolds() const = 0; - - virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0; - - virtual btPersistentManifold** getInternalManifoldPointer() = 0; - - virtual btPoolAllocator* getInternalManifoldPool() = 0; - - virtual const btPoolAllocator* getInternalManifoldPool() const = 0; - - virtual void* allocateCollisionAlgorithm(int size) = 0; - - virtual void freeCollisionAlgorithm(void* ptr) = 0; -}; - -#endif //BT_DISPATCHER_H |