diff options
Diffstat (limited to 'thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3BulletFile.h')
-rw-r--r-- | thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3BulletFile.h | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3BulletFile.h b/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3BulletFile.h deleted file mode 100644 index ede1d378ae..0000000000 --- a/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/b3BulletFile.h +++ /dev/null @@ -1,74 +0,0 @@ -/* -bParse -Copyright (c) 2006-2010 Charlie C & Erwin Coumans http://gamekit.googlecode.com - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef B3_BULLET_FILE_H -#define B3_BULLET_FILE_H - -#include "b3File.h" -#include "Bullet3Common/b3AlignedObjectArray.h" -#include "b3Defines.h" - -#include "Bullet3Serialize/Bullet2FileLoader/b3Serializer.h" - -namespace bParse -{ -// ----------------------------------------------------- // -class b3BulletFile : public bFile -{ -protected: - char* m_DnaCopy; - -public: - b3AlignedObjectArray<bStructHandle*> m_softBodies; - - b3AlignedObjectArray<bStructHandle*> m_rigidBodies; - - b3AlignedObjectArray<bStructHandle*> m_collisionObjects; - - b3AlignedObjectArray<bStructHandle*> m_collisionShapes; - - b3AlignedObjectArray<bStructHandle*> m_constraints; - - b3AlignedObjectArray<bStructHandle*> m_bvhs; - - b3AlignedObjectArray<bStructHandle*> m_triangleInfoMaps; - - b3AlignedObjectArray<bStructHandle*> m_dynamicsWorldInfo; - - b3AlignedObjectArray<char*> m_dataBlocks; - b3BulletFile(); - - b3BulletFile(const char* fileName); - - b3BulletFile(char* memoryBuffer, int len); - - virtual ~b3BulletFile(); - - virtual void addDataBlock(char* dataBlock); - - // experimental - virtual int write(const char* fileName, bool fixupPointers = false); - - virtual void parse(int verboseMode); - - virtual void parseData(); - - virtual void writeDNA(FILE* fp); - - void addStruct(const char* structType, void* data, int len, void* oldPtr, int code); -}; -}; // namespace bParse - -#endif //B3_BULLET_FILE_H |