diff options
Diffstat (limited to 'thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/autogenerated/bullet2.h')
-rw-r--r-- | thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/autogenerated/bullet2.h | 1994 |
1 files changed, 964 insertions, 1030 deletions
diff --git a/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/autogenerated/bullet2.h b/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/autogenerated/bullet2.h index a6b57b1a12..eaa27dfe8f 100644 --- a/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/autogenerated/bullet2.h +++ b/thirdparty/bullet/Bullet3Serialize/Bullet2FileLoader/autogenerated/bullet2.h @@ -19,1035 +19,969 @@ // Auto generated from Bullet/Extras/HeaderGenerator/bulletGenerate.py #ifndef __BULLET2_H__ #define __BULLET2_H__ -namespace Bullet3SerializeBullet2 { - +namespace Bullet3SerializeBullet2 +{ // put an empty struct in the case -typedef struct bInvalidHandle { +typedef struct bInvalidHandle +{ int unused; -}bInvalidHandle; - - class PointerArray; - class b3PhysicsSystem; - class ListBase; - class b3Vector3FloatData; - class b3Vector3DoubleData; - class b3Matrix3x3FloatData; - class b3Matrix3x3DoubleData; - class b3TransformFloatData; - class b3TransformDoubleData; - class b3BvhSubtreeInfoData; - class b3OptimizedBvhNodeFloatData; - class b3OptimizedBvhNodeDoubleData; - class b3QuantizedBvhNodeData; - class b3QuantizedBvhFloatData; - class b3QuantizedBvhDoubleData; - class b3CollisionShapeData; - class b3StaticPlaneShapeData; - class b3ConvexInternalShapeData; - class b3PositionAndRadius; - class b3MultiSphereShapeData; - class b3IntIndexData; - class b3ShortIntIndexData; - class b3ShortIntIndexTripletData; - class b3CharIndexTripletData; - class b3MeshPartData; - class b3StridingMeshInterfaceData; - class b3TriangleMeshShapeData; - class b3ScaledTriangleMeshShapeData; - class b3CompoundShapeChildData; - class b3CompoundShapeData; - class b3CylinderShapeData; - class b3CapsuleShapeData; - class b3TriangleInfoData; - class b3TriangleInfoMapData; - class b3GImpactMeshShapeData; - class b3ConvexHullShapeData; - class b3CollisionObjectDoubleData; - class b3CollisionObjectFloatData; - class b3DynamicsWorldDoubleData; - class b3DynamicsWorldFloatData; - class b3RigidBodyFloatData; - class b3RigidBodyDoubleData; - class b3ConstraintInfo1; - class b3TypedConstraintData; - class b3Point2PointConstraintFloatData; - class b3Point2PointConstraintDoubleData; - class b3HingeConstraintDoubleData; - class b3HingeConstraintFloatData; - class b3ConeTwistConstraintData; - class b3Generic6DofConstraintData; - class b3Generic6DofSpringConstraintData; - class b3SliderConstraintData; - class b3ContactSolverInfoDoubleData; - class b3ContactSolverInfoFloatData; - class SoftBodyMaterialData; - class SoftBodyNodeData; - class SoftBodyLinkData; - class SoftBodyFaceData; - class SoftBodyTetraData; - class SoftRigidAnchorData; - class SoftBodyConfigData; - class SoftBodyPoseData; - class SoftBodyClusterData; - class b3SoftBodyJointData; - class b3SoftBodyFloatData; -// -------------------------------------------------- // - class PointerArray - { - public: - int m_size; - int m_capacity; - void *m_data; - }; - - -// -------------------------------------------------- // - class b3PhysicsSystem - { - public: - PointerArray m_collisionShapes; - PointerArray m_collisionObjects; - PointerArray m_constraints; - }; - - -// -------------------------------------------------- // - class ListBase - { - public: - void *first; - void *last; - }; - - -// -------------------------------------------------- // - class b3Vector3FloatData - { - public: - float m_floats[4]; - }; - - -// -------------------------------------------------- // - class b3Vector3DoubleData - { - public: - double m_floats[4]; - }; - - -// -------------------------------------------------- // - class b3Matrix3x3FloatData - { - public: - b3Vector3FloatData m_el[3]; - }; - - -// -------------------------------------------------- // - class b3Matrix3x3DoubleData - { - public: - b3Vector3DoubleData m_el[3]; - }; - - -// -------------------------------------------------- // - class b3TransformFloatData - { - public: - b3Matrix3x3FloatData m_basis; - b3Vector3FloatData m_origin; - }; - - -// -------------------------------------------------- // - class b3TransformDoubleData - { - public: - b3Matrix3x3DoubleData m_basis; - b3Vector3DoubleData m_origin; - }; - - -// -------------------------------------------------- // - class b3BvhSubtreeInfoData - { - public: - int m_rootNodeIndex; - int m_subtreeSize; - short m_quantizedAabbMin[3]; - short m_quantizedAabbMax[3]; - }; - - -// -------------------------------------------------- // - class b3OptimizedBvhNodeFloatData - { - public: - b3Vector3FloatData m_aabbMinOrg; - b3Vector3FloatData m_aabbMaxOrg; - int m_escapeIndex; - int m_subPart; - int m_triangleIndex; - char m_pad[4]; - }; - - -// -------------------------------------------------- // - class b3OptimizedBvhNodeDoubleData - { - public: - b3Vector3DoubleData m_aabbMinOrg; - b3Vector3DoubleData m_aabbMaxOrg; - int m_escapeIndex; - int m_subPart; - int m_triangleIndex; - char m_pad[4]; - }; - - -// -------------------------------------------------- // - class b3QuantizedBvhNodeData - { - public: - short m_quantizedAabbMin[3]; - short m_quantizedAabbMax[3]; - int m_escapeIndexOrTriangleIndex; - }; - - -// -------------------------------------------------- // - class b3QuantizedBvhFloatData - { - public: - b3Vector3FloatData m_bvhAabbMin; - b3Vector3FloatData m_bvhAabbMax; - b3Vector3FloatData m_bvhQuantization; - int m_curNodeIndex; - int m_useQuantization; - int m_numContiguousLeafNodes; - int m_numQuantizedContiguousNodes; - b3OptimizedBvhNodeFloatData *m_contiguousNodesPtr; - b3QuantizedBvhNodeData *m_quantizedContiguousNodesPtr; - b3BvhSubtreeInfoData *m_subTreeInfoPtr; - int m_traversalMode; - int m_numSubtreeHeaders; - }; - - -// -------------------------------------------------- // - class b3QuantizedBvhDoubleData - { - public: - b3Vector3DoubleData m_bvhAabbMin; - b3Vector3DoubleData m_bvhAabbMax; - b3Vector3DoubleData m_bvhQuantization; - int m_curNodeIndex; - int m_useQuantization; - int m_numContiguousLeafNodes; - int m_numQuantizedContiguousNodes; - b3OptimizedBvhNodeDoubleData *m_contiguousNodesPtr; - b3QuantizedBvhNodeData *m_quantizedContiguousNodesPtr; - int m_traversalMode; - int m_numSubtreeHeaders; - b3BvhSubtreeInfoData *m_subTreeInfoPtr; - }; - - -// -------------------------------------------------- // - class b3CollisionShapeData - { - public: - char *m_name; - int m_shapeType; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3StaticPlaneShapeData - { - public: - b3CollisionShapeData m_collisionShapeData; - b3Vector3FloatData m_localScaling; - b3Vector3FloatData m_planeNormal; - float m_planeConstant; - char m_pad[4]; - }; - - -// -------------------------------------------------- // - class b3ConvexInternalShapeData - { - public: - b3CollisionShapeData m_collisionShapeData; - b3Vector3FloatData m_localScaling; - b3Vector3FloatData m_implicitShapeDimensions; - float m_collisionMargin; - int m_padding; - }; - - -// -------------------------------------------------- // - class b3PositionAndRadius - { - public: - b3Vector3FloatData m_pos; - float m_radius; - }; - - -// -------------------------------------------------- // - class b3MultiSphereShapeData - { - public: - b3ConvexInternalShapeData m_convexInternalShapeData; - b3PositionAndRadius *m_localPositionArrayPtr; - int m_localPositionArraySize; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3IntIndexData - { - public: - int m_value; - }; - - -// -------------------------------------------------- // - class b3ShortIntIndexData - { - public: - short m_value; - char m_pad[2]; - }; - - -// -------------------------------------------------- // - class b3ShortIntIndexTripletData - { - public: - short m_values[3]; - char m_pad[2]; - }; - - -// -------------------------------------------------- // - class b3CharIndexTripletData - { - public: - char m_values[3]; - char m_pad; - }; - - -// -------------------------------------------------- // - class b3MeshPartData - { - public: - b3Vector3FloatData *m_vertices3f; - b3Vector3DoubleData *m_vertices3d; - b3IntIndexData *m_indices32; - b3ShortIntIndexTripletData *m_3indices16; - b3CharIndexTripletData *m_3indices8; - b3ShortIntIndexData *m_indices16; - int m_numTriangles; - int m_numVertices; - }; - - -// -------------------------------------------------- // - class b3StridingMeshInterfaceData - { - public: - b3MeshPartData *m_meshPartsPtr; - b3Vector3FloatData m_scaling; - int m_numMeshParts; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3TriangleMeshShapeData - { - public: - b3CollisionShapeData m_collisionShapeData; - b3StridingMeshInterfaceData m_meshInterface; - b3QuantizedBvhFloatData *m_quantizedFloatBvh; - b3QuantizedBvhDoubleData *m_quantizedDoubleBvh; - b3TriangleInfoMapData *m_triangleInfoMap; - float m_collisionMargin; - char m_pad3[4]; - }; - - -// -------------------------------------------------- // - class b3ScaledTriangleMeshShapeData - { - public: - b3TriangleMeshShapeData m_trimeshShapeData; - b3Vector3FloatData m_localScaling; - }; - - -// -------------------------------------------------- // - class b3CompoundShapeChildData - { - public: - b3TransformFloatData m_transform; - b3CollisionShapeData *m_childShape; - int m_childShapeType; - float m_childMargin; - }; - - -// -------------------------------------------------- // - class b3CompoundShapeData - { - public: - b3CollisionShapeData m_collisionShapeData; - b3CompoundShapeChildData *m_childShapePtr; - int m_numChildShapes; - float m_collisionMargin; - }; - - -// -------------------------------------------------- // - class b3CylinderShapeData - { - public: - b3ConvexInternalShapeData m_convexInternalShapeData; - int m_upAxis; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3CapsuleShapeData - { - public: - b3ConvexInternalShapeData m_convexInternalShapeData; - int m_upAxis; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3TriangleInfoData - { - public: - int m_flags; - float m_edgeV0V1Angle; - float m_edgeV1V2Angle; - float m_edgeV2V0Angle; - }; - - -// -------------------------------------------------- // - class b3TriangleInfoMapData - { - public: - int *m_hashTablePtr; - int *m_nextPtr; - b3TriangleInfoData *m_valueArrayPtr; - int *m_keyArrayPtr; - float m_convexEpsilon; - float m_planarEpsilon; - float m_equalVertexThreshold; - float m_edgeDistanceThreshold; - float m_zeroAreaThreshold; - int m_nextSize; - int m_hashTableSize; - int m_numValues; - int m_numKeys; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3GImpactMeshShapeData - { - public: - b3CollisionShapeData m_collisionShapeData; - b3StridingMeshInterfaceData m_meshInterface; - b3Vector3FloatData m_localScaling; - float m_collisionMargin; - int m_gimpactSubType; - }; - - -// -------------------------------------------------- // - class b3ConvexHullShapeData - { - public: - b3ConvexInternalShapeData m_convexInternalShapeData; - b3Vector3FloatData *m_unscaledPointsFloatPtr; - b3Vector3DoubleData *m_unscaledPointsDoublePtr; - int m_numUnscaledPoints; - char m_padding3[4]; - }; - - -// -------------------------------------------------- // - class b3CollisionObjectDoubleData - { - public: - void *m_broadphaseHandle; - void *m_collisionShape; - b3CollisionShapeData *m_rootCollisionShape; - char *m_name; - b3TransformDoubleData m_worldTransform; - b3TransformDoubleData m_interpolationWorldTransform; - b3Vector3DoubleData m_interpolationLinearVelocity; - b3Vector3DoubleData m_interpolationAngularVelocity; - b3Vector3DoubleData m_anisotropicFriction; - double m_contactProcessingThreshold; - double m_deactivationTime; - double m_friction; - double m_rollingFriction; - double m_restitution; - double m_hitFraction; - double m_ccdSweptSphereRadius; - double m_ccdMotionThreshold; - int m_hasAnisotropicFriction; - int m_collisionFlags; - int m_islandTag1; - int m_companionId; - int m_activationState1; - int m_internalType; - int m_checkCollideWith; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3CollisionObjectFloatData - { - public: - void *m_broadphaseHandle; - void *m_collisionShape; - b3CollisionShapeData *m_rootCollisionShape; - char *m_name; - b3TransformFloatData m_worldTransform; - b3TransformFloatData m_interpolationWorldTransform; - b3Vector3FloatData m_interpolationLinearVelocity; - b3Vector3FloatData m_interpolationAngularVelocity; - b3Vector3FloatData m_anisotropicFriction; - float m_contactProcessingThreshold; - float m_deactivationTime; - float m_friction; - float m_rollingFriction; - float m_restitution; - float m_hitFraction; - float m_ccdSweptSphereRadius; - float m_ccdMotionThreshold; - int m_hasAnisotropicFriction; - int m_collisionFlags; - int m_islandTag1; - int m_companionId; - int m_activationState1; - int m_internalType; - int m_checkCollideWith; - char m_padding[4]; - }; - - - -// -------------------------------------------------- // - class b3RigidBodyFloatData - { - public: - b3CollisionObjectFloatData m_collisionObjectData; - b3Matrix3x3FloatData m_invInertiaTensorWorld; - b3Vector3FloatData m_linearVelocity; - b3Vector3FloatData m_angularVelocity; - b3Vector3FloatData m_angularFactor; - b3Vector3FloatData m_linearFactor; - b3Vector3FloatData m_gravity; - b3Vector3FloatData m_gravity_acceleration; - b3Vector3FloatData m_invInertiaLocal; - b3Vector3FloatData m_totalForce; - b3Vector3FloatData m_totalTorque; - float m_inverseMass; - float m_linearDamping; - float m_angularDamping; - float m_additionalDampingFactor; - float m_additionalLinearDampingThresholdSqr; - float m_additionalAngularDampingThresholdSqr; - float m_additionalAngularDampingFactor; - float m_linearSleepingThreshold; - float m_angularSleepingThreshold; - int m_additionalDamping; - }; - - -// -------------------------------------------------- // - class b3RigidBodyDoubleData - { - public: - b3CollisionObjectDoubleData m_collisionObjectData; - b3Matrix3x3DoubleData m_invInertiaTensorWorld; - b3Vector3DoubleData m_linearVelocity; - b3Vector3DoubleData m_angularVelocity; - b3Vector3DoubleData m_angularFactor; - b3Vector3DoubleData m_linearFactor; - b3Vector3DoubleData m_gravity; - b3Vector3DoubleData m_gravity_acceleration; - b3Vector3DoubleData m_invInertiaLocal; - b3Vector3DoubleData m_totalForce; - b3Vector3DoubleData m_totalTorque; - double m_inverseMass; - double m_linearDamping; - double m_angularDamping; - double m_additionalDampingFactor; - double m_additionalLinearDampingThresholdSqr; - double m_additionalAngularDampingThresholdSqr; - double m_additionalAngularDampingFactor; - double m_linearSleepingThreshold; - double m_angularSleepingThreshold; - int m_additionalDamping; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3ConstraintInfo1 - { - public: - int m_numConstraintRows; - int nub; - }; - - -// -------------------------------------------------- // - class b3TypedConstraintData - { - public: - bInvalidHandle *m_rbA; - bInvalidHandle *m_rbB; - char *m_name; - int m_objectType; - int m_userConstraintType; - int m_userConstraintId; - int m_needsFeedback; - float m_appliedImpulse; - float m_dbgDrawSize; - int m_disableCollisionsBetweenLinkedBodies; - int m_overrideNumSolverIterations; - float m_breakingImpulseThreshold; - int m_isEnabled; - }; - - -// -------------------------------------------------- // - class b3Point2PointConstraintFloatData - { - public: - b3TypedConstraintData m_typeConstraintData; - b3Vector3FloatData m_pivotInA; - b3Vector3FloatData m_pivotInB; - }; - - -// -------------------------------------------------- // - class b3Point2PointConstraintDoubleData - { - public: - b3TypedConstraintData m_typeConstraintData; - b3Vector3DoubleData m_pivotInA; - b3Vector3DoubleData m_pivotInB; - }; - - -// -------------------------------------------------- // - class b3HingeConstraintDoubleData - { - public: - b3TypedConstraintData m_typeConstraintData; - b3TransformDoubleData m_rbAFrame; - b3TransformDoubleData m_rbBFrame; - int m_useReferenceFrameA; - int m_angularOnly; - int m_enableAngularMotor; - float m_motorTargetVelocity; - float m_maxMotorImpulse; - float m_lowerLimit; - float m_upperLimit; - float m_limitSoftness; - float m_biasFactor; - float m_relaxationFactor; - }; - - -// -------------------------------------------------- // - class b3HingeConstraintFloatData - { - public: - b3TypedConstraintData m_typeConstraintData; - b3TransformFloatData m_rbAFrame; - b3TransformFloatData m_rbBFrame; - int m_useReferenceFrameA; - int m_angularOnly; - int m_enableAngularMotor; - float m_motorTargetVelocity; - float m_maxMotorImpulse; - float m_lowerLimit; - float m_upperLimit; - float m_limitSoftness; - float m_biasFactor; - float m_relaxationFactor; - }; - - -// -------------------------------------------------- // - class b3ConeTwistConstraintData - { - public: - b3TypedConstraintData m_typeConstraintData; - b3TransformFloatData m_rbAFrame; - b3TransformFloatData m_rbBFrame; - float m_swingSpan1; - float m_swingSpan2; - float m_twistSpan; - float m_limitSoftness; - float m_biasFactor; - float m_relaxationFactor; - float m_damping; - char m_pad[4]; - }; - - -// -------------------------------------------------- // - class b3Generic6DofConstraintData - { - public: - b3TypedConstraintData m_typeConstraintData; - b3TransformFloatData m_rbAFrame; - b3TransformFloatData m_rbBFrame; - b3Vector3FloatData m_linearUpperLimit; - b3Vector3FloatData m_linearLowerLimit; - b3Vector3FloatData m_angularUpperLimit; - b3Vector3FloatData m_angularLowerLimit; - int m_useLinearReferenceFrameA; - int m_useOffsetForConstraintFrame; - }; - - -// -------------------------------------------------- // - class b3Generic6DofSpringConstraintData - { - public: - b3Generic6DofConstraintData m_6dofData; - int m_springEnabled[6]; - float m_equilibriumPoint[6]; - float m_springStiffness[6]; - float m_springDamping[6]; - }; - - -// -------------------------------------------------- // - class b3SliderConstraintData - { - public: - b3TypedConstraintData m_typeConstraintData; - b3TransformFloatData m_rbAFrame; - b3TransformFloatData m_rbBFrame; - float m_linearUpperLimit; - float m_linearLowerLimit; - float m_angularUpperLimit; - float m_angularLowerLimit; - int m_useLinearReferenceFrameA; - int m_useOffsetForConstraintFrame; - }; - - -// -------------------------------------------------- // - class b3ContactSolverInfoDoubleData - { - public: - double m_tau; - double m_damping; - double m_friction; - double m_timeStep; - double m_restitution; - double m_maxErrorReduction; - double m_sor; - double m_erp; - double m_erp2; - double m_globalCfm; - double m_splitImpulsePenetrationThreshold; - double m_splitImpulseTurnErp; - double m_linearSlop; - double m_warmstartingFactor; - double m_maxGyroscopicForce; - double m_singleAxisRollingFrictionThreshold; - int m_numIterations; - int m_solverMode; - int m_restingContactRestitutionThreshold; - int m_minimumSolverBatchSize; - int m_splitImpulse; - char m_padding[4]; - }; - - -// -------------------------------------------------- // - class b3ContactSolverInfoFloatData - { - public: - float m_tau; - float m_damping; - float m_friction; - float m_timeStep; - float m_restitution; - float m_maxErrorReduction; - float m_sor; - float m_erp; - float m_erp2; - float m_globalCfm; - float m_splitImpulsePenetrationThreshold; - float m_splitImpulseTurnErp; - float m_linearSlop; - float m_warmstartingFactor; - float m_maxGyroscopicForce; - float m_singleAxisRollingFrictionThreshold; - int m_numIterations; - int m_solverMode; - int m_restingContactRestitutionThreshold; - int m_minimumSolverBatchSize; - int m_splitImpulse; - char m_padding[4]; - }; - - - // -------------------------------------------------- // - class b3DynamicsWorldDoubleData - { - public: - b3ContactSolverInfoDoubleData m_solverInfo; - b3Vector3DoubleData m_gravity; - }; - - -// -------------------------------------------------- // - class b3DynamicsWorldFloatData - { - public: - b3ContactSolverInfoFloatData m_solverInfo; - b3Vector3FloatData m_gravity; - }; - - - -// -------------------------------------------------- // - class SoftBodyMaterialData - { - public: - float m_linearStiffness; - float m_angularStiffness; - float m_volumeStiffness; - int m_flags; - }; - - -// -------------------------------------------------- // - class SoftBodyNodeData - { - public: - SoftBodyMaterialData *m_material; - b3Vector3FloatData m_position; - b3Vector3FloatData m_previousPosition; - b3Vector3FloatData m_velocity; - b3Vector3FloatData m_accumulatedForce; - b3Vector3FloatData m_normal; - float m_inverseMass; - float m_area; - int m_attach; - int m_pad; - }; - - -// -------------------------------------------------- // - class SoftBodyLinkData - { - public: - SoftBodyMaterialData *m_material; - int m_nodeIndices[2]; - float m_restLength; - int m_bbending; - }; - - -// -------------------------------------------------- // - class SoftBodyFaceData - { - public: - b3Vector3FloatData m_normal; - SoftBodyMaterialData *m_material; - int m_nodeIndices[3]; - float m_restArea; - }; - - -// -------------------------------------------------- // - class SoftBodyTetraData - { - public: - b3Vector3FloatData m_c0[4]; - SoftBodyMaterialData *m_material; - int m_nodeIndices[4]; - float m_restVolume; - float m_c1; - float m_c2; - int m_pad; - }; - - -// -------------------------------------------------- // - class SoftRigidAnchorData - { - public: - b3Matrix3x3FloatData m_c0; - b3Vector3FloatData m_c1; - b3Vector3FloatData m_localFrame; - bInvalidHandle *m_rigidBody; - int m_nodeIndex; - float m_c2; - }; - - -// -------------------------------------------------- // - class SoftBodyConfigData - { - public: - int m_aeroModel; - float m_baumgarte; - float m_damping; - float m_drag; - float m_lift; - float m_pressure; - float m_volume; - float m_dynamicFriction; - float m_poseMatch; - float m_rigidContactHardness; - float m_kineticContactHardness; - float m_softContactHardness; - float m_anchorHardness; - float m_softRigidClusterHardness; - float m_softKineticClusterHardness; - float m_softSoftClusterHardness; - float m_softRigidClusterImpulseSplit; - float m_softKineticClusterImpulseSplit; - float m_softSoftClusterImpulseSplit; - float m_maxVolume; - float m_timeScale; - int m_velocityIterations; - int m_positionIterations; - int m_driftIterations; - int m_clusterIterations; - int m_collisionFlags; - }; - - -// -------------------------------------------------- // - class SoftBodyPoseData - { - public: - b3Matrix3x3FloatData m_rot; - b3Matrix3x3FloatData m_scale; - b3Matrix3x3FloatData m_aqq; - b3Vector3FloatData m_com; - b3Vector3FloatData *m_positions; - float *m_weights; - int m_numPositions; - int m_numWeigts; - int m_bvolume; - int m_bframe; - float m_restVolume; - int m_pad; - }; - - -// -------------------------------------------------- // - class SoftBodyClusterData - { - public: - b3TransformFloatData m_framexform; - b3Matrix3x3FloatData m_locii; - b3Matrix3x3FloatData m_invwi; - b3Vector3FloatData m_com; - b3Vector3FloatData m_vimpulses[2]; - b3Vector3FloatData m_dimpulses[2]; - b3Vector3FloatData m_lv; - b3Vector3FloatData m_av; - b3Vector3FloatData *m_framerefs; - int *m_nodeIndices; - float *m_masses; - int m_numFrameRefs; - int m_numNodes; - int m_numMasses; - float m_idmass; - float m_imass; - int m_nvimpulses; - int m_ndimpulses; - float m_ndamping; - float m_ldamping; - float m_adamping; - float m_matching; - float m_maxSelfCollisionImpulse; - float m_selfCollisionImpulseFactor; - int m_containsAnchor; - int m_collide; - int m_clusterIndex; - }; - - -// -------------------------------------------------- // - class b3SoftBodyJointData - { - public: - void *m_bodyA; - void *m_bodyB; - b3Vector3FloatData m_refs[2]; - float m_cfm; - float m_erp; - float m_split; - int m_delete; - b3Vector3FloatData m_relPosition[2]; - int m_bodyAtype; - int m_bodyBtype; - int m_jointType; - int m_pad; - }; - - -// -------------------------------------------------- // - class b3SoftBodyFloatData - { - public: - b3CollisionObjectFloatData m_collisionObjectData; - SoftBodyPoseData *m_pose; - SoftBodyMaterialData **m_materials; - SoftBodyNodeData *m_nodes; - SoftBodyLinkData *m_links; - SoftBodyFaceData *m_faces; - SoftBodyTetraData *m_tetrahedra; - SoftRigidAnchorData *m_anchors; - SoftBodyClusterData *m_clusters; - b3SoftBodyJointData *m_joints; - int m_numMaterials; - int m_numNodes; - int m_numLinks; - int m_numFaces; - int m_numTetrahedra; - int m_numAnchors; - int m_numClusters; - int m_numJoints; - SoftBodyConfigData m_config; - }; - - -} -#endif//__BULLET2_H__
\ No newline at end of file +} bInvalidHandle; + +class PointerArray; +class b3PhysicsSystem; +class ListBase; +class b3Vector3FloatData; +class b3Vector3DoubleData; +class b3Matrix3x3FloatData; +class b3Matrix3x3DoubleData; +class b3TransformFloatData; +class b3TransformDoubleData; +class b3BvhSubtreeInfoData; +class b3OptimizedBvhNodeFloatData; +class b3OptimizedBvhNodeDoubleData; +class b3QuantizedBvhNodeData; +class b3QuantizedBvhFloatData; +class b3QuantizedBvhDoubleData; +class b3CollisionShapeData; +class b3StaticPlaneShapeData; +class b3ConvexInternalShapeData; +class b3PositionAndRadius; +class b3MultiSphereShapeData; +class b3IntIndexData; +class b3ShortIntIndexData; +class b3ShortIntIndexTripletData; +class b3CharIndexTripletData; +class b3MeshPartData; +class b3StridingMeshInterfaceData; +class b3TriangleMeshShapeData; +class b3ScaledTriangleMeshShapeData; +class b3CompoundShapeChildData; +class b3CompoundShapeData; +class b3CylinderShapeData; +class b3CapsuleShapeData; +class b3TriangleInfoData; +class b3TriangleInfoMapData; +class b3GImpactMeshShapeData; +class b3ConvexHullShapeData; +class b3CollisionObjectDoubleData; +class b3CollisionObjectFloatData; +class b3DynamicsWorldDoubleData; +class b3DynamicsWorldFloatData; +class b3RigidBodyFloatData; +class b3RigidBodyDoubleData; +class b3ConstraintInfo1; +class b3TypedConstraintData; +class b3Point2PointConstraintFloatData; +class b3Point2PointConstraintDoubleData; +class b3HingeConstraintDoubleData; +class b3HingeConstraintFloatData; +class b3ConeTwistConstraintData; +class b3Generic6DofConstraintData; +class b3Generic6DofSpringConstraintData; +class b3SliderConstraintData; +class b3ContactSolverInfoDoubleData; +class b3ContactSolverInfoFloatData; +class SoftBodyMaterialData; +class SoftBodyNodeData; +class SoftBodyLinkData; +class SoftBodyFaceData; +class SoftBodyTetraData; +class SoftRigidAnchorData; +class SoftBodyConfigData; +class SoftBodyPoseData; +class SoftBodyClusterData; +class b3SoftBodyJointData; +class b3SoftBodyFloatData; +// -------------------------------------------------- // +class PointerArray +{ +public: + int m_size; + int m_capacity; + void *m_data; +}; + +// -------------------------------------------------- // +class b3PhysicsSystem +{ +public: + PointerArray m_collisionShapes; + PointerArray m_collisionObjects; + PointerArray m_constraints; +}; + +// -------------------------------------------------- // +class ListBase +{ +public: + void *first; + void *last; +}; + +// -------------------------------------------------- // +class b3Vector3FloatData +{ +public: + float m_floats[4]; +}; + +// -------------------------------------------------- // +class b3Vector3DoubleData +{ +public: + double m_floats[4]; +}; + +// -------------------------------------------------- // +class b3Matrix3x3FloatData +{ +public: + b3Vector3FloatData m_el[3]; +}; + +// -------------------------------------------------- // +class b3Matrix3x3DoubleData +{ +public: + b3Vector3DoubleData m_el[3]; +}; + +// -------------------------------------------------- // +class b3TransformFloatData +{ +public: + b3Matrix3x3FloatData m_basis; + b3Vector3FloatData m_origin; +}; + +// -------------------------------------------------- // +class b3TransformDoubleData +{ +public: + b3Matrix3x3DoubleData m_basis; + b3Vector3DoubleData m_origin; +}; + +// -------------------------------------------------- // +class b3BvhSubtreeInfoData +{ +public: + int m_rootNodeIndex; + int m_subtreeSize; + short m_quantizedAabbMin[3]; + short m_quantizedAabbMax[3]; +}; + +// -------------------------------------------------- // +class b3OptimizedBvhNodeFloatData +{ +public: + b3Vector3FloatData m_aabbMinOrg; + b3Vector3FloatData m_aabbMaxOrg; + int m_escapeIndex; + int m_subPart; + int m_triangleIndex; + char m_pad[4]; +}; + +// -------------------------------------------------- // +class b3OptimizedBvhNodeDoubleData +{ +public: + b3Vector3DoubleData m_aabbMinOrg; + b3Vector3DoubleData m_aabbMaxOrg; + int m_escapeIndex; + int m_subPart; + int m_triangleIndex; + char m_pad[4]; +}; + +// -------------------------------------------------- // +class b3QuantizedBvhNodeData +{ +public: + short m_quantizedAabbMin[3]; + short m_quantizedAabbMax[3]; + int m_escapeIndexOrTriangleIndex; +}; + +// -------------------------------------------------- // +class b3QuantizedBvhFloatData +{ +public: + b3Vector3FloatData m_bvhAabbMin; + b3Vector3FloatData m_bvhAabbMax; + b3Vector3FloatData m_bvhQuantization; + int m_curNodeIndex; + int m_useQuantization; + int m_numContiguousLeafNodes; + int m_numQuantizedContiguousNodes; + b3OptimizedBvhNodeFloatData *m_contiguousNodesPtr; + b3QuantizedBvhNodeData *m_quantizedContiguousNodesPtr; + b3BvhSubtreeInfoData *m_subTreeInfoPtr; + int m_traversalMode; + int m_numSubtreeHeaders; +}; + +// -------------------------------------------------- // +class b3QuantizedBvhDoubleData +{ +public: + b3Vector3DoubleData m_bvhAabbMin; + b3Vector3DoubleData m_bvhAabbMax; + b3Vector3DoubleData m_bvhQuantization; + int m_curNodeIndex; + int m_useQuantization; + int m_numContiguousLeafNodes; + int m_numQuantizedContiguousNodes; + b3OptimizedBvhNodeDoubleData *m_contiguousNodesPtr; + b3QuantizedBvhNodeData *m_quantizedContiguousNodesPtr; + int m_traversalMode; + int m_numSubtreeHeaders; + b3BvhSubtreeInfoData *m_subTreeInfoPtr; +}; + +// -------------------------------------------------- // +class b3CollisionShapeData +{ +public: + char *m_name; + int m_shapeType; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3StaticPlaneShapeData +{ +public: + b3CollisionShapeData m_collisionShapeData; + b3Vector3FloatData m_localScaling; + b3Vector3FloatData m_planeNormal; + float m_planeConstant; + char m_pad[4]; +}; + +// -------------------------------------------------- // +class b3ConvexInternalShapeData +{ +public: + b3CollisionShapeData m_collisionShapeData; + b3Vector3FloatData m_localScaling; + b3Vector3FloatData m_implicitShapeDimensions; + float m_collisionMargin; + int m_padding; +}; + +// -------------------------------------------------- // +class b3PositionAndRadius +{ +public: + b3Vector3FloatData m_pos; + float m_radius; +}; + +// -------------------------------------------------- // +class b3MultiSphereShapeData +{ +public: + b3ConvexInternalShapeData m_convexInternalShapeData; + b3PositionAndRadius *m_localPositionArrayPtr; + int m_localPositionArraySize; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3IntIndexData +{ +public: + int m_value; +}; + +// -------------------------------------------------- // +class b3ShortIntIndexData +{ +public: + short m_value; + char m_pad[2]; +}; + +// -------------------------------------------------- // +class b3ShortIntIndexTripletData +{ +public: + short m_values[3]; + char m_pad[2]; +}; + +// -------------------------------------------------- // +class b3CharIndexTripletData +{ +public: + char m_values[3]; + char m_pad; +}; + +// -------------------------------------------------- // +class b3MeshPartData +{ +public: + b3Vector3FloatData *m_vertices3f; + b3Vector3DoubleData *m_vertices3d; + b3IntIndexData *m_indices32; + b3ShortIntIndexTripletData *m_3indices16; + b3CharIndexTripletData *m_3indices8; + b3ShortIntIndexData *m_indices16; + int m_numTriangles; + int m_numVertices; +}; + +// -------------------------------------------------- // +class b3StridingMeshInterfaceData +{ +public: + b3MeshPartData *m_meshPartsPtr; + b3Vector3FloatData m_scaling; + int m_numMeshParts; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3TriangleMeshShapeData +{ +public: + b3CollisionShapeData m_collisionShapeData; + b3StridingMeshInterfaceData m_meshInterface; + b3QuantizedBvhFloatData *m_quantizedFloatBvh; + b3QuantizedBvhDoubleData *m_quantizedDoubleBvh; + b3TriangleInfoMapData *m_triangleInfoMap; + float m_collisionMargin; + char m_pad3[4]; +}; + +// -------------------------------------------------- // +class b3ScaledTriangleMeshShapeData +{ +public: + b3TriangleMeshShapeData m_trimeshShapeData; + b3Vector3FloatData m_localScaling; +}; + +// -------------------------------------------------- // +class b3CompoundShapeChildData +{ +public: + b3TransformFloatData m_transform; + b3CollisionShapeData *m_childShape; + int m_childShapeType; + float m_childMargin; +}; + +// -------------------------------------------------- // +class b3CompoundShapeData +{ +public: + b3CollisionShapeData m_collisionShapeData; + b3CompoundShapeChildData *m_childShapePtr; + int m_numChildShapes; + float m_collisionMargin; +}; + +// -------------------------------------------------- // +class b3CylinderShapeData +{ +public: + b3ConvexInternalShapeData m_convexInternalShapeData; + int m_upAxis; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3CapsuleShapeData +{ +public: + b3ConvexInternalShapeData m_convexInternalShapeData; + int m_upAxis; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3TriangleInfoData +{ +public: + int m_flags; + float m_edgeV0V1Angle; + float m_edgeV1V2Angle; + float m_edgeV2V0Angle; +}; + +// -------------------------------------------------- // +class b3TriangleInfoMapData +{ +public: + int *m_hashTablePtr; + int *m_nextPtr; + b3TriangleInfoData *m_valueArrayPtr; + int *m_keyArrayPtr; + float m_convexEpsilon; + float m_planarEpsilon; + float m_equalVertexThreshold; + float m_edgeDistanceThreshold; + float m_zeroAreaThreshold; + int m_nextSize; + int m_hashTableSize; + int m_numValues; + int m_numKeys; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3GImpactMeshShapeData +{ +public: + b3CollisionShapeData m_collisionShapeData; + b3StridingMeshInterfaceData m_meshInterface; + b3Vector3FloatData m_localScaling; + float m_collisionMargin; + int m_gimpactSubType; +}; + +// -------------------------------------------------- // +class b3ConvexHullShapeData +{ +public: + b3ConvexInternalShapeData m_convexInternalShapeData; + b3Vector3FloatData *m_unscaledPointsFloatPtr; + b3Vector3DoubleData *m_unscaledPointsDoublePtr; + int m_numUnscaledPoints; + char m_padding3[4]; +}; + +// -------------------------------------------------- // +class b3CollisionObjectDoubleData +{ +public: + void *m_broadphaseHandle; + void *m_collisionShape; + b3CollisionShapeData *m_rootCollisionShape; + char *m_name; + b3TransformDoubleData m_worldTransform; + b3TransformDoubleData m_interpolationWorldTransform; + b3Vector3DoubleData m_interpolationLinearVelocity; + b3Vector3DoubleData m_interpolationAngularVelocity; + b3Vector3DoubleData m_anisotropicFriction; + double m_contactProcessingThreshold; + double m_deactivationTime; + double m_friction; + double m_rollingFriction; + double m_restitution; + double m_hitFraction; + double m_ccdSweptSphereRadius; + double m_ccdMotionThreshold; + int m_hasAnisotropicFriction; + int m_collisionFlags; + int m_islandTag1; + int m_companionId; + int m_activationState1; + int m_internalType; + int m_checkCollideWith; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3CollisionObjectFloatData +{ +public: + void *m_broadphaseHandle; + void *m_collisionShape; + b3CollisionShapeData *m_rootCollisionShape; + char *m_name; + b3TransformFloatData m_worldTransform; + b3TransformFloatData m_interpolationWorldTransform; + b3Vector3FloatData m_interpolationLinearVelocity; + b3Vector3FloatData m_interpolationAngularVelocity; + b3Vector3FloatData m_anisotropicFriction; + float m_contactProcessingThreshold; + float m_deactivationTime; + float m_friction; + float m_rollingFriction; + float m_restitution; + float m_hitFraction; + float m_ccdSweptSphereRadius; + float m_ccdMotionThreshold; + int m_hasAnisotropicFriction; + int m_collisionFlags; + int m_islandTag1; + int m_companionId; + int m_activationState1; + int m_internalType; + int m_checkCollideWith; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3RigidBodyFloatData +{ +public: + b3CollisionObjectFloatData m_collisionObjectData; + b3Matrix3x3FloatData m_invInertiaTensorWorld; + b3Vector3FloatData m_linearVelocity; + b3Vector3FloatData m_angularVelocity; + b3Vector3FloatData m_angularFactor; + b3Vector3FloatData m_linearFactor; + b3Vector3FloatData m_gravity; + b3Vector3FloatData m_gravity_acceleration; + b3Vector3FloatData m_invInertiaLocal; + b3Vector3FloatData m_totalForce; + b3Vector3FloatData m_totalTorque; + float m_inverseMass; + float m_linearDamping; + float m_angularDamping; + float m_additionalDampingFactor; + float m_additionalLinearDampingThresholdSqr; + float m_additionalAngularDampingThresholdSqr; + float m_additionalAngularDampingFactor; + float m_linearSleepingThreshold; + float m_angularSleepingThreshold; + int m_additionalDamping; +}; + +// -------------------------------------------------- // +class b3RigidBodyDoubleData +{ +public: + b3CollisionObjectDoubleData m_collisionObjectData; + b3Matrix3x3DoubleData m_invInertiaTensorWorld; + b3Vector3DoubleData m_linearVelocity; + b3Vector3DoubleData m_angularVelocity; + b3Vector3DoubleData m_angularFactor; + b3Vector3DoubleData m_linearFactor; + b3Vector3DoubleData m_gravity; + b3Vector3DoubleData m_gravity_acceleration; + b3Vector3DoubleData m_invInertiaLocal; + b3Vector3DoubleData m_totalForce; + b3Vector3DoubleData m_totalTorque; + double m_inverseMass; + double m_linearDamping; + double m_angularDamping; + double m_additionalDampingFactor; + double m_additionalLinearDampingThresholdSqr; + double m_additionalAngularDampingThresholdSqr; + double m_additionalAngularDampingFactor; + double m_linearSleepingThreshold; + double m_angularSleepingThreshold; + int m_additionalDamping; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3ConstraintInfo1 +{ +public: + int m_numConstraintRows; + int nub; +}; + +// -------------------------------------------------- // +class b3TypedConstraintData +{ +public: + bInvalidHandle *m_rbA; + bInvalidHandle *m_rbB; + char *m_name; + int m_objectType; + int m_userConstraintType; + int m_userConstraintId; + int m_needsFeedback; + float m_appliedImpulse; + float m_dbgDrawSize; + int m_disableCollisionsBetweenLinkedBodies; + int m_overrideNumSolverIterations; + float m_breakingImpulseThreshold; + int m_isEnabled; +}; + +// -------------------------------------------------- // +class b3Point2PointConstraintFloatData +{ +public: + b3TypedConstraintData m_typeConstraintData; + b3Vector3FloatData m_pivotInA; + b3Vector3FloatData m_pivotInB; +}; + +// -------------------------------------------------- // +class b3Point2PointConstraintDoubleData +{ +public: + b3TypedConstraintData m_typeConstraintData; + b3Vector3DoubleData m_pivotInA; + b3Vector3DoubleData m_pivotInB; +}; + +// -------------------------------------------------- // +class b3HingeConstraintDoubleData +{ +public: + b3TypedConstraintData m_typeConstraintData; + b3TransformDoubleData m_rbAFrame; + b3TransformDoubleData m_rbBFrame; + int m_useReferenceFrameA; + int m_angularOnly; + int m_enableAngularMotor; + float m_motorTargetVelocity; + float m_maxMotorImpulse; + float m_lowerLimit; + float m_upperLimit; + float m_limitSoftness; + float m_biasFactor; + float m_relaxationFactor; +}; + +// -------------------------------------------------- // +class b3HingeConstraintFloatData +{ +public: + b3TypedConstraintData m_typeConstraintData; + b3TransformFloatData m_rbAFrame; + b3TransformFloatData m_rbBFrame; + int m_useReferenceFrameA; + int m_angularOnly; + int m_enableAngularMotor; + float m_motorTargetVelocity; + float m_maxMotorImpulse; + float m_lowerLimit; + float m_upperLimit; + float m_limitSoftness; + float m_biasFactor; + float m_relaxationFactor; +}; + +// -------------------------------------------------- // +class b3ConeTwistConstraintData +{ +public: + b3TypedConstraintData m_typeConstraintData; + b3TransformFloatData m_rbAFrame; + b3TransformFloatData m_rbBFrame; + float m_swingSpan1; + float m_swingSpan2; + float m_twistSpan; + float m_limitSoftness; + float m_biasFactor; + float m_relaxationFactor; + float m_damping; + char m_pad[4]; +}; + +// -------------------------------------------------- // +class b3Generic6DofConstraintData +{ +public: + b3TypedConstraintData m_typeConstraintData; + b3TransformFloatData m_rbAFrame; + b3TransformFloatData m_rbBFrame; + b3Vector3FloatData m_linearUpperLimit; + b3Vector3FloatData m_linearLowerLimit; + b3Vector3FloatData m_angularUpperLimit; + b3Vector3FloatData m_angularLowerLimit; + int m_useLinearReferenceFrameA; + int m_useOffsetForConstraintFrame; +}; + +// -------------------------------------------------- // +class b3Generic6DofSpringConstraintData +{ +public: + b3Generic6DofConstraintData m_6dofData; + int m_springEnabled[6]; + float m_equilibriumPoint[6]; + float m_springStiffness[6]; + float m_springDamping[6]; +}; + +// -------------------------------------------------- // +class b3SliderConstraintData +{ +public: + b3TypedConstraintData m_typeConstraintData; + b3TransformFloatData m_rbAFrame; + b3TransformFloatData m_rbBFrame; + float m_linearUpperLimit; + float m_linearLowerLimit; + float m_angularUpperLimit; + float m_angularLowerLimit; + int m_useLinearReferenceFrameA; + int m_useOffsetForConstraintFrame; +}; + +// -------------------------------------------------- // +class b3ContactSolverInfoDoubleData +{ +public: + double m_tau; + double m_damping; + double m_friction; + double m_timeStep; + double m_restitution; + double m_maxErrorReduction; + double m_sor; + double m_erp; + double m_erp2; + double m_globalCfm; + double m_splitImpulsePenetrationThreshold; + double m_splitImpulseTurnErp; + double m_linearSlop; + double m_warmstartingFactor; + double m_maxGyroscopicForce; + double m_singleAxisRollingFrictionThreshold; + int m_numIterations; + int m_solverMode; + int m_restingContactRestitutionThreshold; + int m_minimumSolverBatchSize; + int m_splitImpulse; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3ContactSolverInfoFloatData +{ +public: + float m_tau; + float m_damping; + float m_friction; + float m_timeStep; + float m_restitution; + float m_maxErrorReduction; + float m_sor; + float m_erp; + float m_erp2; + float m_globalCfm; + float m_splitImpulsePenetrationThreshold; + float m_splitImpulseTurnErp; + float m_linearSlop; + float m_warmstartingFactor; + float m_maxGyroscopicForce; + float m_singleAxisRollingFrictionThreshold; + int m_numIterations; + int m_solverMode; + int m_restingContactRestitutionThreshold; + int m_minimumSolverBatchSize; + int m_splitImpulse; + char m_padding[4]; +}; + +// -------------------------------------------------- // +class b3DynamicsWorldDoubleData +{ +public: + b3ContactSolverInfoDoubleData m_solverInfo; + b3Vector3DoubleData m_gravity; +}; + +// -------------------------------------------------- // +class b3DynamicsWorldFloatData +{ +public: + b3ContactSolverInfoFloatData m_solverInfo; + b3Vector3FloatData m_gravity; +}; + +// -------------------------------------------------- // +class SoftBodyMaterialData +{ +public: + float m_linearStiffness; + float m_angularStiffness; + float m_volumeStiffness; + int m_flags; +}; + +// -------------------------------------------------- // +class SoftBodyNodeData +{ +public: + SoftBodyMaterialData *m_material; + b3Vector3FloatData m_position; + b3Vector3FloatData m_previousPosition; + b3Vector3FloatData m_velocity; + b3Vector3FloatData m_accumulatedForce; + b3Vector3FloatData m_normal; + float m_inverseMass; + float m_area; + int m_attach; + int m_pad; +}; + +// -------------------------------------------------- // +class SoftBodyLinkData +{ +public: + SoftBodyMaterialData *m_material; + int m_nodeIndices[2]; + float m_restLength; + int m_bbending; +}; + +// -------------------------------------------------- // +class SoftBodyFaceData +{ +public: + b3Vector3FloatData m_normal; + SoftBodyMaterialData *m_material; + int m_nodeIndices[3]; + float m_restArea; +}; + +// -------------------------------------------------- // +class SoftBodyTetraData +{ +public: + b3Vector3FloatData m_c0[4]; + SoftBodyMaterialData *m_material; + int m_nodeIndices[4]; + float m_restVolume; + float m_c1; + float m_c2; + int m_pad; +}; + +// -------------------------------------------------- // +class SoftRigidAnchorData +{ +public: + b3Matrix3x3FloatData m_c0; + b3Vector3FloatData m_c1; + b3Vector3FloatData m_localFrame; + bInvalidHandle *m_rigidBody; + int m_nodeIndex; + float m_c2; +}; + +// -------------------------------------------------- // +class SoftBodyConfigData +{ +public: + int m_aeroModel; + float m_baumgarte; + float m_damping; + float m_drag; + float m_lift; + float m_pressure; + float m_volume; + float m_dynamicFriction; + float m_poseMatch; + float m_rigidContactHardness; + float m_kineticContactHardness; + float m_softContactHardness; + float m_anchorHardness; + float m_softRigidClusterHardness; + float m_softKineticClusterHardness; + float m_softSoftClusterHardness; + float m_softRigidClusterImpulseSplit; + float m_softKineticClusterImpulseSplit; + float m_softSoftClusterImpulseSplit; + float m_maxVolume; + float m_timeScale; + int m_velocityIterations; + int m_positionIterations; + int m_driftIterations; + int m_clusterIterations; + int m_collisionFlags; +}; + +// -------------------------------------------------- // +class SoftBodyPoseData +{ +public: + b3Matrix3x3FloatData m_rot; + b3Matrix3x3FloatData m_scale; + b3Matrix3x3FloatData m_aqq; + b3Vector3FloatData m_com; + b3Vector3FloatData *m_positions; + float *m_weights; + int m_numPositions; + int m_numWeigts; + int m_bvolume; + int m_bframe; + float m_restVolume; + int m_pad; +}; + +// -------------------------------------------------- // +class SoftBodyClusterData +{ +public: + b3TransformFloatData m_framexform; + b3Matrix3x3FloatData m_locii; + b3Matrix3x3FloatData m_invwi; + b3Vector3FloatData m_com; + b3Vector3FloatData m_vimpulses[2]; + b3Vector3FloatData m_dimpulses[2]; + b3Vector3FloatData m_lv; + b3Vector3FloatData m_av; + b3Vector3FloatData *m_framerefs; + int *m_nodeIndices; + float *m_masses; + int m_numFrameRefs; + int m_numNodes; + int m_numMasses; + float m_idmass; + float m_imass; + int m_nvimpulses; + int m_ndimpulses; + float m_ndamping; + float m_ldamping; + float m_adamping; + float m_matching; + float m_maxSelfCollisionImpulse; + float m_selfCollisionImpulseFactor; + int m_containsAnchor; + int m_collide; + int m_clusterIndex; +}; + +// -------------------------------------------------- // +class b3SoftBodyJointData +{ +public: + void *m_bodyA; + void *m_bodyB; + b3Vector3FloatData m_refs[2]; + float m_cfm; + float m_erp; + float m_split; + int m_delete; + b3Vector3FloatData m_relPosition[2]; + int m_bodyAtype; + int m_bodyBtype; + int m_jointType; + int m_pad; +}; + +// -------------------------------------------------- // +class b3SoftBodyFloatData +{ +public: + b3CollisionObjectFloatData m_collisionObjectData; + SoftBodyPoseData *m_pose; + SoftBodyMaterialData **m_materials; + SoftBodyNodeData *m_nodes; + SoftBodyLinkData *m_links; + SoftBodyFaceData *m_faces; + SoftBodyTetraData *m_tetrahedra; + SoftRigidAnchorData *m_anchors; + SoftBodyClusterData *m_clusters; + b3SoftBodyJointData *m_joints; + int m_numMaterials; + int m_numNodes; + int m_numLinks; + int m_numFaces; + int m_numTetrahedra; + int m_numAnchors; + int m_numClusters; + int m_numJoints; + SoftBodyConfigData m_config; +}; + +} // namespace Bullet3SerializeBullet2 +#endif //__BULLET2_H__
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