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-rw-r--r--thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.cpp2
-rw-r--r--thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h2
-rw-r--r--thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h2
-rw-r--r--thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.cpp4
4 files changed, 5 insertions, 5 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.cpp b/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.cpp
index 0721928684..616fc34f3a 100644
--- a/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.cpp
+++ b/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.cpp
@@ -496,7 +496,7 @@ void b3GpuParallelLinearBvh::constructBinaryRadixTree()
clFinish(m_queue);
}
- //Find the number of nodes seperating each internal node and the root node
+ //Find the number of nodes separating each internal node and the root node
//so that the AABBs can be set using the next kernel.
//Also determine the maximum number of nodes separating an internal node and the root node.
{
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h
index 087b30f3e6..2b1e63be75 100644
--- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h
+++ b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h
@@ -68,7 +68,7 @@ public:
virtual void unLockReadOnlyVertexBase(int subpart) const = 0;
- /// getNumSubParts returns the number of seperate subparts
+ /// getNumSubParts returns the number of separate subparts
/// each subpart has a continuous array of vertices and indices
virtual int getNumSubParts() const = 0;
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h
index b6ceb8df10..57cbf03dc2 100644
--- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h
+++ b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h
@@ -100,7 +100,7 @@ public:
virtual void unLockReadOnlyVertexBase(int subpart) const { (void)subpart; }
- /// getNumSubParts returns the number of seperate subparts
+ /// getNumSubParts returns the number of separate subparts
/// each subpart has a continuous array of vertices and indices
virtual int getNumSubParts() const
{
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.cpp b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.cpp
index dae61d4581..8b0a834efe 100644
--- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.cpp
+++ b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.cpp
@@ -183,9 +183,9 @@ bool b3VoronoiSimplexSolver::updateClosestVectorAndPoints()
const b3Vector3& c = m_simplexVectorW[2];
const b3Vector3& d = m_simplexVectorW[3];
- bool hasSeperation = closestPtPointTetrahedron(p, a, b, c, d, m_cachedBC);
+ bool hasSeparation = closestPtPointTetrahedron(p, a, b, c, d, m_cachedBC);
- if (hasSeperation)
+ if (hasSeparation)
{
m_cachedP1 = m_simplexPointsP[0] * m_cachedBC.m_barycentricCoords[0] +
m_simplexPointsP[1] * m_cachedBC.m_barycentricCoords[1] +