summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3Solver.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/RigidBody/b3Solver.cpp')
-rw-r--r--thirdparty/bullet/Bullet3OpenCL/RigidBody/b3Solver.cpp1128
1 files changed, 0 insertions, 1128 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3Solver.cpp b/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3Solver.cpp
deleted file mode 100644
index ccf67da1a8..0000000000
--- a/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3Solver.cpp
+++ /dev/null
@@ -1,1128 +0,0 @@
-/*
-Copyright (c) 2012 Advanced Micro Devices, Inc.
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-//Originally written by Takahiro Harada
-
-#include "b3Solver.h"
-
-///useNewBatchingKernel is a rewritten kernel using just a single thread of the warp, for experiments
-bool useNewBatchingKernel = true;
-bool gConvertConstraintOnCpu = false;
-
-#define B3_SOLVER_SETUP_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solverSetup.cl"
-#define B3_SOLVER_SETUP2_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solverSetup2.cl"
-#define B3_SOLVER_CONTACT_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveContact.cl"
-#define B3_SOLVER_FRICTION_KERNEL_PATH "src/Bullet3OpenCL/RigidBody/kernels/solveFriction.cl"
-#define B3_BATCHING_PATH "src/Bullet3OpenCL/RigidBody/kernels/batchingKernels.cl"
-#define B3_BATCHING_NEW_PATH "src/Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.cl"
-
-#include "Bullet3Dynamics/shared/b3ConvertConstraint4.h"
-
-#include "kernels/solverSetup.h"
-#include "kernels/solverSetup2.h"
-
-#include "kernels/solveContact.h"
-#include "kernels/solveFriction.h"
-
-#include "kernels/batchingKernels.h"
-#include "kernels/batchingKernelsNew.h"
-
-#include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h"
-#include "Bullet3Common/b3Vector3.h"
-
-struct SolverDebugInfo
-{
- int m_valInt0;
- int m_valInt1;
- int m_valInt2;
- int m_valInt3;
-
- int m_valInt4;
- int m_valInt5;
- int m_valInt6;
- int m_valInt7;
-
- int m_valInt8;
- int m_valInt9;
- int m_valInt10;
- int m_valInt11;
-
- int m_valInt12;
- int m_valInt13;
- int m_valInt14;
- int m_valInt15;
-
- float m_val0;
- float m_val1;
- float m_val2;
- float m_val3;
-};
-
-class SolverDeviceInl
-{
-public:
- struct ParallelSolveData
- {
- b3OpenCLArray<unsigned int>* m_numConstraints;
- b3OpenCLArray<unsigned int>* m_offsets;
- };
-};
-
-b3Solver::b3Solver(cl_context ctx, cl_device_id device, cl_command_queue queue, int pairCapacity)
- : m_context(ctx),
- m_device(device),
- m_queue(queue),
- m_batchSizes(ctx, queue),
- m_nIterations(4)
-{
- m_sort32 = new b3RadixSort32CL(ctx, device, queue);
- m_scan = new b3PrefixScanCL(ctx, device, queue, B3_SOLVER_N_CELLS);
- m_search = new b3BoundSearchCL(ctx, device, queue, B3_SOLVER_N_CELLS);
-
- const int sortSize = B3NEXTMULTIPLEOF(pairCapacity, 512);
-
- m_sortDataBuffer = new b3OpenCLArray<b3SortData>(ctx, queue, sortSize);
- m_contactBuffer2 = new b3OpenCLArray<b3Contact4>(ctx, queue);
-
- m_numConstraints = new b3OpenCLArray<unsigned int>(ctx, queue, B3_SOLVER_N_CELLS);
- m_numConstraints->resize(B3_SOLVER_N_CELLS);
-
- m_offsets = new b3OpenCLArray<unsigned int>(ctx, queue, B3_SOLVER_N_CELLS);
- m_offsets->resize(B3_SOLVER_N_CELLS);
- const char* additionalMacros = "";
- // const char* srcFileNameForCaching="";
-
- cl_int pErrNum;
- const char* batchKernelSource = batchingKernelsCL;
- const char* batchKernelNewSource = batchingKernelsNewCL;
-
- const char* solverSetupSource = solverSetupCL;
- const char* solverSetup2Source = solverSetup2CL;
- const char* solveContactSource = solveContactCL;
- const char* solveFrictionSource = solveFrictionCL;
-
- {
- cl_program solveContactProg = b3OpenCLUtils::compileCLProgramFromString(ctx, device, solveContactSource, &pErrNum, additionalMacros, B3_SOLVER_CONTACT_KERNEL_PATH);
- b3Assert(solveContactProg);
-
- cl_program solveFrictionProg = b3OpenCLUtils::compileCLProgramFromString(ctx, device, solveFrictionSource, &pErrNum, additionalMacros, B3_SOLVER_FRICTION_KERNEL_PATH);
- b3Assert(solveFrictionProg);
-
- cl_program solverSetup2Prog = b3OpenCLUtils::compileCLProgramFromString(ctx, device, solverSetup2Source, &pErrNum, additionalMacros, B3_SOLVER_SETUP2_KERNEL_PATH);
- b3Assert(solverSetup2Prog);
-
- cl_program solverSetupProg = b3OpenCLUtils::compileCLProgramFromString(ctx, device, solverSetupSource, &pErrNum, additionalMacros, B3_SOLVER_SETUP_KERNEL_PATH);
- b3Assert(solverSetupProg);
-
- m_solveFrictionKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, solveFrictionSource, "BatchSolveKernelFriction", &pErrNum, solveFrictionProg, additionalMacros);
- b3Assert(m_solveFrictionKernel);
-
- m_solveContactKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, solveContactSource, "BatchSolveKernelContact", &pErrNum, solveContactProg, additionalMacros);
- b3Assert(m_solveContactKernel);
-
- m_contactToConstraintKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, solverSetupSource, "ContactToConstraintKernel", &pErrNum, solverSetupProg, additionalMacros);
- b3Assert(m_contactToConstraintKernel);
-
- m_setSortDataKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, solverSetup2Source, "SetSortDataKernel", &pErrNum, solverSetup2Prog, additionalMacros);
- b3Assert(m_setSortDataKernel);
-
- m_reorderContactKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, solverSetup2Source, "ReorderContactKernel", &pErrNum, solverSetup2Prog, additionalMacros);
- b3Assert(m_reorderContactKernel);
-
- m_copyConstraintKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, solverSetup2Source, "CopyConstraintKernel", &pErrNum, solverSetup2Prog, additionalMacros);
- b3Assert(m_copyConstraintKernel);
- }
-
- {
- cl_program batchingProg = b3OpenCLUtils::compileCLProgramFromString(ctx, device, batchKernelSource, &pErrNum, additionalMacros, B3_BATCHING_PATH);
- //cl_program batchingProg = b3OpenCLUtils::compileCLProgramFromString( ctx, device, 0, &pErrNum,additionalMacros, B3_BATCHING_PATH,true);
- b3Assert(batchingProg);
-
- m_batchingKernel = b3OpenCLUtils::compileCLKernelFromString(ctx, device, batchKernelSource, "CreateBatches", &pErrNum, batchingProg, additionalMacros);
- b3Assert(m_batchingKernel);
- }
- {
- cl_program batchingNewProg = b3OpenCLUtils::compileCLProgramFromString(ctx, device, batchKernelNewSource, &pErrNum, additionalMacros, B3_BATCHING_NEW_PATH);
- b3Assert(batchingNewProg);
-
- m_batchingKernelNew = b3OpenCLUtils::compileCLKernelFromString(ctx, device, batchKernelNewSource, "CreateBatchesNew", &pErrNum, batchingNewProg, additionalMacros);
- //m_batchingKernelNew = b3OpenCLUtils::compileCLKernelFromString( ctx, device, batchKernelNewSource, "CreateBatchesBruteForce", &pErrNum, batchingNewProg,additionalMacros );
- b3Assert(m_batchingKernelNew);
- }
-}
-
-b3Solver::~b3Solver()
-{
- delete m_offsets;
- delete m_numConstraints;
- delete m_sortDataBuffer;
- delete m_contactBuffer2;
-
- delete m_sort32;
- delete m_scan;
- delete m_search;
-
- clReleaseKernel(m_batchingKernel);
- clReleaseKernel(m_batchingKernelNew);
-
- clReleaseKernel(m_solveContactKernel);
- clReleaseKernel(m_solveFrictionKernel);
-
- clReleaseKernel(m_contactToConstraintKernel);
- clReleaseKernel(m_setSortDataKernel);
- clReleaseKernel(m_reorderContactKernel);
- clReleaseKernel(m_copyConstraintKernel);
-}
-
-template <bool JACOBI>
-static __inline void solveContact(b3GpuConstraint4& cs,
- const b3Vector3& posA, b3Vector3& linVelA, b3Vector3& angVelA, float invMassA, const b3Matrix3x3& invInertiaA,
- const b3Vector3& posB, b3Vector3& linVelB, b3Vector3& angVelB, float invMassB, const b3Matrix3x3& invInertiaB,
- float maxRambdaDt[4], float minRambdaDt[4])
-{
- b3Vector3 dLinVelA;
- dLinVelA.setZero();
- b3Vector3 dAngVelA;
- dAngVelA.setZero();
- b3Vector3 dLinVelB;
- dLinVelB.setZero();
- b3Vector3 dAngVelB;
- dAngVelB.setZero();
-
- for (int ic = 0; ic < 4; ic++)
- {
- // dont necessary because this makes change to 0
- if (cs.m_jacCoeffInv[ic] == 0.f) continue;
-
- {
- b3Vector3 angular0, angular1, linear;
- b3Vector3 r0 = cs.m_worldPos[ic] - (b3Vector3&)posA;
- b3Vector3 r1 = cs.m_worldPos[ic] - (b3Vector3&)posB;
- setLinearAndAngular((const b3Vector3&)cs.m_linear, (const b3Vector3&)r0, (const b3Vector3&)r1, &linear, &angular0, &angular1);
-
- float rambdaDt = calcRelVel((const b3Vector3&)cs.m_linear, (const b3Vector3&)-cs.m_linear, angular0, angular1,
- linVelA, angVelA, linVelB, angVelB) +
- cs.m_b[ic];
- rambdaDt *= cs.m_jacCoeffInv[ic];
-
- {
- float prevSum = cs.m_appliedRambdaDt[ic];
- float updated = prevSum;
- updated += rambdaDt;
- updated = b3Max(updated, minRambdaDt[ic]);
- updated = b3Min(updated, maxRambdaDt[ic]);
- rambdaDt = updated - prevSum;
- cs.m_appliedRambdaDt[ic] = updated;
- }
-
- b3Vector3 linImp0 = invMassA * linear * rambdaDt;
- b3Vector3 linImp1 = invMassB * (-linear) * rambdaDt;
- b3Vector3 angImp0 = (invInertiaA * angular0) * rambdaDt;
- b3Vector3 angImp1 = (invInertiaB * angular1) * rambdaDt;
-#ifdef _WIN32
- b3Assert(_finite(linImp0.getX()));
- b3Assert(_finite(linImp1.getX()));
-#endif
- if (JACOBI)
- {
- dLinVelA += linImp0;
- dAngVelA += angImp0;
- dLinVelB += linImp1;
- dAngVelB += angImp1;
- }
- else
- {
- linVelA += linImp0;
- angVelA += angImp0;
- linVelB += linImp1;
- angVelB += angImp1;
- }
- }
- }
-
- if (JACOBI)
- {
- linVelA += dLinVelA;
- angVelA += dAngVelA;
- linVelB += dLinVelB;
- angVelB += dAngVelB;
- }
-}
-
-static __inline void solveFriction(b3GpuConstraint4& cs,
- const b3Vector3& posA, b3Vector3& linVelA, b3Vector3& angVelA, float invMassA, const b3Matrix3x3& invInertiaA,
- const b3Vector3& posB, b3Vector3& linVelB, b3Vector3& angVelB, float invMassB, const b3Matrix3x3& invInertiaB,
- float maxRambdaDt[4], float minRambdaDt[4])
-{
- if (cs.m_fJacCoeffInv[0] == 0 && cs.m_fJacCoeffInv[0] == 0) return;
- const b3Vector3& center = (const b3Vector3&)cs.m_center;
-
- b3Vector3 n = -(const b3Vector3&)cs.m_linear;
-
- b3Vector3 tangent[2];
-#if 1
- b3PlaneSpace1(n, tangent[0], tangent[1]);
-#else
- b3Vector3 r = cs.m_worldPos[0] - center;
- tangent[0] = cross3(n, r);
- tangent[1] = cross3(tangent[0], n);
- tangent[0] = normalize3(tangent[0]);
- tangent[1] = normalize3(tangent[1]);
-#endif
-
- b3Vector3 angular0, angular1, linear;
- b3Vector3 r0 = center - posA;
- b3Vector3 r1 = center - posB;
- for (int i = 0; i < 2; i++)
- {
- setLinearAndAngular(tangent[i], r0, r1, &linear, &angular0, &angular1);
- float rambdaDt = calcRelVel(linear, -linear, angular0, angular1,
- linVelA, angVelA, linVelB, angVelB);
- rambdaDt *= cs.m_fJacCoeffInv[i];
-
- {
- float prevSum = cs.m_fAppliedRambdaDt[i];
- float updated = prevSum;
- updated += rambdaDt;
- updated = b3Max(updated, minRambdaDt[i]);
- updated = b3Min(updated, maxRambdaDt[i]);
- rambdaDt = updated - prevSum;
- cs.m_fAppliedRambdaDt[i] = updated;
- }
-
- b3Vector3 linImp0 = invMassA * linear * rambdaDt;
- b3Vector3 linImp1 = invMassB * (-linear) * rambdaDt;
- b3Vector3 angImp0 = (invInertiaA * angular0) * rambdaDt;
- b3Vector3 angImp1 = (invInertiaB * angular1) * rambdaDt;
-#ifdef _WIN32
- b3Assert(_finite(linImp0.getX()));
- b3Assert(_finite(linImp1.getX()));
-#endif
- linVelA += linImp0;
- angVelA += angImp0;
- linVelB += linImp1;
- angVelB += angImp1;
- }
-
- { // angular damping for point constraint
- b3Vector3 ab = (posB - posA).normalized();
- b3Vector3 ac = (center - posA).normalized();
- if (b3Dot(ab, ac) > 0.95f || (invMassA == 0.f || invMassB == 0.f))
- {
- float angNA = b3Dot(n, angVelA);
- float angNB = b3Dot(n, angVelB);
-
- angVelA -= (angNA * 0.1f) * n;
- angVelB -= (angNB * 0.1f) * n;
- }
- }
-}
-/*
- b3AlignedObjectArray<b3RigidBodyData>& m_bodies;
- b3AlignedObjectArray<b3InertiaData>& m_shapes;
- b3AlignedObjectArray<b3GpuConstraint4>& m_constraints;
- b3AlignedObjectArray<int>* m_batchSizes;
- int m_cellIndex;
- int m_curWgidx;
- int m_start;
- int m_nConstraints;
- bool m_solveFriction;
- int m_maxNumBatches;
- */
-
-struct SolveTask // : public ThreadPool::Task
-{
- SolveTask(b3AlignedObjectArray<b3RigidBodyData>& bodies, b3AlignedObjectArray<b3InertiaData>& shapes, b3AlignedObjectArray<b3GpuConstraint4>& constraints,
- int start, int nConstraints, int maxNumBatches, b3AlignedObjectArray<int>* wgUsedBodies, int curWgidx, b3AlignedObjectArray<int>* batchSizes, int cellIndex)
- : m_bodies(bodies), m_shapes(shapes), m_constraints(constraints), m_batchSizes(batchSizes), m_cellIndex(cellIndex), m_curWgidx(curWgidx), m_start(start), m_nConstraints(nConstraints), m_solveFriction(true), m_maxNumBatches(maxNumBatches)
- {
- }
-
- unsigned short int getType() { return 0; }
-
- void run(int tIdx)
- {
- int offset = 0;
- for (int ii = 0; ii < B3_MAX_NUM_BATCHES; ii++)
- {
- int numInBatch = m_batchSizes->at(m_cellIndex * B3_MAX_NUM_BATCHES + ii);
- if (!numInBatch)
- break;
-
- for (int jj = 0; jj < numInBatch; jj++)
- {
- int i = m_start + offset + jj;
- int batchId = m_constraints[i].m_batchIdx;
- b3Assert(batchId == ii);
- float frictionCoeff = m_constraints[i].getFrictionCoeff();
- int aIdx = (int)m_constraints[i].m_bodyA;
- int bIdx = (int)m_constraints[i].m_bodyB;
- // int localBatch = m_constraints[i].m_batchIdx;
- b3RigidBodyData& bodyA = m_bodies[aIdx];
- b3RigidBodyData& bodyB = m_bodies[bIdx];
-
- if (!m_solveFriction)
- {
- float maxRambdaDt[4] = {FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX};
- float minRambdaDt[4] = {0.f, 0.f, 0.f, 0.f};
-
- solveContact<false>(m_constraints[i], (b3Vector3&)bodyA.m_pos, (b3Vector3&)bodyA.m_linVel, (b3Vector3&)bodyA.m_angVel, bodyA.m_invMass, (const b3Matrix3x3&)m_shapes[aIdx].m_invInertiaWorld,
- (b3Vector3&)bodyB.m_pos, (b3Vector3&)bodyB.m_linVel, (b3Vector3&)bodyB.m_angVel, bodyB.m_invMass, (const b3Matrix3x3&)m_shapes[bIdx].m_invInertiaWorld,
- maxRambdaDt, minRambdaDt);
- }
- else
- {
- float maxRambdaDt[4] = {FLT_MAX, FLT_MAX, FLT_MAX, FLT_MAX};
- float minRambdaDt[4] = {0.f, 0.f, 0.f, 0.f};
- float sum = 0;
- for (int j = 0; j < 4; j++)
- {
- sum += m_constraints[i].m_appliedRambdaDt[j];
- }
- frictionCoeff = 0.7f;
- for (int j = 0; j < 4; j++)
- {
- maxRambdaDt[j] = frictionCoeff * sum;
- minRambdaDt[j] = -maxRambdaDt[j];
- }
- solveFriction(m_constraints[i], (b3Vector3&)bodyA.m_pos, (b3Vector3&)bodyA.m_linVel, (b3Vector3&)bodyA.m_angVel, bodyA.m_invMass, (const b3Matrix3x3&)m_shapes[aIdx].m_invInertiaWorld,
- (b3Vector3&)bodyB.m_pos, (b3Vector3&)bodyB.m_linVel, (b3Vector3&)bodyB.m_angVel, bodyB.m_invMass, (const b3Matrix3x3&)m_shapes[bIdx].m_invInertiaWorld,
- maxRambdaDt, minRambdaDt);
- }
- }
- offset += numInBatch;
- }
- /* for (int bb=0;bb<m_maxNumBatches;bb++)
- {
- //for(int ic=m_nConstraints-1; ic>=0; ic--)
- for(int ic=0; ic<m_nConstraints; ic++)
- {
-
- int i = m_start + ic;
- if (m_constraints[i].m_batchIdx != bb)
- continue;
-
- float frictionCoeff = m_constraints[i].getFrictionCoeff();
- int aIdx = (int)m_constraints[i].m_bodyA;
- int bIdx = (int)m_constraints[i].m_bodyB;
- int localBatch = m_constraints[i].m_batchIdx;
- b3RigidBodyData& bodyA = m_bodies[aIdx];
- b3RigidBodyData& bodyB = m_bodies[bIdx];
-
- if( !m_solveFriction )
- {
- float maxRambdaDt[4] = {FLT_MAX,FLT_MAX,FLT_MAX,FLT_MAX};
- float minRambdaDt[4] = {0.f,0.f,0.f,0.f};
-
- solveContact<false>( m_constraints[i], (b3Vector3&)bodyA.m_pos, (b3Vector3&)bodyA.m_linVel, (b3Vector3&)bodyA.m_angVel, bodyA.m_invMass, (const b3Matrix3x3 &)m_shapes[aIdx].m_invInertiaWorld,
- (b3Vector3&)bodyB.m_pos, (b3Vector3&)bodyB.m_linVel, (b3Vector3&)bodyB.m_angVel, bodyB.m_invMass, (const b3Matrix3x3 &)m_shapes[bIdx].m_invInertiaWorld,
- maxRambdaDt, minRambdaDt );
- }
- else
- {
- float maxRambdaDt[4] = {FLT_MAX,FLT_MAX,FLT_MAX,FLT_MAX};
- float minRambdaDt[4] = {0.f,0.f,0.f,0.f};
- float sum = 0;
- for(int j=0; j<4; j++)
- {
- sum +=m_constraints[i].m_appliedRambdaDt[j];
- }
- frictionCoeff = 0.7f;
- for(int j=0; j<4; j++)
- {
- maxRambdaDt[j] = frictionCoeff*sum;
- minRambdaDt[j] = -maxRambdaDt[j];
- }
- solveFriction( m_constraints[i], (b3Vector3&)bodyA.m_pos, (b3Vector3&)bodyA.m_linVel, (b3Vector3&)bodyA.m_angVel, bodyA.m_invMass,(const b3Matrix3x3 &) m_shapes[aIdx].m_invInertiaWorld,
- (b3Vector3&)bodyB.m_pos, (b3Vector3&)bodyB.m_linVel, (b3Vector3&)bodyB.m_angVel, bodyB.m_invMass,(const b3Matrix3x3 &) m_shapes[bIdx].m_invInertiaWorld,
- maxRambdaDt, minRambdaDt );
-
- }
- }
- }
- */
- }
-
- b3AlignedObjectArray<b3RigidBodyData>& m_bodies;
- b3AlignedObjectArray<b3InertiaData>& m_shapes;
- b3AlignedObjectArray<b3GpuConstraint4>& m_constraints;
- b3AlignedObjectArray<int>* m_batchSizes;
- int m_cellIndex;
- int m_curWgidx;
- int m_start;
- int m_nConstraints;
- bool m_solveFriction;
- int m_maxNumBatches;
-};
-
-void b3Solver::solveContactConstraintHost(b3OpenCLArray<b3RigidBodyData>* bodyBuf, b3OpenCLArray<b3InertiaData>* shapeBuf,
- b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches, b3AlignedObjectArray<int>* batchSizes)
-{
-#if 0
- {
- int nSplitX = B3_SOLVER_N_SPLIT_X;
- int nSplitY = B3_SOLVER_N_SPLIT_Y;
- int numWorkgroups = B3_SOLVER_N_CELLS/B3_SOLVER_N_BATCHES;
- for (int z=0;z<4;z++)
- {
- for (int y=0;y<4;y++)
- {
- for (int x=0;x<4;x++)
- {
- int newIndex = (x+y*nSplitX+z*nSplitX*nSplitY);
- // printf("newIndex=%d\n",newIndex);
-
- int zIdx = newIndex/(nSplitX*nSplitY);
- int remain = newIndex%(nSplitX*nSplitY);
- int yIdx = remain/nSplitX;
- int xIdx = remain%nSplitX;
- // printf("newIndex=%d\n",newIndex);
- }
- }
- }
-
- //for (int wgIdx=numWorkgroups-1;wgIdx>=0;wgIdx--)
- for (int cellBatch=0;cellBatch<B3_SOLVER_N_BATCHES;cellBatch++)
- {
- for (int wgIdx=0;wgIdx<numWorkgroups;wgIdx++)
- {
- int zIdx = (wgIdx/((nSplitX*nSplitY)/4))*2+((cellBatch&4)>>2);
- int remain= (wgIdx%((nSplitX*nSplitY)/4));
- int yIdx = (remain/(nSplitX/2))*2 + ((cellBatch&2)>>1);
- int xIdx = (remain%(nSplitX/2))*2 + (cellBatch&1);
-
- /*int zIdx = newIndex/(nSplitX*nSplitY);
- int remain = newIndex%(nSplitX*nSplitY);
- int yIdx = remain/nSplitX;
- int xIdx = remain%nSplitX;
- */
- int cellIdx = xIdx+yIdx*nSplitX+zIdx*(nSplitX*nSplitY);
- // printf("wgIdx %d: xIdx=%d, yIdx=%d, zIdx=%d, cellIdx=%d, cell Batch %d\n",wgIdx,xIdx,yIdx,zIdx,cellIdx,cellBatch);
- }
- }
- }
-#endif
-
- b3AlignedObjectArray<b3RigidBodyData> bodyNative;
- bodyBuf->copyToHost(bodyNative);
- b3AlignedObjectArray<b3InertiaData> shapeNative;
- shapeBuf->copyToHost(shapeNative);
- b3AlignedObjectArray<b3GpuConstraint4> constraintNative;
- constraint->copyToHost(constraintNative);
-
- b3AlignedObjectArray<unsigned int> numConstraintsHost;
- m_numConstraints->copyToHost(numConstraintsHost);
-
- //printf("------------------------\n");
- b3AlignedObjectArray<unsigned int> offsetsHost;
- m_offsets->copyToHost(offsetsHost);
- static int frame = 0;
- bool useBatches = true;
- if (useBatches)
- {
- for (int iter = 0; iter < m_nIterations; iter++)
- {
- for (int cellBatch = 0; cellBatch < B3_SOLVER_N_BATCHES; cellBatch++)
- {
- int nSplitX = B3_SOLVER_N_SPLIT_X;
- int nSplitY = B3_SOLVER_N_SPLIT_Y;
- int numWorkgroups = B3_SOLVER_N_CELLS / B3_SOLVER_N_BATCHES;
- //printf("cell Batch %d\n",cellBatch);
- b3AlignedObjectArray<int> usedBodies[B3_SOLVER_N_CELLS];
- for (int i = 0; i < B3_SOLVER_N_CELLS; i++)
- {
- usedBodies[i].resize(0);
- }
-
- //for (int wgIdx=numWorkgroups-1;wgIdx>=0;wgIdx--)
- for (int wgIdx = 0; wgIdx < numWorkgroups; wgIdx++)
- {
- int zIdx = (wgIdx / ((nSplitX * nSplitY) / 4)) * 2 + ((cellBatch & 4) >> 2);
- int remain = (wgIdx % ((nSplitX * nSplitY) / 4));
- int yIdx = (remain / (nSplitX / 2)) * 2 + ((cellBatch & 2) >> 1);
- int xIdx = (remain % (nSplitX / 2)) * 2 + (cellBatch & 1);
- int cellIdx = xIdx + yIdx * nSplitX + zIdx * (nSplitX * nSplitY);
-
- if (numConstraintsHost[cellIdx] == 0)
- continue;
-
- //printf("wgIdx %d: xIdx=%d, yIdx=%d, zIdx=%d, cellIdx=%d, cell Batch %d\n",wgIdx,xIdx,yIdx,zIdx,cellIdx,cellBatch);
- //printf("cell %d has %d constraints\n", cellIdx,numConstraintsHost[cellIdx]);
- if (zIdx)
- {
- //printf("?\n");
- }
-
- if (iter == 0)
- {
- //printf("frame=%d, Cell xIdx=%x, yIdx=%d ",frame, xIdx,yIdx);
- //printf("cellBatch=%d, wgIdx=%d, #constraints in cell=%d\n",cellBatch,wgIdx,numConstraintsHost[cellIdx]);
- }
- const int start = offsetsHost[cellIdx];
- int numConstraintsInCell = numConstraintsHost[cellIdx];
- // const int end = start + numConstraintsInCell;
-
- SolveTask task(bodyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, usedBodies, wgIdx, batchSizes, cellIdx);
- task.m_solveFriction = false;
- task.run(0);
- }
- }
- }
-
- for (int iter = 0; iter < m_nIterations; iter++)
- {
- for (int cellBatch = 0; cellBatch < B3_SOLVER_N_BATCHES; cellBatch++)
- {
- int nSplitX = B3_SOLVER_N_SPLIT_X;
- int nSplitY = B3_SOLVER_N_SPLIT_Y;
-
- int numWorkgroups = B3_SOLVER_N_CELLS / B3_SOLVER_N_BATCHES;
-
- for (int wgIdx = 0; wgIdx < numWorkgroups; wgIdx++)
- {
- int zIdx = (wgIdx / ((nSplitX * nSplitY) / 4)) * 2 + ((cellBatch & 4) >> 2);
- int remain = (wgIdx % ((nSplitX * nSplitY) / 4));
- int yIdx = (remain / (nSplitX / 2)) * 2 + ((cellBatch & 2) >> 1);
- int xIdx = (remain % (nSplitX / 2)) * 2 + (cellBatch & 1);
-
- int cellIdx = xIdx + yIdx * nSplitX + zIdx * (nSplitX * nSplitY);
-
- if (numConstraintsHost[cellIdx] == 0)
- continue;
-
- //printf("yIdx=%d\n",yIdx);
-
- const int start = offsetsHost[cellIdx];
- int numConstraintsInCell = numConstraintsHost[cellIdx];
- // const int end = start + numConstraintsInCell;
-
- SolveTask task(bodyNative, shapeNative, constraintNative, start, numConstraintsInCell, maxNumBatches, 0, 0, batchSizes, cellIdx);
- task.m_solveFriction = true;
- task.run(0);
- }
- }
- }
- }
- else
- {
- for (int iter = 0; iter < m_nIterations; iter++)
- {
- SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0);
- task.m_solveFriction = false;
- task.run(0);
- }
-
- for (int iter = 0; iter < m_nIterations; iter++)
- {
- SolveTask task(bodyNative, shapeNative, constraintNative, 0, n, maxNumBatches, 0, 0, 0, 0);
- task.m_solveFriction = true;
- task.run(0);
- }
- }
-
- bodyBuf->copyFromHost(bodyNative);
- shapeBuf->copyFromHost(shapeNative);
- constraint->copyFromHost(constraintNative);
- frame++;
-}
-
-void checkConstraintBatch(const b3OpenCLArray<b3RigidBodyData>* bodyBuf,
- const b3OpenCLArray<b3InertiaData>* shapeBuf,
- b3OpenCLArray<b3GpuConstraint4>* constraint,
- b3OpenCLArray<unsigned int>* m_numConstraints,
- b3OpenCLArray<unsigned int>* m_offsets,
- int batchId)
-{
- // b3BufferInfoCL( m_numConstraints->getBufferCL() ),
- // b3BufferInfoCL( m_offsets->getBufferCL() )
-
- int cellBatch = batchId;
- const int nn = B3_SOLVER_N_CELLS;
- // int numWorkItems = 64*nn/B3_SOLVER_N_BATCHES;
-
- b3AlignedObjectArray<unsigned int> gN;
- m_numConstraints->copyToHost(gN);
- b3AlignedObjectArray<unsigned int> gOffsets;
- m_offsets->copyToHost(gOffsets);
- int nSplitX = B3_SOLVER_N_SPLIT_X;
- int nSplitY = B3_SOLVER_N_SPLIT_Y;
-
- // int bIdx = batchId;
-
- b3AlignedObjectArray<b3GpuConstraint4> cpuConstraints;
- constraint->copyToHost(cpuConstraints);
-
- printf("batch = %d\n", batchId);
-
- int numWorkgroups = nn / B3_SOLVER_N_BATCHES;
- b3AlignedObjectArray<int> usedBodies;
-
- for (int wgIdx = 0; wgIdx < numWorkgroups; wgIdx++)
- {
- printf("wgIdx = %d ", wgIdx);
-
- int zIdx = (wgIdx / ((nSplitX * nSplitY)) / 2) * 2 + ((cellBatch & 4) >> 2);
- int remain = wgIdx % ((nSplitX * nSplitY));
- int yIdx = (remain % (nSplitX / 2)) * 2 + ((cellBatch & 2) >> 1);
- int xIdx = (remain / (nSplitX / 2)) * 2 + (cellBatch & 1);
-
- int cellIdx = xIdx + yIdx * nSplitX + zIdx * (nSplitX * nSplitY);
- printf("cellIdx=%d\n", cellIdx);
- if (gN[cellIdx] == 0)
- continue;
-
- const int start = gOffsets[cellIdx];
- const int end = start + gN[cellIdx];
-
- for (int c = start; c < end; c++)
- {
- b3GpuConstraint4& constraint = cpuConstraints[c];
- //printf("constraint (%d,%d)\n", constraint.m_bodyA,constraint.m_bodyB);
- if (usedBodies.findLinearSearch(constraint.m_bodyA) < usedBodies.size())
- {
- printf("error?\n");
- }
- if (usedBodies.findLinearSearch(constraint.m_bodyB) < usedBodies.size())
- {
- printf("error?\n");
- }
- }
-
- for (int c = start; c < end; c++)
- {
- b3GpuConstraint4& constraint = cpuConstraints[c];
- usedBodies.push_back(constraint.m_bodyA);
- usedBodies.push_back(constraint.m_bodyB);
- }
- }
-}
-
-static bool verify = false;
-
-void b3Solver::solveContactConstraint(const b3OpenCLArray<b3RigidBodyData>* bodyBuf, const b3OpenCLArray<b3InertiaData>* shapeBuf,
- b3OpenCLArray<b3GpuConstraint4>* constraint, void* additionalData, int n, int maxNumBatches)
-{
- b3Int4 cdata = b3MakeInt4(n, 0, 0, 0);
- {
- const int nn = B3_SOLVER_N_CELLS;
-
- cdata.x = 0;
- cdata.y = maxNumBatches; //250;
-
- int numWorkItems = 64 * nn / B3_SOLVER_N_BATCHES;
-#ifdef DEBUG_ME
- SolverDebugInfo* debugInfo = new SolverDebugInfo[numWorkItems];
- adl::b3OpenCLArray<SolverDebugInfo> gpuDebugInfo(data->m_device, numWorkItems);
-#endif
-
- {
- B3_PROFILE("m_batchSolveKernel iterations");
- for (int iter = 0; iter < m_nIterations; iter++)
- {
- for (int ib = 0; ib < B3_SOLVER_N_BATCHES; ib++)
- {
- if (verify)
- {
- checkConstraintBatch(bodyBuf, shapeBuf, constraint, m_numConstraints, m_offsets, ib);
- }
-
-#ifdef DEBUG_ME
- memset(debugInfo, 0, sizeof(SolverDebugInfo) * numWorkItems);
- gpuDebugInfo.write(debugInfo, numWorkItems);
-#endif
-
- cdata.z = ib;
-
- b3LauncherCL launcher(m_queue, m_solveContactKernel, "m_solveContactKernel");
-#if 1
-
- b3BufferInfoCL bInfo[] = {
-
- b3BufferInfoCL(bodyBuf->getBufferCL()),
- b3BufferInfoCL(shapeBuf->getBufferCL()),
- b3BufferInfoCL(constraint->getBufferCL()),
- b3BufferInfoCL(m_numConstraints->getBufferCL()),
- b3BufferInfoCL(m_offsets->getBufferCL())
-#ifdef DEBUG_ME
- ,
- b3BufferInfoCL(&gpuDebugInfo)
-#endif
- };
-
- launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
- //launcher.setConst( cdata.x );
- launcher.setConst(cdata.y);
- launcher.setConst(cdata.z);
- b3Int4 nSplit;
- nSplit.x = B3_SOLVER_N_SPLIT_X;
- nSplit.y = B3_SOLVER_N_SPLIT_Y;
- nSplit.z = B3_SOLVER_N_SPLIT_Z;
-
- launcher.setConst(nSplit);
- launcher.launch1D(numWorkItems, 64);
-
-#else
- const char* fileName = "m_batchSolveKernel.bin";
- FILE* f = fopen(fileName, "rb");
- if (f)
- {
- int sizeInBytes = 0;
- if (fseek(f, 0, SEEK_END) || (sizeInBytes = ftell(f)) == EOF || fseek(f, 0, SEEK_SET))
- {
- printf("error, cannot get file size\n");
- exit(0);
- }
-
- unsigned char* buf = (unsigned char*)malloc(sizeInBytes);
- fread(buf, sizeInBytes, 1, f);
- int serializedBytes = launcher.deserializeArgs(buf, sizeInBytes, m_context);
- int num = *(int*)&buf[serializedBytes];
-
- launcher.launch1D(num);
-
- //this clFinish is for testing on errors
- clFinish(m_queue);
- }
-
-#endif
-
-#ifdef DEBUG_ME
- clFinish(m_queue);
- gpuDebugInfo.read(debugInfo, numWorkItems);
- clFinish(m_queue);
- for (int i = 0; i < numWorkItems; i++)
- {
- if (debugInfo[i].m_valInt2 > 0)
- {
- printf("debugInfo[i].m_valInt2 = %d\n", i, debugInfo[i].m_valInt2);
- }
-
- if (debugInfo[i].m_valInt3 > 0)
- {
- printf("debugInfo[i].m_valInt3 = %d\n", i, debugInfo[i].m_valInt3);
- }
- }
-#endif //DEBUG_ME
- }
- }
-
- clFinish(m_queue);
- }
-
- cdata.x = 1;
- bool applyFriction = true;
- if (applyFriction)
- {
- B3_PROFILE("m_batchSolveKernel iterations2");
- for (int iter = 0; iter < m_nIterations; iter++)
- {
- for (int ib = 0; ib < B3_SOLVER_N_BATCHES; ib++)
- {
- cdata.z = ib;
-
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL(bodyBuf->getBufferCL()),
- b3BufferInfoCL(shapeBuf->getBufferCL()),
- b3BufferInfoCL(constraint->getBufferCL()),
- b3BufferInfoCL(m_numConstraints->getBufferCL()),
- b3BufferInfoCL(m_offsets->getBufferCL())
-#ifdef DEBUG_ME
- ,
- b3BufferInfoCL(&gpuDebugInfo)
-#endif //DEBUG_ME
- };
- b3LauncherCL launcher(m_queue, m_solveFrictionKernel, "m_solveFrictionKernel");
- launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
- //launcher.setConst( cdata.x );
- launcher.setConst(cdata.y);
- launcher.setConst(cdata.z);
- b3Int4 nSplit;
- nSplit.x = B3_SOLVER_N_SPLIT_X;
- nSplit.y = B3_SOLVER_N_SPLIT_Y;
- nSplit.z = B3_SOLVER_N_SPLIT_Z;
-
- launcher.setConst(nSplit);
-
- launcher.launch1D(64 * nn / B3_SOLVER_N_BATCHES, 64);
- }
- }
- clFinish(m_queue);
- }
-#ifdef DEBUG_ME
- delete[] debugInfo;
-#endif //DEBUG_ME
- }
-}
-
-void b3Solver::convertToConstraints(const b3OpenCLArray<b3RigidBodyData>* bodyBuf,
- const b3OpenCLArray<b3InertiaData>* shapeBuf,
- b3OpenCLArray<b3Contact4>* contactsIn, b3OpenCLArray<b3GpuConstraint4>* contactCOut, void* additionalData,
- int nContacts, const ConstraintCfg& cfg)
-{
- // b3OpenCLArray<b3GpuConstraint4>* constraintNative =0;
- contactCOut->resize(nContacts);
- struct CB
- {
- int m_nContacts;
- float m_dt;
- float m_positionDrift;
- float m_positionConstraintCoeff;
- };
-
- {
- CB cdata;
- cdata.m_nContacts = nContacts;
- cdata.m_dt = cfg.m_dt;
- cdata.m_positionDrift = cfg.m_positionDrift;
- cdata.m_positionConstraintCoeff = cfg.m_positionConstraintCoeff;
-
- if (gConvertConstraintOnCpu)
- {
- b3AlignedObjectArray<b3RigidBodyData> gBodies;
- bodyBuf->copyToHost(gBodies);
-
- b3AlignedObjectArray<b3Contact4> gContact;
- contactsIn->copyToHost(gContact);
-
- b3AlignedObjectArray<b3InertiaData> gShapes;
- shapeBuf->copyToHost(gShapes);
-
- b3AlignedObjectArray<b3GpuConstraint4> gConstraintOut;
- gConstraintOut.resize(nContacts);
-
- B3_PROFILE("cpu contactToConstraintKernel");
- for (int gIdx = 0; gIdx < nContacts; gIdx++)
- {
- int aIdx = abs(gContact[gIdx].m_bodyAPtrAndSignBit);
- int bIdx = abs(gContact[gIdx].m_bodyBPtrAndSignBit);
-
- b3Float4 posA = gBodies[aIdx].m_pos;
- b3Float4 linVelA = gBodies[aIdx].m_linVel;
- b3Float4 angVelA = gBodies[aIdx].m_angVel;
- float invMassA = gBodies[aIdx].m_invMass;
- b3Mat3x3 invInertiaA = gShapes[aIdx].m_initInvInertia;
-
- b3Float4 posB = gBodies[bIdx].m_pos;
- b3Float4 linVelB = gBodies[bIdx].m_linVel;
- b3Float4 angVelB = gBodies[bIdx].m_angVel;
- float invMassB = gBodies[bIdx].m_invMass;
- b3Mat3x3 invInertiaB = gShapes[bIdx].m_initInvInertia;
-
- b3ContactConstraint4_t cs;
-
- setConstraint4(posA, linVelA, angVelA, invMassA, invInertiaA, posB, linVelB, angVelB, invMassB, invInertiaB,
- &gContact[gIdx], cdata.m_dt, cdata.m_positionDrift, cdata.m_positionConstraintCoeff,
- &cs);
-
- cs.m_batchIdx = gContact[gIdx].m_batchIdx;
-
- gConstraintOut[gIdx] = (b3GpuConstraint4&)cs;
- }
-
- contactCOut->copyFromHost(gConstraintOut);
- }
- else
- {
- B3_PROFILE("gpu m_contactToConstraintKernel");
-
- b3BufferInfoCL bInfo[] = {b3BufferInfoCL(contactsIn->getBufferCL()), b3BufferInfoCL(bodyBuf->getBufferCL()), b3BufferInfoCL(shapeBuf->getBufferCL()),
- b3BufferInfoCL(contactCOut->getBufferCL())};
- b3LauncherCL launcher(m_queue, m_contactToConstraintKernel, "m_contactToConstraintKernel");
- launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
- //launcher.setConst( cdata );
-
- launcher.setConst(cdata.m_nContacts);
- launcher.setConst(cdata.m_dt);
- launcher.setConst(cdata.m_positionDrift);
- launcher.setConst(cdata.m_positionConstraintCoeff);
-
- launcher.launch1D(nContacts, 64);
- clFinish(m_queue);
- }
- }
-}
-
-/*
-void b3Solver::sortContacts( const b3OpenCLArray<b3RigidBodyData>* bodyBuf,
- b3OpenCLArray<b3Contact4>* contactsIn, void* additionalData,
- int nContacts, const b3Solver::ConstraintCfg& cfg )
-{
-
-
-
- const int sortAlignment = 512; // todo. get this out of sort
- if( cfg.m_enableParallelSolve )
- {
-
-
- int sortSize = NEXTMULTIPLEOF( nContacts, sortAlignment );
-
- b3OpenCLArray<unsigned int>* countsNative = m_numConstraints;//BufferUtils::map<TYPE_CL, false>( data->m_device, &countsHost );
- b3OpenCLArray<unsigned int>* offsetsNative = m_offsets;//BufferUtils::map<TYPE_CL, false>( data->m_device, &offsetsHost );
-
- { // 2. set cell idx
- struct CB
- {
- int m_nContacts;
- int m_staticIdx;
- float m_scale;
- int m_nSplit;
- };
-
- b3Assert( sortSize%64 == 0 );
- CB cdata;
- cdata.m_nContacts = nContacts;
- cdata.m_staticIdx = cfg.m_staticIdx;
- cdata.m_scale = 1.f/(N_OBJ_PER_SPLIT*cfg.m_averageExtent);
- cdata.m_nSplit = B3_SOLVER_N_SPLIT;
-
-
- b3BufferInfoCL bInfo[] = { b3BufferInfoCL( contactsIn->getBufferCL() ), b3BufferInfoCL( bodyBuf->getBufferCL() ), b3BufferInfoCL( m_sortDataBuffer->getBufferCL() ) };
- b3LauncherCL launcher( m_queue, m_setSortDataKernel );
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( cdata );
- launcher.launch1D( sortSize, 64 );
- }
-
- { // 3. sort by cell idx
- int n = B3_SOLVER_N_SPLIT*B3_SOLVER_N_SPLIT;
- int sortBit = 32;
- //if( n <= 0xffff ) sortBit = 16;
- //if( n <= 0xff ) sortBit = 8;
- m_sort32->execute(*m_sortDataBuffer,sortSize);
- }
- { // 4. find entries
- m_search->execute( *m_sortDataBuffer, nContacts, *countsNative, B3_SOLVER_N_SPLIT*B3_SOLVER_N_SPLIT, b3BoundSearchCL::COUNT);
-
- m_scan->execute( *countsNative, *offsetsNative, B3_SOLVER_N_SPLIT*B3_SOLVER_N_SPLIT );
- }
-
- { // 5. sort constraints by cellIdx
- // todo. preallocate this
-// b3Assert( contactsIn->getType() == TYPE_HOST );
-// b3OpenCLArray<b3Contact4>* out = BufferUtils::map<TYPE_CL, false>( data->m_device, contactsIn ); // copying contacts to this buffer
-
- {
-
-
- b3Int4 cdata; cdata.x = nContacts;
- b3BufferInfoCL bInfo[] = { b3BufferInfoCL( contactsIn->getBufferCL() ), b3BufferInfoCL( m_contactBuffer->getBufferCL() ), b3BufferInfoCL( m_sortDataBuffer->getBufferCL() ) };
- b3LauncherCL launcher( m_queue, m_reorderContactKernel );
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( cdata );
- launcher.launch1D( nContacts, 64 );
- }
-// BufferUtils::unmap<true>( out, contactsIn, nContacts );
- }
- }
-
-
-}
-
-*/
-void b3Solver::batchContacts(b3OpenCLArray<b3Contact4>* contacts, int nContacts, b3OpenCLArray<unsigned int>* nNative, b3OpenCLArray<unsigned int>* offsetsNative, int staticIdx)
-{
- int numWorkItems = 64 * B3_SOLVER_N_CELLS;
- {
- B3_PROFILE("batch generation");
-
- b3Int4 cdata;
- cdata.x = nContacts;
- cdata.y = 0;
- cdata.z = staticIdx;
-
-#ifdef BATCH_DEBUG
- SolverDebugInfo* debugInfo = new SolverDebugInfo[numWorkItems];
- adl::b3OpenCLArray<SolverDebugInfo> gpuDebugInfo(data->m_device, numWorkItems);
- memset(debugInfo, 0, sizeof(SolverDebugInfo) * numWorkItems);
- gpuDebugInfo.write(debugInfo, numWorkItems);
-#endif
-
-#if 0
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( contacts->getBufferCL() ),
- b3BufferInfoCL( m_contactBuffer2->getBufferCL()),
- b3BufferInfoCL( nNative->getBufferCL() ),
- b3BufferInfoCL( offsetsNative->getBufferCL() ),
-#ifdef BATCH_DEBUG
- , b3BufferInfoCL(&gpuDebugInfo)
-#endif
- };
-#endif
-
- {
- m_batchSizes.resize(nNative->size());
- B3_PROFILE("batchingKernel");
- //b3LauncherCL launcher( m_queue, m_batchingKernel);
- cl_kernel k = useNewBatchingKernel ? m_batchingKernelNew : m_batchingKernel;
-
- b3LauncherCL launcher(m_queue, k, "*batchingKernel");
- if (!useNewBatchingKernel)
- {
- launcher.setBuffer(contacts->getBufferCL());
- }
- launcher.setBuffer(m_contactBuffer2->getBufferCL());
- launcher.setBuffer(nNative->getBufferCL());
- launcher.setBuffer(offsetsNative->getBufferCL());
-
- launcher.setBuffer(m_batchSizes.getBufferCL());
-
- //launcher.setConst( cdata );
- launcher.setConst(staticIdx);
-
- launcher.launch1D(numWorkItems, 64);
- //clFinish(m_queue);
- //b3AlignedObjectArray<int> batchSizesCPU;
- //m_batchSizes.copyToHost(batchSizesCPU);
- //printf(".\n");
- }
-
-#ifdef BATCH_DEBUG
- aaaa
- b3Contact4* hostContacts = new b3Contact4[nContacts];
- m_contactBuffer->read(hostContacts, nContacts);
- clFinish(m_queue);
-
- gpuDebugInfo.read(debugInfo, numWorkItems);
- clFinish(m_queue);
-
- for (int i = 0; i < numWorkItems; i++)
- {
- if (debugInfo[i].m_valInt1 > 0)
- {
- printf("catch\n");
- }
- if (debugInfo[i].m_valInt2 > 0)
- {
- printf("catch22\n");
- }
-
- if (debugInfo[i].m_valInt3 > 0)
- {
- printf("catch666\n");
- }
-
- if (debugInfo[i].m_valInt4 > 0)
- {
- printf("catch777\n");
- }
- }
- delete[] debugInfo;
-#endif //BATCH_DEBUG
- }
-
- // copy buffer to buffer
- //b3Assert(m_contactBuffer->size()==nContacts);
- //contacts->copyFromOpenCLArray( *m_contactBuffer);
- //clFinish(m_queue);//needed?
-}