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diff --git a/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h b/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h
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+++ b/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h
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+
+#ifndef B3_GPU_NARROWPHASE_INTERNAL_DATA_H
+#define B3_GPU_NARROWPHASE_INTERNAL_DATA_H
+
+#include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h"
+#include "Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h"
+#include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
+#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h"
+
+#include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h"
+#include "Bullet3Common/b3AlignedObjectArray.h"
+#include "Bullet3Common/b3Vector3.h"
+
+#include "Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h"
+#include "Bullet3Collision/NarrowPhaseCollision/b3Contact4.h"
+#include "Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h"
+
+#include "Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h"
+#include "Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h"
+#include "Bullet3Common/shared/b3Int4.h"
+#include "Bullet3Common/shared/b3Int2.h"
+
+
+class b3ConvexUtility;
+
+struct b3GpuNarrowPhaseInternalData
+{
+ b3AlignedObjectArray<b3ConvexUtility*>* m_convexData;
+
+ b3AlignedObjectArray<b3ConvexPolyhedronData> m_convexPolyhedra;
+ b3AlignedObjectArray<b3Vector3> m_uniqueEdges;
+ b3AlignedObjectArray<b3Vector3> m_convexVertices;
+ b3AlignedObjectArray<int> m_convexIndices;
+
+ b3OpenCLArray<b3ConvexPolyhedronData>* m_convexPolyhedraGPU;
+ b3OpenCLArray<b3Vector3>* m_uniqueEdgesGPU;
+ b3OpenCLArray<b3Vector3>* m_convexVerticesGPU;
+ b3OpenCLArray<int>* m_convexIndicesGPU;
+
+ b3OpenCLArray<b3Vector3>* m_worldVertsB1GPU;
+ b3OpenCLArray<b3Int4>* m_clippingFacesOutGPU;
+ b3OpenCLArray<b3Vector3>* m_worldNormalsAGPU;
+ b3OpenCLArray<b3Vector3>* m_worldVertsA1GPU;
+ b3OpenCLArray<b3Vector3>* m_worldVertsB2GPU;
+
+ b3AlignedObjectArray<b3GpuChildShape> m_cpuChildShapes;
+ b3OpenCLArray<b3GpuChildShape>* m_gpuChildShapes;
+
+ b3AlignedObjectArray<b3GpuFace> m_convexFaces;
+ b3OpenCLArray<b3GpuFace>* m_convexFacesGPU;
+
+ struct GpuSatCollision* m_gpuSatCollision;
+
+
+ b3OpenCLArray<b3Int4>* m_triangleConvexPairs;
+
+
+ b3OpenCLArray<b3Contact4>* m_pBufContactBuffersGPU[2];
+ int m_currentContactBuffer;
+ b3AlignedObjectArray<b3Contact4>* m_pBufContactOutCPU;
+
+
+ b3AlignedObjectArray<b3RigidBodyData>* m_bodyBufferCPU;
+ b3OpenCLArray<b3RigidBodyData>* m_bodyBufferGPU;
+
+ b3AlignedObjectArray<b3InertiaData>* m_inertiaBufferCPU;
+ b3OpenCLArray<b3InertiaData>* m_inertiaBufferGPU;
+
+ int m_numAcceleratedShapes;
+ int m_numAcceleratedRigidBodies;
+
+ b3AlignedObjectArray<b3Collidable> m_collidablesCPU;
+ b3OpenCLArray<b3Collidable>* m_collidablesGPU;
+
+ b3OpenCLArray<b3SapAabb>* m_localShapeAABBGPU;
+ b3AlignedObjectArray<b3SapAabb>* m_localShapeAABBCPU;
+
+ b3AlignedObjectArray<class b3OptimizedBvh*> m_bvhData;
+ b3AlignedObjectArray<class b3TriangleIndexVertexArray*> m_meshInterfaces;
+
+ b3AlignedObjectArray<b3QuantizedBvhNode> m_treeNodesCPU;
+ b3AlignedObjectArray<b3BvhSubtreeInfo> m_subTreesCPU;
+
+ b3AlignedObjectArray<b3BvhInfo> m_bvhInfoCPU;
+ b3OpenCLArray<b3BvhInfo>* m_bvhInfoGPU;
+
+ b3OpenCLArray<b3QuantizedBvhNode>* m_treeNodesGPU;
+ b3OpenCLArray<b3BvhSubtreeInfo>* m_subTreesGPU;
+
+
+ b3Config m_config;
+
+};
+
+#endif //B3_GPU_NARROWPHASE_INTERNAL_DATA_H