diff options
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h')
-rw-r--r-- | thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h b/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h deleted file mode 100644 index 21a68de343..0000000000 --- a/thirdparty/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h +++ /dev/null @@ -1,101 +0,0 @@ -#ifndef B3_GPU_NARROWPHASE_H -#define B3_GPU_NARROWPHASE_H - -#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h" -#include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h" -#include "Bullet3Common/b3AlignedObjectArray.h" -#include "Bullet3Common/b3Vector3.h" - -class b3GpuNarrowPhase -{ -protected: - struct b3GpuNarrowPhaseInternalData* m_data; - int m_acceleratedCompanionShapeIndex; - int m_planeBodyIndex; - int m_static0Index; - - cl_context m_context; - cl_device_id m_device; - cl_command_queue m_queue; - - int registerConvexHullShapeInternal(class b3ConvexUtility* convexPtr, b3Collidable& col); - int registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3>* vertices, b3AlignedObjectArray<int>* indices, b3Collidable& col, const float* scaling); - -public: - b3GpuNarrowPhase(cl_context vtx, cl_device_id dev, cl_command_queue q, const struct b3Config& config); - - virtual ~b3GpuNarrowPhase(void); - - int registerSphereShape(float radius); - int registerPlaneShape(const b3Vector3& planeNormal, float planeConstant); - - int registerCompoundShape(b3AlignedObjectArray<b3GpuChildShape>* childShapes); - int registerFace(const b3Vector3& faceNormal, float faceConstant); - - int registerConcaveMesh(b3AlignedObjectArray<b3Vector3>* vertices, b3AlignedObjectArray<int>* indices, const float* scaling); - - //do they need to be merged? - - int registerConvexHullShape(b3ConvexUtility* utilPtr); - int registerConvexHullShape(const float* vertices, int strideInBytes, int numVertices, const float* scaling); - - int registerRigidBody(int collidableIndex, float mass, const float* position, const float* orientation, const float* aabbMin, const float* aabbMax, bool writeToGpu); - void setObjectTransform(const float* position, const float* orientation, int bodyIndex); - - void writeAllBodiesToGpu(); - void reset(); - void readbackAllBodiesToCpu(); - bool getObjectTransformFromCpu(float* position, float* orientation, int bodyIndex) const; - - void setObjectTransformCpu(float* position, float* orientation, int bodyIndex); - void setObjectVelocityCpu(float* linVel, float* angVel, int bodyIndex); - - virtual void computeContacts(cl_mem broadphasePairs, int numBroadphasePairs, cl_mem aabbsWorldSpace, int numObjects); - - cl_mem getBodiesGpu(); - const struct b3RigidBodyData* getBodiesCpu() const; - //struct b3RigidBodyData* getBodiesCpu(); - - int getNumBodiesGpu() const; - - cl_mem getBodyInertiasGpu(); - int getNumBodyInertiasGpu() const; - - cl_mem getCollidablesGpu(); - const struct b3Collidable* getCollidablesCpu() const; - int getNumCollidablesGpu() const; - - const struct b3SapAabb* getLocalSpaceAabbsCpu() const; - - const struct b3Contact4* getContactsCPU() const; - - cl_mem getContactsGpu(); - int getNumContactsGpu() const; - - cl_mem getAabbLocalSpaceBufferGpu(); - - int getNumRigidBodies() const; - - int allocateCollidable(); - - int getStatic0Index() const - { - return m_static0Index; - } - b3Collidable& getCollidableCpu(int collidableIndex); - const b3Collidable& getCollidableCpu(int collidableIndex) const; - - const b3GpuNarrowPhaseInternalData* getInternalData() const - { - return m_data; - } - - b3GpuNarrowPhaseInternalData* getInternalData() - { - return m_data; - } - - const struct b3SapAabb& getLocalSpaceAabb(int collidableIndex) const; -}; - -#endif //B3_GPU_NARROWPHASE_H |