diff options
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.cpp')
-rw-r--r-- | thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.cpp | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.cpp b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.cpp deleted file mode 100644 index 73faadbdd0..0000000000 --- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#include "b3TriangleIndexVertexArray.h" - -b3TriangleIndexVertexArray::b3TriangleIndexVertexArray(int numTriangles, int* triangleIndexBase, int triangleIndexStride, int numVertices, b3Scalar* vertexBase, int vertexStride) - : m_hasAabb(0) -{ - b3IndexedMesh mesh; - - mesh.m_numTriangles = numTriangles; - mesh.m_triangleIndexBase = (const unsigned char*)triangleIndexBase; - mesh.m_triangleIndexStride = triangleIndexStride; - mesh.m_numVertices = numVertices; - mesh.m_vertexBase = (const unsigned char*)vertexBase; - mesh.m_vertexStride = vertexStride; - - addIndexedMesh(mesh); -} - -b3TriangleIndexVertexArray::~b3TriangleIndexVertexArray() -{ -} - -void b3TriangleIndexVertexArray::getLockedVertexIndexBase(unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, unsigned char** indexbase, int& indexstride, int& numfaces, PHY_ScalarType& indicestype, int subpart) -{ - b3Assert(subpart < getNumSubParts()); - - b3IndexedMesh& mesh = m_indexedMeshes[subpart]; - - numverts = mesh.m_numVertices; - (*vertexbase) = (unsigned char*)mesh.m_vertexBase; - - type = mesh.m_vertexType; - - vertexStride = mesh.m_vertexStride; - - numfaces = mesh.m_numTriangles; - - (*indexbase) = (unsigned char*)mesh.m_triangleIndexBase; - indexstride = mesh.m_triangleIndexStride; - indicestype = mesh.m_indexType; -} - -void b3TriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(const unsigned char** vertexbase, int& numverts, PHY_ScalarType& type, int& vertexStride, const unsigned char** indexbase, int& indexstride, int& numfaces, PHY_ScalarType& indicestype, int subpart) const -{ - const b3IndexedMesh& mesh = m_indexedMeshes[subpart]; - - numverts = mesh.m_numVertices; - (*vertexbase) = (const unsigned char*)mesh.m_vertexBase; - - type = mesh.m_vertexType; - - vertexStride = mesh.m_vertexStride; - - numfaces = mesh.m_numTriangles; - (*indexbase) = (const unsigned char*)mesh.m_triangleIndexBase; - indexstride = mesh.m_triangleIndexStride; - indicestype = mesh.m_indexType; -} - -bool b3TriangleIndexVertexArray::hasPremadeAabb() const -{ - return (m_hasAabb == 1); -} - -void b3TriangleIndexVertexArray::setPremadeAabb(const b3Vector3& aabbMin, const b3Vector3& aabbMax) const -{ - m_aabbMin = aabbMin; - m_aabbMax = aabbMax; - m_hasAabb = 1; // this is intentionally an int see notes in header -} - -void b3TriangleIndexVertexArray::getPremadeAabb(b3Vector3* aabbMin, b3Vector3* aabbMax) const -{ - *aabbMin = m_aabbMin; - *aabbMax = m_aabbMax; -} |