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Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h')
-rw-r--r-- | thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h deleted file mode 100644 index a0fd3e7ac7..0000000000 --- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h +++ /dev/null @@ -1,37 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef B3_TRIANGLE_CALLBACK_H -#define B3_TRIANGLE_CALLBACK_H - -#include "Bullet3Common/b3Vector3.h" - -///The b3TriangleCallback provides a callback for each overlapping triangle when calling processAllTriangles. -///This callback is called by processAllTriangles for all b3ConcaveShape derived class, such as b3BvhTriangleMeshShape, b3StaticPlaneShape and b3HeightfieldTerrainShape. -class b3TriangleCallback -{ -public: - virtual ~b3TriangleCallback(); - virtual void processTriangle(b3Vector3* triangle, int partId, int triangleIndex) = 0; -}; - -class b3InternalTriangleIndexCallback -{ -public: - virtual ~b3InternalTriangleIndexCallback(); - virtual void internalProcessTriangleIndex(b3Vector3* triangle, int partId, int triangleIndex) = 0; -}; - -#endif //B3_TRIANGLE_CALLBACK_H |