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-rw-r--r--thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h
deleted file mode 100644
index 9ca1e22949..0000000000
--- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h
+++ /dev/null
@@ -1,34 +0,0 @@
-
-#ifndef B3_SUPPORT_MAPPINGS_H
-#define B3_SUPPORT_MAPPINGS_H
-
-#include "Bullet3Common/b3Transform.h"
-#include "Bullet3Common/b3AlignedObjectArray.h"
-#include "b3VectorFloat4.h"
-
-struct b3GjkPairDetector;
-
-inline b3Vector3 localGetSupportVertexWithMargin(const float4& supportVec, const struct b3ConvexPolyhedronData* hull,
- const b3AlignedObjectArray<b3Vector3>& verticesA, b3Scalar margin)
-{
- b3Vector3 supVec = b3MakeVector3(b3Scalar(0.), b3Scalar(0.), b3Scalar(0.));
- b3Scalar maxDot = b3Scalar(-B3_LARGE_FLOAT);
-
- // Here we take advantage of dot(a, b*c) = dot(a*b, c). Note: This is true mathematically, but not numerically.
- if (0 < hull->m_numVertices)
- {
- const b3Vector3 scaled = supportVec;
- int index = (int)scaled.maxDot(&verticesA[hull->m_vertexOffset], hull->m_numVertices, maxDot);
- return verticesA[hull->m_vertexOffset + index];
- }
-
- return supVec;
-}
-
-inline b3Vector3 localGetSupportVertexWithoutMargin(const float4& supportVec, const struct b3ConvexPolyhedronData* hull,
- const b3AlignedObjectArray<b3Vector3>& verticesA)
-{
- return localGetSupportVertexWithMargin(supportVec, hull, verticesA, 0.f);
-}
-
-#endif //B3_SUPPORT_MAPPINGS_H