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Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h')
-rw-r--r-- | thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h new file mode 100644 index 0000000000..d073ee57c3 --- /dev/null +++ b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h @@ -0,0 +1,38 @@ + +#ifndef B3_SUPPORT_MAPPINGS_H +#define B3_SUPPORT_MAPPINGS_H + +#include "Bullet3Common/b3Transform.h" +#include "Bullet3Common/b3AlignedObjectArray.h" +#include "b3VectorFloat4.h" + + +struct b3GjkPairDetector; + + + +inline b3Vector3 localGetSupportVertexWithMargin(const float4& supportVec,const struct b3ConvexPolyhedronData* hull, + const b3AlignedObjectArray<b3Vector3>& verticesA, b3Scalar margin) +{ + b3Vector3 supVec = b3MakeVector3(b3Scalar(0.),b3Scalar(0.),b3Scalar(0.)); + b3Scalar maxDot = b3Scalar(-B3_LARGE_FLOAT); + + // Here we take advantage of dot(a, b*c) = dot(a*b, c). Note: This is true mathematically, but not numerically. + if( 0 < hull->m_numVertices ) + { + const b3Vector3 scaled = supportVec; + int index = (int) scaled.maxDot( &verticesA[hull->m_vertexOffset], hull->m_numVertices, maxDot); + return verticesA[hull->m_vertexOffset+index]; + } + + return supVec; + +} + +inline b3Vector3 localGetSupportVertexWithoutMargin(const float4& supportVec,const struct b3ConvexPolyhedronData* hull, + const b3AlignedObjectArray<b3Vector3>& verticesA) +{ + return localGetSupportVertexWithMargin(supportVec,hull,verticesA,0.f); +} + +#endif //B3_SUPPORT_MAPPINGS_H |