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Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.cpp')
-rw-r--r-- | thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.cpp | 1254 |
1 files changed, 0 insertions, 1254 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.cpp b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.cpp deleted file mode 100644 index 9a448495f3..0000000000 --- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.cpp +++ /dev/null @@ -1,1254 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#include "b3QuantizedBvh.h" - -#include "Bullet3Geometry/b3AabbUtil.h" - -#define RAYAABB2 - -b3QuantizedBvh::b3QuantizedBvh() : m_bulletVersion(B3_BULLET_VERSION), - m_useQuantization(false), - m_traversalMode(TRAVERSAL_STACKLESS_CACHE_FRIENDLY) - //m_traversalMode(TRAVERSAL_STACKLESS) - //m_traversalMode(TRAVERSAL_RECURSIVE) - , - m_subtreeHeaderCount(0) //PCK: add this line -{ - m_bvhAabbMin.setValue(-B3_INFINITY, -B3_INFINITY, -B3_INFINITY); - m_bvhAabbMax.setValue(B3_INFINITY, B3_INFINITY, B3_INFINITY); -} - -void b3QuantizedBvh::buildInternal() -{ - ///assumes that caller filled in the m_quantizedLeafNodes - m_useQuantization = true; - int numLeafNodes = 0; - - if (m_useQuantization) - { - //now we have an array of leafnodes in m_leafNodes - numLeafNodes = m_quantizedLeafNodes.size(); - - m_quantizedContiguousNodes.resize(2 * numLeafNodes); - } - - m_curNodeIndex = 0; - - buildTree(0, numLeafNodes); - - ///if the entire tree is small then subtree size, we need to create a header info for the tree - if (m_useQuantization && !m_SubtreeHeaders.size()) - { - b3BvhSubtreeInfo& subtree = m_SubtreeHeaders.expand(); - subtree.setAabbFromQuantizeNode(m_quantizedContiguousNodes[0]); - subtree.m_rootNodeIndex = 0; - subtree.m_subtreeSize = m_quantizedContiguousNodes[0].isLeafNode() ? 1 : m_quantizedContiguousNodes[0].getEscapeIndex(); - } - - //PCK: update the copy of the size - m_subtreeHeaderCount = m_SubtreeHeaders.size(); - - //PCK: clear m_quantizedLeafNodes and m_leafNodes, they are temporary - m_quantizedLeafNodes.clear(); - m_leafNodes.clear(); -} - -///just for debugging, to visualize the individual patches/subtrees -#ifdef DEBUG_PATCH_COLORS -b3Vector3 color[4] = - { - b3Vector3(1, 0, 0), - b3Vector3(0, 1, 0), - b3Vector3(0, 0, 1), - b3Vector3(0, 1, 1)}; -#endif //DEBUG_PATCH_COLORS - -void b3QuantizedBvh::setQuantizationValues(const b3Vector3& bvhAabbMin, const b3Vector3& bvhAabbMax, b3Scalar quantizationMargin) -{ - //enlarge the AABB to avoid division by zero when initializing the quantization values - b3Vector3 clampValue = b3MakeVector3(quantizationMargin, quantizationMargin, quantizationMargin); - m_bvhAabbMin = bvhAabbMin - clampValue; - m_bvhAabbMax = bvhAabbMax + clampValue; - b3Vector3 aabbSize = m_bvhAabbMax - m_bvhAabbMin; - m_bvhQuantization = b3MakeVector3(b3Scalar(65533.0), b3Scalar(65533.0), b3Scalar(65533.0)) / aabbSize; - m_useQuantization = true; -} - -b3QuantizedBvh::~b3QuantizedBvh() -{ -} - -#ifdef DEBUG_TREE_BUILDING -int gStackDepth = 0; -int gMaxStackDepth = 0; -#endif //DEBUG_TREE_BUILDING - -void b3QuantizedBvh::buildTree(int startIndex, int endIndex) -{ -#ifdef DEBUG_TREE_BUILDING - gStackDepth++; - if (gStackDepth > gMaxStackDepth) - gMaxStackDepth = gStackDepth; -#endif //DEBUG_TREE_BUILDING - - int splitAxis, splitIndex, i; - int numIndices = endIndex - startIndex; - int curIndex = m_curNodeIndex; - - b3Assert(numIndices > 0); - - if (numIndices == 1) - { -#ifdef DEBUG_TREE_BUILDING - gStackDepth--; -#endif //DEBUG_TREE_BUILDING - - assignInternalNodeFromLeafNode(m_curNodeIndex, startIndex); - - m_curNodeIndex++; - return; - } - //calculate Best Splitting Axis and where to split it. Sort the incoming 'leafNodes' array within range 'startIndex/endIndex'. - - splitAxis = calcSplittingAxis(startIndex, endIndex); - - splitIndex = sortAndCalcSplittingIndex(startIndex, endIndex, splitAxis); - - int internalNodeIndex = m_curNodeIndex; - - //set the min aabb to 'inf' or a max value, and set the max aabb to a -inf/minimum value. - //the aabb will be expanded during buildTree/mergeInternalNodeAabb with actual node values - setInternalNodeAabbMin(m_curNodeIndex, m_bvhAabbMax); //can't use b3Vector3(B3_INFINITY,B3_INFINITY,B3_INFINITY)) because of quantization - setInternalNodeAabbMax(m_curNodeIndex, m_bvhAabbMin); //can't use b3Vector3(-B3_INFINITY,-B3_INFINITY,-B3_INFINITY)) because of quantization - - for (i = startIndex; i < endIndex; i++) - { - mergeInternalNodeAabb(m_curNodeIndex, getAabbMin(i), getAabbMax(i)); - } - - m_curNodeIndex++; - - //internalNode->m_escapeIndex; - - int leftChildNodexIndex = m_curNodeIndex; - - //build left child tree - buildTree(startIndex, splitIndex); - - int rightChildNodexIndex = m_curNodeIndex; - //build right child tree - buildTree(splitIndex, endIndex); - -#ifdef DEBUG_TREE_BUILDING - gStackDepth--; -#endif //DEBUG_TREE_BUILDING - - int escapeIndex = m_curNodeIndex - curIndex; - - if (m_useQuantization) - { - //escapeIndex is the number of nodes of this subtree - const int sizeQuantizedNode = sizeof(b3QuantizedBvhNode); - const int treeSizeInBytes = escapeIndex * sizeQuantizedNode; - if (treeSizeInBytes > MAX_SUBTREE_SIZE_IN_BYTES) - { - updateSubtreeHeaders(leftChildNodexIndex, rightChildNodexIndex); - } - } - else - { - } - - setInternalNodeEscapeIndex(internalNodeIndex, escapeIndex); -} - -void b3QuantizedBvh::updateSubtreeHeaders(int leftChildNodexIndex, int rightChildNodexIndex) -{ - b3Assert(m_useQuantization); - - b3QuantizedBvhNode& leftChildNode = m_quantizedContiguousNodes[leftChildNodexIndex]; - int leftSubTreeSize = leftChildNode.isLeafNode() ? 1 : leftChildNode.getEscapeIndex(); - int leftSubTreeSizeInBytes = leftSubTreeSize * static_cast<int>(sizeof(b3QuantizedBvhNode)); - - b3QuantizedBvhNode& rightChildNode = m_quantizedContiguousNodes[rightChildNodexIndex]; - int rightSubTreeSize = rightChildNode.isLeafNode() ? 1 : rightChildNode.getEscapeIndex(); - int rightSubTreeSizeInBytes = rightSubTreeSize * static_cast<int>(sizeof(b3QuantizedBvhNode)); - - if (leftSubTreeSizeInBytes <= MAX_SUBTREE_SIZE_IN_BYTES) - { - b3BvhSubtreeInfo& subtree = m_SubtreeHeaders.expand(); - subtree.setAabbFromQuantizeNode(leftChildNode); - subtree.m_rootNodeIndex = leftChildNodexIndex; - subtree.m_subtreeSize = leftSubTreeSize; - } - - if (rightSubTreeSizeInBytes <= MAX_SUBTREE_SIZE_IN_BYTES) - { - b3BvhSubtreeInfo& subtree = m_SubtreeHeaders.expand(); - subtree.setAabbFromQuantizeNode(rightChildNode); - subtree.m_rootNodeIndex = rightChildNodexIndex; - subtree.m_subtreeSize = rightSubTreeSize; - } - - //PCK: update the copy of the size - m_subtreeHeaderCount = m_SubtreeHeaders.size(); -} - -int b3QuantizedBvh::sortAndCalcSplittingIndex(int startIndex, int endIndex, int splitAxis) -{ - int i; - int splitIndex = startIndex; - int numIndices = endIndex - startIndex; - b3Scalar splitValue; - - b3Vector3 means = b3MakeVector3(b3Scalar(0.), b3Scalar(0.), b3Scalar(0.)); - for (i = startIndex; i < endIndex; i++) - { - b3Vector3 center = b3Scalar(0.5) * (getAabbMax(i) + getAabbMin(i)); - means += center; - } - means *= (b3Scalar(1.) / (b3Scalar)numIndices); - - splitValue = means[splitAxis]; - - //sort leafNodes so all values larger then splitValue comes first, and smaller values start from 'splitIndex'. - for (i = startIndex; i < endIndex; i++) - { - b3Vector3 center = b3Scalar(0.5) * (getAabbMax(i) + getAabbMin(i)); - if (center[splitAxis] > splitValue) - { - //swap - swapLeafNodes(i, splitIndex); - splitIndex++; - } - } - - //if the splitIndex causes unbalanced trees, fix this by using the center in between startIndex and endIndex - //otherwise the tree-building might fail due to stack-overflows in certain cases. - //unbalanced1 is unsafe: it can cause stack overflows - //bool unbalanced1 = ((splitIndex==startIndex) || (splitIndex == (endIndex-1))); - - //unbalanced2 should work too: always use center (perfect balanced trees) - //bool unbalanced2 = true; - - //this should be safe too: - int rangeBalancedIndices = numIndices / 3; - bool unbalanced = ((splitIndex <= (startIndex + rangeBalancedIndices)) || (splitIndex >= (endIndex - 1 - rangeBalancedIndices))); - - if (unbalanced) - { - splitIndex = startIndex + (numIndices >> 1); - } - - bool unbal = (splitIndex == startIndex) || (splitIndex == (endIndex)); - (void)unbal; - b3Assert(!unbal); - - return splitIndex; -} - -int b3QuantizedBvh::calcSplittingAxis(int startIndex, int endIndex) -{ - int i; - - b3Vector3 means = b3MakeVector3(b3Scalar(0.), b3Scalar(0.), b3Scalar(0.)); - b3Vector3 variance = b3MakeVector3(b3Scalar(0.), b3Scalar(0.), b3Scalar(0.)); - int numIndices = endIndex - startIndex; - - for (i = startIndex; i < endIndex; i++) - { - b3Vector3 center = b3Scalar(0.5) * (getAabbMax(i) + getAabbMin(i)); - means += center; - } - means *= (b3Scalar(1.) / (b3Scalar)numIndices); - - for (i = startIndex; i < endIndex; i++) - { - b3Vector3 center = b3Scalar(0.5) * (getAabbMax(i) + getAabbMin(i)); - b3Vector3 diff2 = center - means; - diff2 = diff2 * diff2; - variance += diff2; - } - variance *= (b3Scalar(1.) / ((b3Scalar)numIndices - 1)); - - return variance.maxAxis(); -} - -void b3QuantizedBvh::reportAabbOverlappingNodex(b3NodeOverlapCallback* nodeCallback, const b3Vector3& aabbMin, const b3Vector3& aabbMax) const -{ - //either choose recursive traversal (walkTree) or stackless (walkStacklessTree) - - if (m_useQuantization) - { - ///quantize query AABB - unsigned short int quantizedQueryAabbMin[3]; - unsigned short int quantizedQueryAabbMax[3]; - quantizeWithClamp(quantizedQueryAabbMin, aabbMin, 0); - quantizeWithClamp(quantizedQueryAabbMax, aabbMax, 1); - - switch (m_traversalMode) - { - case TRAVERSAL_STACKLESS: - walkStacklessQuantizedTree(nodeCallback, quantizedQueryAabbMin, quantizedQueryAabbMax, 0, m_curNodeIndex); - break; - case TRAVERSAL_STACKLESS_CACHE_FRIENDLY: - walkStacklessQuantizedTreeCacheFriendly(nodeCallback, quantizedQueryAabbMin, quantizedQueryAabbMax); - break; - case TRAVERSAL_RECURSIVE: - { - const b3QuantizedBvhNode* rootNode = &m_quantizedContiguousNodes[0]; - walkRecursiveQuantizedTreeAgainstQueryAabb(rootNode, nodeCallback, quantizedQueryAabbMin, quantizedQueryAabbMax); - } - break; - default: - //unsupported - b3Assert(0); - } - } - else - { - walkStacklessTree(nodeCallback, aabbMin, aabbMax); - } -} - -static int b3s_maxIterations = 0; - -void b3QuantizedBvh::walkStacklessTree(b3NodeOverlapCallback* nodeCallback, const b3Vector3& aabbMin, const b3Vector3& aabbMax) const -{ - b3Assert(!m_useQuantization); - - const b3OptimizedBvhNode* rootNode = &m_contiguousNodes[0]; - int escapeIndex, curIndex = 0; - int walkIterations = 0; - bool isLeafNode; - //PCK: unsigned instead of bool - unsigned aabbOverlap; - - while (curIndex < m_curNodeIndex) - { - //catch bugs in tree data - b3Assert(walkIterations < m_curNodeIndex); - - walkIterations++; - aabbOverlap = b3TestAabbAgainstAabb2(aabbMin, aabbMax, rootNode->m_aabbMinOrg, rootNode->m_aabbMaxOrg); - isLeafNode = rootNode->m_escapeIndex == -1; - - //PCK: unsigned instead of bool - if (isLeafNode && (aabbOverlap != 0)) - { - nodeCallback->processNode(rootNode->m_subPart, rootNode->m_triangleIndex); - } - - //PCK: unsigned instead of bool - if ((aabbOverlap != 0) || isLeafNode) - { - rootNode++; - curIndex++; - } - else - { - escapeIndex = rootNode->m_escapeIndex; - rootNode += escapeIndex; - curIndex += escapeIndex; - } - } - if (b3s_maxIterations < walkIterations) - b3s_maxIterations = walkIterations; -} - -/* -///this was the original recursive traversal, before we optimized towards stackless traversal -void b3QuantizedBvh::walkTree(b3OptimizedBvhNode* rootNode,b3NodeOverlapCallback* nodeCallback,const b3Vector3& aabbMin,const b3Vector3& aabbMax) const -{ - bool isLeafNode, aabbOverlap = TestAabbAgainstAabb2(aabbMin,aabbMax,rootNode->m_aabbMin,rootNode->m_aabbMax); - if (aabbOverlap) - { - isLeafNode = (!rootNode->m_leftChild && !rootNode->m_rightChild); - if (isLeafNode) - { - nodeCallback->processNode(rootNode); - } else - { - walkTree(rootNode->m_leftChild,nodeCallback,aabbMin,aabbMax); - walkTree(rootNode->m_rightChild,nodeCallback,aabbMin,aabbMax); - } - } - -} -*/ - -void b3QuantizedBvh::walkRecursiveQuantizedTreeAgainstQueryAabb(const b3QuantizedBvhNode* currentNode, b3NodeOverlapCallback* nodeCallback, unsigned short int* quantizedQueryAabbMin, unsigned short int* quantizedQueryAabbMax) const -{ - b3Assert(m_useQuantization); - - bool isLeafNode; - //PCK: unsigned instead of bool - unsigned aabbOverlap; - - //PCK: unsigned instead of bool - aabbOverlap = b3TestQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin, quantizedQueryAabbMax, currentNode->m_quantizedAabbMin, currentNode->m_quantizedAabbMax); - isLeafNode = currentNode->isLeafNode(); - - //PCK: unsigned instead of bool - if (aabbOverlap != 0) - { - if (isLeafNode) - { - nodeCallback->processNode(currentNode->getPartId(), currentNode->getTriangleIndex()); - } - else - { - //process left and right children - const b3QuantizedBvhNode* leftChildNode = currentNode + 1; - walkRecursiveQuantizedTreeAgainstQueryAabb(leftChildNode, nodeCallback, quantizedQueryAabbMin, quantizedQueryAabbMax); - - const b3QuantizedBvhNode* rightChildNode = leftChildNode->isLeafNode() ? leftChildNode + 1 : leftChildNode + leftChildNode->getEscapeIndex(); - walkRecursiveQuantizedTreeAgainstQueryAabb(rightChildNode, nodeCallback, quantizedQueryAabbMin, quantizedQueryAabbMax); - } - } -} - -void b3QuantizedBvh::walkStacklessTreeAgainstRay(b3NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b3Vector3& aabbMin, const b3Vector3& aabbMax, int startNodeIndex, int endNodeIndex) const -{ - b3Assert(!m_useQuantization); - - const b3OptimizedBvhNode* rootNode = &m_contiguousNodes[0]; - int escapeIndex, curIndex = 0; - int walkIterations = 0; - bool isLeafNode; - //PCK: unsigned instead of bool - unsigned aabbOverlap = 0; - unsigned rayBoxOverlap = 0; - b3Scalar lambda_max = 1.0; - - /* Quick pruning by quantized box */ - b3Vector3 rayAabbMin = raySource; - b3Vector3 rayAabbMax = raySource; - rayAabbMin.setMin(rayTarget); - rayAabbMax.setMax(rayTarget); - - /* Add box cast extents to bounding box */ - rayAabbMin += aabbMin; - rayAabbMax += aabbMax; - -#ifdef RAYAABB2 - b3Vector3 rayDir = (rayTarget - raySource); - rayDir.normalize(); - lambda_max = rayDir.dot(rayTarget - raySource); - ///what about division by zero? --> just set rayDirection[i] to 1.0 - b3Vector3 rayDirectionInverse; - rayDirectionInverse[0] = rayDir[0] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[0]; - rayDirectionInverse[1] = rayDir[1] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[1]; - rayDirectionInverse[2] = rayDir[2] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDir[2]; - unsigned int sign[3] = {rayDirectionInverse[0] < 0.0, rayDirectionInverse[1] < 0.0, rayDirectionInverse[2] < 0.0}; -#endif - - b3Vector3 bounds[2]; - - while (curIndex < m_curNodeIndex) - { - b3Scalar param = 1.0; - //catch bugs in tree data - b3Assert(walkIterations < m_curNodeIndex); - - walkIterations++; - - bounds[0] = rootNode->m_aabbMinOrg; - bounds[1] = rootNode->m_aabbMaxOrg; - /* Add box cast extents */ - bounds[0] -= aabbMax; - bounds[1] -= aabbMin; - - aabbOverlap = b3TestAabbAgainstAabb2(rayAabbMin, rayAabbMax, rootNode->m_aabbMinOrg, rootNode->m_aabbMaxOrg); - //perhaps profile if it is worth doing the aabbOverlap test first - -#ifdef RAYAABB2 - ///careful with this check: need to check division by zero (above) and fix the unQuantize method - ///thanks Joerg/hiker for the reproduction case! - ///http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1858 - rayBoxOverlap = aabbOverlap ? b3RayAabb2(raySource, rayDirectionInverse, sign, bounds, param, 0.0f, lambda_max) : false; - -#else - b3Vector3 normal; - rayBoxOverlap = b3RayAabb(raySource, rayTarget, bounds[0], bounds[1], param, normal); -#endif - - isLeafNode = rootNode->m_escapeIndex == -1; - - //PCK: unsigned instead of bool - if (isLeafNode && (rayBoxOverlap != 0)) - { - nodeCallback->processNode(rootNode->m_subPart, rootNode->m_triangleIndex); - } - - //PCK: unsigned instead of bool - if ((rayBoxOverlap != 0) || isLeafNode) - { - rootNode++; - curIndex++; - } - else - { - escapeIndex = rootNode->m_escapeIndex; - rootNode += escapeIndex; - curIndex += escapeIndex; - } - } - if (b3s_maxIterations < walkIterations) - b3s_maxIterations = walkIterations; -} - -void b3QuantizedBvh::walkStacklessQuantizedTreeAgainstRay(b3NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b3Vector3& aabbMin, const b3Vector3& aabbMax, int startNodeIndex, int endNodeIndex) const -{ - b3Assert(m_useQuantization); - - int curIndex = startNodeIndex; - int walkIterations = 0; - int subTreeSize = endNodeIndex - startNodeIndex; - (void)subTreeSize; - - const b3QuantizedBvhNode* rootNode = &m_quantizedContiguousNodes[startNodeIndex]; - int escapeIndex; - - bool isLeafNode; - //PCK: unsigned instead of bool - unsigned boxBoxOverlap = 0; - unsigned rayBoxOverlap = 0; - - b3Scalar lambda_max = 1.0; - -#ifdef RAYAABB2 - b3Vector3 rayDirection = (rayTarget - raySource); - rayDirection.normalize(); - lambda_max = rayDirection.dot(rayTarget - raySource); - ///what about division by zero? --> just set rayDirection[i] to 1.0 - rayDirection[0] = rayDirection[0] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDirection[0]; - rayDirection[1] = rayDirection[1] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDirection[1]; - rayDirection[2] = rayDirection[2] == b3Scalar(0.0) ? b3Scalar(B3_LARGE_FLOAT) : b3Scalar(1.0) / rayDirection[2]; - unsigned int sign[3] = {rayDirection[0] < 0.0, rayDirection[1] < 0.0, rayDirection[2] < 0.0}; -#endif - - /* Quick pruning by quantized box */ - b3Vector3 rayAabbMin = raySource; - b3Vector3 rayAabbMax = raySource; - rayAabbMin.setMin(rayTarget); - rayAabbMax.setMax(rayTarget); - - /* Add box cast extents to bounding box */ - rayAabbMin += aabbMin; - rayAabbMax += aabbMax; - - unsigned short int quantizedQueryAabbMin[3]; - unsigned short int quantizedQueryAabbMax[3]; - quantizeWithClamp(quantizedQueryAabbMin, rayAabbMin, 0); - quantizeWithClamp(quantizedQueryAabbMax, rayAabbMax, 1); - - while (curIndex < endNodeIndex) - { -//#define VISUALLY_ANALYZE_BVH 1 -#ifdef VISUALLY_ANALYZE_BVH - //some code snippet to debugDraw aabb, to visually analyze bvh structure - static int drawPatch = 0; - //need some global access to a debugDrawer - extern b3IDebugDraw* debugDrawerPtr; - if (curIndex == drawPatch) - { - b3Vector3 aabbMin, aabbMax; - aabbMin = unQuantize(rootNode->m_quantizedAabbMin); - aabbMax = unQuantize(rootNode->m_quantizedAabbMax); - b3Vector3 color(1, 0, 0); - debugDrawerPtr->drawAabb(aabbMin, aabbMax, color); - } -#endif //VISUALLY_ANALYZE_BVH - - //catch bugs in tree data - b3Assert(walkIterations < subTreeSize); - - walkIterations++; - //PCK: unsigned instead of bool - // only interested if this is closer than any previous hit - b3Scalar param = 1.0; - rayBoxOverlap = 0; - boxBoxOverlap = b3TestQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin, quantizedQueryAabbMax, rootNode->m_quantizedAabbMin, rootNode->m_quantizedAabbMax); - isLeafNode = rootNode->isLeafNode(); - if (boxBoxOverlap) - { - b3Vector3 bounds[2]; - bounds[0] = unQuantize(rootNode->m_quantizedAabbMin); - bounds[1] = unQuantize(rootNode->m_quantizedAabbMax); - /* Add box cast extents */ - bounds[0] -= aabbMax; - bounds[1] -= aabbMin; -#if 0 - b3Vector3 normal; - bool ra2 = b3RayAabb2 (raySource, rayDirection, sign, bounds, param, 0.0, lambda_max); - bool ra = b3RayAabb (raySource, rayTarget, bounds[0], bounds[1], param, normal); - if (ra2 != ra) - { - printf("functions don't match\n"); - } -#endif -#ifdef RAYAABB2 - ///careful with this check: need to check division by zero (above) and fix the unQuantize method - ///thanks Joerg/hiker for the reproduction case! - ///http://www.bulletphysics.com/Bullet/phpBB3/viewtopic.php?f=9&t=1858 - - //B3_PROFILE("b3RayAabb2"); - rayBoxOverlap = b3RayAabb2(raySource, rayDirection, sign, bounds, param, 0.0f, lambda_max); - -#else - rayBoxOverlap = true; //b3RayAabb(raySource, rayTarget, bounds[0], bounds[1], param, normal); -#endif - } - - if (isLeafNode && rayBoxOverlap) - { - nodeCallback->processNode(rootNode->getPartId(), rootNode->getTriangleIndex()); - } - - //PCK: unsigned instead of bool - if ((rayBoxOverlap != 0) || isLeafNode) - { - rootNode++; - curIndex++; - } - else - { - escapeIndex = rootNode->getEscapeIndex(); - rootNode += escapeIndex; - curIndex += escapeIndex; - } - } - if (b3s_maxIterations < walkIterations) - b3s_maxIterations = walkIterations; -} - -void b3QuantizedBvh::walkStacklessQuantizedTree(b3NodeOverlapCallback* nodeCallback, unsigned short int* quantizedQueryAabbMin, unsigned short int* quantizedQueryAabbMax, int startNodeIndex, int endNodeIndex) const -{ - b3Assert(m_useQuantization); - - int curIndex = startNodeIndex; - int walkIterations = 0; - int subTreeSize = endNodeIndex - startNodeIndex; - (void)subTreeSize; - - const b3QuantizedBvhNode* rootNode = &m_quantizedContiguousNodes[startNodeIndex]; - int escapeIndex; - - bool isLeafNode; - //PCK: unsigned instead of bool - unsigned aabbOverlap; - - while (curIndex < endNodeIndex) - { -//#define VISUALLY_ANALYZE_BVH 1 -#ifdef VISUALLY_ANALYZE_BVH - //some code snippet to debugDraw aabb, to visually analyze bvh structure - static int drawPatch = 0; - //need some global access to a debugDrawer - extern b3IDebugDraw* debugDrawerPtr; - if (curIndex == drawPatch) - { - b3Vector3 aabbMin, aabbMax; - aabbMin = unQuantize(rootNode->m_quantizedAabbMin); - aabbMax = unQuantize(rootNode->m_quantizedAabbMax); - b3Vector3 color(1, 0, 0); - debugDrawerPtr->drawAabb(aabbMin, aabbMax, color); - } -#endif //VISUALLY_ANALYZE_BVH - - //catch bugs in tree data - b3Assert(walkIterations < subTreeSize); - - walkIterations++; - //PCK: unsigned instead of bool - aabbOverlap = b3TestQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin, quantizedQueryAabbMax, rootNode->m_quantizedAabbMin, rootNode->m_quantizedAabbMax); - isLeafNode = rootNode->isLeafNode(); - - if (isLeafNode && aabbOverlap) - { - nodeCallback->processNode(rootNode->getPartId(), rootNode->getTriangleIndex()); - } - - //PCK: unsigned instead of bool - if ((aabbOverlap != 0) || isLeafNode) - { - rootNode++; - curIndex++; - } - else - { - escapeIndex = rootNode->getEscapeIndex(); - rootNode += escapeIndex; - curIndex += escapeIndex; - } - } - if (b3s_maxIterations < walkIterations) - b3s_maxIterations = walkIterations; -} - -//This traversal can be called from Playstation 3 SPU -void b3QuantizedBvh::walkStacklessQuantizedTreeCacheFriendly(b3NodeOverlapCallback* nodeCallback, unsigned short int* quantizedQueryAabbMin, unsigned short int* quantizedQueryAabbMax) const -{ - b3Assert(m_useQuantization); - - int i; - - for (i = 0; i < this->m_SubtreeHeaders.size(); i++) - { - const b3BvhSubtreeInfo& subtree = m_SubtreeHeaders[i]; - - //PCK: unsigned instead of bool - unsigned overlap = b3TestQuantizedAabbAgainstQuantizedAabb(quantizedQueryAabbMin, quantizedQueryAabbMax, subtree.m_quantizedAabbMin, subtree.m_quantizedAabbMax); - if (overlap != 0) - { - walkStacklessQuantizedTree(nodeCallback, quantizedQueryAabbMin, quantizedQueryAabbMax, - subtree.m_rootNodeIndex, - subtree.m_rootNodeIndex + subtree.m_subtreeSize); - } - } -} - -void b3QuantizedBvh::reportRayOverlappingNodex(b3NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget) const -{ - reportBoxCastOverlappingNodex(nodeCallback, raySource, rayTarget, b3MakeVector3(0, 0, 0), b3MakeVector3(0, 0, 0)); -} - -void b3QuantizedBvh::reportBoxCastOverlappingNodex(b3NodeOverlapCallback* nodeCallback, const b3Vector3& raySource, const b3Vector3& rayTarget, const b3Vector3& aabbMin, const b3Vector3& aabbMax) const -{ - //always use stackless - - if (m_useQuantization) - { - walkStacklessQuantizedTreeAgainstRay(nodeCallback, raySource, rayTarget, aabbMin, aabbMax, 0, m_curNodeIndex); - } - else - { - walkStacklessTreeAgainstRay(nodeCallback, raySource, rayTarget, aabbMin, aabbMax, 0, m_curNodeIndex); - } - /* - { - //recursive traversal - b3Vector3 qaabbMin = raySource; - b3Vector3 qaabbMax = raySource; - qaabbMin.setMin(rayTarget); - qaabbMax.setMax(rayTarget); - qaabbMin += aabbMin; - qaabbMax += aabbMax; - reportAabbOverlappingNodex(nodeCallback,qaabbMin,qaabbMax); - } - */ -} - -void b3QuantizedBvh::swapLeafNodes(int i, int splitIndex) -{ - if (m_useQuantization) - { - b3QuantizedBvhNode tmp = m_quantizedLeafNodes[i]; - m_quantizedLeafNodes[i] = m_quantizedLeafNodes[splitIndex]; - m_quantizedLeafNodes[splitIndex] = tmp; - } - else - { - b3OptimizedBvhNode tmp = m_leafNodes[i]; - m_leafNodes[i] = m_leafNodes[splitIndex]; - m_leafNodes[splitIndex] = tmp; - } -} - -void b3QuantizedBvh::assignInternalNodeFromLeafNode(int internalNode, int leafNodeIndex) -{ - if (m_useQuantization) - { - m_quantizedContiguousNodes[internalNode] = m_quantizedLeafNodes[leafNodeIndex]; - } - else - { - m_contiguousNodes[internalNode] = m_leafNodes[leafNodeIndex]; - } -} - -//PCK: include -#include <new> - -#if 0 -//PCK: consts -static const unsigned BVH_ALIGNMENT = 16; -static const unsigned BVH_ALIGNMENT_MASK = BVH_ALIGNMENT-1; - -static const unsigned BVH_ALIGNMENT_BLOCKS = 2; -#endif - -unsigned int b3QuantizedBvh::getAlignmentSerializationPadding() -{ - // I changed this to 0 since the extra padding is not needed or used. - return 0; //BVH_ALIGNMENT_BLOCKS * BVH_ALIGNMENT; -} - -unsigned b3QuantizedBvh::calculateSerializeBufferSize() const -{ - unsigned baseSize = sizeof(b3QuantizedBvh) + getAlignmentSerializationPadding(); - baseSize += sizeof(b3BvhSubtreeInfo) * m_subtreeHeaderCount; - if (m_useQuantization) - { - return baseSize + m_curNodeIndex * sizeof(b3QuantizedBvhNode); - } - return baseSize + m_curNodeIndex * sizeof(b3OptimizedBvhNode); -} - -bool b3QuantizedBvh::serialize(void* o_alignedDataBuffer, unsigned /*i_dataBufferSize */, bool i_swapEndian) const -{ - b3Assert(m_subtreeHeaderCount == m_SubtreeHeaders.size()); - m_subtreeHeaderCount = m_SubtreeHeaders.size(); - - /* if (i_dataBufferSize < calculateSerializeBufferSize() || o_alignedDataBuffer == NULL || (((unsigned)o_alignedDataBuffer & BVH_ALIGNMENT_MASK) != 0)) - { - ///check alignedment for buffer? - b3Assert(0); - return false; - } -*/ - - b3QuantizedBvh* targetBvh = (b3QuantizedBvh*)o_alignedDataBuffer; - - // construct the class so the virtual function table, etc will be set up - // Also, m_leafNodes and m_quantizedLeafNodes will be initialized to default values by the constructor - new (targetBvh) b3QuantizedBvh; - - if (i_swapEndian) - { - targetBvh->m_curNodeIndex = static_cast<int>(b3SwapEndian(m_curNodeIndex)); - - b3SwapVector3Endian(m_bvhAabbMin, targetBvh->m_bvhAabbMin); - b3SwapVector3Endian(m_bvhAabbMax, targetBvh->m_bvhAabbMax); - b3SwapVector3Endian(m_bvhQuantization, targetBvh->m_bvhQuantization); - - targetBvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(m_traversalMode); - targetBvh->m_subtreeHeaderCount = static_cast<int>(b3SwapEndian(m_subtreeHeaderCount)); - } - else - { - targetBvh->m_curNodeIndex = m_curNodeIndex; - targetBvh->m_bvhAabbMin = m_bvhAabbMin; - targetBvh->m_bvhAabbMax = m_bvhAabbMax; - targetBvh->m_bvhQuantization = m_bvhQuantization; - targetBvh->m_traversalMode = m_traversalMode; - targetBvh->m_subtreeHeaderCount = m_subtreeHeaderCount; - } - - targetBvh->m_useQuantization = m_useQuantization; - - unsigned char* nodeData = (unsigned char*)targetBvh; - nodeData += sizeof(b3QuantizedBvh); - - unsigned sizeToAdd = 0; //(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK; - nodeData += sizeToAdd; - - int nodeCount = m_curNodeIndex; - - if (m_useQuantization) - { - targetBvh->m_quantizedContiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount); - - if (i_swapEndian) - { - for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++) - { - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] = b3SwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0]); - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1] = b3SwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1]); - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2] = b3SwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2]); - - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0] = b3SwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0]); - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1] = b3SwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1]); - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2] = b3SwapEndian(m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2]); - - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = static_cast<int>(b3SwapEndian(m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex)); - } - } - else - { - for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++) - { - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0]; - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1]; - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2]; - - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0]; - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1]; - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2] = m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2]; - - targetBvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex; - } - } - nodeData += sizeof(b3QuantizedBvhNode) * nodeCount; - - // this clears the pointer in the member variable it doesn't really do anything to the data - // it does call the destructor on the contained objects, but they are all classes with no destructor defined - // so the memory (which is not freed) is left alone - targetBvh->m_quantizedContiguousNodes.initializeFromBuffer(NULL, 0, 0); - } - else - { - targetBvh->m_contiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount); - - if (i_swapEndian) - { - for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++) - { - b3SwapVector3Endian(m_contiguousNodes[nodeIndex].m_aabbMinOrg, targetBvh->m_contiguousNodes[nodeIndex].m_aabbMinOrg); - b3SwapVector3Endian(m_contiguousNodes[nodeIndex].m_aabbMaxOrg, targetBvh->m_contiguousNodes[nodeIndex].m_aabbMaxOrg); - - targetBvh->m_contiguousNodes[nodeIndex].m_escapeIndex = static_cast<int>(b3SwapEndian(m_contiguousNodes[nodeIndex].m_escapeIndex)); - targetBvh->m_contiguousNodes[nodeIndex].m_subPart = static_cast<int>(b3SwapEndian(m_contiguousNodes[nodeIndex].m_subPart)); - targetBvh->m_contiguousNodes[nodeIndex].m_triangleIndex = static_cast<int>(b3SwapEndian(m_contiguousNodes[nodeIndex].m_triangleIndex)); - } - } - else - { - for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++) - { - targetBvh->m_contiguousNodes[nodeIndex].m_aabbMinOrg = m_contiguousNodes[nodeIndex].m_aabbMinOrg; - targetBvh->m_contiguousNodes[nodeIndex].m_aabbMaxOrg = m_contiguousNodes[nodeIndex].m_aabbMaxOrg; - - targetBvh->m_contiguousNodes[nodeIndex].m_escapeIndex = m_contiguousNodes[nodeIndex].m_escapeIndex; - targetBvh->m_contiguousNodes[nodeIndex].m_subPart = m_contiguousNodes[nodeIndex].m_subPart; - targetBvh->m_contiguousNodes[nodeIndex].m_triangleIndex = m_contiguousNodes[nodeIndex].m_triangleIndex; - } - } - nodeData += sizeof(b3OptimizedBvhNode) * nodeCount; - - // this clears the pointer in the member variable it doesn't really do anything to the data - // it does call the destructor on the contained objects, but they are all classes with no destructor defined - // so the memory (which is not freed) is left alone - targetBvh->m_contiguousNodes.initializeFromBuffer(NULL, 0, 0); - } - - sizeToAdd = 0; //(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK; - nodeData += sizeToAdd; - - // Now serialize the subtree headers - targetBvh->m_SubtreeHeaders.initializeFromBuffer(nodeData, m_subtreeHeaderCount, m_subtreeHeaderCount); - if (i_swapEndian) - { - for (int i = 0; i < m_subtreeHeaderCount; i++) - { - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0] = b3SwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMin[0]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1] = b3SwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMin[1]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2] = b3SwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMin[2]); - - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0] = b3SwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMax[0]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1] = b3SwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMax[1]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2] = b3SwapEndian(m_SubtreeHeaders[i].m_quantizedAabbMax[2]); - - targetBvh->m_SubtreeHeaders[i].m_rootNodeIndex = static_cast<int>(b3SwapEndian(m_SubtreeHeaders[i].m_rootNodeIndex)); - targetBvh->m_SubtreeHeaders[i].m_subtreeSize = static_cast<int>(b3SwapEndian(m_SubtreeHeaders[i].m_subtreeSize)); - } - } - else - { - for (int i = 0; i < m_subtreeHeaderCount; i++) - { - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0] = (m_SubtreeHeaders[i].m_quantizedAabbMin[0]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1] = (m_SubtreeHeaders[i].m_quantizedAabbMin[1]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2] = (m_SubtreeHeaders[i].m_quantizedAabbMin[2]); - - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0] = (m_SubtreeHeaders[i].m_quantizedAabbMax[0]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1] = (m_SubtreeHeaders[i].m_quantizedAabbMax[1]); - targetBvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2] = (m_SubtreeHeaders[i].m_quantizedAabbMax[2]); - - targetBvh->m_SubtreeHeaders[i].m_rootNodeIndex = (m_SubtreeHeaders[i].m_rootNodeIndex); - targetBvh->m_SubtreeHeaders[i].m_subtreeSize = (m_SubtreeHeaders[i].m_subtreeSize); - - // need to clear padding in destination buffer - targetBvh->m_SubtreeHeaders[i].m_padding[0] = 0; - targetBvh->m_SubtreeHeaders[i].m_padding[1] = 0; - targetBvh->m_SubtreeHeaders[i].m_padding[2] = 0; - } - } - nodeData += sizeof(b3BvhSubtreeInfo) * m_subtreeHeaderCount; - - // this clears the pointer in the member variable it doesn't really do anything to the data - // it does call the destructor on the contained objects, but they are all classes with no destructor defined - // so the memory (which is not freed) is left alone - targetBvh->m_SubtreeHeaders.initializeFromBuffer(NULL, 0, 0); - - // this wipes the virtual function table pointer at the start of the buffer for the class - *((void**)o_alignedDataBuffer) = NULL; - - return true; -} - -b3QuantizedBvh* b3QuantizedBvh::deSerializeInPlace(void* i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian) -{ - if (i_alignedDataBuffer == NULL) // || (((unsigned)i_alignedDataBuffer & BVH_ALIGNMENT_MASK) != 0)) - { - return NULL; - } - b3QuantizedBvh* bvh = (b3QuantizedBvh*)i_alignedDataBuffer; - - if (i_swapEndian) - { - bvh->m_curNodeIndex = static_cast<int>(b3SwapEndian(bvh->m_curNodeIndex)); - - b3UnSwapVector3Endian(bvh->m_bvhAabbMin); - b3UnSwapVector3Endian(bvh->m_bvhAabbMax); - b3UnSwapVector3Endian(bvh->m_bvhQuantization); - - bvh->m_traversalMode = (b3TraversalMode)b3SwapEndian(bvh->m_traversalMode); - bvh->m_subtreeHeaderCount = static_cast<int>(b3SwapEndian(bvh->m_subtreeHeaderCount)); - } - - unsigned int calculatedBufSize = bvh->calculateSerializeBufferSize(); - b3Assert(calculatedBufSize <= i_dataBufferSize); - - if (calculatedBufSize > i_dataBufferSize) - { - return NULL; - } - - unsigned char* nodeData = (unsigned char*)bvh; - nodeData += sizeof(b3QuantizedBvh); - - unsigned sizeToAdd = 0; //(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK; - nodeData += sizeToAdd; - - int nodeCount = bvh->m_curNodeIndex; - - // Must call placement new to fill in virtual function table, etc, but we don't want to overwrite most data, so call a special version of the constructor - // Also, m_leafNodes and m_quantizedLeafNodes will be initialized to default values by the constructor - new (bvh) b3QuantizedBvh(*bvh, false); - - if (bvh->m_useQuantization) - { - bvh->m_quantizedContiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount); - - if (i_swapEndian) - { - for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++) - { - bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] = b3SwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0]); - bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1] = b3SwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[1]); - bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2] = b3SwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[2]); - - bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0] = b3SwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0]); - bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1] = b3SwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[1]); - bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2] = b3SwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[2]); - - bvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = static_cast<int>(b3SwapEndian(bvh->m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex)); - } - } - nodeData += sizeof(b3QuantizedBvhNode) * nodeCount; - } - else - { - bvh->m_contiguousNodes.initializeFromBuffer(nodeData, nodeCount, nodeCount); - - if (i_swapEndian) - { - for (int nodeIndex = 0; nodeIndex < nodeCount; nodeIndex++) - { - b3UnSwapVector3Endian(bvh->m_contiguousNodes[nodeIndex].m_aabbMinOrg); - b3UnSwapVector3Endian(bvh->m_contiguousNodes[nodeIndex].m_aabbMaxOrg); - - bvh->m_contiguousNodes[nodeIndex].m_escapeIndex = static_cast<int>(b3SwapEndian(bvh->m_contiguousNodes[nodeIndex].m_escapeIndex)); - bvh->m_contiguousNodes[nodeIndex].m_subPart = static_cast<int>(b3SwapEndian(bvh->m_contiguousNodes[nodeIndex].m_subPart)); - bvh->m_contiguousNodes[nodeIndex].m_triangleIndex = static_cast<int>(b3SwapEndian(bvh->m_contiguousNodes[nodeIndex].m_triangleIndex)); - } - } - nodeData += sizeof(b3OptimizedBvhNode) * nodeCount; - } - - sizeToAdd = 0; //(BVH_ALIGNMENT-((unsigned)nodeData & BVH_ALIGNMENT_MASK))&BVH_ALIGNMENT_MASK; - nodeData += sizeToAdd; - - // Now serialize the subtree headers - bvh->m_SubtreeHeaders.initializeFromBuffer(nodeData, bvh->m_subtreeHeaderCount, bvh->m_subtreeHeaderCount); - if (i_swapEndian) - { - for (int i = 0; i < bvh->m_subtreeHeaderCount; i++) - { - bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0] = b3SwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[0]); - bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1] = b3SwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[1]); - bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2] = b3SwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMin[2]); - - bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0] = b3SwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[0]); - bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1] = b3SwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[1]); - bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2] = b3SwapEndian(bvh->m_SubtreeHeaders[i].m_quantizedAabbMax[2]); - - bvh->m_SubtreeHeaders[i].m_rootNodeIndex = static_cast<int>(b3SwapEndian(bvh->m_SubtreeHeaders[i].m_rootNodeIndex)); - bvh->m_SubtreeHeaders[i].m_subtreeSize = static_cast<int>(b3SwapEndian(bvh->m_SubtreeHeaders[i].m_subtreeSize)); - } - } - - return bvh; -} - -// Constructor that prevents b3Vector3's default constructor from being called -b3QuantizedBvh::b3QuantizedBvh(b3QuantizedBvh& self, bool /* ownsMemory */) : m_bvhAabbMin(self.m_bvhAabbMin), - m_bvhAabbMax(self.m_bvhAabbMax), - m_bvhQuantization(self.m_bvhQuantization), - m_bulletVersion(B3_BULLET_VERSION) -{ -} - -void b3QuantizedBvh::deSerializeFloat(struct b3QuantizedBvhFloatData& quantizedBvhFloatData) -{ - m_bvhAabbMax.deSerializeFloat(quantizedBvhFloatData.m_bvhAabbMax); - m_bvhAabbMin.deSerializeFloat(quantizedBvhFloatData.m_bvhAabbMin); - m_bvhQuantization.deSerializeFloat(quantizedBvhFloatData.m_bvhQuantization); - - m_curNodeIndex = quantizedBvhFloatData.m_curNodeIndex; - m_useQuantization = quantizedBvhFloatData.m_useQuantization != 0; - - { - int numElem = quantizedBvhFloatData.m_numContiguousLeafNodes; - m_contiguousNodes.resize(numElem); - - if (numElem) - { - b3OptimizedBvhNodeFloatData* memPtr = quantizedBvhFloatData.m_contiguousNodesPtr; - - for (int i = 0; i < numElem; i++, memPtr++) - { - m_contiguousNodes[i].m_aabbMaxOrg.deSerializeFloat(memPtr->m_aabbMaxOrg); - m_contiguousNodes[i].m_aabbMinOrg.deSerializeFloat(memPtr->m_aabbMinOrg); - m_contiguousNodes[i].m_escapeIndex = memPtr->m_escapeIndex; - m_contiguousNodes[i].m_subPart = memPtr->m_subPart; - m_contiguousNodes[i].m_triangleIndex = memPtr->m_triangleIndex; - } - } - } - - { - int numElem = quantizedBvhFloatData.m_numQuantizedContiguousNodes; - m_quantizedContiguousNodes.resize(numElem); - - if (numElem) - { - b3QuantizedBvhNodeData* memPtr = quantizedBvhFloatData.m_quantizedContiguousNodesPtr; - for (int i = 0; i < numElem; i++, memPtr++) - { - m_quantizedContiguousNodes[i].m_escapeIndexOrTriangleIndex = memPtr->m_escapeIndexOrTriangleIndex; - m_quantizedContiguousNodes[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0]; - m_quantizedContiguousNodes[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1]; - m_quantizedContiguousNodes[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2]; - m_quantizedContiguousNodes[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0]; - m_quantizedContiguousNodes[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1]; - m_quantizedContiguousNodes[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2]; - } - } - } - - m_traversalMode = b3TraversalMode(quantizedBvhFloatData.m_traversalMode); - - { - int numElem = quantizedBvhFloatData.m_numSubtreeHeaders; - m_SubtreeHeaders.resize(numElem); - if (numElem) - { - b3BvhSubtreeInfoData* memPtr = quantizedBvhFloatData.m_subTreeInfoPtr; - for (int i = 0; i < numElem; i++, memPtr++) - { - m_SubtreeHeaders[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0]; - m_SubtreeHeaders[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1]; - m_SubtreeHeaders[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2]; - m_SubtreeHeaders[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0]; - m_SubtreeHeaders[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1]; - m_SubtreeHeaders[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2]; - m_SubtreeHeaders[i].m_rootNodeIndex = memPtr->m_rootNodeIndex; - m_SubtreeHeaders[i].m_subtreeSize = memPtr->m_subtreeSize; - } - } - } -} - -void b3QuantizedBvh::deSerializeDouble(struct b3QuantizedBvhDoubleData& quantizedBvhDoubleData) -{ - m_bvhAabbMax.deSerializeDouble(quantizedBvhDoubleData.m_bvhAabbMax); - m_bvhAabbMin.deSerializeDouble(quantizedBvhDoubleData.m_bvhAabbMin); - m_bvhQuantization.deSerializeDouble(quantizedBvhDoubleData.m_bvhQuantization); - - m_curNodeIndex = quantizedBvhDoubleData.m_curNodeIndex; - m_useQuantization = quantizedBvhDoubleData.m_useQuantization != 0; - - { - int numElem = quantizedBvhDoubleData.m_numContiguousLeafNodes; - m_contiguousNodes.resize(numElem); - - if (numElem) - { - b3OptimizedBvhNodeDoubleData* memPtr = quantizedBvhDoubleData.m_contiguousNodesPtr; - - for (int i = 0; i < numElem; i++, memPtr++) - { - m_contiguousNodes[i].m_aabbMaxOrg.deSerializeDouble(memPtr->m_aabbMaxOrg); - m_contiguousNodes[i].m_aabbMinOrg.deSerializeDouble(memPtr->m_aabbMinOrg); - m_contiguousNodes[i].m_escapeIndex = memPtr->m_escapeIndex; - m_contiguousNodes[i].m_subPart = memPtr->m_subPart; - m_contiguousNodes[i].m_triangleIndex = memPtr->m_triangleIndex; - } - } - } - - { - int numElem = quantizedBvhDoubleData.m_numQuantizedContiguousNodes; - m_quantizedContiguousNodes.resize(numElem); - - if (numElem) - { - b3QuantizedBvhNodeData* memPtr = quantizedBvhDoubleData.m_quantizedContiguousNodesPtr; - for (int i = 0; i < numElem; i++, memPtr++) - { - m_quantizedContiguousNodes[i].m_escapeIndexOrTriangleIndex = memPtr->m_escapeIndexOrTriangleIndex; - m_quantizedContiguousNodes[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0]; - m_quantizedContiguousNodes[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1]; - m_quantizedContiguousNodes[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2]; - m_quantizedContiguousNodes[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0]; - m_quantizedContiguousNodes[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1]; - m_quantizedContiguousNodes[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2]; - } - } - } - - m_traversalMode = b3TraversalMode(quantizedBvhDoubleData.m_traversalMode); - - { - int numElem = quantizedBvhDoubleData.m_numSubtreeHeaders; - m_SubtreeHeaders.resize(numElem); - if (numElem) - { - b3BvhSubtreeInfoData* memPtr = quantizedBvhDoubleData.m_subTreeInfoPtr; - for (int i = 0; i < numElem; i++, memPtr++) - { - m_SubtreeHeaders[i].m_quantizedAabbMax[0] = memPtr->m_quantizedAabbMax[0]; - m_SubtreeHeaders[i].m_quantizedAabbMax[1] = memPtr->m_quantizedAabbMax[1]; - m_SubtreeHeaders[i].m_quantizedAabbMax[2] = memPtr->m_quantizedAabbMax[2]; - m_SubtreeHeaders[i].m_quantizedAabbMin[0] = memPtr->m_quantizedAabbMin[0]; - m_SubtreeHeaders[i].m_quantizedAabbMin[1] = memPtr->m_quantizedAabbMin[1]; - m_SubtreeHeaders[i].m_quantizedAabbMin[2] = memPtr->m_quantizedAabbMin[2]; - m_SubtreeHeaders[i].m_rootNodeIndex = memPtr->m_rootNodeIndex; - m_SubtreeHeaders[i].m_subtreeSize = memPtr->m_subtreeSize; - } - } - } -} - -///fills the dataBuffer and returns the struct name (and 0 on failure) -const char* b3QuantizedBvh::serialize(void* dataBuffer, b3Serializer* serializer) const -{ - b3Assert(0); - return 0; -} |