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-rw-r--r--thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.cpp4985
1 files changed, 2330 insertions, 2655 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.cpp b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.cpp
index fb435aa7fd..54a104c5c8 100644
--- a/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.cpp
+++ b/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.cpp
@@ -16,19 +16,18 @@ subject to the following restrictions:
bool findSeparatingAxisOnGpu = true;
bool splitSearchSepAxisConcave = false;
bool splitSearchSepAxisConvex = true;
-bool useMprGpu = true;//use mpr for edge-edge (+contact point) or sat. Needs testing on main OpenCL platforms, before enabling...
+bool useMprGpu = true; //use mpr for edge-edge (+contact point) or sat. Needs testing on main OpenCL platforms, before enabling...
bool bvhTraversalKernelGPU = true;
bool findConcaveSeparatingAxisKernelGPU = true;
-bool clipConcaveFacesAndFindContactsCPU = false;//false;//true;
-bool clipConvexFacesAndFindContactsCPU = false;//false;//true;
-bool reduceConcaveContactsOnGPU = true;//false;
-bool reduceConvexContactsOnGPU = true;//false;
+bool clipConcaveFacesAndFindContactsCPU = false; //false;//true;
+bool clipConvexFacesAndFindContactsCPU = false; //false;//true;
+bool reduceConcaveContactsOnGPU = true; //false;
+bool reduceConvexContactsOnGPU = true; //false;
bool findConvexClippingFacesGPU = true;
-bool useGjk = false;///option for CPU/host testing, when findSeparatingAxisOnGpu = false
-bool useGjkContacts = false;//////option for CPU/host testing when findSeparatingAxisOnGpu = false
+bool useGjk = false; ///option for CPU/host testing, when findSeparatingAxisOnGpu = false
+bool useGjkContacts = false; //////option for CPU/host testing when findSeparatingAxisOnGpu = false
-
-static int myframecount=0;///for testing
+static int myframecount = 0; ///for testing
///This file was written by Erwin Coumans
///Separating axis rest based on work from Pierre Terdiman, see
@@ -42,10 +41,10 @@ static int myframecount=0;///for testing
//#define PERSISTENT_CONTACTS_HOST
#endif
-int b3g_actualSATPairTests=0;
+int b3g_actualSATPairTests = 0;
#include "b3ConvexHullContact.h"
-#include <string.h>//memcpy
+#include <string.h> //memcpy
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h"
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3MprPenetration.h"
@@ -54,8 +53,7 @@ int b3g_actualSATPairTests=0;
typedef b3AlignedObjectArray<b3Vector3> b3VertexArray;
-
-#include <float.h> //for FLT_MAX
+#include <float.h> //for FLT_MAX
#include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
#include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h"
//#include "AdlQuaternion.h"
@@ -69,7 +67,6 @@ typedef b3AlignedObjectArray<b3Vector3> b3VertexArray;
#include "kernels/bvhTraversal.h"
#include "kernels/primitiveContacts.h"
-
#include "Bullet3Geometry/b3AabbUtil.h"
#define BT_NARROWPHASE_SAT_PATH "src/Bullet3OpenCL/NarrowphaseCollision/kernels/sat.cl"
@@ -77,12 +74,10 @@ typedef b3AlignedObjectArray<b3Vector3> b3VertexArray;
#define BT_NARROWPHASE_MPR_PATH "src/Bullet3OpenCL/NarrowphaseCollision/kernels/mpr.cl"
-
#define BT_NARROWPHASE_CLIPHULL_PATH "src/Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.cl"
#define BT_NARROWPHASE_BVH_TRAVERSAL_PATH "src/Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.cl"
#define BT_NARROWPHASE_PRIMITIVE_CONTACT_PATH "src/Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.cl"
-
#ifndef __global
#define __global
#endif
@@ -91,204 +86,184 @@ typedef b3AlignedObjectArray<b3Vector3> b3VertexArray;
#define __kernel
#endif
-
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h"
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3FindConcaveSatAxis.h"
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3ClipFaces.h"
#include "Bullet3Collision/NarrowPhaseCollision/shared/b3NewContactReduction.h"
-
-
#define dot3F4 b3Dot
-GpuSatCollision::GpuSatCollision(cl_context ctx,cl_device_id device, cl_command_queue q )
-:m_context(ctx),
-m_device(device),
-m_queue(q),
+GpuSatCollision::GpuSatCollision(cl_context ctx, cl_device_id device, cl_command_queue q)
+ : m_context(ctx),
+ m_device(device),
+ m_queue(q),
-m_findSeparatingAxisKernel(0),
-m_findSeparatingAxisVertexFaceKernel(0),
-m_findSeparatingAxisEdgeEdgeKernel(0),
-m_unitSphereDirections(m_context,m_queue),
+ m_findSeparatingAxisKernel(0),
+ m_findSeparatingAxisVertexFaceKernel(0),
+ m_findSeparatingAxisEdgeEdgeKernel(0),
+ m_unitSphereDirections(m_context, m_queue),
-m_totalContactsOut(m_context, m_queue),
-m_sepNormals(m_context, m_queue),
-m_dmins(m_context,m_queue),
+ m_totalContactsOut(m_context, m_queue),
+ m_sepNormals(m_context, m_queue),
+ m_dmins(m_context, m_queue),
-m_hasSeparatingNormals(m_context, m_queue),
-m_concaveSepNormals(m_context, m_queue),
-m_concaveHasSeparatingNormals(m_context,m_queue),
-m_numConcavePairsOut(m_context, m_queue),
+ m_hasSeparatingNormals(m_context, m_queue),
+ m_concaveSepNormals(m_context, m_queue),
+ m_concaveHasSeparatingNormals(m_context, m_queue),
+ m_numConcavePairsOut(m_context, m_queue),
+ m_gpuCompoundPairs(m_context, m_queue),
-m_gpuCompoundPairs(m_context, m_queue),
+ m_gpuCompoundSepNormals(m_context, m_queue),
+ m_gpuHasCompoundSepNormals(m_context, m_queue),
-
-m_gpuCompoundSepNormals(m_context, m_queue),
-m_gpuHasCompoundSepNormals(m_context, m_queue),
-
-m_numCompoundPairsOut(m_context, m_queue)
+ m_numCompoundPairsOut(m_context, m_queue)
{
m_totalContactsOut.push_back(0);
-
- cl_int errNum=0;
+
+ cl_int errNum = 0;
if (1)
{
const char* mprSrc = mprKernelsCL;
-
+
const char* srcConcave = satConcaveKernelsCL;
- char flags[1024]={0};
-//#ifdef CL_PLATFORM_INTEL
-// sprintf(flags,"-g -s \"%s\"","C:/develop/bullet3_experiments2/opencl/gpu_narrowphase/kernels/sat.cl");
-//#endif
- m_mprPenetrationKernel = 0;
+ char flags[1024] = {0};
+ //#ifdef CL_PLATFORM_INTEL
+ // sprintf(flags,"-g -s \"%s\"","C:/develop/bullet3_experiments2/opencl/gpu_narrowphase/kernels/sat.cl");
+ //#endif
+ m_mprPenetrationKernel = 0;
m_findSeparatingAxisUnitSphereKernel = 0;
if (useMprGpu)
{
- cl_program mprProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,mprSrc,&errNum,flags,BT_NARROWPHASE_MPR_PATH);
- b3Assert(errNum==CL_SUCCESS);
-
- m_mprPenetrationKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,mprSrc, "mprPenetrationKernel",&errNum,mprProg );
+ cl_program mprProg = b3OpenCLUtils::compileCLProgramFromString(m_context, m_device, mprSrc, &errNum, flags, BT_NARROWPHASE_MPR_PATH);
+ b3Assert(errNum == CL_SUCCESS);
+
+ m_mprPenetrationKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, mprSrc, "mprPenetrationKernel", &errNum, mprProg);
b3Assert(m_mprPenetrationKernel);
- b3Assert(errNum==CL_SUCCESS);
+ b3Assert(errNum == CL_SUCCESS);
- m_findSeparatingAxisUnitSphereKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,mprSrc, "findSeparatingAxisUnitSphereKernel",&errNum,mprProg );
+ m_findSeparatingAxisUnitSphereKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, mprSrc, "findSeparatingAxisUnitSphereKernel", &errNum, mprProg);
b3Assert(m_findSeparatingAxisUnitSphereKernel);
- b3Assert(errNum==CL_SUCCESS);
+ b3Assert(errNum == CL_SUCCESS);
-
- int numDirections = sizeof(unitSphere162)/sizeof(b3Vector3);
+ int numDirections = sizeof(unitSphere162) / sizeof(b3Vector3);
m_unitSphereDirections.resize(numDirections);
- m_unitSphereDirections.copyFromHostPointer(unitSphere162,numDirections,0,true);
-
-
+ m_unitSphereDirections.copyFromHostPointer(unitSphere162, numDirections, 0, true);
}
+ cl_program satProg = b3OpenCLUtils::compileCLProgramFromString(m_context, m_device, satKernelsCL, &errNum, flags, BT_NARROWPHASE_SAT_PATH);
+ b3Assert(errNum == CL_SUCCESS);
- cl_program satProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,satKernelsCL,&errNum,flags,BT_NARROWPHASE_SAT_PATH);
- b3Assert(errNum==CL_SUCCESS);
-
- cl_program satConcaveProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,srcConcave,&errNum,flags,BT_NARROWPHASE_SAT_CONCAVE_PATH);
- b3Assert(errNum==CL_SUCCESS);
+ cl_program satConcaveProg = b3OpenCLUtils::compileCLProgramFromString(m_context, m_device, srcConcave, &errNum, flags, BT_NARROWPHASE_SAT_CONCAVE_PATH);
+ b3Assert(errNum == CL_SUCCESS);
- m_findSeparatingAxisKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,satKernelsCL, "findSeparatingAxisKernel",&errNum,satProg );
+ m_findSeparatingAxisKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, satKernelsCL, "findSeparatingAxisKernel", &errNum, satProg);
b3Assert(m_findSeparatingAxisKernel);
- b3Assert(errNum==CL_SUCCESS);
+ b3Assert(errNum == CL_SUCCESS);
-
- m_findSeparatingAxisVertexFaceKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,satKernelsCL, "findSeparatingAxisVertexFaceKernel",&errNum,satProg );
+ m_findSeparatingAxisVertexFaceKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, satKernelsCL, "findSeparatingAxisVertexFaceKernel", &errNum, satProg);
b3Assert(m_findSeparatingAxisVertexFaceKernel);
- m_findSeparatingAxisEdgeEdgeKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,satKernelsCL, "findSeparatingAxisEdgeEdgeKernel",&errNum,satProg );
+ m_findSeparatingAxisEdgeEdgeKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, satKernelsCL, "findSeparatingAxisEdgeEdgeKernel", &errNum, satProg);
b3Assert(m_findSeparatingAxisVertexFaceKernel);
-
- m_findConcaveSeparatingAxisKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,satKernelsCL, "findConcaveSeparatingAxisKernel",&errNum,satProg );
+ m_findConcaveSeparatingAxisKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, satKernelsCL, "findConcaveSeparatingAxisKernel", &errNum, satProg);
b3Assert(m_findConcaveSeparatingAxisKernel);
- b3Assert(errNum==CL_SUCCESS);
-
- m_findConcaveSeparatingAxisVertexFaceKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcConcave, "findConcaveSeparatingAxisVertexFaceKernel",&errNum,satConcaveProg );
+ b3Assert(errNum == CL_SUCCESS);
+
+ m_findConcaveSeparatingAxisVertexFaceKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcConcave, "findConcaveSeparatingAxisVertexFaceKernel", &errNum, satConcaveProg);
b3Assert(m_findConcaveSeparatingAxisVertexFaceKernel);
- b3Assert(errNum==CL_SUCCESS);
-
- m_findConcaveSeparatingAxisEdgeEdgeKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcConcave, "findConcaveSeparatingAxisEdgeEdgeKernel",&errNum,satConcaveProg );
+ b3Assert(errNum == CL_SUCCESS);
+
+ m_findConcaveSeparatingAxisEdgeEdgeKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcConcave, "findConcaveSeparatingAxisEdgeEdgeKernel", &errNum, satConcaveProg);
b3Assert(m_findConcaveSeparatingAxisEdgeEdgeKernel);
- b3Assert(errNum==CL_SUCCESS);
-
-
-
-
- m_findCompoundPairsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,satKernelsCL, "findCompoundPairsKernel",&errNum,satProg );
+ b3Assert(errNum == CL_SUCCESS);
+
+ m_findCompoundPairsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, satKernelsCL, "findCompoundPairsKernel", &errNum, satProg);
b3Assert(m_findCompoundPairsKernel);
- b3Assert(errNum==CL_SUCCESS);
- m_processCompoundPairsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,satKernelsCL, "processCompoundPairsKernel",&errNum,satProg );
+ b3Assert(errNum == CL_SUCCESS);
+ m_processCompoundPairsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, satKernelsCL, "processCompoundPairsKernel", &errNum, satProg);
b3Assert(m_processCompoundPairsKernel);
- b3Assert(errNum==CL_SUCCESS);
+ b3Assert(errNum == CL_SUCCESS);
}
if (1)
{
const char* srcClip = satClipKernelsCL;
- char flags[1024]={0};
-//#ifdef CL_PLATFORM_INTEL
-// sprintf(flags,"-g -s \"%s\"","C:/develop/bullet3_experiments2/opencl/gpu_narrowphase/kernels/satClipHullContacts.cl");
-//#endif
+ char flags[1024] = {0};
+ //#ifdef CL_PLATFORM_INTEL
+ // sprintf(flags,"-g -s \"%s\"","C:/develop/bullet3_experiments2/opencl/gpu_narrowphase/kernels/satClipHullContacts.cl");
+ //#endif
- cl_program satClipContactsProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,srcClip,&errNum,flags,BT_NARROWPHASE_CLIPHULL_PATH);
- b3Assert(errNum==CL_SUCCESS);
+ cl_program satClipContactsProg = b3OpenCLUtils::compileCLProgramFromString(m_context, m_device, srcClip, &errNum, flags, BT_NARROWPHASE_CLIPHULL_PATH);
+ b3Assert(errNum == CL_SUCCESS);
- m_clipHullHullKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip, "clipHullHullKernel",&errNum,satClipContactsProg);
- b3Assert(errNum==CL_SUCCESS);
+ m_clipHullHullKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcClip, "clipHullHullKernel", &errNum, satClipContactsProg);
+ b3Assert(errNum == CL_SUCCESS);
- m_clipCompoundsHullHullKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip, "clipCompoundsHullHullKernel",&errNum,satClipContactsProg);
- b3Assert(errNum==CL_SUCCESS);
-
+ m_clipCompoundsHullHullKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcClip, "clipCompoundsHullHullKernel", &errNum, satClipContactsProg);
+ b3Assert(errNum == CL_SUCCESS);
- m_findClippingFacesKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip, "findClippingFacesKernel",&errNum,satClipContactsProg);
- b3Assert(errNum==CL_SUCCESS);
+ m_findClippingFacesKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcClip, "findClippingFacesKernel", &errNum, satClipContactsProg);
+ b3Assert(errNum == CL_SUCCESS);
- m_clipFacesAndFindContacts = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip, "clipFacesAndFindContactsKernel",&errNum,satClipContactsProg);
- b3Assert(errNum==CL_SUCCESS);
+ m_clipFacesAndFindContacts = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcClip, "clipFacesAndFindContactsKernel", &errNum, satClipContactsProg);
+ b3Assert(errNum == CL_SUCCESS);
- m_clipHullHullConcaveConvexKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip, "clipHullHullConcaveConvexKernel",&errNum,satClipContactsProg);
- b3Assert(errNum==CL_SUCCESS);
+ m_clipHullHullConcaveConvexKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcClip, "clipHullHullConcaveConvexKernel", &errNum, satClipContactsProg);
+ b3Assert(errNum == CL_SUCCESS);
-// m_extractManifoldAndAddContactKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip, "extractManifoldAndAddContactKernel",&errNum,satClipContactsProg);
- // b3Assert(errNum==CL_SUCCESS);
+ // m_extractManifoldAndAddContactKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip, "extractManifoldAndAddContactKernel",&errNum,satClipContactsProg);
+ // b3Assert(errNum==CL_SUCCESS);
- m_newContactReductionKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcClip,
- "newContactReductionKernel",&errNum,satClipContactsProg);
- b3Assert(errNum==CL_SUCCESS);
+ m_newContactReductionKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcClip,
+ "newContactReductionKernel", &errNum, satClipContactsProg);
+ b3Assert(errNum == CL_SUCCESS);
}
- else
+ else
{
- m_clipHullHullKernel=0;
+ m_clipHullHullKernel = 0;
m_clipCompoundsHullHullKernel = 0;
- m_findClippingFacesKernel = 0;
- m_newContactReductionKernel=0;
- m_clipFacesAndFindContacts = 0;
+ m_findClippingFacesKernel = 0;
+ m_newContactReductionKernel = 0;
+ m_clipFacesAndFindContacts = 0;
m_clipHullHullConcaveConvexKernel = 0;
-// m_extractManifoldAndAddContactKernel = 0;
+ // m_extractManifoldAndAddContactKernel = 0;
}
- if (1)
+ if (1)
{
const char* srcBvh = bvhTraversalKernelCL;
- cl_program bvhTraversalProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,srcBvh,&errNum,"",BT_NARROWPHASE_BVH_TRAVERSAL_PATH);
- b3Assert(errNum==CL_SUCCESS);
-
- m_bvhTraversalKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,srcBvh, "bvhTraversalKernel",&errNum,bvhTraversalProg,"");
- b3Assert(errNum==CL_SUCCESS);
+ cl_program bvhTraversalProg = b3OpenCLUtils::compileCLProgramFromString(m_context, m_device, srcBvh, &errNum, "", BT_NARROWPHASE_BVH_TRAVERSAL_PATH);
+ b3Assert(errNum == CL_SUCCESS);
+ m_bvhTraversalKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, srcBvh, "bvhTraversalKernel", &errNum, bvhTraversalProg, "");
+ b3Assert(errNum == CL_SUCCESS);
}
-
- {
- const char* primitiveContactsSrc = primitiveContactsKernelsCL;
- cl_program primitiveContactsProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,primitiveContactsSrc,&errNum,"",BT_NARROWPHASE_PRIMITIVE_CONTACT_PATH);
- b3Assert(errNum==CL_SUCCESS);
- m_primitiveContactsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,primitiveContactsSrc, "primitiveContactsKernel",&errNum,primitiveContactsProg,"");
- b3Assert(errNum==CL_SUCCESS);
+ {
+ const char* primitiveContactsSrc = primitiveContactsKernelsCL;
+ cl_program primitiveContactsProg = b3OpenCLUtils::compileCLProgramFromString(m_context, m_device, primitiveContactsSrc, &errNum, "", BT_NARROWPHASE_PRIMITIVE_CONTACT_PATH);
+ b3Assert(errNum == CL_SUCCESS);
+
+ m_primitiveContactsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, primitiveContactsSrc, "primitiveContactsKernel", &errNum, primitiveContactsProg, "");
+ b3Assert(errNum == CL_SUCCESS);
- m_findConcaveSphereContactsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,primitiveContactsSrc, "findConcaveSphereContactsKernel",&errNum,primitiveContactsProg );
- b3Assert(errNum==CL_SUCCESS);
+ m_findConcaveSphereContactsKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, primitiveContactsSrc, "findConcaveSphereContactsKernel", &errNum, primitiveContactsProg);
+ b3Assert(errNum == CL_SUCCESS);
b3Assert(m_findConcaveSphereContactsKernel);
- m_processCompoundPairsPrimitivesKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,primitiveContactsSrc, "processCompoundPairsPrimitivesKernel",&errNum,primitiveContactsProg,"");
- b3Assert(errNum==CL_SUCCESS);
+ m_processCompoundPairsPrimitivesKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device, primitiveContactsSrc, "processCompoundPairsPrimitivesKernel", &errNum, primitiveContactsProg, "");
+ b3Assert(errNum == CL_SUCCESS);
b3Assert(m_processCompoundPairsPrimitivesKernel);
-
- }
-
-
+ }
}
GpuSatCollision::~GpuSatCollision()
{
-
if (m_findSeparatingAxisVertexFaceKernel)
clReleaseKernel(m_findSeparatingAxisVertexFaceKernel);
@@ -301,17 +276,15 @@ GpuSatCollision::~GpuSatCollision()
if (m_mprPenetrationKernel)
clReleaseKernel(m_mprPenetrationKernel);
-
if (m_findSeparatingAxisKernel)
clReleaseKernel(m_findSeparatingAxisKernel);
- if (m_findConcaveSeparatingAxisVertexFaceKernel)
- clReleaseKernel(m_findConcaveSeparatingAxisVertexFaceKernel);
+ if (m_findConcaveSeparatingAxisVertexFaceKernel)
+ clReleaseKernel(m_findConcaveSeparatingAxisVertexFaceKernel);
+
+ if (m_findConcaveSeparatingAxisEdgeEdgeKernel)
+ clReleaseKernel(m_findConcaveSeparatingAxisEdgeEdgeKernel);
-
- if (m_findConcaveSeparatingAxisEdgeEdgeKernel)
- clReleaseKernel(m_findConcaveSeparatingAxisEdgeEdgeKernel);
-
if (m_findConcaveSeparatingAxisKernel)
clReleaseKernel(m_findConcaveSeparatingAxisKernel);
@@ -320,17 +293,17 @@ GpuSatCollision::~GpuSatCollision()
if (m_processCompoundPairsKernel)
clReleaseKernel(m_processCompoundPairsKernel);
-
- if (m_findClippingFacesKernel)
- clReleaseKernel(m_findClippingFacesKernel);
-
- if (m_clipFacesAndFindContacts)
- clReleaseKernel(m_clipFacesAndFindContacts);
- if (m_newContactReductionKernel)
- clReleaseKernel(m_newContactReductionKernel);
+
+ if (m_findClippingFacesKernel)
+ clReleaseKernel(m_findClippingFacesKernel);
+
+ if (m_clipFacesAndFindContacts)
+ clReleaseKernel(m_clipFacesAndFindContacts);
+ if (m_newContactReductionKernel)
+ clReleaseKernel(m_newContactReductionKernel);
if (m_primitiveContactsKernel)
clReleaseKernel(m_primitiveContactsKernel);
-
+
if (m_findConcaveSphereContactsKernel)
clReleaseKernel(m_findConcaveSphereContactsKernel);
@@ -344,12 +317,11 @@ GpuSatCollision::~GpuSatCollision()
if (m_clipHullHullConcaveConvexKernel)
clReleaseKernel(m_clipHullHullConcaveConvexKernel);
-// if (m_extractManifoldAndAddContactKernel)
+ // if (m_extractManifoldAndAddContactKernel)
// clReleaseKernel(m_extractManifoldAndAddContactKernel);
if (m_bvhTraversalKernel)
clReleaseKernel(m_bvhTraversalKernel);
-
}
struct MyTriangleCallback : public b3NodeOverlapCallback
@@ -359,14 +331,13 @@ struct MyTriangleCallback : public b3NodeOverlapCallback
virtual void processNode(int subPart, int triangleIndex)
{
- printf("bodyIndexA %d, bodyIndexB %d\n",m_bodyIndexA,m_bodyIndexB);
+ printf("bodyIndexA %d, bodyIndexB %d\n", m_bodyIndexA, m_bodyIndexB);
printf("triangleIndex %d\n", triangleIndex);
}
};
-
#define float4 b3Vector3
-#define make_float4(x,y,z,w) b3MakeVector3(x,y,z,w)
+#define make_float4(x, y, z, w) b3MakeVector3(x, y, z, w)
float signedDistanceFromPointToPlane(const float4& point, const float4& planeEqn, float4* closestPointOnFace)
{
@@ -377,9 +348,7 @@ float signedDistanceFromPointToPlane(const float4& point, const float4& planeEqn
return dist;
}
-
-
-#define cross3(a,b) (a.cross(b))
+#define cross3(a, b) (a.cross(b))
b3Vector3 transform(const b3Vector3* v, const b3Vector3* pos, const b3Quaternion* orn)
{
b3Transform tr;
@@ -390,184 +359,170 @@ b3Vector3 transform(const b3Vector3* v, const b3Vector3* pos, const b3Quaternion
return res;
}
-
-inline bool IsPointInPolygon(const float4& p,
- const b3GpuFace* face,
+inline bool IsPointInPolygon(const float4& p,
+ const b3GpuFace* face,
const float4* baseVertex,
- const int* convexIndices,
- float4* out)
+ const int* convexIndices,
+ float4* out)
{
- float4 a;
- float4 b;
- float4 ab;
- float4 ap;
- float4 v;
+ float4 a;
+ float4 b;
+ float4 ab;
+ float4 ap;
+ float4 v;
- float4 plane = b3MakeVector3(face->m_plane.x,face->m_plane.y,face->m_plane.z,0.f);
-
- if (face->m_numIndices<2)
+ float4 plane = b3MakeVector3(face->m_plane.x, face->m_plane.y, face->m_plane.z, 0.f);
+
+ if (face->m_numIndices < 2)
return false;
-
- float4 v0 = baseVertex[convexIndices[face->m_indexOffset + face->m_numIndices-1]];
+ float4 v0 = baseVertex[convexIndices[face->m_indexOffset + face->m_numIndices - 1]];
b = v0;
- for(unsigned i=0; i != face->m_numIndices; ++i)
- {
+ for (unsigned i = 0; i != face->m_numIndices; ++i)
+ {
a = b;
float4 vi = baseVertex[convexIndices[face->m_indexOffset + i]];
b = vi;
- ab = b-a;
- ap = p-a;
- v = cross3(ab,plane);
-
- if (b3Dot(ap, v) > 0.f)
- {
- float ab_m2 = b3Dot(ab, ab);
- float rt = ab_m2 != 0.f ? b3Dot(ab, ap) / ab_m2 : 0.f;
- if (rt <= 0.f)
- {
- *out = a;
- }
- else if (rt >= 1.f)
- {
- *out = b;
- }
- else
- {
- float s = 1.f - rt;
+ ab = b - a;
+ ap = p - a;
+ v = cross3(ab, plane);
+
+ if (b3Dot(ap, v) > 0.f)
+ {
+ float ab_m2 = b3Dot(ab, ab);
+ float rt = ab_m2 != 0.f ? b3Dot(ab, ap) / ab_m2 : 0.f;
+ if (rt <= 0.f)
+ {
+ *out = a;
+ }
+ else if (rt >= 1.f)
+ {
+ *out = b;
+ }
+ else
+ {
+ float s = 1.f - rt;
out[0].x = s * a.x + rt * b.x;
out[0].y = s * a.y + rt * b.y;
out[0].z = s * a.z + rt * b.z;
- }
- return false;
- }
- }
- return true;
+ }
+ return false;
+ }
+ }
+ return true;
}
#define normalize3(a) (a.normalize())
-
-int extractManifoldSequentialGlobal( const float4* p, int nPoints, const float4& nearNormal, b3Int4* contactIdx)
+int extractManifoldSequentialGlobal(const float4* p, int nPoints, const float4& nearNormal, b3Int4* contactIdx)
{
- if( nPoints == 0 )
- return 0;
-
- if (nPoints <=4)
- return nPoints;
-
-
- if (nPoints >64)
- nPoints = 64;
-
- float4 center = b3MakeVector3(0,0,0,0);
+ if (nPoints == 0)
+ return 0;
+
+ if (nPoints <= 4)
+ return nPoints;
+
+ if (nPoints > 64)
+ nPoints = 64;
+
+ float4 center = b3MakeVector3(0, 0, 0, 0);
{
-
- for (int i=0;i<nPoints;i++)
+ for (int i = 0; i < nPoints; i++)
center += p[i];
center /= (float)nPoints;
}
-
-
-
+
// sample 4 directions
-
- float4 aVector = p[0] - center;
- float4 u = cross3( nearNormal, aVector );
- float4 v = cross3( nearNormal, u );
- u = normalize3( u );
- v = normalize3( v );
-
-
- //keep point with deepest penetration
- float minW= FLT_MAX;
-
- int minIndex=-1;
-
- float4 maxDots;
- maxDots.x = FLT_MIN;
- maxDots.y = FLT_MIN;
- maxDots.z = FLT_MIN;
- maxDots.w = FLT_MIN;
-
- // idx, distance
- for(int ie = 0; ie<nPoints; ie++ )
- {
- if (p[ie].w<minW)
- {
- minW = p[ie].w;
- minIndex=ie;
- }
- float f;
- float4 r = p[ie]-center;
- f = dot3F4( u, r );
- if (f<maxDots.x)
- {
- maxDots.x = f;
- contactIdx[0].x = ie;
- }
-
- f = dot3F4( -u, r );
- if (f<maxDots.y)
- {
- maxDots.y = f;
- contactIdx[0].y = ie;
- }
-
-
- f = dot3F4( v, r );
- if (f<maxDots.z)
- {
- maxDots.z = f;
- contactIdx[0].z = ie;
- }
-
- f = dot3F4( -v, r );
- if (f<maxDots.w)
- {
- maxDots.w = f;
- contactIdx[0].w = ie;
- }
-
- }
-
- if (contactIdx[0].x != minIndex && contactIdx[0].y != minIndex && contactIdx[0].z != minIndex && contactIdx[0].w != minIndex)
- {
- //replace the first contact with minimum (todo: replace contact with least penetration)
- contactIdx[0].x = minIndex;
- }
-
- return 4;
-
-}
+ float4 aVector = p[0] - center;
+ float4 u = cross3(nearNormal, aVector);
+ float4 v = cross3(nearNormal, u);
+ u = normalize3(u);
+ v = normalize3(v);
+ //keep point with deepest penetration
+ float minW = FLT_MAX;
-#define MAX_VERTS 1024
+ int minIndex = -1;
+
+ float4 maxDots;
+ maxDots.x = FLT_MIN;
+ maxDots.y = FLT_MIN;
+ maxDots.z = FLT_MIN;
+ maxDots.w = FLT_MIN;
+
+ // idx, distance
+ for (int ie = 0; ie < nPoints; ie++)
+ {
+ if (p[ie].w < minW)
+ {
+ minW = p[ie].w;
+ minIndex = ie;
+ }
+ float f;
+ float4 r = p[ie] - center;
+ f = dot3F4(u, r);
+ if (f < maxDots.x)
+ {
+ maxDots.x = f;
+ contactIdx[0].x = ie;
+ }
+
+ f = dot3F4(-u, r);
+ if (f < maxDots.y)
+ {
+ maxDots.y = f;
+ contactIdx[0].y = ie;
+ }
+
+ f = dot3F4(v, r);
+ if (f < maxDots.z)
+ {
+ maxDots.z = f;
+ contactIdx[0].z = ie;
+ }
+
+ f = dot3F4(-v, r);
+ if (f < maxDots.w)
+ {
+ maxDots.w = f;
+ contactIdx[0].w = ie;
+ }
+ }
+
+ if (contactIdx[0].x != minIndex && contactIdx[0].y != minIndex && contactIdx[0].z != minIndex && contactIdx[0].w != minIndex)
+ {
+ //replace the first contact with minimum (todo: replace contact with least penetration)
+ contactIdx[0].x = minIndex;
+ }
+
+ return 4;
+}
+#define MAX_VERTS 1024
-inline void project(const b3ConvexPolyhedronData& hull, const float4& pos, const b3Quaternion& orn, const float4& dir, const b3AlignedObjectArray<b3Vector3>& vertices, b3Scalar& min, b3Scalar& max)
+inline void project(const b3ConvexPolyhedronData& hull, const float4& pos, const b3Quaternion& orn, const float4& dir, const b3AlignedObjectArray<b3Vector3>& vertices, b3Scalar& min, b3Scalar& max)
{
min = FLT_MAX;
max = -FLT_MAX;
int numVerts = hull.m_numVertices;
- const float4 localDir = b3QuatRotate(orn.inverse(),dir);
+ const float4 localDir = b3QuatRotate(orn.inverse(), dir);
- b3Scalar offset = dot3F4(pos,dir);
+ b3Scalar offset = dot3F4(pos, dir);
- for(int i=0;i<numVerts;i++)
+ for (int i = 0; i < numVerts; i++)
{
//b3Vector3 pt = trans * vertices[m_vertexOffset+i];
//b3Scalar dp = pt.dot(dir);
//b3Vector3 vertex = vertices[hull.m_vertexOffset+i];
- b3Scalar dp = dot3F4((float4&)vertices[hull.m_vertexOffset+i],localDir);
+ b3Scalar dp = dot3F4((float4&)vertices[hull.m_vertexOffset + i], localDir);
//b3Assert(dp==dpL);
- if(dp < min) min = dp;
- if(dp > max) max = dp;
+ if (dp < min) min = dp;
+ if (dp > max) max = dp;
}
- if(min>max)
+ if (min > max)
{
b3Scalar tmp = min;
min = max;
@@ -577,50 +532,48 @@ inline void project(const b3ConvexPolyhedronData& hull, const float4& pos, cons
max += offset;
}
-
-static bool TestSepAxis(const b3ConvexPolyhedronData& hullA, const b3ConvexPolyhedronData& hullB,
- const float4& posA,const b3Quaternion& ornA,
- const float4& posB,const b3Quaternion& ornB,
- const float4& sep_axis, const b3AlignedObjectArray<b3Vector3>& verticesA,const b3AlignedObjectArray<b3Vector3>& verticesB,b3Scalar& depth)
+static bool TestSepAxis(const b3ConvexPolyhedronData& hullA, const b3ConvexPolyhedronData& hullB,
+ const float4& posA, const b3Quaternion& ornA,
+ const float4& posB, const b3Quaternion& ornB,
+ const float4& sep_axis, const b3AlignedObjectArray<b3Vector3>& verticesA, const b3AlignedObjectArray<b3Vector3>& verticesB, b3Scalar& depth)
{
- b3Scalar Min0,Max0;
- b3Scalar Min1,Max1;
- project(hullA,posA,ornA,sep_axis,verticesA, Min0, Max0);
- project(hullB,posB,ornB, sep_axis,verticesB, Min1, Max1);
+ b3Scalar Min0, Max0;
+ b3Scalar Min1, Max1;
+ project(hullA, posA, ornA, sep_axis, verticesA, Min0, Max0);
+ project(hullB, posB, ornB, sep_axis, verticesB, Min1, Max1);
- if(Max0<Min1 || Max1<Min0)
+ if (Max0 < Min1 || Max1 < Min0)
return false;
b3Scalar d0 = Max0 - Min1;
- assert(d0>=0.0f);
+ assert(d0 >= 0.0f);
b3Scalar d1 = Max1 - Min0;
- assert(d1>=0.0f);
- depth = d0<d1 ? d0:d1;
+ assert(d1 >= 0.0f);
+ depth = d0 < d1 ? d0 : d1;
return true;
}
inline bool IsAlmostZero(const b3Vector3& v)
{
- if(fabsf(v.x)>1e-6 || fabsf(v.y)>1e-6 || fabsf(v.z)>1e-6) return false;
+ if (fabsf(v.x) > 1e-6 || fabsf(v.y) > 1e-6 || fabsf(v.z) > 1e-6) return false;
return true;
}
-
-static bool findSeparatingAxis( const b3ConvexPolyhedronData& hullA, const b3ConvexPolyhedronData& hullB,
- const float4& posA1,
- const b3Quaternion& ornA,
- const float4& posB1,
- const b3Quaternion& ornB,
- const b3AlignedObjectArray<b3Vector3>& verticesA,
- const b3AlignedObjectArray<b3Vector3>& uniqueEdgesA,
- const b3AlignedObjectArray<b3GpuFace>& facesA,
- const b3AlignedObjectArray<int>& indicesA,
- const b3AlignedObjectArray<b3Vector3>& verticesB,
- const b3AlignedObjectArray<b3Vector3>& uniqueEdgesB,
- const b3AlignedObjectArray<b3GpuFace>& facesB,
- const b3AlignedObjectArray<int>& indicesB,
-
- b3Vector3& sep)
+static bool findSeparatingAxis(const b3ConvexPolyhedronData& hullA, const b3ConvexPolyhedronData& hullB,
+ const float4& posA1,
+ const b3Quaternion& ornA,
+ const float4& posB1,
+ const b3Quaternion& ornB,
+ const b3AlignedObjectArray<b3Vector3>& verticesA,
+ const b3AlignedObjectArray<b3Vector3>& uniqueEdgesA,
+ const b3AlignedObjectArray<b3GpuFace>& facesA,
+ const b3AlignedObjectArray<int>& indicesA,
+ const b3AlignedObjectArray<b3Vector3>& verticesB,
+ const b3AlignedObjectArray<b3Vector3>& uniqueEdgesB,
+ const b3AlignedObjectArray<b3GpuFace>& facesB,
+ const b3AlignedObjectArray<int>& indicesB,
+
+ b3Vector3& sep)
{
B3_PROFILE("findSeparatingAxis");
@@ -629,41 +582,40 @@ static bool findSeparatingAxis( const b3ConvexPolyhedronData& hullA, const b3Con
posA.w = 0.f;
float4 posB = posB1;
posB.w = 0.f;
-//#ifdef TEST_INTERNAL_OBJECTS
+ //#ifdef TEST_INTERNAL_OBJECTS
float4 c0local = (float4&)hullA.m_localCenter;
float4 c0 = transform(&c0local, &posA, &ornA);
float4 c1local = (float4&)hullB.m_localCenter;
- float4 c1 = transform(&c1local,&posB,&ornB);
+ float4 c1 = transform(&c1local, &posB, &ornB);
const float4 deltaC2 = c0 - c1;
-//#endif
+ //#endif
b3Scalar dmin = FLT_MAX;
- int curPlaneTests=0;
+ int curPlaneTests = 0;
int numFacesA = hullA.m_numFaces;
// Test normals from hullA
- for(int i=0;i<numFacesA;i++)
+ for (int i = 0; i < numFacesA; i++)
{
- const float4& normal = (float4&)facesA[hullA.m_faceOffset+i].m_plane;
- float4 faceANormalWS = b3QuatRotate(ornA,normal);
+ const float4& normal = (float4&)facesA[hullA.m_faceOffset + i].m_plane;
+ float4 faceANormalWS = b3QuatRotate(ornA, normal);
- if (dot3F4(deltaC2,faceANormalWS)<0)
- faceANormalWS*=-1.f;
+ if (dot3F4(deltaC2, faceANormalWS) < 0)
+ faceANormalWS *= -1.f;
curPlaneTests++;
#ifdef TEST_INTERNAL_OBJECTS
gExpectedNbTests++;
- if(gUseInternalObject && !TestInternalObjects(transA,transB, DeltaC2, faceANormalWS, hullA, hullB, dmin))
+ if (gUseInternalObject && !TestInternalObjects(transA, transB, DeltaC2, faceANormalWS, hullA, hullB, dmin))
continue;
gActualNbTests++;
#endif
-
b3Scalar d;
- if(!TestSepAxis( hullA, hullB, posA,ornA,posB,ornB,faceANormalWS, verticesA, verticesB,d))
+ if (!TestSepAxis(hullA, hullB, posA, ornA, posB, ornB, faceANormalWS, verticesA, verticesB, d))
return false;
- if(d<dmin)
+ if (d < dmin)
{
dmin = d;
sep = (b3Vector3&)faceANormalWS;
@@ -672,28 +624,28 @@ static bool findSeparatingAxis( const b3ConvexPolyhedronData& hullA, const b3Con
int numFacesB = hullB.m_numFaces;
// Test normals from hullB
- for(int i=0;i<numFacesB;i++)
+ for (int i = 0; i < numFacesB; i++)
{
- float4 normal = (float4&)facesB[hullB.m_faceOffset+i].m_plane;
+ float4 normal = (float4&)facesB[hullB.m_faceOffset + i].m_plane;
float4 WorldNormal = b3QuatRotate(ornB, normal);
- if (dot3F4(deltaC2,WorldNormal)<0)
+ if (dot3F4(deltaC2, WorldNormal) < 0)
{
- WorldNormal*=-1.f;
+ WorldNormal *= -1.f;
}
curPlaneTests++;
#ifdef TEST_INTERNAL_OBJECTS
gExpectedNbTests++;
- if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, WorldNormal, hullA, hullB, dmin))
+ if (gUseInternalObject && !TestInternalObjects(transA, transB, DeltaC2, WorldNormal, hullA, hullB, dmin))
continue;
gActualNbTests++;
#endif
b3Scalar d;
- if(!TestSepAxis(hullA, hullB,posA,ornA,posB,ornB,WorldNormal,verticesA,verticesB,d))
+ if (!TestSepAxis(hullA, hullB, posA, ornA, posB, ornB, WorldNormal, verticesA, verticesB, d))
return false;
- if(d<dmin)
+ if (d < dmin)
{
dmin = d;
sep = (b3Vector3&)WorldNormal;
@@ -702,70 +654,65 @@ static bool findSeparatingAxis( const b3ConvexPolyhedronData& hullA, const b3Con
int curEdgeEdge = 0;
// Test edges
- for(int e0=0;e0<hullA.m_numUniqueEdges;e0++)
+ for (int e0 = 0; e0 < hullA.m_numUniqueEdges; e0++)
{
- const float4& edge0 = (float4&) uniqueEdgesA[hullA.m_uniqueEdgesOffset+e0];
- float4 edge0World = b3QuatRotate(ornA,(float4&)edge0);
+ const float4& edge0 = (float4&)uniqueEdgesA[hullA.m_uniqueEdgesOffset + e0];
+ float4 edge0World = b3QuatRotate(ornA, (float4&)edge0);
- for(int e1=0;e1<hullB.m_numUniqueEdges;e1++)
+ for (int e1 = 0; e1 < hullB.m_numUniqueEdges; e1++)
{
- const b3Vector3 edge1 = uniqueEdgesB[hullB.m_uniqueEdgesOffset+e1];
- float4 edge1World = b3QuatRotate(ornB,(float4&)edge1);
-
+ const b3Vector3 edge1 = uniqueEdgesB[hullB.m_uniqueEdgesOffset + e1];
+ float4 edge1World = b3QuatRotate(ornB, (float4&)edge1);
- float4 crossje = cross3(edge0World,edge1World);
+ float4 crossje = cross3(edge0World, edge1World);
curEdgeEdge++;
- if(!IsAlmostZero((b3Vector3&)crossje))
+ if (!IsAlmostZero((b3Vector3&)crossje))
{
crossje = normalize3(crossje);
- if (dot3F4(deltaC2,crossje)<0)
- crossje*=-1.f;
-
+ if (dot3F4(deltaC2, crossje) < 0)
+ crossje *= -1.f;
#ifdef TEST_INTERNAL_OBJECTS
gExpectedNbTests++;
- if(gUseInternalObject && !TestInternalObjects(transA,transB,DeltaC2, Cross, hullA, hullB, dmin))
+ if (gUseInternalObject && !TestInternalObjects(transA, transB, DeltaC2, Cross, hullA, hullB, dmin))
continue;
gActualNbTests++;
#endif
b3Scalar dist;
- if(!TestSepAxis( hullA, hullB, posA,ornA,posB,ornB,crossje, verticesA,verticesB,dist))
+ if (!TestSepAxis(hullA, hullB, posA, ornA, posB, ornB, crossje, verticesA, verticesB, dist))
return false;
- if(dist<dmin)
+ if (dist < dmin)
{
dmin = dist;
sep = (b3Vector3&)crossje;
}
}
}
-
}
-
- if((dot3F4(-deltaC2,(float4&)sep))>0.0f)
+ if ((dot3F4(-deltaC2, (float4&)sep)) > 0.0f)
sep = -sep;
return true;
}
-
-bool findSeparatingAxisEdgeEdge( __global const b3ConvexPolyhedronData* hullA, __global const b3ConvexPolyhedronData* hullB,
- const b3Float4& posA1,
- const b3Quat& ornA,
- const b3Float4& posB1,
- const b3Quat& ornB,
- const b3Float4& DeltaC2,
- __global const b3AlignedObjectArray<float4>& vertices,
- __global const b3AlignedObjectArray<float4>& uniqueEdges,
- __global const b3AlignedObjectArray<b3GpuFace>& faces,
- __global const b3AlignedObjectArray<int>& indices,
- float4* sep,
- float* dmin)
+bool findSeparatingAxisEdgeEdge(__global const b3ConvexPolyhedronData* hullA, __global const b3ConvexPolyhedronData* hullB,
+ const b3Float4& posA1,
+ const b3Quat& ornA,
+ const b3Float4& posB1,
+ const b3Quat& ornB,
+ const b3Float4& DeltaC2,
+ __global const b3AlignedObjectArray<float4>& vertices,
+ __global const b3AlignedObjectArray<float4>& uniqueEdges,
+ __global const b3AlignedObjectArray<b3GpuFace>& faces,
+ __global const b3AlignedObjectArray<int>& indices,
+ float4* sep,
+ float* dmin)
{
-// int i = get_global_id(0);
+ // int i = get_global_id(0);
float4 posA = posA1;
posA.w = 0.f;
@@ -776,97 +723,89 @@ bool findSeparatingAxisEdgeEdge( __global const b3ConvexPolyhedronData* hullA, _
int curEdgeEdge = 0;
// Test edges
- for(int e0=0;e0<hullA->m_numUniqueEdges;e0++)
+ for (int e0 = 0; e0 < hullA->m_numUniqueEdges; e0++)
{
- const float4 edge0 = uniqueEdges[hullA->m_uniqueEdgesOffset+e0];
- float4 edge0World = b3QuatRotate(ornA,edge0);
+ const float4 edge0 = uniqueEdges[hullA->m_uniqueEdgesOffset + e0];
+ float4 edge0World = b3QuatRotate(ornA, edge0);
- for(int e1=0;e1<hullB->m_numUniqueEdges;e1++)
+ for (int e1 = 0; e1 < hullB->m_numUniqueEdges; e1++)
{
- const float4 edge1 = uniqueEdges[hullB->m_uniqueEdgesOffset+e1];
- float4 edge1World = b3QuatRotate(ornB,edge1);
+ const float4 edge1 = uniqueEdges[hullB->m_uniqueEdgesOffset + e1];
+ float4 edge1World = b3QuatRotate(ornB, edge1);
-
- float4 crossje = cross3(edge0World,edge1World);
+ float4 crossje = cross3(edge0World, edge1World);
curEdgeEdge++;
- if(!IsAlmostZero(crossje))
+ if (!IsAlmostZero(crossje))
{
crossje = normalize3(crossje);
- if (dot3F4(DeltaC2,crossje)<0)
- crossje*=-1.f;
-
+ if (dot3F4(DeltaC2, crossje) < 0)
+ crossje *= -1.f;
+
float dist;
bool result = true;
{
- float Min0,Max0;
- float Min1,Max1;
- project(*hullA,posA,ornA,crossje,vertices, Min0, Max0);
- project(*hullB,posB,ornB,crossje,vertices, Min1, Max1);
-
- if(Max0<Min1 || Max1<Min0)
+ float Min0, Max0;
+ float Min1, Max1;
+ project(*hullA, posA, ornA, crossje, vertices, Min0, Max0);
+ project(*hullB, posB, ornB, crossje, vertices, Min1, Max1);
+
+ if (Max0 < Min1 || Max1 < Min0)
result = false;
-
+
float d0 = Max0 - Min1;
float d1 = Max1 - Min0;
- dist = d0<d1 ? d0:d1;
+ dist = d0 < d1 ? d0 : d1;
result = true;
-
}
-
- if(dist<*dmin)
+ if (dist < *dmin)
{
*dmin = dist;
*sep = crossje;
}
}
}
-
}
-
- if((dot3F4(-DeltaC2,*sep))>0.0f)
+ if ((dot3F4(-DeltaC2, *sep)) > 0.0f)
{
*sep = -(*sep);
}
return true;
}
-
-__inline float4 lerp3(const float4& a,const float4& b, float t)
+__inline float4 lerp3(const float4& a, const float4& b, float t)
{
- return b3MakeVector3( a.x + (b.x - a.x) * t,
- a.y + (b.y - a.y) * t,
- a.z + (b.z - a.z) * t,
- 0.f);
+ return b3MakeVector3(a.x + (b.x - a.x) * t,
+ a.y + (b.y - a.y) * t,
+ a.z + (b.z - a.z) * t,
+ 0.f);
}
-
// Clips a face to the back of a plane, return the number of vertices out, stored in ppVtxOut
-int clipFace(const float4* pVtxIn, int numVertsIn, float4& planeNormalWS,float planeEqWS, float4* ppVtxOut)
+int clipFace(const float4* pVtxIn, int numVertsIn, float4& planeNormalWS, float planeEqWS, float4* ppVtxOut)
{
-
int ve;
float ds, de;
int numVertsOut = 0;
if (numVertsIn < 2)
return 0;
- float4 firstVertex=pVtxIn[numVertsIn-1];
+ float4 firstVertex = pVtxIn[numVertsIn - 1];
float4 endVertex = pVtxIn[0];
-
- ds = dot3F4(planeNormalWS,firstVertex)+planeEqWS;
+
+ ds = dot3F4(planeNormalWS, firstVertex) + planeEqWS;
for (ve = 0; ve < numVertsIn; ve++)
{
- endVertex=pVtxIn[ve];
+ endVertex = pVtxIn[ve];
- de = dot3F4(planeNormalWS,endVertex)+planeEqWS;
+ de = dot3F4(planeNormalWS, endVertex) + planeEqWS;
- if (ds<0)
+ if (ds < 0)
{
- if (de<0)
+ if (de < 0)
{
// Start < 0, end < 0, so output endVertex
ppVtxOut[numVertsOut++] = endVertex;
@@ -874,15 +813,15 @@ int clipFace(const float4* pVtxIn, int numVertsIn, float4& planeNormalWS,float p
else
{
// Start < 0, end >= 0, so output intersection
- ppVtxOut[numVertsOut++] = lerp3(firstVertex, endVertex,(ds * 1.f/(ds - de)) );
+ ppVtxOut[numVertsOut++] = lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de)));
}
}
else
{
- if (de<0)
+ if (de < 0)
{
// Start >= 0, end < 0 so output intersection and end
- ppVtxOut[numVertsOut++] = lerp3(firstVertex, endVertex,(ds * 1.f/(ds - de)) );
+ ppVtxOut[numVertsOut++] = lerp3(firstVertex, endVertex, (ds * 1.f / (ds - de)));
ppVtxOut[numVertsOut++] = endVertex;
}
}
@@ -892,36 +831,35 @@ int clipFace(const float4* pVtxIn, int numVertsIn, float4& planeNormalWS,float p
return numVertsOut;
}
-
-int clipFaceAgainstHull(const float4& separatingNormal, const b3ConvexPolyhedronData* hullA,
- const float4& posA, const b3Quaternion& ornA, float4* worldVertsB1, int numWorldVertsB1,
- float4* worldVertsB2, int capacityWorldVertsB2,
- const float minDist, float maxDist,
- const b3AlignedObjectArray<float4>& verticesA, const b3AlignedObjectArray<b3GpuFace>& facesA, const b3AlignedObjectArray<int>& indicesA,
- //const float4* verticesB, const b3GpuFace* facesB, const int* indicesB,
- float4* contactsOut,
- int contactCapacity)
+int clipFaceAgainstHull(const float4& separatingNormal, const b3ConvexPolyhedronData* hullA,
+ const float4& posA, const b3Quaternion& ornA, float4* worldVertsB1, int numWorldVertsB1,
+ float4* worldVertsB2, int capacityWorldVertsB2,
+ const float minDist, float maxDist,
+ const b3AlignedObjectArray<float4>& verticesA, const b3AlignedObjectArray<b3GpuFace>& facesA, const b3AlignedObjectArray<int>& indicesA,
+ //const float4* verticesB, const b3GpuFace* facesB, const int* indicesB,
+ float4* contactsOut,
+ int contactCapacity)
{
int numContactsOut = 0;
float4* pVtxIn = worldVertsB1;
float4* pVtxOut = worldVertsB2;
-
+
int numVertsIn = numWorldVertsB1;
int numVertsOut = 0;
- int closestFaceA=-1;
+ int closestFaceA = -1;
{
float dmin = FLT_MAX;
- for(int face=0;face<hullA->m_numFaces;face++)
+ for (int face = 0; face < hullA->m_numFaces; face++)
{
const float4 Normal = b3MakeVector3(
- facesA[hullA->m_faceOffset+face].m_plane.x,
- facesA[hullA->m_faceOffset+face].m_plane.y,
- facesA[hullA->m_faceOffset+face].m_plane.z,0.f);
- const float4 faceANormalWS = b3QuatRotate(ornA,Normal);
-
- float d = dot3F4(faceANormalWS,separatingNormal);
+ facesA[hullA->m_faceOffset + face].m_plane.x,
+ facesA[hullA->m_faceOffset + face].m_plane.y,
+ facesA[hullA->m_faceOffset + face].m_plane.z, 0.f);
+ const float4 faceANormalWS = b3QuatRotate(ornA, Normal);
+
+ float d = dot3F4(faceANormalWS, separatingNormal);
if (d < dmin)
{
dmin = d;
@@ -929,33 +867,33 @@ int clipFaceAgainstHull(const float4& separatingNormal, const b3ConvexPolyhedron
}
}
}
- if (closestFaceA<0)
+ if (closestFaceA < 0)
return numContactsOut;
- b3GpuFace polyA = facesA[hullA->m_faceOffset+closestFaceA];
+ b3GpuFace polyA = facesA[hullA->m_faceOffset + closestFaceA];
// clip polygon to back of planes of all faces of hull A that are adjacent to witness face
-// int numContacts = numWorldVertsB1;
+ // int numContacts = numWorldVertsB1;
int numVerticesA = polyA.m_numIndices;
- for(int e0=0;e0<numVerticesA;e0++)
+ for (int e0 = 0; e0 < numVerticesA; e0++)
{
- const float4 a = verticesA[hullA->m_vertexOffset+indicesA[polyA.m_indexOffset+e0]];
- const float4 b = verticesA[hullA->m_vertexOffset+indicesA[polyA.m_indexOffset+((e0+1)%numVerticesA)]];
+ const float4 a = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + e0]];
+ const float4 b = verticesA[hullA->m_vertexOffset + indicesA[polyA.m_indexOffset + ((e0 + 1) % numVerticesA)]];
const float4 edge0 = a - b;
- const float4 WorldEdge0 = b3QuatRotate(ornA,edge0);
- float4 planeNormalA = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
- float4 worldPlaneAnormal1 = b3QuatRotate(ornA,planeNormalA);
+ const float4 WorldEdge0 = b3QuatRotate(ornA, edge0);
+ float4 planeNormalA = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f);
+ float4 worldPlaneAnormal1 = b3QuatRotate(ornA, planeNormalA);
+
+ float4 planeNormalWS1 = -cross3(WorldEdge0, worldPlaneAnormal1);
+ float4 worldA1 = transform(&a, &posA, &ornA);
+ float planeEqWS1 = -dot3F4(worldA1, planeNormalWS1);
- float4 planeNormalWS1 = -cross3(WorldEdge0,worldPlaneAnormal1);
- float4 worldA1 = transform(&a,&posA,&ornA);
- float planeEqWS1 = -dot3F4(worldA1,planeNormalWS1);
-
float4 planeNormalWS = planeNormalWS1;
- float planeEqWS=planeEqWS1;
-
+ float planeEqWS = planeEqWS1;
+
//clip face
//clipFace(*pVtxIn, *pVtxOut,planeNormalWS,planeEqWS);
- numVertsOut = clipFace(pVtxIn, numVertsIn, planeNormalWS,planeEqWS, pVtxOut);
+ numVertsOut = clipFace(pVtxIn, numVertsIn, planeNormalWS, planeEqWS, pVtxOut);
//btSwap(pVtxIn,pVtxOut);
float4* tmp = pVtxOut;
@@ -965,32 +903,32 @@ int clipFaceAgainstHull(const float4& separatingNormal, const b3ConvexPolyhedron
numVertsOut = 0;
}
-
// only keep points that are behind the witness face
{
- float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f);
+ float4 localPlaneNormal = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f);
float localPlaneEq = polyA.m_plane.w;
- float4 planeNormalWS = b3QuatRotate(ornA,localPlaneNormal);
- float planeEqWS=localPlaneEq-dot3F4(planeNormalWS,posA);
- for (int i=0;i<numVertsIn;i++)
+ float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal);
+ float planeEqWS = localPlaneEq - dot3F4(planeNormalWS, posA);
+ for (int i = 0; i < numVertsIn; i++)
{
- float depth = dot3F4(planeNormalWS,pVtxIn[i])+planeEqWS;
- if (depth <=minDist)
+ float depth = dot3F4(planeNormalWS, pVtxIn[i]) + planeEqWS;
+ if (depth <= minDist)
{
depth = minDist;
}
- if (numContactsOut<contactCapacity)
+ if (numContactsOut < contactCapacity)
{
- if (depth <=maxDist)
+ if (depth <= maxDist)
{
float4 pointInWorld = pVtxIn[i];
//resultOut.addContactPoint(separatingNormal,point,depth);
- contactsOut[numContactsOut++] = b3MakeVector3(pointInWorld.x,pointInWorld.y,pointInWorld.z,depth);
+ contactsOut[numContactsOut++] = b3MakeVector3(pointInWorld.x, pointInWorld.y, pointInWorld.z, depth);
//printf("depth=%f\n",depth);
}
- } else
+ }
+ else
{
- b3Error("exceeding contact capacity (%d,%df)\n", numContactsOut,contactCapacity);
+ b3Error("exceeding contact capacity (%d,%df)\n", numContactsOut, contactCapacity);
}
}
}
@@ -998,62 +936,60 @@ int clipFaceAgainstHull(const float4& separatingNormal, const b3ConvexPolyhedron
return numContactsOut;
}
+static int clipHullAgainstHull(const float4& separatingNormal,
+ const b3ConvexPolyhedronData& hullA, const b3ConvexPolyhedronData& hullB,
+ const float4& posA, const b3Quaternion& ornA, const float4& posB, const b3Quaternion& ornB,
+ float4* worldVertsB1, float4* worldVertsB2, int capacityWorldVerts,
+ const float minDist, float maxDist,
+ const b3AlignedObjectArray<float4>& verticesA, const b3AlignedObjectArray<b3GpuFace>& facesA, const b3AlignedObjectArray<int>& indicesA,
+ const b3AlignedObjectArray<float4>& verticesB, const b3AlignedObjectArray<b3GpuFace>& facesB, const b3AlignedObjectArray<int>& indicesB,
-
-static int clipHullAgainstHull(const float4& separatingNormal,
- const b3ConvexPolyhedronData& hullA, const b3ConvexPolyhedronData& hullB,
- const float4& posA, const b3Quaternion& ornA,const float4& posB, const b3Quaternion& ornB,
- float4* worldVertsB1, float4* worldVertsB2, int capacityWorldVerts,
- const float minDist, float maxDist,
- const b3AlignedObjectArray<float4>& verticesA, const b3AlignedObjectArray<b3GpuFace>& facesA, const b3AlignedObjectArray<int>& indicesA,
- const b3AlignedObjectArray<float4>& verticesB, const b3AlignedObjectArray<b3GpuFace>& facesB, const b3AlignedObjectArray<int>& indicesB,
-
- float4* contactsOut,
- int contactCapacity)
+ float4* contactsOut,
+ int contactCapacity)
{
int numContactsOut = 0;
- int numWorldVertsB1= 0;
-
+ int numWorldVertsB1 = 0;
+
B3_PROFILE("clipHullAgainstHull");
-// float curMaxDist=maxDist;
- int closestFaceB=-1;
+ // float curMaxDist=maxDist;
+ int closestFaceB = -1;
float dmax = -FLT_MAX;
{
//B3_PROFILE("closestFaceB");
- if (hullB.m_numFaces!=1)
+ if (hullB.m_numFaces != 1)
{
//printf("wtf\n");
}
static bool once = true;
//printf("separatingNormal=%f,%f,%f\n",separatingNormal.x,separatingNormal.y,separatingNormal.z);
-
- for(int face=0;face<hullB.m_numFaces;face++)
+
+ for (int face = 0; face < hullB.m_numFaces; face++)
{
#ifdef BT_DEBUG_SAT_FACE
if (once)
- printf("face %d\n",face);
- const b3GpuFace* faceB = &facesB[hullB.m_faceOffset+face];
+ printf("face %d\n", face);
+ const b3GpuFace* faceB = &facesB[hullB.m_faceOffset + face];
if (once)
{
- for (int i=0;i<faceB->m_numIndices;i++)
+ for (int i = 0; i < faceB->m_numIndices; i++)
{
- float4 vert = verticesB[hullB.m_vertexOffset+indicesB[faceB->m_indexOffset+i]];
- printf("vert[%d] = %f,%f,%f\n",i,vert.x,vert.y,vert.z);
+ float4 vert = verticesB[hullB.m_vertexOffset + indicesB[faceB->m_indexOffset + i]];
+ printf("vert[%d] = %f,%f,%f\n", i, vert.x, vert.y, vert.z);
}
}
-#endif //BT_DEBUG_SAT_FACE
- //if (facesB[hullB.m_faceOffset+face].m_numIndices>2)
+#endif //BT_DEBUG_SAT_FACE \
+ //if (facesB[hullB.m_faceOffset+face].m_numIndices>2)
{
- const float4 Normal = b3MakeVector3(facesB[hullB.m_faceOffset+face].m_plane.x,
- facesB[hullB.m_faceOffset+face].m_plane.y, facesB[hullB.m_faceOffset+face].m_plane.z,0.f);
+ const float4 Normal = b3MakeVector3(facesB[hullB.m_faceOffset + face].m_plane.x,
+ facesB[hullB.m_faceOffset + face].m_plane.y, facesB[hullB.m_faceOffset + face].m_plane.z, 0.f);
const float4 WorldNormal = b3QuatRotate(ornB, Normal);
#ifdef BT_DEBUG_SAT_FACE
if (once)
- printf("faceNormal = %f,%f,%f\n",Normal.x,Normal.y,Normal.z);
+ printf("faceNormal = %f,%f,%f\n", Normal.x, Normal.y, Normal.z);
#endif
- float d = dot3F4(WorldNormal,separatingNormal);
+ float d = dot3F4(WorldNormal, separatingNormal);
if (d > dmax)
{
dmax = d;
@@ -1064,184 +1000,176 @@ static int clipHullAgainstHull(const float4& separatingNormal,
once = false;
}
-
- b3Assert(closestFaceB>=0);
+ b3Assert(closestFaceB >= 0);
{
//B3_PROFILE("worldVertsB1");
- const b3GpuFace& polyB = facesB[hullB.m_faceOffset+closestFaceB];
+ const b3GpuFace& polyB = facesB[hullB.m_faceOffset + closestFaceB];
const int numVertices = polyB.m_numIndices;
- for(int e0=0;e0<numVertices;e0++)
+ for (int e0 = 0; e0 < numVertices; e0++)
{
- const float4& b = verticesB[hullB.m_vertexOffset+indicesB[polyB.m_indexOffset+e0]];
- worldVertsB1[numWorldVertsB1++] = transform(&b,&posB,&ornB);
+ const float4& b = verticesB[hullB.m_vertexOffset + indicesB[polyB.m_indexOffset + e0]];
+ worldVertsB1[numWorldVertsB1++] = transform(&b, &posB, &ornB);
}
}
- if (closestFaceB>=0)
+ if (closestFaceB >= 0)
{
//B3_PROFILE("clipFaceAgainstHull");
- numContactsOut = clipFaceAgainstHull((float4&)separatingNormal, &hullA,
- posA,ornA,
- worldVertsB1,numWorldVertsB1,worldVertsB2,capacityWorldVerts, minDist, maxDist,
- verticesA, facesA, indicesA,
- contactsOut,contactCapacity);
+ numContactsOut = clipFaceAgainstHull((float4&)separatingNormal, &hullA,
+ posA, ornA,
+ worldVertsB1, numWorldVertsB1, worldVertsB2, capacityWorldVerts, minDist, maxDist,
+ verticesA, facesA, indicesA,
+ contactsOut, contactCapacity);
}
return numContactsOut;
}
+#define PARALLEL_SUM(v, n) \
+ for (int j = 1; j < n; j++) v[0] += v[j];
+#define PARALLEL_DO(execution, n) \
+ for (int ie = 0; ie < n; ie++) \
+ { \
+ execution; \
+ }
+#define REDUCE_MAX(v, n) \
+ { \
+ int i = 0; \
+ for (int offset = 0; offset < n; offset++) v[i] = (v[i].y > v[i + offset].y) ? v[i] : v[i + offset]; \
+ }
+#define REDUCE_MIN(v, n) \
+ { \
+ int i = 0; \
+ for (int offset = 0; offset < n; offset++) v[i] = (v[i].y < v[i + offset].y) ? v[i] : v[i + offset]; \
+ }
+int extractManifold(const float4* p, int nPoints, const float4& nearNormal, b3Int4* contactIdx)
+{
+ if (nPoints == 0)
+ return 0;
+ if (nPoints <= 4)
+ return nPoints;
+ if (nPoints > 64)
+ nPoints = 64;
-
-#define PARALLEL_SUM(v, n) for(int j=1; j<n; j++) v[0] += v[j];
-#define PARALLEL_DO(execution, n) for(int ie=0; ie<n; ie++){execution;}
-#define REDUCE_MAX(v, n) {int i=0;\
-for(int offset=0; offset<n; offset++) v[i] = (v[i].y > v[i+offset].y)? v[i]: v[i+offset]; }
-#define REDUCE_MIN(v, n) {int i=0;\
-for(int offset=0; offset<n; offset++) v[i] = (v[i].y < v[i+offset].y)? v[i]: v[i+offset]; }
-
-int extractManifold(const float4* p, int nPoints, const float4& nearNormal, b3Int4* contactIdx)
-{
- if( nPoints == 0 )
- return 0;
-
- if (nPoints <=4)
- return nPoints;
-
-
- if (nPoints >64)
- nPoints = 64;
-
- float4 center = make_float4(0,0,0,0);
+ float4 center = make_float4(0, 0, 0, 0);
{
-
- for (int i=0;i<nPoints;i++)
+ for (int i = 0; i < nPoints; i++)
center += p[i];
center /= (float)nPoints;
}
-
-
-
+
// sample 4 directions
-
- float4 aVector = p[0] - center;
- float4 u = cross3( nearNormal, aVector );
- float4 v = cross3( nearNormal, u );
- u = normalize3( u );
- v = normalize3( v );
-
-
- //keep point with deepest penetration
- float minW= FLT_MAX;
-
- int minIndex=-1;
-
- float4 maxDots;
- maxDots.x = FLT_MIN;
- maxDots.y = FLT_MIN;
- maxDots.z = FLT_MIN;
- maxDots.w = FLT_MIN;
-
- // idx, distance
- for(int ie = 0; ie<nPoints; ie++ )
- {
- if (p[ie].w<minW)
- {
- minW = p[ie].w;
- minIndex=ie;
- }
- float f;
- float4 r = p[ie]-center;
- f = dot3F4( u, r );
- if (f<maxDots.x)
- {
- maxDots.x = f;
- contactIdx[0].x = ie;
- }
-
- f = dot3F4( -u, r );
- if (f<maxDots.y)
- {
- maxDots.y = f;
- contactIdx[0].y = ie;
- }
-
-
- f = dot3F4( v, r );
- if (f<maxDots.z)
- {
- maxDots.z = f;
- contactIdx[0].z = ie;
- }
-
- f = dot3F4( -v, r );
- if (f<maxDots.w)
- {
- maxDots.w = f;
- contactIdx[0].w = ie;
- }
-
- }
-
- if (contactIdx[0].x != minIndex && contactIdx[0].y != minIndex && contactIdx[0].z != minIndex && contactIdx[0].w != minIndex)
- {
- //replace the first contact with minimum (todo: replace contact with least penetration)
- contactIdx[0].x = minIndex;
- }
-
- return 4;
-
-}
+ float4 aVector = p[0] - center;
+ float4 u = cross3(nearNormal, aVector);
+ float4 v = cross3(nearNormal, u);
+ u = normalize3(u);
+ v = normalize3(v);
+
+ //keep point with deepest penetration
+ float minW = FLT_MAX;
+ int minIndex = -1;
+ float4 maxDots;
+ maxDots.x = FLT_MIN;
+ maxDots.y = FLT_MIN;
+ maxDots.z = FLT_MIN;
+ maxDots.w = FLT_MIN;
+
+ // idx, distance
+ for (int ie = 0; ie < nPoints; ie++)
+ {
+ if (p[ie].w < minW)
+ {
+ minW = p[ie].w;
+ minIndex = ie;
+ }
+ float f;
+ float4 r = p[ie] - center;
+ f = dot3F4(u, r);
+ if (f < maxDots.x)
+ {
+ maxDots.x = f;
+ contactIdx[0].x = ie;
+ }
+
+ f = dot3F4(-u, r);
+ if (f < maxDots.y)
+ {
+ maxDots.y = f;
+ contactIdx[0].y = ie;
+ }
+
+ f = dot3F4(v, r);
+ if (f < maxDots.z)
+ {
+ maxDots.z = f;
+ contactIdx[0].z = ie;
+ }
+
+ f = dot3F4(-v, r);
+ if (f < maxDots.w)
+ {
+ maxDots.w = f;
+ contactIdx[0].w = ie;
+ }
+ }
+
+ if (contactIdx[0].x != minIndex && contactIdx[0].y != minIndex && contactIdx[0].z != minIndex && contactIdx[0].w != minIndex)
+ {
+ //replace the first contact with minimum (todo: replace contact with least penetration)
+ contactIdx[0].x = minIndex;
+ }
+
+ return 4;
+}
int clipHullHullSingle(
- int bodyIndexA, int bodyIndexB,
- const float4& posA,
- const b3Quaternion& ornA,
- const float4& posB,
- const b3Quaternion& ornB,
+ int bodyIndexA, int bodyIndexB,
+ const float4& posA,
+ const b3Quaternion& ornA,
+ const float4& posB,
+ const b3Quaternion& ornB,
- int collidableIndexA, int collidableIndexB,
+ int collidableIndexA, int collidableIndexB,
- const b3AlignedObjectArray<b3RigidBodyData>* bodyBuf,
- b3AlignedObjectArray<b3Contact4>* globalContactOut,
- int& nContacts,
-
- const b3AlignedObjectArray<b3ConvexPolyhedronData>& hostConvexDataA,
- const b3AlignedObjectArray<b3ConvexPolyhedronData>& hostConvexDataB,
-
- const b3AlignedObjectArray<b3Vector3>& verticesA,
- const b3AlignedObjectArray<b3Vector3>& uniqueEdgesA,
- const b3AlignedObjectArray<b3GpuFace>& facesA,
- const b3AlignedObjectArray<int>& indicesA,
-
- const b3AlignedObjectArray<b3Vector3>& verticesB,
- const b3AlignedObjectArray<b3Vector3>& uniqueEdgesB,
- const b3AlignedObjectArray<b3GpuFace>& facesB,
- const b3AlignedObjectArray<int>& indicesB,
-
- const b3AlignedObjectArray<b3Collidable>& hostCollidablesA,
- const b3AlignedObjectArray<b3Collidable>& hostCollidablesB,
- const b3Vector3& sepNormalWorldSpace,
- int maxContactCapacity )
+ const b3AlignedObjectArray<b3RigidBodyData>* bodyBuf,
+ b3AlignedObjectArray<b3Contact4>* globalContactOut,
+ int& nContacts,
+
+ const b3AlignedObjectArray<b3ConvexPolyhedronData>& hostConvexDataA,
+ const b3AlignedObjectArray<b3ConvexPolyhedronData>& hostConvexDataB,
+
+ const b3AlignedObjectArray<b3Vector3>& verticesA,
+ const b3AlignedObjectArray<b3Vector3>& uniqueEdgesA,
+ const b3AlignedObjectArray<b3GpuFace>& facesA,
+ const b3AlignedObjectArray<int>& indicesA,
+
+ const b3AlignedObjectArray<b3Vector3>& verticesB,
+ const b3AlignedObjectArray<b3Vector3>& uniqueEdgesB,
+ const b3AlignedObjectArray<b3GpuFace>& facesB,
+ const b3AlignedObjectArray<int>& indicesB,
+
+ const b3AlignedObjectArray<b3Collidable>& hostCollidablesA,
+ const b3AlignedObjectArray<b3Collidable>& hostCollidablesB,
+ const b3Vector3& sepNormalWorldSpace,
+ int maxContactCapacity)
{
int contactIndex = -1;
b3ConvexPolyhedronData hullA, hullB;
-
- b3Collidable colA = hostCollidablesA[collidableIndexA];
- hullA = hostConvexDataA[colA.m_shapeIndex];
- //printf("numvertsA = %d\n",hullA.m_numVertices);
-
-
- b3Collidable colB = hostCollidablesB[collidableIndexB];
- hullB = hostConvexDataB[colB.m_shapeIndex];
- //printf("numvertsB = %d\n",hullB.m_numVertices);
-
-
+
+ b3Collidable colA = hostCollidablesA[collidableIndexA];
+ hullA = hostConvexDataA[colA.m_shapeIndex];
+ //printf("numvertsA = %d\n",hullA.m_numVertices);
+
+ b3Collidable colB = hostCollidablesB[collidableIndexB];
+ hullB = hostConvexDataB[colB.m_shapeIndex];
+ //printf("numvertsB = %d\n",hullB.m_numVertices);
+
float4 contactsOut[MAX_VERTS];
int localContactCapacity = MAX_VERTS;
@@ -1249,133 +1177,125 @@ int clipHullHullSingle(
b3Assert(_finite(bodyBuf->at(bodyIndexA).m_pos.x));
b3Assert(_finite(bodyBuf->at(bodyIndexB).m_pos.x));
#endif
-
-
+
{
-
float4 worldVertsB1[MAX_VERTS];
float4 worldVertsB2[MAX_VERTS];
int capacityWorldVerts = MAX_VERTS;
- float4 hostNormal = make_float4(sepNormalWorldSpace.x,sepNormalWorldSpace.y,sepNormalWorldSpace.z,0.f);
+ float4 hostNormal = make_float4(sepNormalWorldSpace.x, sepNormalWorldSpace.y, sepNormalWorldSpace.z, 0.f);
int shapeA = hostCollidablesA[collidableIndexA].m_shapeIndex;
int shapeB = hostCollidablesB[collidableIndexB].m_shapeIndex;
b3Scalar minDist = -1;
b3Scalar maxDist = 0.;
-
-
- b3Transform trA,trB;
+ b3Transform trA, trB;
{
- //B3_PROFILE("transform computation");
- //trA.setIdentity();
- trA.setOrigin(b3MakeVector3(posA.x,posA.y,posA.z));
- trA.setRotation(b3Quaternion(ornA.x,ornA.y,ornA.z,ornA.w));
-
- //trB.setIdentity();
- trB.setOrigin(b3MakeVector3(posB.x,posB.y,posB.z));
- trB.setRotation(b3Quaternion(ornB.x,ornB.y,ornB.z,ornB.w));
+ //B3_PROFILE("transform computation");
+ //trA.setIdentity();
+ trA.setOrigin(b3MakeVector3(posA.x, posA.y, posA.z));
+ trA.setRotation(b3Quaternion(ornA.x, ornA.y, ornA.z, ornA.w));
+
+ //trB.setIdentity();
+ trB.setOrigin(b3MakeVector3(posB.x, posB.y, posB.z));
+ trB.setRotation(b3Quaternion(ornB.x, ornB.y, ornB.z, ornB.w));
}
b3Quaternion trAorn = trA.getRotation();
- b3Quaternion trBorn = trB.getRotation();
-
- int numContactsOut = clipHullAgainstHull(hostNormal,
- hostConvexDataA.at(shapeA),
- hostConvexDataB.at(shapeB),
- (float4&)trA.getOrigin(), (b3Quaternion&)trAorn,
- (float4&)trB.getOrigin(), (b3Quaternion&)trBorn,
- worldVertsB1,worldVertsB2,capacityWorldVerts,
- minDist, maxDist,
- verticesA, facesA,indicesA,
- verticesB, facesB,indicesB,
-
- contactsOut,localContactCapacity);
-
- if (numContactsOut>0)
+ b3Quaternion trBorn = trB.getRotation();
+
+ int numContactsOut = clipHullAgainstHull(hostNormal,
+ hostConvexDataA.at(shapeA),
+ hostConvexDataB.at(shapeB),
+ (float4&)trA.getOrigin(), (b3Quaternion&)trAorn,
+ (float4&)trB.getOrigin(), (b3Quaternion&)trBorn,
+ worldVertsB1, worldVertsB2, capacityWorldVerts,
+ minDist, maxDist,
+ verticesA, facesA, indicesA,
+ verticesB, facesB, indicesB,
+
+ contactsOut, localContactCapacity);
+
+ if (numContactsOut > 0)
{
B3_PROFILE("overlap");
float4 normalOnSurfaceB = (float4&)hostNormal;
-
+
b3Int4 contactIdx;
contactIdx.x = 0;
contactIdx.y = 1;
contactIdx.z = 2;
contactIdx.w = 3;
-
+
int numPoints = 0;
-
+
{
- // B3_PROFILE("extractManifold");
- numPoints = extractManifold(contactsOut, numContactsOut, normalOnSurfaceB, &contactIdx);
+ // B3_PROFILE("extractManifold");
+ numPoints = extractManifold(contactsOut, numContactsOut, normalOnSurfaceB, &contactIdx);
}
-
+
b3Assert(numPoints);
-
- if (nContacts<maxContactCapacity)
+
+ if (nContacts < maxContactCapacity)
{
contactIndex = nContacts;
globalContactOut->expand();
b3Contact4& contact = globalContactOut->at(nContacts);
- contact.m_batchIdx = 0;//i;
- contact.m_bodyAPtrAndSignBit = (bodyBuf->at(bodyIndexA).m_invMass==0)? -bodyIndexA:bodyIndexA;
- contact.m_bodyBPtrAndSignBit = (bodyBuf->at(bodyIndexB).m_invMass==0)? -bodyIndexB:bodyIndexB;
+ contact.m_batchIdx = 0; //i;
+ contact.m_bodyAPtrAndSignBit = (bodyBuf->at(bodyIndexA).m_invMass == 0) ? -bodyIndexA : bodyIndexA;
+ contact.m_bodyBPtrAndSignBit = (bodyBuf->at(bodyIndexB).m_invMass == 0) ? -bodyIndexB : bodyIndexB;
contact.m_frictionCoeffCmp = 45874;
contact.m_restituitionCoeffCmp = 0;
-
- // float distance = 0.f;
- for (int p=0;p<numPoints;p++)
+
+ // float distance = 0.f;
+ for (int p = 0; p < numPoints; p++)
{
- contact.m_worldPosB[p] = contactsOut[contactIdx.s[p]];//check if it is actually on B
- contact.m_worldNormalOnB = normalOnSurfaceB;
+ contact.m_worldPosB[p] = contactsOut[contactIdx.s[p]]; //check if it is actually on B
+ contact.m_worldNormalOnB = normalOnSurfaceB;
}
//printf("bodyIndexA %d,bodyIndexB %d,normal=%f,%f,%f numPoints %d\n",bodyIndexA,bodyIndexB,normalOnSurfaceB.x,normalOnSurfaceB.y,normalOnSurfaceB.z,numPoints);
contact.m_worldNormalOnB.w = (b3Scalar)numPoints;
nContacts++;
- } else
+ }
+ else
{
- b3Error("Error: exceeding contact capacity (%d/%d)\n", nContacts,maxContactCapacity);
+ b3Error("Error: exceeding contact capacity (%d/%d)\n", nContacts, maxContactCapacity);
}
}
}
return contactIndex;
}
-
-
-
-
void computeContactPlaneConvex(int pairIndex,
- int bodyIndexA, int bodyIndexB,
- int collidableIndexA, int collidableIndexB,
- const b3RigidBodyData* rigidBodies,
- const b3Collidable* collidables,
- const b3ConvexPolyhedronData* convexShapes,
- const b3Vector3* convexVertices,
- const int* convexIndices,
- const b3GpuFace* faces,
- b3Contact4* globalContactsOut,
- int& nGlobalContactsOut,
- int maxContactCapacity)
+ int bodyIndexA, int bodyIndexB,
+ int collidableIndexA, int collidableIndexB,
+ const b3RigidBodyData* rigidBodies,
+ const b3Collidable* collidables,
+ const b3ConvexPolyhedronData* convexShapes,
+ const b3Vector3* convexVertices,
+ const int* convexIndices,
+ const b3GpuFace* faces,
+ b3Contact4* globalContactsOut,
+ int& nGlobalContactsOut,
+ int maxContactCapacity)
{
-
- int shapeIndex = collidables[collidableIndexB].m_shapeIndex;
+ int shapeIndex = collidables[collidableIndexB].m_shapeIndex;
const b3ConvexPolyhedronData* hullB = &convexShapes[shapeIndex];
-
+
b3Vector3 posB = rigidBodies[bodyIndexB].m_pos;
b3Quaternion ornB = rigidBodies[bodyIndexB].m_quat;
b3Vector3 posA = rigidBodies[bodyIndexA].m_pos;
b3Quaternion ornA = rigidBodies[bodyIndexA].m_quat;
-// int numContactsOut = 0;
-// int numWorldVertsB1= 0;
+ // int numContactsOut = 0;
+ // int numWorldVertsB1= 0;
b3Vector3 planeEq = faces[collidables[collidableIndexA].m_shapeIndex].m_plane;
- b3Vector3 planeNormal=b3MakeVector3(planeEq.x,planeEq.y,planeEq.z);
- b3Vector3 planeNormalWorld = b3QuatRotate(ornA,planeNormal);
+ b3Vector3 planeNormal = b3MakeVector3(planeEq.x, planeEq.y, planeEq.z);
+ b3Vector3 planeNormalWorld = b3QuatRotate(ornA, planeNormal);
float planeConstant = planeEq.w;
b3Transform convexWorldTransform;
convexWorldTransform.setIdentity();
@@ -1387,13 +1307,13 @@ void computeContactPlaneConvex(int pairIndex,
planeTransform.setRotation(ornA);
b3Transform planeInConvex;
- planeInConvex= convexWorldTransform.inverse() * planeTransform;
+ planeInConvex = convexWorldTransform.inverse() * planeTransform;
b3Transform convexInPlane;
convexInPlane = planeTransform.inverse() * convexWorldTransform;
-
- b3Vector3 planeNormalInConvex = planeInConvex.getBasis()*-planeNormal;
+
+ b3Vector3 planeNormalInConvex = planeInConvex.getBasis() * -planeNormal;
float maxDot = -1e30;
- int hitVertex=-1;
+ int hitVertex = -1;
b3Vector3 hitVtx;
#define MAX_PLANE_CONVEX_POINTS 64
@@ -1406,54 +1326,52 @@ void computeContactPlaneConvex(int pairIndex,
contactIdx.s[1] = 1;
contactIdx.s[2] = 2;
contactIdx.s[3] = 3;
-
- for (int i=0;i<hullB->m_numVertices;i++)
+
+ for (int i = 0; i < hullB->m_numVertices; i++)
{
- b3Vector3 vtx = convexVertices[hullB->m_vertexOffset+i];
+ b3Vector3 vtx = convexVertices[hullB->m_vertexOffset + i];
float curDot = vtx.dot(planeNormalInConvex);
-
- if (curDot>maxDot)
+ if (curDot > maxDot)
{
- hitVertex=i;
- maxDot=curDot;
+ hitVertex = i;
+ maxDot = curDot;
hitVtx = vtx;
//make sure the deepest points is always included
- if (numPoints==MAX_PLANE_CONVEX_POINTS)
+ if (numPoints == MAX_PLANE_CONVEX_POINTS)
numPoints--;
}
- if (numPoints<MAX_PLANE_CONVEX_POINTS)
+ if (numPoints < MAX_PLANE_CONVEX_POINTS)
{
- b3Vector3 vtxWorld = convexWorldTransform*vtx;
- b3Vector3 vtxInPlane = planeTransform.inverse()*vtxWorld;
- float dist = planeNormal.dot(vtxInPlane)-planeConstant;
- if (dist<0.f)
+ b3Vector3 vtxWorld = convexWorldTransform * vtx;
+ b3Vector3 vtxInPlane = planeTransform.inverse() * vtxWorld;
+ float dist = planeNormal.dot(vtxInPlane) - planeConstant;
+ if (dist < 0.f)
{
vtxWorld.w = dist;
contactPoints[numPoints] = vtxWorld;
numPoints++;
}
}
-
}
- int numReducedPoints = 0;
+ int numReducedPoints = 0;
numReducedPoints = numPoints;
-
- if (numPoints>4)
+
+ if (numPoints > 4)
{
- numReducedPoints = extractManifoldSequentialGlobal( contactPoints, numPoints, planeNormalInConvex, &contactIdx);
+ numReducedPoints = extractManifoldSequentialGlobal(contactPoints, numPoints, planeNormalInConvex, &contactIdx);
}
int dstIdx;
-// dstIdx = nGlobalContactsOut++;//AppendInc( nGlobalContactsOut, dstIdx );
-
- if (numReducedPoints>0)
+ // dstIdx = nGlobalContactsOut++;//AppendInc( nGlobalContactsOut, dstIdx );
+
+ if (numReducedPoints > 0)
{
if (nGlobalContactsOut < maxContactCapacity)
{
- dstIdx=nGlobalContactsOut;
+ dstIdx = nGlobalContactsOut;
nGlobalContactsOut++;
b3Contact4* c = &globalContactsOut[dstIdx];
@@ -1462,38 +1380,33 @@ void computeContactPlaneConvex(int pairIndex,
c->setRestituitionCoeff(0.f);
c->m_batchIdx = pairIndex;
- c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;
- c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;
- for (int i=0;i<numReducedPoints;i++)
+ c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass == 0 ? -bodyIndexA : bodyIndexA;
+ c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass == 0 ? -bodyIndexB : bodyIndexB;
+ for (int i = 0; i < numReducedPoints; i++)
{
b3Vector3 pOnB1 = contactPoints[contactIdx.s[i]];
c->m_worldPosB[i] = pOnB1;
}
c->m_worldNormalOnB.w = (b3Scalar)numReducedPoints;
- }//if (dstIdx < numPairs)
- }
-
-
+ } //if (dstIdx < numPairs)
+ }
-// printf("computeContactPlaneConvex\n");
+ // printf("computeContactPlaneConvex\n");
}
-
-
-B3_FORCE_INLINE b3Vector3 MyUnQuantize(const unsigned short* vecIn, const b3Vector3& quantization, const b3Vector3& bvhAabbMin)
- {
- b3Vector3 vecOut;
- vecOut.setValue(
- (b3Scalar)(vecIn[0]) / (quantization.x),
- (b3Scalar)(vecIn[1]) / (quantization.y),
- (b3Scalar)(vecIn[2]) / (quantization.z));
- vecOut += bvhAabbMin;
- return vecOut;
- }
+B3_FORCE_INLINE b3Vector3 MyUnQuantize(const unsigned short* vecIn, const b3Vector3& quantization, const b3Vector3& bvhAabbMin)
+{
+ b3Vector3 vecOut;
+ vecOut.setValue(
+ (b3Scalar)(vecIn[0]) / (quantization.x),
+ (b3Scalar)(vecIn[1]) / (quantization.y),
+ (b3Scalar)(vecIn[2]) / (quantization.z));
+ vecOut += bvhAabbMin;
+ return vecOut;
+}
void traverseTreeTree()
{
-
}
#include "Bullet3Common/shared/b3Mat3x3.h"
@@ -1503,44 +1416,40 @@ int maxNumAabbChecks = 0;
int maxDepth = 0;
// work-in-progress
-__kernel void findCompoundPairsKernel(
+__kernel void findCompoundPairsKernel(
int pairIndex,
int bodyIndexA,
int bodyIndexB,
int collidableIndexA,
int collidableIndexB,
- __global const b3RigidBodyData* rigidBodies,
+ __global const b3RigidBodyData* rigidBodies,
__global const b3Collidable* collidables,
- __global const b3ConvexPolyhedronData* convexShapes,
+ __global const b3ConvexPolyhedronData* convexShapes,
__global const b3AlignedObjectArray<b3Float4>& vertices,
__global const b3AlignedObjectArray<b3Aabb>& aabbsWorldSpace,
__global const b3AlignedObjectArray<b3Aabb>& aabbsLocalSpace,
__global const b3GpuChildShape* gpuChildShapes,
__global b3Int4* gpuCompoundPairsOut,
- __global int* numCompoundPairsOut,
+ __global int* numCompoundPairsOut,
int maxNumCompoundPairsCapacity,
- b3AlignedObjectArray<b3QuantizedBvhNode>& treeNodesCPU,
- b3AlignedObjectArray<b3BvhSubtreeInfo>& subTreesCPU,
- b3AlignedObjectArray<b3BvhInfo>& bvhInfoCPU
- )
+ b3AlignedObjectArray<b3QuantizedBvhNode>& treeNodesCPU,
+ b3AlignedObjectArray<b3BvhSubtreeInfo>& subTreesCPU,
+ b3AlignedObjectArray<b3BvhInfo>& bvhInfoCPU)
{
- numAabbChecks=0;
- maxNumAabbChecks=0;
-// int i = pairIndex;
+ numAabbChecks = 0;
+ maxNumAabbChecks = 0;
+ // int i = pairIndex;
{
-
-
int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;
int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;
-
//once the broadphase avoids static-static pairs, we can remove this test
- if ((rigidBodies[bodyIndexA].m_invMass==0) &&(rigidBodies[bodyIndexB].m_invMass==0))
+ if ((rigidBodies[bodyIndexA].m_invMass == 0) && (rigidBodies[bodyIndexB].m_invMass == 0))
{
return;
}
- if ((collidables[collidableIndexA].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS) &&(collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS))
+ if ((collidables[collidableIndexA].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS) && (collidables[collidableIndexB].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS))
{
int bvhA = collidables[collidableIndexA].m_compoundBvhIndex;
int bvhB = collidables[collidableIndexB].m_compoundBvhIndex;
@@ -1548,9 +1457,8 @@ __kernel void findCompoundPairsKernel(
int subTreesOffsetA = bvhInfoCPU[bvhA].m_subTreeOffset;
int subTreesOffsetB = bvhInfoCPU[bvhB].m_subTreeOffset;
-
int numSubTreesB = bvhInfoCPU[bvhB].m_numSubTrees;
-
+
float4 posA = rigidBodies[bodyIndexA].m_pos;
b3Quat ornA = rigidBodies[bodyIndexA].m_quat;
@@ -1567,41 +1475,37 @@ __kernel void findCompoundPairsKernel(
transB.setOrigin(posB);
transB.setRotation(ornB);
-
-
- for (int p=0;p<numSubTreesA;p++)
+ for (int p = 0; p < numSubTreesA; p++)
{
- b3BvhSubtreeInfo subtreeA = subTreesCPU[subTreesOffsetA+p];
+ b3BvhSubtreeInfo subtreeA = subTreesCPU[subTreesOffsetA + p];
//bvhInfoCPU[bvhA].m_quantization
- b3Vector3 treeAminLocal = MyUnQuantize(subtreeA.m_quantizedAabbMin,bvhInfoCPU[bvhA].m_quantization,bvhInfoCPU[bvhA].m_aabbMin);
- b3Vector3 treeAmaxLocal = MyUnQuantize(subtreeA.m_quantizedAabbMax,bvhInfoCPU[bvhA].m_quantization,bvhInfoCPU[bvhA].m_aabbMin);
+ b3Vector3 treeAminLocal = MyUnQuantize(subtreeA.m_quantizedAabbMin, bvhInfoCPU[bvhA].m_quantization, bvhInfoCPU[bvhA].m_aabbMin);
+ b3Vector3 treeAmaxLocal = MyUnQuantize(subtreeA.m_quantizedAabbMax, bvhInfoCPU[bvhA].m_quantization, bvhInfoCPU[bvhA].m_aabbMin);
- b3Vector3 aabbAMinOut,aabbAMaxOut;
- float margin=0.f;
- b3TransformAabb2(treeAminLocal,treeAmaxLocal, margin,transA.getOrigin(),transA.getRotation(),&aabbAMinOut,&aabbAMaxOut);
+ b3Vector3 aabbAMinOut, aabbAMaxOut;
+ float margin = 0.f;
+ b3TransformAabb2(treeAminLocal, treeAmaxLocal, margin, transA.getOrigin(), transA.getRotation(), &aabbAMinOut, &aabbAMaxOut);
- for (int q=0;q<numSubTreesB;q++)
+ for (int q = 0; q < numSubTreesB; q++)
{
- b3BvhSubtreeInfo subtreeB = subTreesCPU[subTreesOffsetB+q];
+ b3BvhSubtreeInfo subtreeB = subTreesCPU[subTreesOffsetB + q];
- b3Vector3 treeBminLocal = MyUnQuantize(subtreeB.m_quantizedAabbMin,bvhInfoCPU[bvhB].m_quantization,bvhInfoCPU[bvhB].m_aabbMin);
- b3Vector3 treeBmaxLocal = MyUnQuantize(subtreeB.m_quantizedAabbMax,bvhInfoCPU[bvhB].m_quantization,bvhInfoCPU[bvhB].m_aabbMin);
+ b3Vector3 treeBminLocal = MyUnQuantize(subtreeB.m_quantizedAabbMin, bvhInfoCPU[bvhB].m_quantization, bvhInfoCPU[bvhB].m_aabbMin);
+ b3Vector3 treeBmaxLocal = MyUnQuantize(subtreeB.m_quantizedAabbMax, bvhInfoCPU[bvhB].m_quantization, bvhInfoCPU[bvhB].m_aabbMin);
- b3Vector3 aabbBMinOut,aabbBMaxOut;
- float margin=0.f;
- b3TransformAabb2(treeBminLocal,treeBmaxLocal, margin,transB.getOrigin(),transB.getRotation(),&aabbBMinOut,&aabbBMaxOut);
+ b3Vector3 aabbBMinOut, aabbBMaxOut;
+ float margin = 0.f;
+ b3TransformAabb2(treeBminLocal, treeBmaxLocal, margin, transB.getOrigin(), transB.getRotation(), &aabbBMinOut, &aabbBMaxOut);
-
- numAabbChecks=0;
- bool aabbOverlap = b3TestAabbAgainstAabb(aabbAMinOut,aabbAMaxOut,aabbBMinOut,aabbBMaxOut);
+ numAabbChecks = 0;
+ bool aabbOverlap = b3TestAabbAgainstAabb(aabbAMinOut, aabbAMaxOut, aabbBMinOut, aabbBMaxOut);
if (aabbOverlap)
{
-
- int startNodeIndexA = subtreeA.m_rootNodeIndex+bvhInfoCPU[bvhA].m_nodeOffset;
- // int endNodeIndexA = startNodeIndexA+subtreeA.m_subtreeSize;
+ int startNodeIndexA = subtreeA.m_rootNodeIndex + bvhInfoCPU[bvhA].m_nodeOffset;
+ // int endNodeIndexA = startNodeIndexA+subtreeA.m_subtreeSize;
- int startNodeIndexB = subtreeB.m_rootNodeIndex+bvhInfoCPU[bvhB].m_nodeOffset;
- // int endNodeIndexB = startNodeIndexB+subtreeB.m_subtreeSize;
+ int startNodeIndexB = subtreeB.m_rootNodeIndex + bvhInfoCPU[bvhB].m_nodeOffset;
+ // int endNodeIndexB = startNodeIndexB+subtreeB.m_subtreeSize;
b3AlignedObjectArray<b3Int2> nodeStack;
b3Int2 node0;
@@ -1610,33 +1514,33 @@ __kernel void findCompoundPairsKernel(
int maxStackDepth = 1024;
nodeStack.resize(maxStackDepth);
- int depth=0;
- nodeStack[depth++]=node0;
+ int depth = 0;
+ nodeStack[depth++] = node0;
do
{
if (depth > maxDepth)
{
- maxDepth=depth;
- printf("maxDepth=%d\n",maxDepth);
+ maxDepth = depth;
+ printf("maxDepth=%d\n", maxDepth);
}
b3Int2 node = nodeStack[--depth];
-
- b3Vector3 aMinLocal = MyUnQuantize(treeNodesCPU[node.x].m_quantizedAabbMin,bvhInfoCPU[bvhA].m_quantization,bvhInfoCPU[bvhA].m_aabbMin);
- b3Vector3 aMaxLocal = MyUnQuantize(treeNodesCPU[node.x].m_quantizedAabbMax,bvhInfoCPU[bvhA].m_quantization,bvhInfoCPU[bvhA].m_aabbMin);
- b3Vector3 bMinLocal = MyUnQuantize(treeNodesCPU[node.y].m_quantizedAabbMin,bvhInfoCPU[bvhB].m_quantization,bvhInfoCPU[bvhB].m_aabbMin);
- b3Vector3 bMaxLocal = MyUnQuantize(treeNodesCPU[node.y].m_quantizedAabbMax,bvhInfoCPU[bvhB].m_quantization,bvhInfoCPU[bvhB].m_aabbMin);
+ b3Vector3 aMinLocal = MyUnQuantize(treeNodesCPU[node.x].m_quantizedAabbMin, bvhInfoCPU[bvhA].m_quantization, bvhInfoCPU[bvhA].m_aabbMin);
+ b3Vector3 aMaxLocal = MyUnQuantize(treeNodesCPU[node.x].m_quantizedAabbMax, bvhInfoCPU[bvhA].m_quantization, bvhInfoCPU[bvhA].m_aabbMin);
- float margin=0.f;
- b3Vector3 aabbAMinOut,aabbAMaxOut;
- b3TransformAabb2(aMinLocal,aMaxLocal, margin,transA.getOrigin(),transA.getRotation(),&aabbAMinOut,&aabbAMaxOut);
+ b3Vector3 bMinLocal = MyUnQuantize(treeNodesCPU[node.y].m_quantizedAabbMin, bvhInfoCPU[bvhB].m_quantization, bvhInfoCPU[bvhB].m_aabbMin);
+ b3Vector3 bMaxLocal = MyUnQuantize(treeNodesCPU[node.y].m_quantizedAabbMax, bvhInfoCPU[bvhB].m_quantization, bvhInfoCPU[bvhB].m_aabbMin);
- b3Vector3 aabbBMinOut,aabbBMaxOut;
- b3TransformAabb2(bMinLocal,bMaxLocal, margin,transB.getOrigin(),transB.getRotation(),&aabbBMinOut,&aabbBMaxOut);
+ float margin = 0.f;
+ b3Vector3 aabbAMinOut, aabbAMaxOut;
+ b3TransformAabb2(aMinLocal, aMaxLocal, margin, transA.getOrigin(), transA.getRotation(), &aabbAMinOut, &aabbAMaxOut);
+
+ b3Vector3 aabbBMinOut, aabbBMaxOut;
+ b3TransformAabb2(bMinLocal, bMaxLocal, margin, transB.getOrigin(), transB.getRotation(), &aabbBMinOut, &aabbBMaxOut);
numAabbChecks++;
- bool nodeOverlap = b3TestAabbAgainstAabb(aabbAMinOut,aabbAMaxOut,aabbBMinOut,aabbBMaxOut);
+ bool nodeOverlap = b3TestAabbAgainstAabb(aabbAMinOut, aabbAMaxOut, aabbBMinOut, aabbBMaxOut);
if (nodeOverlap)
{
bool isLeafA = treeNodesCPU[node.x].isLeafNode();
@@ -1645,23 +1549,23 @@ __kernel void findCompoundPairsKernel(
bool isInternalB = !isLeafB;
//fail, even though it might hit two leaf nodes
- if (depth+4>maxStackDepth && !(isLeafA && isLeafB))
+ if (depth + 4 > maxStackDepth && !(isLeafA && isLeafB))
{
b3Error("Error: traversal exceeded maxStackDepth\n");
continue;
}
- if(isInternalA)
+ if (isInternalA)
{
- int nodeAleftChild = node.x+1;
- bool isNodeALeftChildLeaf = treeNodesCPU[node.x+1].isLeafNode();
- int nodeArightChild = isNodeALeftChildLeaf? node.x+2 : node.x+1 + treeNodesCPU[node.x+1].getEscapeIndex();
+ int nodeAleftChild = node.x + 1;
+ bool isNodeALeftChildLeaf = treeNodesCPU[node.x + 1].isLeafNode();
+ int nodeArightChild = isNodeALeftChildLeaf ? node.x + 2 : node.x + 1 + treeNodesCPU[node.x + 1].getEscapeIndex();
- if(isInternalB)
- {
- int nodeBleftChild = node.y+1;
- bool isNodeBLeftChildLeaf = treeNodesCPU[node.y+1].isLeafNode();
- int nodeBrightChild = isNodeBLeftChildLeaf? node.y+2 : node.y+1 + treeNodesCPU[node.y+1].getEscapeIndex();
+ if (isInternalB)
+ {
+ int nodeBleftChild = node.y + 1;
+ bool isNodeBLeftChildLeaf = treeNodesCPU[node.y + 1].isLeafNode();
+ int nodeBrightChild = isNodeBLeftChildLeaf ? node.y + 2 : node.y + 1 + treeNodesCPU[node.y + 1].getEscapeIndex();
nodeStack[depth++] = b3MakeInt2(nodeAleftChild, nodeBleftChild);
nodeStack[depth++] = b3MakeInt2(nodeArightChild, nodeBleftChild);
@@ -1670,90 +1574,83 @@ __kernel void findCompoundPairsKernel(
}
else
{
- nodeStack[depth++] = b3MakeInt2(nodeAleftChild,node.y);
- nodeStack[depth++] = b3MakeInt2(nodeArightChild,node.y);
+ nodeStack[depth++] = b3MakeInt2(nodeAleftChild, node.y);
+ nodeStack[depth++] = b3MakeInt2(nodeArightChild, node.y);
}
}
else
{
- if(isInternalB)
+ if (isInternalB)
{
- int nodeBleftChild = node.y+1;
- bool isNodeBLeftChildLeaf = treeNodesCPU[node.y+1].isLeafNode();
- int nodeBrightChild = isNodeBLeftChildLeaf? node.y+2 : node.y+1 + treeNodesCPU[node.y+1].getEscapeIndex();
- nodeStack[depth++] = b3MakeInt2(node.x,nodeBleftChild);
- nodeStack[depth++] = b3MakeInt2(node.x,nodeBrightChild);
+ int nodeBleftChild = node.y + 1;
+ bool isNodeBLeftChildLeaf = treeNodesCPU[node.y + 1].isLeafNode();
+ int nodeBrightChild = isNodeBLeftChildLeaf ? node.y + 2 : node.y + 1 + treeNodesCPU[node.y + 1].getEscapeIndex();
+ nodeStack[depth++] = b3MakeInt2(node.x, nodeBleftChild);
+ nodeStack[depth++] = b3MakeInt2(node.x, nodeBrightChild);
}
else
{
int compoundPairIdx = b3AtomicInc(numCompoundPairsOut);
- if (compoundPairIdx<maxNumCompoundPairsCapacity)
+ if (compoundPairIdx < maxNumCompoundPairsCapacity)
{
int childShapeIndexA = treeNodesCPU[node.x].getTriangleIndex();
int childShapeIndexB = treeNodesCPU[node.y].getTriangleIndex();
- gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA,bodyIndexB,childShapeIndexA,childShapeIndexB);
+ gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA, bodyIndexB, childShapeIndexA, childShapeIndexB);
}
}
}
}
} while (depth);
- maxNumAabbChecks = b3Max(numAabbChecks,maxNumAabbChecks);
+ maxNumAabbChecks = b3Max(numAabbChecks, maxNumAabbChecks);
}
}
}
-
+
return;
}
- if ((collidables[collidableIndexA].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS) ||(collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS))
+ if ((collidables[collidableIndexA].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS) || (collidables[collidableIndexB].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS))
{
-
- if (collidables[collidableIndexA].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
+ if (collidables[collidableIndexA].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS)
{
-
int numChildrenA = collidables[collidableIndexA].m_numChildShapes;
- for (int c=0;c<numChildrenA;c++)
+ for (int c = 0; c < numChildrenA; c++)
{
- int childShapeIndexA = collidables[collidableIndexA].m_shapeIndex+c;
+ int childShapeIndexA = collidables[collidableIndexA].m_shapeIndex + c;
int childColIndexA = gpuChildShapes[childShapeIndexA].m_shapeIndex;
float4 posA = rigidBodies[bodyIndexA].m_pos;
b3Quat ornA = rigidBodies[bodyIndexA].m_quat;
float4 childPosA = gpuChildShapes[childShapeIndexA].m_childPosition;
b3Quat childOrnA = gpuChildShapes[childShapeIndexA].m_childOrientation;
- float4 newPosA = b3QuatRotate(ornA,childPosA)+posA;
- b3Quat newOrnA = b3QuatMul(ornA,childOrnA);
-
+ float4 newPosA = b3QuatRotate(ornA, childPosA) + posA;
+ b3Quat newOrnA = b3QuatMul(ornA, childOrnA);
-
b3Aabb aabbA = aabbsLocalSpace[childColIndexA];
-
b3Transform transA;
transA.setIdentity();
transA.setOrigin(newPosA);
transA.setRotation(newOrnA);
- b3Scalar margin=0.0f;
+ b3Scalar margin = 0.0f;
- b3Vector3 aabbAMinOut,aabbAMaxOut;
+ b3Vector3 aabbAMinOut, aabbAMaxOut;
- b3TransformAabb2((const b3Float4&)aabbA.m_min,(const b3Float4&)aabbA.m_max, margin,transA.getOrigin(),transA.getRotation(),&aabbAMinOut,&aabbAMaxOut);
+ b3TransformAabb2((const b3Float4&)aabbA.m_min, (const b3Float4&)aabbA.m_max, margin, transA.getOrigin(), transA.getRotation(), &aabbAMinOut, &aabbAMaxOut);
- if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
+ if (collidables[collidableIndexB].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS)
{
int numChildrenB = collidables[collidableIndexB].m_numChildShapes;
- for (int b=0;b<numChildrenB;b++)
+ for (int b = 0; b < numChildrenB; b++)
{
- int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex+b;
+ int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex + b;
int childColIndexB = gpuChildShapes[childShapeIndexB].m_shapeIndex;
b3Quat ornB = rigidBodies[bodyIndexB].m_quat;
float4 posB = rigidBodies[bodyIndexB].m_pos;
float4 childPosB = gpuChildShapes[childShapeIndexB].m_childPosition;
b3Quat childOrnB = gpuChildShapes[childShapeIndexB].m_childOrientation;
- float4 newPosB = transform(&childPosB,&posB,&ornB);
- b3Quat newOrnB = b3QuatMul(ornB,childOrnB);
-
-
+ float4 newPosB = transform(&childPosB, &posB, &ornB);
+ b3Quat newOrnB = b3QuatMul(ornB, childOrnB);
b3Aabb aabbB = aabbsLocalSpace[childColIndexB];
@@ -1762,11 +1659,11 @@ __kernel void findCompoundPairsKernel(
transB.setOrigin(newPosB);
transB.setRotation(newOrnB);
- b3Vector3 aabbBMinOut,aabbBMaxOut;
- b3TransformAabb2((const b3Float4&)aabbB.m_min,(const b3Float4&)aabbB.m_max, margin,transB.getOrigin(),transB.getRotation(),&aabbBMinOut,&aabbBMaxOut);
+ b3Vector3 aabbBMinOut, aabbBMaxOut;
+ b3TransformAabb2((const b3Float4&)aabbB.m_min, (const b3Float4&)aabbB.m_max, margin, transB.getOrigin(), transB.getRotation(), &aabbBMinOut, &aabbBMaxOut);
numAabbChecks++;
- bool aabbOverlap = b3TestAabbAgainstAabb(aabbAMinOut,aabbAMaxOut,aabbBMinOut,aabbBMaxOut);
+ bool aabbOverlap = b3TestAabbAgainstAabb(aabbAMinOut, aabbAMaxOut, aabbBMinOut, aabbBMaxOut);
if (aabbOverlap)
{
/*
@@ -1784,22 +1681,22 @@ __kernel void findCompoundPairsKernel(
float4 c1 = transform(&c1local,&posB,&ornB);
const float4 DeltaC2 = c0 - c1;
*/
- {//
+ { //
int compoundPairIdx = b3AtomicInc(numCompoundPairsOut);
- if (compoundPairIdx<maxNumCompoundPairsCapacity)
+ if (compoundPairIdx < maxNumCompoundPairsCapacity)
{
- gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA,bodyIndexB,childShapeIndexA,childShapeIndexB);
+ gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA, bodyIndexB, childShapeIndexA, childShapeIndexB);
}
- }//
- }//fi(1)
- } //for (int b=0
- }//if (collidables[collidableIndexB].
- else//if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
+ } //
+ } //fi(1)
+ } //for (int b=0
+ } //if (collidables[collidableIndexB].
+ else //if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
{
if (1)
{
- // int numFacesA = convexShapes[shapeIndexA].m_numFaces;
- // float dmin = FLT_MAX;
+ // int numFacesA = convexShapes[shapeIndexA].m_numFaces;
+ // float dmin = FLT_MAX;
float4 posA = newPosA;
posA.w = 0.f;
float4 posB = rigidBodies[bodyIndexB].m_pos;
@@ -1811,45 +1708,43 @@ __kernel void findCompoundPairsKernel(
float4 c1local = convexShapes[shapeIndexB].m_localCenter;
b3Quat ornB = rigidBodies[bodyIndexB].m_quat;
float4 c1;
- c1 = transform(&c1local,&posB,&ornB);
- // const float4 DeltaC2 = c0 - c1;
+ c1 = transform(&c1local, &posB, &ornB);
+ // const float4 DeltaC2 = c0 - c1;
{
int compoundPairIdx = b3AtomicInc(numCompoundPairsOut);
- if (compoundPairIdx<maxNumCompoundPairsCapacity)
+ if (compoundPairIdx < maxNumCompoundPairsCapacity)
{
- gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA,bodyIndexB,childShapeIndexA,-1);
- }//if (compoundPairIdx<maxNumCompoundPairsCapacity)
- }//
- }//fi (1)
- }//if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
- }//for (int b=0;b<numChildrenB;b++)
+ gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA, bodyIndexB, childShapeIndexA, -1);
+ } //if (compoundPairIdx<maxNumCompoundPairsCapacity)
+ } //
+ } //fi (1)
+ } //if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
+ } //for (int b=0;b<numChildrenB;b++)
return;
- }//if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
- if ((collidables[collidableIndexA].m_shapeType!=SHAPE_CONCAVE_TRIMESH)
- && (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS))
+ } //if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
+ if ((collidables[collidableIndexA].m_shapeType != SHAPE_CONCAVE_TRIMESH) && (collidables[collidableIndexB].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS))
{
int numChildrenB = collidables[collidableIndexB].m_numChildShapes;
- for (int b=0;b<numChildrenB;b++)
+ for (int b = 0; b < numChildrenB; b++)
{
- int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex+b;
+ int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex + b;
int childColIndexB = gpuChildShapes[childShapeIndexB].m_shapeIndex;
b3Quat ornB = rigidBodies[bodyIndexB].m_quat;
float4 posB = rigidBodies[bodyIndexB].m_pos;
float4 childPosB = gpuChildShapes[childShapeIndexB].m_childPosition;
b3Quat childOrnB = gpuChildShapes[childShapeIndexB].m_childOrientation;
- float4 newPosB = b3QuatRotate(ornB,childPosB)+posB;
- b3Quat newOrnB = b3QuatMul(ornB,childOrnB);
+ float4 newPosB = b3QuatRotate(ornB, childPosB) + posB;
+ b3Quat newOrnB = b3QuatMul(ornB, childOrnB);
int shapeIndexB = collidables[childColIndexB].m_shapeIndex;
-
//////////////////////////////////////
if (1)
{
- // int numFacesA = convexShapes[shapeIndexA].m_numFaces;
- // float dmin = FLT_MAX;
+ // int numFacesA = convexShapes[shapeIndexA].m_numFaces;
+ // float dmin = FLT_MAX;
float4 posA = rigidBodies[bodyIndexA].m_pos;
posA.w = 0.f;
float4 posB = newPosB;
@@ -1859,99 +1754,96 @@ __kernel void findCompoundPairsKernel(
float4 c0;
c0 = transform(&c0local, &posA, &ornA);
float4 c1local = convexShapes[shapeIndexB].m_localCenter;
- b3Quat ornB =newOrnB;
+ b3Quat ornB = newOrnB;
float4 c1;
- c1 = transform(&c1local,&posB,&ornB);
- // const float4 DeltaC2 = c0 - c1;
- {//
+ c1 = transform(&c1local, &posB, &ornB);
+ // const float4 DeltaC2 = c0 - c1;
+ { //
int compoundPairIdx = b3AtomicInc(numCompoundPairsOut);
- if (compoundPairIdx<maxNumCompoundPairsCapacity)
+ if (compoundPairIdx < maxNumCompoundPairsCapacity)
{
- gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA,bodyIndexB,-1,childShapeIndexB);
- }//fi (compoundPairIdx<maxNumCompoundPairsCapacity)
- }//
- }//fi (1)
- }//for (int b=0;b<numChildrenB;b++)
+ gpuCompoundPairsOut[compoundPairIdx] = b3MakeInt4(bodyIndexA, bodyIndexB, -1, childShapeIndexB);
+ } //fi (compoundPairIdx<maxNumCompoundPairsCapacity)
+ } //
+ } //fi (1)
+ } //for (int b=0;b<numChildrenB;b++)
return;
- }//if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
+ } //if (collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS)
return;
- }//fi ((collidables[collidableIndexA].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS) ||(collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS))
- }//i<numPairs
+ } //fi ((collidables[collidableIndexA].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS) ||(collidables[collidableIndexB].m_shapeType==SHAPE_COMPOUND_OF_CONVEX_HULLS))
+ } //i<numPairs
}
-
-
-__kernel void processCompoundPairsKernel( __global const b3Int4* gpuCompoundPairs,
- __global const b3RigidBodyData* rigidBodies,
- __global const b3Collidable* collidables,
- __global const b3ConvexPolyhedronData* convexShapes,
- __global const b3AlignedObjectArray<b3Float4>& vertices,
- __global const b3AlignedObjectArray<b3Float4>& uniqueEdges,
- __global const b3AlignedObjectArray<b3GpuFace>& faces,
- __global const b3AlignedObjectArray<int>& indices,
- __global b3Aabb* aabbs,
- __global const b3GpuChildShape* gpuChildShapes,
- __global b3AlignedObjectArray<b3Float4>& gpuCompoundSepNormalsOut,
- __global b3AlignedObjectArray<int>& gpuHasCompoundSepNormalsOut,
- int numCompoundPairs,
- int i
- )
+__kernel void processCompoundPairsKernel(__global const b3Int4* gpuCompoundPairs,
+ __global const b3RigidBodyData* rigidBodies,
+ __global const b3Collidable* collidables,
+ __global const b3ConvexPolyhedronData* convexShapes,
+ __global const b3AlignedObjectArray<b3Float4>& vertices,
+ __global const b3AlignedObjectArray<b3Float4>& uniqueEdges,
+ __global const b3AlignedObjectArray<b3GpuFace>& faces,
+ __global const b3AlignedObjectArray<int>& indices,
+ __global b3Aabb* aabbs,
+ __global const b3GpuChildShape* gpuChildShapes,
+ __global b3AlignedObjectArray<b3Float4>& gpuCompoundSepNormalsOut,
+ __global b3AlignedObjectArray<int>& gpuHasCompoundSepNormalsOut,
+ int numCompoundPairs,
+ int i)
{
-
-// int i = get_global_id(0);
- if (i<numCompoundPairs)
+ // int i = get_global_id(0);
+ if (i < numCompoundPairs)
{
int bodyIndexA = gpuCompoundPairs[i].x;
int bodyIndexB = gpuCompoundPairs[i].y;
int childShapeIndexA = gpuCompoundPairs[i].z;
int childShapeIndexB = gpuCompoundPairs[i].w;
-
+
int collidableIndexA = -1;
int collidableIndexB = -1;
-
+
b3Quat ornA = rigidBodies[bodyIndexA].m_quat;
float4 posA = rigidBodies[bodyIndexA].m_pos;
-
+
b3Quat ornB = rigidBodies[bodyIndexB].m_quat;
float4 posB = rigidBodies[bodyIndexB].m_pos;
-
+
if (childShapeIndexA >= 0)
{
collidableIndexA = gpuChildShapes[childShapeIndexA].m_shapeIndex;
float4 childPosA = gpuChildShapes[childShapeIndexA].m_childPosition;
- b3Quat childOrnA = gpuChildShapes[childShapeIndexA].m_childOrientation;
- float4 newPosA = b3QuatRotate(ornA,childPosA)+posA;
- b3Quat newOrnA = b3QuatMul(ornA,childOrnA);
+ b3Quat childOrnA = gpuChildShapes[childShapeIndexA].m_childOrientation;
+ float4 newPosA = b3QuatRotate(ornA, childPosA) + posA;
+ b3Quat newOrnA = b3QuatMul(ornA, childOrnA);
posA = newPosA;
ornA = newOrnA;
- } else
+ }
+ else
{
collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
}
-
- if (childShapeIndexB>=0)
+
+ if (childShapeIndexB >= 0)
{
collidableIndexB = gpuChildShapes[childShapeIndexB].m_shapeIndex;
float4 childPosB = gpuChildShapes[childShapeIndexB].m_childPosition;
b3Quat childOrnB = gpuChildShapes[childShapeIndexB].m_childOrientation;
- float4 newPosB = b3QuatRotate(ornB,childPosB)+posB;
- b3Quat newOrnB = b3QuatMul(ornB,childOrnB);
+ float4 newPosB = b3QuatRotate(ornB, childPosB) + posB;
+ b3Quat newOrnB = b3QuatMul(ornB, childOrnB);
posB = newPosB;
ornB = newOrnB;
- } else
+ }
+ else
{
- collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
+ collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
}
-
+
gpuHasCompoundSepNormalsOut[i] = 0;
-
+
int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;
int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;
-
+
int shapeTypeA = collidables[collidableIndexA].m_shapeType;
int shapeTypeB = collidables[collidableIndexB].m_shapeType;
-
if ((shapeTypeA != SHAPE_CONVEX_HULL) || (shapeTypeB != SHAPE_CONVEX_HULL))
{
@@ -1959,145 +1851,142 @@ __kernel void processCompoundPairsKernel( __global const b3Int4* gpuCompoundPa
}
int hasSeparatingAxis = 5;
-
- // int numFacesA = convexShapes[shapeIndexA].m_numFaces;
+
+ // int numFacesA = convexShapes[shapeIndexA].m_numFaces;
float dmin = FLT_MAX;
posA.w = 0.f;
posB.w = 0.f;
float4 c0local = convexShapes[shapeIndexA].m_localCenter;
float4 c0 = transform(&c0local, &posA, &ornA);
float4 c1local = convexShapes[shapeIndexB].m_localCenter;
- float4 c1 = transform(&c1local,&posB,&ornB);
+ float4 c1 = transform(&c1local, &posB, &ornB);
const float4 DeltaC2 = c0 - c1;
- float4 sepNormal = make_float4(1,0,0,0);
-// bool sepA = findSeparatingAxis( convexShapes[shapeIndexA], convexShapes[shapeIndexB],posA,ornA,posB,ornB,DeltaC2,vertices,uniqueEdges,faces,indices,&sepNormal,&dmin);
- bool sepA = findSeparatingAxis( convexShapes[shapeIndexA], convexShapes[shapeIndexB],posA,ornA,posB,ornB,vertices,uniqueEdges,faces,indices,vertices,uniqueEdges,faces,indices,sepNormal);//,&dmin);
-
+ float4 sepNormal = make_float4(1, 0, 0, 0);
+ // bool sepA = findSeparatingAxis( convexShapes[shapeIndexA], convexShapes[shapeIndexB],posA,ornA,posB,ornB,DeltaC2,vertices,uniqueEdges,faces,indices,&sepNormal,&dmin);
+ bool sepA = findSeparatingAxis(convexShapes[shapeIndexA], convexShapes[shapeIndexB], posA, ornA, posB, ornB, vertices, uniqueEdges, faces, indices, vertices, uniqueEdges, faces, indices, sepNormal); //,&dmin);
+
hasSeparatingAxis = 4;
if (!sepA)
{
hasSeparatingAxis = 0;
- } else
+ }
+ else
{
- bool sepB = findSeparatingAxis( convexShapes[shapeIndexB],convexShapes[shapeIndexA],posB,ornB,posA,ornA,vertices,uniqueEdges,faces,indices,vertices,uniqueEdges,faces,indices,sepNormal);//,&dmin);
+ bool sepB = findSeparatingAxis(convexShapes[shapeIndexB], convexShapes[shapeIndexA], posB, ornB, posA, ornA, vertices, uniqueEdges, faces, indices, vertices, uniqueEdges, faces, indices, sepNormal); //,&dmin);
if (!sepB)
{
hasSeparatingAxis = 0;
- } else//(!sepB)
+ }
+ else //(!sepB)
{
- bool sepEE = findSeparatingAxisEdgeEdge( &convexShapes[shapeIndexA], &convexShapes[shapeIndexB],posA,ornA,posB,ornB,DeltaC2,vertices,uniqueEdges,faces,indices,&sepNormal,&dmin);
+ bool sepEE = findSeparatingAxisEdgeEdge(&convexShapes[shapeIndexA], &convexShapes[shapeIndexB], posA, ornA, posB, ornB, DeltaC2, vertices, uniqueEdges, faces, indices, &sepNormal, &dmin);
if (sepEE)
{
- gpuCompoundSepNormalsOut[i] = sepNormal;//fastNormalize4(sepNormal);
- gpuHasCompoundSepNormalsOut[i] = 1;
- }//sepEE
- }//(!sepB)
- }//(!sepA)
-
-
+ gpuCompoundSepNormalsOut[i] = sepNormal; //fastNormalize4(sepNormal);
+ gpuHasCompoundSepNormalsOut[i] = 1;
+ } //sepEE
+ } //(!sepB)
+ } //(!sepA)
}
-
}
-
-__kernel void clipCompoundsHullHullKernel( __global const b3Int4* gpuCompoundPairs,
- __global const b3RigidBodyData* rigidBodies,
- __global const b3Collidable* collidables,
- __global const b3ConvexPolyhedronData* convexShapes,
- __global const b3AlignedObjectArray<b3Float4>& vertices,
- __global const b3AlignedObjectArray<b3Float4>& uniqueEdges,
- __global const b3AlignedObjectArray<b3GpuFace>& faces,
- __global const b3AlignedObjectArray<int>& indices,
- __global const b3GpuChildShape* gpuChildShapes,
- __global const b3AlignedObjectArray<b3Float4>& gpuCompoundSepNormalsOut,
- __global const b3AlignedObjectArray<int>& gpuHasCompoundSepNormalsOut,
- __global struct b3Contact4Data* globalContactsOut,
- int* nGlobalContactsOut,
- int numCompoundPairs, int maxContactCapacity, int i)
+__kernel void clipCompoundsHullHullKernel(__global const b3Int4* gpuCompoundPairs,
+ __global const b3RigidBodyData* rigidBodies,
+ __global const b3Collidable* collidables,
+ __global const b3ConvexPolyhedronData* convexShapes,
+ __global const b3AlignedObjectArray<b3Float4>& vertices,
+ __global const b3AlignedObjectArray<b3Float4>& uniqueEdges,
+ __global const b3AlignedObjectArray<b3GpuFace>& faces,
+ __global const b3AlignedObjectArray<int>& indices,
+ __global const b3GpuChildShape* gpuChildShapes,
+ __global const b3AlignedObjectArray<b3Float4>& gpuCompoundSepNormalsOut,
+ __global const b3AlignedObjectArray<int>& gpuHasCompoundSepNormalsOut,
+ __global struct b3Contact4Data* globalContactsOut,
+ int* nGlobalContactsOut,
+ int numCompoundPairs, int maxContactCapacity, int i)
{
-
-// int i = get_global_id(0);
+ // int i = get_global_id(0);
int pairIndex = i;
-
+
float4 worldVertsB1[64];
float4 worldVertsB2[64];
- int capacityWorldVerts = 64;
+ int capacityWorldVerts = 64;
float4 localContactsOut[64];
- int localContactCapacity=64;
-
+ int localContactCapacity = 64;
+
float minDist = -1e30f;
float maxDist = 0.0f;
- if (i<numCompoundPairs)
+ if (i < numCompoundPairs)
{
-
if (gpuHasCompoundSepNormalsOut[i])
{
-
int bodyIndexA = gpuCompoundPairs[i].x;
int bodyIndexB = gpuCompoundPairs[i].y;
-
+
int childShapeIndexA = gpuCompoundPairs[i].z;
int childShapeIndexB = gpuCompoundPairs[i].w;
-
+
int collidableIndexA = -1;
int collidableIndexB = -1;
-
+
b3Quat ornA = rigidBodies[bodyIndexA].m_quat;
float4 posA = rigidBodies[bodyIndexA].m_pos;
-
+
b3Quat ornB = rigidBodies[bodyIndexB].m_quat;
float4 posB = rigidBodies[bodyIndexB].m_pos;
-
+
if (childShapeIndexA >= 0)
{
collidableIndexA = gpuChildShapes[childShapeIndexA].m_shapeIndex;
float4 childPosA = gpuChildShapes[childShapeIndexA].m_childPosition;
b3Quat childOrnA = gpuChildShapes[childShapeIndexA].m_childOrientation;
- float4 newPosA = b3QuatRotate(ornA,childPosA)+posA;
- b3Quat newOrnA = b3QuatMul(ornA,childOrnA);
+ float4 newPosA = b3QuatRotate(ornA, childPosA) + posA;
+ b3Quat newOrnA = b3QuatMul(ornA, childOrnA);
posA = newPosA;
ornA = newOrnA;
- } else
+ }
+ else
{
collidableIndexA = rigidBodies[bodyIndexA].m_collidableIdx;
}
-
- if (childShapeIndexB>=0)
+
+ if (childShapeIndexB >= 0)
{
collidableIndexB = gpuChildShapes[childShapeIndexB].m_shapeIndex;
float4 childPosB = gpuChildShapes[childShapeIndexB].m_childPosition;
- b3Quat childOrnB = gpuChildShapes[childShapeIndexB].m_childOrientation;
- float4 newPosB = b3QuatRotate(ornB,childPosB)+posB;
- b3Quat newOrnB = b3QuatMul(ornB,childOrnB);
+ b3Quat childOrnB = gpuChildShapes[childShapeIndexB].m_childOrientation;
+ float4 newPosB = b3QuatRotate(ornB, childPosB) + posB;
+ b3Quat newOrnB = b3QuatMul(ornB, childOrnB);
posB = newPosB;
ornB = newOrnB;
- } else
+ }
+ else
{
- collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
+ collidableIndexB = rigidBodies[bodyIndexB].m_collidableIdx;
}
-
+
int shapeIndexA = collidables[collidableIndexA].m_shapeIndex;
int shapeIndexB = collidables[collidableIndexB].m_shapeIndex;
-
+
int numLocalContactsOut = clipHullAgainstHull(gpuCompoundSepNormalsOut[i],
- convexShapes[shapeIndexA], convexShapes[shapeIndexB],
- posA,ornA,
- posB,ornB,
- worldVertsB1,worldVertsB2,capacityWorldVerts,
- minDist, maxDist,
- vertices,faces,indices,
- vertices,faces,indices,
- localContactsOut,localContactCapacity);
-
- if (numLocalContactsOut>0)
- {
+ convexShapes[shapeIndexA], convexShapes[shapeIndexB],
+ posA, ornA,
+ posB, ornB,
+ worldVertsB1, worldVertsB2, capacityWorldVerts,
+ minDist, maxDist,
+ vertices, faces, indices,
+ vertices, faces, indices,
+ localContactsOut, localContactCapacity);
+
+ if (numLocalContactsOut > 0)
+ {
float4 normal = -gpuCompoundSepNormalsOut[i];
int nPoints = numLocalContactsOut;
float4* pointsIn = localContactsOut;
- b3Int4 contactIdx;// = {-1,-1,-1,-1};
+ b3Int4 contactIdx; // = {-1,-1,-1,-1};
contactIdx.s[0] = 0;
contactIdx.s[1] = 1;
@@ -2105,111 +1994,106 @@ __kernel void clipCompoundsHullHullKernel( __global const b3Int4* gpuCompoundP
contactIdx.s[3] = 3;
int nReducedContacts = extractManifoldSequentialGlobal(pointsIn, nPoints, normal, &contactIdx);
-
+
int dstIdx;
- dstIdx = b3AtomicInc( nGlobalContactsOut);
- if ((dstIdx+nReducedContacts) < maxContactCapacity)
+ dstIdx = b3AtomicInc(nGlobalContactsOut);
+ if ((dstIdx + nReducedContacts) < maxContactCapacity)
{
- __global struct b3Contact4Data* c = globalContactsOut+ dstIdx;
+ __global struct b3Contact4Data* c = globalContactsOut + dstIdx;
c->m_worldNormalOnB = -normal;
- c->m_restituitionCoeffCmp = (0.f*0xffff);c->m_frictionCoeffCmp = (0.7f*0xffff);
+ c->m_restituitionCoeffCmp = (0.f * 0xffff);
+ c->m_frictionCoeffCmp = (0.7f * 0xffff);
c->m_batchIdx = pairIndex;
int bodyA = gpuCompoundPairs[pairIndex].x;
int bodyB = gpuCompoundPairs[pairIndex].y;
- c->m_bodyAPtrAndSignBit = rigidBodies[bodyA].m_invMass==0?-bodyA:bodyA;
- c->m_bodyBPtrAndSignBit = rigidBodies[bodyB].m_invMass==0?-bodyB:bodyB;
+ c->m_bodyAPtrAndSignBit = rigidBodies[bodyA].m_invMass == 0 ? -bodyA : bodyA;
+ c->m_bodyBPtrAndSignBit = rigidBodies[bodyB].m_invMass == 0 ? -bodyB : bodyB;
c->m_childIndexA = childShapeIndexA;
c->m_childIndexB = childShapeIndexB;
- for (int i=0;i<nReducedContacts;i++)
+ for (int i = 0; i < nReducedContacts; i++)
{
c->m_worldPosB[i] = pointsIn[contactIdx.s[i]];
}
- b3Contact4Data_setNumPoints(c,nReducedContacts);
+ b3Contact4Data_setNumPoints(c, nReducedContacts);
}
-
- }// if (numContactsOut>0)
- }// if (gpuHasCompoundSepNormalsOut[i])
- }// if (i<numCompoundPairs)
+ } // if (numContactsOut>0)
+ } // if (gpuHasCompoundSepNormalsOut[i])
+ } // if (i<numCompoundPairs)
}
-
void computeContactCompoundCompound(int pairIndex,
- int bodyIndexA, int bodyIndexB,
- int collidableIndexA, int collidableIndexB,
- const b3RigidBodyData* rigidBodies,
- const b3Collidable* collidables,
- const b3ConvexPolyhedronData* convexShapes,
- const b3GpuChildShape* cpuChildShapes,
- const b3AlignedObjectArray<b3Aabb>& hostAabbsWorldSpace,
- const b3AlignedObjectArray<b3Aabb>& hostAabbsLocalSpace,
-
- const b3AlignedObjectArray<b3Vector3>& convexVertices,
- const b3AlignedObjectArray<b3Vector3>& hostUniqueEdges,
- const b3AlignedObjectArray<int>& convexIndices,
- const b3AlignedObjectArray<b3GpuFace>& faces,
-
- b3Contact4* globalContactsOut,
- int& nGlobalContactsOut,
- int maxContactCapacity,
- b3AlignedObjectArray<b3QuantizedBvhNode>& treeNodesCPU,
- b3AlignedObjectArray<b3BvhSubtreeInfo>& subTreesCPU,
- b3AlignedObjectArray<b3BvhInfo>& bvhInfoCPU
- )
+ int bodyIndexA, int bodyIndexB,
+ int collidableIndexA, int collidableIndexB,
+ const b3RigidBodyData* rigidBodies,
+ const b3Collidable* collidables,
+ const b3ConvexPolyhedronData* convexShapes,
+ const b3GpuChildShape* cpuChildShapes,
+ const b3AlignedObjectArray<b3Aabb>& hostAabbsWorldSpace,
+ const b3AlignedObjectArray<b3Aabb>& hostAabbsLocalSpace,
+
+ const b3AlignedObjectArray<b3Vector3>& convexVertices,
+ const b3AlignedObjectArray<b3Vector3>& hostUniqueEdges,
+ const b3AlignedObjectArray<int>& convexIndices,
+ const b3AlignedObjectArray<b3GpuFace>& faces,
+
+ b3Contact4* globalContactsOut,
+ int& nGlobalContactsOut,
+ int maxContactCapacity,
+ b3AlignedObjectArray<b3QuantizedBvhNode>& treeNodesCPU,
+ b3AlignedObjectArray<b3BvhSubtreeInfo>& subTreesCPU,
+ b3AlignedObjectArray<b3BvhInfo>& bvhInfoCPU)
{
-
int shapeTypeB = collidables[collidableIndexB].m_shapeType;
b3Assert(shapeTypeB == SHAPE_COMPOUND_OF_CONVEX_HULLS);
b3AlignedObjectArray<b3Int4> cpuCompoundPairsOut;
- int numCompoundPairsOut=0;
- int maxNumCompoundPairsCapacity = 8192;//1024;
+ int numCompoundPairsOut = 0;
+ int maxNumCompoundPairsCapacity = 8192; //1024;
cpuCompoundPairsOut.resize(maxNumCompoundPairsCapacity);
// work-in-progress
- findCompoundPairsKernel(
- pairIndex,
- bodyIndexA,bodyIndexB,
- collidableIndexA,collidableIndexB,
- rigidBodies,
- collidables,
- convexShapes,
- convexVertices,
- hostAabbsWorldSpace,
- hostAabbsLocalSpace,
- cpuChildShapes,
- &cpuCompoundPairsOut[0],
- &numCompoundPairsOut,
- maxNumCompoundPairsCapacity ,
- treeNodesCPU,
- subTreesCPU,
- bvhInfoCPU
- );
-
- printf("maxNumAabbChecks=%d\n",maxNumAabbChecks);
- if (numCompoundPairsOut>maxNumCompoundPairsCapacity)
+ findCompoundPairsKernel(
+ pairIndex,
+ bodyIndexA, bodyIndexB,
+ collidableIndexA, collidableIndexB,
+ rigidBodies,
+ collidables,
+ convexShapes,
+ convexVertices,
+ hostAabbsWorldSpace,
+ hostAabbsLocalSpace,
+ cpuChildShapes,
+ &cpuCompoundPairsOut[0],
+ &numCompoundPairsOut,
+ maxNumCompoundPairsCapacity,
+ treeNodesCPU,
+ subTreesCPU,
+ bvhInfoCPU);
+
+ printf("maxNumAabbChecks=%d\n", maxNumAabbChecks);
+ if (numCompoundPairsOut > maxNumCompoundPairsCapacity)
{
- b3Error("numCompoundPairsOut exceeded maxNumCompoundPairsCapacity (%d)\n",maxNumCompoundPairsCapacity);
- numCompoundPairsOut=maxNumCompoundPairsCapacity;
+ b3Error("numCompoundPairsOut exceeded maxNumCompoundPairsCapacity (%d)\n", maxNumCompoundPairsCapacity);
+ numCompoundPairsOut = maxNumCompoundPairsCapacity;
}
b3AlignedObjectArray<b3Float4> cpuCompoundSepNormalsOut;
b3AlignedObjectArray<int> cpuHasCompoundSepNormalsOut;
cpuCompoundSepNormalsOut.resize(numCompoundPairsOut);
cpuHasCompoundSepNormalsOut.resize(numCompoundPairsOut);
- for (int i=0;i<numCompoundPairsOut;i++)
+ for (int i = 0; i < numCompoundPairsOut; i++)
{
-
- processCompoundPairsKernel(&cpuCompoundPairsOut[0],rigidBodies,collidables,convexShapes,convexVertices,hostUniqueEdges,faces,convexIndices,0,cpuChildShapes,
- cpuCompoundSepNormalsOut,cpuHasCompoundSepNormalsOut,numCompoundPairsOut,i);
+ processCompoundPairsKernel(&cpuCompoundPairsOut[0], rigidBodies, collidables, convexShapes, convexVertices, hostUniqueEdges, faces, convexIndices, 0, cpuChildShapes,
+ cpuCompoundSepNormalsOut, cpuHasCompoundSepNormalsOut, numCompoundPairsOut, i);
}
- for (int i=0;i<numCompoundPairsOut;i++)
+ for (int i = 0; i < numCompoundPairsOut; i++)
{
- clipCompoundsHullHullKernel(&cpuCompoundPairsOut[0],rigidBodies,collidables,convexShapes,convexVertices,hostUniqueEdges,faces,convexIndices,cpuChildShapes,
- cpuCompoundSepNormalsOut,cpuHasCompoundSepNormalsOut,globalContactsOut,&nGlobalContactsOut,numCompoundPairsOut,maxContactCapacity,i);
+ clipCompoundsHullHullKernel(&cpuCompoundPairsOut[0], rigidBodies, collidables, convexShapes, convexVertices, hostUniqueEdges, faces, convexIndices, cpuChildShapes,
+ cpuCompoundSepNormalsOut, cpuHasCompoundSepNormalsOut, globalContactsOut, &nGlobalContactsOut, numCompoundPairsOut, maxContactCapacity, i);
}
- /*
+ /*
int childColIndexA = gpuChildShapes[childShapeIndexA].m_shapeIndex;
float4 posA = rigidBodies[bodyIndexA].m_pos;
@@ -2235,7 +2119,6 @@ void computeContactCompoundCompound(int pairIndex,
);
*/
-
/*
if (foundSepAxis)
{
@@ -2271,8 +2154,8 @@ void computeContactCompoundCompound(int pairIndex,
}
*/
-// return contactIndex;
-
+ // return contactIndex;
+
/*
int numChildrenB = collidables[collidableIndexB].m_numChildShapes;
@@ -2294,56 +2177,52 @@ void computeContactCompoundCompound(int pairIndex,
}
*/
-
}
void computeContactPlaneCompound(int pairIndex,
- int bodyIndexA, int bodyIndexB,
- int collidableIndexA, int collidableIndexB,
- const b3RigidBodyData* rigidBodies,
- const b3Collidable* collidables,
- const b3ConvexPolyhedronData* convexShapes,
- const b3GpuChildShape* cpuChildShapes,
- const b3Vector3* convexVertices,
- const int* convexIndices,
- const b3GpuFace* faces,
-
- b3Contact4* globalContactsOut,
- int& nGlobalContactsOut,
- int maxContactCapacity)
+ int bodyIndexA, int bodyIndexB,
+ int collidableIndexA, int collidableIndexB,
+ const b3RigidBodyData* rigidBodies,
+ const b3Collidable* collidables,
+ const b3ConvexPolyhedronData* convexShapes,
+ const b3GpuChildShape* cpuChildShapes,
+ const b3Vector3* convexVertices,
+ const int* convexIndices,
+ const b3GpuFace* faces,
+
+ b3Contact4* globalContactsOut,
+ int& nGlobalContactsOut,
+ int maxContactCapacity)
{
-
int shapeTypeB = collidables[collidableIndexB].m_shapeType;
b3Assert(shapeTypeB == SHAPE_COMPOUND_OF_CONVEX_HULLS);
-
int numChildrenB = collidables[collidableIndexB].m_numChildShapes;
- for (int c=0;c<numChildrenB;c++)
+ for (int c = 0; c < numChildrenB; c++)
{
- int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex+c;
+ int childShapeIndexB = collidables[collidableIndexB].m_shapeIndex + c;
int childColIndexB = cpuChildShapes[childShapeIndexB].m_shapeIndex;
float4 rootPosB = rigidBodies[bodyIndexB].m_pos;
b3Quaternion rootOrnB = rigidBodies[bodyIndexB].m_quat;
b3Vector3 childPosB = cpuChildShapes[childShapeIndexB].m_childPosition;
b3Quaternion childOrnB = cpuChildShapes[childShapeIndexB].m_childOrientation;
- float4 posB = b3QuatRotate(rootOrnB,childPosB)+rootPosB;
- b3Quaternion ornB = rootOrnB*childOrnB;//b3QuatMul(ornB,childOrnB);
+ float4 posB = b3QuatRotate(rootOrnB, childPosB) + rootPosB;
+ b3Quaternion ornB = rootOrnB * childOrnB; //b3QuatMul(ornB,childOrnB);
int shapeIndexB = collidables[childColIndexB].m_shapeIndex;
const b3ConvexPolyhedronData* hullB = &convexShapes[shapeIndexB];
-
-
+
b3Vector3 posA = rigidBodies[bodyIndexA].m_pos;
b3Quaternion ornA = rigidBodies[bodyIndexA].m_quat;
- // int numContactsOut = 0;
- // int numWorldVertsB1= 0;
+ // int numContactsOut = 0;
+ // int numWorldVertsB1= 0;
b3Vector3 planeEq = faces[collidables[collidableIndexA].m_shapeIndex].m_plane;
- b3Vector3 planeNormal=b3MakeVector3(planeEq.x,planeEq.y,planeEq.z);
- b3Vector3 planeNormalWorld = b3QuatRotate(ornA,planeNormal);
+ b3Vector3 planeNormal = b3MakeVector3(planeEq.x, planeEq.y, planeEq.z);
+ b3Vector3 planeNormalWorld = b3QuatRotate(ornA, planeNormal);
float planeConstant = planeEq.w;
b3Transform convexWorldTransform;
convexWorldTransform.setIdentity();
@@ -2355,16 +2234,16 @@ void computeContactPlaneCompound(int pairIndex,
planeTransform.setRotation(ornA);
b3Transform planeInConvex;
- planeInConvex= convexWorldTransform.inverse() * planeTransform;
+ planeInConvex = convexWorldTransform.inverse() * planeTransform;
b3Transform convexInPlane;
convexInPlane = planeTransform.inverse() * convexWorldTransform;
-
- b3Vector3 planeNormalInConvex = planeInConvex.getBasis()*-planeNormal;
+
+ b3Vector3 planeNormalInConvex = planeInConvex.getBasis() * -planeNormal;
float maxDot = -1e30;
- int hitVertex=-1;
+ int hitVertex = -1;
b3Vector3 hitVtx;
- #define MAX_PLANE_CONVEX_POINTS 64
+#define MAX_PLANE_CONVEX_POINTS 64
b3Vector3 contactPoints[MAX_PLANE_CONVEX_POINTS];
int numPoints = 0;
@@ -2374,54 +2253,52 @@ void computeContactPlaneCompound(int pairIndex,
contactIdx.s[1] = 1;
contactIdx.s[2] = 2;
contactIdx.s[3] = 3;
-
- for (int i=0;i<hullB->m_numVertices;i++)
+
+ for (int i = 0; i < hullB->m_numVertices; i++)
{
- b3Vector3 vtx = convexVertices[hullB->m_vertexOffset+i];
+ b3Vector3 vtx = convexVertices[hullB->m_vertexOffset + i];
float curDot = vtx.dot(planeNormalInConvex);
-
- if (curDot>maxDot)
+ if (curDot > maxDot)
{
- hitVertex=i;
- maxDot=curDot;
+ hitVertex = i;
+ maxDot = curDot;
hitVtx = vtx;
//make sure the deepest points is always included
- if (numPoints==MAX_PLANE_CONVEX_POINTS)
+ if (numPoints == MAX_PLANE_CONVEX_POINTS)
numPoints--;
}
- if (numPoints<MAX_PLANE_CONVEX_POINTS)
+ if (numPoints < MAX_PLANE_CONVEX_POINTS)
{
- b3Vector3 vtxWorld = convexWorldTransform*vtx;
- b3Vector3 vtxInPlane = planeTransform.inverse()*vtxWorld;
- float dist = planeNormal.dot(vtxInPlane)-planeConstant;
- if (dist<0.f)
+ b3Vector3 vtxWorld = convexWorldTransform * vtx;
+ b3Vector3 vtxInPlane = planeTransform.inverse() * vtxWorld;
+ float dist = planeNormal.dot(vtxInPlane) - planeConstant;
+ if (dist < 0.f)
{
vtxWorld.w = dist;
contactPoints[numPoints] = vtxWorld;
numPoints++;
}
}
-
}
- int numReducedPoints = 0;
+ int numReducedPoints = 0;
numReducedPoints = numPoints;
-
- if (numPoints>4)
+
+ if (numPoints > 4)
{
- numReducedPoints = extractManifoldSequentialGlobal( contactPoints, numPoints, planeNormalInConvex, &contactIdx);
+ numReducedPoints = extractManifoldSequentialGlobal(contactPoints, numPoints, planeNormalInConvex, &contactIdx);
}
int dstIdx;
- // dstIdx = nGlobalContactsOut++;//AppendInc( nGlobalContactsOut, dstIdx );
-
- if (numReducedPoints>0)
+ // dstIdx = nGlobalContactsOut++;//AppendInc( nGlobalContactsOut, dstIdx );
+
+ if (numReducedPoints > 0)
{
if (nGlobalContactsOut < maxContactCapacity)
{
- dstIdx=nGlobalContactsOut;
+ dstIdx = nGlobalContactsOut;
nGlobalContactsOut++;
b3Contact4* c = &globalContactsOut[dstIdx];
@@ -2430,48 +2307,37 @@ void computeContactPlaneCompound(int pairIndex,
c->setRestituitionCoeff(0.f);
c->m_batchIdx = pairIndex;
- c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;
- c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;
- for (int i=0;i<numReducedPoints;i++)
+ c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass == 0 ? -bodyIndexA : bodyIndexA;
+ c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass == 0 ? -bodyIndexB : bodyIndexB;
+ for (int i = 0; i < numReducedPoints; i++)
{
b3Vector3 pOnB1 = contactPoints[contactIdx.s[i]];
c->m_worldPosB[i] = pOnB1;
}
c->m_worldNormalOnB.w = (b3Scalar)numReducedPoints;
- }//if (dstIdx < numPairs)
- }
-
+ } //if (dstIdx < numPairs)
+ }
}
-
-
}
-
-
-
-
-void computeContactSphereConvex(int pairIndex,
- int bodyIndexA, int bodyIndexB,
- int collidableIndexA, int collidableIndexB,
- const b3RigidBodyData* rigidBodies,
- const b3Collidable* collidables,
- const b3ConvexPolyhedronData* convexShapes,
- const b3Vector3* convexVertices,
- const int* convexIndices,
- const b3GpuFace* faces,
- b3Contact4* globalContactsOut,
- int& nGlobalContactsOut,
- int maxContactCapacity)
+void computeContactSphereConvex(int pairIndex,
+ int bodyIndexA, int bodyIndexB,
+ int collidableIndexA, int collidableIndexB,
+ const b3RigidBodyData* rigidBodies,
+ const b3Collidable* collidables,
+ const b3ConvexPolyhedronData* convexShapes,
+ const b3Vector3* convexVertices,
+ const int* convexIndices,
+ const b3GpuFace* faces,
+ b3Contact4* globalContactsOut,
+ int& nGlobalContactsOut,
+ int maxContactCapacity)
{
-
float radius = collidables[collidableIndexA].m_radius;
float4 spherePos1 = rigidBodies[bodyIndexA].m_pos;
b3Quaternion sphereOrn = rigidBodies[bodyIndexA].m_quat;
-
-
float4 pos = rigidBodies[bodyIndexB].m_pos;
-
b3Quaternion quat = rigidBodies[bodyIndexB].m_quat;
@@ -2487,64 +2353,65 @@ void computeContactSphereConvex(int pairIndex,
int shapeIndex = collidables[collidableIndex].m_shapeIndex;
int numFaces = convexShapes[shapeIndex].m_numFaces;
float4 closestPnt = b3MakeVector3(0, 0, 0, 0);
-// float4 hitNormalWorld = b3MakeVector3(0, 0, 0, 0);
- float minDist = -1000000.f; // TODO: What is the largest/smallest float?
+ // float4 hitNormalWorld = b3MakeVector3(0, 0, 0, 0);
+ float minDist = -1000000.f; // TODO: What is the largest/smallest float?
bool bCollide = true;
int region = -1;
float4 localHitNormal;
- for ( int f = 0; f < numFaces; f++ )
+ for (int f = 0; f < numFaces; f++)
{
- b3GpuFace face = faces[convexShapes[shapeIndex].m_faceOffset+f];
+ b3GpuFace face = faces[convexShapes[shapeIndex].m_faceOffset + f];
float4 planeEqn;
- float4 localPlaneNormal = b3MakeVector3(face.m_plane.x,face.m_plane.y,face.m_plane.z,0.f);
- float4 n1 = localPlaneNormal;//quatRotate(quat,localPlaneNormal);
+ float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f);
+ float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal);
planeEqn = n1;
planeEqn[3] = face.m_plane.w;
float4 pntReturn;
float dist = signedDistanceFromPointToPlane(spherePos, planeEqn, &pntReturn);
- if ( dist > radius)
+ if (dist > radius)
{
bCollide = false;
break;
}
- if ( dist > 0 )
+ if (dist > 0)
{
//might hit an edge or vertex
b3Vector3 out;
bool isInPoly = IsPointInPolygon(spherePos,
- &face,
- &convexVertices[convexShapes[shapeIndex].m_vertexOffset],
- convexIndices,
- &out);
+ &face,
+ &convexVertices[convexShapes[shapeIndex].m_vertexOffset],
+ convexIndices,
+ &out);
if (isInPoly)
{
- if (dist>minDist)
+ if (dist > minDist)
{
minDist = dist;
closestPnt = pntReturn;
localHitNormal = planeEqn;
- region=1;
+ region = 1;
}
- } else
+ }
+ else
{
- b3Vector3 tmp = spherePos-out;
+ b3Vector3 tmp = spherePos - out;
b3Scalar l2 = tmp.length2();
- if (l2<radius*radius)
+ if (l2 < radius * radius)
{
- dist = b3Sqrt(l2);
- if (dist>minDist)
+ dist = b3Sqrt(l2);
+ if (dist > minDist)
{
minDist = dist;
closestPnt = out;
- localHitNormal = tmp/dist;
- region=2;
+ localHitNormal = tmp / dist;
+ region = 2;
}
-
- } else
+ }
+ else
{
bCollide = false;
break;
@@ -2553,12 +2420,12 @@ void computeContactSphereConvex(int pairIndex,
}
else
{
- if ( dist > minDist )
+ if (dist > minDist)
{
minDist = dist;
closestPnt = pntReturn;
localHitNormal = planeEqn;
- region=3;
+ region = 3;
}
}
}
@@ -2567,128 +2434,113 @@ void computeContactSphereConvex(int pairIndex,
if (bCollide && minDist > -10000)
{
-
- float4 normalOnSurfaceB1 = tr.getBasis()*localHitNormal;//-hitNormalWorld;
+ float4 normalOnSurfaceB1 = tr.getBasis() * localHitNormal; //-hitNormalWorld;
float4 pOnB1 = tr(closestPnt);
//printf("dist ,%f,",minDist);
- float actualDepth = minDist-radius;
- if (actualDepth<0)
+ float actualDepth = minDist - radius;
+ if (actualDepth < 0)
{
- //printf("actualDepth = ,%f,", actualDepth);
- //printf("normalOnSurfaceB1 = ,%f,%f,%f,", normalOnSurfaceB1.x,normalOnSurfaceB1.y,normalOnSurfaceB1.z);
- //printf("region=,%d,\n", region);
- pOnB1[3] = actualDepth;
+ //printf("actualDepth = ,%f,", actualDepth);
+ //printf("normalOnSurfaceB1 = ,%f,%f,%f,", normalOnSurfaceB1.x,normalOnSurfaceB1.y,normalOnSurfaceB1.z);
+ //printf("region=,%d,\n", region);
+ pOnB1[3] = actualDepth;
- int dstIdx;
-// dstIdx = nGlobalContactsOut++;//AppendInc( nGlobalContactsOut, dstIdx );
-
- if (nGlobalContactsOut < maxContactCapacity)
- {
- dstIdx=nGlobalContactsOut;
- nGlobalContactsOut++;
+ int dstIdx;
+ // dstIdx = nGlobalContactsOut++;//AppendInc( nGlobalContactsOut, dstIdx );
- b3Contact4* c = &globalContactsOut[dstIdx];
- c->m_worldNormalOnB = normalOnSurfaceB1;
- c->setFrictionCoeff(0.7);
- c->setRestituitionCoeff(0.f);
+ if (nGlobalContactsOut < maxContactCapacity)
+ {
+ dstIdx = nGlobalContactsOut;
+ nGlobalContactsOut++;
- c->m_batchIdx = pairIndex;
- c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass==0?-bodyIndexA:bodyIndexA;
- c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass==0?-bodyIndexB:bodyIndexB;
- c->m_worldPosB[0] = pOnB1;
- int numPoints = 1;
- c->m_worldNormalOnB.w = (b3Scalar)numPoints;
- }//if (dstIdx < numPairs)
+ b3Contact4* c = &globalContactsOut[dstIdx];
+ c->m_worldNormalOnB = normalOnSurfaceB1;
+ c->setFrictionCoeff(0.7);
+ c->setRestituitionCoeff(0.f);
+
+ c->m_batchIdx = pairIndex;
+ c->m_bodyAPtrAndSignBit = rigidBodies[bodyIndexA].m_invMass == 0 ? -bodyIndexA : bodyIndexA;
+ c->m_bodyBPtrAndSignBit = rigidBodies[bodyIndexB].m_invMass == 0 ? -bodyIndexB : bodyIndexB;
+ c->m_worldPosB[0] = pOnB1;
+ int numPoints = 1;
+ c->m_worldNormalOnB.w = (b3Scalar)numPoints;
+ } //if (dstIdx < numPairs)
}
- }//if (hasCollision)
-
+ } //if (hasCollision)
}
-
-
-
int computeContactConvexConvex2(
- int pairIndex,
- int bodyIndexA, int bodyIndexB,
- int collidableIndexA, int collidableIndexB,
- const b3AlignedObjectArray<b3RigidBodyData>& rigidBodies,
- const b3AlignedObjectArray<b3Collidable>& collidables,
- const b3AlignedObjectArray<b3ConvexPolyhedronData>& convexShapes,
- const b3AlignedObjectArray<b3Vector3>& convexVertices,
- const b3AlignedObjectArray<b3Vector3>& uniqueEdges,
- const b3AlignedObjectArray<int>& convexIndices,
- const b3AlignedObjectArray<b3GpuFace>& faces,
- b3AlignedObjectArray<b3Contact4>& globalContactsOut,
- int& nGlobalContactsOut,
- int maxContactCapacity,
- const b3AlignedObjectArray<b3Contact4>& oldContacts
- )
+ int pairIndex,
+ int bodyIndexA, int bodyIndexB,
+ int collidableIndexA, int collidableIndexB,
+ const b3AlignedObjectArray<b3RigidBodyData>& rigidBodies,
+ const b3AlignedObjectArray<b3Collidable>& collidables,
+ const b3AlignedObjectArray<b3ConvexPolyhedronData>& convexShapes,
+ const b3AlignedObjectArray<b3Vector3>& convexVertices,
+ const b3AlignedObjectArray<b3Vector3>& uniqueEdges,
+ const b3AlignedObjectArray<int>& convexIndices,
+ const b3AlignedObjectArray<b3GpuFace>& faces,
+ b3AlignedObjectArray<b3Contact4>& globalContactsOut,
+ int& nGlobalContactsOut,
+ int maxContactCapacity,
+ const b3AlignedObjectArray<b3Contact4>& oldContacts)
{
int contactIndex = -1;
b3Vector3 posA = rigidBodies[bodyIndexA].m_pos;
b3Quaternion ornA = rigidBodies[bodyIndexA].m_quat;
b3Vector3 posB = rigidBodies[bodyIndexB].m_pos;
b3Quaternion ornB = rigidBodies[bodyIndexB].m_quat;
-
b3ConvexPolyhedronData hullA, hullB;
-
+
b3Vector3 sepNormalWorldSpace;
-
+ b3Collidable colA = collidables[collidableIndexA];
+ hullA = convexShapes[colA.m_shapeIndex];
+ //printf("numvertsA = %d\n",hullA.m_numVertices);
- b3Collidable colA = collidables[collidableIndexA];
- hullA = convexShapes[colA.m_shapeIndex];
- //printf("numvertsA = %d\n",hullA.m_numVertices);
-
-
- b3Collidable colB = collidables[collidableIndexB];
- hullB = convexShapes[colB.m_shapeIndex];
- //printf("numvertsB = %d\n",hullB.m_numVertices);
+ b3Collidable colB = collidables[collidableIndexB];
+ hullB = convexShapes[colB.m_shapeIndex];
+ //printf("numvertsB = %d\n",hullB.m_numVertices);
-// int contactCapacity = MAX_VERTS;
+ // int contactCapacity = MAX_VERTS;
//int numContactsOut=0;
-
#ifdef _WIN32
b3Assert(_finite(rigidBodies[bodyIndexA].m_pos.x));
b3Assert(_finite(rigidBodies[bodyIndexB].m_pos.x));
#endif
-
- bool foundSepAxis = findSeparatingAxis(hullA,hullB,
- posA,
- ornA,
- posB,
- ornB,
- convexVertices,uniqueEdges,faces,convexIndices,
- convexVertices,uniqueEdges,faces,convexIndices,
-
- sepNormalWorldSpace
- );
+ bool foundSepAxis = findSeparatingAxis(hullA, hullB,
+ posA,
+ ornA,
+ posB,
+ ornB,
+
+ convexVertices, uniqueEdges, faces, convexIndices,
+ convexVertices, uniqueEdges, faces, convexIndices,
+
+ sepNormalWorldSpace);
-
if (foundSepAxis)
{
-
-
contactIndex = clipHullHullSingle(
bodyIndexA, bodyIndexB,
- posA,ornA,
- posB,ornB,
+ posA, ornA,
+ posB, ornB,
collidableIndexA, collidableIndexB,
- &rigidBodies,
+ &rigidBodies,
&globalContactsOut,
nGlobalContactsOut,
-
+
convexShapes,
convexShapes,
-
- convexVertices,
- uniqueEdges,
+
+ convexVertices,
+ uniqueEdges,
faces,
convexIndices,
-
+
convexVertices,
uniqueEdges,
faces,
@@ -2698,50 +2550,42 @@ int computeContactConvexConvex2(
collidables,
sepNormalWorldSpace,
maxContactCapacity);
-
}
return contactIndex;
}
-
-
-
-
-
-
-void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>* pairs, int nPairs,
- const b3OpenCLArray<b3RigidBodyData>* bodyBuf,
- b3OpenCLArray<b3Contact4>* contactOut, int& nContacts,
- const b3OpenCLArray<b3Contact4>* oldContacts,
- int maxContactCapacity,
- int compoundPairCapacity,
- const b3OpenCLArray<b3ConvexPolyhedronData>& convexData,
- const b3OpenCLArray<b3Vector3>& gpuVertices,
- const b3OpenCLArray<b3Vector3>& gpuUniqueEdges,
- const b3OpenCLArray<b3GpuFace>& gpuFaces,
- const b3OpenCLArray<int>& gpuIndices,
- const b3OpenCLArray<b3Collidable>& gpuCollidables,
- const b3OpenCLArray<b3GpuChildShape>& gpuChildShapes,
-
- const b3OpenCLArray<b3Aabb>& clAabbsWorldSpace,
- const b3OpenCLArray<b3Aabb>& clAabbsLocalSpace,
-
- b3OpenCLArray<b3Vector3>& worldVertsB1GPU,
- b3OpenCLArray<b3Int4>& clippingFacesOutGPU,
- b3OpenCLArray<b3Vector3>& worldNormalsAGPU,
- b3OpenCLArray<b3Vector3>& worldVertsA1GPU,
- b3OpenCLArray<b3Vector3>& worldVertsB2GPU,
- b3AlignedObjectArray<class b3OptimizedBvh*>& bvhDataUnused,
- b3OpenCLArray<b3QuantizedBvhNode>* treeNodesGPU,
- b3OpenCLArray<b3BvhSubtreeInfo>* subTreesGPU,
- b3OpenCLArray<b3BvhInfo>* bvhInfo,
-
- int numObjects,
- int maxTriConvexPairCapacity,
- b3OpenCLArray<b3Int4>& triangleConvexPairsOut,
- int& numTriConvexPairsOut
- )
+void GpuSatCollision::computeConvexConvexContactsGPUSAT(b3OpenCLArray<b3Int4>* pairs, int nPairs,
+ const b3OpenCLArray<b3RigidBodyData>* bodyBuf,
+ b3OpenCLArray<b3Contact4>* contactOut, int& nContacts,
+ const b3OpenCLArray<b3Contact4>* oldContacts,
+ int maxContactCapacity,
+ int compoundPairCapacity,
+ const b3OpenCLArray<b3ConvexPolyhedronData>& convexData,
+ const b3OpenCLArray<b3Vector3>& gpuVertices,
+ const b3OpenCLArray<b3Vector3>& gpuUniqueEdges,
+ const b3OpenCLArray<b3GpuFace>& gpuFaces,
+ const b3OpenCLArray<int>& gpuIndices,
+ const b3OpenCLArray<b3Collidable>& gpuCollidables,
+ const b3OpenCLArray<b3GpuChildShape>& gpuChildShapes,
+
+ const b3OpenCLArray<b3Aabb>& clAabbsWorldSpace,
+ const b3OpenCLArray<b3Aabb>& clAabbsLocalSpace,
+
+ b3OpenCLArray<b3Vector3>& worldVertsB1GPU,
+ b3OpenCLArray<b3Int4>& clippingFacesOutGPU,
+ b3OpenCLArray<b3Vector3>& worldNormalsAGPU,
+ b3OpenCLArray<b3Vector3>& worldVertsA1GPU,
+ b3OpenCLArray<b3Vector3>& worldVertsB2GPU,
+ b3AlignedObjectArray<class b3OptimizedBvh*>& bvhDataUnused,
+ b3OpenCLArray<b3QuantizedBvhNode>* treeNodesGPU,
+ b3OpenCLArray<b3BvhSubtreeInfo>* subTreesGPU,
+ b3OpenCLArray<b3BvhInfo>* bvhInfo,
+
+ int numObjects,
+ int maxTriConvexPairCapacity,
+ b3OpenCLArray<b3Int4>& triangleConvexPairsOut,
+ int& numTriConvexPairsOut)
{
myframecount++;
@@ -2750,14 +2594,13 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
#ifdef CHECK_ON_HOST
-
- b3AlignedObjectArray<b3QuantizedBvhNode> treeNodesCPU;
+ b3AlignedObjectArray<b3QuantizedBvhNode> treeNodesCPU;
treeNodesGPU->copyToHost(treeNodesCPU);
- b3AlignedObjectArray<b3BvhSubtreeInfo> subTreesCPU;
+ b3AlignedObjectArray<b3BvhSubtreeInfo> subTreesCPU;
subTreesGPU->copyToHost(subTreesCPU);
- b3AlignedObjectArray<b3BvhInfo> bvhInfoCPU;
+ b3AlignedObjectArray<b3BvhInfo> bvhInfoCPU;
bvhInfo->copyToHost(bvhInfoCPU);
b3AlignedObjectArray<b3Aabb> hostAabbsWorldSpace;
@@ -2772,8 +2615,6 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
bodyBuf->copyToHost(hostBodyBuf);
-
-
b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexData;
convexData.copyToHost(hostConvexData);
@@ -2788,10 +2629,9 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
gpuIndices.copyToHost(hostIndices);
b3AlignedObjectArray<b3Collidable> hostCollidables;
gpuCollidables.copyToHost(hostCollidables);
-
+
b3AlignedObjectArray<b3GpuChildShape> cpuChildShapes;
gpuChildShapes.copyToHost(cpuChildShapes);
-
b3AlignedObjectArray<b3Int4> hostTriangleConvexPairs;
@@ -2802,16 +2642,15 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
}
b3AlignedObjectArray<b3Contact4> oldHostContacts;
-
+
if (oldContacts->size())
{
oldContacts->copyToHost(oldHostContacts);
}
-
hostContacts.resize(maxContactCapacity);
- for (int i=0;i<nPairs;i++)
+ for (int i = 0; i < nPairs; i++)
{
int bodyIndexA = hostPairs[i].x;
int bodyIndexB = hostPairs[i].y;
@@ -2821,84 +2660,73 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_SPHERE &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_CONVEX_HULL)
{
- computeContactSphereConvex(i,bodyIndexA,bodyIndexB,collidableIndexA,collidableIndexB,&hostBodyBuf[0],
- &hostCollidables[0],&hostConvexData[0],&hostVertices[0],&hostIndices[0],&hostFaces[0],&hostContacts[0],nContacts,maxContactCapacity);
+ computeContactSphereConvex(i, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB, &hostBodyBuf[0],
+ &hostCollidables[0], &hostConvexData[0], &hostVertices[0], &hostIndices[0], &hostFaces[0], &hostContacts[0], nContacts, maxContactCapacity);
}
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_CONVEX_HULL &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_SPHERE)
{
- computeContactSphereConvex(i,bodyIndexB,bodyIndexA,collidableIndexB,collidableIndexA,&hostBodyBuf[0],
- &hostCollidables[0],&hostConvexData[0],&hostVertices[0],&hostIndices[0],&hostFaces[0],&hostContacts[0],nContacts,maxContactCapacity);
+ computeContactSphereConvex(i, bodyIndexB, bodyIndexA, collidableIndexB, collidableIndexA, &hostBodyBuf[0],
+ &hostCollidables[0], &hostConvexData[0], &hostVertices[0], &hostIndices[0], &hostFaces[0], &hostContacts[0], nContacts, maxContactCapacity);
//printf("convex-sphere\n");
-
}
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_CONVEX_HULL &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_PLANE)
{
- computeContactPlaneConvex(i,bodyIndexB,bodyIndexA,collidableIndexB,collidableIndexA,&hostBodyBuf[0],
- &hostCollidables[0],&hostConvexData[0],&hostVertices[0],&hostIndices[0],&hostFaces[0],&hostContacts[0],nContacts,maxContactCapacity);
-// printf("convex-plane\n");
-
+ computeContactPlaneConvex(i, bodyIndexB, bodyIndexA, collidableIndexB, collidableIndexA, &hostBodyBuf[0],
+ &hostCollidables[0], &hostConvexData[0], &hostVertices[0], &hostIndices[0], &hostFaces[0], &hostContacts[0], nContacts, maxContactCapacity);
+ // printf("convex-plane\n");
}
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_PLANE &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_CONVEX_HULL)
{
- computeContactPlaneConvex(i,bodyIndexA,bodyIndexB,collidableIndexA,collidableIndexB,&hostBodyBuf[0],
- &hostCollidables[0],&hostConvexData[0],&hostVertices[0],&hostIndices[0],&hostFaces[0],&hostContacts[0],nContacts,maxContactCapacity);
-// printf("plane-convex\n");
-
+ computeContactPlaneConvex(i, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB, &hostBodyBuf[0],
+ &hostCollidables[0], &hostConvexData[0], &hostVertices[0], &hostIndices[0], &hostFaces[0], &hostContacts[0], nContacts, maxContactCapacity);
+ // printf("plane-convex\n");
}
- if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS &&
+ if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS)
{
- computeContactCompoundCompound(i,bodyIndexB,bodyIndexA,collidableIndexB,collidableIndexA,&hostBodyBuf[0],
- &hostCollidables[0],&hostConvexData[0],&cpuChildShapes[0], hostAabbsWorldSpace,hostAabbsLocalSpace,hostVertices,hostUniqueEdges,hostIndices,hostFaces,&hostContacts[0],
- nContacts,maxContactCapacity,treeNodesCPU,subTreesCPU,bvhInfoCPU);
-// printf("convex-plane\n");
-
+ computeContactCompoundCompound(i, bodyIndexB, bodyIndexA, collidableIndexB, collidableIndexA, &hostBodyBuf[0],
+ &hostCollidables[0], &hostConvexData[0], &cpuChildShapes[0], hostAabbsWorldSpace, hostAabbsLocalSpace, hostVertices, hostUniqueEdges, hostIndices, hostFaces, &hostContacts[0],
+ nContacts, maxContactCapacity, treeNodesCPU, subTreesCPU, bvhInfoCPU);
+ // printf("convex-plane\n");
}
-
- if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS &&
+ if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_PLANE)
{
- computeContactPlaneCompound(i,bodyIndexB,bodyIndexA,collidableIndexB,collidableIndexA,&hostBodyBuf[0],
- &hostCollidables[0],&hostConvexData[0],&cpuChildShapes[0], &hostVertices[0],&hostIndices[0],&hostFaces[0],&hostContacts[0],nContacts,maxContactCapacity);
-// printf("convex-plane\n");
-
+ computeContactPlaneCompound(i, bodyIndexB, bodyIndexA, collidableIndexB, collidableIndexA, &hostBodyBuf[0],
+ &hostCollidables[0], &hostConvexData[0], &cpuChildShapes[0], &hostVertices[0], &hostIndices[0], &hostFaces[0], &hostContacts[0], nContacts, maxContactCapacity);
+ // printf("convex-plane\n");
}
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_PLANE &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_COMPOUND_OF_CONVEX_HULLS)
{
- computeContactPlaneCompound(i,bodyIndexA,bodyIndexB,collidableIndexA,collidableIndexB,&hostBodyBuf[0],
- &hostCollidables[0],&hostConvexData[0],&cpuChildShapes[0],&hostVertices[0],&hostIndices[0],&hostFaces[0],&hostContacts[0],nContacts,maxContactCapacity);
-// printf("plane-convex\n");
-
+ computeContactPlaneCompound(i, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB, &hostBodyBuf[0],
+ &hostCollidables[0], &hostConvexData[0], &cpuChildShapes[0], &hostVertices[0], &hostIndices[0], &hostFaces[0], &hostContacts[0], nContacts, maxContactCapacity);
+ // printf("plane-convex\n");
}
if (hostCollidables[collidableIndexA].m_shapeType == SHAPE_CONVEX_HULL &&
hostCollidables[collidableIndexB].m_shapeType == SHAPE_CONVEX_HULL)
{
//printf("hostPairs[i].z=%d\n",hostPairs[i].z);
- int contactIndex = computeContactConvexConvex2( i,bodyIndexA,bodyIndexB,collidableIndexA,collidableIndexB,hostBodyBuf, hostCollidables,hostConvexData,hostVertices,hostUniqueEdges,hostIndices,hostFaces,hostContacts,nContacts,maxContactCapacity,oldHostContacts);
+ int contactIndex = computeContactConvexConvex2(i, bodyIndexA, bodyIndexB, collidableIndexA, collidableIndexB, hostBodyBuf, hostCollidables, hostConvexData, hostVertices, hostUniqueEdges, hostIndices, hostFaces, hostContacts, nContacts, maxContactCapacity, oldHostContacts);
//int contactIndex = computeContactConvexConvex(hostPairs,i,bodyIndexA,bodyIndexB,collidableIndexA,collidableIndexB,hostBodyBuf,hostCollidables,hostConvexData,hostVertices,hostUniqueEdges,hostIndices,hostFaces,hostContacts,nContacts,maxContactCapacity,oldHostContacts);
-
- if (contactIndex>=0)
+ if (contactIndex >= 0)
{
-// printf("convex convex contactIndex = %d\n",contactIndex);
+ // printf("convex convex contactIndex = %d\n",contactIndex);
hostPairs[i].z = contactIndex;
}
-// printf("plane-convex\n");
-
+ // printf("plane-convex\n");
}
-
-
}
if (hostPairs.size())
@@ -2908,81 +2736,76 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
hostContacts.resize(nContacts);
if (nContacts)
- {
-
- contactOut->copyFromHost(hostContacts);
- } else
+ {
+ contactOut->copyFromHost(hostContacts);
+ }
+ else
{
contactOut->resize(0);
- }
+ }
- m_totalContactsOut.copyFromHostPointer(&nContacts,1,0,true);
- //printf("(HOST) nContacts = %d\n",nContacts);
+ m_totalContactsOut.copyFromHostPointer(&nContacts, 1, 0, true);
+ //printf("(HOST) nContacts = %d\n",nContacts);
#else
{
if (nPairs)
{
- m_totalContactsOut.copyFromHostPointer(&nContacts,1,0,true);
+ m_totalContactsOut.copyFromHostPointer(&nContacts, 1, 0, true);
B3_PROFILE("primitiveContactsKernel");
b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_primitiveContactsKernel,"m_primitiveContactsKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( nPairs );
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_primitiveContactsKernel, "m_primitiveContactsKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(nPairs);
launcher.setConst(maxContactCapacity);
int num = nPairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
-
+
nContacts = m_totalContactsOut.at(0);
contactOut->resize(nContacts);
}
}
-
-#endif//CHECK_ON_HOST
-
+#endif //CHECK_ON_HOST
+
B3_PROFILE("computeConvexConvexContactsGPUSAT");
- // printf("nContacts = %d\n",nContacts);
-
-
+ // printf("nContacts = %d\n",nContacts);
+
m_sepNormals.resize(nPairs);
m_hasSeparatingNormals.resize(nPairs);
-
- int concaveCapacity=maxTriConvexPairCapacity;
+
+ int concaveCapacity = maxTriConvexPairCapacity;
m_concaveSepNormals.resize(concaveCapacity);
m_concaveHasSeparatingNormals.resize(concaveCapacity);
m_numConcavePairsOut.resize(0);
m_numConcavePairsOut.push_back(0);
-
m_gpuCompoundPairs.resize(compoundPairCapacity);
m_gpuCompoundSepNormals.resize(compoundPairCapacity);
-
-
+
m_gpuHasCompoundSepNormals.resize(compoundPairCapacity);
-
+
m_numCompoundPairsOut.resize(0);
m_numCompoundPairsOut.push_back(0);
int numCompoundPairs = 0;
- int numConcavePairs =0;
+ int numConcavePairs = 0;
{
clFinish(m_queue);
@@ -2991,33 +2814,30 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
m_dmins.resize(nPairs);
if (splitSearchSepAxisConvex)
{
-
-
if (useMprGpu)
{
nContacts = m_totalContactsOut.at(0);
{
B3_PROFILE("mprPenetrationKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_mprPenetrationKernel,"mprPenetrationKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_mprPenetrationKernel, "mprPenetrationKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
launcher.setConst(maxContactCapacity);
- launcher.setConst( nPairs );
+ launcher.setConst(nPairs);
int num = nPairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
/*
b3AlignedObjectArray<int>hostHasSepAxis;
@@ -3027,173 +2847,160 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
*/
nContacts = m_totalContactsOut.at(0);
contactOut->resize(nContacts);
- // printf("nContacts (after mprPenetrationKernel) = %d\n",nContacts);
- if (nContacts>maxContactCapacity)
+ // printf("nContacts (after mprPenetrationKernel) = %d\n",nContacts);
+ if (nContacts > maxContactCapacity)
{
-
b3Error("Error: contacts exceeds capacity (%d/%d)\n", nContacts, maxContactCapacity);
nContacts = maxContactCapacity;
}
-
}
}
-
+
if (1)
{
-
if (1)
{
- {
- B3_PROFILE("findSeparatingAxisVertexFaceKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( m_dmins.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findSeparatingAxisVertexFaceKernel,"findSeparatingAxisVertexFaceKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( nPairs );
+ {
+ B3_PROFILE("findSeparatingAxisVertexFaceKernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(m_dmins.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findSeparatingAxisVertexFaceKernel, "findSeparatingAxisVertexFaceKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(nPairs);
- int num = nPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
- }
+ int num = nPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
+ int numDirections = sizeof(unitSphere162) / sizeof(b3Vector3);
- int numDirections = sizeof(unitSphere162)/sizeof(b3Vector3);
-
- {
- B3_PROFILE("findSeparatingAxisEdgeEdgeKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( m_dmins.getBufferCL()),
- b3BufferInfoCL( m_unitSphereDirections.getBufferCL(),true)
-
- };
-
- b3LauncherCL launcher(m_queue, m_findSeparatingAxisEdgeEdgeKernel,"findSeparatingAxisEdgeEdgeKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( numDirections);
- launcher.setConst( nPairs );
- int num = nPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
+ {
+ B3_PROFILE("findSeparatingAxisEdgeEdgeKernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(m_dmins.getBufferCL()),
+ b3BufferInfoCL(m_unitSphereDirections.getBufferCL(), true)
- }
+ };
+
+ b3LauncherCL launcher(m_queue, m_findSeparatingAxisEdgeEdgeKernel, "findSeparatingAxisEdgeEdgeKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(numDirections);
+ launcher.setConst(nPairs);
+ int num = nPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
}
if (useMprGpu)
{
B3_PROFILE("findSeparatingAxisUnitSphereKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( m_unitSphereDirections.getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( m_dmins.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findSeparatingAxisUnitSphereKernel,"findSeparatingAxisUnitSphereKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- int numDirections = sizeof(unitSphere162)/sizeof(b3Vector3);
- launcher.setConst( numDirections);
-
- launcher.setConst( nPairs );
-
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(m_unitSphereDirections.getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(m_dmins.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findSeparatingAxisUnitSphereKernel, "findSeparatingAxisUnitSphereKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ int numDirections = sizeof(unitSphere162) / sizeof(b3Vector3);
+ launcher.setConst(numDirections);
+
+ launcher.setConst(nPairs);
+
int num = nPairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
}
+ }
}
-
-
- } else
+ else
{
B3_PROFILE("findSeparatingAxisKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findSeparatingAxisKernel,"m_findSeparatingAxisKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( nPairs );
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findSeparatingAxisKernel, "m_findSeparatingAxisKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(nPairs);
int num = nPairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
}
-
-
}
- else
- {
-
+ else
+ {
B3_PROFILE("findSeparatingAxisKernel CPU");
-
-
- b3AlignedObjectArray<b3Int4> hostPairs;
- pairs->copyToHost(hostPairs);
- b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
- bodyBuf->copyToHost(hostBodyBuf);
-
- b3AlignedObjectArray<b3Collidable> hostCollidables;
- gpuCollidables.copyToHost(hostCollidables);
-
- b3AlignedObjectArray<b3GpuChildShape> cpuChildShapes;
- gpuChildShapes.copyToHost(cpuChildShapes);
-
- b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexShapeData;
- convexData.copyToHost(hostConvexShapeData);
-
- b3AlignedObjectArray<b3Vector3> hostVertices;
- gpuVertices.copyToHost(hostVertices);
-
- b3AlignedObjectArray<int> hostHasSepAxis;
- hostHasSepAxis.resize(nPairs);
- b3AlignedObjectArray<b3Vector3> hostSepAxis;
- hostSepAxis.resize(nPairs);
-
- b3AlignedObjectArray<b3Vector3> hostUniqueEdges;
- gpuUniqueEdges.copyToHost(hostUniqueEdges);
- b3AlignedObjectArray<b3GpuFace> hostFaces;
- gpuFaces.copyToHost(hostFaces);
-
- b3AlignedObjectArray<int> hostIndices;
- gpuIndices.copyToHost(hostIndices);
-
+
+ b3AlignedObjectArray<b3Int4> hostPairs;
+ pairs->copyToHost(hostPairs);
+ b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
+ bodyBuf->copyToHost(hostBodyBuf);
+
+ b3AlignedObjectArray<b3Collidable> hostCollidables;
+ gpuCollidables.copyToHost(hostCollidables);
+
+ b3AlignedObjectArray<b3GpuChildShape> cpuChildShapes;
+ gpuChildShapes.copyToHost(cpuChildShapes);
+
+ b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexShapeData;
+ convexData.copyToHost(hostConvexShapeData);
+
+ b3AlignedObjectArray<b3Vector3> hostVertices;
+ gpuVertices.copyToHost(hostVertices);
+
+ b3AlignedObjectArray<int> hostHasSepAxis;
+ hostHasSepAxis.resize(nPairs);
+ b3AlignedObjectArray<b3Vector3> hostSepAxis;
+ hostSepAxis.resize(nPairs);
+
+ b3AlignedObjectArray<b3Vector3> hostUniqueEdges;
+ gpuUniqueEdges.copyToHost(hostUniqueEdges);
+ b3AlignedObjectArray<b3GpuFace> hostFaces;
+ gpuFaces.copyToHost(hostFaces);
+
+ b3AlignedObjectArray<int> hostIndices;
+ gpuIndices.copyToHost(hostIndices);
+
b3AlignedObjectArray<b3Contact4> hostContacts;
if (nContacts)
{
@@ -3201,61 +3008,56 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
}
hostContacts.resize(maxContactCapacity);
int nGlobalContactsOut = nContacts;
-
-
- for (int i=0;i<nPairs;i++)
- {
-
- int bodyIndexA = hostPairs[i].x;
- int bodyIndexB = hostPairs[i].y;
- int collidableIndexA = hostBodyBuf[bodyIndexA].m_collidableIdx;
- int collidableIndexB = hostBodyBuf[bodyIndexB].m_collidableIdx;
-
- int shapeIndexA = hostCollidables[collidableIndexA].m_shapeIndex;
- int shapeIndexB = hostCollidables[collidableIndexB].m_shapeIndex;
-
- hostHasSepAxis[i] = 0;
-
- //once the broadphase avoids static-static pairs, we can remove this test
- if ((hostBodyBuf[bodyIndexA].m_invMass==0) &&(hostBodyBuf[bodyIndexB].m_invMass==0))
- {
- continue;
- }
-
-
- if ((hostCollidables[collidableIndexA].m_shapeType!=SHAPE_CONVEX_HULL) ||(hostCollidables[collidableIndexB].m_shapeType!=SHAPE_CONVEX_HULL))
- {
- continue;
- }
-
- float dmin = FLT_MAX;
-
- b3ConvexPolyhedronData* convexShapeA = &hostConvexShapeData[shapeIndexA];
- b3ConvexPolyhedronData* convexShapeB = &hostConvexShapeData[shapeIndexB];
- b3Vector3 posA = hostBodyBuf[bodyIndexA].m_pos;
- b3Vector3 posB = hostBodyBuf[bodyIndexB].m_pos;
- b3Quaternion ornA =hostBodyBuf[bodyIndexA].m_quat;
- b3Quaternion ornB =hostBodyBuf[bodyIndexB].m_quat;
-
-
- if (useGjk)
+
+ for (int i = 0; i < nPairs; i++)
+ {
+ int bodyIndexA = hostPairs[i].x;
+ int bodyIndexB = hostPairs[i].y;
+ int collidableIndexA = hostBodyBuf[bodyIndexA].m_collidableIdx;
+ int collidableIndexB = hostBodyBuf[bodyIndexB].m_collidableIdx;
+
+ int shapeIndexA = hostCollidables[collidableIndexA].m_shapeIndex;
+ int shapeIndexB = hostCollidables[collidableIndexB].m_shapeIndex;
+
+ hostHasSepAxis[i] = 0;
+
+ //once the broadphase avoids static-static pairs, we can remove this test
+ if ((hostBodyBuf[bodyIndexA].m_invMass == 0) && (hostBodyBuf[bodyIndexB].m_invMass == 0))
{
+ continue;
+ }
+ if ((hostCollidables[collidableIndexA].m_shapeType != SHAPE_CONVEX_HULL) || (hostCollidables[collidableIndexB].m_shapeType != SHAPE_CONVEX_HULL))
+ {
+ continue;
+ }
+
+ float dmin = FLT_MAX;
+
+ b3ConvexPolyhedronData* convexShapeA = &hostConvexShapeData[shapeIndexA];
+ b3ConvexPolyhedronData* convexShapeB = &hostConvexShapeData[shapeIndexB];
+ b3Vector3 posA = hostBodyBuf[bodyIndexA].m_pos;
+ b3Vector3 posB = hostBodyBuf[bodyIndexB].m_pos;
+ b3Quaternion ornA = hostBodyBuf[bodyIndexA].m_quat;
+ b3Quaternion ornB = hostBodyBuf[bodyIndexB].m_quat;
+
+ if (useGjk)
+ {
//first approximate the separating axis, to 'fail-proof' GJK+EPA or MPR
{
b3Vector3 c0local = hostConvexShapeData[shapeIndexA].m_localCenter;
b3Vector3 c0 = b3TransformPoint(c0local, posA, ornA);
b3Vector3 c1local = hostConvexShapeData[shapeIndexB].m_localCenter;
- b3Vector3 c1 = b3TransformPoint(c1local,posB,ornB);
+ b3Vector3 c1 = b3TransformPoint(c1local, posB, ornB);
b3Vector3 DeltaC2 = c0 - c1;
-
+
b3Vector3 sepAxis;
-
+
bool hasSepAxisA = b3FindSeparatingAxis(convexShapeA, convexShapeB, posA, ornA, posB, ornB, DeltaC2,
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &sepAxis, &dmin);
-
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &sepAxis, &dmin);
+
if (hasSepAxisA)
{
bool hasSepAxisB = b3FindSeparatingAxis(convexShapeB, convexShapeA, posB, ornB, posA, ornA, DeltaC2,
@@ -3264,11 +3066,11 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
&sepAxis, &dmin);
if (hasSepAxisB)
{
- bool hasEdgeEdge =b3FindSeparatingAxisEdgeEdge(convexShapeA, convexShapeB, posA, ornA, posB, ornB, DeltaC2,
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &sepAxis, &dmin,false);
-
+ bool hasEdgeEdge = b3FindSeparatingAxisEdgeEdge(convexShapeA, convexShapeB, posA, ornA, posB, ornB, DeltaC2,
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &sepAxis, &dmin, false);
+
if (hasEdgeEdge)
{
hostHasSepAxis[i] = 1;
@@ -3282,163 +3084,150 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
if (hostHasSepAxis[i])
{
int pairIndex = i;
-
+
bool useMpr = true;
if (useMpr)
{
- int res=0;
+ int res = 0;
float depth = 0.f;
- b3Vector3 sepAxis2 = b3MakeVector3(1,0,0);
- b3Vector3 resultPointOnBWorld = b3MakeVector3(0,0,0);
+ b3Vector3 sepAxis2 = b3MakeVector3(1, 0, 0);
+ b3Vector3 resultPointOnBWorld = b3MakeVector3(0, 0, 0);
- float depthOut;
- b3Vector3 dirOut;
- b3Vector3 posOut;
-
+ float depthOut;
+ b3Vector3 dirOut;
+ b3Vector3 posOut;
- //res = b3MprPenetration(bodyIndexA,bodyIndexB,hostBodyBuf,hostConvexShapeData,hostCollidables,hostVertices,&mprConfig,&depthOut,&dirOut,&posOut);
- res = b3MprPenetration(pairIndex,bodyIndexA,bodyIndexB,&hostBodyBuf[0],&hostConvexShapeData[0],&hostCollidables[0],&hostVertices[0],&hostSepAxis[0],&hostHasSepAxis[0],&depthOut,&dirOut,&posOut);
- depth = depthOut;
- sepAxis2 = b3MakeVector3(-dirOut.x,-dirOut.y,-dirOut.z);
- resultPointOnBWorld = posOut;
- //hostHasSepAxis[i] = 0;
+ //res = b3MprPenetration(bodyIndexA,bodyIndexB,hostBodyBuf,hostConvexShapeData,hostCollidables,hostVertices,&mprConfig,&depthOut,&dirOut,&posOut);
+ res = b3MprPenetration(pairIndex, bodyIndexA, bodyIndexB, &hostBodyBuf[0], &hostConvexShapeData[0], &hostCollidables[0], &hostVertices[0], &hostSepAxis[0], &hostHasSepAxis[0], &depthOut, &dirOut, &posOut);
+ depth = depthOut;
+ sepAxis2 = b3MakeVector3(-dirOut.x, -dirOut.y, -dirOut.z);
+ resultPointOnBWorld = posOut;
+ //hostHasSepAxis[i] = 0;
+ if (res == 0)
+ {
+ //add point?
+ //printf("depth = %f\n",depth);
+ //printf("normal = %f,%f,%f\n",dir.v[0],dir.v[1],dir.v[2]);
+ //qprintf("pos = %f,%f,%f\n",pos.v[0],pos.v[1],pos.v[2]);
- if (res==0)
- {
- //add point?
- //printf("depth = %f\n",depth);
- //printf("normal = %f,%f,%f\n",dir.v[0],dir.v[1],dir.v[2]);
- //qprintf("pos = %f,%f,%f\n",pos.v[0],pos.v[1],pos.v[2]);
-
-
-
- float dist=0.f;
+ float dist = 0.f;
- const b3ConvexPolyhedronData& hullA = hostConvexShapeData[hostCollidables[hostBodyBuf[bodyIndexA].m_collidableIdx].m_shapeIndex];
- const b3ConvexPolyhedronData& hullB = hostConvexShapeData[hostCollidables[hostBodyBuf[bodyIndexB].m_collidableIdx].m_shapeIndex];
+ const b3ConvexPolyhedronData& hullA = hostConvexShapeData[hostCollidables[hostBodyBuf[bodyIndexA].m_collidableIdx].m_shapeIndex];
+ const b3ConvexPolyhedronData& hullB = hostConvexShapeData[hostCollidables[hostBodyBuf[bodyIndexB].m_collidableIdx].m_shapeIndex];
- if(b3TestSepAxis( &hullA, &hullB, posA,ornA,posB,ornB,&sepAxis2, &hostVertices[0], &hostVertices[0],&dist))
- {
- if (depth > dist)
+ if (b3TestSepAxis(&hullA, &hullB, posA, ornA, posB, ornB, &sepAxis2, &hostVertices[0], &hostVertices[0], &dist))
{
- float diff = depth - dist;
-
- static float maxdiff = 0.f;
- if (maxdiff < diff)
+ if (depth > dist)
{
- maxdiff = diff;
- printf("maxdiff = %20.10f\n",maxdiff);
+ float diff = depth - dist;
+
+ static float maxdiff = 0.f;
+ if (maxdiff < diff)
+ {
+ maxdiff = diff;
+ printf("maxdiff = %20.10f\n", maxdiff);
+ }
}
}
- }
- if (depth > dmin)
- {
- b3Vector3 oldAxis = hostSepAxis[i];
- depth = dmin;
- sepAxis2 = oldAxis;
- }
-
-
+ if (depth > dmin)
+ {
+ b3Vector3 oldAxis = hostSepAxis[i];
+ depth = dmin;
+ sepAxis2 = oldAxis;
+ }
- if(b3TestSepAxis( &hullA, &hullB, posA,ornA,posB,ornB,&sepAxis2, &hostVertices[0], &hostVertices[0],&dist))
- {
- if (depth > dist)
+ if (b3TestSepAxis(&hullA, &hullB, posA, ornA, posB, ornB, &sepAxis2, &hostVertices[0], &hostVertices[0], &dist))
{
- float diff = depth - dist;
- //printf("?diff = %f\n",diff );
- static float maxdiff = 0.f;
- if (maxdiff < diff)
+ if (depth > dist)
+ {
+ float diff = depth - dist;
+ //printf("?diff = %f\n",diff );
+ static float maxdiff = 0.f;
+ if (maxdiff < diff)
+ {
+ maxdiff = diff;
+ printf("maxdiff = %20.10f\n", maxdiff);
+ }
+ }
+ //this is used for SAT
+ //hostHasSepAxis[i] = 1;
+ //hostSepAxis[i] = sepAxis2;
+
+ //add contact point
+
+ //int contactIndex = nGlobalContactsOut;
+ b3Contact4& newContact = hostContacts.at(nGlobalContactsOut);
+ nGlobalContactsOut++;
+ newContact.m_batchIdx = 0; //i;
+ newContact.m_bodyAPtrAndSignBit = (hostBodyBuf.at(bodyIndexA).m_invMass == 0) ? -bodyIndexA : bodyIndexA;
+ newContact.m_bodyBPtrAndSignBit = (hostBodyBuf.at(bodyIndexB).m_invMass == 0) ? -bodyIndexB : bodyIndexB;
+
+ newContact.m_frictionCoeffCmp = 45874;
+ newContact.m_restituitionCoeffCmp = 0;
+
+ static float maxDepth = 0.f;
+
+ if (depth > maxDepth)
{
- maxdiff = diff;
- printf("maxdiff = %20.10f\n",maxdiff);
+ maxDepth = depth;
+ printf("MPR maxdepth = %f\n", maxDepth);
}
+
+ resultPointOnBWorld.w = -depth;
+ newContact.m_worldPosB[0] = resultPointOnBWorld;
+ //b3Vector3 resultPointOnAWorld = resultPointOnBWorld+depth*sepAxis2;
+ newContact.m_worldNormalOnB = sepAxis2;
+ newContact.m_worldNormalOnB.w = (b3Scalar)1;
}
- //this is used for SAT
- //hostHasSepAxis[i] = 1;
- //hostSepAxis[i] = sepAxis2;
-
- //add contact point
-
- //int contactIndex = nGlobalContactsOut;
- b3Contact4& newContact = hostContacts.at(nGlobalContactsOut);
- nGlobalContactsOut++;
- newContact.m_batchIdx = 0;//i;
- newContact.m_bodyAPtrAndSignBit = (hostBodyBuf.at(bodyIndexA).m_invMass==0)? -bodyIndexA:bodyIndexA;
- newContact.m_bodyBPtrAndSignBit = (hostBodyBuf.at(bodyIndexB).m_invMass==0)? -bodyIndexB:bodyIndexB;
-
- newContact.m_frictionCoeffCmp = 45874;
- newContact.m_restituitionCoeffCmp = 0;
-
-
- static float maxDepth = 0.f;
-
- if (depth > maxDepth)
+ else
{
- maxDepth = depth;
- printf("MPR maxdepth = %f\n",maxDepth );
-
+ printf("rejected\n");
}
-
-
- resultPointOnBWorld.w = -depth;
- newContact.m_worldPosB[0] = resultPointOnBWorld;
- //b3Vector3 resultPointOnAWorld = resultPointOnBWorld+depth*sepAxis2;
- newContact.m_worldNormalOnB = sepAxis2;
- newContact.m_worldNormalOnB.w = (b3Scalar)1;
- } else
- {
- printf("rejected\n");
}
-
-
}
- } else
+ else
{
-
-
-
- //int contactIndex = computeContactConvexConvex2( i,bodyIndexA,bodyIndexB,collidableIndexA,collidableIndexB,hostBodyBuf, hostCollidables,hostConvexData,hostVertices,hostUniqueEdges,hostIndices,hostFaces,hostContacts,nContacts,maxContactCapacity,oldHostContacts);
- b3AlignedObjectArray<b3Contact4> oldHostContacts;
+ //int contactIndex = computeContactConvexConvex2( i,bodyIndexA,bodyIndexB,collidableIndexA,collidableIndexB,hostBodyBuf, hostCollidables,hostConvexData,hostVertices,hostUniqueEdges,hostIndices,hostFaces,hostContacts,nContacts,maxContactCapacity,oldHostContacts);
+ b3AlignedObjectArray<b3Contact4> oldHostContacts;
int result;
- result = computeContactConvexConvex2( //hostPairs,
- pairIndex,
- bodyIndexA, bodyIndexB,
- collidableIndexA, collidableIndexB,
- hostBodyBuf,
- hostCollidables,
- hostConvexShapeData,
- hostVertices,
- hostUniqueEdges,
- hostIndices,
- hostFaces,
- hostContacts,
- nGlobalContactsOut,
- maxContactCapacity,
- oldHostContacts
- //hostHasSepAxis,
- //hostSepAxis
-
- );
- }//mpr
- }//hostHasSepAxis[i] = 1;
-
- } else
+ result = computeContactConvexConvex2( //hostPairs,
+ pairIndex,
+ bodyIndexA, bodyIndexB,
+ collidableIndexA, collidableIndexB,
+ hostBodyBuf,
+ hostCollidables,
+ hostConvexShapeData,
+ hostVertices,
+ hostUniqueEdges,
+ hostIndices,
+ hostFaces,
+ hostContacts,
+ nGlobalContactsOut,
+ maxContactCapacity,
+ oldHostContacts
+ //hostHasSepAxis,
+ //hostSepAxis
+
+ );
+ } //mpr
+ } //hostHasSepAxis[i] = 1;
+ }
+ else
{
-
b3Vector3 c0local = hostConvexShapeData[shapeIndexA].m_localCenter;
b3Vector3 c0 = b3TransformPoint(c0local, posA, ornA);
b3Vector3 c1local = hostConvexShapeData[shapeIndexB].m_localCenter;
- b3Vector3 c1 = b3TransformPoint(c1local,posB,ornB);
+ b3Vector3 c1 = b3TransformPoint(c1local, posB, ornB);
b3Vector3 DeltaC2 = c0 - c1;
-
+
b3Vector3 sepAxis;
-
+
bool hasSepAxisA = b3FindSeparatingAxis(convexShapeA, convexShapeB, posA, ornA, posB, ornB, DeltaC2,
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &sepAxis, &dmin);
-
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &sepAxis, &dmin);
+
if (hasSepAxisA)
{
bool hasSepAxisB = b3FindSeparatingAxis(convexShapeB, convexShapeA, posB, ornB, posA, ornA, DeltaC2,
@@ -3447,11 +3236,11 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
&sepAxis, &dmin);
if (hasSepAxisB)
{
- bool hasEdgeEdge =b3FindSeparatingAxisEdgeEdge(convexShapeA, convexShapeB, posA, ornA, posB, ornB, DeltaC2,
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
- &sepAxis, &dmin,true);
-
+ bool hasEdgeEdge = b3FindSeparatingAxisEdgeEdge(convexShapeA, convexShapeB, posA, ornA, posB, ornB, DeltaC2,
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &hostVertices.at(0), &hostUniqueEdges.at(0), &hostFaces.at(0), &hostIndices.at(0),
+ &sepAxis, &dmin, true);
+
if (hasEdgeEdge)
{
hostHasSepAxis[i] = 1;
@@ -3460,21 +3249,21 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
}
}
}
- }
-
- if (useGjkContacts)//nGlobalContactsOut>0)
+ }
+
+ if (useGjkContacts) //nGlobalContactsOut>0)
{
//printf("nGlobalContactsOut=%d\n",nGlobalContactsOut);
nContacts = nGlobalContactsOut;
contactOut->copyFromHost(hostContacts);
-
- m_totalContactsOut.copyFromHostPointer(&nContacts,1,0,true);
+
+ m_totalContactsOut.copyFromHostPointer(&nContacts, 1, 0, true);
}
-
- m_hasSeparatingNormals.copyFromHost(hostHasSepAxis);
- m_sepNormals.copyFromHost(hostSepAxis);
-
- /*
+
+ m_hasSeparatingNormals.copyFromHost(hostHasSepAxis);
+ m_sepNormals.copyFromHost(hostSepAxis);
+
+ /*
//double-check results from GPU (comment-out the 'else' so both paths are executed
b3AlignedObjectArray<int> checkHasSepAxis;
m_hasSeparatingNormals.copyToHost(checkHasSepAxis);
@@ -3491,352 +3280,314 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
//m_hasSeparatingNormals.copyFromHost(hostHasSepAxis);
// m_sepNormals.copyFromHost(hostSepAxis);
*/
- }
-
-
- numCompoundPairs = m_numCompoundPairsOut.at(0);
- bool useGpuFindCompoundPairs=true;
- if (useGpuFindCompoundPairs)
- {
- B3_PROFILE("findCompoundPairsKernel");
- b3BufferInfoCL bInfo[] =
- {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( clAabbsLocalSpace.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( m_gpuCompoundPairs.getBufferCL()),
- b3BufferInfoCL( m_numCompoundPairsOut.getBufferCL()),
- b3BufferInfoCL(subTreesGPU->getBufferCL()),
- b3BufferInfoCL(treeNodesGPU->getBufferCL()),
- b3BufferInfoCL(bvhInfo->getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findCompoundPairsKernel,"m_findCompoundPairsKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( nPairs );
- launcher.setConst( compoundPairCapacity);
-
- int num = nPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
-
- numCompoundPairs = m_numCompoundPairsOut.at(0);
- //printf("numCompoundPairs =%d\n",numCompoundPairs );
- if (numCompoundPairs)
- {
- //printf("numCompoundPairs=%d\n",numCompoundPairs);
- }
-
-
- } else
- {
-
-
- b3AlignedObjectArray<b3QuantizedBvhNode> treeNodesCPU;
- treeNodesGPU->copyToHost(treeNodesCPU);
-
- b3AlignedObjectArray<b3BvhSubtreeInfo> subTreesCPU;
- subTreesGPU->copyToHost(subTreesCPU);
+ }
- b3AlignedObjectArray<b3BvhInfo> bvhInfoCPU;
- bvhInfo->copyToHost(bvhInfoCPU);
+ numCompoundPairs = m_numCompoundPairsOut.at(0);
+ bool useGpuFindCompoundPairs = true;
+ if (useGpuFindCompoundPairs)
+ {
+ B3_PROFILE("findCompoundPairsKernel");
+ b3BufferInfoCL bInfo[] =
+ {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsLocalSpace.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(m_gpuCompoundPairs.getBufferCL()),
+ b3BufferInfoCL(m_numCompoundPairsOut.getBufferCL()),
+ b3BufferInfoCL(subTreesGPU->getBufferCL()),
+ b3BufferInfoCL(treeNodesGPU->getBufferCL()),
+ b3BufferInfoCL(bvhInfo->getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findCompoundPairsKernel, "m_findCompoundPairsKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(nPairs);
+ launcher.setConst(compoundPairCapacity);
- b3AlignedObjectArray<b3Aabb> hostAabbsWorldSpace;
- clAabbsWorldSpace.copyToHost(hostAabbsWorldSpace);
+ int num = nPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
- b3AlignedObjectArray<b3Aabb> hostAabbsLocalSpace;
- clAabbsLocalSpace.copyToHost(hostAabbsLocalSpace);
+ numCompoundPairs = m_numCompoundPairsOut.at(0);
+ //printf("numCompoundPairs =%d\n",numCompoundPairs );
+ if (numCompoundPairs)
+ {
+ //printf("numCompoundPairs=%d\n",numCompoundPairs);
+ }
+ }
+ else
+ {
+ b3AlignedObjectArray<b3QuantizedBvhNode> treeNodesCPU;
+ treeNodesGPU->copyToHost(treeNodesCPU);
- b3AlignedObjectArray<b3Int4> hostPairs;
- pairs->copyToHost(hostPairs);
+ b3AlignedObjectArray<b3BvhSubtreeInfo> subTreesCPU;
+ subTreesGPU->copyToHost(subTreesCPU);
- b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
- bodyBuf->copyToHost(hostBodyBuf);
+ b3AlignedObjectArray<b3BvhInfo> bvhInfoCPU;
+ bvhInfo->copyToHost(bvhInfoCPU);
+ b3AlignedObjectArray<b3Aabb> hostAabbsWorldSpace;
+ clAabbsWorldSpace.copyToHost(hostAabbsWorldSpace);
- b3AlignedObjectArray<b3Int4> cpuCompoundPairsOut;
- cpuCompoundPairsOut.resize(compoundPairCapacity);
+ b3AlignedObjectArray<b3Aabb> hostAabbsLocalSpace;
+ clAabbsLocalSpace.copyToHost(hostAabbsLocalSpace);
- b3AlignedObjectArray<b3Collidable> hostCollidables;
- gpuCollidables.copyToHost(hostCollidables);
+ b3AlignedObjectArray<b3Int4> hostPairs;
+ pairs->copyToHost(hostPairs);
- b3AlignedObjectArray<b3GpuChildShape> cpuChildShapes;
- gpuChildShapes.copyToHost(cpuChildShapes);
+ b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
+ bodyBuf->copyToHost(hostBodyBuf);
- b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexData;
- convexData.copyToHost(hostConvexData);
+ b3AlignedObjectArray<b3Int4> cpuCompoundPairsOut;
+ cpuCompoundPairsOut.resize(compoundPairCapacity);
- b3AlignedObjectArray<b3Vector3> hostVertices;
- gpuVertices.copyToHost(hostVertices);
+ b3AlignedObjectArray<b3Collidable> hostCollidables;
+ gpuCollidables.copyToHost(hostCollidables);
+ b3AlignedObjectArray<b3GpuChildShape> cpuChildShapes;
+ gpuChildShapes.copyToHost(cpuChildShapes);
+ b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexData;
+ convexData.copyToHost(hostConvexData);
+ b3AlignedObjectArray<b3Vector3> hostVertices;
+ gpuVertices.copyToHost(hostVertices);
- for (int pairIndex=0;pairIndex<nPairs;pairIndex++)
- {
- int bodyIndexA = hostPairs[pairIndex].x;
- int bodyIndexB = hostPairs[pairIndex].y;
- int collidableIndexA = hostBodyBuf[bodyIndexA].m_collidableIdx;
- int collidableIndexB = hostBodyBuf[bodyIndexB].m_collidableIdx;
+ for (int pairIndex = 0; pairIndex < nPairs; pairIndex++)
+ {
+ int bodyIndexA = hostPairs[pairIndex].x;
+ int bodyIndexB = hostPairs[pairIndex].y;
+ int collidableIndexA = hostBodyBuf[bodyIndexA].m_collidableIdx;
+ int collidableIndexB = hostBodyBuf[bodyIndexB].m_collidableIdx;
if (cpuChildShapes.size())
{
- findCompoundPairsKernel(
- pairIndex,
- bodyIndexA,
- bodyIndexB,
- collidableIndexA,
- collidableIndexB,
- &hostBodyBuf[0],
- &hostCollidables[0],
- &hostConvexData[0],
- hostVertices,
- hostAabbsWorldSpace,
- hostAabbsLocalSpace,
- &cpuChildShapes[0],
- &cpuCompoundPairsOut[0],
- &numCompoundPairs,
- compoundPairCapacity,
- treeNodesCPU,
- subTreesCPU,
- bvhInfoCPU
- );
+ findCompoundPairsKernel(
+ pairIndex,
+ bodyIndexA,
+ bodyIndexB,
+ collidableIndexA,
+ collidableIndexB,
+ &hostBodyBuf[0],
+ &hostCollidables[0],
+ &hostConvexData[0],
+ hostVertices,
+ hostAabbsWorldSpace,
+ hostAabbsLocalSpace,
+ &cpuChildShapes[0],
+ &cpuCompoundPairsOut[0],
+ &numCompoundPairs,
+ compoundPairCapacity,
+ treeNodesCPU,
+ subTreesCPU,
+ bvhInfoCPU);
}
- }
-
+ }
- m_numCompoundPairsOut.copyFromHostPointer(&numCompoundPairs,1,0,true);
+ m_numCompoundPairsOut.copyFromHostPointer(&numCompoundPairs, 1, 0, true);
if (numCompoundPairs)
{
b3CompoundOverlappingPair* ptr = (b3CompoundOverlappingPair*)&cpuCompoundPairsOut[0];
- m_gpuCompoundPairs.copyFromHostPointer(ptr,numCompoundPairs,0,true);
+ m_gpuCompoundPairs.copyFromHostPointer(ptr, numCompoundPairs, 0, true);
}
//cpuCompoundPairsOut
-
- }
+ }
if (numCompoundPairs)
{
- printf("numCompoundPairs=%d\n",numCompoundPairs);
+ printf("numCompoundPairs=%d\n", numCompoundPairs);
}
- if (numCompoundPairs > compoundPairCapacity)
- {
- b3Error("Exceeded compound pair capacity (%d/%d)\n", numCompoundPairs, compoundPairCapacity);
- numCompoundPairs = compoundPairCapacity;
- }
-
-
-
- m_gpuCompoundPairs.resize(numCompoundPairs);
- m_gpuHasCompoundSepNormals.resize(numCompoundPairs);
- m_gpuCompoundSepNormals.resize(numCompoundPairs);
-
-
- if (numCompoundPairs)
- {
- B3_PROFILE("processCompoundPairsPrimitivesKernel");
- b3BufferInfoCL bInfo[] =
- {
- b3BufferInfoCL( m_gpuCompoundPairs.getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_processCompoundPairsPrimitivesKernel,"m_processCompoundPairsPrimitivesKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( numCompoundPairs );
- launcher.setConst(maxContactCapacity);
-
- int num = numCompoundPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
- nContacts = m_totalContactsOut.at(0);
- //printf("nContacts (after processCompoundPairsPrimitivesKernel) = %d\n",nContacts);
- if (nContacts>maxContactCapacity)
- {
-
- b3Error("Error: contacts exceeds capacity (%d/%d)\n", nContacts, maxContactCapacity);
- nContacts = maxContactCapacity;
- }
- }
-
-
- if (numCompoundPairs)
- {
- B3_PROFILE("processCompoundPairsKernel");
- b3BufferInfoCL bInfo[] =
- {
- b3BufferInfoCL( m_gpuCompoundPairs.getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( m_gpuCompoundSepNormals.getBufferCL()),
- b3BufferInfoCL( m_gpuHasCompoundSepNormals.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_processCompoundPairsKernel,"m_processCompoundPairsKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( numCompoundPairs );
-
- int num = numCompoundPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
-
- }
-
-
- //printf("numConcave = %d\n",numConcave);
-
-
-
-// printf("hostNormals.size()=%d\n",hostNormals.size());
+ if (numCompoundPairs > compoundPairCapacity)
+ {
+ b3Error("Exceeded compound pair capacity (%d/%d)\n", numCompoundPairs, compoundPairCapacity);
+ numCompoundPairs = compoundPairCapacity;
+ }
+
+ m_gpuCompoundPairs.resize(numCompoundPairs);
+ m_gpuHasCompoundSepNormals.resize(numCompoundPairs);
+ m_gpuCompoundSepNormals.resize(numCompoundPairs);
+
+ if (numCompoundPairs)
+ {
+ B3_PROFILE("processCompoundPairsPrimitivesKernel");
+ b3BufferInfoCL bInfo[] =
+ {
+ b3BufferInfoCL(m_gpuCompoundPairs.getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_processCompoundPairsPrimitivesKernel, "m_processCompoundPairsPrimitivesKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(numCompoundPairs);
+ launcher.setConst(maxContactCapacity);
+
+ int num = numCompoundPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ nContacts = m_totalContactsOut.at(0);
+ //printf("nContacts (after processCompoundPairsPrimitivesKernel) = %d\n",nContacts);
+ if (nContacts > maxContactCapacity)
+ {
+ b3Error("Error: contacts exceeds capacity (%d/%d)\n", nContacts, maxContactCapacity);
+ nContacts = maxContactCapacity;
+ }
+ }
+
+ if (numCompoundPairs)
+ {
+ B3_PROFILE("processCompoundPairsKernel");
+ b3BufferInfoCL bInfo[] =
+ {
+ b3BufferInfoCL(m_gpuCompoundPairs.getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(m_gpuCompoundSepNormals.getBufferCL()),
+ b3BufferInfoCL(m_gpuHasCompoundSepNormals.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_processCompoundPairsKernel, "m_processCompoundPairsKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(numCompoundPairs);
+
+ int num = numCompoundPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
+
+ //printf("numConcave = %d\n",numConcave);
+
+ // printf("hostNormals.size()=%d\n",hostNormals.size());
//int numPairs = pairCount.at(0);
-
-
-
}
int vertexFaceCapacity = 64;
-
-
{
//now perform the tree query on GPU
-
-
-
-
+
if (treeNodesGPU->size() && treeNodesGPU->size())
{
if (bvhTraversalKernelGPU)
{
-
B3_PROFILE("m_bvhTraversalKernel");
-
-
+
numConcavePairs = m_numConcavePairsOut.at(0);
-
- b3LauncherCL launcher(m_queue, m_bvhTraversalKernel,"m_bvhTraversalKernel");
- launcher.setBuffer( pairs->getBufferCL());
- launcher.setBuffer( bodyBuf->getBufferCL());
- launcher.setBuffer( gpuCollidables.getBufferCL());
- launcher.setBuffer( clAabbsWorldSpace.getBufferCL());
- launcher.setBuffer( triangleConvexPairsOut.getBufferCL());
- launcher.setBuffer( m_numConcavePairsOut.getBufferCL());
- launcher.setBuffer( subTreesGPU->getBufferCL());
- launcher.setBuffer( treeNodesGPU->getBufferCL());
- launcher.setBuffer( bvhInfo->getBufferCL());
-
- launcher.setConst( nPairs );
- launcher.setConst( maxTriConvexPairCapacity);
+
+ b3LauncherCL launcher(m_queue, m_bvhTraversalKernel, "m_bvhTraversalKernel");
+ launcher.setBuffer(pairs->getBufferCL());
+ launcher.setBuffer(bodyBuf->getBufferCL());
+ launcher.setBuffer(gpuCollidables.getBufferCL());
+ launcher.setBuffer(clAabbsWorldSpace.getBufferCL());
+ launcher.setBuffer(triangleConvexPairsOut.getBufferCL());
+ launcher.setBuffer(m_numConcavePairsOut.getBufferCL());
+ launcher.setBuffer(subTreesGPU->getBufferCL());
+ launcher.setBuffer(treeNodesGPU->getBufferCL());
+ launcher.setBuffer(bvhInfo->getBufferCL());
+
+ launcher.setConst(nPairs);
+ launcher.setConst(maxTriConvexPairCapacity);
int num = nPairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
numConcavePairs = m_numConcavePairsOut.at(0);
- } else
+ }
+ else
{
- b3AlignedObjectArray<b3Int4> hostPairs;
- pairs->copyToHost(hostPairs);
- b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
- bodyBuf->copyToHost(hostBodyBuf);
- b3AlignedObjectArray<b3Collidable> hostCollidables;
- gpuCollidables.copyToHost(hostCollidables);
- b3AlignedObjectArray<b3Aabb> hostAabbsWorldSpace;
- clAabbsWorldSpace.copyToHost(hostAabbsWorldSpace);
+ b3AlignedObjectArray<b3Int4> hostPairs;
+ pairs->copyToHost(hostPairs);
+ b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
+ bodyBuf->copyToHost(hostBodyBuf);
+ b3AlignedObjectArray<b3Collidable> hostCollidables;
+ gpuCollidables.copyToHost(hostCollidables);
+ b3AlignedObjectArray<b3Aabb> hostAabbsWorldSpace;
+ clAabbsWorldSpace.copyToHost(hostAabbsWorldSpace);
- //int maxTriConvexPairCapacity,
- b3AlignedObjectArray<b3Int4> triangleConvexPairsOutHost;
- triangleConvexPairsOutHost.resize(maxTriConvexPairCapacity);
+ //int maxTriConvexPairCapacity,
+ b3AlignedObjectArray<b3Int4> triangleConvexPairsOutHost;
+ triangleConvexPairsOutHost.resize(maxTriConvexPairCapacity);
- //int numTriConvexPairsOutHost=0;
- numConcavePairs = 0;
- //m_numConcavePairsOut
+ //int numTriConvexPairsOutHost=0;
+ numConcavePairs = 0;
+ //m_numConcavePairsOut
- b3AlignedObjectArray<b3QuantizedBvhNode> treeNodesCPU;
- treeNodesGPU->copyToHost(treeNodesCPU);
- b3AlignedObjectArray<b3BvhSubtreeInfo> subTreesCPU;
- subTreesGPU->copyToHost(subTreesCPU);
- b3AlignedObjectArray<b3BvhInfo> bvhInfoCPU;
- bvhInfo->copyToHost(bvhInfoCPU);
- //compute it...
+ b3AlignedObjectArray<b3QuantizedBvhNode> treeNodesCPU;
+ treeNodesGPU->copyToHost(treeNodesCPU);
+ b3AlignedObjectArray<b3BvhSubtreeInfo> subTreesCPU;
+ subTreesGPU->copyToHost(subTreesCPU);
+ b3AlignedObjectArray<b3BvhInfo> bvhInfoCPU;
+ bvhInfo->copyToHost(bvhInfoCPU);
+ //compute it...
- volatile int hostNumConcavePairsOut=0;
+ volatile int hostNumConcavePairsOut = 0;
- //
- for (int i=0;i<nPairs;i++)
- {
- b3BvhTraversal( &hostPairs.at(0),
- &hostBodyBuf.at(0),
- &hostCollidables.at(0),
- &hostAabbsWorldSpace.at(0),
- &triangleConvexPairsOutHost.at(0),
- &hostNumConcavePairsOut,
- &subTreesCPU.at(0),
- &treeNodesCPU.at(0),
- &bvhInfoCPU.at(0),
- nPairs,
- maxTriConvexPairCapacity,
- i);
- }
- numConcavePairs = hostNumConcavePairsOut;
+ //
+ for (int i = 0; i < nPairs; i++)
+ {
+ b3BvhTraversal(&hostPairs.at(0),
+ &hostBodyBuf.at(0),
+ &hostCollidables.at(0),
+ &hostAabbsWorldSpace.at(0),
+ &triangleConvexPairsOutHost.at(0),
+ &hostNumConcavePairsOut,
+ &subTreesCPU.at(0),
+ &treeNodesCPU.at(0),
+ &bvhInfoCPU.at(0),
+ nPairs,
+ maxTriConvexPairCapacity,
+ i);
+ }
+ numConcavePairs = hostNumConcavePairsOut;
- if (hostNumConcavePairsOut)
- {
- triangleConvexPairsOutHost.resize(hostNumConcavePairsOut);
- triangleConvexPairsOut.copyFromHost(triangleConvexPairsOutHost);
- }
- //
+ if (hostNumConcavePairsOut)
+ {
+ triangleConvexPairsOutHost.resize(hostNumConcavePairsOut);
+ triangleConvexPairsOut.copyFromHost(triangleConvexPairsOutHost);
+ }
+ //
- m_numConcavePairsOut.resize(0);
- m_numConcavePairsOut.push_back(numConcavePairs);
+ m_numConcavePairsOut.resize(0);
+ m_numConcavePairsOut.push_back(numConcavePairs);
}
- //printf("numConcavePairs=%d (max = %d\n",numConcavePairs,maxTriConvexPairCapacity);
-
+ //printf("numConcavePairs=%d (max = %d\n",numConcavePairs,maxTriConvexPairCapacity);
+
if (numConcavePairs > maxTriConvexPairCapacity)
{
static int exceeded_maxTriConvexPairCapacity_count = 0;
b3Error("Exceeded the maxTriConvexPairCapacity (found %d but max is %d, it happened %d times)\n",
- numConcavePairs,maxTriConvexPairCapacity,exceeded_maxTriConvexPairCapacity_count++);
+ numConcavePairs, maxTriConvexPairCapacity, exceeded_maxTriConvexPairCapacity_count++);
numConcavePairs = maxTriConvexPairCapacity;
}
triangleConvexPairsOut.resize(numConcavePairs);
-
+
if (numConcavePairs)
{
-
-
-
-
clippingFacesOutGPU.resize(numConcavePairs);
worldNormalsAGPU.resize(numConcavePairs);
- worldVertsA1GPU.resize(vertexFaceCapacity*(numConcavePairs));
- worldVertsB1GPU.resize(vertexFaceCapacity*(numConcavePairs));
-
+ worldVertsA1GPU.resize(vertexFaceCapacity * (numConcavePairs));
+ worldVertsB1GPU.resize(vertexFaceCapacity * (numConcavePairs));
if (findConcaveSeparatingAxisKernelGPU)
{
-
/*
m_concaveHasSeparatingNormals.copyFromHost(concaveHasSeparatingNormalsCPU);
clippingFacesOutGPU.copyFromHost(clippingFacesOutCPU);
@@ -3846,236 +3597,213 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
*/
//now perform a SAT test for each triangle-convex element (stored in triangleConvexPairsOut)
- if (splitSearchSepAxisConcave)
- {
- //printf("numConcavePairs = %d\n",numConcavePairs);
- m_dmins.resize(numConcavePairs);
- {
- B3_PROFILE("findConcaveSeparatingAxisVertexFaceKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( triangleConvexPairsOut.getBufferCL() ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( m_concaveSepNormals.getBufferCL()),
- b3BufferInfoCL( m_concaveHasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsA1GPU.getBufferCL()),
- b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
- b3BufferInfoCL(worldVertsB1GPU.getBufferCL()),
- b3BufferInfoCL(m_dmins.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findConcaveSeparatingAxisVertexFaceKernel,"m_findConcaveSeparatingAxisVertexFaceKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst(vertexFaceCapacity);
- launcher.setConst( numConcavePairs );
-
- int num = numConcavePairs;
- launcher.launch1D( num);
- clFinish(m_queue);
-
-
- }
-// numConcavePairs = 0;
- if (1)
- {
- B3_PROFILE("findConcaveSeparatingAxisEdgeEdgeKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( triangleConvexPairsOut.getBufferCL() ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( m_concaveSepNormals.getBufferCL()),
- b3BufferInfoCL( m_concaveHasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsA1GPU.getBufferCL()),
- b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
- b3BufferInfoCL(worldVertsB1GPU.getBufferCL()),
- b3BufferInfoCL(m_dmins.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findConcaveSeparatingAxisEdgeEdgeKernel,"m_findConcaveSeparatingAxisEdgeEdgeKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst(vertexFaceCapacity);
- launcher.setConst( numConcavePairs );
-
- int num = numConcavePairs;
- launcher.launch1D( num);
- clFinish(m_queue);
- }
-
-
- // numConcavePairs = 0;
-
-
-
-
-
-
- } else
- {
- B3_PROFILE("findConcaveSeparatingAxisKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( triangleConvexPairsOut.getBufferCL() ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( m_concaveSepNormals.getBufferCL()),
- b3BufferInfoCL( m_concaveHasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsA1GPU.getBufferCL()),
- b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
- b3BufferInfoCL(worldVertsB1GPU.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findConcaveSeparatingAxisKernel,"m_findConcaveSeparatingAxisKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst(vertexFaceCapacity);
- launcher.setConst( numConcavePairs );
-
- int num = numConcavePairs;
- launcher.launch1D( num);
- clFinish(m_queue);
- }
-
-
- } else
- {
-
- b3AlignedObjectArray<b3Int4> clippingFacesOutCPU;
- b3AlignedObjectArray<b3Vector3> worldVertsA1CPU;
- b3AlignedObjectArray<b3Vector3> worldNormalsACPU;
- b3AlignedObjectArray<b3Vector3> worldVertsB1CPU;
- b3AlignedObjectArray<int>concaveHasSeparatingNormalsCPU;
+ if (splitSearchSepAxisConcave)
+ {
+ //printf("numConcavePairs = %d\n",numConcavePairs);
+ m_dmins.resize(numConcavePairs);
+ {
+ B3_PROFILE("findConcaveSeparatingAxisVertexFaceKernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(triangleConvexPairsOut.getBufferCL()),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(m_concaveSepNormals.getBufferCL()),
+ b3BufferInfoCL(m_concaveHasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsA1GPU.getBufferCL()),
+ b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB1GPU.getBufferCL()),
+ b3BufferInfoCL(m_dmins.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findConcaveSeparatingAxisVertexFaceKernel, "m_findConcaveSeparatingAxisVertexFaceKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(vertexFaceCapacity);
+ launcher.setConst(numConcavePairs);
- b3AlignedObjectArray<b3Int4> triangleConvexPairsOutHost;
- triangleConvexPairsOut.copyToHost(triangleConvexPairsOutHost);
- //triangleConvexPairsOutHost.resize(maxTriConvexPairCapacity);
- b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
- bodyBuf->copyToHost(hostBodyBuf);
- b3AlignedObjectArray<b3Collidable> hostCollidables;
- gpuCollidables.copyToHost(hostCollidables);
- b3AlignedObjectArray<b3Aabb> hostAabbsWorldSpace;
- clAabbsWorldSpace.copyToHost(hostAabbsWorldSpace);
+ int num = numConcavePairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
+ // numConcavePairs = 0;
+ if (1)
+ {
+ B3_PROFILE("findConcaveSeparatingAxisEdgeEdgeKernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(triangleConvexPairsOut.getBufferCL()),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(m_concaveSepNormals.getBufferCL()),
+ b3BufferInfoCL(m_concaveHasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsA1GPU.getBufferCL()),
+ b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB1GPU.getBufferCL()),
+ b3BufferInfoCL(m_dmins.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findConcaveSeparatingAxisEdgeEdgeKernel, "m_findConcaveSeparatingAxisEdgeEdgeKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(vertexFaceCapacity);
+ launcher.setConst(numConcavePairs);
- b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexData;
- convexData.copyToHost(hostConvexData);
+ int num = numConcavePairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
- b3AlignedObjectArray<b3Vector3> hostVertices;
- gpuVertices.copyToHost(hostVertices);
+ // numConcavePairs = 0;
+ }
+ else
+ {
+ B3_PROFILE("findConcaveSeparatingAxisKernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(triangleConvexPairsOut.getBufferCL()),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(m_concaveSepNormals.getBufferCL()),
+ b3BufferInfoCL(m_concaveHasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsA1GPU.getBufferCL()),
+ b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB1GPU.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findConcaveSeparatingAxisKernel, "m_findConcaveSeparatingAxisKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(vertexFaceCapacity);
+ launcher.setConst(numConcavePairs);
- b3AlignedObjectArray<b3Vector3> hostUniqueEdges;
- gpuUniqueEdges.copyToHost(hostUniqueEdges);
- b3AlignedObjectArray<b3GpuFace> hostFaces;
- gpuFaces.copyToHost(hostFaces);
- b3AlignedObjectArray<int> hostIndices;
- gpuIndices.copyToHost(hostIndices);
- b3AlignedObjectArray<b3GpuChildShape> cpuChildShapes;
- gpuChildShapes.copyToHost(cpuChildShapes);
+ int num = numConcavePairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
+ }
+ else
+ {
+ b3AlignedObjectArray<b3Int4> clippingFacesOutCPU;
+ b3AlignedObjectArray<b3Vector3> worldVertsA1CPU;
+ b3AlignedObjectArray<b3Vector3> worldNormalsACPU;
+ b3AlignedObjectArray<b3Vector3> worldVertsB1CPU;
+ b3AlignedObjectArray<int> concaveHasSeparatingNormalsCPU;
+ b3AlignedObjectArray<b3Int4> triangleConvexPairsOutHost;
+ triangleConvexPairsOut.copyToHost(triangleConvexPairsOutHost);
+ //triangleConvexPairsOutHost.resize(maxTriConvexPairCapacity);
+ b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
+ bodyBuf->copyToHost(hostBodyBuf);
+ b3AlignedObjectArray<b3Collidable> hostCollidables;
+ gpuCollidables.copyToHost(hostCollidables);
+ b3AlignedObjectArray<b3Aabb> hostAabbsWorldSpace;
+ clAabbsWorldSpace.copyToHost(hostAabbsWorldSpace);
-
- b3AlignedObjectArray<b3Vector3> concaveSepNormalsHost;
- m_concaveSepNormals.copyToHost(concaveSepNormalsHost);
- concaveHasSeparatingNormalsCPU.resize(concaveSepNormalsHost.size());
+ b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexData;
+ convexData.copyToHost(hostConvexData);
- b3GpuChildShape* childShapePointerCPU = 0;
- if (cpuChildShapes.size())
- childShapePointerCPU = &cpuChildShapes.at(0);
+ b3AlignedObjectArray<b3Vector3> hostVertices;
+ gpuVertices.copyToHost(hostVertices);
- clippingFacesOutCPU.resize(clippingFacesOutGPU.size());
- worldVertsA1CPU.resize(worldVertsA1GPU.size());
- worldNormalsACPU.resize(worldNormalsAGPU.size());
- worldVertsB1CPU.resize(worldVertsB1GPU.size());
+ b3AlignedObjectArray<b3Vector3> hostUniqueEdges;
+ gpuUniqueEdges.copyToHost(hostUniqueEdges);
+ b3AlignedObjectArray<b3GpuFace> hostFaces;
+ gpuFaces.copyToHost(hostFaces);
+ b3AlignedObjectArray<int> hostIndices;
+ gpuIndices.copyToHost(hostIndices);
+ b3AlignedObjectArray<b3GpuChildShape> cpuChildShapes;
+ gpuChildShapes.copyToHost(cpuChildShapes);
- for (int i=0;i<numConcavePairs;i++)
- {
- b3FindConcaveSeparatingAxisKernel(&triangleConvexPairsOutHost.at(0),
- &hostBodyBuf.at(0),
- &hostCollidables.at(0),
- &hostConvexData.at(0), &hostVertices.at(0),&hostUniqueEdges.at(0),
- &hostFaces.at(0),&hostIndices.at(0),childShapePointerCPU,
- &hostAabbsWorldSpace.at(0),
- &concaveSepNormalsHost.at(0),
- &clippingFacesOutCPU.at(0),
- &worldVertsA1CPU.at(0),
- &worldNormalsACPU.at(0),
- &worldVertsB1CPU.at(0),
- &concaveHasSeparatingNormalsCPU.at(0),
- vertexFaceCapacity,
- numConcavePairs,i);
- };
+ b3AlignedObjectArray<b3Vector3> concaveSepNormalsHost;
+ m_concaveSepNormals.copyToHost(concaveSepNormalsHost);
+ concaveHasSeparatingNormalsCPU.resize(concaveSepNormalsHost.size());
- m_concaveSepNormals.copyFromHost(concaveSepNormalsHost);
- m_concaveHasSeparatingNormals.copyFromHost(concaveHasSeparatingNormalsCPU);
- clippingFacesOutGPU.copyFromHost(clippingFacesOutCPU);
- worldVertsA1GPU.copyFromHost(worldVertsA1CPU);
- worldNormalsAGPU.copyFromHost(worldNormalsACPU);
- worldVertsB1GPU.copyFromHost(worldVertsB1CPU);
+ b3GpuChildShape* childShapePointerCPU = 0;
+ if (cpuChildShapes.size())
+ childShapePointerCPU = &cpuChildShapes.at(0);
+ clippingFacesOutCPU.resize(clippingFacesOutGPU.size());
+ worldVertsA1CPU.resize(worldVertsA1GPU.size());
+ worldNormalsACPU.resize(worldNormalsAGPU.size());
+ worldVertsB1CPU.resize(worldVertsB1GPU.size());
+ for (int i = 0; i < numConcavePairs; i++)
+ {
+ b3FindConcaveSeparatingAxisKernel(&triangleConvexPairsOutHost.at(0),
+ &hostBodyBuf.at(0),
+ &hostCollidables.at(0),
+ &hostConvexData.at(0), &hostVertices.at(0), &hostUniqueEdges.at(0),
+ &hostFaces.at(0), &hostIndices.at(0), childShapePointerCPU,
+ &hostAabbsWorldSpace.at(0),
+ &concaveSepNormalsHost.at(0),
+ &clippingFacesOutCPU.at(0),
+ &worldVertsA1CPU.at(0),
+ &worldNormalsACPU.at(0),
+ &worldVertsB1CPU.at(0),
+ &concaveHasSeparatingNormalsCPU.at(0),
+ vertexFaceCapacity,
+ numConcavePairs, i);
+ };
+ m_concaveSepNormals.copyFromHost(concaveSepNormalsHost);
+ m_concaveHasSeparatingNormals.copyFromHost(concaveHasSeparatingNormalsCPU);
+ clippingFacesOutGPU.copyFromHost(clippingFacesOutCPU);
+ worldVertsA1GPU.copyFromHost(worldVertsA1CPU);
+ worldNormalsAGPU.copyFromHost(worldNormalsACPU);
+ worldVertsB1GPU.copyFromHost(worldVertsB1CPU);
}
-// b3AlignedObjectArray<b3Vector3> cpuCompoundSepNormals;
-// m_concaveSepNormals.copyToHost(cpuCompoundSepNormals);
-// b3AlignedObjectArray<b3Int4> cpuConcavePairs;
-// triangleConvexPairsOut.copyToHost(cpuConcavePairs);
-
-
+ // b3AlignedObjectArray<b3Vector3> cpuCompoundSepNormals;
+ // m_concaveSepNormals.copyToHost(cpuCompoundSepNormals);
+ // b3AlignedObjectArray<b3Int4> cpuConcavePairs;
+ // triangleConvexPairsOut.copyToHost(cpuConcavePairs);
}
}
-
-
}
if (numConcavePairs)
{
- if (numConcavePairs)
+ if (numConcavePairs)
{
B3_PROFILE("findConcaveSphereContactsKernel");
- nContacts = m_totalContactsOut.at(0);
-// printf("nContacts1 = %d\n",nContacts);
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( triangleConvexPairsOut.getBufferCL() ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findConcaveSphereContactsKernel,"m_findConcaveSphereContactsKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
-
- launcher.setConst( numConcavePairs );
+ nContacts = m_totalContactsOut.at(0);
+ // printf("nContacts1 = %d\n",nContacts);
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(triangleConvexPairsOut.getBufferCL()),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(clAabbsWorldSpace.getBufferCL(), true),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findConcaveSphereContactsKernel, "m_findConcaveSphereContactsKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+
+ launcher.setConst(numConcavePairs);
launcher.setConst(maxContactCapacity);
int num = numConcavePairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
nContacts = m_totalContactsOut.at(0);
//printf("nContacts (after findConcaveSphereContactsKernel) = %d\n",nContacts);
@@ -4088,11 +3816,8 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
nContacts = maxContactCapacity;
}
}
-
}
-
-
#ifdef __APPLE__
bool contactClippingOnGpu = true;
#else
@@ -4101,9 +3826,8 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
if (contactClippingOnGpu)
{
- m_totalContactsOut.copyFromHostPointer(&nContacts,1,0,true);
-// printf("nContacts3 = %d\n",nContacts);
-
+ m_totalContactsOut.copyFromHostPointer(&nContacts, 1, 0, true);
+ // printf("nContacts3 = %d\n",nContacts);
//B3_PROFILE("clipHullHullKernel");
@@ -4122,15 +3846,12 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
if (breakupConcaveConvexKernel)
{
-
- worldVertsB2GPU.resize(vertexFaceCapacity*numConcavePairs);
-
+ worldVertsB2GPU.resize(vertexFaceCapacity * numConcavePairs);
//clipFacesAndFindContacts
if (clipConcaveFacesAndFindContactsCPU)
{
-
b3AlignedObjectArray<b3Int4> clippingFacesOutCPU;
b3AlignedObjectArray<b3Vector3> worldVertsA1CPU;
b3AlignedObjectArray<b3Vector3> worldNormalsACPU;
@@ -4141,120 +3862,108 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
worldNormalsAGPU.copyToHost(worldNormalsACPU);
worldVertsB1GPU.copyToHost(worldVertsB1CPU);
-
-
- b3AlignedObjectArray<int>concaveHasSeparatingNormalsCPU;
+ b3AlignedObjectArray<int> concaveHasSeparatingNormalsCPU;
m_concaveHasSeparatingNormals.copyToHost(concaveHasSeparatingNormalsCPU);
b3AlignedObjectArray<b3Vector3> concaveSepNormalsHost;
m_concaveSepNormals.copyToHost(concaveSepNormalsHost);
- b3AlignedObjectArray<b3Vector3> worldVertsB2CPU;
+ b3AlignedObjectArray<b3Vector3> worldVertsB2CPU;
worldVertsB2CPU.resize(worldVertsB2GPU.size());
-
- for (int i=0;i<numConcavePairs;i++)
+ for (int i = 0; i < numConcavePairs; i++)
{
-
- clipFacesAndFindContactsKernel( &concaveSepNormalsHost.at(0),
- &concaveHasSeparatingNormalsCPU.at(0),
- &clippingFacesOutCPU.at(0),
- &worldVertsA1CPU.at(0),
- &worldNormalsACPU.at(0),
- &worldVertsB1CPU.at(0),
- &worldVertsB2CPU.at(0),
- vertexFaceCapacity,
- i);
+ clipFacesAndFindContactsKernel(&concaveSepNormalsHost.at(0),
+ &concaveHasSeparatingNormalsCPU.at(0),
+ &clippingFacesOutCPU.at(0),
+ &worldVertsA1CPU.at(0),
+ &worldNormalsACPU.at(0),
+ &worldVertsB1CPU.at(0),
+ &worldVertsB2CPU.at(0),
+ vertexFaceCapacity,
+ i);
}
clippingFacesOutGPU.copyFromHost(clippingFacesOutCPU);
worldVertsB2GPU.copyFromHost(worldVertsB2CPU);
-
-
- } else
+ }
+ else
{
-
if (1)
{
-
-
-
B3_PROFILE("clipFacesAndFindContacts");
//nContacts = m_totalContactsOut.at(0);
//int h = m_hasSeparatingNormals.at(0);
//int4 p = clippingFacesOutGPU.at(0);
b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( m_concaveSepNormals.getBufferCL()),
- b3BufferInfoCL( m_concaveHasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsA1GPU.getBufferCL()),
- b3BufferInfoCL( worldNormalsAGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsB1GPU.getBufferCL()),
- b3BufferInfoCL( worldVertsB2GPU.getBufferCL())
- };
- b3LauncherCL launcher(m_queue, m_clipFacesAndFindContacts,"m_clipFacesAndFindContacts");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ b3BufferInfoCL(m_concaveSepNormals.getBufferCL()),
+ b3BufferInfoCL(m_concaveHasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsA1GPU.getBufferCL()),
+ b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB1GPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB2GPU.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_clipFacesAndFindContacts, "m_clipFacesAndFindContacts");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
launcher.setConst(vertexFaceCapacity);
- launcher.setConst( numConcavePairs );
+ launcher.setConst(numConcavePairs);
int debugMode = 0;
- launcher.setConst( debugMode);
+ launcher.setConst(debugMode);
int num = numConcavePairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
//int bla = m_totalContactsOut.at(0);
}
}
//contactReduction
{
- int newContactCapacity=nContacts+numConcavePairs;
+ int newContactCapacity = nContacts + numConcavePairs;
contactOut->reserve(newContactCapacity);
if (reduceConcaveContactsOnGPU)
{
-// printf("newReservation = %d\n",newReservation);
+ // printf("newReservation = %d\n",newReservation);
{
B3_PROFILE("newContactReductionKernel");
b3BufferInfoCL bInfo[] =
- {
- b3BufferInfoCL( triangleConvexPairsOut.getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( m_concaveSepNormals.getBufferCL()),
- b3BufferInfoCL( m_concaveHasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsB2GPU.getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_newContactReductionKernel,"m_newContactReductionKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ {
+ b3BufferInfoCL(triangleConvexPairsOut.getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(m_concaveSepNormals.getBufferCL()),
+ b3BufferInfoCL(m_concaveHasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB2GPU.getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_newContactReductionKernel, "m_newContactReductionKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
launcher.setConst(vertexFaceCapacity);
launcher.setConst(newContactCapacity);
- launcher.setConst( numConcavePairs );
+ launcher.setConst(numConcavePairs);
int num = numConcavePairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
}
nContacts = m_totalContactsOut.at(0);
contactOut->resize(nContacts);
//printf("contactOut4 (after newContactReductionKernel) = %d\n",nContacts);
- }else
+ }
+ else
{
-
volatile int nGlobalContactsOut = nContacts;
b3AlignedObjectArray<b3Int4> triangleConvexPairsOutHost;
triangleConvexPairsOut.copyToHost(triangleConvexPairsOutHost);
b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
bodyBuf->copyToHost(hostBodyBuf);
- b3AlignedObjectArray<int>concaveHasSeparatingNormalsCPU;
+ b3AlignedObjectArray<int> concaveHasSeparatingNormalsCPU;
m_concaveHasSeparatingNormals.copyToHost(concaveHasSeparatingNormalsCPU);
b3AlignedObjectArray<b3Vector3> concaveSepNormalsHost;
m_concaveSepNormals.copyToHost(concaveSepNormalsHost);
-
b3AlignedObjectArray<b3Contact4> hostContacts;
if (nContacts)
{
@@ -4268,67 +3977,59 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
clippingFacesOutGPU.copyToHost(clippingFacesOutCPU);
worldVertsB2GPU.copyToHost(worldVertsB2CPU);
-
-
- for (int i=0;i<numConcavePairs;i++)
+ for (int i = 0; i < numConcavePairs; i++)
{
- b3NewContactReductionKernel( &triangleConvexPairsOutHost.at(0),
- &hostBodyBuf.at(0),
- &concaveSepNormalsHost.at(0),
- &concaveHasSeparatingNormalsCPU.at(0),
- &hostContacts.at(0),
- &clippingFacesOutCPU.at(0),
- &worldVertsB2CPU.at(0),
- &nGlobalContactsOut,
- vertexFaceCapacity,
- newContactCapacity,
- numConcavePairs,
- i
- );
-
+ b3NewContactReductionKernel(&triangleConvexPairsOutHost.at(0),
+ &hostBodyBuf.at(0),
+ &concaveSepNormalsHost.at(0),
+ &concaveHasSeparatingNormalsCPU.at(0),
+ &hostContacts.at(0),
+ &clippingFacesOutCPU.at(0),
+ &worldVertsB2CPU.at(0),
+ &nGlobalContactsOut,
+ vertexFaceCapacity,
+ newContactCapacity,
+ numConcavePairs,
+ i);
}
-
nContacts = nGlobalContactsOut;
- m_totalContactsOut.copyFromHostPointer(&nContacts,1,0,true);
-// nContacts = m_totalContactsOut.at(0);
+ m_totalContactsOut.copyFromHostPointer(&nContacts, 1, 0, true);
+ // nContacts = m_totalContactsOut.at(0);
//contactOut->resize(nContacts);
hostContacts.resize(nContacts);
//printf("contactOut4 (after newContactReductionKernel) = %d\n",nContacts);
contactOut->copyFromHost(hostContacts);
}
-
}
//re-use?
-
-
- } else
+ }
+ else
{
B3_PROFILE("clipHullHullConcaveConvexKernel");
nContacts = m_totalContactsOut.at(0);
int newContactCapacity = contactOut->capacity();
//printf("contactOut5 = %d\n",nContacts);
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( triangleConvexPairsOut.getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( m_concaveSepNormals.getBufferCL()),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
- b3LauncherCL launcher(m_queue, m_clipHullHullConcaveConvexKernel,"m_clipHullHullConcaveConvexKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(triangleConvexPairsOut.getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(m_concaveSepNormals.getBufferCL()),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_clipHullHullConcaveConvexKernel, "m_clipHullHullConcaveConvexKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
launcher.setConst(newContactCapacity);
- launcher.setConst( numConcavePairs );
+ launcher.setConst(numConcavePairs);
int num = numConcavePairs;
- launcher.launch1D( num);
+ launcher.launch1D(num);
clFinish(m_queue);
nContacts = m_totalContactsOut.at(0);
contactOut->resize(nContacts);
@@ -4337,12 +4038,10 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
contactOut->copyToHost(cpuContacts);
}
// printf("nContacts after = %d\n", nContacts);
- }//numConcavePairs
-
-
+ } //numConcavePairs
//convex-convex contact clipping
-
+
bool breakupKernel = false;
#ifdef __APPLE__
@@ -4350,166 +4049,149 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
#endif
#ifdef CHECK_ON_HOST
- bool computeConvexConvex = false;
+ bool computeConvexConvex = false;
#else
- bool computeConvexConvex = true;
-#endif//CHECK_ON_HOST
+ bool computeConvexConvex = true;
+#endif //CHECK_ON_HOST
if (computeConvexConvex)
{
B3_PROFILE("clipHullHullKernel");
- if (breakupKernel)
- {
-
-
-
-
- worldVertsB1GPU.resize(vertexFaceCapacity*nPairs);
- clippingFacesOutGPU.resize(nPairs);
- worldNormalsAGPU.resize(nPairs);
- worldVertsA1GPU.resize(vertexFaceCapacity*nPairs);
- worldVertsB2GPU.resize(vertexFaceCapacity*nPairs);
-
- if (findConvexClippingFacesGPU)
- {
- B3_PROFILE("findClippingFacesKernel");
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsA1GPU.getBufferCL()),
- b3BufferInfoCL( worldNormalsAGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsB1GPU.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_findClippingFacesKernel,"m_findClippingFacesKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( vertexFaceCapacity);
- launcher.setConst( nPairs );
- int num = nPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
-
- } else
+ if (breakupKernel)
{
-
- float minDist = -1e30f;
- float maxDist = 0.02f;
+ worldVertsB1GPU.resize(vertexFaceCapacity * nPairs);
+ clippingFacesOutGPU.resize(nPairs);
+ worldNormalsAGPU.resize(nPairs);
+ worldVertsA1GPU.resize(vertexFaceCapacity * nPairs);
+ worldVertsB2GPU.resize(vertexFaceCapacity * nPairs);
- b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexData;
- convexData.copyToHost(hostConvexData);
- b3AlignedObjectArray<b3Collidable> hostCollidables;
- gpuCollidables.copyToHost(hostCollidables);
+ if (findConvexClippingFacesGPU)
+ {
+ B3_PROFILE("findClippingFacesKernel");
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsA1GPU.getBufferCL()),
+ b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB1GPU.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_findClippingFacesKernel, "m_findClippingFacesKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(vertexFaceCapacity);
+ launcher.setConst(nPairs);
+ int num = nPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
+ else
+ {
+ float minDist = -1e30f;
+ float maxDist = 0.02f;
- b3AlignedObjectArray<int> hostHasSepNormals;
- m_hasSeparatingNormals.copyToHost(hostHasSepNormals);
- b3AlignedObjectArray<b3Vector3> cpuSepNormals;
- m_sepNormals.copyToHost(cpuSepNormals);
+ b3AlignedObjectArray<b3ConvexPolyhedronData> hostConvexData;
+ convexData.copyToHost(hostConvexData);
+ b3AlignedObjectArray<b3Collidable> hostCollidables;
+ gpuCollidables.copyToHost(hostCollidables);
- b3AlignedObjectArray<b3Int4> hostPairs;
- pairs->copyToHost(hostPairs);
- b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
- bodyBuf->copyToHost(hostBodyBuf);
+ b3AlignedObjectArray<int> hostHasSepNormals;
+ m_hasSeparatingNormals.copyToHost(hostHasSepNormals);
+ b3AlignedObjectArray<b3Vector3> cpuSepNormals;
+ m_sepNormals.copyToHost(cpuSepNormals);
+ b3AlignedObjectArray<b3Int4> hostPairs;
+ pairs->copyToHost(hostPairs);
+ b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
+ bodyBuf->copyToHost(hostBodyBuf);
- //worldVertsB1GPU.resize(vertexFaceCapacity*nPairs);
- b3AlignedObjectArray<b3Vector3> worldVertsB1CPU;
- worldVertsB1GPU.copyToHost(worldVertsB1CPU);
+ //worldVertsB1GPU.resize(vertexFaceCapacity*nPairs);
+ b3AlignedObjectArray<b3Vector3> worldVertsB1CPU;
+ worldVertsB1GPU.copyToHost(worldVertsB1CPU);
- b3AlignedObjectArray<b3Int4> clippingFacesOutCPU;
- clippingFacesOutGPU.copyToHost(clippingFacesOutCPU);
+ b3AlignedObjectArray<b3Int4> clippingFacesOutCPU;
+ clippingFacesOutGPU.copyToHost(clippingFacesOutCPU);
- b3AlignedObjectArray<b3Vector3> worldNormalsACPU;
- worldNormalsACPU.resize(nPairs);
+ b3AlignedObjectArray<b3Vector3> worldNormalsACPU;
+ worldNormalsACPU.resize(nPairs);
- b3AlignedObjectArray<b3Vector3> worldVertsA1CPU;
- worldVertsA1CPU.resize(worldVertsA1GPU.size());
-
-
- b3AlignedObjectArray<b3Vector3> hostVertices;
- gpuVertices.copyToHost(hostVertices);
- b3AlignedObjectArray<b3GpuFace> hostFaces;
- gpuFaces.copyToHost(hostFaces);
- b3AlignedObjectArray<int> hostIndices;
- gpuIndices.copyToHost(hostIndices);
-
-
- for (int i=0;i<nPairs;i++)
- {
+ b3AlignedObjectArray<b3Vector3> worldVertsA1CPU;
+ worldVertsA1CPU.resize(worldVertsA1GPU.size());
- int bodyIndexA = hostPairs[i].x;
- int bodyIndexB = hostPairs[i].y;
-
- int collidableIndexA = hostBodyBuf[bodyIndexA].m_collidableIdx;
- int collidableIndexB = hostBodyBuf[bodyIndexB].m_collidableIdx;
-
- int shapeIndexA = hostCollidables[collidableIndexA].m_shapeIndex;
- int shapeIndexB = hostCollidables[collidableIndexB].m_shapeIndex;
-
+ b3AlignedObjectArray<b3Vector3> hostVertices;
+ gpuVertices.copyToHost(hostVertices);
+ b3AlignedObjectArray<b3GpuFace> hostFaces;
+ gpuFaces.copyToHost(hostFaces);
+ b3AlignedObjectArray<int> hostIndices;
+ gpuIndices.copyToHost(hostIndices);
- if (hostHasSepNormals[i])
+ for (int i = 0; i < nPairs; i++)
{
- b3FindClippingFaces(cpuSepNormals[i],
- &hostConvexData[shapeIndexA],
- &hostConvexData[shapeIndexB],
- hostBodyBuf[bodyIndexA].m_pos,hostBodyBuf[bodyIndexA].m_quat,
- hostBodyBuf[bodyIndexB].m_pos,hostBodyBuf[bodyIndexB].m_quat,
- &worldVertsA1CPU.at(0),&worldNormalsACPU.at(0),
- &worldVertsB1CPU.at(0),
- vertexFaceCapacity,minDist,maxDist,
- &hostVertices.at(0),&hostFaces.at(0),
- &hostIndices.at(0),
- &hostVertices.at(0),&hostFaces.at(0),
- &hostIndices.at(0),&clippingFacesOutCPU.at(0),i);
- }
- }
-
- clippingFacesOutGPU.copyFromHost(clippingFacesOutCPU);
- worldVertsA1GPU.copyFromHost(worldVertsA1CPU);
- worldNormalsAGPU.copyFromHost(worldNormalsACPU);
- worldVertsB1GPU.copyFromHost(worldVertsB1CPU);
-
- }
+ int bodyIndexA = hostPairs[i].x;
+ int bodyIndexB = hostPairs[i].y;
+ int collidableIndexA = hostBodyBuf[bodyIndexA].m_collidableIdx;
+ int collidableIndexB = hostBodyBuf[bodyIndexB].m_collidableIdx;
+ int shapeIndexA = hostCollidables[collidableIndexA].m_shapeIndex;
+ int shapeIndexB = hostCollidables[collidableIndexB].m_shapeIndex;
+ if (hostHasSepNormals[i])
+ {
+ b3FindClippingFaces(cpuSepNormals[i],
+ &hostConvexData[shapeIndexA],
+ &hostConvexData[shapeIndexB],
+ hostBodyBuf[bodyIndexA].m_pos, hostBodyBuf[bodyIndexA].m_quat,
+ hostBodyBuf[bodyIndexB].m_pos, hostBodyBuf[bodyIndexB].m_quat,
+ &worldVertsA1CPU.at(0), &worldNormalsACPU.at(0),
+ &worldVertsB1CPU.at(0),
+ vertexFaceCapacity, minDist, maxDist,
+ &hostVertices.at(0), &hostFaces.at(0),
+ &hostIndices.at(0),
+ &hostVertices.at(0), &hostFaces.at(0),
+ &hostIndices.at(0), &clippingFacesOutCPU.at(0), i);
+ }
+ }
+ clippingFacesOutGPU.copyFromHost(clippingFacesOutCPU);
+ worldVertsA1GPU.copyFromHost(worldVertsA1CPU);
+ worldNormalsAGPU.copyFromHost(worldNormalsACPU);
+ worldVertsB1GPU.copyFromHost(worldVertsB1CPU);
+ }
- ///clip face B against face A, reduce contacts and append them to a global contact array
- if (1)
- {
- if (clipConvexFacesAndFindContactsCPU)
+ ///clip face B against face A, reduce contacts and append them to a global contact array
+ if (1)
{
+ if (clipConvexFacesAndFindContactsCPU)
+ {
+ //b3AlignedObjectArray<b3Int4> hostPairs;
+ //pairs->copyToHost(hostPairs);
- //b3AlignedObjectArray<b3Int4> hostPairs;
- //pairs->copyToHost(hostPairs);
+ b3AlignedObjectArray<b3Vector3> hostSepNormals;
+ m_sepNormals.copyToHost(hostSepNormals);
+ b3AlignedObjectArray<int> hostHasSepAxis;
+ m_hasSeparatingNormals.copyToHost(hostHasSepAxis);
- b3AlignedObjectArray<b3Vector3> hostSepNormals;
- m_sepNormals.copyToHost(hostSepNormals);
- b3AlignedObjectArray<int> hostHasSepAxis;
- m_hasSeparatingNormals.copyToHost(hostHasSepAxis);
+ b3AlignedObjectArray<b3Int4> hostClippingFaces;
+ clippingFacesOutGPU.copyToHost(hostClippingFaces);
+ b3AlignedObjectArray<b3Vector3> worldVertsB2CPU;
+ worldVertsB2CPU.resize(vertexFaceCapacity * nPairs);
- b3AlignedObjectArray<b3Int4> hostClippingFaces;
- clippingFacesOutGPU.copyToHost(hostClippingFaces);
- b3AlignedObjectArray<b3Vector3> worldVertsB2CPU;
- worldVertsB2CPU.resize(vertexFaceCapacity*nPairs);
-
- b3AlignedObjectArray<b3Vector3>worldVertsA1CPU;
- worldVertsA1GPU.copyToHost(worldVertsA1CPU);
- b3AlignedObjectArray<b3Vector3> worldNormalsACPU;
- worldNormalsAGPU.copyToHost(worldNormalsACPU);
+ b3AlignedObjectArray<b3Vector3> worldVertsA1CPU;
+ worldVertsA1GPU.copyToHost(worldVertsA1CPU);
+ b3AlignedObjectArray<b3Vector3> worldNormalsACPU;
+ worldNormalsAGPU.copyToHost(worldNormalsACPU);
- b3AlignedObjectArray<b3Vector3> worldVertsB1CPU;
- worldVertsB1GPU.copyToHost(worldVertsB1CPU);
+ b3AlignedObjectArray<b3Vector3> worldVertsB1CPU;
+ worldVertsB1GPU.copyToHost(worldVertsB1CPU);
- /*
+ /*
__global const b3Float4* separatingNormals,
__global const int* hasSeparatingAxis,
__global b3Int4* clippingFacesOut,
@@ -4520,214 +4202,207 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
int vertexFaceCapacity,
int pairIndex
*/
- for (int i=0;i<nPairs;i++)
- {
- clipFacesAndFindContactsKernel(
- &hostSepNormals.at(0),
- &hostHasSepAxis.at(0),
- &hostClippingFaces.at(0),
- &worldVertsA1CPU.at(0),
- &worldNormalsACPU.at(0),
- &worldVertsB1CPU.at(0),
- &worldVertsB2CPU.at(0),
-
- vertexFaceCapacity,
- i);
- }
-
- clippingFacesOutGPU.copyFromHost(hostClippingFaces);
- worldVertsB2GPU.copyFromHost(worldVertsB2CPU);
+ for (int i = 0; i < nPairs; i++)
+ {
+ clipFacesAndFindContactsKernel(
+ &hostSepNormals.at(0),
+ &hostHasSepAxis.at(0),
+ &hostClippingFaces.at(0),
+ &worldVertsA1CPU.at(0),
+ &worldNormalsACPU.at(0),
+ &worldVertsB1CPU.at(0),
+ &worldVertsB2CPU.at(0),
- } else
- {
- B3_PROFILE("clipFacesAndFindContacts");
- //nContacts = m_totalContactsOut.at(0);
- //int h = m_hasSeparatingNormals.at(0);
- //int4 p = clippingFacesOutGPU.at(0);
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsA1GPU.getBufferCL()),
- b3BufferInfoCL( worldNormalsAGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsB1GPU.getBufferCL()),
- b3BufferInfoCL( worldVertsB2GPU.getBufferCL())
- };
+ vertexFaceCapacity,
+ i);
+ }
- b3LauncherCL launcher(m_queue, m_clipFacesAndFindContacts,"m_clipFacesAndFindContacts");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst(vertexFaceCapacity);
+ clippingFacesOutGPU.copyFromHost(hostClippingFaces);
+ worldVertsB2GPU.copyFromHost(worldVertsB2CPU);
+ }
+ else
+ {
+ B3_PROFILE("clipFacesAndFindContacts");
+ //nContacts = m_totalContactsOut.at(0);
+ //int h = m_hasSeparatingNormals.at(0);
+ //int4 p = clippingFacesOutGPU.at(0);
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsA1GPU.getBufferCL()),
+ b3BufferInfoCL(worldNormalsAGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB1GPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB2GPU.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_clipFacesAndFindContacts, "m_clipFacesAndFindContacts");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(vertexFaceCapacity);
- launcher.setConst( nPairs );
- int debugMode = 0;
- launcher.setConst( debugMode);
- int num = nPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
- }
+ launcher.setConst(nPairs);
+ int debugMode = 0;
+ launcher.setConst(debugMode);
+ int num = nPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+ }
- {
- nContacts = m_totalContactsOut.at(0);
- //printf("nContacts = %d\n",nContacts);
+ {
+ nContacts = m_totalContactsOut.at(0);
+ //printf("nContacts = %d\n",nContacts);
- int newContactCapacity = nContacts+nPairs;
- contactOut->reserve(newContactCapacity);
+ int newContactCapacity = nContacts + nPairs;
+ contactOut->reserve(newContactCapacity);
- if (reduceConvexContactsOnGPU)
- {
+ if (reduceConvexContactsOnGPU)
{
- B3_PROFILE("newContactReductionKernel");
- b3BufferInfoCL bInfo[] =
{
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( clippingFacesOutGPU.getBufferCL()),
- b3BufferInfoCL( worldVertsB2GPU.getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
-
- b3LauncherCL launcher(m_queue, m_newContactReductionKernel,"m_newContactReductionKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst(vertexFaceCapacity);
- launcher.setConst(newContactCapacity);
- launcher.setConst( nPairs );
- int num = nPairs;
-
- launcher.launch1D( num);
+ B3_PROFILE("newContactReductionKernel");
+ b3BufferInfoCL bInfo[] =
+ {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(clippingFacesOutGPU.getBufferCL()),
+ b3BufferInfoCL(worldVertsB2GPU.getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+
+ b3LauncherCL launcher(m_queue, m_newContactReductionKernel, "m_newContactReductionKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(vertexFaceCapacity);
+ launcher.setConst(newContactCapacity);
+ launcher.setConst(nPairs);
+ int num = nPairs;
+
+ launcher.launch1D(num);
+ }
+ nContacts = m_totalContactsOut.at(0);
+ contactOut->resize(nContacts);
}
- nContacts = m_totalContactsOut.at(0);
- contactOut->resize(nContacts);
- } else
- {
-
- volatile int nGlobalContactsOut = nContacts;
- b3AlignedObjectArray<b3Int4> hostPairs;
- pairs->copyToHost(hostPairs);
- b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
- bodyBuf->copyToHost(hostBodyBuf);
- b3AlignedObjectArray<b3Vector3> hostSepNormals;
- m_sepNormals.copyToHost(hostSepNormals);
- b3AlignedObjectArray<int> hostHasSepAxis;
- m_hasSeparatingNormals.copyToHost(hostHasSepAxis);
- b3AlignedObjectArray<b3Contact4> hostContactsOut;
- contactOut->copyToHost(hostContactsOut);
- hostContactsOut.resize(newContactCapacity);
-
- b3AlignedObjectArray<b3Int4> hostClippingFaces;
- clippingFacesOutGPU.copyToHost(hostClippingFaces);
- b3AlignedObjectArray<b3Vector3> worldVertsB2CPU;
- worldVertsB2GPU.copyToHost(worldVertsB2CPU);
-
- for (int i=0;i<nPairs;i++)
+ else
{
- b3NewContactReductionKernel(&hostPairs.at(0),
- &hostBodyBuf.at(0),
- &hostSepNormals.at(0),
- &hostHasSepAxis.at(0),
- &hostContactsOut.at(0),
- &hostClippingFaces.at(0),
- &worldVertsB2CPU.at(0),
- &nGlobalContactsOut,
- vertexFaceCapacity,
- newContactCapacity,
- nPairs,
- i);
+ volatile int nGlobalContactsOut = nContacts;
+ b3AlignedObjectArray<b3Int4> hostPairs;
+ pairs->copyToHost(hostPairs);
+ b3AlignedObjectArray<b3RigidBodyData> hostBodyBuf;
+ bodyBuf->copyToHost(hostBodyBuf);
+ b3AlignedObjectArray<b3Vector3> hostSepNormals;
+ m_sepNormals.copyToHost(hostSepNormals);
+ b3AlignedObjectArray<int> hostHasSepAxis;
+ m_hasSeparatingNormals.copyToHost(hostHasSepAxis);
+ b3AlignedObjectArray<b3Contact4> hostContactsOut;
+ contactOut->copyToHost(hostContactsOut);
+ hostContactsOut.resize(newContactCapacity);
+
+ b3AlignedObjectArray<b3Int4> hostClippingFaces;
+ clippingFacesOutGPU.copyToHost(hostClippingFaces);
+ b3AlignedObjectArray<b3Vector3> worldVertsB2CPU;
+ worldVertsB2GPU.copyToHost(worldVertsB2CPU);
+
+ for (int i = 0; i < nPairs; i++)
+ {
+ b3NewContactReductionKernel(&hostPairs.at(0),
+ &hostBodyBuf.at(0),
+ &hostSepNormals.at(0),
+ &hostHasSepAxis.at(0),
+ &hostContactsOut.at(0),
+ &hostClippingFaces.at(0),
+ &worldVertsB2CPU.at(0),
+ &nGlobalContactsOut,
+ vertexFaceCapacity,
+ newContactCapacity,
+ nPairs,
+ i);
+ }
+
+ nContacts = nGlobalContactsOut;
+ m_totalContactsOut.copyFromHostPointer(&nContacts, 1, 0, true);
+ hostContactsOut.resize(nContacts);
+ //printf("contactOut4 (after newContactReductionKernel) = %d\n",nContacts);
+ contactOut->copyFromHost(hostContactsOut);
}
+ // b3Contact4 pt = contactOut->at(0);
+ // printf("nContacts = %d\n",nContacts);
+ }
+ }
+ }
+ else //breakupKernel
+ {
+ if (nPairs)
+ {
+ b3BufferInfoCL bInfo[] = {
+ b3BufferInfoCL(pairs->getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(m_sepNormals.getBufferCL()),
+ b3BufferInfoCL(m_hasSeparatingNormals.getBufferCL()),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_clipHullHullKernel, "m_clipHullHullKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(nPairs);
+ launcher.setConst(maxContactCapacity);
- nContacts = nGlobalContactsOut;
- m_totalContactsOut.copyFromHostPointer(&nContacts,1,0,true);
- hostContactsOut.resize(nContacts);
- //printf("contactOut4 (after newContactReductionKernel) = %d\n",nContacts);
- contactOut->copyFromHost(hostContactsOut);
+ int num = nPairs;
+ launcher.launch1D(num);
+ clFinish(m_queue);
+
+ nContacts = m_totalContactsOut.at(0);
+ if (nContacts >= maxContactCapacity)
+ {
+ b3Error("Exceeded contact capacity (%d/%d)\n", nContacts, maxContactCapacity);
+ nContacts = maxContactCapacity;
}
- // b3Contact4 pt = contactOut->at(0);
- // printf("nContacts = %d\n",nContacts);
+ contactOut->resize(nContacts);
}
}
- }
- else//breakupKernel
- {
- if (nPairs)
+ int nCompoundsPairs = m_gpuCompoundPairs.size();
+
+ if (nCompoundsPairs)
{
b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( pairs->getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( m_sepNormals.getBufferCL()),
- b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
- b3LauncherCL launcher(m_queue, m_clipHullHullKernel,"m_clipHullHullKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( nPairs );
+ b3BufferInfoCL(m_gpuCompoundPairs.getBufferCL(), true),
+ b3BufferInfoCL(bodyBuf->getBufferCL(), true),
+ b3BufferInfoCL(gpuCollidables.getBufferCL(), true),
+ b3BufferInfoCL(convexData.getBufferCL(), true),
+ b3BufferInfoCL(gpuVertices.getBufferCL(), true),
+ b3BufferInfoCL(gpuUniqueEdges.getBufferCL(), true),
+ b3BufferInfoCL(gpuFaces.getBufferCL(), true),
+ b3BufferInfoCL(gpuIndices.getBufferCL(), true),
+ b3BufferInfoCL(gpuChildShapes.getBufferCL(), true),
+ b3BufferInfoCL(m_gpuCompoundSepNormals.getBufferCL(), true),
+ b3BufferInfoCL(m_gpuHasCompoundSepNormals.getBufferCL(), true),
+ b3BufferInfoCL(contactOut->getBufferCL()),
+ b3BufferInfoCL(m_totalContactsOut.getBufferCL())};
+ b3LauncherCL launcher(m_queue, m_clipCompoundsHullHullKernel, "m_clipCompoundsHullHullKernel");
+ launcher.setBuffers(bInfo, sizeof(bInfo) / sizeof(b3BufferInfoCL));
+ launcher.setConst(nCompoundsPairs);
launcher.setConst(maxContactCapacity);
- int num = nPairs;
- launcher.launch1D( num);
+ int num = nCompoundsPairs;
+ launcher.launch1D(num);
clFinish(m_queue);
nContacts = m_totalContactsOut.at(0);
- if (nContacts >= maxContactCapacity)
+ if (nContacts > maxContactCapacity)
{
- b3Error("Exceeded contact capacity (%d/%d)\n",nContacts,maxContactCapacity);
+ b3Error("Error: contacts exceeds capacity (%d/%d)\n", nContacts, maxContactCapacity);
nContacts = maxContactCapacity;
}
contactOut->resize(nContacts);
- }
- }
-
-
- int nCompoundsPairs = m_gpuCompoundPairs.size();
-
- if (nCompoundsPairs)
- {
- b3BufferInfoCL bInfo[] = {
- b3BufferInfoCL( m_gpuCompoundPairs.getBufferCL(), true ),
- b3BufferInfoCL( bodyBuf->getBufferCL(),true),
- b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
- b3BufferInfoCL( convexData.getBufferCL(),true),
- b3BufferInfoCL( gpuVertices.getBufferCL(),true),
- b3BufferInfoCL( gpuUniqueEdges.getBufferCL(),true),
- b3BufferInfoCL( gpuFaces.getBufferCL(),true),
- b3BufferInfoCL( gpuIndices.getBufferCL(),true),
- b3BufferInfoCL( gpuChildShapes.getBufferCL(),true),
- b3BufferInfoCL( m_gpuCompoundSepNormals.getBufferCL(),true),
- b3BufferInfoCL( m_gpuHasCompoundSepNormals.getBufferCL(),true),
- b3BufferInfoCL( contactOut->getBufferCL()),
- b3BufferInfoCL( m_totalContactsOut.getBufferCL())
- };
- b3LauncherCL launcher(m_queue, m_clipCompoundsHullHullKernel,"m_clipCompoundsHullHullKernel");
- launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
- launcher.setConst( nCompoundsPairs );
- launcher.setConst(maxContactCapacity);
-
- int num = nCompoundsPairs;
- launcher.launch1D( num);
- clFinish(m_queue);
-
- nContacts = m_totalContactsOut.at(0);
- if (nContacts>maxContactCapacity)
- {
-
- b3Error("Error: contacts exceeds capacity (%d/%d)\n", nContacts, maxContactCapacity);
- nContacts = maxContactCapacity;
- }
- contactOut->resize(nContacts);
- }//if nCompoundsPairs
+ } //if nCompoundsPairs
}
- }//contactClippingOnGpu
+ } //contactClippingOnGpu
//printf("nContacts end = %d\n",nContacts);
-
+
//printf("frameCount = %d\n",frameCount++);
}