diff options
Diffstat (limited to 'thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h')
-rw-r--r-- | thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h | 395 |
1 files changed, 197 insertions, 198 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h b/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h index dad42477c3..0185417786 100644 --- a/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h +++ b/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h @@ -1,199 +1,198 @@ //this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project -static const char* gridBroadphaseCL= \ -"int getPosHash(int4 gridPos, __global float4* pParams)\n" -"{\n" -" int4 gridDim = *((__global int4*)(pParams + 1));\n" -" gridPos.x &= gridDim.x - 1;\n" -" gridPos.y &= gridDim.y - 1;\n" -" gridPos.z &= gridDim.z - 1;\n" -" int hash = gridPos.z * gridDim.y * gridDim.x + gridPos.y * gridDim.x + gridPos.x;\n" -" return hash;\n" -"} \n" -"int4 getGridPos(float4 worldPos, __global float4* pParams)\n" -"{\n" -" int4 gridPos;\n" -" int4 gridDim = *((__global int4*)(pParams + 1));\n" -" gridPos.x = (int)floor(worldPos.x * pParams[0].x) & (gridDim.x - 1);\n" -" gridPos.y = (int)floor(worldPos.y * pParams[0].y) & (gridDim.y - 1);\n" -" gridPos.z = (int)floor(worldPos.z * pParams[0].z) & (gridDim.z - 1);\n" -" return gridPos;\n" -"}\n" -"// calculate grid hash value for each body using its AABB\n" -"__kernel void kCalcHashAABB(int numObjects, __global float4* allpAABB, __global const int* smallAabbMapping, __global int2* pHash, __global float4* pParams )\n" -"{\n" -" int index = get_global_id(0);\n" -" if(index >= numObjects)\n" -" {\n" -" return;\n" -" }\n" -" float4 bbMin = allpAABB[smallAabbMapping[index]*2];\n" -" float4 bbMax = allpAABB[smallAabbMapping[index]*2 + 1];\n" -" float4 pos;\n" -" pos.x = (bbMin.x + bbMax.x) * 0.5f;\n" -" pos.y = (bbMin.y + bbMax.y) * 0.5f;\n" -" pos.z = (bbMin.z + bbMax.z) * 0.5f;\n" -" pos.w = 0.f;\n" -" // get address in grid\n" -" int4 gridPos = getGridPos(pos, pParams);\n" -" int gridHash = getPosHash(gridPos, pParams);\n" -" // store grid hash and body index\n" -" int2 hashVal;\n" -" hashVal.x = gridHash;\n" -" hashVal.y = index;\n" -" pHash[index] = hashVal;\n" -"}\n" -"__kernel void kClearCellStart( int numCells, \n" -" __global int* pCellStart )\n" -"{\n" -" int index = get_global_id(0);\n" -" if(index >= numCells)\n" -" {\n" -" return;\n" -" }\n" -" pCellStart[index] = -1;\n" -"}\n" -"__kernel void kFindCellStart(int numObjects, __global int2* pHash, __global int* cellStart )\n" -"{\n" -" __local int sharedHash[513];\n" -" int index = get_global_id(0);\n" -" int2 sortedData;\n" -" if(index < numObjects)\n" -" {\n" -" sortedData = pHash[index];\n" -" // Load hash data into shared memory so that we can look \n" -" // at neighboring body's hash value without loading\n" -" // two hash values per thread\n" -" sharedHash[get_local_id(0) + 1] = sortedData.x;\n" -" if((index > 0) && (get_local_id(0) == 0))\n" -" {\n" -" // first thread in block must load neighbor body hash\n" -" sharedHash[0] = pHash[index-1].x;\n" -" }\n" -" }\n" -" barrier(CLK_LOCAL_MEM_FENCE);\n" -" if(index < numObjects)\n" -" {\n" -" if((index == 0) || (sortedData.x != sharedHash[get_local_id(0)]))\n" -" {\n" -" cellStart[sortedData.x] = index;\n" -" }\n" -" }\n" -"}\n" -"int testAABBOverlap(float4 min0, float4 max0, float4 min1, float4 max1)\n" -"{\n" -" return (min0.x <= max1.x)&& (min1.x <= max0.x) && \n" -" (min0.y <= max1.y)&& (min1.y <= max0.y) && \n" -" (min0.z <= max1.z)&& (min1.z <= max0.z); \n" -"}\n" -"//search for AABB 'index' against other AABBs' in this cell\n" -"void findPairsInCell( int numObjects,\n" -" int4 gridPos,\n" -" int index,\n" -" __global int2* pHash,\n" -" __global int* pCellStart,\n" -" __global float4* allpAABB, \n" -" __global const int* smallAabbMapping,\n" -" __global float4* pParams,\n" -" volatile __global int* pairCount,\n" -" __global int4* pPairBuff2,\n" -" int maxPairs\n" -" )\n" -"{\n" -" int4 pGridDim = *((__global int4*)(pParams + 1));\n" -" int maxBodiesPerCell = pGridDim.w;\n" -" int gridHash = getPosHash(gridPos, pParams);\n" -" // get start of bucket for this cell\n" -" int bucketStart = pCellStart[gridHash];\n" -" if (bucketStart == -1)\n" -" {\n" -" return; // cell empty\n" -" }\n" -" // iterate over bodies in this cell\n" -" int2 sortedData = pHash[index];\n" -" int unsorted_indx = sortedData.y;\n" -" float4 min0 = allpAABB[smallAabbMapping[unsorted_indx]*2 + 0]; \n" -" float4 max0 = allpAABB[smallAabbMapping[unsorted_indx]*2 + 1];\n" -" int handleIndex = as_int(min0.w);\n" -" \n" -" int bucketEnd = bucketStart + maxBodiesPerCell;\n" -" bucketEnd = (bucketEnd > numObjects) ? numObjects : bucketEnd;\n" -" for(int index2 = bucketStart; index2 < bucketEnd; index2++) \n" -" {\n" -" int2 cellData = pHash[index2];\n" -" if (cellData.x != gridHash)\n" -" {\n" -" break; // no longer in same bucket\n" -" }\n" -" int unsorted_indx2 = cellData.y;\n" -" //if (unsorted_indx2 < unsorted_indx) // check not colliding with self\n" -" if (unsorted_indx2 != unsorted_indx) // check not colliding with self\n" -" { \n" -" float4 min1 = allpAABB[smallAabbMapping[unsorted_indx2]*2 + 0];\n" -" float4 max1 = allpAABB[smallAabbMapping[unsorted_indx2]*2 + 1];\n" -" if(testAABBOverlap(min0, max0, min1, max1))\n" -" {\n" -" if (pairCount)\n" -" {\n" -" int handleIndex2 = as_int(min1.w);\n" -" if (handleIndex<handleIndex2)\n" -" {\n" -" int curPair = atomic_add(pairCount,1);\n" -" if (curPair<maxPairs)\n" -" {\n" -" int4 newpair;\n" -" newpair.x = handleIndex;\n" -" newpair.y = handleIndex2;\n" -" newpair.z = -1;\n" -" newpair.w = -1;\n" -" pPairBuff2[curPair] = newpair;\n" -" }\n" -" }\n" -" \n" -" }\n" -" }\n" -" }\n" -" }\n" -"}\n" -"__kernel void kFindOverlappingPairs( int numObjects,\n" -" __global float4* allpAABB, \n" -" __global const int* smallAabbMapping,\n" -" __global int2* pHash, \n" -" __global int* pCellStart, \n" -" __global float4* pParams ,\n" -" volatile __global int* pairCount,\n" -" __global int4* pPairBuff2,\n" -" int maxPairs\n" -" )\n" -"{\n" -" int index = get_global_id(0);\n" -" if(index >= numObjects)\n" -" {\n" -" return;\n" -" }\n" -" int2 sortedData = pHash[index];\n" -" int unsorted_indx = sortedData.y;\n" -" float4 bbMin = allpAABB[smallAabbMapping[unsorted_indx]*2 + 0];\n" -" float4 bbMax = allpAABB[smallAabbMapping[unsorted_indx]*2 + 1];\n" -" float4 pos;\n" -" pos.x = (bbMin.x + bbMax.x) * 0.5f;\n" -" pos.y = (bbMin.y + bbMax.y) * 0.5f;\n" -" pos.z = (bbMin.z + bbMax.z) * 0.5f;\n" -" // get address in grid\n" -" int4 gridPosA = getGridPos(pos, pParams);\n" -" int4 gridPosB; \n" -" // examine only neighbouring cells\n" -" for(int z=-1; z<=1; z++) \n" -" {\n" -" gridPosB.z = gridPosA.z + z;\n" -" for(int y=-1; y<=1; y++) \n" -" {\n" -" gridPosB.y = gridPosA.y + y;\n" -" for(int x=-1; x<=1; x++) \n" -" {\n" -" gridPosB.x = gridPosA.x + x;\n" -" findPairsInCell(numObjects, gridPosB, index, pHash, pCellStart, allpAABB,smallAabbMapping, pParams, pairCount,pPairBuff2, maxPairs);\n" -" }\n" -" }\n" -" }\n" -"}\n" -; +static const char* gridBroadphaseCL = + "int getPosHash(int4 gridPos, __global float4* pParams)\n" + "{\n" + " int4 gridDim = *((__global int4*)(pParams + 1));\n" + " gridPos.x &= gridDim.x - 1;\n" + " gridPos.y &= gridDim.y - 1;\n" + " gridPos.z &= gridDim.z - 1;\n" + " int hash = gridPos.z * gridDim.y * gridDim.x + gridPos.y * gridDim.x + gridPos.x;\n" + " return hash;\n" + "} \n" + "int4 getGridPos(float4 worldPos, __global float4* pParams)\n" + "{\n" + " int4 gridPos;\n" + " int4 gridDim = *((__global int4*)(pParams + 1));\n" + " gridPos.x = (int)floor(worldPos.x * pParams[0].x) & (gridDim.x - 1);\n" + " gridPos.y = (int)floor(worldPos.y * pParams[0].y) & (gridDim.y - 1);\n" + " gridPos.z = (int)floor(worldPos.z * pParams[0].z) & (gridDim.z - 1);\n" + " return gridPos;\n" + "}\n" + "// calculate grid hash value for each body using its AABB\n" + "__kernel void kCalcHashAABB(int numObjects, __global float4* allpAABB, __global const int* smallAabbMapping, __global int2* pHash, __global float4* pParams )\n" + "{\n" + " int index = get_global_id(0);\n" + " if(index >= numObjects)\n" + " {\n" + " return;\n" + " }\n" + " float4 bbMin = allpAABB[smallAabbMapping[index]*2];\n" + " float4 bbMax = allpAABB[smallAabbMapping[index]*2 + 1];\n" + " float4 pos;\n" + " pos.x = (bbMin.x + bbMax.x) * 0.5f;\n" + " pos.y = (bbMin.y + bbMax.y) * 0.5f;\n" + " pos.z = (bbMin.z + bbMax.z) * 0.5f;\n" + " pos.w = 0.f;\n" + " // get address in grid\n" + " int4 gridPos = getGridPos(pos, pParams);\n" + " int gridHash = getPosHash(gridPos, pParams);\n" + " // store grid hash and body index\n" + " int2 hashVal;\n" + " hashVal.x = gridHash;\n" + " hashVal.y = index;\n" + " pHash[index] = hashVal;\n" + "}\n" + "__kernel void kClearCellStart( int numCells, \n" + " __global int* pCellStart )\n" + "{\n" + " int index = get_global_id(0);\n" + " if(index >= numCells)\n" + " {\n" + " return;\n" + " }\n" + " pCellStart[index] = -1;\n" + "}\n" + "__kernel void kFindCellStart(int numObjects, __global int2* pHash, __global int* cellStart )\n" + "{\n" + " __local int sharedHash[513];\n" + " int index = get_global_id(0);\n" + " int2 sortedData;\n" + " if(index < numObjects)\n" + " {\n" + " sortedData = pHash[index];\n" + " // Load hash data into shared memory so that we can look \n" + " // at neighboring body's hash value without loading\n" + " // two hash values per thread\n" + " sharedHash[get_local_id(0) + 1] = sortedData.x;\n" + " if((index > 0) && (get_local_id(0) == 0))\n" + " {\n" + " // first thread in block must load neighbor body hash\n" + " sharedHash[0] = pHash[index-1].x;\n" + " }\n" + " }\n" + " barrier(CLK_LOCAL_MEM_FENCE);\n" + " if(index < numObjects)\n" + " {\n" + " if((index == 0) || (sortedData.x != sharedHash[get_local_id(0)]))\n" + " {\n" + " cellStart[sortedData.x] = index;\n" + " }\n" + " }\n" + "}\n" + "int testAABBOverlap(float4 min0, float4 max0, float4 min1, float4 max1)\n" + "{\n" + " return (min0.x <= max1.x)&& (min1.x <= max0.x) && \n" + " (min0.y <= max1.y)&& (min1.y <= max0.y) && \n" + " (min0.z <= max1.z)&& (min1.z <= max0.z); \n" + "}\n" + "//search for AABB 'index' against other AABBs' in this cell\n" + "void findPairsInCell( int numObjects,\n" + " int4 gridPos,\n" + " int index,\n" + " __global int2* pHash,\n" + " __global int* pCellStart,\n" + " __global float4* allpAABB, \n" + " __global const int* smallAabbMapping,\n" + " __global float4* pParams,\n" + " volatile __global int* pairCount,\n" + " __global int4* pPairBuff2,\n" + " int maxPairs\n" + " )\n" + "{\n" + " int4 pGridDim = *((__global int4*)(pParams + 1));\n" + " int maxBodiesPerCell = pGridDim.w;\n" + " int gridHash = getPosHash(gridPos, pParams);\n" + " // get start of bucket for this cell\n" + " int bucketStart = pCellStart[gridHash];\n" + " if (bucketStart == -1)\n" + " {\n" + " return; // cell empty\n" + " }\n" + " // iterate over bodies in this cell\n" + " int2 sortedData = pHash[index];\n" + " int unsorted_indx = sortedData.y;\n" + " float4 min0 = allpAABB[smallAabbMapping[unsorted_indx]*2 + 0]; \n" + " float4 max0 = allpAABB[smallAabbMapping[unsorted_indx]*2 + 1];\n" + " int handleIndex = as_int(min0.w);\n" + " \n" + " int bucketEnd = bucketStart + maxBodiesPerCell;\n" + " bucketEnd = (bucketEnd > numObjects) ? numObjects : bucketEnd;\n" + " for(int index2 = bucketStart; index2 < bucketEnd; index2++) \n" + " {\n" + " int2 cellData = pHash[index2];\n" + " if (cellData.x != gridHash)\n" + " {\n" + " break; // no longer in same bucket\n" + " }\n" + " int unsorted_indx2 = cellData.y;\n" + " //if (unsorted_indx2 < unsorted_indx) // check not colliding with self\n" + " if (unsorted_indx2 != unsorted_indx) // check not colliding with self\n" + " { \n" + " float4 min1 = allpAABB[smallAabbMapping[unsorted_indx2]*2 + 0];\n" + " float4 max1 = allpAABB[smallAabbMapping[unsorted_indx2]*2 + 1];\n" + " if(testAABBOverlap(min0, max0, min1, max1))\n" + " {\n" + " if (pairCount)\n" + " {\n" + " int handleIndex2 = as_int(min1.w);\n" + " if (handleIndex<handleIndex2)\n" + " {\n" + " int curPair = atomic_add(pairCount,1);\n" + " if (curPair<maxPairs)\n" + " {\n" + " int4 newpair;\n" + " newpair.x = handleIndex;\n" + " newpair.y = handleIndex2;\n" + " newpair.z = -1;\n" + " newpair.w = -1;\n" + " pPairBuff2[curPair] = newpair;\n" + " }\n" + " }\n" + " \n" + " }\n" + " }\n" + " }\n" + " }\n" + "}\n" + "__kernel void kFindOverlappingPairs( int numObjects,\n" + " __global float4* allpAABB, \n" + " __global const int* smallAabbMapping,\n" + " __global int2* pHash, \n" + " __global int* pCellStart, \n" + " __global float4* pParams ,\n" + " volatile __global int* pairCount,\n" + " __global int4* pPairBuff2,\n" + " int maxPairs\n" + " )\n" + "{\n" + " int index = get_global_id(0);\n" + " if(index >= numObjects)\n" + " {\n" + " return;\n" + " }\n" + " int2 sortedData = pHash[index];\n" + " int unsorted_indx = sortedData.y;\n" + " float4 bbMin = allpAABB[smallAabbMapping[unsorted_indx]*2 + 0];\n" + " float4 bbMax = allpAABB[smallAabbMapping[unsorted_indx]*2 + 1];\n" + " float4 pos;\n" + " pos.x = (bbMin.x + bbMax.x) * 0.5f;\n" + " pos.y = (bbMin.y + bbMax.y) * 0.5f;\n" + " pos.z = (bbMin.z + bbMax.z) * 0.5f;\n" + " // get address in grid\n" + " int4 gridPosA = getGridPos(pos, pParams);\n" + " int4 gridPosB; \n" + " // examine only neighbouring cells\n" + " for(int z=-1; z<=1; z++) \n" + " {\n" + " gridPosB.z = gridPosA.z + z;\n" + " for(int y=-1; y<=1; y++) \n" + " {\n" + " gridPosB.y = gridPosA.y + y;\n" + " for(int x=-1; x<=1; x++) \n" + " {\n" + " gridPosB.x = gridPosA.x + x;\n" + " findPairsInCell(numObjects, gridPosB, index, pHash, pCellStart, allpAABB,smallAabbMapping, pParams, pairCount,pPairBuff2, maxPairs);\n" + " }\n" + " }\n" + " }\n" + "}\n"; |