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-rw-r--r--thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h198
1 files changed, 0 insertions, 198 deletions
diff --git a/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h b/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h
deleted file mode 100644
index 0185417786..0000000000
--- a/thirdparty/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h
+++ /dev/null
@@ -1,198 +0,0 @@
-//this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
-static const char* gridBroadphaseCL =
- "int getPosHash(int4 gridPos, __global float4* pParams)\n"
- "{\n"
- " int4 gridDim = *((__global int4*)(pParams + 1));\n"
- " gridPos.x &= gridDim.x - 1;\n"
- " gridPos.y &= gridDim.y - 1;\n"
- " gridPos.z &= gridDim.z - 1;\n"
- " int hash = gridPos.z * gridDim.y * gridDim.x + gridPos.y * gridDim.x + gridPos.x;\n"
- " return hash;\n"
- "} \n"
- "int4 getGridPos(float4 worldPos, __global float4* pParams)\n"
- "{\n"
- " int4 gridPos;\n"
- " int4 gridDim = *((__global int4*)(pParams + 1));\n"
- " gridPos.x = (int)floor(worldPos.x * pParams[0].x) & (gridDim.x - 1);\n"
- " gridPos.y = (int)floor(worldPos.y * pParams[0].y) & (gridDim.y - 1);\n"
- " gridPos.z = (int)floor(worldPos.z * pParams[0].z) & (gridDim.z - 1);\n"
- " return gridPos;\n"
- "}\n"
- "// calculate grid hash value for each body using its AABB\n"
- "__kernel void kCalcHashAABB(int numObjects, __global float4* allpAABB, __global const int* smallAabbMapping, __global int2* pHash, __global float4* pParams )\n"
- "{\n"
- " int index = get_global_id(0);\n"
- " if(index >= numObjects)\n"
- " {\n"
- " return;\n"
- " }\n"
- " float4 bbMin = allpAABB[smallAabbMapping[index]*2];\n"
- " float4 bbMax = allpAABB[smallAabbMapping[index]*2 + 1];\n"
- " float4 pos;\n"
- " pos.x = (bbMin.x + bbMax.x) * 0.5f;\n"
- " pos.y = (bbMin.y + bbMax.y) * 0.5f;\n"
- " pos.z = (bbMin.z + bbMax.z) * 0.5f;\n"
- " pos.w = 0.f;\n"
- " // get address in grid\n"
- " int4 gridPos = getGridPos(pos, pParams);\n"
- " int gridHash = getPosHash(gridPos, pParams);\n"
- " // store grid hash and body index\n"
- " int2 hashVal;\n"
- " hashVal.x = gridHash;\n"
- " hashVal.y = index;\n"
- " pHash[index] = hashVal;\n"
- "}\n"
- "__kernel void kClearCellStart( int numCells, \n"
- " __global int* pCellStart )\n"
- "{\n"
- " int index = get_global_id(0);\n"
- " if(index >= numCells)\n"
- " {\n"
- " return;\n"
- " }\n"
- " pCellStart[index] = -1;\n"
- "}\n"
- "__kernel void kFindCellStart(int numObjects, __global int2* pHash, __global int* cellStart )\n"
- "{\n"
- " __local int sharedHash[513];\n"
- " int index = get_global_id(0);\n"
- " int2 sortedData;\n"
- " if(index < numObjects)\n"
- " {\n"
- " sortedData = pHash[index];\n"
- " // Load hash data into shared memory so that we can look \n"
- " // at neighboring body's hash value without loading\n"
- " // two hash values per thread\n"
- " sharedHash[get_local_id(0) + 1] = sortedData.x;\n"
- " if((index > 0) && (get_local_id(0) == 0))\n"
- " {\n"
- " // first thread in block must load neighbor body hash\n"
- " sharedHash[0] = pHash[index-1].x;\n"
- " }\n"
- " }\n"
- " barrier(CLK_LOCAL_MEM_FENCE);\n"
- " if(index < numObjects)\n"
- " {\n"
- " if((index == 0) || (sortedData.x != sharedHash[get_local_id(0)]))\n"
- " {\n"
- " cellStart[sortedData.x] = index;\n"
- " }\n"
- " }\n"
- "}\n"
- "int testAABBOverlap(float4 min0, float4 max0, float4 min1, float4 max1)\n"
- "{\n"
- " return (min0.x <= max1.x)&& (min1.x <= max0.x) && \n"
- " (min0.y <= max1.y)&& (min1.y <= max0.y) && \n"
- " (min0.z <= max1.z)&& (min1.z <= max0.z); \n"
- "}\n"
- "//search for AABB 'index' against other AABBs' in this cell\n"
- "void findPairsInCell( int numObjects,\n"
- " int4 gridPos,\n"
- " int index,\n"
- " __global int2* pHash,\n"
- " __global int* pCellStart,\n"
- " __global float4* allpAABB, \n"
- " __global const int* smallAabbMapping,\n"
- " __global float4* pParams,\n"
- " volatile __global int* pairCount,\n"
- " __global int4* pPairBuff2,\n"
- " int maxPairs\n"
- " )\n"
- "{\n"
- " int4 pGridDim = *((__global int4*)(pParams + 1));\n"
- " int maxBodiesPerCell = pGridDim.w;\n"
- " int gridHash = getPosHash(gridPos, pParams);\n"
- " // get start of bucket for this cell\n"
- " int bucketStart = pCellStart[gridHash];\n"
- " if (bucketStart == -1)\n"
- " {\n"
- " return; // cell empty\n"
- " }\n"
- " // iterate over bodies in this cell\n"
- " int2 sortedData = pHash[index];\n"
- " int unsorted_indx = sortedData.y;\n"
- " float4 min0 = allpAABB[smallAabbMapping[unsorted_indx]*2 + 0]; \n"
- " float4 max0 = allpAABB[smallAabbMapping[unsorted_indx]*2 + 1];\n"
- " int handleIndex = as_int(min0.w);\n"
- " \n"
- " int bucketEnd = bucketStart + maxBodiesPerCell;\n"
- " bucketEnd = (bucketEnd > numObjects) ? numObjects : bucketEnd;\n"
- " for(int index2 = bucketStart; index2 < bucketEnd; index2++) \n"
- " {\n"
- " int2 cellData = pHash[index2];\n"
- " if (cellData.x != gridHash)\n"
- " {\n"
- " break; // no longer in same bucket\n"
- " }\n"
- " int unsorted_indx2 = cellData.y;\n"
- " //if (unsorted_indx2 < unsorted_indx) // check not colliding with self\n"
- " if (unsorted_indx2 != unsorted_indx) // check not colliding with self\n"
- " { \n"
- " float4 min1 = allpAABB[smallAabbMapping[unsorted_indx2]*2 + 0];\n"
- " float4 max1 = allpAABB[smallAabbMapping[unsorted_indx2]*2 + 1];\n"
- " if(testAABBOverlap(min0, max0, min1, max1))\n"
- " {\n"
- " if (pairCount)\n"
- " {\n"
- " int handleIndex2 = as_int(min1.w);\n"
- " if (handleIndex<handleIndex2)\n"
- " {\n"
- " int curPair = atomic_add(pairCount,1);\n"
- " if (curPair<maxPairs)\n"
- " {\n"
- " int4 newpair;\n"
- " newpair.x = handleIndex;\n"
- " newpair.y = handleIndex2;\n"
- " newpair.z = -1;\n"
- " newpair.w = -1;\n"
- " pPairBuff2[curPair] = newpair;\n"
- " }\n"
- " }\n"
- " \n"
- " }\n"
- " }\n"
- " }\n"
- " }\n"
- "}\n"
- "__kernel void kFindOverlappingPairs( int numObjects,\n"
- " __global float4* allpAABB, \n"
- " __global const int* smallAabbMapping,\n"
- " __global int2* pHash, \n"
- " __global int* pCellStart, \n"
- " __global float4* pParams ,\n"
- " volatile __global int* pairCount,\n"
- " __global int4* pPairBuff2,\n"
- " int maxPairs\n"
- " )\n"
- "{\n"
- " int index = get_global_id(0);\n"
- " if(index >= numObjects)\n"
- " {\n"
- " return;\n"
- " }\n"
- " int2 sortedData = pHash[index];\n"
- " int unsorted_indx = sortedData.y;\n"
- " float4 bbMin = allpAABB[smallAabbMapping[unsorted_indx]*2 + 0];\n"
- " float4 bbMax = allpAABB[smallAabbMapping[unsorted_indx]*2 + 1];\n"
- " float4 pos;\n"
- " pos.x = (bbMin.x + bbMax.x) * 0.5f;\n"
- " pos.y = (bbMin.y + bbMax.y) * 0.5f;\n"
- " pos.z = (bbMin.z + bbMax.z) * 0.5f;\n"
- " // get address in grid\n"
- " int4 gridPosA = getGridPos(pos, pParams);\n"
- " int4 gridPosB; \n"
- " // examine only neighbouring cells\n"
- " for(int z=-1; z<=1; z++) \n"
- " {\n"
- " gridPosB.z = gridPosA.z + z;\n"
- " for(int y=-1; y<=1; y++) \n"
- " {\n"
- " gridPosB.y = gridPosA.y + y;\n"
- " for(int x=-1; x<=1; x++) \n"
- " {\n"
- " gridPosB.x = gridPosA.x + x;\n"
- " findPairsInCell(numObjects, gridPosB, index, pHash, pCellStart, allpAABB,smallAabbMapping, pParams, pairCount,pPairBuff2, maxPairs);\n"
- " }\n"
- " }\n"
- " }\n"
- "}\n";