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-rw-r--r--thirdparty/bullet/Bullet3Common/b3MinMax.h69
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diff --git a/thirdparty/bullet/Bullet3Common/b3MinMax.h b/thirdparty/bullet/Bullet3Common/b3MinMax.h
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--- a/thirdparty/bullet/Bullet3Common/b3MinMax.h
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-/*
-Copyright (c) 2003-2013 Gino van den Bergen / Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef B3_GEN_MINMAX_H
-#define B3_GEN_MINMAX_H
-
-#include "b3Scalar.h"
-
-template <class T>
-B3_FORCE_INLINE const T& b3Min(const T& a, const T& b)
-{
- return a < b ? a : b;
-}
-
-template <class T>
-B3_FORCE_INLINE const T& b3Max(const T& a, const T& b)
-{
- return a > b ? a : b;
-}
-
-template <class T>
-B3_FORCE_INLINE const T& b3Clamped(const T& a, const T& lb, const T& ub)
-{
- return a < lb ? lb : (ub < a ? ub : a);
-}
-
-template <class T>
-B3_FORCE_INLINE void b3SetMin(T& a, const T& b)
-{
- if (b < a)
- {
- a = b;
- }
-}
-
-template <class T>
-B3_FORCE_INLINE void b3SetMax(T& a, const T& b)
-{
- if (a < b)
- {
- a = b;
- }
-}
-
-template <class T>
-B3_FORCE_INLINE void b3Clamp(T& a, const T& lb, const T& ub)
-{
- if (a < lb)
- {
- a = lb;
- }
- else if (ub < a)
- {
- a = ub;
- }
-}
-
-#endif //B3_GEN_MINMAX_H