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Diffstat (limited to 'thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h')
-rw-r--r-- | thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h b/thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h deleted file mode 100644 index bcff9f128e..0000000000 --- a/thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h +++ /dev/null @@ -1,110 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef B3_ALIGNED_ALLOCATOR -#define B3_ALIGNED_ALLOCATOR - -///we probably replace this with our own aligned memory allocator -///so we replace _aligned_malloc and _aligned_free with our own -///that is better portable and more predictable - -#include "b3Scalar.h" -//#define B3_DEBUG_MEMORY_ALLOCATIONS 1 -#ifdef B3_DEBUG_MEMORY_ALLOCATIONS - -#define b3AlignedAlloc(a, b) \ - b3AlignedAllocInternal(a, b, __LINE__, __FILE__) - -#define b3AlignedFree(ptr) \ - b3AlignedFreeInternal(ptr, __LINE__, __FILE__) - -void* b3AlignedAllocInternal(size_t size, int alignment, int line, char* filename); - -void b3AlignedFreeInternal(void* ptr, int line, char* filename); - -#else -void* b3AlignedAllocInternal(size_t size, int alignment); -void b3AlignedFreeInternal(void* ptr); - -#define b3AlignedAlloc(size, alignment) b3AlignedAllocInternal(size, alignment) -#define b3AlignedFree(ptr) b3AlignedFreeInternal(ptr) - -#endif -typedef int btSizeType; - -typedef void*(b3AlignedAllocFunc)(size_t size, int alignment); -typedef void(b3AlignedFreeFunc)(void* memblock); -typedef void*(b3AllocFunc)(size_t size); -typedef void(b3FreeFunc)(void* memblock); - -///The developer can let all Bullet memory allocations go through a custom memory allocator, using b3AlignedAllocSetCustom -void b3AlignedAllocSetCustom(b3AllocFunc* allocFunc, b3FreeFunc* freeFunc); -///If the developer has already an custom aligned allocator, then b3AlignedAllocSetCustomAligned can be used. The default aligned allocator pre-allocates extra memory using the non-aligned allocator, and instruments it. -void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc* allocFunc, b3AlignedFreeFunc* freeFunc); - -///The b3AlignedAllocator is a portable class for aligned memory allocations. -///Default implementations for unaligned and aligned allocations can be overridden by a custom allocator using b3AlignedAllocSetCustom and b3AlignedAllocSetCustomAligned. -template <typename T, unsigned Alignment> -class b3AlignedAllocator -{ - typedef b3AlignedAllocator<T, Alignment> self_type; - -public: - //just going down a list: - b3AlignedAllocator() {} - /* - b3AlignedAllocator( const self_type & ) {} - */ - - template <typename Other> - b3AlignedAllocator(const b3AlignedAllocator<Other, Alignment>&) - { - } - - typedef const T* const_pointer; - typedef const T& const_reference; - typedef T* pointer; - typedef T& reference; - typedef T value_type; - - pointer address(reference ref) const { return &ref; } - const_pointer address(const_reference ref) const { return &ref; } - pointer allocate(btSizeType n, const_pointer* hint = 0) - { - (void)hint; - return reinterpret_cast<pointer>(b3AlignedAlloc(sizeof(value_type) * n, Alignment)); - } - void construct(pointer ptr, const value_type& value) { new (ptr) value_type(value); } - void deallocate(pointer ptr) - { - b3AlignedFree(reinterpret_cast<void*>(ptr)); - } - void destroy(pointer ptr) { ptr->~value_type(); } - - template <typename O> - struct rebind - { - typedef b3AlignedAllocator<O, Alignment> other; - }; - template <typename O> - self_type& operator=(const b3AlignedAllocator<O, Alignment>&) - { - return *this; - } - - friend bool operator==(const self_type&, const self_type&) { return true; } -}; - -#endif //B3_ALIGNED_ALLOCATOR |