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diff --git a/thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h b/thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h
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--- a/thirdparty/bullet/Bullet3Common/b3AlignedAllocator.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef B3_ALIGNED_ALLOCATOR
-#define B3_ALIGNED_ALLOCATOR
-
-///we probably replace this with our own aligned memory allocator
-///so we replace _aligned_malloc and _aligned_free with our own
-///that is better portable and more predictable
-
-#include "b3Scalar.h"
-//#define B3_DEBUG_MEMORY_ALLOCATIONS 1
-#ifdef B3_DEBUG_MEMORY_ALLOCATIONS
-
-#define b3AlignedAlloc(a, b) \
- b3AlignedAllocInternal(a, b, __LINE__, __FILE__)
-
-#define b3AlignedFree(ptr) \
- b3AlignedFreeInternal(ptr, __LINE__, __FILE__)
-
-void* b3AlignedAllocInternal(size_t size, int alignment, int line, char* filename);
-
-void b3AlignedFreeInternal(void* ptr, int line, char* filename);
-
-#else
-void* b3AlignedAllocInternal(size_t size, int alignment);
-void b3AlignedFreeInternal(void* ptr);
-
-#define b3AlignedAlloc(size, alignment) b3AlignedAllocInternal(size, alignment)
-#define b3AlignedFree(ptr) b3AlignedFreeInternal(ptr)
-
-#endif
-typedef int btSizeType;
-
-typedef void*(b3AlignedAllocFunc)(size_t size, int alignment);
-typedef void(b3AlignedFreeFunc)(void* memblock);
-typedef void*(b3AllocFunc)(size_t size);
-typedef void(b3FreeFunc)(void* memblock);
-
-///The developer can let all Bullet memory allocations go through a custom memory allocator, using b3AlignedAllocSetCustom
-void b3AlignedAllocSetCustom(b3AllocFunc* allocFunc, b3FreeFunc* freeFunc);
-///If the developer has already an custom aligned allocator, then b3AlignedAllocSetCustomAligned can be used. The default aligned allocator pre-allocates extra memory using the non-aligned allocator, and instruments it.
-void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc* allocFunc, b3AlignedFreeFunc* freeFunc);
-
-///The b3AlignedAllocator is a portable class for aligned memory allocations.
-///Default implementations for unaligned and aligned allocations can be overridden by a custom allocator using b3AlignedAllocSetCustom and b3AlignedAllocSetCustomAligned.
-template <typename T, unsigned Alignment>
-class b3AlignedAllocator
-{
- typedef b3AlignedAllocator<T, Alignment> self_type;
-
-public:
- //just going down a list:
- b3AlignedAllocator() {}
- /*
- b3AlignedAllocator( const self_type & ) {}
- */
-
- template <typename Other>
- b3AlignedAllocator(const b3AlignedAllocator<Other, Alignment>&)
- {
- }
-
- typedef const T* const_pointer;
- typedef const T& const_reference;
- typedef T* pointer;
- typedef T& reference;
- typedef T value_type;
-
- pointer address(reference ref) const { return &ref; }
- const_pointer address(const_reference ref) const { return &ref; }
- pointer allocate(btSizeType n, const_pointer* hint = 0)
- {
- (void)hint;
- return reinterpret_cast<pointer>(b3AlignedAlloc(sizeof(value_type) * n, Alignment));
- }
- void construct(pointer ptr, const value_type& value) { new (ptr) value_type(value); }
- void deallocate(pointer ptr)
- {
- b3AlignedFree(reinterpret_cast<void*>(ptr));
- }
- void destroy(pointer ptr) { ptr->~value_type(); }
-
- template <typename O>
- struct rebind
- {
- typedef b3AlignedAllocator<O, Alignment> other;
- };
- template <typename O>
- self_type& operator=(const b3AlignedAllocator<O, Alignment>&)
- {
- return *this;
- }
-
- friend bool operator==(const self_type&, const self_type&) { return true; }
-};
-
-#endif //B3_ALIGNED_ALLOCATOR