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path: root/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h
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Diffstat (limited to 'thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h')
-rw-r--r--thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h61
1 files changed, 24 insertions, 37 deletions
diff --git a/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h b/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h
index 528be3346d..f02353c265 100644
--- a/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h
+++ b/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h
@@ -12,66 +12,55 @@
class b3CpuNarrowPhase
{
protected:
-
- struct b3CpuNarrowPhaseInternalData* m_data;
+ struct b3CpuNarrowPhaseInternalData* m_data;
int m_acceleratedCompanionShapeIndex;
int m_planeBodyIndex;
- int m_static0Index;
+ int m_static0Index;
- int registerConvexHullShapeInternal(class b3ConvexUtility* convexPtr,b3Collidable& col);
+ int registerConvexHullShapeInternal(class b3ConvexUtility* convexPtr, b3Collidable& col);
int registerConcaveMeshShape(b3AlignedObjectArray<b3Vector3>* vertices, b3AlignedObjectArray<int>* indices, b3Collidable& col, const float* scaling);
public:
-
-
-
-
b3CpuNarrowPhase(const struct b3Config& config);
virtual ~b3CpuNarrowPhase(void);
- int registerSphereShape(float radius);
- int registerPlaneShape(const b3Vector3& planeNormal, float planeConstant);
+ int registerSphereShape(float radius);
+ int registerPlaneShape(const b3Vector3& planeNormal, float planeConstant);
int registerCompoundShape(b3AlignedObjectArray<b3GpuChildShape>* childShapes);
int registerFace(const b3Vector3& faceNormal, float faceConstant);
-
- int registerConcaveMesh(b3AlignedObjectArray<b3Vector3>* vertices, b3AlignedObjectArray<int>* indices,const float* scaling);
-
+
+ int registerConcaveMesh(b3AlignedObjectArray<b3Vector3>* vertices, b3AlignedObjectArray<int>* indices, const float* scaling);
+
//do they need to be merged?
-
- int registerConvexHullShape(b3ConvexUtility* utilPtr);
- int registerConvexHullShape(const float* vertices, int strideInBytes, int numVertices, const float* scaling);
+
+ int registerConvexHullShape(b3ConvexUtility* utilPtr);
+ int registerConvexHullShape(const float* vertices, int strideInBytes, int numVertices, const float* scaling);
//int registerRigidBody(int collidableIndex, float mass, const float* position, const float* orientation, const float* aabbMin, const float* aabbMax,bool writeToGpu);
- void setObjectTransform(const float* position, const float* orientation , int bodyIndex);
+ void setObjectTransform(const float* position, const float* orientation, int bodyIndex);
- void writeAllBodiesToGpu();
- void reset();
- void readbackAllBodiesToCpu();
- bool getObjectTransformFromCpu(float* position, float* orientation , int bodyIndex) const;
+ void writeAllBodiesToGpu();
+ void reset();
+ void readbackAllBodiesToCpu();
+ bool getObjectTransformFromCpu(float* position, float* orientation, int bodyIndex) const;
- void setObjectTransformCpu(float* position, float* orientation , int bodyIndex);
+ void setObjectTransformCpu(float* position, float* orientation, int bodyIndex);
void setObjectVelocityCpu(float* linVel, float* angVel, int bodyIndex);
-
//virtual void computeContacts(cl_mem broadphasePairs, int numBroadphasePairs, cl_mem aabbsWorldSpace, int numObjects);
virtual void computeContacts(b3AlignedObjectArray<b3Int4>& pairs, b3AlignedObjectArray<b3Aabb>& aabbsWorldSpace, b3AlignedObjectArray<b3RigidBodyData>& bodies);
-
-
const struct b3RigidBodyData* getBodiesCpu() const;
//struct b3RigidBodyData* getBodiesCpu();
- int getNumBodiesGpu() const;
+ int getNumBodiesGpu() const;
-
- int getNumBodyInertiasGpu() const;
+ int getNumBodyInertiasGpu() const;
-
const struct b3Collidable* getCollidablesCpu() const;
- int getNumCollidablesGpu() const;
-
+ int getNumCollidablesGpu() const;
/*const struct b3Contact4* getContactsCPU() const;
@@ -80,8 +69,7 @@ public:
*/
const b3AlignedObjectArray<b3Contact4Data>& getContacts() const;
-
-
+
int getNumRigidBodies() const;
int allocateCollidable();
@@ -93,13 +81,12 @@ public:
b3Collidable& getCollidableCpu(int collidableIndex);
const b3Collidable& getCollidableCpu(int collidableIndex) const;
- const b3CpuNarrowPhaseInternalData* getInternalData() const
+ const b3CpuNarrowPhaseInternalData* getInternalData() const
{
- return m_data;
+ return m_data;
}
const struct b3Aabb& getLocalSpaceAabb(int collidableIndex) const;
};
-#endif //B3_CPU_NARROWPHASE_H
-
+#endif //B3_CPU_NARROWPHASE_H