diff options
Diffstat (limited to 'thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h')
-rw-r--r-- | thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h b/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h deleted file mode 100644 index c2cd3c729b..0000000000 --- a/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h +++ /dev/null @@ -1,55 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef B3_CONTACT4_H -#define B3_CONTACT4_H - -#include "Bullet3Common/b3Vector3.h" -#include "Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h" - -B3_ATTRIBUTE_ALIGNED16(struct) -b3Contact4 : public b3Contact4Data -{ - B3_DECLARE_ALIGNED_ALLOCATOR(); - - int getBodyA() const { return abs(m_bodyAPtrAndSignBit); } - int getBodyB() const { return abs(m_bodyBPtrAndSignBit); } - bool isBodyAFixed() const { return m_bodyAPtrAndSignBit < 0; } - bool isBodyBFixed() const { return m_bodyBPtrAndSignBit < 0; } - // todo. make it safer - int& getBatchIdx() { return m_batchIdx; } - const int& getBatchIdx() const { return m_batchIdx; } - float getRestituitionCoeff() const { return ((float)m_restituitionCoeffCmp / (float)0xffff); } - void setRestituitionCoeff(float c) - { - b3Assert(c >= 0.f && c <= 1.f); - m_restituitionCoeffCmp = (unsigned short)(c * 0xffff); - } - float getFrictionCoeff() const { return ((float)m_frictionCoeffCmp / (float)0xffff); } - void setFrictionCoeff(float c) - { - b3Assert(c >= 0.f && c <= 1.f); - m_frictionCoeffCmp = (unsigned short)(c * 0xffff); - } - - //float& getNPoints() { return m_worldNormal[3]; } - int getNPoints() const { return (int)m_worldNormalOnB.w; } - - float getPenetration(int idx) const { return m_worldPosB[idx].w; } - - bool isInvalid() const { return (getBodyA() == 0 || getBodyB() == 0); } -}; - -#endif //B3_CONTACT4_H |