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-rw-r--r--thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h56
1 files changed, 0 insertions, 56 deletions
diff --git a/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h b/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
deleted file mode 100644
index 343a2c0e21..0000000000
--- a/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
+++ /dev/null
@@ -1,56 +0,0 @@
-
-#ifndef B3_AABB_H
-#define B3_AABB_H
-
-#include "Bullet3Common/shared/b3Float4.h"
-#include "Bullet3Common/shared/b3Mat3x3.h"
-
-typedef struct b3Aabb b3Aabb_t;
-
-struct b3Aabb
-{
- union {
- float m_min[4];
- b3Float4 m_minVec;
- int m_minIndices[4];
- };
- union {
- float m_max[4];
- b3Float4 m_maxVec;
- int m_signedMaxIndices[4];
- };
-};
-
-inline void b3TransformAabb2(b3Float4ConstArg localAabbMin, b3Float4ConstArg localAabbMax, float margin,
- b3Float4ConstArg pos,
- b3QuatConstArg orn,
- b3Float4* aabbMinOut, b3Float4* aabbMaxOut)
-{
- b3Float4 localHalfExtents = 0.5f * (localAabbMax - localAabbMin);
- localHalfExtents += b3MakeFloat4(margin, margin, margin, 0.f);
- b3Float4 localCenter = 0.5f * (localAabbMax + localAabbMin);
- b3Mat3x3 m;
- m = b3QuatGetRotationMatrix(orn);
- b3Mat3x3 abs_b = b3AbsoluteMat3x3(m);
- b3Float4 center = b3TransformPoint(localCenter, pos, orn);
-
- b3Float4 extent = b3MakeFloat4(b3Dot3F4(localHalfExtents, b3GetRow(abs_b, 0)),
- b3Dot3F4(localHalfExtents, b3GetRow(abs_b, 1)),
- b3Dot3F4(localHalfExtents, b3GetRow(abs_b, 2)),
- 0.f);
- *aabbMinOut = center - extent;
- *aabbMaxOut = center + extent;
-}
-
-/// conservative test for overlap between two aabbs
-inline bool b3TestAabbAgainstAabb(b3Float4ConstArg aabbMin1, b3Float4ConstArg aabbMax1,
- b3Float4ConstArg aabbMin2, b3Float4ConstArg aabbMax2)
-{
- bool overlap = true;
- overlap = (aabbMin1.x > aabbMax2.x || aabbMax1.x < aabbMin2.x) ? false : overlap;
- overlap = (aabbMin1.z > aabbMax2.z || aabbMax1.z < aabbMin2.z) ? false : overlap;
- overlap = (aabbMin1.y > aabbMax2.y || aabbMax1.y < aabbMin2.y) ? false : overlap;
- return overlap;
-}
-
-#endif //B3_AABB_H