diff options
Diffstat (limited to 'thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared')
-rw-r--r-- | thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h b/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h deleted file mode 100644 index 343a2c0e21..0000000000 --- a/thirdparty/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h +++ /dev/null @@ -1,56 +0,0 @@ - -#ifndef B3_AABB_H -#define B3_AABB_H - -#include "Bullet3Common/shared/b3Float4.h" -#include "Bullet3Common/shared/b3Mat3x3.h" - -typedef struct b3Aabb b3Aabb_t; - -struct b3Aabb -{ - union { - float m_min[4]; - b3Float4 m_minVec; - int m_minIndices[4]; - }; - union { - float m_max[4]; - b3Float4 m_maxVec; - int m_signedMaxIndices[4]; - }; -}; - -inline void b3TransformAabb2(b3Float4ConstArg localAabbMin, b3Float4ConstArg localAabbMax, float margin, - b3Float4ConstArg pos, - b3QuatConstArg orn, - b3Float4* aabbMinOut, b3Float4* aabbMaxOut) -{ - b3Float4 localHalfExtents = 0.5f * (localAabbMax - localAabbMin); - localHalfExtents += b3MakeFloat4(margin, margin, margin, 0.f); - b3Float4 localCenter = 0.5f * (localAabbMax + localAabbMin); - b3Mat3x3 m; - m = b3QuatGetRotationMatrix(orn); - b3Mat3x3 abs_b = b3AbsoluteMat3x3(m); - b3Float4 center = b3TransformPoint(localCenter, pos, orn); - - b3Float4 extent = b3MakeFloat4(b3Dot3F4(localHalfExtents, b3GetRow(abs_b, 0)), - b3Dot3F4(localHalfExtents, b3GetRow(abs_b, 1)), - b3Dot3F4(localHalfExtents, b3GetRow(abs_b, 2)), - 0.f); - *aabbMinOut = center - extent; - *aabbMaxOut = center + extent; -} - -/// conservative test for overlap between two aabbs -inline bool b3TestAabbAgainstAabb(b3Float4ConstArg aabbMin1, b3Float4ConstArg aabbMax1, - b3Float4ConstArg aabbMin2, b3Float4ConstArg aabbMax2) -{ - bool overlap = true; - overlap = (aabbMin1.x > aabbMax2.x || aabbMax1.x < aabbMin2.x) ? false : overlap; - overlap = (aabbMin1.z > aabbMax2.z || aabbMax1.z < aabbMin2.z) ? false : overlap; - overlap = (aabbMin1.y > aabbMax2.y || aabbMax1.y < aabbMin2.y) ? false : overlap; - return overlap; -} - -#endif //B3_AABB_H |