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Diffstat (limited to 'thirdparty/astcenc/astcenc_partition_tables.cpp')
-rw-r--r-- | thirdparty/astcenc/astcenc_partition_tables.cpp | 481 |
1 files changed, 481 insertions, 0 deletions
diff --git a/thirdparty/astcenc/astcenc_partition_tables.cpp b/thirdparty/astcenc/astcenc_partition_tables.cpp new file mode 100644 index 0000000000..cad42384d7 --- /dev/null +++ b/thirdparty/astcenc/astcenc_partition_tables.cpp @@ -0,0 +1,481 @@ +// SPDX-License-Identifier: Apache-2.0 +// ---------------------------------------------------------------------------- +// Copyright 2011-2023 Arm Limited +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not +// use this file except in compliance with the License. You may obtain a copy +// of the License at: +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT +// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the +// License for the specific language governing permissions and limitations +// under the License. +// ---------------------------------------------------------------------------- + +/** + * @brief Functions for generating partition tables on demand. + */ + +#include "astcenc_internal.h" + +/** @brief The number of 64-bit words needed to represent a canonical partition bit pattern. */ +#define BIT_PATTERN_WORDS (((ASTCENC_BLOCK_MAX_TEXELS * 2) + 63) / 64) + +/** + * @brief Generate a canonical representation of a partition pattern. + * + * The returned value stores two bits per texel, for up to 6x6x6 texels, where the two bits store + * the remapped texel index. Remapping ensures that we only match on the partition pattern, + * independent of the partition order generated by the hash. + * + * @param texel_count The number of texels in the block. + * @param partition_of_texel The partition assignments, in hash order. + * @param[out] bit_pattern The output bit pattern representation. + */ +static void generate_canonical_partitioning( + unsigned int texel_count, + const uint8_t* partition_of_texel, + uint64_t bit_pattern[BIT_PATTERN_WORDS] +) { + // Clear the pattern + for (unsigned int i = 0; i < BIT_PATTERN_WORDS; i++) + { + bit_pattern[i] = 0; + } + + // Store a mapping to reorder the raw partitions so that the partitions are ordered such + // that the lowest texel index in partition N is smaller than the lowest texel index in + // partition N + 1. + int mapped_index[BLOCK_MAX_PARTITIONS]; + int map_weight_count = 0; + + for (unsigned int i = 0; i < BLOCK_MAX_PARTITIONS; i++) + { + mapped_index[i] = -1; + } + + for (unsigned int i = 0; i < texel_count; i++) + { + int index = partition_of_texel[i]; + if (mapped_index[index] < 0) + { + mapped_index[index] = map_weight_count++; + } + + uint64_t xlat_index = mapped_index[index]; + bit_pattern[i >> 5] |= xlat_index << (2 * (i & 0x1F)); + } +} + +/** + * @brief Compare two canonical patterns to see if they are the same. + * + * @param part1 The first canonical bit pattern to check. + * @param part2 The second canonical bit pattern to check. + * + * @return @c true if the patterns are the same, @c false otherwise. + */ +static bool compare_canonical_partitionings( + const uint64_t part1[BIT_PATTERN_WORDS], + const uint64_t part2[BIT_PATTERN_WORDS] +) { + return (part1[0] == part2[0]) +#if BIT_PATTERN_WORDS > 1 + && (part1[1] == part2[1]) +#endif +#if BIT_PATTERN_WORDS > 2 + && (part1[2] == part2[2]) +#endif +#if BIT_PATTERN_WORDS > 3 + && (part1[3] == part2[3]) +#endif +#if BIT_PATTERN_WORDS > 4 + && (part1[4] == part2[4]) +#endif +#if BIT_PATTERN_WORDS > 5 + && (part1[5] == part2[5]) +#endif +#if BIT_PATTERN_WORDS > 6 + && (part1[6] == part2[6]) +#endif + ; +} + +/** + * @brief Hash function used for procedural partition assignment. + * + * @param inp The hash seed. + * + * @return The hashed value. + */ +static uint32_t hash52( + uint32_t inp +) { + inp ^= inp >> 15; + + // (2^4 + 1) * (2^7 + 1) * (2^17 - 1) + inp *= 0xEEDE0891; + inp ^= inp >> 5; + inp += inp << 16; + inp ^= inp >> 7; + inp ^= inp >> 3; + inp ^= inp << 6; + inp ^= inp >> 17; + return inp; +} + +/** + * @brief Select texel assignment for a single coordinate. + * + * @param seed The seed - the partition index from the block. + * @param x The texel X coordinate in the block. + * @param y The texel Y coordinate in the block. + * @param z The texel Z coordinate in the block. + * @param partition_count The total partition count of this encoding. + * @param small_block @c true if the block has fewer than 32 texels. + * + * @return The assigned partition index for this texel. + */ +static uint8_t select_partition( + int seed, + int x, + int y, + int z, + int partition_count, + bool small_block +) { + // For small blocks bias the coordinates to get better distribution + if (small_block) + { + x <<= 1; + y <<= 1; + z <<= 1; + } + + seed += (partition_count - 1) * 1024; + + uint32_t rnum = hash52(seed); + + uint8_t seed1 = rnum & 0xF; + uint8_t seed2 = (rnum >> 4) & 0xF; + uint8_t seed3 = (rnum >> 8) & 0xF; + uint8_t seed4 = (rnum >> 12) & 0xF; + uint8_t seed5 = (rnum >> 16) & 0xF; + uint8_t seed6 = (rnum >> 20) & 0xF; + uint8_t seed7 = (rnum >> 24) & 0xF; + uint8_t seed8 = (rnum >> 28) & 0xF; + uint8_t seed9 = (rnum >> 18) & 0xF; + uint8_t seed10 = (rnum >> 22) & 0xF; + uint8_t seed11 = (rnum >> 26) & 0xF; + uint8_t seed12 = ((rnum >> 30) | (rnum << 2)) & 0xF; + + // Squaring all the seeds in order to bias their distribution towards lower values. + seed1 *= seed1; + seed2 *= seed2; + seed3 *= seed3; + seed4 *= seed4; + seed5 *= seed5; + seed6 *= seed6; + seed7 *= seed7; + seed8 *= seed8; + seed9 *= seed9; + seed10 *= seed10; + seed11 *= seed11; + seed12 *= seed12; + + int sh1, sh2; + if (seed & 1) + { + sh1 = (seed & 2 ? 4 : 5); + sh2 = (partition_count == 3 ? 6 : 5); + } + else + { + sh1 = (partition_count == 3 ? 6 : 5); + sh2 = (seed & 2 ? 4 : 5); + } + + int sh3 = (seed & 0x10) ? sh1 : sh2; + + seed1 >>= sh1; + seed2 >>= sh2; + seed3 >>= sh1; + seed4 >>= sh2; + seed5 >>= sh1; + seed6 >>= sh2; + seed7 >>= sh1; + seed8 >>= sh2; + + seed9 >>= sh3; + seed10 >>= sh3; + seed11 >>= sh3; + seed12 >>= sh3; + + int a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14); + int b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10); + int c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6); + int d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); + + // Apply the saw + a &= 0x3F; + b &= 0x3F; + c &= 0x3F; + d &= 0x3F; + + // Remove some of the components if we are to output < 4 partitions. + if (partition_count <= 3) + { + d = 0; + } + + if (partition_count <= 2) + { + c = 0; + } + + if (partition_count <= 1) + { + b = 0; + } + + uint8_t partition; + if (a >= b && a >= c && a >= d) + { + partition = 0; + } + else if (b >= c && b >= d) + { + partition = 1; + } + else if (c >= d) + { + partition = 2; + } + else + { + partition = 3; + } + + return partition; +} + +/** + * @brief Generate a single partition info structure. + * + * @param[out] bsd The block size information. + * @param partition_count The partition count of this partitioning. + * @param partition_index The partition index / seed of this partitioning. + * @param partition_remap_index The remapped partition index of this partitioning. + * @param[out] pi The partition info structure to populate. + * + * @return True if this is a useful partition index, False if we can skip it. + */ +static bool generate_one_partition_info_entry( + block_size_descriptor& bsd, + unsigned int partition_count, + unsigned int partition_index, + unsigned int partition_remap_index, + partition_info& pi +) { + int texels_per_block = bsd.texel_count; + bool small_block = texels_per_block < 32; + + uint8_t *partition_of_texel = pi.partition_of_texel; + + // Assign texels to partitions + int texel_idx = 0; + int counts[BLOCK_MAX_PARTITIONS] { 0 }; + for (unsigned int z = 0; z < bsd.zdim; z++) + { + for (unsigned int y = 0; y < bsd.ydim; y++) + { + for (unsigned int x = 0; x < bsd.xdim; x++) + { + uint8_t part = select_partition(partition_index, x, y, z, partition_count, small_block); + pi.texels_of_partition[part][counts[part]++] = static_cast<uint8_t>(texel_idx++); + *partition_of_texel++ = part; + } + } + } + + // Fill loop tail so we can overfetch later + for (unsigned int i = 0; i < partition_count; i++) + { + int ptex_count = counts[i]; + int ptex_count_simd = round_up_to_simd_multiple_vla(ptex_count); + for (int j = ptex_count; j < ptex_count_simd; j++) + { + pi.texels_of_partition[i][j] = pi.texels_of_partition[i][ptex_count - 1]; + } + } + + // Populate the actual procedural partition count + if (counts[0] == 0) + { + pi.partition_count = 0; + } + else if (counts[1] == 0) + { + pi.partition_count = 1; + } + else if (counts[2] == 0) + { + pi.partition_count = 2; + } + else if (counts[3] == 0) + { + pi.partition_count = 3; + } + else + { + pi.partition_count = 4; + } + + // Populate the partition index + pi.partition_index = static_cast<uint16_t>(partition_index); + + // Populate the coverage bitmaps for 2/3/4 partitions + uint64_t* bitmaps { nullptr }; + if (partition_count == 2) + { + bitmaps = bsd.coverage_bitmaps_2[partition_remap_index]; + } + else if (partition_count == 3) + { + bitmaps = bsd.coverage_bitmaps_3[partition_remap_index]; + } + else if (partition_count == 4) + { + bitmaps = bsd.coverage_bitmaps_4[partition_remap_index]; + } + + for (unsigned int i = 0; i < BLOCK_MAX_PARTITIONS; i++) + { + pi.partition_texel_count[i] = static_cast<uint8_t>(counts[i]); + } + + // Valid partitionings have texels in all of the requested partitions + bool valid = pi.partition_count == partition_count; + + if (bitmaps) + { + // Populate the partition coverage bitmap + for (unsigned int i = 0; i < partition_count; i++) + { + bitmaps[i] = 0ULL; + } + + unsigned int texels_to_process = astc::min(bsd.texel_count, BLOCK_MAX_KMEANS_TEXELS); + for (unsigned int i = 0; i < texels_to_process; i++) + { + unsigned int idx = bsd.kmeans_texels[i]; + bitmaps[pi.partition_of_texel[idx]] |= 1ULL << i; + } + } + + return valid; +} + +static void build_partition_table_for_one_partition_count( + block_size_descriptor& bsd, + bool can_omit_partitionings, + unsigned int partition_count_cutoff, + unsigned int partition_count, + partition_info* ptab, + uint64_t* canonical_patterns +) { + unsigned int next_index = 0; + bsd.partitioning_count_selected[partition_count - 1] = 0; + bsd.partitioning_count_all[partition_count - 1] = 0; + + // Skip tables larger than config max partition count if we can omit modes + if (can_omit_partitionings && (partition_count > partition_count_cutoff)) + { + return; + } + + // Iterate through twice + // - Pass 0: Keep selected partitionings + // - Pass 1: Keep non-selected partitionings (skip if in omit mode) + unsigned int max_iter = can_omit_partitionings ? 1 : 2; + + // Tracker for things we built in the first iteration + uint8_t build[BLOCK_MAX_PARTITIONINGS] { 0 }; + for (unsigned int x = 0; x < max_iter; x++) + { + for (unsigned int i = 0; i < BLOCK_MAX_PARTITIONINGS; i++) + { + // Don't include things we built in the first pass + if ((x == 1) && build[i]) + { + continue; + } + + bool keep_useful = generate_one_partition_info_entry(bsd, partition_count, i, next_index, ptab[next_index]); + if ((x == 0) && !keep_useful) + { + continue; + } + + generate_canonical_partitioning(bsd.texel_count, ptab[next_index].partition_of_texel, canonical_patterns + next_index * BIT_PATTERN_WORDS); + bool keep_canonical = true; + for (unsigned int j = 0; j < next_index; j++) + { + bool match = compare_canonical_partitionings(canonical_patterns + next_index * BIT_PATTERN_WORDS, canonical_patterns + j * BIT_PATTERN_WORDS); + if (match) + { + keep_canonical = false; + break; + } + } + + if (keep_useful && keep_canonical) + { + if (x == 0) + { + bsd.partitioning_packed_index[partition_count - 2][i] = static_cast<uint16_t>(next_index); + bsd.partitioning_count_selected[partition_count - 1]++; + bsd.partitioning_count_all[partition_count - 1]++; + build[i] = 1; + next_index++; + } + } + else + { + if (x == 1) + { + bsd.partitioning_packed_index[partition_count - 2][i] = static_cast<uint16_t>(next_index); + bsd.partitioning_count_all[partition_count - 1]++; + next_index++; + } + } + } + } +} + +/* See header for documentation. */ +void init_partition_tables( + block_size_descriptor& bsd, + bool can_omit_partitionings, + unsigned int partition_count_cutoff +) { + partition_info* par_tab2 = bsd.partitionings; + partition_info* par_tab3 = par_tab2 + BLOCK_MAX_PARTITIONINGS; + partition_info* par_tab4 = par_tab3 + BLOCK_MAX_PARTITIONINGS; + partition_info* par_tab1 = par_tab4 + BLOCK_MAX_PARTITIONINGS; + + generate_one_partition_info_entry(bsd, 1, 0, 0, *par_tab1); + bsd.partitioning_count_selected[0] = 1; + bsd.partitioning_count_all[0] = 1; + + uint64_t* canonical_patterns = new uint64_t[BLOCK_MAX_PARTITIONINGS * BIT_PATTERN_WORDS]; + + build_partition_table_for_one_partition_count(bsd, can_omit_partitionings, partition_count_cutoff, 2, par_tab2, canonical_patterns); + build_partition_table_for_one_partition_count(bsd, can_omit_partitionings, partition_count_cutoff, 3, par_tab3, canonical_patterns); + build_partition_table_for_one_partition_count(bsd, can_omit_partitionings, partition_count_cutoff, 4, par_tab4, canonical_patterns); + + delete[] canonical_patterns; +} |