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diff --git a/thirdparty/astcenc/astcenc_internal.h b/thirdparty/astcenc/astcenc_internal.h new file mode 100644 index 0000000000..0aa8fa0f81 --- /dev/null +++ b/thirdparty/astcenc/astcenc_internal.h @@ -0,0 +1,2196 @@ +// SPDX-License-Identifier: Apache-2.0 +// ---------------------------------------------------------------------------- +// Copyright 2011-2023 Arm Limited +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not +// use this file except in compliance with the License. You may obtain a copy +// of the License at: +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT +// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the +// License for the specific language governing permissions and limitations +// under the License. +// ---------------------------------------------------------------------------- + +/** + * @brief Functions and data declarations. + */ + +#ifndef ASTCENC_INTERNAL_INCLUDED +#define ASTCENC_INTERNAL_INCLUDED + +#include <algorithm> +#include <cstddef> +#include <cstdint> +#if defined(ASTCENC_DIAGNOSTICS) + #include <cstdio> +#endif +#include <cstdlib> + +#include "astcenc.h" +#include "astcenc_mathlib.h" +#include "astcenc_vecmathlib.h" + +/** + * @brief Make a promise to the compiler's optimizer. + * + * A promise is an expression that the optimizer is can assume is true for to help it generate + * faster code. Common use cases for this are to promise that a for loop will iterate more than + * once, or that the loop iteration count is a multiple of a vector length, which avoids pre-loop + * checks and can avoid loop tails if loops are unrolled by the auto-vectorizer. + */ +#if defined(NDEBUG) + #if !defined(__clang__) && defined(_MSC_VER) + #define promise(cond) __assume(cond) + #elif defined(__clang__) + #if __has_builtin(__builtin_assume) + #define promise(cond) __builtin_assume(cond) + #elif __has_builtin(__builtin_unreachable) + #define promise(cond) if (!(cond)) { __builtin_unreachable(); } + #else + #define promise(cond) + #endif + #else // Assume GCC + #define promise(cond) if (!(cond)) { __builtin_unreachable(); } + #endif +#else + #define promise(cond) assert(cond) +#endif + +/* ============================================================================ + Constants +============================================================================ */ +#if !defined(ASTCENC_BLOCK_MAX_TEXELS) + #define ASTCENC_BLOCK_MAX_TEXELS 216 // A 3D 6x6x6 block +#endif + +/** @brief The maximum number of texels a block can support (6x6x6 block). */ +static constexpr unsigned int BLOCK_MAX_TEXELS { ASTCENC_BLOCK_MAX_TEXELS }; + +/** @brief The maximum number of components a block can support. */ +static constexpr unsigned int BLOCK_MAX_COMPONENTS { 4 }; + +/** @brief The maximum number of partitions a block can support. */ +static constexpr unsigned int BLOCK_MAX_PARTITIONS { 4 }; + +/** @brief The number of partitionings, per partition count, suported by the ASTC format. */ +static constexpr unsigned int BLOCK_MAX_PARTITIONINGS { 1024 }; + +/** @brief The maximum number of weights used during partition selection for texel clustering. */ +static constexpr uint8_t BLOCK_MAX_KMEANS_TEXELS { 64 }; + +/** @brief The maximum number of weights a block can support. */ +static constexpr unsigned int BLOCK_MAX_WEIGHTS { 64 }; + +/** @brief The maximum number of weights a block can support per plane in 2 plane mode. */ +static constexpr unsigned int BLOCK_MAX_WEIGHTS_2PLANE { BLOCK_MAX_WEIGHTS / 2 }; + +/** @brief The minimum number of weight bits a candidate encoding must encode. */ +static constexpr unsigned int BLOCK_MIN_WEIGHT_BITS { 24 }; + +/** @brief The maximum number of weight bits a candidate encoding can encode. */ +static constexpr unsigned int BLOCK_MAX_WEIGHT_BITS { 96 }; + +/** @brief The index indicating a bad (unused) block mode in the remap array. */ +static constexpr uint16_t BLOCK_BAD_BLOCK_MODE { 0xFFFFu }; + +/** @brief The index indicating a bad (unused) partitioning in the remap array. */ +static constexpr uint16_t BLOCK_BAD_PARTITIONING { 0xFFFFu }; + +/** @brief The number of partition index bits supported by the ASTC format . */ +static constexpr unsigned int PARTITION_INDEX_BITS { 10 }; + +/** @brief The offset of the plane 2 weights in shared weight arrays. */ +static constexpr unsigned int WEIGHTS_PLANE2_OFFSET { BLOCK_MAX_WEIGHTS_2PLANE }; + +/** @brief The sum of quantized weights for one texel. */ +static constexpr float WEIGHTS_TEXEL_SUM { 16.0f }; + +/** @brief The number of block modes supported by the ASTC format. */ +static constexpr unsigned int WEIGHTS_MAX_BLOCK_MODES { 2048 }; + +/** @brief The number of weight grid decimation modes supported by the ASTC format. */ +static constexpr unsigned int WEIGHTS_MAX_DECIMATION_MODES { 87 }; + +/** @brief The high default error used to initialize error trackers. */ +static constexpr float ERROR_CALC_DEFAULT { 1e30f }; + +/** + * @brief The minimum texel count for a block to use the one partition fast path. + * + * This setting skips 4x4 and 5x4 block sizes. + */ +static constexpr unsigned int TUNE_MIN_TEXELS_MODE0_FASTPATH { 24 }; + +/** + * @brief The maximum number of candidate encodings tested for each encoding mode. + * + * This can be dynamically reduced by the compression quality preset. + */ +static constexpr unsigned int TUNE_MAX_TRIAL_CANDIDATES { 8 }; + +/** + * @brief The maximum number of candidate partitionings tested for each encoding mode. + * + * This can be dynamically reduced by the compression quality preset. + */ +static constexpr unsigned int TUNE_MAX_PARTITIONING_CANDIDATES { 32 }; + +/** + * @brief The maximum quant level using full angular endpoint search method. + * + * The angular endpoint search is used to find the min/max weight that should + * be used for a given quantization level. It is effective but expensive, so + * we only use it where it has the most value - low quant levels with wide + * spacing. It is used below TUNE_MAX_ANGULAR_QUANT (inclusive). Above this we + * assume the min weight is 0.0f, and the max weight is 1.0f. + * + * Note the angular algorithm is vectorized, and using QUANT_12 exactly fills + * one 8-wide vector. Decreasing by one doesn't buy much performance, and + * increasing by one is disproportionately expensive. + */ +static constexpr unsigned int TUNE_MAX_ANGULAR_QUANT { 7 }; /* QUANT_12 */ + +static_assert((BLOCK_MAX_TEXELS % ASTCENC_SIMD_WIDTH) == 0, + "BLOCK_MAX_TEXELS must be multiple of ASTCENC_SIMD_WIDTH"); + +static_assert(BLOCK_MAX_TEXELS <= 216, + "BLOCK_MAX_TEXELS must not be greater than 216"); + +static_assert((BLOCK_MAX_WEIGHTS % ASTCENC_SIMD_WIDTH) == 0, + "BLOCK_MAX_WEIGHTS must be multiple of ASTCENC_SIMD_WIDTH"); + +static_assert((WEIGHTS_MAX_BLOCK_MODES % ASTCENC_SIMD_WIDTH) == 0, + "WEIGHTS_MAX_BLOCK_MODES must be multiple of ASTCENC_SIMD_WIDTH"); + + +/* ============================================================================ + Commonly used data structures +============================================================================ */ + +/** + * @brief The ASTC endpoint formats. + * + * Note, the values here are used directly in the encoding in the format so do not rearrange. + */ +enum endpoint_formats +{ + FMT_LUMINANCE = 0, + FMT_LUMINANCE_DELTA = 1, + FMT_HDR_LUMINANCE_LARGE_RANGE = 2, + FMT_HDR_LUMINANCE_SMALL_RANGE = 3, + FMT_LUMINANCE_ALPHA = 4, + FMT_LUMINANCE_ALPHA_DELTA = 5, + FMT_RGB_SCALE = 6, + FMT_HDR_RGB_SCALE = 7, + FMT_RGB = 8, + FMT_RGB_DELTA = 9, + FMT_RGB_SCALE_ALPHA = 10, + FMT_HDR_RGB = 11, + FMT_RGBA = 12, + FMT_RGBA_DELTA = 13, + FMT_HDR_RGB_LDR_ALPHA = 14, + FMT_HDR_RGBA = 15 +}; + +/** + * @brief The ASTC quantization methods. + * + * Note, the values here are used directly in the encoding in the format so do not rearrange. + */ +enum quant_method +{ + QUANT_2 = 0, + QUANT_3 = 1, + QUANT_4 = 2, + QUANT_5 = 3, + QUANT_6 = 4, + QUANT_8 = 5, + QUANT_10 = 6, + QUANT_12 = 7, + QUANT_16 = 8, + QUANT_20 = 9, + QUANT_24 = 10, + QUANT_32 = 11, + QUANT_40 = 12, + QUANT_48 = 13, + QUANT_64 = 14, + QUANT_80 = 15, + QUANT_96 = 16, + QUANT_128 = 17, + QUANT_160 = 18, + QUANT_192 = 19, + QUANT_256 = 20 +}; + +/** + * @brief The number of levels use by an ASTC quantization method. + * + * @param method The quantization method + * + * @return The number of levels used by @c method. + */ +static inline unsigned int get_quant_level(quant_method method) +{ + switch (method) + { + case QUANT_2: return 2; + case QUANT_3: return 3; + case QUANT_4: return 4; + case QUANT_5: return 5; + case QUANT_6: return 6; + case QUANT_8: return 8; + case QUANT_10: return 10; + case QUANT_12: return 12; + case QUANT_16: return 16; + case QUANT_20: return 20; + case QUANT_24: return 24; + case QUANT_32: return 32; + case QUANT_40: return 40; + case QUANT_48: return 48; + case QUANT_64: return 64; + case QUANT_80: return 80; + case QUANT_96: return 96; + case QUANT_128: return 128; + case QUANT_160: return 160; + case QUANT_192: return 192; + case QUANT_256: return 256; + } + + // Unreachable - the enum is fully described + return 0; +} + +/** + * @brief Computed metrics about a partition in a block. + */ +struct partition_metrics +{ + /** @brief The error-weighted average color in the partition. */ + vfloat4 avg; + + /** @brief The dominant error-weighted direction in the partition. */ + vfloat4 dir; +}; + +/** + * @brief Computed lines for a a three component analysis. + */ +struct partition_lines3 +{ + /** @brief Line for uncorrelated chroma. */ + line3 uncor_line; + + /** @brief Line for correlated chroma, passing though the origin. */ + line3 samec_line; + + /** @brief Post-processed line for uncorrelated chroma. */ + processed_line3 uncor_pline; + + /** @brief Post-processed line for correlated chroma, passing though the origin. */ + processed_line3 samec_pline; + + /** @brief The length of the line for uncorrelated chroma. */ + float uncor_line_len; + + /** @brief The length of the line for correlated chroma. */ + float samec_line_len; +}; + +/** + * @brief The partition information for a single partition. + * + * ASTC has a total of 1024 candidate partitions for each of 2/3/4 partition counts, although this + * 1024 includes seeds that generate duplicates of other seeds and seeds that generate completely + * empty partitions. These are both valid encodings, but astcenc will skip both during compression + * as they are not useful. + */ +struct partition_info +{ + /** @brief The number of partitions in this partitioning. */ + uint16_t partition_count; + + /** @brief The index (seed) of this partitioning. */ + uint16_t partition_index; + + /** + * @brief The number of texels in each partition. + * + * Note that some seeds result in zero texels assigned to a partition are valid, but are skipped + * by this compressor as there is no point spending bits encoding an unused color endpoint. + */ + uint8_t partition_texel_count[BLOCK_MAX_PARTITIONS]; + + /** @brief The partition of each texel in the block. */ + uint8_t partition_of_texel[BLOCK_MAX_TEXELS]; + + /** @brief The list of texels in each partition. */ + uint8_t texels_of_partition[BLOCK_MAX_PARTITIONS][BLOCK_MAX_TEXELS]; +}; + +/** + * @brief The weight grid information for a single decimation pattern. + * + * ASTC can store one weight per texel, but is also capable of storing lower resolution weight grids + * that are interpolated during decompression to assign a with to a texel. Storing fewer weights + * can free up a substantial amount of bits that we can then spend on more useful things, such as + * more accurate endpoints and weights, or additional partitions. + * + * This data structure is used to store information about a single weight grid decimation pattern, + * for a single block size. + */ +struct decimation_info +{ + /** @brief The total number of texels in the block. */ + uint8_t texel_count; + + /** @brief The maximum number of stored weights that contribute to each texel, between 1 and 4. */ + uint8_t max_texel_weight_count; + + /** @brief The total number of weights stored. */ + uint8_t weight_count; + + /** @brief The number of stored weights in the X dimension. */ + uint8_t weight_x; + + /** @brief The number of stored weights in the Y dimension. */ + uint8_t weight_y; + + /** @brief The number of stored weights in the Z dimension. */ + uint8_t weight_z; + + /** + * @brief The number of weights that contribute to each texel. + * Value is between 1 and 4. + */ + uint8_t texel_weight_count[BLOCK_MAX_TEXELS]; + + /** + * @brief The weight index of the N weights that are interpolated for each texel. + * Stored transposed to improve vectorization. + */ + uint8_t texel_weights_tr[4][BLOCK_MAX_TEXELS]; + + /** + * @brief The bilinear contribution of the N weights that are interpolated for each texel. + * Value is between 0 and 16, stored transposed to improve vectorization. + */ + uint8_t texel_weight_contribs_int_tr[4][BLOCK_MAX_TEXELS]; + + /** + * @brief The bilinear contribution of the N weights that are interpolated for each texel. + * Value is between 0 and 1, stored transposed to improve vectorization. + */ + alignas(ASTCENC_VECALIGN) float texel_weight_contribs_float_tr[4][BLOCK_MAX_TEXELS]; + + /** @brief The number of texels that each stored weight contributes to. */ + uint8_t weight_texel_count[BLOCK_MAX_WEIGHTS]; + + /** + * @brief The list of texels that use a specific weight index. + * Stored transposed to improve vectorization. + */ + uint8_t weight_texels_tr[BLOCK_MAX_TEXELS][BLOCK_MAX_WEIGHTS]; + + /** + * @brief The bilinear contribution to the N texels that use each weight. + * Value is between 0 and 1, stored transposed to improve vectorization. + */ + alignas(ASTCENC_VECALIGN) float weights_texel_contribs_tr[BLOCK_MAX_TEXELS][BLOCK_MAX_WEIGHTS]; + + /** + * @brief The bilinear contribution to the Nth texel that uses each weight. + * Value is between 0 and 1, stored transposed to improve vectorization. + */ + float texel_contrib_for_weight[BLOCK_MAX_TEXELS][BLOCK_MAX_WEIGHTS]; +}; + +/** + * @brief Metadata for single block mode for a specific block size. + */ +struct block_mode +{ + /** @brief The block mode index in the ASTC encoded form. */ + uint16_t mode_index; + + /** @brief The decimation mode index in the compressor reindexed list. */ + uint8_t decimation_mode; + + /** @brief The weight quantization used by this block mode. */ + uint8_t quant_mode; + + /** @brief The weight quantization used by this block mode. */ + uint8_t weight_bits; + + /** @brief Is a dual weight plane used by this block mode? */ + uint8_t is_dual_plane : 1; + + /** + * @brief Get the weight quantization used by this block mode. + * + * @return The quantization level. + */ + inline quant_method get_weight_quant_mode() const + { + return static_cast<quant_method>(this->quant_mode); + } +}; + +/** + * @brief Metadata for single decimation mode for a specific block size. + */ +struct decimation_mode +{ + /** @brief The max weight precision for 1 plane, or -1 if not supported. */ + int8_t maxprec_1plane; + + /** @brief The max weight precision for 2 planes, or -1 if not supported. */ + int8_t maxprec_2planes; + + /** + * @brief Bitvector indicating weight quant modes used by active 1 plane block modes. + * + * Bit 0 = QUANT_2, Bit 1 = QUANT_3, etc. + */ + uint16_t refprec_1_plane; + + /** + * @brief Bitvector indicating weight quant methods used by active 2 plane block modes. + * + * Bit 0 = QUANT_2, Bit 1 = QUANT_3, etc. + */ + uint16_t refprec_2_planes; + + /** + * @brief Set a 1 plane weight quant as active. + * + * @param weight_quant The quant method to set. + */ + void set_ref_1_plane(quant_method weight_quant) + { + refprec_1_plane |= (1 << weight_quant); + } + + /** + * @brief Test if this mode is active below a given 1 plane weight quant (inclusive). + * + * @param max_weight_quant The max quant method to test. + */ + bool is_ref_1_plane(quant_method max_weight_quant) const + { + uint16_t mask = static_cast<uint16_t>((1 << (max_weight_quant + 1)) - 1); + return (refprec_1_plane & mask) != 0; + } + + /** + * @brief Set a 2 plane weight quant as active. + * + * @param weight_quant The quant method to set. + */ + void set_ref_2_plane(quant_method weight_quant) + { + refprec_2_planes |= static_cast<uint16_t>(1 << weight_quant); + } + + /** + * @brief Test if this mode is active below a given 2 plane weight quant (inclusive). + * + * @param max_weight_quant The max quant method to test. + */ + bool is_ref_2_plane(quant_method max_weight_quant) const + { + uint16_t mask = static_cast<uint16_t>((1 << (max_weight_quant + 1)) - 1); + return (refprec_2_planes & mask) != 0; + } +}; + +/** + * @brief Data tables for a single block size. + * + * The decimation tables store the information to apply weight grid dimension reductions. We only + * store the decimation modes that are actually needed by the current context; many of the possible + * modes will be unused (too many weights for the current block size or disabled by heuristics). The + * actual number of weights stored is @c decimation_mode_count, and the @c decimation_modes and + * @c decimation_tables arrays store the active modes contiguously at the start of the array. These + * entries are not stored in any particular order. + * + * The block mode tables store the unpacked block mode settings. Block modes are stored in the + * compressed block as an 11 bit field, but for any given block size and set of compressor + * heuristics, only a subset of the block modes will be used. The actual number of block modes + * stored is indicated in @c block_mode_count, and the @c block_modes array store the active modes + * contiguously at the start of the array. These entries are stored in incrementing "packed" value + * order, which doesn't mean much once unpacked. To allow decompressors to reference the packed data + * efficiently the @c block_mode_packed_index array stores the mapping between physical ID and the + * actual remapped array index. + */ +struct block_size_descriptor +{ + /** @brief The block X dimension, in texels. */ + uint8_t xdim; + + /** @brief The block Y dimension, in texels. */ + uint8_t ydim; + + /** @brief The block Z dimension, in texels. */ + uint8_t zdim; + + /** @brief The block total texel count. */ + uint8_t texel_count; + + /** + * @brief The number of stored decimation modes which are "always" modes. + * + * Always modes are stored at the start of the decimation_modes list. + */ + unsigned int decimation_mode_count_always; + + /** @brief The number of stored decimation modes for selected encodings. */ + unsigned int decimation_mode_count_selected; + + /** @brief The number of stored decimation modes for any encoding. */ + unsigned int decimation_mode_count_all; + + /** + * @brief The number of stored block modes which are "always" modes. + * + * Always modes are stored at the start of the block_modes list. + */ + unsigned int block_mode_count_1plane_always; + + /** @brief The number of stored block modes for active 1 plane encodings. */ + unsigned int block_mode_count_1plane_selected; + + /** @brief The number of stored block modes for active 1 and 2 plane encodings. */ + unsigned int block_mode_count_1plane_2plane_selected; + + /** @brief The number of stored block modes for any encoding. */ + unsigned int block_mode_count_all; + + /** @brief The number of selected partitionings for 1/2/3/4 partitionings. */ + unsigned int partitioning_count_selected[BLOCK_MAX_PARTITIONS]; + + /** @brief The number of partitionings for 1/2/3/4 partitionings. */ + unsigned int partitioning_count_all[BLOCK_MAX_PARTITIONS]; + + /** @brief The active decimation modes, stored in low indices. */ + decimation_mode decimation_modes[WEIGHTS_MAX_DECIMATION_MODES]; + + /** @brief The active decimation tables, stored in low indices. */ + alignas(ASTCENC_VECALIGN) decimation_info decimation_tables[WEIGHTS_MAX_DECIMATION_MODES]; + + /** @brief The packed block mode array index, or @c BLOCK_BAD_BLOCK_MODE if not active. */ + uint16_t block_mode_packed_index[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The active block modes, stored in low indices. */ + block_mode block_modes[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The active partition tables, stored in low indices per-count. */ + partition_info partitionings[(3 * BLOCK_MAX_PARTITIONINGS) + 1]; + + /** + * @brief The packed partition table array index, or @c BLOCK_BAD_PARTITIONING if not active. + * + * Indexed by partition_count - 2, containing 2, 3 and 4 partitions. + */ + uint16_t partitioning_packed_index[3][BLOCK_MAX_PARTITIONINGS]; + + /** @brief The active texels for k-means partition selection. */ + uint8_t kmeans_texels[BLOCK_MAX_KMEANS_TEXELS]; + + /** + * @brief The canonical 2-partition coverage pattern used during block partition search. + * + * Indexed by remapped index, not physical index. + */ + uint64_t coverage_bitmaps_2[BLOCK_MAX_PARTITIONINGS][2]; + + /** + * @brief The canonical 3-partition coverage pattern used during block partition search. + * + * Indexed by remapped index, not physical index. + */ + uint64_t coverage_bitmaps_3[BLOCK_MAX_PARTITIONINGS][3]; + + /** + * @brief The canonical 4-partition coverage pattern used during block partition search. + * + * Indexed by remapped index, not physical index. + */ + uint64_t coverage_bitmaps_4[BLOCK_MAX_PARTITIONINGS][4]; + + /** + * @brief Get the block mode structure for index @c block_mode. + * + * This function can only return block modes that are enabled by the current compressor config. + * Decompression from an arbitrary source should not use this without first checking that the + * packed block mode index is not @c BLOCK_BAD_BLOCK_MODE. + * + * @param block_mode The packed block mode index. + * + * @return The block mode structure. + */ + const block_mode& get_block_mode(unsigned int block_mode) const + { + unsigned int packed_index = this->block_mode_packed_index[block_mode]; + assert(packed_index != BLOCK_BAD_BLOCK_MODE && packed_index < this->block_mode_count_all); + return this->block_modes[packed_index]; + } + + /** + * @brief Get the decimation mode structure for index @c decimation_mode. + * + * This function can only return decimation modes that are enabled by the current compressor + * config. The mode array is stored packed, but this is only ever indexed by the packed index + * stored in the @c block_mode and never exists in an unpacked form. + * + * @param decimation_mode The packed decimation mode index. + * + * @return The decimation mode structure. + */ + const decimation_mode& get_decimation_mode(unsigned int decimation_mode) const + { + return this->decimation_modes[decimation_mode]; + } + + /** + * @brief Get the decimation info structure for index @c decimation_mode. + * + * This function can only return decimation modes that are enabled by the current compressor + * config. The mode array is stored packed, but this is only ever indexed by the packed index + * stored in the @c block_mode and never exists in an unpacked form. + * + * @param decimation_mode The packed decimation mode index. + * + * @return The decimation info structure. + */ + const decimation_info& get_decimation_info(unsigned int decimation_mode) const + { + return this->decimation_tables[decimation_mode]; + } + + /** + * @brief Get the partition info table for a given partition count. + * + * @param partition_count The number of partitions we want the table for. + * + * @return The pointer to the table of 1024 entries (for 2/3/4 parts) or 1 entry (for 1 part). + */ + const partition_info* get_partition_table(unsigned int partition_count) const + { + if (partition_count == 1) + { + partition_count = 5; + } + unsigned int index = (partition_count - 2) * BLOCK_MAX_PARTITIONINGS; + return this->partitionings + index; + } + + /** + * @brief Get the partition info structure for a given partition count and seed. + * + * @param partition_count The number of partitions we want the info for. + * @param index The partition seed (between 0 and 1023). + * + * @return The partition info structure. + */ + const partition_info& get_partition_info(unsigned int partition_count, unsigned int index) const + { + unsigned int packed_index = 0; + if (partition_count >= 2) + { + packed_index = this->partitioning_packed_index[partition_count - 2][index]; + } + + assert(packed_index != BLOCK_BAD_PARTITIONING && packed_index < this->partitioning_count_all[partition_count - 1]); + auto& result = get_partition_table(partition_count)[packed_index]; + assert(index == result.partition_index); + return result; + } + + /** + * @brief Get the partition info structure for a given partition count and seed. + * + * @param partition_count The number of partitions we want the info for. + * @param packed_index The raw array offset. + * + * @return The partition info structure. + */ + const partition_info& get_raw_partition_info(unsigned int partition_count, unsigned int packed_index) const + { + assert(packed_index != BLOCK_BAD_PARTITIONING && packed_index < this->partitioning_count_all[partition_count - 1]); + auto& result = get_partition_table(partition_count)[packed_index]; + return result; + } +}; + +/** + * @brief The image data for a single block. + * + * The @c data_[rgba] fields store the image data in an encoded SoA float form designed for easy + * vectorization. Input data is converted to float and stored as values between 0 and 65535. LDR + * data is stored as direct UNORM data, HDR data is stored as LNS data. + * + * The @c rgb_lns and @c alpha_lns fields that assigned a per-texel use of HDR are only used during + * decompression. The current compressor will always use HDR endpoint formats when in HDR mode. + */ +struct image_block +{ + /** @brief The input (compress) or output (decompress) data for the red color component. */ + alignas(ASTCENC_VECALIGN) float data_r[BLOCK_MAX_TEXELS]; + + /** @brief The input (compress) or output (decompress) data for the green color component. */ + alignas(ASTCENC_VECALIGN) float data_g[BLOCK_MAX_TEXELS]; + + /** @brief The input (compress) or output (decompress) data for the blue color component. */ + alignas(ASTCENC_VECALIGN) float data_b[BLOCK_MAX_TEXELS]; + + /** @brief The input (compress) or output (decompress) data for the alpha color component. */ + alignas(ASTCENC_VECALIGN) float data_a[BLOCK_MAX_TEXELS]; + + /** @brief The number of texels in the block. */ + uint8_t texel_count; + + /** @brief The original data for texel 0 for constant color block encoding. */ + vfloat4 origin_texel; + + /** @brief The min component value of all texels in the block. */ + vfloat4 data_min; + + /** @brief The mean component value of all texels in the block. */ + vfloat4 data_mean; + + /** @brief The max component value of all texels in the block. */ + vfloat4 data_max; + + /** @brief The relative error significance of the color channels. */ + vfloat4 channel_weight; + + /** @brief Is this grayscale block where R == G == B for all texels? */ + bool grayscale; + + /** @brief Set to 1 if a texel is using HDR RGB endpoints (decompression only). */ + uint8_t rgb_lns[BLOCK_MAX_TEXELS]; + + /** @brief Set to 1 if a texel is using HDR alpha endpoints (decompression only). */ + uint8_t alpha_lns[BLOCK_MAX_TEXELS]; + + /** @brief The X position of this block in the input or output image. */ + unsigned int xpos; + + /** @brief The Y position of this block in the input or output image. */ + unsigned int ypos; + + /** @brief The Z position of this block in the input or output image. */ + unsigned int zpos; + + /** + * @brief Get an RGBA texel value from the data. + * + * @param index The texel index. + * + * @return The texel in RGBA component ordering. + */ + inline vfloat4 texel(unsigned int index) const + { + return vfloat4(data_r[index], + data_g[index], + data_b[index], + data_a[index]); + } + + /** + * @brief Get an RGB texel value from the data. + * + * @param index The texel index. + * + * @return The texel in RGB0 component ordering. + */ + inline vfloat4 texel3(unsigned int index) const + { + return vfloat3(data_r[index], + data_g[index], + data_b[index]); + } + + /** + * @brief Get the default alpha value for endpoints that don't store it. + * + * The default depends on whether the alpha endpoint is LDR or HDR. + * + * @return The alpha value in the scaled range used by the compressor. + */ + inline float get_default_alpha() const + { + return this->alpha_lns[0] ? static_cast<float>(0x7800) : static_cast<float>(0xFFFF); + } + + /** + * @brief Test if a single color channel is constant across the block. + * + * Constant color channels are easier to compress as interpolating between two identical colors + * always returns the same value, irrespective of the weight used. They therefore can be ignored + * for the purposes of weight selection and use of a second weight plane. + * + * @return @c true if the channel is constant across the block, @c false otherwise. + */ + inline bool is_constant_channel(int channel) const + { + vmask4 lane_mask = vint4::lane_id() == vint4(channel); + vmask4 color_mask = this->data_min == this->data_max; + return any(lane_mask & color_mask); + } + + /** + * @brief Test if this block is a luminance block with constant 1.0 alpha. + * + * @return @c true if the block is a luminance block , @c false otherwise. + */ + inline bool is_luminance() const + { + float default_alpha = this->get_default_alpha(); + bool alpha1 = (this->data_min.lane<3>() == default_alpha) && + (this->data_max.lane<3>() == default_alpha); + return this->grayscale && alpha1; + } + + /** + * @brief Test if this block is a luminance block with variable alpha. + * + * @return @c true if the block is a luminance + alpha block , @c false otherwise. + */ + inline bool is_luminancealpha() const + { + float default_alpha = this->get_default_alpha(); + bool alpha1 = (this->data_min.lane<3>() == default_alpha) && + (this->data_max.lane<3>() == default_alpha); + return this->grayscale && !alpha1; + } +}; + +/** + * @brief Data structure storing the color endpoints for a block. + */ +struct endpoints +{ + /** @brief The number of partition endpoints stored. */ + unsigned int partition_count; + + /** @brief The colors for endpoint 0. */ + vfloat4 endpt0[BLOCK_MAX_PARTITIONS]; + + /** @brief The colors for endpoint 1. */ + vfloat4 endpt1[BLOCK_MAX_PARTITIONS]; +}; + +/** + * @brief Data structure storing the color endpoints and weights. + */ +struct endpoints_and_weights +{ + /** @brief True if all active values in weight_error_scale are the same. */ + bool is_constant_weight_error_scale; + + /** @brief The color endpoints. */ + endpoints ep; + + /** @brief The ideal weight for each texel; may be undecimated or decimated. */ + alignas(ASTCENC_VECALIGN) float weights[BLOCK_MAX_TEXELS]; + + /** @brief The ideal weight error scaling for each texel; may be undecimated or decimated. */ + alignas(ASTCENC_VECALIGN) float weight_error_scale[BLOCK_MAX_TEXELS]; +}; + +/** + * @brief Utility storing estimated errors from choosing particular endpoint encodings. + */ +struct encoding_choice_errors +{ + /** @brief Error of using LDR RGB-scale instead of complete endpoints. */ + float rgb_scale_error; + + /** @brief Error of using HDR RGB-scale instead of complete endpoints. */ + float rgb_luma_error; + + /** @brief Error of using luminance instead of RGB. */ + float luminance_error; + + /** @brief Error of discarding alpha and using a constant 1.0 alpha. */ + float alpha_drop_error; + + /** @brief Can we use delta offset encoding? */ + bool can_offset_encode; + + /** @brief Can we use blue contraction encoding? */ + bool can_blue_contract; +}; + +/** + * @brief Preallocated working buffers, allocated per thread during context creation. + */ +struct alignas(ASTCENC_VECALIGN) compression_working_buffers +{ + /** @brief Ideal endpoints and weights for plane 1. */ + endpoints_and_weights ei1; + + /** @brief Ideal endpoints and weights for plane 2. */ + endpoints_and_weights ei2; + + /** + * @brief Decimated ideal weight values in the ~0-1 range. + * + * Note that values can be slightly below zero or higher than one due to + * endpoint extents being inside the ideal color representation. + * + * For two planes, second plane starts at @c WEIGHTS_PLANE2_OFFSET offsets. + */ + alignas(ASTCENC_VECALIGN) float dec_weights_ideal[WEIGHTS_MAX_DECIMATION_MODES * BLOCK_MAX_WEIGHTS]; + + /** + * @brief Decimated quantized weight values in the unquantized 0-64 range. + * + * For two planes, second plane starts at @c WEIGHTS_PLANE2_OFFSET offsets. + */ + uint8_t dec_weights_uquant[WEIGHTS_MAX_BLOCK_MODES * BLOCK_MAX_WEIGHTS]; + + /** @brief Error of the best encoding combination for each block mode. */ + alignas(ASTCENC_VECALIGN) float errors_of_best_combination[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The best color quant for each block mode. */ + uint8_t best_quant_levels[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The best color quant for each block mode if modes are the same and we have spare bits. */ + uint8_t best_quant_levels_mod[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The best endpoint format for each partition. */ + uint8_t best_ep_formats[WEIGHTS_MAX_BLOCK_MODES][BLOCK_MAX_PARTITIONS]; + + /** @brief The total bit storage needed for quantized weights for each block mode. */ + int8_t qwt_bitcounts[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The cumulative error for quantized weights for each block mode. */ + float qwt_errors[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The low weight value in plane 1 for each block mode. */ + float weight_low_value1[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The high weight value in plane 1 for each block mode. */ + float weight_high_value1[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The low weight value in plane 1 for each quant level and decimation mode. */ + float weight_low_values1[WEIGHTS_MAX_DECIMATION_MODES][TUNE_MAX_ANGULAR_QUANT + 1]; + + /** @brief The high weight value in plane 1 for each quant level and decimation mode. */ + float weight_high_values1[WEIGHTS_MAX_DECIMATION_MODES][TUNE_MAX_ANGULAR_QUANT + 1]; + + /** @brief The low weight value in plane 2 for each block mode. */ + float weight_low_value2[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The high weight value in plane 2 for each block mode. */ + float weight_high_value2[WEIGHTS_MAX_BLOCK_MODES]; + + /** @brief The low weight value in plane 2 for each quant level and decimation mode. */ + float weight_low_values2[WEIGHTS_MAX_DECIMATION_MODES][TUNE_MAX_ANGULAR_QUANT + 1]; + + /** @brief The high weight value in plane 2 for each quant level and decimation mode. */ + float weight_high_values2[WEIGHTS_MAX_DECIMATION_MODES][TUNE_MAX_ANGULAR_QUANT + 1]; +}; + +struct dt_init_working_buffers +{ + uint8_t weight_count_of_texel[BLOCK_MAX_TEXELS]; + uint8_t grid_weights_of_texel[BLOCK_MAX_TEXELS][4]; + uint8_t weights_of_texel[BLOCK_MAX_TEXELS][4]; + + uint8_t texel_count_of_weight[BLOCK_MAX_WEIGHTS]; + uint8_t texels_of_weight[BLOCK_MAX_WEIGHTS][BLOCK_MAX_TEXELS]; + uint8_t texel_weights_of_weight[BLOCK_MAX_WEIGHTS][BLOCK_MAX_TEXELS]; +}; + +/** + * @brief Weight quantization transfer table. + * + * ASTC can store texel weights at many quantization levels, so for performance we store essential + * information about each level as a precomputed data structure. Unquantized weights are integers + * or floats in the range [0, 64]. + * + * This structure provides a table, used to estimate the closest quantized weight for a given + * floating-point weight. For each quantized weight, the corresponding unquantized values. For each + * quantized weight, a previous-value and a next-value. +*/ +struct quant_and_transfer_table +{ + /** @brief The unscrambled unquantized value. */ + int8_t quant_to_unquant[32]; + + /** @brief The scrambling order: scrambled_quant = map[unscrambled_quant]. */ + int8_t scramble_map[32]; + + /** @brief The unscrambling order: unscrambled_unquant = map[scrambled_quant]. */ + int8_t unscramble_and_unquant_map[32]; + + /** + * @brief A table of previous-and-next weights, indexed by the current unquantized value. + * * bits 7:0 = previous-index, unquantized + * * bits 15:8 = next-index, unquantized + */ + uint16_t prev_next_values[65]; +}; + +/** @brief The precomputed quant and transfer table. */ +extern const quant_and_transfer_table quant_and_xfer_tables[12]; + +/** @brief The block is an error block, and will return error color or NaN. */ +static constexpr uint8_t SYM_BTYPE_ERROR { 0 }; + +/** @brief The block is a constant color block using FP16 colors. */ +static constexpr uint8_t SYM_BTYPE_CONST_F16 { 1 }; + +/** @brief The block is a constant color block using UNORM16 colors. */ +static constexpr uint8_t SYM_BTYPE_CONST_U16 { 2 }; + +/** @brief The block is a normal non-constant color block. */ +static constexpr uint8_t SYM_BTYPE_NONCONST { 3 }; + +/** + * @brief A symbolic representation of a compressed block. + * + * The symbolic representation stores the unpacked content of a single + * @c physical_compressed_block, in a form which is much easier to access for + * the rest of the compressor code. + */ +struct symbolic_compressed_block +{ + /** @brief The block type, one of the @c SYM_BTYPE_* constants. */ + uint8_t block_type; + + /** @brief The number of partitions; valid for @c NONCONST blocks. */ + uint8_t partition_count; + + /** @brief Non-zero if the color formats matched; valid for @c NONCONST blocks. */ + uint8_t color_formats_matched; + + /** @brief The plane 2 color component, or -1 if single plane; valid for @c NONCONST blocks. */ + int8_t plane2_component; + + /** @brief The block mode; valid for @c NONCONST blocks. */ + uint16_t block_mode; + + /** @brief The partition index; valid for @c NONCONST blocks if 2 or more partitions. */ + uint16_t partition_index; + + /** @brief The endpoint color formats for each partition; valid for @c NONCONST blocks. */ + uint8_t color_formats[BLOCK_MAX_PARTITIONS]; + + /** @brief The endpoint color quant mode; valid for @c NONCONST blocks. */ + quant_method quant_mode; + + /** @brief The error of the current encoding; valid for @c NONCONST blocks. */ + float errorval; + + // We can't have both of these at the same time + union { + /** @brief The constant color; valid for @c CONST blocks. */ + int constant_color[BLOCK_MAX_COMPONENTS]; + + /** @brief The quantized endpoint color pairs; valid for @c NONCONST blocks. */ + uint8_t color_values[BLOCK_MAX_PARTITIONS][8]; + }; + + /** @brief The quantized and decimated weights. + * + * Weights are stored in the 0-64 unpacked range allowing them to be used + * directly in encoding passes without per-use unpacking. Packing happens + * when converting to/from the physical bitstream encoding. + * + * If dual plane, the second plane starts at @c weights[WEIGHTS_PLANE2_OFFSET]. + */ + uint8_t weights[BLOCK_MAX_WEIGHTS]; + + /** + * @brief Get the weight quantization used by this block mode. + * + * @return The quantization level. + */ + inline quant_method get_color_quant_mode() const + { + return this->quant_mode; + } +}; + +/** + * @brief A physical representation of a compressed block. + * + * The physical representation stores the raw bytes of the format in memory. + */ +struct physical_compressed_block +{ + /** @brief The ASTC encoded data for a single block. */ + uint8_t data[16]; +}; + + +/** + * @brief Parameter structure for @c compute_pixel_region_variance(). + * + * This function takes a structure to avoid spilling arguments to the stack on every function + * invocation, as there are a lot of parameters. + */ +struct pixel_region_args +{ + /** @brief The image to analyze. */ + const astcenc_image* img; + + /** @brief The component swizzle pattern. */ + astcenc_swizzle swz; + + /** @brief Should the algorithm bother with Z axis processing? */ + bool have_z; + + /** @brief The kernel radius for alpha processing. */ + unsigned int alpha_kernel_radius; + + /** @brief The X dimension of the working data to process. */ + unsigned int size_x; + + /** @brief The Y dimension of the working data to process. */ + unsigned int size_y; + + /** @brief The Z dimension of the working data to process. */ + unsigned int size_z; + + /** @brief The X position of first src and dst data in the data set. */ + unsigned int offset_x; + + /** @brief The Y position of first src and dst data in the data set. */ + unsigned int offset_y; + + /** @brief The Z position of first src and dst data in the data set. */ + unsigned int offset_z; + + /** @brief The working memory buffer. */ + vfloat4 *work_memory; +}; + +/** + * @brief Parameter structure for @c compute_averages_proc(). + */ +struct avg_args +{ + /** @brief The arguments for the nested variance computation. */ + pixel_region_args arg; + + /** @brief The image X dimensions. */ + unsigned int img_size_x; + + /** @brief The image Y dimensions. */ + unsigned int img_size_y; + + /** @brief The image Z dimensions. */ + unsigned int img_size_z; + + /** @brief The maximum working block dimensions in X and Y dimensions. */ + unsigned int blk_size_xy; + + /** @brief The maximum working block dimensions in Z dimensions. */ + unsigned int blk_size_z; + + /** @brief The working block memory size. */ + unsigned int work_memory_size; +}; + +#if defined(ASTCENC_DIAGNOSTICS) +/* See astcenc_diagnostic_trace header for details. */ +class TraceLog; +#endif + +/** + * @brief The astcenc compression context. + */ +struct astcenc_contexti +{ + /** @brief The configuration this context was created with. */ + astcenc_config config; + + /** @brief The thread count supported by this context. */ + unsigned int thread_count; + + /** @brief The block size descriptor this context was created with. */ + block_size_descriptor* bsd; + + /* + * Fields below here are not needed in a decompress-only build, but some remain as they are + * small and it avoids littering the code with #ifdefs. The most significant contributors to + * large structure size are omitted. + */ + + /** @brief The input image alpha channel averages table, may be @c nullptr if not needed. */ + float* input_alpha_averages; + + /** @brief The scratch working buffers, one per thread (see @c thread_count). */ + compression_working_buffers* working_buffers; + +#if !defined(ASTCENC_DECOMPRESS_ONLY) + /** @brief The pixel region and variance worker arguments. */ + avg_args avg_preprocess_args; +#endif + +#if defined(ASTCENC_DIAGNOSTICS) + /** + * @brief The diagnostic trace logger. + * + * Note that this is a singleton, so can only be used in single threaded mode. It only exists + * here so we have a reference to close the file at the end of the capture. + */ + TraceLog* trace_log; +#endif +}; + +/* ============================================================================ + Functionality for managing block sizes and partition tables. +============================================================================ */ + +/** + * @brief Populate the block size descriptor for the target block size. + * + * This will also initialize the partition table metadata, which is stored as part of the BSD + * structure. + * + * @param x_texels The number of texels in the block X dimension. + * @param y_texels The number of texels in the block Y dimension. + * @param z_texels The number of texels in the block Z dimension. + * @param can_omit_modes Can we discard modes and partitionings that astcenc won't use? + * @param partition_count_cutoff The partition count cutoff to use, if we can omit partitionings. + * @param mode_cutoff The block mode percentile cutoff [0-1]. + * @param[out] bsd The descriptor to initialize. + */ +void init_block_size_descriptor( + unsigned int x_texels, + unsigned int y_texels, + unsigned int z_texels, + bool can_omit_modes, + unsigned int partition_count_cutoff, + float mode_cutoff, + block_size_descriptor& bsd); + +/** + * @brief Populate the partition tables for the target block size. + * + * Note the @c bsd descriptor must be initialized by calling @c init_block_size_descriptor() before + * calling this function. + * + * @param[out] bsd The block size information structure to populate. + * @param can_omit_partitionings True if we can we drop partitionings that astcenc won't use. + * @param partition_count_cutoff The partition count cutoff to use, if we can omit partitionings. + */ +void init_partition_tables( + block_size_descriptor& bsd, + bool can_omit_partitionings, + unsigned int partition_count_cutoff); + +/** + * @brief Get the percentile table for 2D block modes. + * + * This is an empirically determined prioritization of which block modes to use in the search in + * terms of their centile (lower centiles = more useful). + * + * Returns a dynamically allocated array; caller must free with delete[]. + * + * @param xdim The block x size. + * @param ydim The block y size. + * + * @return The unpacked table. + */ +const float* get_2d_percentile_table( + unsigned int xdim, + unsigned int ydim); + +/** + * @brief Query if a 2D block size is legal. + * + * @return True if legal, false otherwise. + */ +bool is_legal_2d_block_size( + unsigned int xdim, + unsigned int ydim); + +/** + * @brief Query if a 3D block size is legal. + * + * @return True if legal, false otherwise. + */ +bool is_legal_3d_block_size( + unsigned int xdim, + unsigned int ydim, + unsigned int zdim); + +/* ============================================================================ + Functionality for managing BISE quantization and unquantization. +============================================================================ */ + +/** + * @brief The precomputed table for quantizing color values. + * + * Converts unquant value in 0-255 range into quant value in 0-255 range. + * No BISE scrambling is applied at this stage. + * + * Indexed by [quant_mode - 4][data_value]. + */ +extern const uint8_t color_unquant_to_uquant_tables[17][256]; + +/** + * @brief The precomputed table for packing quantized color values. + * + * Converts quant value in 0-255 range into packed quant value in 0-N range, + * with BISE scrambling applied. + * + * Indexed by [quant_mode - 4][data_value]. + */ +extern const uint8_t color_uquant_to_scrambled_pquant_tables[17][256]; + +/** + * @brief The precomputed table for unpacking color values. + * + * Converts quant value in 0-N range into unpacked value in 0-255 range, + * with BISE unscrambling applied. + * + * Indexed by [quant_mode - 4][data_value]. + */ +extern const uint8_t* color_scrambled_pquant_to_uquant_tables[17]; + +/** + * @brief The precomputed quant mode storage table. + * + * Indexing by [integer_count/2][bits] gives us the quantization level for a given integer count and + * number of compressed storage bits. Returns -1 for cases where the requested integer count cannot + * ever fit in the supplied storage size. + */ +extern const int8_t quant_mode_table[10][128]; + +/** + * @brief Encode a packed string using BISE. + * + * Note that BISE can return strings that are not a whole number of bytes in length, and ASTC can + * start storing strings in a block at arbitrary bit offsets in the encoded data. + * + * @param quant_level The BISE alphabet size. + * @param character_count The number of characters in the string. + * @param input_data The unpacked string, one byte per character. + * @param[in,out] output_data The output packed string. + * @param bit_offset The starting offset in the output storage. + */ +void encode_ise( + quant_method quant_level, + unsigned int character_count, + const uint8_t* input_data, + uint8_t* output_data, + unsigned int bit_offset); + +/** + * @brief Decode a packed string using BISE. + * + * Note that BISE input strings are not a whole number of bytes in length, and ASTC can start + * strings at arbitrary bit offsets in the encoded data. + * + * @param quant_level The BISE alphabet size. + * @param character_count The number of characters in the string. + * @param input_data The packed string. + * @param[in,out] output_data The output storage, one byte per character. + * @param bit_offset The starting offset in the output storage. + */ +void decode_ise( + quant_method quant_level, + unsigned int character_count, + const uint8_t* input_data, + uint8_t* output_data, + unsigned int bit_offset); + +/** + * @brief Return the number of bits needed to encode an ISE sequence. + * + * This implementation assumes that the @c quant level is untrusted, given it may come from random + * data being decompressed, so we return an arbitrary unencodable size if that is the case. + * + * @param character_count The number of items in the sequence. + * @param quant_level The desired quantization level. + * + * @return The number of bits needed to encode the BISE string. + */ +unsigned int get_ise_sequence_bitcount( + unsigned int character_count, + quant_method quant_level); + +/* ============================================================================ + Functionality for managing color partitioning. +============================================================================ */ + +/** + * @brief Compute averages and dominant directions for each partition in a 2 component texture. + * + * @param pi The partition info for the current trial. + * @param blk The image block color data to be compressed. + * @param component1 The first component included in the analysis. + * @param component2 The second component included in the analysis. + * @param[out] pm The output partition metrics. + * - Only pi.partition_count array entries actually get initialized. + * - Direction vectors @c pm.dir are not normalized. + */ +void compute_avgs_and_dirs_2_comp( + const partition_info& pi, + const image_block& blk, + unsigned int component1, + unsigned int component2, + partition_metrics pm[BLOCK_MAX_PARTITIONS]); + +/** + * @brief Compute averages and dominant directions for each partition in a 3 component texture. + * + * @param pi The partition info for the current trial. + * @param blk The image block color data to be compressed. + * @param omitted_component The component excluded from the analysis. + * @param[out] pm The output partition metrics. + * - Only pi.partition_count array entries actually get initialized. + * - Direction vectors @c pm.dir are not normalized. + */ +void compute_avgs_and_dirs_3_comp( + const partition_info& pi, + const image_block& blk, + unsigned int omitted_component, + partition_metrics pm[BLOCK_MAX_PARTITIONS]); + +/** + * @brief Compute averages and dominant directions for each partition in a 3 component texture. + * + * This is a specialization of @c compute_avgs_and_dirs_3_comp where the omitted component is + * always alpha, a common case during partition search. + * + * @param pi The partition info for the current trial. + * @param blk The image block color data to be compressed. + * @param[out] pm The output partition metrics. + * - Only pi.partition_count array entries actually get initialized. + * - Direction vectors @c pm.dir are not normalized. + */ +void compute_avgs_and_dirs_3_comp_rgb( + const partition_info& pi, + const image_block& blk, + partition_metrics pm[BLOCK_MAX_PARTITIONS]); + +/** + * @brief Compute averages and dominant directions for each partition in a 4 component texture. + * + * @param pi The partition info for the current trial. + * @param blk The image block color data to be compressed. + * @param[out] pm The output partition metrics. + * - Only pi.partition_count array entries actually get initialized. + * - Direction vectors @c pm.dir are not normalized. + */ +void compute_avgs_and_dirs_4_comp( + const partition_info& pi, + const image_block& blk, + partition_metrics pm[BLOCK_MAX_PARTITIONS]); + +/** + * @brief Compute the RGB error for uncorrelated and same chroma projections. + * + * The output of compute averages and dirs is post processed to define two lines, both of which go + * through the mean-color-value. One line has a direction defined by the dominant direction; this + * is used to assess the error from using an uncorrelated color representation. The other line goes + * through (0,0,0) and is used to assess the error from using an RGBS color representation. + * + * This function computes the squared error when using these two representations. + * + * @param pi The partition info for the current trial. + * @param blk The image block color data to be compressed. + * @param[in,out] plines Processed line inputs, and line length outputs. + * @param[out] uncor_error The cumulative error for using the uncorrelated line. + * @param[out] samec_error The cumulative error for using the same chroma line. + */ +void compute_error_squared_rgb( + const partition_info& pi, + const image_block& blk, + partition_lines3 plines[BLOCK_MAX_PARTITIONS], + float& uncor_error, + float& samec_error); + +/** + * @brief Compute the RGBA error for uncorrelated and same chroma projections. + * + * The output of compute averages and dirs is post processed to define two lines, both of which go + * through the mean-color-value. One line has a direction defined by the dominant direction; this + * is used to assess the error from using an uncorrelated color representation. The other line goes + * through (0,0,0,1) and is used to assess the error from using an RGBS color representation. + * + * This function computes the squared error when using these two representations. + * + * @param pi The partition info for the current trial. + * @param blk The image block color data to be compressed. + * @param uncor_plines Processed uncorrelated partition lines for each partition. + * @param samec_plines Processed same chroma partition lines for each partition. + * @param[out] uncor_lengths The length of each components deviation from the line. + * @param[out] samec_lengths The length of each components deviation from the line. + * @param[out] uncor_error The cumulative error for using the uncorrelated line. + * @param[out] samec_error The cumulative error for using the same chroma line. + */ +void compute_error_squared_rgba( + const partition_info& pi, + const image_block& blk, + const processed_line4 uncor_plines[BLOCK_MAX_PARTITIONS], + const processed_line4 samec_plines[BLOCK_MAX_PARTITIONS], + float uncor_lengths[BLOCK_MAX_PARTITIONS], + float samec_lengths[BLOCK_MAX_PARTITIONS], + float& uncor_error, + float& samec_error); + +/** + * @brief Find the best set of partitions to trial for a given block. + * + * On return the @c best_partitions list will contain the two best partition + * candidates; one assuming data has uncorrelated chroma and one assuming the + * data has correlated chroma. The best candidate is returned first in the list. + * + * @param bsd The block size information. + * @param blk The image block color data to compress. + * @param partition_count The number of partitions in the block. + * @param partition_search_limit The number of candidate partition encodings to trial. + * @param[out] best_partitions The best partition candidates. + * @param requested_candidates The number of requested partitionings. May return fewer if + * candidates are not available. + * + * @return The actual number of candidates returned. + */ +unsigned int find_best_partition_candidates( + const block_size_descriptor& bsd, + const image_block& blk, + unsigned int partition_count, + unsigned int partition_search_limit, + unsigned int best_partitions[TUNE_MAX_PARTITIONING_CANDIDATES], + unsigned int requested_candidates); + +/* ============================================================================ + Functionality for managing images and image related data. +============================================================================ */ + +/** + * @brief Setup computation of regional averages in an image. + * + * This must be done by only a single thread per image, before any thread calls + * @c compute_averages(). + * + * Results are written back into @c img->input_alpha_averages. + * + * @param img The input image data, also holds output data. + * @param alpha_kernel_radius The kernel radius (in pixels) for alpha mods. + * @param swz Input data component swizzle. + * @param[out] ag The average variance arguments to init. + * + * @return The number of tasks in the processing stage. + */ +unsigned int init_compute_averages( + const astcenc_image& img, + unsigned int alpha_kernel_radius, + const astcenc_swizzle& swz, + avg_args& ag); + +/** + * @brief Compute averages for a pixel region. + * + * The routine computes both in a single pass, using a summed-area table to decouple the running + * time from the averaging/variance kernel size. + * + * @param[out] ctx The compressor context storing the output data. + * @param arg The input parameter structure. + */ +void compute_pixel_region_variance( + astcenc_contexti& ctx, + const pixel_region_args& arg); +/** + * @brief Load a single image block from the input image. + * + * @param decode_mode The compression color profile. + * @param img The input image data. + * @param[out] blk The image block to populate. + * @param bsd The block size information. + * @param xpos The block X coordinate in the input image. + * @param ypos The block Y coordinate in the input image. + * @param zpos The block Z coordinate in the input image. + * @param swz The swizzle to apply on load. + */ +void load_image_block( + astcenc_profile decode_mode, + const astcenc_image& img, + image_block& blk, + const block_size_descriptor& bsd, + unsigned int xpos, + unsigned int ypos, + unsigned int zpos, + const astcenc_swizzle& swz); + +/** + * @brief Load a single image block from the input image. + * + * This specialized variant can be used only if the block is 2D LDR U8 data, + * with no swizzle. + * + * @param decode_mode The compression color profile. + * @param img The input image data. + * @param[out] blk The image block to populate. + * @param bsd The block size information. + * @param xpos The block X coordinate in the input image. + * @param ypos The block Y coordinate in the input image. + * @param zpos The block Z coordinate in the input image. + * @param swz The swizzle to apply on load. + */ +void load_image_block_fast_ldr( + astcenc_profile decode_mode, + const astcenc_image& img, + image_block& blk, + const block_size_descriptor& bsd, + unsigned int xpos, + unsigned int ypos, + unsigned int zpos, + const astcenc_swizzle& swz); + +/** + * @brief Store a single image block to the output image. + * + * @param[out] img The output image data. + * @param blk The image block to export. + * @param bsd The block size information. + * @param xpos The block X coordinate in the input image. + * @param ypos The block Y coordinate in the input image. + * @param zpos The block Z coordinate in the input image. + * @param swz The swizzle to apply on store. + */ +void store_image_block( + astcenc_image& img, + const image_block& blk, + const block_size_descriptor& bsd, + unsigned int xpos, + unsigned int ypos, + unsigned int zpos, + const astcenc_swizzle& swz); + +/* ============================================================================ + Functionality for computing endpoint colors and weights for a block. +============================================================================ */ + +/** + * @brief Compute ideal endpoint colors and weights for 1 plane of weights. + * + * The ideal endpoints define a color line for the partition. For each texel the ideal weight + * defines an exact position on the partition color line. We can then use these to assess the error + * introduced by removing and quantizing the weight grid. + * + * @param blk The image block color data to compress. + * @param pi The partition info for the current trial. + * @param[out] ei The endpoint and weight values. + */ +void compute_ideal_colors_and_weights_1plane( + const image_block& blk, + const partition_info& pi, + endpoints_and_weights& ei); + +/** + * @brief Compute ideal endpoint colors and weights for 2 planes of weights. + * + * The ideal endpoints define a color line for the partition. For each texel the ideal weight + * defines an exact position on the partition color line. We can then use these to assess the error + * introduced by removing and quantizing the weight grid. + * + * @param bsd The block size information. + * @param blk The image block color data to compress. + * @param plane2_component The component assigned to plane 2. + * @param[out] ei1 The endpoint and weight values for plane 1. + * @param[out] ei2 The endpoint and weight values for plane 2. + */ +void compute_ideal_colors_and_weights_2planes( + const block_size_descriptor& bsd, + const image_block& blk, + unsigned int plane2_component, + endpoints_and_weights& ei1, + endpoints_and_weights& ei2); + +/** + * @brief Compute the optimal unquantized weights for a decimation table. + * + * After computing ideal weights for the case for a complete weight grid, we we want to compute the + * ideal weights for the case where weights exist only for some texels. We do this with a + * steepest-descent grid solver which works as follows: + * + * First, for each actual weight, perform a weighted averaging of the texels affected by the weight. + * Then, set step size to <some initial value> and attempt one step towards the original ideal + * weight if it helps to reduce error. + * + * @param ei The non-decimated endpoints and weights. + * @param di The selected weight decimation. + * @param[out] dec_weight_ideal_value The ideal values for the decimated weight set. + */ +void compute_ideal_weights_for_decimation( + const endpoints_and_weights& ei, + const decimation_info& di, + float* dec_weight_ideal_value); + +/** + * @brief Compute the optimal quantized weights for a decimation table. + * + * We test the two closest weight indices in the allowed quantization range and keep the weight that + * is the closest match. + * + * @param di The selected weight decimation. + * @param low_bound The lowest weight allowed. + * @param high_bound The highest weight allowed. + * @param dec_weight_ideal_value The ideal weight set. + * @param[out] dec_weight_quant_uvalue The output quantized weight as a float. + * @param[out] dec_weight_uquant The output quantized weight as encoded int. + * @param quant_level The desired weight quant level. + */ +void compute_quantized_weights_for_decimation( + const decimation_info& di, + float low_bound, + float high_bound, + const float* dec_weight_ideal_value, + float* dec_weight_quant_uvalue, + uint8_t* dec_weight_uquant, + quant_method quant_level); + +/** + * @brief Compute the error of a decimated weight set for 1 plane. + * + * After computing ideal weights for the case with one weight per texel, we want to compute the + * error for decimated weight grids where weights are stored at a lower resolution. This function + * computes the error of the reduced grid, compared to the full grid. + * + * @param eai The ideal weights for the full grid. + * @param di The selected weight decimation. + * @param dec_weight_quant_uvalue The quantized weights for the decimated grid. + * + * @return The accumulated error. + */ +float compute_error_of_weight_set_1plane( + const endpoints_and_weights& eai, + const decimation_info& di, + const float* dec_weight_quant_uvalue); + +/** + * @brief Compute the error of a decimated weight set for 2 planes. + * + * After computing ideal weights for the case with one weight per texel, we want to compute the + * error for decimated weight grids where weights are stored at a lower resolution. This function + * computes the error of the reduced grid, compared to the full grid. + * + * @param eai1 The ideal weights for the full grid and plane 1. + * @param eai2 The ideal weights for the full grid and plane 2. + * @param di The selected weight decimation. + * @param dec_weight_quant_uvalue_plane1 The quantized weights for the decimated grid plane 1. + * @param dec_weight_quant_uvalue_plane2 The quantized weights for the decimated grid plane 2. + * + * @return The accumulated error. + */ +float compute_error_of_weight_set_2planes( + const endpoints_and_weights& eai1, + const endpoints_and_weights& eai2, + const decimation_info& di, + const float* dec_weight_quant_uvalue_plane1, + const float* dec_weight_quant_uvalue_plane2); + +/** + * @brief Pack a single pair of color endpoints as effectively as possible. + * + * The user requests a base color endpoint mode in @c format, but the quantizer may choose a + * delta-based representation. It will report back the format variant it actually used. + * + * @param color0 The input unquantized color0 endpoint for absolute endpoint pairs. + * @param color1 The input unquantized color1 endpoint for absolute endpoint pairs. + * @param rgbs_color The input unquantized RGBS variant endpoint for same chroma endpoints. + * @param rgbo_color The input unquantized RGBS variant endpoint for HDR endpoints. + * @param format The desired base format. + * @param[out] output The output storage for the quantized colors/ + * @param quant_level The quantization level requested. + * + * @return The actual endpoint mode used. + */ +uint8_t pack_color_endpoints( + vfloat4 color0, + vfloat4 color1, + vfloat4 rgbs_color, + vfloat4 rgbo_color, + int format, + uint8_t* output, + quant_method quant_level); + +/** + * @brief Unpack a single pair of encoded endpoints. + * + * Endpoints must be unscrambled and converted into the 0-255 range before calling this functions. + * + * @param decode_mode The decode mode (LDR, HDR). + * @param format The color endpoint mode used. + * @param input The raw array of encoded input integers. The length of this array + * depends on @c format; it can be safely assumed to be large enough. + * @param[out] rgb_hdr Is the endpoint using HDR for the RGB channels? + * @param[out] alpha_hdr Is the endpoint using HDR for the A channel? + * @param[out] output0 The output color for endpoint 0. + * @param[out] output1 The output color for endpoint 1. + */ +void unpack_color_endpoints( + astcenc_profile decode_mode, + int format, + const uint8_t* input, + bool& rgb_hdr, + bool& alpha_hdr, + vint4& output0, + vint4& output1); + +/** + * @brief Unpack a set of quantized and decimated weights. + * + * TODO: Can we skip this for non-decimated weights now that the @c scb is + * already storing unquantized weights? + * + * @param bsd The block size information. + * @param scb The symbolic compressed encoding. + * @param di The weight grid decimation table. + * @param is_dual_plane @c true if this is a dual plane block, @c false otherwise. + * @param[out] weights_plane1 The output array for storing the plane 1 weights. + * @param[out] weights_plane2 The output array for storing the plane 2 weights. + */ +void unpack_weights( + const block_size_descriptor& bsd, + const symbolic_compressed_block& scb, + const decimation_info& di, + bool is_dual_plane, + int weights_plane1[BLOCK_MAX_TEXELS], + int weights_plane2[BLOCK_MAX_TEXELS]); + +/** + * @brief Identify, for each mode, which set of color endpoint produces the best result. + * + * Returns the best @c tune_candidate_limit best looking modes, along with the ideal color encoding + * combination for each. The modified quantization level can be used when all formats are the same, + * as this frees up two additional bits of storage. + * + * @param pi The partition info for the current trial. + * @param blk The image block color data to compress. + * @param ep The ideal endpoints. + * @param qwt_bitcounts Bit counts for different quantization methods. + * @param qwt_errors Errors for different quantization methods. + * @param tune_candidate_limit The max number of candidates to return, may be less. + * @param start_block_mode The first block mode to inspect. + * @param end_block_mode The last block mode to inspect. + * @param[out] partition_format_specifiers The best formats per partition. + * @param[out] block_mode The best packed block mode indexes. + * @param[out] quant_level The best color quant level. + * @param[out] quant_level_mod The best color quant level if endpoints are the same. + * @param[out] tmpbuf Preallocated scratch buffers for the compressor. + * + * @return The actual number of candidate matches returned. + */ +unsigned int compute_ideal_endpoint_formats( + const partition_info& pi, + const image_block& blk, + const endpoints& ep, + const int8_t* qwt_bitcounts, + const float* qwt_errors, + unsigned int tune_candidate_limit, + unsigned int start_block_mode, + unsigned int end_block_mode, + uint8_t partition_format_specifiers[TUNE_MAX_TRIAL_CANDIDATES][BLOCK_MAX_PARTITIONS], + int block_mode[TUNE_MAX_TRIAL_CANDIDATES], + quant_method quant_level[TUNE_MAX_TRIAL_CANDIDATES], + quant_method quant_level_mod[TUNE_MAX_TRIAL_CANDIDATES], + compression_working_buffers& tmpbuf); + +/** + * @brief For a given 1 plane weight set recompute the endpoint colors. + * + * As we quantize and decimate weights the optimal endpoint colors may change slightly, so we must + * recompute the ideal colors for a specific weight set. + * + * @param blk The image block color data to compress. + * @param pi The partition info for the current trial. + * @param di The weight grid decimation table. + * @param dec_weights_uquant The quantized weight set. + * @param[in,out] ep The color endpoints (modifed in place). + * @param[out] rgbs_vectors The RGB+scale vectors for LDR blocks. + * @param[out] rgbo_vectors The RGB+offset vectors for HDR blocks. + */ +void recompute_ideal_colors_1plane( + const image_block& blk, + const partition_info& pi, + const decimation_info& di, + const uint8_t* dec_weights_uquant, + endpoints& ep, + vfloat4 rgbs_vectors[BLOCK_MAX_PARTITIONS], + vfloat4 rgbo_vectors[BLOCK_MAX_PARTITIONS]); + +/** + * @brief For a given 2 plane weight set recompute the endpoint colors. + * + * As we quantize and decimate weights the optimal endpoint colors may change slightly, so we must + * recompute the ideal colors for a specific weight set. + * + * @param blk The image block color data to compress. + * @param bsd The block_size descriptor. + * @param di The weight grid decimation table. + * @param dec_weights_uquant_plane1 The quantized weight set for plane 1. + * @param dec_weights_uquant_plane2 The quantized weight set for plane 2. + * @param[in,out] ep The color endpoints (modifed in place). + * @param[out] rgbs_vector The RGB+scale color for LDR blocks. + * @param[out] rgbo_vector The RGB+offset color for HDR blocks. + * @param plane2_component The component assigned to plane 2. + */ +void recompute_ideal_colors_2planes( + const image_block& blk, + const block_size_descriptor& bsd, + const decimation_info& di, + const uint8_t* dec_weights_uquant_plane1, + const uint8_t* dec_weights_uquant_plane2, + endpoints& ep, + vfloat4& rgbs_vector, + vfloat4& rgbo_vector, + int plane2_component); + +/** + * @brief Expand the angular tables needed for the alternative to PCA that we use. + */ +void prepare_angular_tables(); + +/** + * @brief Compute the angular endpoints for one plane for each block mode. + * + * @param only_always Only consider block modes that are always enabled. + * @param bsd The block size descriptor for the current trial. + * @param dec_weight_ideal_value The ideal decimated unquantized weight values. + * @param max_weight_quant The maximum block mode weight quantization allowed. + * @param[out] tmpbuf Preallocated scratch buffers for the compressor. + */ +void compute_angular_endpoints_1plane( + bool only_always, + const block_size_descriptor& bsd, + const float* dec_weight_ideal_value, + unsigned int max_weight_quant, + compression_working_buffers& tmpbuf); + +/** + * @brief Compute the angular endpoints for two planes for each block mode. + * + * @param bsd The block size descriptor for the current trial. + * @param dec_weight_ideal_value The ideal decimated unquantized weight values. + * @param max_weight_quant The maximum block mode weight quantization allowed. + * @param[out] tmpbuf Preallocated scratch buffers for the compressor. + */ +void compute_angular_endpoints_2planes( + const block_size_descriptor& bsd, + const float* dec_weight_ideal_value, + unsigned int max_weight_quant, + compression_working_buffers& tmpbuf); + +/* ============================================================================ + Functionality for high level compression and decompression access. +============================================================================ */ + +/** + * @brief Compress an image block into a physical block. + * + * @param ctx The compressor context and configuration. + * @param blk The image block color data to compress. + * @param[out] pcb The physical compressed block output. + * @param[out] tmpbuf Preallocated scratch buffers for the compressor. + */ +void compress_block( + const astcenc_contexti& ctx, + const image_block& blk, + physical_compressed_block& pcb, + compression_working_buffers& tmpbuf); + +/** + * @brief Decompress a symbolic block in to an image block. + * + * @param decode_mode The decode mode (LDR, HDR, etc). + * @param bsd The block size information. + * @param xpos The X coordinate of the block in the overall image. + * @param ypos The Y coordinate of the block in the overall image. + * @param zpos The Z coordinate of the block in the overall image. + * @param[out] blk The decompressed image block color data. + */ +void decompress_symbolic_block( + astcenc_profile decode_mode, + const block_size_descriptor& bsd, + int xpos, + int ypos, + int zpos, + const symbolic_compressed_block& scb, + image_block& blk); + +/** + * @brief Compute the error between a symbolic block and the original input data. + * + * This function is specialized for 2 plane and 1 partition search. + * + * In RGBM mode this will reject blocks that attempt to encode a zero M value. + * + * @param config The compressor config. + * @param bsd The block size information. + * @param scb The symbolic compressed encoding. + * @param blk The original image block color data. + * + * @return Returns the computed error, or a negative value if the encoding + * should be rejected for any reason. + */ +float compute_symbolic_block_difference_2plane( + const astcenc_config& config, + const block_size_descriptor& bsd, + const symbolic_compressed_block& scb, + const image_block& blk); + +/** + * @brief Compute the error between a symbolic block and the original input data. + * + * This function is specialized for 1 plane and N partition search. + * + * In RGBM mode this will reject blocks that attempt to encode a zero M value. + * + * @param config The compressor config. + * @param bsd The block size information. + * @param scb The symbolic compressed encoding. + * @param blk The original image block color data. + * + * @return Returns the computed error, or a negative value if the encoding + * should be rejected for any reason. + */ +float compute_symbolic_block_difference_1plane( + const astcenc_config& config, + const block_size_descriptor& bsd, + const symbolic_compressed_block& scb, + const image_block& blk); + +/** + * @brief Compute the error between a symbolic block and the original input data. + * + * This function is specialized for 1 plane and 1 partition search. + * + * In RGBM mode this will reject blocks that attempt to encode a zero M value. + * + * @param config The compressor config. + * @param bsd The block size information. + * @param scb The symbolic compressed encoding. + * @param blk The original image block color data. + * + * @return Returns the computed error, or a negative value if the encoding + * should be rejected for any reason. + */ +float compute_symbolic_block_difference_1plane_1partition( + const astcenc_config& config, + const block_size_descriptor& bsd, + const symbolic_compressed_block& scb, + const image_block& blk); + +/** + * @brief Convert a symbolic representation into a binary physical encoding. + * + * It is assumed that the symbolic encoding is valid and encodable, or + * previously flagged as an error block if an error color it to be encoded. + * + * @param bsd The block size information. + * @param scb The symbolic representation. + * @param[out] pcb The binary encoded data. + */ +void symbolic_to_physical( + const block_size_descriptor& bsd, + const symbolic_compressed_block& scb, + physical_compressed_block& pcb); + +/** + * @brief Convert a binary physical encoding into a symbolic representation. + * + * This function can cope with arbitrary input data; output blocks will be + * flagged as an error block if the encoding is invalid. + * + * @param bsd The block size information. + * @param pcb The binary encoded data. + * @param[out] scb The output symbolic representation. + */ +void physical_to_symbolic( + const block_size_descriptor& bsd, + const physical_compressed_block& pcb, + symbolic_compressed_block& scb); + +/* ============================================================================ +Platform-specific functions. +============================================================================ */ +/** + * @brief Run-time detection if the host CPU supports the POPCNT extension. + * + * @return @c true if supported, @c false if not. + */ +bool cpu_supports_popcnt(); + +/** + * @brief Run-time detection if the host CPU supports F16C extension. + * + * @return @c true if supported, @c false if not. + */ +bool cpu_supports_f16c(); + +/** + * @brief Run-time detection if the host CPU supports SSE 4.1 extension. + * + * @return @c true if supported, @c false if not. + */ +bool cpu_supports_sse41(); + +/** + * @brief Run-time detection if the host CPU supports AVX 2 extension. + * + * @return @c true if supported, @c false if not. + */ +bool cpu_supports_avx2(); + +/** + * @brief Allocate an aligned memory buffer. + * + * Allocated memory must be freed by aligned_free; + * + * @param size The desired buffer size. + * @param align The desired buffer alignment; must be 2^N. + * + * @return The memory buffer pointer or nullptr on allocation failure. + */ +template<typename T> +T* aligned_malloc(size_t size, size_t align) +{ + void* ptr; + int error = 0; + +#if defined(_WIN32) + ptr = _aligned_malloc(size, align); +#else + error = posix_memalign(&ptr, align, size); +#endif + + if (error || (!ptr)) + { + return nullptr; + } + + return static_cast<T*>(ptr); +} + +/** + * @brief Free an aligned memory buffer. + * + * @param ptr The buffer to free. + */ +template<typename T> +void aligned_free(T* ptr) +{ +#if defined(_WIN32) + _aligned_free(reinterpret_cast<void*>(ptr)); +#else + free(reinterpret_cast<void*>(ptr)); +#endif +} + +#endif |