diff options
Diffstat (limited to 'thirdparty/assimp/include')
74 files changed, 857 insertions, 649 deletions
diff --git a/thirdparty/assimp/include/assimp/.editorconfig b/thirdparty/assimp/include/assimp/.editorconfig new file mode 100644 index 0000000000..9ea66423ad --- /dev/null +++ b/thirdparty/assimp/include/assimp/.editorconfig @@ -0,0 +1,8 @@ +# See <http://EditorConfig.org> for details + +[*.{h,hpp,inl}] +end_of_line = lf +insert_final_newline = true +trim_trailing_whitespace = true +indent_size = 4 +indent_style = space diff --git a/thirdparty/assimp/include/assimp/BaseImporter.h b/thirdparty/assimp/include/assimp/BaseImporter.h index 55f7fe3754..ad8a3dafd8 100644 --- a/thirdparty/assimp/include/assimp/BaseImporter.h +++ b/thirdparty/assimp/include/assimp/BaseImporter.h @@ -41,9 +41,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @file Definition of the base class for all importer worker classes. */ +#pragma once #ifndef INCLUDED_AI_BASEIMPORTER_H #define INCLUDED_AI_BASEIMPORTER_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include "Exceptional.h" #include <vector> @@ -191,16 +196,13 @@ public: /** * Assimp Importer * unit conversions available - * if you need another measurment unit add it below. - * it's currently defined in assimp that we prefer meters. + * NOTE: Valid options are initialised in the + * constructor in the implementation file to + * work around a VS2013 compiler bug if support + * for that compiler is dropped in the future + * initialisation can be moved back here * */ - std::map<ImporterUnits, double> importerUnits = { - {ImporterUnits::M, 1}, - {ImporterUnits::CM, 0.01}, - {ImporterUnits::MM, 0.001}, - {ImporterUnits::INCHES, 0.0254}, - {ImporterUnits::FEET, 0.3048} - }; + std::map<ImporterUnits, double> importerUnits; virtual void SetApplicationUnits( const ImporterUnits& unit ) { diff --git a/thirdparty/assimp/include/assimp/Bitmap.h b/thirdparty/assimp/include/assimp/Bitmap.h index e6b5fb1327..4c3f5a437b 100644 --- a/thirdparty/assimp/include/assimp/Bitmap.h +++ b/thirdparty/assimp/include/assimp/Bitmap.h @@ -46,10 +46,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * Used for file formats which embed their textures into the model file. */ - +#pragma once #ifndef AI_BITMAP_H_INC #define AI_BITMAP_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include "defs.h" #include <stdint.h> #include <cstddef> diff --git a/thirdparty/assimp/include/assimp/ByteSwapper.h b/thirdparty/assimp/include/assimp/ByteSwapper.h index 20a2463fb8..3f14c471a8 100644 --- a/thirdparty/assimp/include/assimp/ByteSwapper.h +++ b/thirdparty/assimp/include/assimp/ByteSwapper.h @@ -42,9 +42,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Helper class tp perform various byte oder swappings (e.g. little to big endian) */ +#pragma once #ifndef AI_BYTESWAPPER_H_INC #define AI_BYTESWAPPER_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/ai_assert.h> #include <assimp/types.h> #include <stdint.h> diff --git a/thirdparty/assimp/include/assimp/CreateAnimMesh.h b/thirdparty/assimp/include/assimp/CreateAnimMesh.h index a60173588f..1266d1de11 100644 --- a/thirdparty/assimp/include/assimp/CreateAnimMesh.h +++ b/thirdparty/assimp/include/assimp/CreateAnimMesh.h @@ -43,16 +43,26 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file CreateAnimMesh.h * Create AnimMesh from Mesh */ +#pragma once #ifndef INCLUDED_AI_CREATE_ANIM_MESH_H #define INCLUDED_AI_CREATE_ANIM_MESH_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/mesh.h> -namespace Assimp { +namespace Assimp { -/** Create aiAnimMesh from aiMesh. */ +/** + * Create aiAnimMesh from aiMesh. + * @param mesh The input mesh to create an animated mesh from. + * @return The new created animated mesh. + */ ASSIMP_API aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh); } // end of namespace Assimp + #endif // INCLUDED_AI_CREATE_ANIM_MESH_H diff --git a/thirdparty/assimp/include/assimp/DefaultIOStream.h b/thirdparty/assimp/include/assimp/DefaultIOStream.h index 994d728ff5..c6d382c1b5 100644 --- a/thirdparty/assimp/include/assimp/DefaultIOStream.h +++ b/thirdparty/assimp/include/assimp/DefaultIOStream.h @@ -41,15 +41,20 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @file Default file I/O using fXXX()-family of functions */ +#pragma once #ifndef AI_DEFAULTIOSTREAM_H_INC #define AI_DEFAULTIOSTREAM_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <stdio.h> #include <assimp/IOStream.hpp> #include <assimp/importerdesc.h> #include <assimp/Defines.h> -namespace Assimp { +namespace Assimp { // ---------------------------------------------------------------------------------- //! @class DefaultIOStream @@ -57,8 +62,7 @@ namespace Assimp { //! @note An instance of this class can exist without a valid file handle //! attached to it. All calls fail, but the instance can nevertheless be //! used with no restrictions. -class ASSIMP_API DefaultIOStream : public IOStream -{ +class ASSIMP_API DefaultIOStream : public IOStream { friend class DefaultIOSystem; #if __ANDROID__ # if __ANDROID_API__ > 9 @@ -82,7 +86,6 @@ public: size_t pSize, size_t pCount); - // ------------------------------------------------------------------- /// Write to stream size_t Write(const void* pvBuffer, @@ -107,16 +110,13 @@ public: void Flush(); private: - // File data-structure, using clib FILE* mFile; - // Filename std::string mFilename; - // Cached file size mutable size_t mCachedSize; }; // ---------------------------------------------------------------------------------- -inline +AI_FORCE_INLINE DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT : mFile(nullptr) , mFilename("") @@ -125,7 +125,7 @@ DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT } // ---------------------------------------------------------------------------------- -inline +AI_FORCE_INLINE DefaultIOStream::DefaultIOStream (FILE* pFile, const std::string &strFilename) : mFile(pFile) , mFilename(strFilename) @@ -137,4 +137,3 @@ DefaultIOStream::DefaultIOStream (FILE* pFile, const std::string &strFilename) } // ns assimp #endif //!!AI_DEFAULTIOSTREAM_H_INC - diff --git a/thirdparty/assimp/include/assimp/DefaultIOSystem.h b/thirdparty/assimp/include/assimp/DefaultIOSystem.h index 2dd5c801b5..46f6d447c5 100644 --- a/thirdparty/assimp/include/assimp/DefaultIOSystem.h +++ b/thirdparty/assimp/include/assimp/DefaultIOSystem.h @@ -41,9 +41,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @file Default implementation of IOSystem using the standard C file functions */ +#pragma once #ifndef AI_DEFAULTIOSYSTEM_H_INC #define AI_DEFAULTIOSYSTEM_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/IOSystem.hpp> namespace Assimp { diff --git a/thirdparty/assimp/include/assimp/Defines.h b/thirdparty/assimp/include/assimp/Defines.h index 15e1d83c26..be3e2fafd6 100644 --- a/thirdparty/assimp/include/assimp/Defines.h +++ b/thirdparty/assimp/include/assimp/Defines.h @@ -38,6 +38,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ +#pragma once +#ifndef AI_DEFINES_H_INC +#define AI_DEFINES_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + // We need those constants, workaround for any platforms where nobody defined them yet #if (!defined SIZE_MAX) # define SIZE_MAX (~((size_t)0)) @@ -47,3 +55,4 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # define UINT_MAX (~((unsigned int)0)) #endif +#endif // AI_DEINES_H_INC diff --git a/thirdparty/assimp/include/assimp/Exceptional.h b/thirdparty/assimp/include/assimp/Exceptional.h index 5109b8f077..6bb6ce1e39 100644 --- a/thirdparty/assimp/include/assimp/Exceptional.h +++ b/thirdparty/assimp/include/assimp/Exceptional.h @@ -38,11 +38,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ -#ifndef INCLUDED_EXCEPTIONAL_H -#define INCLUDED_EXCEPTIONAL_H +#pragma once +#ifndef AI_INCLUDED_EXCEPTIONAL_H +#define AI_INCLUDED_EXCEPTIONAL_H + +#ifdef __GNUC__ +# pragma GCC system_header +#endif #include <stdexcept> #include <assimp/DefaultIOStream.h> + using std::runtime_error; #ifdef _MSC_VER @@ -53,17 +59,14 @@ using std::runtime_error; /** FOR IMPORTER PLUGINS ONLY: Simple exception class to be thrown if an * unrecoverable error occurs while importing. Loading APIs return * NULL instead of a valid aiScene then. */ -class DeadlyImportError - : public runtime_error -{ +class DeadlyImportError : public runtime_error { public: /** Constructor with arguments */ explicit DeadlyImportError( const std::string& errorText) - : runtime_error(errorText) - { + : runtime_error(errorText) { + // empty } -private: }; typedef DeadlyImportError DeadlyExportError; @@ -84,7 +87,7 @@ struct ExceptionSwallower { template <typename T> struct ExceptionSwallower<T*> { T* operator ()() const { - return NULL; + return nullptr; } }; @@ -122,4 +125,4 @@ struct ExceptionSwallower<void> { }\ } -#endif // INCLUDED_EXCEPTIONAL_H +#endif // AI_INCLUDED_EXCEPTIONAL_H diff --git a/thirdparty/assimp/include/assimp/Exporter.hpp b/thirdparty/assimp/include/assimp/Exporter.hpp index ea0303e804..2612e1f9d2 100644 --- a/thirdparty/assimp/include/assimp/Exporter.hpp +++ b/thirdparty/assimp/include/assimp/Exporter.hpp @@ -48,6 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_EXPORT_HPP_INC #define AI_EXPORT_HPP_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifndef ASSIMP_BUILD_NO_EXPORT #include "cexport.h" diff --git a/thirdparty/assimp/include/assimp/GenericProperty.h b/thirdparty/assimp/include/assimp/GenericProperty.h index 183ecd5197..7796d595b8 100644 --- a/thirdparty/assimp/include/assimp/GenericProperty.h +++ b/thirdparty/assimp/include/assimp/GenericProperty.h @@ -40,12 +40,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ +#pragma once #ifndef AI_GENERIC_PROPERTY_H_INCLUDED #define AI_GENERIC_PROPERTY_H_INCLUDED +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/Importer.hpp> #include <assimp/ai_assert.h> -#include "Hash.h" +#include <assimp/Hash.h> #include <map> diff --git a/thirdparty/assimp/include/assimp/Hash.h b/thirdparty/assimp/include/assimp/Hash.h index 30657be198..9056440789 100644 --- a/thirdparty/assimp/include/assimp/Hash.h +++ b/thirdparty/assimp/include/assimp/Hash.h @@ -39,10 +39,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ - +#pragma once #ifndef AI_HASH_H_INCLUDED #define AI_HASH_H_INCLUDED +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <stdint.h> #include <string.h> diff --git a/thirdparty/assimp/include/assimp/IOStream.hpp b/thirdparty/assimp/include/assimp/IOStream.hpp index 0623d0f70b..39932cd949 100644 --- a/thirdparty/assimp/include/assimp/IOStream.hpp +++ b/thirdparty/assimp/include/assimp/IOStream.hpp @@ -48,14 +48,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_IOSTREAM_H_INC #define AI_IOSTREAM_H_INC -#include "types.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/types.h> #ifndef __cplusplus # error This header requires C++ to be used. aiFileIO.h is the \ corresponding C interface. #endif -namespace Assimp { +namespace Assimp { // ---------------------------------------------------------------------------------- /** @brief CPP-API: Class to handle file I/O for C++ @@ -125,13 +129,13 @@ public: }; //! class IOStream // ---------------------------------------------------------------------------------- -inline +AI_FORCE_INLINE IOStream::IOStream() AI_NO_EXCEPT { // empty } // ---------------------------------------------------------------------------------- -inline +AI_FORCE_INLINE IOStream::~IOStream() { // empty } diff --git a/thirdparty/assimp/include/assimp/IOStreamBuffer.h b/thirdparty/assimp/include/assimp/IOStreamBuffer.h index 58abd97a02..97c84b23e2 100644 --- a/thirdparty/assimp/include/assimp/IOStreamBuffer.h +++ b/thirdparty/assimp/include/assimp/IOStreamBuffer.h @@ -1,5 +1,3 @@ -#pragma once - /* Open Asset Import Library (assimp) ---------------------------------------------------------------------- @@ -42,10 +40,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ +#pragma once +#ifndef AI_IOSTREAMBUFFER_H_INC +#define AI_IOSTREAMBUFFER_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/types.h> #include <assimp/IOStream.hpp> - -#include "ParsingUtils.h" +#include <assimp/ParsingUtils.h> #include <vector> @@ -124,7 +129,7 @@ private: }; template<class T> -inline +AI_FORCE_INLINE IOStreamBuffer<T>::IOStreamBuffer( size_t cache ) : m_stream( nullptr ) , m_filesize( 0 ) @@ -138,13 +143,13 @@ IOStreamBuffer<T>::IOStreamBuffer( size_t cache ) } template<class T> -inline +AI_FORCE_INLINE IOStreamBuffer<T>::~IOStreamBuffer() { // empty } template<class T> -inline +AI_FORCE_INLINE bool IOStreamBuffer<T>::open( IOStream *stream ) { // file still opened! if ( nullptr != m_stream ) { @@ -174,7 +179,7 @@ bool IOStreamBuffer<T>::open( IOStream *stream ) { } template<class T> -inline +AI_FORCE_INLINE bool IOStreamBuffer<T>::close() { if ( nullptr == m_stream ) { return false; @@ -192,19 +197,19 @@ bool IOStreamBuffer<T>::close() { } template<class T> -inline +AI_FORCE_INLINE size_t IOStreamBuffer<T>::size() const { return m_filesize; } template<class T> -inline +AI_FORCE_INLINE size_t IOStreamBuffer<T>::cacheSize() const { return m_cacheSize; } template<class T> -inline +AI_FORCE_INLINE bool IOStreamBuffer<T>::readNextBlock() { m_stream->Seek( m_filePos, aiOrigin_SET ); size_t readLen = m_stream->Read( &m_cache[ 0 ], sizeof( T ), m_cacheSize ); @@ -222,25 +227,25 @@ bool IOStreamBuffer<T>::readNextBlock() { } template<class T> -inline +AI_FORCE_INLINE size_t IOStreamBuffer<T>::getNumBlocks() const { return m_numBlocks; } template<class T> -inline +AI_FORCE_INLINE size_t IOStreamBuffer<T>::getCurrentBlockIndex() const { return m_blockIdx; } template<class T> -inline +AI_FORCE_INLINE size_t IOStreamBuffer<T>::getFilePos() const { return m_filePos; } template<class T> -inline +AI_FORCE_INLINE bool IOStreamBuffer<T>::getNextDataLine( std::vector<T> &buffer, T continuationToken ) { buffer.resize( m_cacheSize ); if ( m_cachePos >= m_cacheSize || 0 == m_filePos ) { @@ -289,13 +294,13 @@ bool IOStreamBuffer<T>::getNextDataLine( std::vector<T> &buffer, T continuationT return true; } -static inline +static AI_FORCE_INLINE bool isEndOfCache( size_t pos, size_t cacheSize ) { return ( pos == cacheSize ); } template<class T> -inline +AI_FORCE_INLINE bool IOStreamBuffer<T>::getNextLine(std::vector<T> &buffer) { buffer.resize(m_cacheSize); if ( isEndOfCache( m_cachePos, m_cacheSize ) || 0 == m_filePos) { @@ -335,7 +340,7 @@ bool IOStreamBuffer<T>::getNextLine(std::vector<T> &buffer) { } template<class T> -inline +AI_FORCE_INLINE bool IOStreamBuffer<T>::getNextBlock( std::vector<T> &buffer) { // Return the last block-value if getNextLine was used before if ( 0 != m_cachePos ) { @@ -353,3 +358,5 @@ bool IOStreamBuffer<T>::getNextBlock( std::vector<T> &buffer) { } } // !ns Assimp + +#endif // AI_IOSTREAMBUFFER_H_INC diff --git a/thirdparty/assimp/include/assimp/IOSystem.hpp b/thirdparty/assimp/include/assimp/IOSystem.hpp index 78139c2839..f1fb3b0c27 100644 --- a/thirdparty/assimp/include/assimp/IOSystem.hpp +++ b/thirdparty/assimp/include/assimp/IOSystem.hpp @@ -50,6 +50,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_IOSYSTEM_H_INC #define AI_IOSYSTEM_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifndef __cplusplus # error This header requires C++ to be used. aiFileIO.h is the \ corresponding C interface. diff --git a/thirdparty/assimp/include/assimp/Importer.hpp b/thirdparty/assimp/include/assimp/Importer.hpp index 4941df4122..bf449a9a25 100644 --- a/thirdparty/assimp/include/assimp/Importer.hpp +++ b/thirdparty/assimp/include/assimp/Importer.hpp @@ -48,6 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_ASSIMP_HPP_INC #define AI_ASSIMP_HPP_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifndef __cplusplus # error This header requires C++ to be used. Use assimp.h for plain C. #endif // __cplusplus diff --git a/thirdparty/assimp/include/assimp/LineSplitter.h b/thirdparty/assimp/include/assimp/LineSplitter.h index 4afe45b92a..6c1097bb6d 100644 --- a/thirdparty/assimp/include/assimp/LineSplitter.h +++ b/thirdparty/assimp/include/assimp/LineSplitter.h @@ -48,9 +48,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef INCLUDED_LINE_SPLITTER_H #define INCLUDED_LINE_SPLITTER_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <stdexcept> -#include "StreamReader.h" -#include "ParsingUtils.h" +#include <assimp/StreamReader.h> +#include <assimp/ParsingUtils.h> namespace Assimp { @@ -140,7 +144,7 @@ private: bool mSwallow, mSkip_empty_lines, mTrim; }; -inline +AI_FORCE_INLINE LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_empty_lines, bool trim ) : mIdx(0) , mCur() @@ -153,12 +157,12 @@ LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_empty_lines, bool t mIdx = 0; } -inline +AI_FORCE_INLINE LineSplitter::~LineSplitter() { // empty } -inline +AI_FORCE_INLINE LineSplitter& LineSplitter::operator++() { if (mSwallow) { mSwallow = false; @@ -199,12 +203,12 @@ LineSplitter& LineSplitter::operator++() { return *this; } -inline +AI_FORCE_INLINE LineSplitter &LineSplitter::operator++(int) { return ++(*this); } -inline +AI_FORCE_INLINE const char *LineSplitter::operator[] (size_t idx) const { const char* s = operator->()->c_str(); @@ -222,7 +226,7 @@ const char *LineSplitter::operator[] (size_t idx) const { } template <size_t N> -inline +AI_FORCE_INLINE void LineSplitter::get_tokens(const char* (&tokens)[N]) const { const char* s = operator->()->c_str(); @@ -238,44 +242,44 @@ void LineSplitter::get_tokens(const char* (&tokens)[N]) const { } } -inline +AI_FORCE_INLINE const std::string* LineSplitter::operator -> () const { return &mCur; } -inline +AI_FORCE_INLINE std::string LineSplitter::operator* () const { return mCur; } -inline +AI_FORCE_INLINE LineSplitter::operator bool() const { return mStream.GetRemainingSize() > 0; } -inline +AI_FORCE_INLINE LineSplitter::operator line_idx() const { return mIdx; } -inline +AI_FORCE_INLINE LineSplitter::line_idx LineSplitter::get_index() const { return mIdx; } -inline +AI_FORCE_INLINE StreamReaderLE &LineSplitter::get_stream() { return mStream; } -inline +AI_FORCE_INLINE bool LineSplitter::match_start(const char* check) { const size_t len = ::strlen(check); return len <= mCur.length() && std::equal(check, check + len, mCur.begin()); } -inline +AI_FORCE_INLINE void LineSplitter::swallow_next_increment() { mSwallow = true; } diff --git a/thirdparty/assimp/include/assimp/LogAux.h b/thirdparty/assimp/include/assimp/LogAux.h index 558485272e..bcead78dd3 100644 --- a/thirdparty/assimp/include/assimp/LogAux.h +++ b/thirdparty/assimp/include/assimp/LogAux.h @@ -43,9 +43,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file LogAux.h * @brief Common logging usage patterns for importer implementations */ +#pragma once #ifndef INCLUDED_AI_LOGAUX_H #define INCLUDED_AI_LOGAUX_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/TinyFormatter.h> #include <assimp/Exceptional.h> #include <assimp/DefaultLogger.hpp> diff --git a/thirdparty/assimp/include/assimp/Macros.h b/thirdparty/assimp/include/assimp/Macros.h deleted file mode 100644 index 6515303372..0000000000 --- a/thirdparty/assimp/include/assimp/Macros.h +++ /dev/null @@ -1,49 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2019, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/* Helper macro to set a pointer to NULL in debug builds - */ -#if (defined ASSIMP_BUILD_DEBUG) -# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL; -#else -# define AI_DEBUG_INVALIDATE_PTR(x) -#endif - diff --git a/thirdparty/assimp/include/assimp/MathFunctions.h b/thirdparty/assimp/include/assimp/MathFunctions.h index f49273bb34..b6c5872a72 100644 --- a/thirdparty/assimp/include/assimp/MathFunctions.h +++ b/thirdparty/assimp/include/assimp/MathFunctions.h @@ -41,6 +41,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #pragma once +#ifdef __GNUC__ +# pragma GCC system_header +#endif + /** @file MathFunctions.h * @brief Implementation of math utility functions. * diff --git a/thirdparty/assimp/include/assimp/MemoryIOWrapper.h b/thirdparty/assimp/include/assimp/MemoryIOWrapper.h index c522787184..5598d4fc5f 100644 --- a/thirdparty/assimp/include/assimp/MemoryIOWrapper.h +++ b/thirdparty/assimp/include/assimp/MemoryIOWrapper.h @@ -42,12 +42,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file MemoryIOWrapper.h * Handy IOStream/IOSystem implemetation to read directly from a memory buffer */ +#pragma once #ifndef AI_MEMORYIOSTREAM_H_INC #define AI_MEMORYIOSTREAM_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/IOStream.hpp> #include <assimp/IOSystem.hpp> #include <assimp/ai_assert.h> + #include <stdint.h> namespace Assimp { diff --git a/thirdparty/assimp/include/assimp/ParsingUtils.h b/thirdparty/assimp/include/assimp/ParsingUtils.h index 6b9574fc67..3025601246 100644 --- a/thirdparty/assimp/include/assimp/ParsingUtils.h +++ b/thirdparty/assimp/include/assimp/ParsingUtils.h @@ -44,11 +44,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file ParsingUtils.h * @brief Defines helper functions for text parsing */ +#pragma once #ifndef AI_PARSING_UTILS_H_INC #define AI_PARSING_UTILS_H_INC -#include "StringComparison.h" -#include "StringUtils.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/StringComparison.h> +#include <assimp/StringUtils.h> #include <assimp/defs.h> namespace Assimp { diff --git a/thirdparty/assimp/include/assimp/Profiler.h b/thirdparty/assimp/include/assimp/Profiler.h index 6ff9d41c0a..624029be99 100644 --- a/thirdparty/assimp/include/assimp/Profiler.h +++ b/thirdparty/assimp/include/assimp/Profiler.h @@ -43,12 +43,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Profiler.h * @brief Utility to measure the respective runtime of each import step */ -#ifndef INCLUDED_PROFILER_H -#define INCLUDED_PROFILER_H +#pragma once +#ifndef AI_INCLUDED_PROFILER_H +#define AI_INCLUDED_PROFILER_H + +#ifdef __GNUC__ +# pragma GCC system_header +#endif #include <chrono> #include <assimp/DefaultLogger.hpp> -#include "TinyFormatter.h" +#include <assimp/TinyFormatter.h> #include <map> @@ -67,7 +72,6 @@ public: // empty } -public: /** Start a named timer */ void BeginRegion(const std::string& region) { @@ -95,5 +99,5 @@ private: } } -#endif +#endif // AI_INCLUDED_PROFILER_H diff --git a/thirdparty/assimp/include/assimp/ProgressHandler.hpp b/thirdparty/assimp/include/assimp/ProgressHandler.hpp index 4e47f1d0a6..8991a64618 100644 --- a/thirdparty/assimp/include/assimp/ProgressHandler.hpp +++ b/thirdparty/assimp/include/assimp/ProgressHandler.hpp @@ -47,9 +47,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_PROGRESSHANDLER_H_INC #define AI_PROGRESSHANDLER_H_INC -#include "types.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/types.h> -namespace Assimp { +namespace Assimp { // ------------------------------------------------------------------------------------ /** @brief CPP-API: Abstract interface for custom progress report receivers. diff --git a/thirdparty/assimp/include/assimp/RemoveComments.h b/thirdparty/assimp/include/assimp/RemoveComments.h index 404b496719..f129420535 100644 --- a/thirdparty/assimp/include/assimp/RemoveComments.h +++ b/thirdparty/assimp/include/assimp/RemoveComments.h @@ -4,7 +4,6 @@ Open Asset Import Library (assimp) Copyright (c) 2006-2019, assimp team - All rights reserved. Redistribution and use of this software in source and binary forms, @@ -43,9 +42,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Declares a helper class, "CommentRemover", which can be * used to remove comments (single and multi line) from a text file. */ +#pragma once #ifndef AI_REMOVE_COMMENTS_H_INC #define AI_REMOVE_COMMENTS_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif #include <assimp/defs.h> @@ -58,8 +61,7 @@ namespace Assimp { * to those in C or C++ so this code has been moved to a separate * module. */ -class ASSIMP_API CommentRemover -{ +class ASSIMP_API CommentRemover { // class cannot be instanced CommentRemover() {} diff --git a/thirdparty/assimp/include/assimp/SGSpatialSort.h b/thirdparty/assimp/include/assimp/SGSpatialSort.h index 5b4f3f41f2..fdb5ce8174 100644 --- a/thirdparty/assimp/include/assimp/SGSpatialSort.h +++ b/thirdparty/assimp/include/assimp/SGSpatialSort.h @@ -42,9 +42,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** Small helper classes to optimize finding vertices close to a given location */ +#pragma once #ifndef AI_D3DSSPATIALSORT_H_INC #define AI_D3DSSPATIALSORT_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/types.h> #include <vector> #include <stdint.h> diff --git a/thirdparty/assimp/include/assimp/SceneCombiner.h b/thirdparty/assimp/include/assimp/SceneCombiner.h index f69a25f43b..0683c1e052 100644 --- a/thirdparty/assimp/include/assimp/SceneCombiner.h +++ b/thirdparty/assimp/include/assimp/SceneCombiner.h @@ -43,17 +43,22 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Declares a helper class, "SceneCombiner" providing various * utilities to merge scenes. */ +#pragma once #ifndef AI_SCENE_COMBINER_H_INC #define AI_SCENE_COMBINER_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/ai_assert.h> #include <assimp/types.h> #include <assimp/Defines.h> + #include <stddef.h> #include <set> #include <list> #include <stdint.h> - #include <vector> struct aiScene; @@ -68,6 +73,7 @@ struct aiMesh; struct aiAnimMesh; struct aiAnimation; struct aiNodeAnim; +struct aiMeshMorphAnim; namespace Assimp { @@ -372,6 +378,7 @@ public: static void Copy (aiBone** dest, const aiBone* src); static void Copy (aiLight** dest, const aiLight* src); static void Copy (aiNodeAnim** dest, const aiNodeAnim* src); + static void Copy (aiMeshMorphAnim** dest, const aiMeshMorphAnim* src); static void Copy (aiMetadata** dest, const aiMetadata* src); // recursive, of course diff --git a/thirdparty/assimp/include/assimp/SkeletonMeshBuilder.h b/thirdparty/assimp/include/assimp/SkeletonMeshBuilder.h index f9b8d9f55c..ad979a33fa 100644 --- a/thirdparty/assimp/include/assimp/SkeletonMeshBuilder.h +++ b/thirdparty/assimp/include/assimp/SkeletonMeshBuilder.h @@ -47,9 +47,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * for animation skeletons. */ +#pragma once #ifndef AI_SKELETONMESHBUILDER_H_INC #define AI_SKELETONMESHBUILDER_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <vector> #include <assimp/mesh.h> diff --git a/thirdparty/assimp/include/assimp/SmoothingGroups.h b/thirdparty/assimp/include/assimp/SmoothingGroups.h index 92d65cea02..c1a93947f1 100644 --- a/thirdparty/assimp/include/assimp/SmoothingGroups.h +++ b/thirdparty/assimp/include/assimp/SmoothingGroups.h @@ -43,10 +43,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Defines the helper data structures for importing 3DS files. http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */ +#pragma once #ifndef AI_SMOOTHINGGROUPS_H_INC #define AI_SMOOTHINGGROUPS_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/vector3.h> + #include <stdint.h> #include <vector> diff --git a/thirdparty/assimp/include/assimp/SmoothingGroups.inl b/thirdparty/assimp/include/assimp/SmoothingGroups.inl index 84ea4a1b00..37ea083dbe 100644 --- a/thirdparty/assimp/include/assimp/SmoothingGroups.inl +++ b/thirdparty/assimp/include/assimp/SmoothingGroups.inl @@ -41,13 +41,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Generation of normal vectors basing on smoothing groups */ +#pragma once #ifndef AI_SMOOTHINGGROUPS_INL_INCLUDED #define AI_SMOOTHINGGROUPS_INL_INCLUDED -// internal headers +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/SGSpatialSort.h> -// CRT header #include <algorithm> using namespace Assimp; diff --git a/thirdparty/assimp/include/assimp/SpatialSort.h b/thirdparty/assimp/include/assimp/SpatialSort.h index 61b345bcbf..9f93543150 100644 --- a/thirdparty/assimp/include/assimp/SpatialSort.h +++ b/thirdparty/assimp/include/assimp/SpatialSort.h @@ -41,9 +41,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** Small helper classes to optimise finding vertizes close to a given location */ +#pragma once #ifndef AI_SPATIALSORT_H_INC #define AI_SPATIALSORT_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <vector> #include <assimp/types.h> diff --git a/thirdparty/assimp/include/assimp/StandardShapes.h b/thirdparty/assimp/include/assimp/StandardShapes.h index 3791569b83..c594cb63f4 100644 --- a/thirdparty/assimp/include/assimp/StandardShapes.h +++ b/thirdparty/assimp/include/assimp/StandardShapes.h @@ -41,11 +41,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** @file Declares a helper class, "StandardShapes" which generates - * vertices for standard shapes, such as cylnders, cones, spheres .. + * vertices for standard shapes, such as cylinders, cones, spheres .. */ +#pragma once #ifndef AI_STANDARD_SHAPES_H_INC #define AI_STANDARD_SHAPES_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/vector3.h> #include <vector> diff --git a/thirdparty/assimp/include/assimp/StreamReader.h b/thirdparty/assimp/include/assimp/StreamReader.h index 9116c14261..cb24f1595b 100644 --- a/thirdparty/assimp/include/assimp/StreamReader.h +++ b/thirdparty/assimp/include/assimp/StreamReader.h @@ -44,15 +44,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Defines the StreamReader class which reads data from * a binary stream with a well-defined endianness. */ - +#pragma once #ifndef AI_STREAMREADER_H_INCLUDED #define AI_STREAMREADER_H_INCLUDED +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/IOStream.hpp> #include <assimp/Defines.h> +#include <assimp/ByteSwapper.h> +#include <assimp/Exceptional.h> -#include "ByteSwapper.h" -#include "Exceptional.h" #include <memory> namespace Assimp { diff --git a/thirdparty/assimp/include/assimp/StreamWriter.h b/thirdparty/assimp/include/assimp/StreamWriter.h index c7cf6c0d74..489e8adfe3 100644 --- a/thirdparty/assimp/include/assimp/StreamWriter.h +++ b/thirdparty/assimp/include/assimp/StreamWriter.h @@ -43,11 +43,15 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file Defines the StreamWriter class which writes data to * a binary stream with a well-defined endianness. */ - +#pragma once #ifndef AI_STREAMWRITER_H_INCLUDED #define AI_STREAMWRITER_H_INCLUDED -#include "ByteSwapper.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/ByteSwapper.h> #include <assimp/IOStream.hpp> #include <memory> diff --git a/thirdparty/assimp/include/assimp/StringComparison.h b/thirdparty/assimp/include/assimp/StringComparison.h index 8acef277b9..d3ca3e9714 100644 --- a/thirdparty/assimp/include/assimp/StringComparison.h +++ b/thirdparty/assimp/include/assimp/StringComparison.h @@ -49,12 +49,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. These functions are not consistently available on all platforms, or the provided implementations behave too differently. */ +#pragma once #ifndef INCLUDED_AI_STRING_WORKERS_H #define INCLUDED_AI_STRING_WORKERS_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/ai_assert.h> #include <assimp/defs.h> -#include "StringComparison.h" +#include <assimp/StringComparison.h> #include <string.h> #include <stdint.h> diff --git a/thirdparty/assimp/include/assimp/StringUtils.h b/thirdparty/assimp/include/assimp/StringUtils.h index d68b7fa479..af481f819e 100644 --- a/thirdparty/assimp/include/assimp/StringUtils.h +++ b/thirdparty/assimp/include/assimp/StringUtils.h @@ -39,9 +39,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ +#pragma once #ifndef INCLUDED_AI_STRINGUTILS_H #define INCLUDED_AI_STRINGUTILS_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/defs.h> #include <sstream> diff --git a/thirdparty/assimp/include/assimp/Subdivision.h b/thirdparty/assimp/include/assimp/Subdivision.h index 43feb73b30..e9450267ec 100644 --- a/thirdparty/assimp/include/assimp/Subdivision.h +++ b/thirdparty/assimp/include/assimp/Subdivision.h @@ -45,7 +45,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_SUBDISIVION_H_INC #define AI_SUBDISIVION_H_INC -#include <cstddef> +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/types.h> struct aiMesh; diff --git a/thirdparty/assimp/include/assimp/TinyFormatter.h b/thirdparty/assimp/include/assimp/TinyFormatter.h index 1226b482e6..6227e42c52 100644 --- a/thirdparty/assimp/include/assimp/TinyFormatter.h +++ b/thirdparty/assimp/include/assimp/TinyFormatter.h @@ -45,9 +45,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * to get rid of the boost::format dependency. Much slinker, * basically just extends stringstream. */ +#pragma once #ifndef INCLUDED_TINY_FORMATTER_H #define INCLUDED_TINY_FORMATTER_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <sstream> namespace Assimp { @@ -65,24 +70,15 @@ namespace Formatter { * @endcode */ template < typename T, typename CharTraits = std::char_traits<T>, - typename Allocator = std::allocator<T> -> -class basic_formatter -{ - -public: - - typedef class std::basic_string< - T,CharTraits,Allocator - > string; - - typedef class std::basic_ostringstream< - T,CharTraits,Allocator - > stringstream; - + typename Allocator = std::allocator<T> > +class basic_formatter { public: + typedef class std::basic_string<T,CharTraits,Allocator> string; + typedef class std::basic_ostringstream<T,CharTraits,Allocator> stringstream; - basic_formatter() {} + basic_formatter() { + // empty + } /* Allow basic_formatter<T>'s to be used almost interchangeably * with std::(w)string or const (w)char* arguments because the @@ -104,14 +100,10 @@ public: } #endif - -public: - operator string () const { return underlying.str(); } - /* note - this is declared const because binding temporaries does only * work for const references, so many function prototypes will * include const basic_formatter<T>& s but might still want to diff --git a/thirdparty/assimp/include/assimp/Vertex.h b/thirdparty/assimp/include/assimp/Vertex.h index 2a7f0256ad..5e63db5fe4 100644 --- a/thirdparty/assimp/include/assimp/Vertex.h +++ b/thirdparty/assimp/include/assimp/Vertex.h @@ -47,12 +47,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. that are not currently well-defined (and would cause compile errors due to missing operators in the math library), are commented. */ +#pragma once #ifndef AI_VERTEX_H_INC #define AI_VERTEX_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/vector3.h> #include <assimp/mesh.h> #include <assimp/ai_assert.h> + #include <functional> namespace Assimp { @@ -91,23 +97,14 @@ namespace Assimp { * to *all* vertex components equally. This is useful for stuff like interpolation * or subdivision, but won't work if special handling is required for some vertex components. */ // ------------------------------------------------------------------------------------------------ -class Vertex -{ +class Vertex { friend Vertex operator + (const Vertex&,const Vertex&); friend Vertex operator - (const Vertex&,const Vertex&); - -// friend Vertex operator + (const Vertex&,ai_real); -// friend Vertex operator - (const Vertex&,ai_real); friend Vertex operator * (const Vertex&,ai_real); friend Vertex operator / (const Vertex&,ai_real); - -// friend Vertex operator + (ai_real, const Vertex&); -// friend Vertex operator - (ai_real, const Vertex&); friend Vertex operator * (ai_real, const Vertex&); -// friend Vertex operator / (ai_real, const Vertex&); public: - Vertex() {} // ---------------------------------------------------------------------------- @@ -158,8 +155,6 @@ public: } } -public: - Vertex& operator += (const Vertex& v) { *this = *this+v; return *this; @@ -170,18 +165,6 @@ public: return *this; } - -/* - Vertex& operator += (ai_real v) { - *this = *this+v; - return *this; - } - - Vertex& operator -= (ai_real v) { - *this = *this-v; - return *this; - } -*/ Vertex& operator *= (ai_real v) { *this = *this*v; return *this; @@ -192,12 +175,9 @@ public: return *this; } -public: - // ---------------------------------------------------------------------------- /** Convert back to non-interleaved storage */ void SortBack(aiMesh* out, unsigned int idx) const { - ai_assert(idx<out->mNumVertices); out->mVertices[idx] = position; @@ -291,8 +271,6 @@ public: aiColor4D colors[AI_MAX_NUMBER_OF_COLOR_SETS]; }; - - // ------------------------------------------------------------------------------------------------ AI_FORCE_INLINE Vertex operator + (const Vertex& v0,const Vertex& v1) { return Vertex::BinaryOp<std::plus>(v0,v1); @@ -302,19 +280,6 @@ AI_FORCE_INLINE Vertex operator - (const Vertex& v0,const Vertex& v1) { return Vertex::BinaryOp<std::minus>(v0,v1); } - -// ------------------------------------------------------------------------------------------------ -/* -AI_FORCE_INLINE Vertex operator + (const Vertex& v0,ai_real f) { - return Vertex::BinaryOp<Intern::plus>(v0,f); -} - -AI_FORCE_INLINE Vertex operator - (const Vertex& v0,ai_real f) { - return Vertex::BinaryOp<Intern::minus>(v0,f); -} - -*/ - AI_FORCE_INLINE Vertex operator * (const Vertex& v0,ai_real f) { return Vertex::BinaryOp<Intern::multiplies>(v0,f); } @@ -323,26 +288,10 @@ AI_FORCE_INLINE Vertex operator / (const Vertex& v0,ai_real f) { return Vertex::BinaryOp<Intern::multiplies>(v0,1.f/f); } -// ------------------------------------------------------------------------------------------------ -/* -AI_FORCE_INLINE Vertex operator + (ai_real f,const Vertex& v0) { - return Vertex::BinaryOp<Intern::plus>(f,v0); -} - -AI_FORCE_INLINE Vertex operator - (ai_real f,const Vertex& v0) { - return Vertex::BinaryOp<Intern::minus>(f,v0); -} -*/ - AI_FORCE_INLINE Vertex operator * (ai_real f,const Vertex& v0) { return Vertex::BinaryOp<Intern::multiplies>(f,v0); } -/* -AI_FORCE_INLINE Vertex operator / (ai_real f,const Vertex& v0) { - return Vertex::BinaryOp<Intern::divides>(f,v0); } -*/ -} -#endif +#endif // AI_VERTEX_H_INC diff --git a/thirdparty/assimp/include/assimp/XMLTools.h b/thirdparty/assimp/include/assimp/XMLTools.h index b0d3276873..95f12cdebf 100644 --- a/thirdparty/assimp/include/assimp/XMLTools.h +++ b/thirdparty/assimp/include/assimp/XMLTools.h @@ -40,9 +40,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------- */ +#pragma once #ifndef INCLUDED_ASSIMP_XML_TOOLS_H #define INCLUDED_ASSIMP_XML_TOOLS_H +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <string> namespace Assimp { diff --git a/thirdparty/assimp/include/assimp/aabb.h b/thirdparty/assimp/include/assimp/aabb.h index a20f317424..83bb62256b 100644 --- a/thirdparty/assimp/include/assimp/aabb.h +++ b/thirdparty/assimp/include/assimp/aabb.h @@ -5,8 +5,6 @@ Open Asset Import Library (assimp) Copyright (c) 2006-2019, assimp team - - All rights reserved. Redistribution and use of this software in source and binary forms, @@ -45,6 +43,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_AABB_H_INC #define AI_AABB_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/vector3.h> struct aiAABB { @@ -69,8 +71,9 @@ struct aiAABB { // empty } -#endif +#endif // __cplusplus + }; -#endif +#endif // AI_AABB_H_INC diff --git a/thirdparty/assimp/include/assimp/ai_assert.h b/thirdparty/assimp/include/assimp/ai_assert.h index e5de5d3f36..2b32b01d3e 100644 --- a/thirdparty/assimp/include/assimp/ai_assert.h +++ b/thirdparty/assimp/include/assimp/ai_assert.h @@ -44,6 +44,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_ASSERT_H_INC #define AI_ASSERT_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifdef ASSIMP_BUILD_DEBUG # include <assert.h> # define ai_assert(expression) assert( expression ) diff --git a/thirdparty/assimp/include/assimp/anim.h b/thirdparty/assimp/include/assimp/anim.h index 02e92739ec..e208b11adb 100644 --- a/thirdparty/assimp/include/assimp/anim.h +++ b/thirdparty/assimp/include/assimp/anim.h @@ -50,6 +50,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_ANIM_H_INC #define AI_ANIM_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/types.h> #include <assimp/quaternion.h> diff --git a/thirdparty/assimp/include/assimp/camera.h b/thirdparty/assimp/include/assimp/camera.h index a9a9f76533..adb749ff59 100644 --- a/thirdparty/assimp/include/assimp/camera.h +++ b/thirdparty/assimp/include/assimp/camera.h @@ -47,6 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_CAMERA_H_INC #define AI_CAMERA_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include "types.h" #ifdef __cplusplus diff --git a/thirdparty/assimp/include/assimp/cexport.h b/thirdparty/assimp/include/assimp/cexport.h index 1d62dc26b3..cbc0253d50 100644 --- a/thirdparty/assimp/include/assimp/cexport.h +++ b/thirdparty/assimp/include/assimp/cexport.h @@ -3,7 +3,7 @@ Open Asset Import Library (assimp) --------------------------------------------------------------------------- -Copyright (c) 2006-2011, assimp team +Copyright (c) 2006-2019, assimp team All rights reserved. @@ -46,6 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_EXPORT_H_INC #define AI_EXPORT_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifndef ASSIMP_BUILD_NO_EXPORT // Public ASSIMP data structures diff --git a/thirdparty/assimp/include/assimp/cfileio.h b/thirdparty/assimp/include/assimp/cfileio.h index 8f7ca45469..be90999d87 100644 --- a/thirdparty/assimp/include/assimp/cfileio.h +++ b/thirdparty/assimp/include/assimp/cfileio.h @@ -48,10 +48,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_FILEIO_H_INC #define AI_FILEIO_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/types.h> + #ifdef __cplusplus extern "C" { #endif + struct aiFileIO; struct aiFile; diff --git a/thirdparty/assimp/include/assimp/cimport.h b/thirdparty/assimp/include/assimp/cimport.h index dbd10f1370..66b1c9a174 100644 --- a/thirdparty/assimp/include/assimp/cimport.h +++ b/thirdparty/assimp/include/assimp/cimport.h @@ -48,8 +48,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_ASSIMP_H_INC #define AI_ASSIMP_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/types.h> -#include "importerdesc.h" +#include <assimp/importerdesc.h> #ifdef __cplusplus extern "C" { diff --git a/thirdparty/assimp/include/assimp/color4.h b/thirdparty/assimp/include/assimp/color4.h index 3c97c8eda2..fa86128f4f 100644 --- a/thirdparty/assimp/include/assimp/color4.h +++ b/thirdparty/assimp/include/assimp/color4.h @@ -47,7 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_COLOR4D_H_INC #define AI_COLOR4D_H_INC -#include "defs.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/defs.h> #ifdef __cplusplus @@ -56,8 +60,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * alpha component. Color values range from 0 to 1. */ // ---------------------------------------------------------------------------------- template <typename TReal> -class aiColor4t -{ +class aiColor4t { public: aiColor4t() AI_NO_EXCEPT : r(), g(), b(), a() {} aiColor4t (TReal _r, TReal _g, TReal _b, TReal _a) @@ -65,14 +68,12 @@ public: explicit aiColor4t (TReal _r) : r(_r), g(_r), b(_r), a(_r) {} aiColor4t (const aiColor4t& o) = default; -public: // combined operators const aiColor4t& operator += (const aiColor4t& o); const aiColor4t& operator -= (const aiColor4t& o); const aiColor4t& operator *= (TReal f); const aiColor4t& operator /= (TReal f); -public: // comparison bool operator == (const aiColor4t& other) const; bool operator != (const aiColor4t& other) const; @@ -85,8 +86,6 @@ public: /** check whether a color is (close to) black */ inline bool IsBlack() const; -public: - // Red, green, blue and alpha color values TReal r, g, b, a; }; // !struct aiColor4D diff --git a/thirdparty/assimp/include/assimp/color4.inl b/thirdparty/assimp/include/assimp/color4.inl index afa53dcb5b..d4a2a98109 100644 --- a/thirdparty/assimp/include/assimp/color4.inl +++ b/thirdparty/assimp/include/assimp/color4.inl @@ -48,36 +48,61 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_COLOR4D_INL_INC #define AI_COLOR4D_INL_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifdef __cplusplus -#include "color4.h" +#include <assimp/color4.h> // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator += (const aiColor4t<TReal>& o) { - r += o.r; g += o.g; b += o.b; a += o.a; +AI_FORCE_INLINE +const aiColor4t<TReal>& aiColor4t<TReal>::operator += (const aiColor4t<TReal>& o) { + r += o.r; + g += o.g; + b += o.b; + a += o.a; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator -= (const aiColor4t<TReal>& o) { - r -= o.r; g -= o.g; b -= o.b; a -= o.a; +AI_FORCE_INLINE +const aiColor4t<TReal>& aiColor4t<TReal>::operator -= (const aiColor4t<TReal>& o) { + r -= o.r; + g -= o.g; + b -= o.b; + a -= o.a; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator *= (TReal f) { - r *= f; g *= f; b *= f; a *= f; +AI_FORCE_INLINE +const aiColor4t<TReal>& aiColor4t<TReal>::operator *= (TReal f) { + r *= f; + g *= f; + b *= f; + a *= f; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE const aiColor4t<TReal>& aiColor4t<TReal>::operator /= (TReal f) { - r /= f; g /= f; b /= f; a /= f; +AI_FORCE_INLINE +const aiColor4t<TReal>& aiColor4t<TReal>::operator /= (TReal f) { + r /= f; + g /= f; + b /= f; + a /= f; + return *this; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const { +AI_FORCE_INLINE +TReal aiColor4t<TReal>::operator[](unsigned int i) const { switch ( i ) { case 0: return r; @@ -94,7 +119,8 @@ AI_FORCE_INLINE TReal aiColor4t<TReal>::operator[](unsigned int i) const { } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) { +AI_FORCE_INLINE +TReal& aiColor4t<TReal>::operator[](unsigned int i) { switch ( i ) { case 0: return r; @@ -111,17 +137,20 @@ AI_FORCE_INLINE TReal& aiColor4t<TReal>::operator[](unsigned int i) { } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE bool aiColor4t<TReal>::operator== (const aiColor4t<TReal>& other) const { +AI_FORCE_INLINE +bool aiColor4t<TReal>::operator== (const aiColor4t<TReal>& other) const { return r == other.r && g == other.g && b == other.b && a == other.a; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE bool aiColor4t<TReal>::operator!= (const aiColor4t<TReal>& other) const { +AI_FORCE_INLINE +bool aiColor4t<TReal>::operator!= (const aiColor4t<TReal>& other) const { return r != other.r || g != other.g || b != other.b || a != other.a; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other) const { +AI_FORCE_INLINE +bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other) const { return r < other.r || ( r == other.r && ( g < other.g || ( @@ -136,14 +165,17 @@ AI_FORCE_INLINE bool aiColor4t<TReal>::operator< (const aiColor4t<TReal>& other) ) ); } + // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator + (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { +AI_FORCE_INLINE +aiColor4t<TReal> operator + (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { return aiColor4t<TReal>( v1.r + v2.r, v1.g + v2.g, v1.b + v2.b, v1.a + v2.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator - (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { +AI_FORCE_INLINE +aiColor4t<TReal> operator - (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { return aiColor4t<TReal>( v1.r - v2.r, v1.g - v2.g, v1.b - v2.b, v1.a - v2.a); } // ------------------------------------------------------------------------------------------------ @@ -153,53 +185,63 @@ AI_FORCE_INLINE aiColor4t<TReal> operator * (const aiColor4t<TReal>& v1, const a } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator / (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { +AI_FORCE_INLINE +aiColor4t<TReal> operator / (const aiColor4t<TReal>& v1, const aiColor4t<TReal>& v2) { return aiColor4t<TReal>( v1.r / v2.r, v1.g / v2.g, v1.b / v2.b, v1.a / v2.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator * ( TReal f, const aiColor4t<TReal>& v) { +AI_FORCE_INLINE +aiColor4t<TReal> operator * ( TReal f, const aiColor4t<TReal>& v) { return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator * ( const aiColor4t<TReal>& v, TReal f) { +AI_FORCE_INLINE +aiColor4t<TReal> operator * ( const aiColor4t<TReal>& v, TReal f) { return aiColor4t<TReal>( f*v.r, f*v.g, f*v.b, f*v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator / ( const aiColor4t<TReal>& v, TReal f) { +AI_FORCE_INLINE +aiColor4t<TReal> operator / ( const aiColor4t<TReal>& v, TReal f) { return v * (1/f); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator / ( TReal f,const aiColor4t<TReal>& v) { +AI_FORCE_INLINE +aiColor4t<TReal> operator / ( TReal f,const aiColor4t<TReal>& v) { return aiColor4t<TReal>(f,f,f,f)/v; } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator + ( const aiColor4t<TReal>& v, TReal f) { +AI_FORCE_INLINE +aiColor4t<TReal> operator + ( const aiColor4t<TReal>& v, TReal f) { return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator - ( const aiColor4t<TReal>& v, TReal f) { +AI_FORCE_INLINE +aiColor4t<TReal> operator - ( const aiColor4t<TReal>& v, TReal f) { return aiColor4t<TReal>( v.r-f, v.g-f, v.b-f, v.a-f); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator + ( TReal f, const aiColor4t<TReal>& v) { +AI_FORCE_INLINE +aiColor4t<TReal> operator + ( TReal f, const aiColor4t<TReal>& v) { return aiColor4t<TReal>( f+v.r, f+v.g, f+v.b, f+v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -AI_FORCE_INLINE aiColor4t<TReal> operator - ( TReal f, const aiColor4t<TReal>& v) { +AI_FORCE_INLINE +aiColor4t<TReal> operator - ( TReal f, const aiColor4t<TReal>& v) { return aiColor4t<TReal>( f-v.r, f-v.g, f-v.b, f-v.a); } // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline bool aiColor4t<TReal> :: IsBlack() const { +AI_FORCE_INLINE +bool aiColor4t<TReal>::IsBlack() const { // The alpha component doesn't care here. black is black. static const TReal epsilon = 10e-3f; return std::fabs( r ) < epsilon && std::fabs( g ) < epsilon && std::fabs( b ) < epsilon; diff --git a/thirdparty/assimp/include/assimp/defs.h b/thirdparty/assimp/include/assimp/defs.h index 05a5e3fd4b..6f2f8ae88b 100644 --- a/thirdparty/assimp/include/assimp/defs.h +++ b/thirdparty/assimp/include/assimp/defs.h @@ -5,8 +5,6 @@ Open Asset Import Library (assimp) Copyright (c) 2006-2019, assimp team - - All rights reserved. Redistribution and use of this software in source and binary forms, @@ -50,6 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_DEFINES_H_INC #define AI_DEFINES_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/config.h> ////////////////////////////////////////////////////////////////////////// @@ -126,16 +128,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * GENBOUNDINGBOXES */ ////////////////////////////////////////////////////////////////////////// -#ifdef _MSC_VER +#ifdef _WIN32 # undef ASSIMP_API - ////////////////////////////////////////////////////////////////////////// /* Define 'ASSIMP_BUILD_DLL_EXPORT' to build a DLL of the library */ ////////////////////////////////////////////////////////////////////////// # ifdef ASSIMP_BUILD_DLL_EXPORT # define ASSIMP_API __declspec(dllexport) # define ASSIMP_API_WINONLY __declspec(dllexport) -# pragma warning (disable : 4251) ////////////////////////////////////////////////////////////////////////// /* Define 'ASSIMP_DLL' before including Assimp to link to ASSIMP in @@ -148,7 +148,19 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # define ASSIMP_API # define ASSIMP_API_WINONLY # endif +#elif defined(SWIG) + + /* Do nothing, the relevant defines are all in AssimpSwigPort.i */ +#else +# define ASSIMP_API __attribute__ ((visibility("default"))) +# define ASSIMP_API_WINONLY +#endif + +#ifdef _MSC_VER +# ifdef ASSIMP_BUILD_DLL_EXPORT +# pragma warning (disable : 4251) +# endif /* Force the compiler to inline a function, if possible */ # define AI_FORCE_INLINE __forceinline @@ -156,17 +168,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /* Tells the compiler that a function never returns. Used in code analysis * to skip dead paths (e.g. after an assertion evaluated to false). */ # define AI_WONT_RETURN __declspec(noreturn) - #elif defined(SWIG) /* Do nothing, the relevant defines are all in AssimpSwigPort.i */ #else - # define AI_WONT_RETURN - -# define ASSIMP_API __attribute__ ((visibility("default"))) -# define ASSIMP_API_WINONLY # define AI_FORCE_INLINE inline #endif // (defined _MSC_VER) @@ -291,9 +298,10 @@ static const ai_real ai_epsilon = (ai_real) 0.00001; #endif -/* To avoid running out of memory - * This can be adjusted for specific use cases - * It's NOT a total limit, just a limit for individual allocations +/** + * To avoid running out of memory + * This can be adjusted for specific use cases + * It's NOT a total limit, just a limit for individual allocations */ #define AI_MAX_ALLOC(type) ((256U * 1024 * 1024) / sizeof(type)) @@ -307,4 +315,13 @@ static const ai_real ai_epsilon = (ai_real) 0.00001; # endif #endif // _MSC_VER +/** + * Helper macro to set a pointer to NULL in debug builds + */ +#if (defined ASSIMP_BUILD_DEBUG) +# define AI_DEBUG_INVALIDATE_PTR(x) x = NULL; +#else +# define AI_DEBUG_INVALIDATE_PTR(x) +#endif + #endif // !! AI_DEFINES_H_INC diff --git a/thirdparty/assimp/include/assimp/fast_atof.h b/thirdparty/assimp/include/assimp/fast_atof.h index 62ea969e97..6e9a1bba7a 100644 --- a/thirdparty/assimp/include/assimp/fast_atof.h +++ b/thirdparty/assimp/include/assimp/fast_atof.h @@ -13,10 +13,14 @@ // to ensure long numbers are handled correctly // ------------------------------------------------------------------------------------ - +#pragma once #ifndef FAST_A_TO_F_H_INCLUDED #define FAST_A_TO_F_H_INCLUDED +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <cmath> #include <limits> #include <stdint.h> diff --git a/thirdparty/assimp/include/assimp/importerdesc.h b/thirdparty/assimp/include/assimp/importerdesc.h index 36e387f011..0a6919c1ae 100644 --- a/thirdparty/assimp/include/assimp/importerdesc.h +++ b/thirdparty/assimp/include/assimp/importerdesc.h @@ -48,11 +48,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_IMPORTER_DESC_H_INC #define AI_IMPORTER_DESC_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + /** Mixed set of flags for #aiImporterDesc, indicating some features * common to many importers*/ -enum aiImporterFlags -{ +enum aiImporterFlags { /** Indicates that there is a textual encoding of the * file format; and that it is supported.*/ aiImporterFlags_SupportTextFlavour = 0x1, @@ -87,8 +90,7 @@ enum aiImporterFlags * as importers/exporters are added to Assimp, so it might be useful * to have a common mechanism to query some rough importer * characteristics. */ -struct aiImporterDesc -{ +struct aiImporterDesc { /** Full name of the importer (i.e. Blender3D importer)*/ const char* mName; diff --git a/thirdparty/assimp/include/assimp/light.h b/thirdparty/assimp/include/assimp/light.h index 1667cfb8c1..bdb2368c4f 100644 --- a/thirdparty/assimp/include/assimp/light.h +++ b/thirdparty/assimp/include/assimp/light.h @@ -49,7 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_LIGHT_H_INC #define AI_LIGHT_H_INC -#include "types.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/types.h> #ifdef __cplusplus extern "C" { diff --git a/thirdparty/assimp/include/assimp/material.h b/thirdparty/assimp/include/assimp/material.h index 206eb2a2b0..19a7c69709 100644 --- a/thirdparty/assimp/include/assimp/material.h +++ b/thirdparty/assimp/include/assimp/material.h @@ -48,7 +48,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_MATERIAL_H_INC #define AI_MATERIAL_H_INC -#include "types.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/types.h> #ifdef __cplusplus extern "C" { diff --git a/thirdparty/assimp/include/assimp/material.inl b/thirdparty/assimp/include/assimp/material.inl index b05d6af6c3..8ae6b88d3e 100644 --- a/thirdparty/assimp/include/assimp/material.inl +++ b/thirdparty/assimp/include/assimp/material.inl @@ -49,14 +49,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_MATERIAL_INL_INC #define AI_MATERIAL_INL_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + // --------------------------------------------------------------------------- -inline aiPropertyTypeInfo ai_real_to_property_type_info(float) -{ +AI_FORCE_INLINE +aiPropertyTypeInfo ai_real_to_property_type_info(float) { return aiPTI_Float; } -inline aiPropertyTypeInfo ai_real_to_property_type_info(double) -{ +AI_FORCE_INLINE +aiPropertyTypeInfo ai_real_to_property_type_info(double) { return aiPTI_Double; } // --------------------------------------------------------------------------- @@ -64,30 +68,30 @@ inline aiPropertyTypeInfo ai_real_to_property_type_info(double) //! @cond never // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::GetTexture( aiTextureType type, - unsigned int index, - C_STRUCT aiString* path, - aiTextureMapping* mapping /*= NULL*/, - unsigned int* uvindex /*= NULL*/, - ai_real* blend /*= NULL*/, - aiTextureOp* op /*= NULL*/, - aiTextureMapMode* mapmode /*= NULL*/) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::GetTexture( aiTextureType type, + unsigned int index, + C_STRUCT aiString* path, + aiTextureMapping* mapping /*= NULL*/, + unsigned int* uvindex /*= NULL*/, + ai_real* blend /*= NULL*/, + aiTextureOp* op /*= NULL*/, + aiTextureMapMode* mapmode /*= NULL*/) const { return ::aiGetMaterialTexture(this,type,index,path,mapping,uvindex,blend,op,mapmode); } // --------------------------------------------------------------------------- -inline unsigned int aiMaterial::GetTextureCount(aiTextureType type) const -{ +AI_FORCE_INLINE +unsigned int aiMaterial::GetTextureCount(aiTextureType type) const { return ::aiGetMaterialTextureCount(this,type); } // --------------------------------------------------------------------------- template <typename Type> -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx, Type* pOut, - unsigned int* pMax) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx, Type* pOut, + unsigned int* pMax) const { unsigned int iNum = pMax ? *pMax : 1; const aiMaterialProperty* prop; @@ -114,9 +118,9 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, // --------------------------------------------------------------------------- template <typename Type> -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,Type& pOut) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,Type& pOut) const { const aiMaterialProperty* prop; const aiReturn ret = ::aiGetMaterialProperty(this,pKey,type,idx, (const aiMaterialProperty**)&prop); @@ -136,60 +140,56 @@ inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,ai_real* pOut, - unsigned int* pMax) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,ai_real* pOut, + unsigned int* pMax) const { return ::aiGetMaterialFloatArray(this,pKey,type,idx,pOut,pMax); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,int* pOut, - unsigned int* pMax) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,int* pOut, + unsigned int* pMax) const { return ::aiGetMaterialIntegerArray(this,pKey,type,idx,pOut,pMax); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,ai_real& pOut) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,ai_real& pOut) const { return aiGetMaterialFloat(this,pKey,type,idx,&pOut); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,int& pOut) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,int& pOut) const { return aiGetMaterialInteger(this,pKey,type,idx,&pOut); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,aiColor4D& pOut) const -{ +AI_FORCE_INLINE +aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,aiColor4D& pOut) const { return aiGetMaterialColor(this,pKey,type,idx,&pOut); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,aiColor3D& pOut) const -{ +AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,aiColor3D& pOut) const { aiColor4D c; const aiReturn ret = aiGetMaterialColor(this,pKey,type,idx,&c); pOut = aiColor3D(c.r,c.g,c.b); return ret; } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,aiString& pOut) const -{ +AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,aiString& pOut) const { return aiGetMaterialString(this,pKey,type,idx,&pOut); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::Get(const char* pKey,unsigned int type, - unsigned int idx,aiUVTransform& pOut) const -{ +AI_FORCE_INLINE aiReturn aiMaterial::Get(const char* pKey,unsigned int type, + unsigned int idx,aiUVTransform& pOut) const { return aiGetMaterialUVTransform(this,pKey,type,idx,&pOut); } - // --------------------------------------------------------------------------- template<class TYPE> aiReturn aiMaterial::AddProperty (const TYPE* pInput, @@ -204,84 +204,83 @@ aiReturn aiMaterial::AddProperty (const TYPE* pInput, } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::AddProperty(const float* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE aiReturn aiMaterial::AddProperty(const float* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(float), pKey,type,index,aiPTI_Float); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::AddProperty(const double* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty(const double* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(double), pKey,type,index,aiPTI_Double); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::AddProperty(const aiUVTransform* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty(const aiUVTransform* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiUVTransform), pKey,type,index,ai_real_to_property_type_info(pInput->mRotation)); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::AddProperty(const aiColor4D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty(const aiColor4D* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiColor4D), pKey,type,index,ai_real_to_property_type_info(pInput->a)); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::AddProperty(const aiColor3D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty(const aiColor3D* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiColor3D), pKey,type,index,ai_real_to_property_type_info(pInput->b)); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::AddProperty(const aiVector3D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty(const aiVector3D* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiVector3D), pKey,type,index,ai_real_to_property_type_info(pInput->x)); } // --------------------------------------------------------------------------- -inline aiReturn aiMaterial::AddProperty(const int* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty(const int* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(int), pKey,type,index,aiPTI_Integer); @@ -296,12 +295,12 @@ inline aiReturn aiMaterial::AddProperty(const int* pInput, // --------------------------------------------------------------------------- template<> -inline aiReturn aiMaterial::AddProperty<float>(const float* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty<float>(const float* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(float), pKey,type,index,aiPTI_Float); @@ -309,12 +308,12 @@ inline aiReturn aiMaterial::AddProperty<float>(const float* pInput, // --------------------------------------------------------------------------- template<> -inline aiReturn aiMaterial::AddProperty<double>(const double* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty<double>(const double* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(double), pKey,type,index,aiPTI_Double); @@ -322,12 +321,12 @@ inline aiReturn aiMaterial::AddProperty<double>(const double* pInput, // --------------------------------------------------------------------------- template<> -inline aiReturn aiMaterial::AddProperty<aiUVTransform>(const aiUVTransform* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty<aiUVTransform>(const aiUVTransform* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiUVTransform), pKey,type,index,aiPTI_Float); @@ -335,12 +334,12 @@ inline aiReturn aiMaterial::AddProperty<aiUVTransform>(const aiUVTransform* pInp // --------------------------------------------------------------------------- template<> -inline aiReturn aiMaterial::AddProperty<aiColor4D>(const aiColor4D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty<aiColor4D>(const aiColor4D* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiColor4D), pKey,type,index,aiPTI_Float); @@ -348,12 +347,12 @@ inline aiReturn aiMaterial::AddProperty<aiColor4D>(const aiColor4D* pInput, // --------------------------------------------------------------------------- template<> -inline aiReturn aiMaterial::AddProperty<aiColor3D>(const aiColor3D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty<aiColor3D>(const aiColor3D* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiColor3D), pKey,type,index,aiPTI_Float); @@ -361,12 +360,12 @@ inline aiReturn aiMaterial::AddProperty<aiColor3D>(const aiColor3D* pInput, // --------------------------------------------------------------------------- template<> -inline aiReturn aiMaterial::AddProperty<aiVector3D>(const aiVector3D* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty<aiVector3D>(const aiVector3D* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(aiVector3D), pKey,type,index,aiPTI_Float); @@ -374,12 +373,12 @@ inline aiReturn aiMaterial::AddProperty<aiVector3D>(const aiVector3D* pInput, // --------------------------------------------------------------------------- template<> -inline aiReturn aiMaterial::AddProperty<int>(const int* pInput, - const unsigned int pNumValues, - const char* pKey, - unsigned int type, - unsigned int index) -{ +AI_FORCE_INLINE +aiReturn aiMaterial::AddProperty<int>(const int* pInput, + const unsigned int pNumValues, + const char* pKey, + unsigned int type, + unsigned int index) { return AddBinaryProperty((const void*)pInput, pNumValues * sizeof(int), pKey,type,index,aiPTI_Integer); diff --git a/thirdparty/assimp/include/assimp/matrix3x3.h b/thirdparty/assimp/include/assimp/matrix3x3.h index 22b69561ff..2c26cf92bb 100644 --- a/thirdparty/assimp/include/assimp/matrix3x3.h +++ b/thirdparty/assimp/include/assimp/matrix3x3.h @@ -48,7 +48,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_MATRIX3X3_H_INC #define AI_MATRIX3X3_H_INC -#include "defs.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/defs.h> #ifdef __cplusplus @@ -65,10 +69,8 @@ template <typename T> class aiVector2t; * defined thereby. */ template <typename TReal> -class aiMatrix3x3t -{ +class aiMatrix3x3t { public: - aiMatrix3x3t() AI_NO_EXCEPT : a1(static_cast<TReal>(1.0f)), a2(), a3(), b1(), b2(static_cast<TReal>(1.0f)), b3(), @@ -82,8 +84,6 @@ public: c1(_c1), c2(_c2), c3(_c3) {} -public: - // matrix multiplication. aiMatrix3x3t& operator *= (const aiMatrix3x3t& m); aiMatrix3x3t operator * (const aiMatrix3x3t& m) const; @@ -101,8 +101,6 @@ public: template <typename TOther> operator aiMatrix3x3t<TOther> () const; -public: - // ------------------------------------------------------------------- /** @brief Construction from a 4x4 matrix. The remaining parts * of the matrix are ignored. @@ -122,7 +120,6 @@ public: aiMatrix3x3t& Inverse(); TReal Determinant() const; -public: // ------------------------------------------------------------------- /** @brief Returns a rotation matrix for a rotation around z * @param a Rotation angle, in radians diff --git a/thirdparty/assimp/include/assimp/matrix3x3.inl b/thirdparty/assimp/include/assimp/matrix3x3.inl index d9d45a3e92..1ce8c9691c 100644 --- a/thirdparty/assimp/include/assimp/matrix3x3.inl +++ b/thirdparty/assimp/include/assimp/matrix3x3.inl @@ -48,10 +48,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_MATRIX3X3_INL_INC #define AI_MATRIX3X3_INL_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifdef __cplusplus -#include "matrix3x3.h" +#include <assimp/matrix3x3.h> +#include <assimp/matrix4x4.h> -#include "matrix4x4.h" #include <algorithm> #include <cmath> #include <limits> @@ -59,8 +63,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ------------------------------------------------------------------------------------------------ // Construction from a 4x4 matrix. The remaining parts of the matrix are ignored. template <typename TReal> -inline aiMatrix3x3t<TReal>::aiMatrix3x3t( const aiMatrix4x4t<TReal>& pMatrix) -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal>::aiMatrix3x3t( const aiMatrix4x4t<TReal>& pMatrix) { a1 = pMatrix.a1; a2 = pMatrix.a2; a3 = pMatrix.a3; b1 = pMatrix.b1; b2 = pMatrix.b2; b3 = pMatrix.b3; c1 = pMatrix.c1; c2 = pMatrix.c2; c3 = pMatrix.c3; @@ -68,8 +72,8 @@ inline aiMatrix3x3t<TReal>::aiMatrix3x3t( const aiMatrix4x4t<TReal>& pMatrix) // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::operator *= (const aiMatrix3x3t<TReal>& m) -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::operator *= (const aiMatrix3x3t<TReal>& m) { *this = aiMatrix3x3t<TReal>(m.a1 * a1 + m.b1 * a2 + m.c1 * a3, m.a2 * a1 + m.b2 * a2 + m.c2 * a3, m.a3 * a1 + m.b3 * a2 + m.c3 * a3, @@ -85,8 +89,7 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::operator *= (const aiMatrix3x3t // ------------------------------------------------------------------------------------------------ template <typename TReal> template <typename TOther> -aiMatrix3x3t<TReal>::operator aiMatrix3x3t<TOther> () const -{ +aiMatrix3x3t<TReal>::operator aiMatrix3x3t<TOther> () const { return aiMatrix3x3t<TOther>(static_cast<TOther>(a1),static_cast<TOther>(a2),static_cast<TOther>(a3), static_cast<TOther>(b1),static_cast<TOther>(b2),static_cast<TOther>(b3), static_cast<TOther>(c1),static_cast<TOther>(c2),static_cast<TOther>(c3)); @@ -94,8 +97,8 @@ aiMatrix3x3t<TReal>::operator aiMatrix3x3t<TOther> () const // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline aiMatrix3x3t<TReal> aiMatrix3x3t<TReal>::operator* (const aiMatrix3x3t<TReal>& m) const -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal> aiMatrix3x3t<TReal>::operator* (const aiMatrix3x3t<TReal>& m) const { aiMatrix3x3t<TReal> temp( *this); temp *= m; return temp; @@ -103,7 +106,8 @@ inline aiMatrix3x3t<TReal> aiMatrix3x3t<TReal>::operator* (const aiMatrix3x3t<TR // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) { +AI_FORCE_INLINE +TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) { switch ( p_iIndex ) { case 0: return &a1; @@ -119,7 +123,8 @@ inline TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) { // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) const { +AI_FORCE_INLINE +const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) const { switch ( p_iIndex ) { case 0: return &a1; @@ -135,8 +140,8 @@ inline const TReal* aiMatrix3x3t<TReal>::operator[] (unsigned int p_iIndex) cons // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline bool aiMatrix3x3t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const -{ +AI_FORCE_INLINE +bool aiMatrix3x3t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const { return a1 == m.a1 && a2 == m.a2 && a3 == m.a3 && b1 == m.b1 && b2 == m.b2 && b3 == m.b3 && c1 == m.c1 && c2 == m.c2 && c3 == m.c3; @@ -144,14 +149,15 @@ inline bool aiMatrix3x3t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline bool aiMatrix3x3t<TReal>::operator!= (const aiMatrix4x4t<TReal>& m) const -{ +AI_FORCE_INLINE +bool aiMatrix3x3t<TReal>::operator!= (const aiMatrix4x4t<TReal>& m) const { return !(*this == m); } // --------------------------------------------------------------------------- template<typename TReal> -inline bool aiMatrix3x3t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon) const { +AI_FORCE_INLINE +bool aiMatrix3x3t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon) const { return std::abs(a1 - m.a1) <= epsilon && std::abs(a2 - m.a2) <= epsilon && @@ -166,8 +172,8 @@ inline bool aiMatrix3x3t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsil // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Transpose() -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Transpose() { // (TReal&) don't remove, GCC complains cause of packed fields std::swap( (TReal&)a2, (TReal&)b1); std::swap( (TReal&)a3, (TReal&)c1); @@ -177,15 +183,15 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Transpose() // ---------------------------------------------------------------------------------------- template <typename TReal> -inline TReal aiMatrix3x3t<TReal>::Determinant() const -{ +AI_FORCE_INLINE +TReal aiMatrix3x3t<TReal>::Determinant() const { return a1*b2*c3 - a1*b3*c2 + a2*b3*c1 - a2*b1*c3 + a3*b1*c2 - a3*b2*c1; } // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Inverse() -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Inverse() { // Compute the reciprocal determinant TReal det = Determinant(); if(det == static_cast<TReal>(0.0)) @@ -219,8 +225,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Inverse() // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::RotationZ(TReal a, aiMatrix3x3t<TReal>& out) -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::RotationZ(TReal a, aiMatrix3x3t<TReal>& out) { out.a1 = out.b2 = std::cos(a); out.b1 = std::sin(a); out.a2 = - out.b1; @@ -234,8 +240,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::RotationZ(TReal a, aiMatrix3x3t // ------------------------------------------------------------------------------------------------ // Returns a rotation matrix for a rotation around an arbitrary axis. template <typename TReal> -inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix3x3t<TReal>& out) -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix3x3t<TReal>& out) { TReal c = std::cos( a), s = std::sin( a), t = 1 - c; TReal x = axis.x, y = axis.y, z = axis.z; @@ -249,8 +255,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Rotation( TReal a, const aiVect // ------------------------------------------------------------------------------------------------ template <typename TReal> -inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Translation( const aiVector2t<TReal>& v, aiMatrix3x3t<TReal>& out) -{ +AI_FORCE_INLINE +aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Translation( const aiVector2t<TReal>& v, aiMatrix3x3t<TReal>& out) { out = aiMatrix3x3t<TReal>(); out.a3 = v.x; out.b3 = v.y; @@ -268,9 +274,8 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::Translation( const aiVector2t<T */ // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::FromToMatrix(const aiVector3t<TReal>& from, - const aiVector3t<TReal>& to, aiMatrix3x3t<TReal>& mtx) -{ +AI_FORCE_INLINE aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::FromToMatrix(const aiVector3t<TReal>& from, + const aiVector3t<TReal>& to, aiMatrix3x3t<TReal>& mtx) { const TReal e = from * to; const TReal f = (e < 0)? -e:e; @@ -352,6 +357,5 @@ inline aiMatrix3x3t<TReal>& aiMatrix3x3t<TReal>::FromToMatrix(const aiVector3t<T return mtx; } - #endif // __cplusplus #endif // AI_MATRIX3X3_INL_INC diff --git a/thirdparty/assimp/include/assimp/matrix4x4.h b/thirdparty/assimp/include/assimp/matrix4x4.h index 046bb535f2..8fc216f669 100644 --- a/thirdparty/assimp/include/assimp/matrix4x4.h +++ b/thirdparty/assimp/include/assimp/matrix4x4.h @@ -47,8 +47,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_MATRIX4X4_H_INC #define AI_MATRIX4X4_H_INC -#include "vector3.h" -#include "defs.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/vector3.h> +#include <assimp/defs.h> #ifdef __cplusplus @@ -66,8 +70,7 @@ template<typename TReal> class aiQuaterniont; * defined thereby. */ template<typename TReal> -class aiMatrix4x4t -{ +class aiMatrix4x4t { public: /** set to identity */ @@ -91,8 +94,6 @@ public: aiMatrix4x4t(const aiVector3t<TReal>& scaling, const aiQuaterniont<TReal>& rotation, const aiVector3t<TReal>& position); -public: - // array access operators /** @fn TReal* operator[] (unsigned int p_iIndex) * @param [in] p_iIndex - index of the row. @@ -120,8 +121,6 @@ public: template <typename TOther> operator aiMatrix4x4t<TOther> () const; -public: - // ------------------------------------------------------------------- /** @brief Transpose the matrix */ aiMatrix4x4t& Transpose(); @@ -182,7 +181,6 @@ public: void DecomposeNoScaling (aiQuaterniont<TReal>& rotation, aiVector3t<TReal>& position) const; - // ------------------------------------------------------------------- /** @brief Creates a trafo matrix from a set of euler angles * @param x Rotation angle for the x-axis, in radians @@ -192,7 +190,6 @@ public: aiMatrix4x4t& FromEulerAnglesXYZ(TReal x, TReal y, TReal z); aiMatrix4x4t& FromEulerAnglesXYZ(const aiVector3t<TReal>& blubb); -public: // ------------------------------------------------------------------- /** @brief Returns a rotation matrix for a rotation around the x axis * @param a Rotation angle, in radians @@ -256,7 +253,6 @@ public: static aiMatrix4x4t& FromToMatrix(const aiVector3t<TReal>& from, const aiVector3t<TReal>& to, aiMatrix4x4t& out); -public: TReal a1, a2, a3, a4; TReal b1, b2, b3, b4; TReal c1, c2, c3, c4; diff --git a/thirdparty/assimp/include/assimp/matrix4x4.inl b/thirdparty/assimp/include/assimp/matrix4x4.inl index 19e684917b..84079974f7 100644 --- a/thirdparty/assimp/include/assimp/matrix4x4.inl +++ b/thirdparty/assimp/include/assimp/matrix4x4.inl @@ -60,12 +60,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ---------------------------------------------------------------------------------------- template <typename TReal> aiMatrix4x4t<TReal>::aiMatrix4x4t() AI_NO_EXCEPT : - a1(1.0f), a2(), a3(), a4(), - b1(), b2(1.0f), b3(), b4(), - c1(), c2(), c3(1.0f), c4(), - d1(), d2(), d3(), d4(1.0f) -{ - + a1(1.0f), a2(), a3(), a4(), + b1(), b2(1.0f), b3(), b4(), + c1(), c2(), c3(1.0f), c4(), + d1(), d2(), d3(), d4(1.0f) { + // empty } // ---------------------------------------------------------------------------------------- @@ -74,19 +73,17 @@ aiMatrix4x4t<TReal>::aiMatrix4x4t (TReal _a1, TReal _a2, TReal _a3, TReal _a4, TReal _b1, TReal _b2, TReal _b3, TReal _b4, TReal _c1, TReal _c2, TReal _c3, TReal _c4, TReal _d1, TReal _d2, TReal _d3, TReal _d4) : - a1(_a1), a2(_a2), a3(_a3), a4(_a4), - b1(_b1), b2(_b2), b3(_b3), b4(_b4), - c1(_c1), c2(_c2), c3(_c3), c4(_c4), - d1(_d1), d2(_d2), d3(_d3), d4(_d4) -{ - + a1(_a1), a2(_a2), a3(_a3), a4(_a4), + b1(_b1), b2(_b2), b3(_b3), b4(_b4), + c1(_c1), c2(_c2), c3(_c3), c4(_c4), + d1(_d1), d2(_d2), d3(_d3), d4(_d4) { + // empty } // ------------------------------------------------------------------------------------------------ template <typename TReal> template <typename TOther> -aiMatrix4x4t<TReal>::operator aiMatrix4x4t<TOther> () const -{ +aiMatrix4x4t<TReal>::operator aiMatrix4x4t<TOther> () const { return aiMatrix4x4t<TOther>(static_cast<TOther>(a1),static_cast<TOther>(a2),static_cast<TOther>(a3),static_cast<TOther>(a4), static_cast<TOther>(b1),static_cast<TOther>(b2),static_cast<TOther>(b3),static_cast<TOther>(b4), static_cast<TOther>(c1),static_cast<TOther>(c2),static_cast<TOther>(c3),static_cast<TOther>(c4), @@ -96,8 +93,8 @@ aiMatrix4x4t<TReal>::operator aiMatrix4x4t<TOther> () const // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiMatrix3x3t<TReal>& m) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiMatrix3x3t<TReal>& m) { a1 = m.a1; a2 = m.a2; a3 = m.a3; a4 = static_cast<TReal>(0.0); b1 = m.b1; b2 = m.b2; b3 = m.b3; b4 = static_cast<TReal>(0.0); c1 = m.c1; c2 = m.c2; c3 = m.c3; c4 = static_cast<TReal>(0.0); @@ -106,8 +103,8 @@ inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiMatrix3x3t<TReal>& m) // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiVector3t<TReal>& scaling, const aiQuaterniont<TReal>& rotation, const aiVector3t<TReal>& position) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiVector3t<TReal>& scaling, const aiQuaterniont<TReal>& rotation, const aiVector3t<TReal>& position) { // build a 3x3 rotation matrix aiMatrix3x3t<TReal> m = rotation.GetMatrix(); @@ -134,8 +131,8 @@ inline aiMatrix4x4t<TReal>::aiMatrix4x4t (const aiVector3t<TReal>& scaling, cons // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::operator *= (const aiMatrix4x4t<TReal>& m) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::operator *= (const aiMatrix4x4t<TReal>& m) { *this = aiMatrix4x4t<TReal>( m.a1 * a1 + m.b1 * a2 + m.c1 * a3 + m.d1 * a4, m.a2 * a1 + m.b2 * a2 + m.c2 * a3 + m.d2 * a4, @@ -158,8 +155,7 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::operator *= (const aiMatrix4x4t // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const TReal& aFloat) const -{ +AI_FORCE_INLINE aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const TReal& aFloat) const { aiMatrix4x4t<TReal> temp( a1 * aFloat, a2 * aFloat, @@ -182,8 +178,8 @@ inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const TReal& aFloat) // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator+ (const aiMatrix4x4t<TReal>& m) const -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator+ (const aiMatrix4x4t<TReal>& m) const { aiMatrix4x4t<TReal> temp( m.a1 + a1, m.a2 + a2, @@ -206,18 +202,16 @@ inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator+ (const aiMatrix4x4t<TR // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const aiMatrix4x4t<TReal>& m) const -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal> aiMatrix4x4t<TReal>::operator* (const aiMatrix4x4t<TReal>& m) const { aiMatrix4x4t<TReal> temp( *this); temp *= m; return temp; } - // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Transpose() -{ +AI_FORCE_INLINE aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Transpose() { // (TReal&) don't remove, GCC complains cause of packed fields std::swap( (TReal&)b1, (TReal&)a2); std::swap( (TReal&)c1, (TReal&)a3); @@ -228,11 +222,10 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Transpose() return *this; } - // ---------------------------------------------------------------------------------------- template <typename TReal> -inline TReal aiMatrix4x4t<TReal>::Determinant() const -{ +AI_FORCE_INLINE +TReal aiMatrix4x4t<TReal>::Determinant() const { return a1*b2*c3*d4 - a1*b2*c4*d3 + a1*b3*c4*d2 - a1*b3*c2*d4 + a1*b4*c2*d3 - a1*b4*c3*d2 - a2*b3*c4*d1 + a2*b3*c1*d4 - a2*b4*c1*d3 + a2*b4*c3*d1 - a2*b1*c3*d4 + a2*b1*c4*d3 @@ -243,8 +236,8 @@ inline TReal aiMatrix4x4t<TReal>::Determinant() const // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Inverse() -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Inverse() { // Compute the reciprocal determinant const TReal det = Determinant(); if(det == static_cast<TReal>(0.0)) @@ -288,9 +281,10 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Inverse() // ---------------------------------------------------------------------------------------- template <typename TReal> -inline TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) { +AI_FORCE_INLINE +TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) { if (p_iIndex > 3) { - return NULL; + return nullptr; } switch ( p_iIndex ) { case 0: @@ -309,9 +303,10 @@ inline TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) { // ---------------------------------------------------------------------------------------- template <typename TReal> -inline const TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) const { +AI_FORCE_INLINE +const TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) const { if (p_iIndex > 3) { - return NULL; + return nullptr; } switch ( p_iIndex ) { @@ -331,8 +326,8 @@ inline const TReal* aiMatrix4x4t<TReal>::operator[](unsigned int p_iIndex) const // ---------------------------------------------------------------------------------------- template <typename TReal> -inline bool aiMatrix4x4t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const -{ +AI_FORCE_INLINE +bool aiMatrix4x4t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const { return (a1 == m.a1 && a2 == m.a2 && a3 == m.a3 && a4 == m.a4 && b1 == m.b1 && b2 == m.b2 && b3 == m.b3 && b4 == m.b4 && c1 == m.c1 && c2 == m.c2 && c3 == m.c3 && c4 == m.c4 && @@ -341,14 +336,15 @@ inline bool aiMatrix4x4t<TReal>::operator== (const aiMatrix4x4t<TReal>& m) const // ---------------------------------------------------------------------------------------- template <typename TReal> -inline bool aiMatrix4x4t<TReal>::operator!= (const aiMatrix4x4t<TReal>& m) const -{ +AI_FORCE_INLINE +bool aiMatrix4x4t<TReal>::operator!= (const aiMatrix4x4t<TReal>& m) const { return !(*this == m); } // --------------------------------------------------------------------------- template<typename TReal> -inline bool aiMatrix4x4t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon) const { +AI_FORCE_INLINE +bool aiMatrix4x4t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsilon) const { return std::abs(a1 - m.a1) <= epsilon && std::abs(a2 - m.a2) <= epsilon && @@ -400,13 +396,10 @@ inline bool aiMatrix4x4t<TReal>::Equal(const aiMatrix4x4t<TReal>& m, TReal epsil \ do {} while(false) - - - template <typename TReal> -inline void aiMatrix4x4t<TReal>::Decompose (aiVector3t<TReal>& pScaling, aiQuaterniont<TReal>& pRotation, - aiVector3t<TReal>& pPosition) const -{ +AI_FORCE_INLINE +void aiMatrix4x4t<TReal>::Decompose (aiVector3t<TReal>& pScaling, aiQuaterniont<TReal>& pRotation, + aiVector3t<TReal>& pPosition) const { ASSIMP_MATRIX4_4_DECOMPOSE_PART; // build a 3x3 rotation matrix @@ -419,7 +412,7 @@ inline void aiMatrix4x4t<TReal>::Decompose (aiVector3t<TReal>& pScaling, aiQuate } template <typename TReal> -inline +AI_FORCE_INLINE void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TReal>& pRotation, aiVector3t<TReal>& pPosition) const { ASSIMP_MATRIX4_4_DECOMPOSE_PART; @@ -474,10 +467,10 @@ void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TRea #undef ASSIMP_MATRIX4_4_DECOMPOSE_PART template <typename TReal> -inline void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TReal>& pRotationAxis, TReal& pRotationAngle, - aiVector3t<TReal>& pPosition) const -{ -aiQuaterniont<TReal> pRotation; +AI_FORCE_INLINE +void aiMatrix4x4t<TReal>::Decompose(aiVector3t<TReal>& pScaling, aiVector3t<TReal>& pRotationAxis, TReal& pRotationAngle, + aiVector3t<TReal>& pPosition) const { + aiQuaterniont<TReal> pRotation; Decompose(pScaling, pRotation, pPosition); pRotation.Normalize(); @@ -499,9 +492,9 @@ aiQuaterniont<TReal> pRotation; // ---------------------------------------------------------------------------------------- template <typename TReal> -inline void aiMatrix4x4t<TReal>::DecomposeNoScaling (aiQuaterniont<TReal>& rotation, - aiVector3t<TReal>& position) const -{ +AI_FORCE_INLINE +void aiMatrix4x4t<TReal>::DecomposeNoScaling (aiQuaterniont<TReal>& rotation, + aiVector3t<TReal>& position) const { const aiMatrix4x4t<TReal>& _this = *this; // extract translation @@ -515,15 +508,15 @@ inline void aiMatrix4x4t<TReal>::DecomposeNoScaling (aiQuaterniont<TReal>& rotat // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(const aiVector3t<TReal>& blubb) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(const aiVector3t<TReal>& blubb) { return FromEulerAnglesXYZ(blubb.x,blubb.y,blubb.z); } // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(TReal x, TReal y, TReal z) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(TReal x, TReal y, TReal z) { aiMatrix4x4t<TReal>& _this = *this; TReal cx = std::cos(x); @@ -551,8 +544,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromEulerAnglesXYZ(TReal x, TRe // ---------------------------------------------------------------------------------------- template <typename TReal> -inline bool aiMatrix4x4t<TReal>::IsIdentity() const -{ +AI_FORCE_INLINE +bool aiMatrix4x4t<TReal>::IsIdentity() const { // Use a small epsilon to solve floating-point inaccuracies const static TReal epsilon = 10e-3f; @@ -576,8 +569,8 @@ inline bool aiMatrix4x4t<TReal>::IsIdentity() const // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationX(TReal a, aiMatrix4x4t<TReal>& out) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationX(TReal a, aiMatrix4x4t<TReal>& out) { /* | 1 0 0 0 | M = | 0 cos(A) -sin(A) 0 | @@ -591,8 +584,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationX(TReal a, aiMatrix4x4t // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationY(TReal a, aiMatrix4x4t<TReal>& out) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationY(TReal a, aiMatrix4x4t<TReal>& out) { /* | cos(A) 0 sin(A) 0 | M = | 0 1 0 0 | @@ -607,8 +600,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationY(TReal a, aiMatrix4x4t // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationZ(TReal a, aiMatrix4x4t<TReal>& out) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationZ(TReal a, aiMatrix4x4t<TReal>& out) { /* | cos(A) -sin(A) 0 0 | M = | sin(A) cos(A) 0 0 | @@ -623,26 +616,25 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::RotationZ(TReal a, aiMatrix4x4t // ---------------------------------------------------------------------------------------- // Returns a rotation matrix for a rotation around an arbitrary axis. template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix4x4t<TReal>& out) -{ - TReal c = std::cos( a), s = std::sin( a), t = 1 - c; - TReal x = axis.x, y = axis.y, z = axis.z; - - // Many thanks to MathWorld and Wikipedia - out.a1 = t*x*x + c; out.a2 = t*x*y - s*z; out.a3 = t*x*z + s*y; - out.b1 = t*x*y + s*z; out.b2 = t*y*y + c; out.b3 = t*y*z - s*x; - out.c1 = t*x*z - s*y; out.c2 = t*y*z + s*x; out.c3 = t*z*z + c; - out.a4 = out.b4 = out.c4 = static_cast<TReal>(0.0); - out.d1 = out.d2 = out.d3 = static_cast<TReal>(0.0); - out.d4 = static_cast<TReal>(1.0); - - return out; +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Rotation( TReal a, const aiVector3t<TReal>& axis, aiMatrix4x4t<TReal>& out) { + TReal c = std::cos( a), s = std::sin( a), t = 1 - c; + TReal x = axis.x, y = axis.y, z = axis.z; + + // Many thanks to MathWorld and Wikipedia + out.a1 = t*x*x + c; out.a2 = t*x*y - s*z; out.a3 = t*x*z + s*y; + out.b1 = t*x*y + s*z; out.b2 = t*y*y + c; out.b3 = t*y*z - s*x; + out.c1 = t*x*z - s*y; out.c2 = t*y*z + s*x; out.c3 = t*z*z + c; + out.a4 = out.b4 = out.c4 = static_cast<TReal>(0.0); + out.d1 = out.d2 = out.d3 = static_cast<TReal>(0.0); + out.d4 = static_cast<TReal>(1.0); + + return out; } // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Translation( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out) -{ +AI_FORCE_INLINE aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Translation( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out) { out = aiMatrix4x4t<TReal>(); out.a4 = v.x; out.b4 = v.y; @@ -652,8 +644,8 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Translation( const aiVector3t<T // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Scaling( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Scaling( const aiVector3t<TReal>& v, aiMatrix4x4t<TReal>& out) { out = aiMatrix4x4t<TReal>(); out.a1 = v.x; out.b2 = v.y; @@ -672,9 +664,9 @@ inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::Scaling( const aiVector3t<TReal */ // ---------------------------------------------------------------------------------------- template <typename TReal> -inline aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromToMatrix(const aiVector3t<TReal>& from, - const aiVector3t<TReal>& to, aiMatrix4x4t<TReal>& mtx) -{ +AI_FORCE_INLINE +aiMatrix4x4t<TReal>& aiMatrix4x4t<TReal>::FromToMatrix(const aiVector3t<TReal>& from, + const aiVector3t<TReal>& to, aiMatrix4x4t<TReal>& mtx) { aiMatrix3x3t<TReal> m3; aiMatrix3x3t<TReal>::FromToMatrix(from,to,m3); mtx = aiMatrix4x4t<TReal>(m3); diff --git a/thirdparty/assimp/include/assimp/mesh.h b/thirdparty/assimp/include/assimp/mesh.h index 3e67aa7ce2..fbf2a857ad 100644 --- a/thirdparty/assimp/include/assimp/mesh.h +++ b/thirdparty/assimp/include/assimp/mesh.h @@ -48,11 +48,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_MESH_H_INC #define AI_MESH_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/types.h> #include <assimp/aabb.h> -struct aiNode; - #ifdef __cplusplus extern "C" { #endif @@ -250,6 +252,9 @@ struct aiVertexWeight { }; +// Forward declare aiNode (pointer use only) +struct aiNode; + // --------------------------------------------------------------------------- /** @brief A single bone of a mesh. * @@ -266,12 +271,16 @@ struct aiBone { //! The maximum value for this member is #AI_MAX_BONE_WEIGHTS. unsigned int mNumWeights; +#ifndef ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS // The bone armature node - used for skeleton conversion - aiNode* mArmature; + // you must enable aiProcess_PopulateArmatureData to populate this + C_STRUCT aiNode* mArmature; // The bone node in the scene - used for skeleton conversion - aiNode* mNode; + // you must enable aiProcess_PopulateArmatureData to populate this + C_STRUCT aiNode* mNode; +#endif //! The influence weights of this bone, by vertex index. C_STRUCT aiVertexWeight* mWeights; @@ -288,11 +297,6 @@ struct aiBone { */ C_STRUCT aiMatrix4x4 mOffsetMatrix; - /** Matrix used for the global rest transform - * This tells you directly the rest without extending as required in most game engine implementations - * */ - C_STRUCT aiMatrix4x4 mRestMatrix; - #ifdef __cplusplus //! Default constructor @@ -431,11 +435,11 @@ struct aiAnimMesh /**Anim Mesh name */ C_STRUCT aiString mName; - /** Replacement for aiMesh::mVertices. If this array is non-NULL, + /** Replacement for aiMesh::mVertices. If this array is non-nullptr, * it *must* contain mNumVertices entries. The corresponding - * array in the host mesh must be non-NULL as well - animation + * array in the host mesh must be non-nullptr as well - animation * meshes may neither add or nor remove vertex components (if - * a replacement array is NULL and the corresponding source + * a replacement array is nullptr and the corresponding source * array is not, the source data is taken instead)*/ C_STRUCT aiVector3D* mVertices; @@ -609,7 +613,7 @@ struct aiMesh C_STRUCT aiVector3D* mVertices; /** Vertex normals. - * The array contains normalized vectors, NULL if not present. + * The array contains normalized vectors, nullptr if not present. * The array is mNumVertices in size. Normals are undefined for * point and line primitives. A mesh consisting of points and * lines only may not have normal vectors. Meshes with mixed @@ -632,7 +636,7 @@ struct aiMesh /** Vertex tangents. * The tangent of a vertex points in the direction of the positive - * X texture axis. The array contains normalized vectors, NULL if + * X texture axis. The array contains normalized vectors, nullptr if * not present. The array is mNumVertices in size. A mesh consisting * of points and lines only may not have normal vectors. Meshes with * mixed primitive types (i.e. lines and triangles) may have @@ -646,7 +650,7 @@ struct aiMesh /** Vertex bitangents. * The bitangent of a vertex points in the direction of the positive - * Y texture axis. The array contains normalized vectors, NULL if not + * Y texture axis. The array contains normalized vectors, nullptr if not * present. The array is mNumVertices in size. * @note If the mesh contains tangents, it automatically also contains * bitangents. @@ -655,14 +659,14 @@ struct aiMesh /** Vertex color sets. * A mesh may contain 0 to #AI_MAX_NUMBER_OF_COLOR_SETS vertex - * colors per vertex. NULL if not present. Each array is + * colors per vertex. nullptr if not present. Each array is * mNumVertices in size if present. */ C_STRUCT aiColor4D* mColors[AI_MAX_NUMBER_OF_COLOR_SETS]; /** Vertex texture coords, also known as UV channels. * A mesh may contain 0 to AI_MAX_NUMBER_OF_TEXTURECOORDS per - * vertex. NULL if not present. The array is mNumVertices in size. + * vertex. nullptr if not present. The array is mNumVertices in size. */ C_STRUCT aiVector3D* mTextureCoords[AI_MAX_NUMBER_OF_TEXTURECOORDS]; @@ -684,7 +688,7 @@ struct aiMesh C_STRUCT aiFace* mFaces; /** The number of bones this mesh contains. - * Can be 0, in which case the mBones array is NULL. + * Can be 0, in which case the mBones array is nullptr. */ unsigned int mNumBones; diff --git a/thirdparty/assimp/include/assimp/metadata.h b/thirdparty/assimp/include/assimp/metadata.h index 3a1dd1442a..849d90f485 100644 --- a/thirdparty/assimp/include/assimp/metadata.h +++ b/thirdparty/assimp/include/assimp/metadata.h @@ -48,6 +48,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_METADATA_H_INC #define AI_METADATA_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #if defined(_MSC_VER) && (_MSC_VER <= 1500) # include "Compiler/pstdint.h" #else diff --git a/thirdparty/assimp/include/assimp/pbrmaterial.h b/thirdparty/assimp/include/assimp/pbrmaterial.h index ce5f822173..892a6347f7 100644 --- a/thirdparty/assimp/include/assimp/pbrmaterial.h +++ b/thirdparty/assimp/include/assimp/pbrmaterial.h @@ -5,8 +5,6 @@ Open Asset Import Library (assimp) Copyright (c) 2006-2019, assimp team - - All rights reserved. Redistribution and use of this software in source and binary forms, @@ -44,9 +42,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. /** @file pbrmaterial.h * @brief Defines the material system of the library */ +#pragma once #ifndef AI_PBRMATERIAL_H_INC #define AI_PBRMATERIAL_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR "$mat.gltf.pbrMetallicRoughness.baseColorFactor", 0, 0 #define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR "$mat.gltf.pbrMetallicRoughness.metallicFactor", 0, 0 #define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR "$mat.gltf.pbrMetallicRoughness.roughnessFactor", 0, 0 diff --git a/thirdparty/assimp/include/assimp/postprocess.h b/thirdparty/assimp/include/assimp/postprocess.h index 2a74414216..4b6732e80a 100644 --- a/thirdparty/assimp/include/assimp/postprocess.h +++ b/thirdparty/assimp/include/assimp/postprocess.h @@ -47,7 +47,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_POSTPROCESS_H_INC #define AI_POSTPROCESS_H_INC -#include "types.h" +#include <assimp/types.h> + +#ifdef __GNUC__ +# pragma GCC system_header +#endif #ifdef __cplusplus extern "C" { @@ -316,6 +320,19 @@ enum aiPostProcessSteps */ aiProcess_FixInfacingNormals = 0x2000, + + + // ------------------------------------------------------------------------- + /** + * This step generically populates aiBone->mArmature and aiBone->mNode generically + * The point of these is it saves you later having to calculate these elements + * This is useful when handling rest information or skin information + * If you have multiple armatures on your models we strongly recommend enabling this + * Instead of writing your own multi-root, multi-armature lookups we have done the + * hard work for you :) + */ + aiProcess_PopulateArmatureData = 0x4000, + // ------------------------------------------------------------------------- /** <hr>This step splits meshes with more than one primitive type in * homogeneous sub-meshes. @@ -533,6 +550,8 @@ enum aiPostProcessSteps */ aiProcess_Debone = 0x4000000, + + // ------------------------------------------------------------------------- /** <hr>This step will perform a global scale of the model. * diff --git a/thirdparty/assimp/include/assimp/qnan.h b/thirdparty/assimp/include/assimp/qnan.h index 0918bde5e7..06780da5b8 100644 --- a/thirdparty/assimp/include/assimp/qnan.h +++ b/thirdparty/assimp/include/assimp/qnan.h @@ -50,19 +50,23 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * but last time I checked compiler coverage was so bad that I decided * to reinvent the wheel. */ - +#pragma once #ifndef AI_QNAN_H_INCLUDED #define AI_QNAN_H_INCLUDED +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #include <assimp/defs.h> + #include <limits> #include <stdint.h> // --------------------------------------------------------------------------- /** Data structure to represent the bit pattern of a 32 Bit * IEEE 754 floating-point number. */ -union _IEEESingle -{ +union _IEEESingle { float Float; struct { @@ -75,8 +79,7 @@ union _IEEESingle // --------------------------------------------------------------------------- /** Data structure to represent the bit pattern of a 64 Bit * IEEE 754 floating-point number. */ -union _IEEEDouble -{ +union _IEEEDouble { double Double; struct { @@ -89,8 +92,7 @@ union _IEEEDouble // --------------------------------------------------------------------------- /** Check whether a given float is qNaN. * @param in Input value */ -AI_FORCE_INLINE bool is_qnan(float in) -{ +AI_FORCE_INLINE bool is_qnan(float in) { // the straightforward solution does not work: // return (in != in); // compiler generates code like this @@ -107,8 +109,7 @@ AI_FORCE_INLINE bool is_qnan(float in) // --------------------------------------------------------------------------- /** Check whether a given double is qNaN. * @param in Input value */ -AI_FORCE_INLINE bool is_qnan(double in) -{ +AI_FORCE_INLINE bool is_qnan(double in) { // the straightforward solution does not work: // return (in != in); // compiler generates code like this @@ -127,8 +128,7 @@ AI_FORCE_INLINE bool is_qnan(double in) * * Denorms return false, they're treated like normal values. * @param in Input value */ -AI_FORCE_INLINE bool is_special_float(float in) -{ +AI_FORCE_INLINE bool is_special_float(float in) { _IEEESingle temp; memcpy(&temp, &in, sizeof(float)); return (temp.IEEE.Exp == (1u << 8)-1); @@ -139,8 +139,7 @@ AI_FORCE_INLINE bool is_special_float(float in) * * Denorms return false, they're treated like normal values. * @param in Input value */ -AI_FORCE_INLINE bool is_special_float(double in) -{ +AI_FORCE_INLINE bool is_special_float(double in) { _IEEESingle temp; memcpy(&temp, &in, sizeof(float)); return (temp.IEEE.Exp == (1u << 11)-1); @@ -150,15 +149,13 @@ AI_FORCE_INLINE bool is_special_float(double in) /** Check whether a float is NOT qNaN. * @param in Input value */ template<class TReal> -AI_FORCE_INLINE bool is_not_qnan(TReal in) -{ +AI_FORCE_INLINE bool is_not_qnan(TReal in) { return !is_qnan(in); } // --------------------------------------------------------------------------- /** @brief Get a fresh qnan. */ -AI_FORCE_INLINE ai_real get_qnan() -{ +AI_FORCE_INLINE ai_real get_qnan() { return std::numeric_limits<ai_real>::quiet_NaN(); } diff --git a/thirdparty/assimp/include/assimp/quaternion.h b/thirdparty/assimp/include/assimp/quaternion.h index 96574d24b9..ae45959b41 100644 --- a/thirdparty/assimp/include/assimp/quaternion.h +++ b/thirdparty/assimp/include/assimp/quaternion.h @@ -49,7 +49,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifdef __cplusplus -#include "defs.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/defs.h> template <typename TReal> class aiVector3t; template <typename TReal> class aiMatrix3x3t; diff --git a/thirdparty/assimp/include/assimp/quaternion.inl b/thirdparty/assimp/include/assimp/quaternion.inl index c26648215e..3ce514d1bb 100644 --- a/thirdparty/assimp/include/assimp/quaternion.inl +++ b/thirdparty/assimp/include/assimp/quaternion.inl @@ -48,8 +48,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_QUATERNION_INL_INC #define AI_QUATERNION_INL_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifdef __cplusplus -#include "quaternion.h" +#include <assimp/quaternion.h> #include <cmath> diff --git a/thirdparty/assimp/include/assimp/scene.h b/thirdparty/assimp/include/assimp/scene.h index 2667db85b3..b76709eb15 100644 --- a/thirdparty/assimp/include/assimp/scene.h +++ b/thirdparty/assimp/include/assimp/scene.h @@ -48,14 +48,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_SCENE_H_INC #define AI_SCENE_H_INC -#include "types.h" -#include "texture.h" -#include "mesh.h" -#include "light.h" -#include "camera.h" -#include "material.h" -#include "anim.h" -#include "metadata.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/types.h> +#include <assimp/texture.h> +#include <assimp/mesh.h> +#include <assimp/light.h> +#include <assimp/camera.h> +#include <assimp/material.h> +#include <assimp/anim.h> +#include <assimp/metadata.h> #ifdef __cplusplus # include <cstdlib> @@ -106,13 +110,13 @@ struct ASSIMP_API aiNode /** The transformation relative to the node's parent. */ C_STRUCT aiMatrix4x4 mTransformation; - /** Parent node. NULL if this node is the root node. */ + /** Parent node. nullptr if this node is the root node. */ C_STRUCT aiNode* mParent; /** The number of child nodes of this node. */ unsigned int mNumChildren; - /** The child nodes of this node. NULL if mNumChildren is 0. */ + /** The child nodes of this node. nullptr if mNumChildren is 0. */ C_STRUCT aiNode** mChildren; /** The number of meshes of this node. */ @@ -123,7 +127,7 @@ struct ASSIMP_API aiNode */ unsigned int* mMeshes; - /** Metadata associated with this node or NULL if there is no metadata. + /** Metadata associated with this node or nullptr if there is no metadata. * Whether any metadata is generated depends on the source file format. See the * @link importer_notes @endlink page for more information on every source file * format. Importers that don't document any metadata don't write any. @@ -145,7 +149,7 @@ struct ASSIMP_API aiNode * of the scene. * * @param name Name to search for - * @return NULL or a valid Node if the search was successful. + * @return nullptr or a valid Node if the search was successful. */ inline const aiNode* FindNode(const aiString& name) const { @@ -340,7 +344,7 @@ struct aiScene #ifdef __cplusplus - //! Default constructor - set everything to 0/NULL + //! Default constructor - set everything to 0/nullptr ASSIMP_API aiScene(); //! Destructor @@ -349,33 +353,33 @@ struct aiScene //! Check whether the scene contains meshes //! Unless no special scene flags are set this will always be true. inline bool HasMeshes() const { - return mMeshes != NULL && mNumMeshes > 0; + return mMeshes != nullptr && mNumMeshes > 0; } //! Check whether the scene contains materials //! Unless no special scene flags are set this will always be true. inline bool HasMaterials() const { - return mMaterials != NULL && mNumMaterials > 0; + return mMaterials != nullptr && mNumMaterials > 0; } //! Check whether the scene contains lights inline bool HasLights() const { - return mLights != NULL && mNumLights > 0; + return mLights != nullptr && mNumLights > 0; } //! Check whether the scene contains textures inline bool HasTextures() const { - return mTextures != NULL && mNumTextures > 0; + return mTextures != nullptr && mNumTextures > 0; } //! Check whether the scene contains cameras inline bool HasCameras() const { - return mCameras != NULL && mNumCameras > 0; + return mCameras != nullptr && mNumCameras > 0; } //! Check whether the scene contains animations inline bool HasAnimations() const { - return mAnimations != NULL && mNumAnimations > 0; + return mAnimations != nullptr && mNumAnimations > 0; } //! Returns a short filename from a full path diff --git a/thirdparty/assimp/include/assimp/texture.h b/thirdparty/assimp/include/assimp/texture.h index dc6cbef65c..0867659f46 100644 --- a/thirdparty/assimp/include/assimp/texture.h +++ b/thirdparty/assimp/include/assimp/texture.h @@ -5,8 +5,6 @@ Open Asset Import Library (assimp) Copyright (c) 2006-2019, assimp team - - All rights reserved. Redistribution and use of this software in source and binary forms, @@ -53,13 +51,16 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_TEXTURE_H_INC #define AI_TEXTURE_H_INC -#include "types.h" +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include <assimp/types.h> #ifdef __cplusplus extern "C" { #endif - // -------------------------------------------------------------------------------- /** \def AI_EMBEDDED_TEXNAME_PREFIX @@ -79,7 +80,6 @@ extern "C" { # define AI_MAKE_EMBEDDED_TEXNAME(_n_) AI_EMBEDDED_TEXNAME_PREFIX # _n_ #endif - #include "./Compiler/pushpack1.h" // -------------------------------------------------------------------------------- @@ -87,8 +87,7 @@ extern "C" { * * Used by aiTexture. */ -struct aiTexel -{ +struct aiTexel { unsigned char b,g,r,a; #ifdef __cplusplus diff --git a/thirdparty/assimp/include/assimp/types.h b/thirdparty/assimp/include/assimp/types.h index 331b8cd03f..e32cae331c 100644 --- a/thirdparty/assimp/include/assimp/types.h +++ b/thirdparty/assimp/include/assimp/types.h @@ -48,22 +48,30 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_TYPES_H_INC #define AI_TYPES_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + // Some runtime headers #include <sys/types.h> #include <stddef.h> #include <string.h> #include <limits.h> +#include <stdint.h> // Our compile configuration -#include "defs.h" +#include <assimp/defs.h> // Some types moved to separate header due to size of operators -#include "vector3.h" -#include "vector2.h" -#include "color4.h" -#include "matrix3x3.h" -#include "matrix4x4.h" -#include "quaternion.h" +#include <assimp/vector3.h> +#include <assimp/vector2.h> +#include <assimp/color4.h> +#include <assimp/matrix3x3.h> +#include <assimp/matrix4x4.h> +#include <assimp/quaternion.h> + +typedef int32_t ai_int32; +typedef uint32_t ai_uint32 ; #ifdef __cplusplus #include <cstring> @@ -71,7 +79,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include <string> // for aiString::Set(const std::string&) namespace Assimp { - //! @cond never +//! @cond never namespace Intern { // -------------------------------------------------------------------- /** @brief Internal helper class to utilize our internal new/delete @@ -269,8 +277,8 @@ struct aiString } /** Copy constructor */ - aiString(const aiString& rOther) : - length(rOther.length) + aiString(const aiString& rOther) + : length(rOther.length) { // Crop the string to the maximum length length = length>=MAXLEN?MAXLEN-1:length; @@ -280,7 +288,7 @@ struct aiString /** Constructor from std::string */ explicit aiString(const std::string& pString) : - length(pString.length()) + length( (ai_uint32) pString.length()) { length = length>=MAXLEN?MAXLEN-1:length; memcpy( data, pString.c_str(), length); @@ -292,15 +300,15 @@ struct aiString if( pString.length() > MAXLEN - 1) { return; } - length = pString.length(); + length = (ai_uint32)pString.length(); memcpy( data, pString.c_str(), length); data[length] = 0; } /** Copy a const char* to the aiString */ void Set( const char* sz) { - const size_t len = ::strlen(sz); - if( len > MAXLEN - 1) { + const ai_int32 len = (ai_uint32) ::strlen(sz); + if( len > (ai_int32)MAXLEN - 1) { return; } length = len; @@ -346,7 +354,7 @@ struct aiString /** Append a string to the string */ void Append (const char* app) { - const size_t len = ::strlen(app); + const ai_uint32 len = (ai_uint32) ::strlen(app); if (!len) { return; } @@ -379,7 +387,7 @@ struct aiString /** Binary length of the string excluding the terminal 0. This is NOT the * logical length of strings containing UTF-8 multi-byte sequences! It's * the number of bytes from the beginning of the string to its end.*/ - size_t length; + ai_uint32 length; /** String buffer. Size limit is MAXLEN */ char data[MAXLEN]; diff --git a/thirdparty/assimp/include/assimp/vector2.h b/thirdparty/assimp/include/assimp/vector2.h index d5ef001542..c8b1ebbbc2 100644 --- a/thirdparty/assimp/include/assimp/vector2.h +++ b/thirdparty/assimp/include/assimp/vector2.h @@ -47,6 +47,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_VECTOR2D_H_INC #define AI_VECTOR2D_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifdef __cplusplus # include <cmath> #else diff --git a/thirdparty/assimp/include/assimp/vector2.inl b/thirdparty/assimp/include/assimp/vector2.inl index 3b7a7beabb..4bbf432ff8 100644 --- a/thirdparty/assimp/include/assimp/vector2.inl +++ b/thirdparty/assimp/include/assimp/vector2.inl @@ -48,8 +48,12 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_VECTOR2D_INL_INC #define AI_VECTOR2D_INL_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifdef __cplusplus -#include "vector2.h" +#include <assimp/vector2.h> #include <cmath> diff --git a/thirdparty/assimp/include/assimp/vector3.h b/thirdparty/assimp/include/assimp/vector3.h index 7ff25cf0ad..fffeb12ad7 100644 --- a/thirdparty/assimp/include/assimp/vector3.h +++ b/thirdparty/assimp/include/assimp/vector3.h @@ -47,13 +47,17 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_VECTOR3D_H_INC #define AI_VECTOR3D_H_INC +#ifdef __GNUC__ +# pragma GCC system_header +#endif + #ifdef __cplusplus # include <cmath> #else # include <math.h> #endif -#include "defs.h" +#include <assimp/defs.h> #ifdef __cplusplus @@ -63,16 +67,13 @@ template<typename TReal> class aiMatrix4x4t; // --------------------------------------------------------------------------- /** Represents a three-dimensional vector. */ template <typename TReal> -class aiVector3t -{ +class aiVector3t { public: aiVector3t() AI_NO_EXCEPT : x(), y(), z() {} aiVector3t(TReal _x, TReal _y, TReal _z) : x(_x), y(_y), z(_z) {} explicit aiVector3t (TReal _xyz ) : x(_xyz), y(_xyz), z(_xyz) {} aiVector3t( const aiVector3t& o ) = default; -public: - // combined operators const aiVector3t& operator += (const aiVector3t& o); const aiVector3t& operator -= (const aiVector3t& o); @@ -97,7 +98,6 @@ public: template <typename TOther> operator aiVector3t<TOther> () const; -public: /** @brief Set the components of a vector * @param pX X component * @param pY Y component diff --git a/thirdparty/assimp/include/assimp/vector3.inl b/thirdparty/assimp/include/assimp/vector3.inl index 2fce6eddee..6682d3b32c 100644 --- a/thirdparty/assimp/include/assimp/vector3.inl +++ b/thirdparty/assimp/include/assimp/vector3.inl @@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #define AI_VECTOR3D_INL_INC #ifdef __cplusplus -#include "vector3.h" +#include <assimp/vector3.h> #include <cmath> diff --git a/thirdparty/assimp/include/assimp/version.h b/thirdparty/assimp/include/assimp/version.h index c62a40e118..2fdd37a43c 100644 --- a/thirdparty/assimp/include/assimp/version.h +++ b/thirdparty/assimp/include/assimp/version.h @@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef AI_VERSION_H_INC #define AI_VERSION_H_INC -#include "defs.h" +#include <assimp/defs.h> #ifdef __cplusplus extern "C" { |