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Diffstat (limited to 'thirdparty/assimp/include/assimp/vector3.h')
-rw-r--r-- | thirdparty/assimp/include/assimp/vector3.h | 146 |
1 files changed, 0 insertions, 146 deletions
diff --git a/thirdparty/assimp/include/assimp/vector3.h b/thirdparty/assimp/include/assimp/vector3.h deleted file mode 100644 index fffeb12ad7..0000000000 --- a/thirdparty/assimp/include/assimp/vector3.h +++ /dev/null @@ -1,146 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2019, assimp team - - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ -/** @file vector3.h - * @brief 3D vector structure, including operators when compiling in C++ - */ -#pragma once -#ifndef AI_VECTOR3D_H_INC -#define AI_VECTOR3D_H_INC - -#ifdef __GNUC__ -# pragma GCC system_header -#endif - -#ifdef __cplusplus -# include <cmath> -#else -# include <math.h> -#endif - -#include <assimp/defs.h> - -#ifdef __cplusplus - -template<typename TReal> class aiMatrix3x3t; -template<typename TReal> class aiMatrix4x4t; - -// --------------------------------------------------------------------------- -/** Represents a three-dimensional vector. */ -template <typename TReal> -class aiVector3t { -public: - aiVector3t() AI_NO_EXCEPT : x(), y(), z() {} - aiVector3t(TReal _x, TReal _y, TReal _z) : x(_x), y(_y), z(_z) {} - explicit aiVector3t (TReal _xyz ) : x(_xyz), y(_xyz), z(_xyz) {} - aiVector3t( const aiVector3t& o ) = default; - - // combined operators - const aiVector3t& operator += (const aiVector3t& o); - const aiVector3t& operator -= (const aiVector3t& o); - const aiVector3t& operator *= (TReal f); - const aiVector3t& operator /= (TReal f); - - // transform vector by matrix - aiVector3t& operator *= (const aiMatrix3x3t<TReal>& mat); - aiVector3t& operator *= (const aiMatrix4x4t<TReal>& mat); - - // access a single element - TReal operator[](unsigned int i) const; - TReal& operator[](unsigned int i); - - // comparison - bool operator== (const aiVector3t& other) const; - bool operator!= (const aiVector3t& other) const; - bool operator < (const aiVector3t& other) const; - - bool Equal(const aiVector3t& other, TReal epsilon = 1e-6) const; - - template <typename TOther> - operator aiVector3t<TOther> () const; - - /** @brief Set the components of a vector - * @param pX X component - * @param pY Y component - * @param pZ Z component */ - void Set( TReal pX, TReal pY, TReal pZ); - - /** @brief Get the squared length of the vector - * @return Square length */ - TReal SquareLength() const; - - /** @brief Get the length of the vector - * @return length */ - TReal Length() const; - - - /** @brief Normalize the vector */ - aiVector3t& Normalize(); - - /** @brief Normalize the vector with extra check for zero vectors */ - aiVector3t& NormalizeSafe(); - - /** @brief Componentwise multiplication of two vectors - * - * Note that vec*vec yields the dot product. - * @param o Second factor */ - const aiVector3t SymMul(const aiVector3t& o); - - TReal x, y, z; -}; - - -typedef aiVector3t<ai_real> aiVector3D; - -#else - -struct aiVector3D { - ai_real x, y, z; -}; - -#endif // __cplusplus - -#ifdef __cplusplus - -#endif // __cplusplus - -#endif // AI_VECTOR3D_H_INC |