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Diffstat (limited to 'thirdparty/assimp/code/OptimizeGraph.h')
-rw-r--r-- | thirdparty/assimp/code/OptimizeGraph.h | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/thirdparty/assimp/code/OptimizeGraph.h b/thirdparty/assimp/code/OptimizeGraph.h new file mode 100644 index 0000000000..e5bbed7679 --- /dev/null +++ b/thirdparty/assimp/code/OptimizeGraph.h @@ -0,0 +1,145 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2019, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file OptimizeGraph.h + * @brief Declares a post processing step to optimize the scenegraph + */ +#ifndef AI_OPTIMIZEGRAPHPROCESS_H_INC +#define AI_OPTIMIZEGRAPHPROCESS_H_INC + +#include "BaseProcess.h" +#include "ProcessHelper.h" +#include <assimp/types.h> +#include <set> + +struct aiMesh; +class OptimizeGraphProcessTest; +namespace Assimp { + +// ----------------------------------------------------------------------------- +/** @brief Postprocessing step to optimize the scenegraph + * + * The implementation tries to merge nodes, even if they use different + * transformations. Animations are preserved. + * + * @see aiProcess_OptimizeGraph for a detailed description of the + * algorithm being applied. + */ +class OptimizeGraphProcess : public BaseProcess +{ +public: + + OptimizeGraphProcess(); + ~OptimizeGraphProcess(); + +public: + // ------------------------------------------------------------------- + bool IsActive( unsigned int pFlags) const; + + // ------------------------------------------------------------------- + void Execute( aiScene* pScene); + + // ------------------------------------------------------------------- + void SetupProperties(const Importer* pImp); + + + // ------------------------------------------------------------------- + /** @brief Add a list of node names to be locked and not modified. + * @param in List of nodes. See #AI_CONFIG_PP_OG_EXCLUDE_LIST for + * format explanations. + */ + inline void AddLockedNodeList(std::string& in) + { + ConvertListToStrings (in,locked_nodes); + } + + // ------------------------------------------------------------------- + /** @brief Add another node to be locked and not modified. + * @param name Name to be locked + */ + inline void AddLockedNode(std::string& name) + { + locked_nodes.push_back(name); + } + + // ------------------------------------------------------------------- + /** @brief Remove a node from the list of locked nodes. + * @param name Name to be unlocked + */ + inline void RemoveLockedNode(std::string& name) + { + locked_nodes.remove(name); + } + +protected: + + void CollectNewChildren(aiNode* nd, std::list<aiNode*>& nodes); + void FindInstancedMeshes (aiNode* pNode); + +private: + +#ifdef AI_OG_USE_HASHING + typedef std::set<unsigned int> LockedSetType; +#else + typedef std::set<std::string> LockedSetType; +#endif + + + //! Scene we're working with + aiScene* mScene; + + //! List of locked names. Stored is the hash of the name + LockedSetType locked; + + //! List of nodes to be locked in addition to those with animations, lights or cameras assigned. + std::list<std::string> locked_nodes; + + //! Node counters for logging purposes + unsigned int nodes_in,nodes_out, count_merged; + + //! Reference counters for meshes + std::vector<unsigned int> meshes; +}; + +} // end of namespace Assimp + +#endif // AI_OPTIMIZEGRAPHPROCESS_H_INC |