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Diffstat (limited to 'thirdparty/assimp/code/FBXModel.cpp')
-rw-r--r-- | thirdparty/assimp/code/FBXModel.cpp | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/thirdparty/assimp/code/FBXModel.cpp b/thirdparty/assimp/code/FBXModel.cpp new file mode 100644 index 0000000000..589af36ac7 --- /dev/null +++ b/thirdparty/assimp/code/FBXModel.cpp @@ -0,0 +1,153 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2019, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file FBXModel.cpp + * @brief Assimp::FBX::Model implementation + */ + +#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER + +#include "FBXParser.h" +#include "FBXMeshGeometry.h" +#include "FBXDocument.h" +#include "FBXImporter.h" +#include "FBXDocumentUtil.h" + +namespace Assimp { +namespace FBX { + +using namespace Util; + +// ------------------------------------------------------------------------------------------------ +Model::Model(uint64_t id, const Element& element, const Document& doc, const std::string& name) + : Object(id,element,name) + , shading("Y") +{ + const Scope& sc = GetRequiredScope(element); + const Element* const Shading = sc["Shading"]; + const Element* const Culling = sc["Culling"]; + + if(Shading) { + shading = GetRequiredToken(*Shading,0).StringContents(); + } + + if (Culling) { + culling = ParseTokenAsString(GetRequiredToken(*Culling,0)); + } + + props = GetPropertyTable(doc,"Model.FbxNode",element,sc); + ResolveLinks(element,doc); +} + +// ------------------------------------------------------------------------------------------------ +Model::~Model() +{ + +} + +// ------------------------------------------------------------------------------------------------ +void Model::ResolveLinks(const Element& element, const Document& doc) +{ + const char* const arr[] = {"Geometry","Material","NodeAttribute"}; + + // resolve material + const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID(),arr, 3); + + materials.reserve(conns.size()); + geometry.reserve(conns.size()); + attributes.reserve(conns.size()); + for(const Connection* con : conns) { + + // material and geometry links should be Object-Object connections + if (con->PropertyName().length()) { + continue; + } + + const Object* const ob = con->SourceObject(); + if(!ob) { + DOMWarning("failed to read source object for incoming Model link, ignoring",&element); + continue; + } + + const Material* const mat = dynamic_cast<const Material*>(ob); + if(mat) { + materials.push_back(mat); + continue; + } + + const Geometry* const geo = dynamic_cast<const Geometry*>(ob); + if(geo) { + geometry.push_back(geo); + continue; + } + + const NodeAttribute* const att = dynamic_cast<const NodeAttribute*>(ob); + if(att) { + attributes.push_back(att); + continue; + } + + DOMWarning("source object for model link is neither Material, NodeAttribute nor Geometry, ignoring",&element); + continue; + } +} + +// ------------------------------------------------------------------------------------------------ +bool Model::IsNull() const +{ + const std::vector<const NodeAttribute*>& attrs = GetAttributes(); + for(const NodeAttribute* att : attrs) { + + const Null* null_tag = dynamic_cast<const Null*>(att); + if(null_tag) { + return true; + } + } + + return false; +} + + +} //!FBX +} //!Assimp + +#endif |