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-rw-r--r--thirdparty/assimp/code/FBX/FBXConverter.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/thirdparty/assimp/code/FBX/FBXConverter.h b/thirdparty/assimp/code/FBX/FBXConverter.h
index 17a7bc56b7..b458627392 100644
--- a/thirdparty/assimp/code/FBX/FBXConverter.h
+++ b/thirdparty/assimp/code/FBX/FBXConverter.h
@@ -431,10 +431,6 @@ private:
void ConvertGlobalSettings();
// ------------------------------------------------------------------------------------------------
- // Will perform the conversion from a given unit to the requested unit.
- void ConvertToUnitScale(FbxUnit unit);
-
- // ------------------------------------------------------------------------------------------------
// copy generated meshes, animations, lights, cameras and textures to the output scene
void TransferDataToScene();
@@ -470,9 +466,6 @@ private:
aiScene* const out;
const FBX::Document& doc;
-
- bool mRemoveEmptyBones;
-
FbxUnit mCurrentUnit;
};