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Diffstat (limited to 'thirdparty/assimp/code/FBX/FBXAnimation.cpp')
-rw-r--r-- | thirdparty/assimp/code/FBX/FBXAnimation.cpp | 305 |
1 files changed, 0 insertions, 305 deletions
diff --git a/thirdparty/assimp/code/FBX/FBXAnimation.cpp b/thirdparty/assimp/code/FBX/FBXAnimation.cpp deleted file mode 100644 index 874914431b..0000000000 --- a/thirdparty/assimp/code/FBX/FBXAnimation.cpp +++ /dev/null @@ -1,305 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2019, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file FBXAnimation.cpp - * @brief Assimp::FBX::AnimationCurve, Assimp::FBX::AnimationCurveNode, - * Assimp::FBX::AnimationLayer, Assimp::FBX::AnimationStack - */ - -#ifndef ASSIMP_BUILD_NO_FBX_IMPORTER - -#include "FBXParser.h" -#include "FBXDocument.h" -#include "FBXImporter.h" -#include "FBXDocumentUtil.h" - -namespace Assimp { -namespace FBX { - -using namespace Util; - -// ------------------------------------------------------------------------------------------------ -AnimationCurve::AnimationCurve(uint64_t id, const Element& element, const std::string& name, const Document& /*doc*/) -: Object(id, element, name) -{ - const Scope& sc = GetRequiredScope(element); - const Element& KeyTime = GetRequiredElement(sc,"KeyTime"); - const Element& KeyValueFloat = GetRequiredElement(sc,"KeyValueFloat"); - - ParseVectorDataArray(keys, KeyTime); - ParseVectorDataArray(values, KeyValueFloat); - - if(keys.size() != values.size()) { - DOMError("the number of key times does not match the number of keyframe values",&KeyTime); - } - - // check if the key times are well-ordered - if(!std::equal(keys.begin(), keys.end() - 1, keys.begin() + 1, std::less<KeyTimeList::value_type>())) { - DOMError("the keyframes are not in ascending order",&KeyTime); - } - - const Element* KeyAttrDataFloat = sc["KeyAttrDataFloat"]; - if(KeyAttrDataFloat) { - ParseVectorDataArray(attributes, *KeyAttrDataFloat); - } - - const Element* KeyAttrFlags = sc["KeyAttrFlags"]; - if(KeyAttrFlags) { - ParseVectorDataArray(flags, *KeyAttrFlags); - } -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurve::~AnimationCurve() -{ - // empty -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurveNode::AnimationCurveNode(uint64_t id, const Element& element, const std::string& name, - const Document& doc, const char* const * target_prop_whitelist /*= NULL*/, - size_t whitelist_size /*= 0*/) -: Object(id, element, name) -, target() -, doc(doc) -{ - const Scope& sc = GetRequiredScope(element); - - // find target node - const char* whitelist[] = {"Model","NodeAttribute","Deformer"}; - const std::vector<const Connection*>& conns = doc.GetConnectionsBySourceSequenced(ID(),whitelist,3); - - for(const Connection* con : conns) { - - // link should go for a property - if (!con->PropertyName().length()) { - continue; - } - - if(target_prop_whitelist) { - const char* const s = con->PropertyName().c_str(); - bool ok = false; - for (size_t i = 0; i < whitelist_size; ++i) { - if (!strcmp(s, target_prop_whitelist[i])) { - ok = true; - break; - } - } - - if (!ok) { - throw std::range_error("AnimationCurveNode target property is not in whitelist"); - } - } - - const Object* const ob = con->DestinationObject(); - if(!ob) { - DOMWarning("failed to read destination object for AnimationCurveNode->Model link, ignoring",&element); - continue; - } - - // XXX support constraints as DOM class - //ai_assert(dynamic_cast<const Model*>(ob) || dynamic_cast<const NodeAttribute*>(ob)); - target = ob; - if(!target) { - continue; - } - - prop = con->PropertyName(); - break; - } - - if(!target) { - DOMWarning("failed to resolve target Model/NodeAttribute/Constraint for AnimationCurveNode",&element); - } - - props = GetPropertyTable(doc,"AnimationCurveNode.FbxAnimCurveNode",element,sc,false); -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurveNode::~AnimationCurveNode() -{ - // empty -} - -// ------------------------------------------------------------------------------------------------ -const AnimationCurveMap& AnimationCurveNode::Curves() const -{ - if ( curves.empty() ) { - // resolve attached animation curves - const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID(),"AnimationCurve"); - - for(const Connection* con : conns) { - - // link should go for a property - if (!con->PropertyName().length()) { - continue; - } - - const Object* const ob = con->SourceObject(); - if(!ob) { - DOMWarning("failed to read source object for AnimationCurve->AnimationCurveNode link, ignoring",&element); - continue; - } - - const AnimationCurve* const anim = dynamic_cast<const AnimationCurve*>(ob); - if(!anim) { - DOMWarning("source object for ->AnimationCurveNode link is not an AnimationCurve",&element); - continue; - } - - curves[con->PropertyName()] = anim; - } - } - - return curves; -} - -// ------------------------------------------------------------------------------------------------ -AnimationLayer::AnimationLayer(uint64_t id, const Element& element, const std::string& name, const Document& doc) -: Object(id, element, name) -, doc(doc) -{ - const Scope& sc = GetRequiredScope(element); - - // note: the props table here bears little importance and is usually absent - props = GetPropertyTable(doc,"AnimationLayer.FbxAnimLayer",element,sc, true); -} - -// ------------------------------------------------------------------------------------------------ -AnimationLayer::~AnimationLayer() -{ - // empty -} - -// ------------------------------------------------------------------------------------------------ -AnimationCurveNodeList AnimationLayer::Nodes(const char* const * target_prop_whitelist /*= NULL*/, - size_t whitelist_size /*= 0*/) const -{ - AnimationCurveNodeList nodes; - - // resolve attached animation nodes - const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID(),"AnimationCurveNode"); - nodes.reserve(conns.size()); - - for(const Connection* con : conns) { - - // link should not go to a property - if (con->PropertyName().length()) { - continue; - } - - const Object* const ob = con->SourceObject(); - if(!ob) { - DOMWarning("failed to read source object for AnimationCurveNode->AnimationLayer link, ignoring",&element); - continue; - } - - const AnimationCurveNode* const anim = dynamic_cast<const AnimationCurveNode*>(ob); - if(!anim) { - DOMWarning("source object for ->AnimationLayer link is not an AnimationCurveNode",&element); - continue; - } - - if(target_prop_whitelist) { - const char* s = anim->TargetProperty().c_str(); - bool ok = false; - for (size_t i = 0; i < whitelist_size; ++i) { - if (!strcmp(s, target_prop_whitelist[i])) { - ok = true; - break; - } - } - if(!ok) { - continue; - } - } - nodes.push_back(anim); - } - - return nodes; // pray for NRVO -} - -// ------------------------------------------------------------------------------------------------ -AnimationStack::AnimationStack(uint64_t id, const Element& element, const std::string& name, const Document& doc) -: Object(id, element, name) -{ - const Scope& sc = GetRequiredScope(element); - - // note: we don't currently use any of these properties so we shouldn't bother if it is missing - props = GetPropertyTable(doc,"AnimationStack.FbxAnimStack",element,sc, true); - - // resolve attached animation layers - const std::vector<const Connection*>& conns = doc.GetConnectionsByDestinationSequenced(ID(),"AnimationLayer"); - layers.reserve(conns.size()); - - for(const Connection* con : conns) { - - // link should not go to a property - if (con->PropertyName().length()) { - continue; - } - - const Object* const ob = con->SourceObject(); - if(!ob) { - DOMWarning("failed to read source object for AnimationLayer->AnimationStack link, ignoring",&element); - continue; - } - - const AnimationLayer* const anim = dynamic_cast<const AnimationLayer*>(ob); - if(!anim) { - DOMWarning("source object for ->AnimationStack link is not an AnimationLayer",&element); - continue; - } - layers.push_back(anim); - } -} - -// ------------------------------------------------------------------------------------------------ -AnimationStack::~AnimationStack() -{ - // empty -} - -} //!FBX -} //!Assimp - -#endif // ASSIMP_BUILD_NO_FBX_IMPORTER |