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Diffstat (limited to 'thirdparty/assimp/code/Common/VertexTriangleAdjacency.h')
-rw-r--r-- | thirdparty/assimp/code/Common/VertexTriangleAdjacency.h | 117 |
1 files changed, 0 insertions, 117 deletions
diff --git a/thirdparty/assimp/code/Common/VertexTriangleAdjacency.h b/thirdparty/assimp/code/Common/VertexTriangleAdjacency.h deleted file mode 100644 index f3be47612d..0000000000 --- a/thirdparty/assimp/code/Common/VertexTriangleAdjacency.h +++ /dev/null @@ -1,117 +0,0 @@ -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2019, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file Defines a helper class to compute a vertex-triangle adjacency map */ -#ifndef AI_VTADJACENCY_H_INC -#define AI_VTADJACENCY_H_INC - -#include "BaseProcess.h" -#include <assimp/types.h> -#include <assimp/ai_assert.h> - -struct aiMesh; -struct aiFace; - -namespace Assimp { - -// -------------------------------------------------------------------------------------------- -/** @brief The VertexTriangleAdjacency class computes a vertex-triangle - * adjacency map from a given index buffer. - * - * @note Although it is called #VertexTriangleAdjacency, the current version does also - * support arbitrary polygons. */ -// -------------------------------------------------------------------------------------------- -class ASSIMP_API VertexTriangleAdjacency { -public: - // ---------------------------------------------------------------------------- - /** @brief Construction from an existing index buffer - * @param pcFaces Index buffer - * @param iNumFaces Number of faces in the buffer - * @param iNumVertices Number of referenced vertices. This value - * is computed automatically if 0 is specified. - * @param bComputeNumTriangles If you want the class to compute - * a list containing the number of referenced triangles per vertex - * per vertex - pass true. */ - VertexTriangleAdjacency(aiFace* pcFaces,unsigned int iNumFaces, - unsigned int iNumVertices = 0, - bool bComputeNumTriangles = true); - - // ---------------------------------------------------------------------------- - /** @brief Destructor */ - ~VertexTriangleAdjacency(); - - // ---------------------------------------------------------------------------- - /** @brief Get all triangles adjacent to a vertex - * @param iVertIndex Index of the vertex - * @return A pointer to the adjacency list. */ - unsigned int* GetAdjacentTriangles(unsigned int iVertIndex) const { - ai_assert(iVertIndex < mNumVertices); - return &mAdjacencyTable[ mOffsetTable[iVertIndex]]; - } - - // ---------------------------------------------------------------------------- - /** @brief Get the number of triangles that are referenced by - * a vertex. This function returns a reference that can be modified - * @param iVertIndex Index of the vertex - * @return Number of referenced triangles */ - unsigned int& GetNumTrianglesPtr(unsigned int iVertIndex) { - ai_assert( iVertIndex < mNumVertices ); - ai_assert( nullptr != mLiveTriangles ); - return mLiveTriangles[iVertIndex]; - } - - //! Offset table - unsigned int* mOffsetTable; - - //! Adjacency table - unsigned int* mAdjacencyTable; - - //! Table containing the number of referenced triangles per vertex - unsigned int* mLiveTriangles; - - //! Debug: Number of referenced vertices - unsigned int mNumVertices; -}; - -} //! ns Assimp - -#endif // !! AI_VTADJACENCY_H_INC |