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Diffstat (limited to 'thirdparty/assimp/code/Common/Importer.cpp')
-rw-r--r-- | thirdparty/assimp/code/Common/Importer.cpp | 1174 |
1 files changed, 0 insertions, 1174 deletions
diff --git a/thirdparty/assimp/code/Common/Importer.cpp b/thirdparty/assimp/code/Common/Importer.cpp deleted file mode 100644 index 91b50859a0..0000000000 --- a/thirdparty/assimp/code/Common/Importer.cpp +++ /dev/null @@ -1,1174 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2019, assimp team - - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above - copyright notice, this list of conditions and the - following disclaimer. - -* Redistributions in binary form must reproduce the above - copyright notice, this list of conditions and the - following disclaimer in the documentation and/or other - materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its - contributors may be used to endorse or promote products - derived from this software without specific prior - written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file Importer.cpp - * @brief Implementation of the CPP-API class #Importer - */ - -#include <assimp/version.h> -#include <assimp/config.h> -#include <assimp/importerdesc.h> - -// ------------------------------------------------------------------------------------------------ -/* Uncomment this line to prevent Assimp from catching unknown exceptions. - * - * Note that any Exception except DeadlyImportError may lead to - * undefined behaviour -> loaders could remain in an unusable state and - * further imports with the same Importer instance could fail/crash/burn ... - */ -// ------------------------------------------------------------------------------------------------ -#ifndef ASSIMP_BUILD_DEBUG -# define ASSIMP_CATCH_GLOBAL_EXCEPTIONS -#endif - -// ------------------------------------------------------------------------------------------------ -// Internal headers -// ------------------------------------------------------------------------------------------------ -#include "Common/Importer.h" -#include "Common/BaseProcess.h" -#include "Common/DefaultProgressHandler.h" -#include "PostProcessing/ProcessHelper.h" -#include "Common/ScenePreprocessor.h" -#include "Common/ScenePrivate.h" - -#include <assimp/BaseImporter.h> -#include <assimp/GenericProperty.h> -#include <assimp/MemoryIOWrapper.h> -#include <assimp/Profiler.h> -#include <assimp/TinyFormatter.h> -#include <assimp/Exceptional.h> -#include <assimp/Profiler.h> -#include <set> -#include <memory> -#include <cctype> - -#include <assimp/DefaultIOStream.h> -#include <assimp/DefaultIOSystem.h> - -#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS -# include "PostProcessing/ValidateDataStructure.h" -#endif - -using namespace Assimp::Profiling; -using namespace Assimp::Formatter; - -namespace Assimp { - // ImporterRegistry.cpp - void GetImporterInstanceList(std::vector< BaseImporter* >& out); - void DeleteImporterInstanceList(std::vector< BaseImporter* >& out); - - // PostStepRegistry.cpp - void GetPostProcessingStepInstanceList(std::vector< BaseProcess* >& out); -} - -using namespace Assimp; -using namespace Assimp::Intern; - -// ------------------------------------------------------------------------------------------------ -// Intern::AllocateFromAssimpHeap serves as abstract base class. It overrides -// new and delete (and their array counterparts) of public API classes (e.g. Logger) to -// utilize our DLL heap. -// See http://www.gotw.ca/publications/mill15.htm -// ------------------------------------------------------------------------------------------------ -void* AllocateFromAssimpHeap::operator new ( size_t num_bytes) { - return ::operator new(num_bytes); -} - -void* AllocateFromAssimpHeap::operator new ( size_t num_bytes, const std::nothrow_t& ) throw() { - try { - return AllocateFromAssimpHeap::operator new( num_bytes ); - } - catch( ... ) { - return NULL; - } -} - -void AllocateFromAssimpHeap::operator delete ( void* data) { - return ::operator delete(data); -} - -void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes) { - return ::operator new[](num_bytes); -} - -void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes, const std::nothrow_t& ) throw() { - try { - return AllocateFromAssimpHeap::operator new[]( num_bytes ); - } - catch( ... ) { - return NULL; - } -} - -void AllocateFromAssimpHeap::operator delete[] ( void* data) { - return ::operator delete[](data); -} - -// ------------------------------------------------------------------------------------------------ -// Importer constructor. -Importer::Importer() - : pimpl( new ImporterPimpl ) { - pimpl->mScene = NULL; - pimpl->mErrorString = ""; - - // Allocate a default IO handler - pimpl->mIOHandler = new DefaultIOSystem; - pimpl->mIsDefaultHandler = true; - pimpl->bExtraVerbose = false; // disable extra verbose mode by default - - pimpl->mProgressHandler = new DefaultProgressHandler(); - pimpl->mIsDefaultProgressHandler = true; - - GetImporterInstanceList(pimpl->mImporter); - GetPostProcessingStepInstanceList(pimpl->mPostProcessingSteps); - - // Allocate a SharedPostProcessInfo object and store pointers to it in all post-process steps in the list. - pimpl->mPPShared = new SharedPostProcessInfo(); - for (std::vector<BaseProcess*>::iterator it = pimpl->mPostProcessingSteps.begin(); - it != pimpl->mPostProcessingSteps.end(); - ++it) { - - (*it)->SetSharedData(pimpl->mPPShared); - } -} - -// ------------------------------------------------------------------------------------------------ -// Destructor of Importer -Importer::~Importer() -{ - // Delete all import plugins - DeleteImporterInstanceList(pimpl->mImporter); - - // Delete all post-processing plug-ins - for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) - delete pimpl->mPostProcessingSteps[a]; - - // Delete the assigned IO and progress handler - delete pimpl->mIOHandler; - delete pimpl->mProgressHandler; - - // Kill imported scene. Destructor's should do that recursively - delete pimpl->mScene; - - // Delete shared post-processing data - delete pimpl->mPPShared; - - // and finally the pimpl itself - delete pimpl; -} - -// ------------------------------------------------------------------------------------------------ -// Register a custom post-processing step -aiReturn Importer::RegisterPPStep(BaseProcess* pImp) -{ - ai_assert(NULL != pImp); - ASSIMP_BEGIN_EXCEPTION_REGION(); - - pimpl->mPostProcessingSteps.push_back(pImp); - ASSIMP_LOG_INFO("Registering custom post-processing step"); - - ASSIMP_END_EXCEPTION_REGION(aiReturn); - return AI_SUCCESS; -} - -// ------------------------------------------------------------------------------------------------ -// Register a custom loader plugin -aiReturn Importer::RegisterLoader(BaseImporter* pImp) -{ - ai_assert(NULL != pImp); - ASSIMP_BEGIN_EXCEPTION_REGION(); - - // -------------------------------------------------------------------- - // Check whether we would have two loaders for the same file extension - // This is absolutely OK, but we should warn the developer of the new - // loader that his code will probably never be called if the first - // loader is a bit too lazy in his file checking. - // -------------------------------------------------------------------- - std::set<std::string> st; - std::string baked; - pImp->GetExtensionList(st); - - for(std::set<std::string>::const_iterator it = st.begin(); it != st.end(); ++it) { - -#ifdef ASSIMP_BUILD_DEBUG - if (IsExtensionSupported(*it)) { - ASSIMP_LOG_WARN_F("The file extension ", *it, " is already in use"); - } -#endif - baked += *it; - } - - // add the loader - pimpl->mImporter.push_back(pImp); - ASSIMP_LOG_INFO_F("Registering custom importer for these file extensions: ", baked); - ASSIMP_END_EXCEPTION_REGION(aiReturn); - return AI_SUCCESS; -} - -// ------------------------------------------------------------------------------------------------ -// Unregister a custom loader plugin -aiReturn Importer::UnregisterLoader(BaseImporter* pImp) -{ - if(!pImp) { - // unregistering a NULL importer is no problem for us ... really! - return AI_SUCCESS; - } - - ASSIMP_BEGIN_EXCEPTION_REGION(); - std::vector<BaseImporter*>::iterator it = std::find(pimpl->mImporter.begin(), - pimpl->mImporter.end(),pImp); - - if (it != pimpl->mImporter.end()) { - pimpl->mImporter.erase(it); - ASSIMP_LOG_INFO("Unregistering custom importer: "); - return AI_SUCCESS; - } - ASSIMP_LOG_WARN("Unable to remove custom importer: I can't find you ..."); - ASSIMP_END_EXCEPTION_REGION(aiReturn); - return AI_FAILURE; -} - -// ------------------------------------------------------------------------------------------------ -// Unregister a custom loader plugin -aiReturn Importer::UnregisterPPStep(BaseProcess* pImp) -{ - if(!pImp) { - // unregistering a NULL ppstep is no problem for us ... really! - return AI_SUCCESS; - } - - ASSIMP_BEGIN_EXCEPTION_REGION(); - std::vector<BaseProcess*>::iterator it = std::find(pimpl->mPostProcessingSteps.begin(), - pimpl->mPostProcessingSteps.end(),pImp); - - if (it != pimpl->mPostProcessingSteps.end()) { - pimpl->mPostProcessingSteps.erase(it); - ASSIMP_LOG_INFO("Unregistering custom post-processing step"); - return AI_SUCCESS; - } - ASSIMP_LOG_WARN("Unable to remove custom post-processing step: I can't find you .."); - ASSIMP_END_EXCEPTION_REGION(aiReturn); - return AI_FAILURE; -} - -// ------------------------------------------------------------------------------------------------ -// Supplies a custom IO handler to the importer to open and access files. -void Importer::SetIOHandler( IOSystem* pIOHandler) -{ - ASSIMP_BEGIN_EXCEPTION_REGION(); - // If the new handler is zero, allocate a default IO implementation. - if (!pIOHandler) - { - // Release pointer in the possession of the caller - pimpl->mIOHandler = new DefaultIOSystem(); - pimpl->mIsDefaultHandler = true; - } - // Otherwise register the custom handler - else if (pimpl->mIOHandler != pIOHandler) - { - delete pimpl->mIOHandler; - pimpl->mIOHandler = pIOHandler; - pimpl->mIsDefaultHandler = false; - } - ASSIMP_END_EXCEPTION_REGION(void); -} - -// ------------------------------------------------------------------------------------------------ -// Get the currently set IO handler -IOSystem* Importer::GetIOHandler() const { - return pimpl->mIOHandler; -} - -// ------------------------------------------------------------------------------------------------ -// Check whether a custom IO handler is currently set -bool Importer::IsDefaultIOHandler() const { - return pimpl->mIsDefaultHandler; -} - -// ------------------------------------------------------------------------------------------------ -// Supplies a custom progress handler to get regular callbacks during importing -void Importer::SetProgressHandler ( ProgressHandler* pHandler ) { - ASSIMP_BEGIN_EXCEPTION_REGION(); - // If the new handler is zero, allocate a default implementation. - if (!pHandler) - { - // Release pointer in the possession of the caller - pimpl->mProgressHandler = new DefaultProgressHandler(); - pimpl->mIsDefaultProgressHandler = true; - } - // Otherwise register the custom handler - else if (pimpl->mProgressHandler != pHandler) - { - delete pimpl->mProgressHandler; - pimpl->mProgressHandler = pHandler; - pimpl->mIsDefaultProgressHandler = false; - } - ASSIMP_END_EXCEPTION_REGION(void); -} - -// ------------------------------------------------------------------------------------------------ -// Get the currently set progress handler -ProgressHandler* Importer::GetProgressHandler() const { - return pimpl->mProgressHandler; -} - -// ------------------------------------------------------------------------------------------------ -// Check whether a custom progress handler is currently set -bool Importer::IsDefaultProgressHandler() const { - return pimpl->mIsDefaultProgressHandler; -} - -// ------------------------------------------------------------------------------------------------ -// Validate post process step flags -bool _ValidateFlags(unsigned int pFlags) -{ - if (pFlags & aiProcess_GenSmoothNormals && pFlags & aiProcess_GenNormals) { - ASSIMP_LOG_ERROR("#aiProcess_GenSmoothNormals and #aiProcess_GenNormals are incompatible"); - return false; - } - if (pFlags & aiProcess_OptimizeGraph && pFlags & aiProcess_PreTransformVertices) { - ASSIMP_LOG_ERROR("#aiProcess_OptimizeGraph and #aiProcess_PreTransformVertices are incompatible"); - return false; - } - return true; -} - -// ------------------------------------------------------------------------------------------------ -// Free the current scene -void Importer::FreeScene( ) -{ - ASSIMP_BEGIN_EXCEPTION_REGION(); - - delete pimpl->mScene; - pimpl->mScene = NULL; - - pimpl->mErrorString = ""; - ASSIMP_END_EXCEPTION_REGION(void); -} - -// ------------------------------------------------------------------------------------------------ -// Get the current error string, if any -const char* Importer::GetErrorString() const -{ - /* Must remain valid as long as ReadFile() or FreeFile() are not called */ - return pimpl->mErrorString.c_str(); -} - -// ------------------------------------------------------------------------------------------------ -// Enable extra-verbose mode -void Importer::SetExtraVerbose(bool bDo) -{ - pimpl->bExtraVerbose = bDo; -} - -// ------------------------------------------------------------------------------------------------ -// Get the current scene -const aiScene* Importer::GetScene() const -{ - return pimpl->mScene; -} - -// ------------------------------------------------------------------------------------------------ -// Orphan the current scene and return it. -aiScene* Importer::GetOrphanedScene() -{ - aiScene* s = pimpl->mScene; - - ASSIMP_BEGIN_EXCEPTION_REGION(); - pimpl->mScene = NULL; - - pimpl->mErrorString = ""; /* reset error string */ - ASSIMP_END_EXCEPTION_REGION(aiScene*); - return s; -} - -// ------------------------------------------------------------------------------------------------ -// Validate post-processing flags -bool Importer::ValidateFlags(unsigned int pFlags) const -{ - ASSIMP_BEGIN_EXCEPTION_REGION(); - // run basic checks for mutually exclusive flags - if(!_ValidateFlags(pFlags)) { - return false; - } - - // ValidateDS does not anymore occur in the pp list, it plays an awesome extra role ... -#ifdef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS - if (pFlags & aiProcess_ValidateDataStructure) { - return false; - } -#endif - pFlags &= ~aiProcess_ValidateDataStructure; - - // Now iterate through all bits which are set in the flags and check whether we find at least - // one pp plugin which handles it. - for (unsigned int mask = 1; mask < (1u << (sizeof(unsigned int)*8-1));mask <<= 1) { - - if (pFlags & mask) { - - bool have = false; - for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) { - if (pimpl->mPostProcessingSteps[a]-> IsActive(mask) ) { - - have = true; - break; - } - } - if (!have) { - return false; - } - } - } - ASSIMP_END_EXCEPTION_REGION(bool); - return true; -} - -// ------------------------------------------------------------------------------------------------ -const aiScene* Importer::ReadFileFromMemory( const void* pBuffer, - size_t pLength, - unsigned int pFlags, - const char* pHint /*= ""*/) -{ - ASSIMP_BEGIN_EXCEPTION_REGION(); - if (!pHint) { - pHint = ""; - } - - if (!pBuffer || !pLength || strlen(pHint) > MaxLenHint ) { - pimpl->mErrorString = "Invalid parameters passed to ReadFileFromMemory()"; - return NULL; - } - - // prevent deletion of the previous IOHandler - IOSystem* io = pimpl->mIOHandler; - pimpl->mIOHandler = NULL; - - SetIOHandler(new MemoryIOSystem((const uint8_t*)pBuffer,pLength,io)); - - // read the file and recover the previous IOSystem - static const size_t BufSize(Importer::MaxLenHint + 28); - char fbuff[BufSize]; - ai_snprintf(fbuff, BufSize, "%s.%s",AI_MEMORYIO_MAGIC_FILENAME,pHint); - - ReadFile(fbuff,pFlags); - SetIOHandler(io); - - ASSIMP_END_EXCEPTION_REGION(const aiScene*); - return pimpl->mScene; -} - -// ------------------------------------------------------------------------------------------------ -void WriteLogOpening(const std::string& file) -{ - ASSIMP_LOG_INFO_F("Load ", file); - - // print a full version dump. This is nice because we don't - // need to ask the authors of incoming bug reports for - // the library version they're using - a log dump is - // sufficient. - const unsigned int flags( aiGetCompileFlags() ); - std::stringstream stream; - stream << "Assimp " << aiGetVersionMajor() << "." << aiGetVersionMinor() << "." << aiGetVersionRevision() << " " -#if defined(ASSIMP_BUILD_ARCHITECTURE) - << ASSIMP_BUILD_ARCHITECTURE -#elif defined(_M_IX86) || defined(__x86_32__) || defined(__i386__) - << "x86" -#elif defined(_M_X64) || defined(__x86_64__) - << "amd64" -#elif defined(_M_IA64) || defined(__ia64__) - << "itanium" -#elif defined(__ppc__) || defined(__powerpc__) - << "ppc32" -#elif defined(__powerpc64__) - << "ppc64" -#elif defined(__arm__) - << "arm" -#else - << "<unknown architecture>" -#endif - << " " -#if defined(ASSIMP_BUILD_COMPILER) - << ( ASSIMP_BUILD_COMPILER ) -#elif defined(_MSC_VER) - << "msvc" -#elif defined(__GNUC__) - << "gcc" -#else - << "<unknown compiler>" -#endif - -#ifdef ASSIMP_BUILD_DEBUG - << " debug" -#endif - - << (flags & ASSIMP_CFLAGS_NOBOOST ? " noboost" : "") - << (flags & ASSIMP_CFLAGS_SHARED ? " shared" : "") - << (flags & ASSIMP_CFLAGS_SINGLETHREADED ? " singlethreaded" : ""); - - ASSIMP_LOG_DEBUG(stream.str()); -} - -// ------------------------------------------------------------------------------------------------ -// Reads the given file and returns its contents if successful. -const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) -{ - ASSIMP_BEGIN_EXCEPTION_REGION(); - const std::string pFile(_pFile); - - // ---------------------------------------------------------------------- - // Put a large try block around everything to catch all std::exception's - // that might be thrown by STL containers or by new(). - // ImportErrorException's are throw by ourselves and caught elsewhere. - //----------------------------------------------------------------------- - - WriteLogOpening(pFile); - -#ifdef ASSIMP_CATCH_GLOBAL_EXCEPTIONS - try -#endif // ! ASSIMP_CATCH_GLOBAL_EXCEPTIONS - { - // Check whether this Importer instance has already loaded - // a scene. In this case we need to delete the old one - if (pimpl->mScene) { - - ASSIMP_LOG_DEBUG("(Deleting previous scene)"); - FreeScene(); - } - - // First check if the file is accessible at all - if( !pimpl->mIOHandler->Exists( pFile)) { - - pimpl->mErrorString = "Unable to open file \"" + pFile + "\"."; - ASSIMP_LOG_ERROR(pimpl->mErrorString); - return NULL; - } - - std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL); - if (profiler) { - profiler->BeginRegion("total"); - } - - // Find an worker class which can handle the file - BaseImporter* imp = NULL; - SetPropertyInteger("importerIndex", -1); - for( unsigned int a = 0; a < pimpl->mImporter.size(); a++) { - - if( pimpl->mImporter[a]->CanRead( pFile, pimpl->mIOHandler, false)) { - imp = pimpl->mImporter[a]; - SetPropertyInteger("importerIndex", a); - break; - } - } - - if (!imp) { - // not so bad yet ... try format auto detection. - const std::string::size_type s = pFile.find_last_of('.'); - if (s != std::string::npos) { - ASSIMP_LOG_INFO("File extension not known, trying signature-based detection"); - for( unsigned int a = 0; a < pimpl->mImporter.size(); a++) { - if( pimpl->mImporter[a]->CanRead( pFile, pimpl->mIOHandler, true)) { - imp = pimpl->mImporter[a]; - SetPropertyInteger("importerIndex", a); - break; - } - } - } - // Put a proper error message if no suitable importer was found - if( !imp) { - pimpl->mErrorString = "No suitable reader found for the file format of file \"" + pFile + "\"."; - ASSIMP_LOG_ERROR(pimpl->mErrorString); - return NULL; - } - } - - // Get file size for progress handler - IOStream * fileIO = pimpl->mIOHandler->Open( pFile ); - uint32_t fileSize = 0; - if (fileIO) - { - fileSize = static_cast<uint32_t>(fileIO->FileSize()); - pimpl->mIOHandler->Close( fileIO ); - } - - // Dispatch the reading to the worker class for this format - const aiImporterDesc *desc( imp->GetInfo() ); - std::string ext( "unknown" ); - if ( NULL != desc ) { - ext = desc->mName; - } - ASSIMP_LOG_INFO("Found a matching importer for this file format: " + ext + "." ); - pimpl->mProgressHandler->UpdateFileRead( 0, fileSize ); - - if (profiler) { - profiler->BeginRegion("import"); - } - - pimpl->mScene = imp->ReadFile( this, pFile, pimpl->mIOHandler); - pimpl->mProgressHandler->UpdateFileRead( fileSize, fileSize ); - - if (profiler) { - profiler->EndRegion("import"); - } - - SetPropertyString("sourceFilePath", pFile); - - // If successful, apply all active post processing steps to the imported data - if( pimpl->mScene) { - -#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS - // The ValidateDS process is an exception. It is executed first, even before ScenePreprocessor is called. - if (pFlags & aiProcess_ValidateDataStructure) - { - ValidateDSProcess ds; - ds.ExecuteOnScene (this); - if (!pimpl->mScene) { - return NULL; - } - } -#endif // no validation - - // Preprocess the scene and prepare it for post-processing - if (profiler) { - profiler->BeginRegion("preprocess"); - } - - ScenePreprocessor pre(pimpl->mScene); - pre.ProcessScene(); - - if (profiler) { - profiler->EndRegion("preprocess"); - } - - // Ensure that the validation process won't be called twice - ApplyPostProcessing(pFlags & (~aiProcess_ValidateDataStructure)); - } - // if failed, extract the error string - else if( !pimpl->mScene) { - pimpl->mErrorString = imp->GetErrorText(); - } - - // clear any data allocated by post-process steps - pimpl->mPPShared->Clean(); - - if (profiler) { - profiler->EndRegion("total"); - } - } -#ifdef ASSIMP_CATCH_GLOBAL_EXCEPTIONS - catch (std::exception &e) - { -#if (defined _MSC_VER) && (defined _CPPRTTI) - // if we have RTTI get the full name of the exception that occurred - pimpl->mErrorString = std::string(typeid( e ).name()) + ": " + e.what(); -#else - pimpl->mErrorString = std::string("std::exception: ") + e.what(); -#endif - - ASSIMP_LOG_ERROR(pimpl->mErrorString); - delete pimpl->mScene; pimpl->mScene = NULL; - } -#endif // ! ASSIMP_CATCH_GLOBAL_EXCEPTIONS - - // either successful or failure - the pointer expresses it anyways - ASSIMP_END_EXCEPTION_REGION(const aiScene*); - return pimpl->mScene; -} - - -// ------------------------------------------------------------------------------------------------ -// Apply post-processing to the currently bound scene -const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags) -{ - ASSIMP_BEGIN_EXCEPTION_REGION(); - // Return immediately if no scene is active - if (!pimpl->mScene) { - return NULL; - } - - // If no flags are given, return the current scene with no further action - if (!pFlags) { - return pimpl->mScene; - } - - // In debug builds: run basic flag validation - ai_assert(_ValidateFlags(pFlags)); - ASSIMP_LOG_INFO("Entering post processing pipeline"); - -#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS - // The ValidateDS process plays an exceptional role. It isn't contained in the global - // list of post-processing steps, so we need to call it manually. - if (pFlags & aiProcess_ValidateDataStructure) - { - ValidateDSProcess ds; - ds.ExecuteOnScene (this); - if (!pimpl->mScene) { - return NULL; - } - } -#endif // no validation -#ifdef ASSIMP_BUILD_DEBUG - if (pimpl->bExtraVerbose) - { -#ifdef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS - ASSIMP_LOG_ERROR("Verbose Import is not available due to build settings"); -#endif // no validation - pFlags |= aiProcess_ValidateDataStructure; - } -#else - if (pimpl->bExtraVerbose) { - ASSIMP_LOG_WARN("Not a debug build, ignoring extra verbose setting"); - } -#endif // ! DEBUG - - std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL); - for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) { - - BaseProcess* process = pimpl->mPostProcessingSteps[a]; - pimpl->mProgressHandler->UpdatePostProcess(static_cast<int>(a), static_cast<int>(pimpl->mPostProcessingSteps.size()) ); - if( process->IsActive( pFlags)) { - - if (profiler) { - profiler->BeginRegion("postprocess"); - } - - process->ExecuteOnScene ( this ); - - if (profiler) { - profiler->EndRegion("postprocess"); - } - } - if( !pimpl->mScene) { - break; - } -#ifdef ASSIMP_BUILD_DEBUG - -#ifdef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS - continue; -#endif // no validation - - // If the extra verbose mode is active, execute the ValidateDataStructureStep again - after each step - if (pimpl->bExtraVerbose) { - ASSIMP_LOG_DEBUG("Verbose Import: re-validating data structures"); - - ValidateDSProcess ds; - ds.ExecuteOnScene (this); - if( !pimpl->mScene) { - ASSIMP_LOG_ERROR("Verbose Import: failed to re-validate data structures"); - break; - } - } -#endif // ! DEBUG - } - pimpl->mProgressHandler->UpdatePostProcess( static_cast<int>(pimpl->mPostProcessingSteps.size()), - static_cast<int>(pimpl->mPostProcessingSteps.size()) ); - - // update private scene flags - if( pimpl->mScene ) - ScenePriv(pimpl->mScene)->mPPStepsApplied |= pFlags; - - // clear any data allocated by post-process steps - pimpl->mPPShared->Clean(); - ASSIMP_LOG_INFO("Leaving post processing pipeline"); - - ASSIMP_END_EXCEPTION_REGION(const aiScene*); - return pimpl->mScene; -} - -// ------------------------------------------------------------------------------------------------ -const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation ) { - ASSIMP_BEGIN_EXCEPTION_REGION(); - - // Return immediately if no scene is active - if ( NULL == pimpl->mScene ) { - return NULL; - } - - // If no flags are given, return the current scene with no further action - if ( NULL == rootProcess ) { - return pimpl->mScene; - } - - // In debug builds: run basic flag validation - ASSIMP_LOG_INFO( "Entering customized post processing pipeline" ); - -#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS - // The ValidateDS process plays an exceptional role. It isn't contained in the global - // list of post-processing steps, so we need to call it manually. - if ( requestValidation ) - { - ValidateDSProcess ds; - ds.ExecuteOnScene( this ); - if ( !pimpl->mScene ) { - return NULL; - } - } -#endif // no validation -#ifdef ASSIMP_BUILD_DEBUG - if ( pimpl->bExtraVerbose ) - { -#ifdef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS - ASSIMP_LOG_ERROR( "Verbose Import is not available due to build settings" ); -#endif // no validation - } -#else - if ( pimpl->bExtraVerbose ) { - ASSIMP_LOG_WARN( "Not a debug build, ignoring extra verbose setting" ); - } -#endif // ! DEBUG - - std::unique_ptr<Profiler> profiler( GetPropertyInteger( AI_CONFIG_GLOB_MEASURE_TIME, 0 ) ? new Profiler() : NULL ); - - if ( profiler ) { - profiler->BeginRegion( "postprocess" ); - } - - rootProcess->ExecuteOnScene( this ); - - if ( profiler ) { - profiler->EndRegion( "postprocess" ); - } - - // If the extra verbose mode is active, execute the ValidateDataStructureStep again - after each step - if ( pimpl->bExtraVerbose || requestValidation ) { - ASSIMP_LOG_DEBUG( "Verbose Import: revalidating data structures" ); - - ValidateDSProcess ds; - ds.ExecuteOnScene( this ); - if ( !pimpl->mScene ) { - ASSIMP_LOG_ERROR( "Verbose Import: failed to revalidate data structures" ); - } - } - - // clear any data allocated by post-process steps - pimpl->mPPShared->Clean(); - ASSIMP_LOG_INFO( "Leaving customized post processing pipeline" ); - - ASSIMP_END_EXCEPTION_REGION( const aiScene* ); - - return pimpl->mScene; -} - -// ------------------------------------------------------------------------------------------------ -// Helper function to check whether an extension is supported by ASSIMP -bool Importer::IsExtensionSupported(const char* szExtension) const -{ - return nullptr != GetImporter(szExtension); -} - -// ------------------------------------------------------------------------------------------------ -size_t Importer::GetImporterCount() const -{ - return pimpl->mImporter.size(); -} - -// ------------------------------------------------------------------------------------------------ -const aiImporterDesc* Importer::GetImporterInfo(size_t index) const -{ - if (index >= pimpl->mImporter.size()) { - return NULL; - } - return pimpl->mImporter[index]->GetInfo(); -} - - -// ------------------------------------------------------------------------------------------------ -BaseImporter* Importer::GetImporter (size_t index) const -{ - if (index >= pimpl->mImporter.size()) { - return NULL; - } - return pimpl->mImporter[index]; -} - -// ------------------------------------------------------------------------------------------------ -// Find a loader plugin for a given file extension -BaseImporter* Importer::GetImporter (const char* szExtension) const -{ - return GetImporter(GetImporterIndex(szExtension)); -} - -// ------------------------------------------------------------------------------------------------ -// Find a loader plugin for a given file extension -size_t Importer::GetImporterIndex (const char* szExtension) const { - ai_assert(nullptr != szExtension); - - ASSIMP_BEGIN_EXCEPTION_REGION(); - - // skip over wildcard and dot characters at string head -- - for ( ; *szExtension == '*' || *szExtension == '.'; ++szExtension ); - - std::string ext(szExtension); - if (ext.empty()) { - return static_cast<size_t>(-1); - } - std::transform( ext.begin(), ext.end(), ext.begin(), ToLower<char> ); - - std::set<std::string> str; - for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) { - str.clear(); - - (*i)->GetExtensionList(str); - for (std::set<std::string>::const_iterator it = str.begin(); it != str.end(); ++it) { - if (ext == *it) { - return std::distance(static_cast< std::vector<BaseImporter*>::const_iterator >(pimpl->mImporter.begin()), i); - } - } - } - ASSIMP_END_EXCEPTION_REGION(size_t); - return static_cast<size_t>(-1); -} - -// ------------------------------------------------------------------------------------------------ -// Helper function to build a list of all file extensions supported by ASSIMP -void Importer::GetExtensionList(aiString& szOut) const -{ - ASSIMP_BEGIN_EXCEPTION_REGION(); - std::set<std::string> str; - for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) { - (*i)->GetExtensionList(str); - } - - // List can be empty - if( !str.empty() ) { - for (std::set<std::string>::const_iterator it = str.begin();; ) { - szOut.Append("*."); - szOut.Append((*it).c_str()); - - if (++it == str.end()) { - break; - } - szOut.Append(";"); - } - } - ASSIMP_END_EXCEPTION_REGION(void); -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool Importer::SetPropertyInteger(const char* szName, int iValue) -{ - bool existing; - ASSIMP_BEGIN_EXCEPTION_REGION(); - existing = SetGenericProperty<int>(pimpl->mIntProperties, szName,iValue); - ASSIMP_END_EXCEPTION_REGION(bool); - return existing; -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool Importer::SetPropertyFloat(const char* szName, ai_real iValue) -{ - bool existing; - ASSIMP_BEGIN_EXCEPTION_REGION(); - existing = SetGenericProperty<ai_real>(pimpl->mFloatProperties, szName,iValue); - ASSIMP_END_EXCEPTION_REGION(bool); - return existing; -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool Importer::SetPropertyString(const char* szName, const std::string& value) -{ - bool existing; - ASSIMP_BEGIN_EXCEPTION_REGION(); - existing = SetGenericProperty<std::string>(pimpl->mStringProperties, szName,value); - ASSIMP_END_EXCEPTION_REGION(bool); - return existing; -} - -// ------------------------------------------------------------------------------------------------ -// Set a configuration property -bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) -{ - bool existing; - ASSIMP_BEGIN_EXCEPTION_REGION(); - existing = SetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties, szName,value); - ASSIMP_END_EXCEPTION_REGION(bool); - return existing; -} - -// ------------------------------------------------------------------------------------------------ -// Get a configuration property -int Importer::GetPropertyInteger(const char* szName, - int iErrorReturn /*= 0xffffffff*/) const -{ - return GetGenericProperty<int>(pimpl->mIntProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Get a configuration property -ai_real Importer::GetPropertyFloat(const char* szName, - ai_real iErrorReturn /*= 10e10*/) const -{ - return GetGenericProperty<ai_real>(pimpl->mFloatProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Get a configuration property -const std::string Importer::GetPropertyString(const char* szName, - const std::string& iErrorReturn /*= ""*/) const -{ - return GetGenericProperty<std::string>(pimpl->mStringProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Get a configuration property -const aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, - const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const -{ - return GetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties,szName,iErrorReturn); -} - -// ------------------------------------------------------------------------------------------------ -// Get the memory requirements of a single node -inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode) -{ - iScene += sizeof(aiNode); - iScene += sizeof(unsigned int) * pcNode->mNumMeshes; - iScene += sizeof(void*) * pcNode->mNumChildren; - - for (unsigned int i = 0; i < pcNode->mNumChildren;++i) { - AddNodeWeight(iScene,pcNode->mChildren[i]); - } -} - -// ------------------------------------------------------------------------------------------------ -// Get the memory requirements of the scene -void Importer::GetMemoryRequirements(aiMemoryInfo& in) const -{ - in = aiMemoryInfo(); - aiScene* mScene = pimpl->mScene; - - // return if we have no scene loaded - if (!pimpl->mScene) - return; - - - in.total = sizeof(aiScene); - - // add all meshes - for (unsigned int i = 0; i < mScene->mNumMeshes;++i) - { - in.meshes += sizeof(aiMesh); - if (mScene->mMeshes[i]->HasPositions()) { - in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices; - } - - if (mScene->mMeshes[i]->HasNormals()) { - in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices; - } - - if (mScene->mMeshes[i]->HasTangentsAndBitangents()) { - in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices * 2; - } - - for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a) { - if (mScene->mMeshes[i]->HasVertexColors(a)) { - in.meshes += sizeof(aiColor4D) * mScene->mMeshes[i]->mNumVertices; - } - else break; - } - for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) { - if (mScene->mMeshes[i]->HasTextureCoords(a)) { - in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices; - } - else break; - } - if (mScene->mMeshes[i]->HasBones()) { - in.meshes += sizeof(void*) * mScene->mMeshes[i]->mNumBones; - for (unsigned int p = 0; p < mScene->mMeshes[i]->mNumBones;++p) { - in.meshes += sizeof(aiBone); - in.meshes += mScene->mMeshes[i]->mBones[p]->mNumWeights * sizeof(aiVertexWeight); - } - } - in.meshes += (sizeof(aiFace) + 3 * sizeof(unsigned int))*mScene->mMeshes[i]->mNumFaces; - } - in.total += in.meshes; - - // add all embedded textures - for (unsigned int i = 0; i < mScene->mNumTextures;++i) { - const aiTexture* pc = mScene->mTextures[i]; - in.textures += sizeof(aiTexture); - if (pc->mHeight) { - in.textures += 4 * pc->mHeight * pc->mWidth; - } - else in.textures += pc->mWidth; - } - in.total += in.textures; - - // add all animations - for (unsigned int i = 0; i < mScene->mNumAnimations;++i) { - const aiAnimation* pc = mScene->mAnimations[i]; - in.animations += sizeof(aiAnimation); - - // add all bone anims - for (unsigned int a = 0; a < pc->mNumChannels; ++a) { - const aiNodeAnim* pc2 = pc->mChannels[i]; - in.animations += sizeof(aiNodeAnim); - in.animations += pc2->mNumPositionKeys * sizeof(aiVectorKey); - in.animations += pc2->mNumScalingKeys * sizeof(aiVectorKey); - in.animations += pc2->mNumRotationKeys * sizeof(aiQuatKey); - } - } - in.total += in.animations; - - // add all cameras and all lights - in.total += in.cameras = sizeof(aiCamera) * mScene->mNumCameras; - in.total += in.lights = sizeof(aiLight) * mScene->mNumLights; - - // add all nodes - AddNodeWeight(in.nodes,mScene->mRootNode); - in.total += in.nodes; - - // add all materials - for (unsigned int i = 0; i < mScene->mNumMaterials;++i) { - const aiMaterial* pc = mScene->mMaterials[i]; - in.materials += sizeof(aiMaterial); - in.materials += pc->mNumAllocated * sizeof(void*); - - for (unsigned int a = 0; a < pc->mNumProperties;++a) { - in.materials += pc->mProperties[a]->mDataLength; - } - } - in.total += in.materials; -} |