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-rw-r--r--thirdparty/README.md6
1 files changed, 5 insertions, 1 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 9c8884fe84..55f6a71179 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -19,7 +19,7 @@ comments.
## bullet
- Upstream: https://github.com/bulletphysics/bullet3
-- Version: git (d05ad4b, 2017)
+- Version: git (12409f1118a7c7a266f9071350c70789dfe73bb9, Commits on Sep 6, 2018 )
- License: zlib
Files extracted from upstream source:
@@ -266,6 +266,8 @@ File extracted from upstream source:
- Also copy `win32helpers/` from `win32port/` inside `thirdparty/libwebsockets`
- A small fix has been added in `libwebsockets/libwebsockets.h` to `#include <sys/socket.h>` for the BSD family.
This change has been PRed upstream, and should be merged before the next update. Remember to check and remove this line.
+- Another fix has been added to allow building for 32-bits UWP, replacing `GetFileSize[Ex]` and `CreateFileW` with supported functions.
+ There is a diff for this change in `thirdparty/libwebsockets/uwp_fixes.diff`
Important: `lws_config.h` and `lws_config_private.h` contains custom
Godot build configurations, check them out when updating.
@@ -523,3 +525,5 @@ Files extracted from upstream source:
- lib/{common/,compress/,decompress/,zstd.h}
- LICENSE
+
+- Applied the patch in `thirdparty/zstd/1314.diff` (PR 1314 upstream, already merged). Needed to build on UWP ARM. Can be removed when a new version is released with the patch.