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@@ -665,10 +665,10 @@ Files extracted from upstream source:
SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h
`vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
-Version: 3.0.0-development (2021-07-07), branch `feature-small-buffers`, commit `cfea2f72851f9ee4a399769f18865047b83711f1`
+Version: 3.0.0-development (2022-02-08), commit `a1895bc76547370564d604faa27e0b73de747df1`
`vk_mem_alloc.cpp` is a Godot file and should be preserved on updates.
-Patches in the `patches` directory should be re-applied after updates.
+Patches in the `patches` directory should be re-applied after updates (order must be followed among the number-prefixed ones).
## wslay