diff options
Diffstat (limited to 'thirdparty/README.md')
-rw-r--r-- | thirdparty/README.md | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md index ced1165d69..41cd0230cc 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -7,9 +7,9 @@ readability. ## amd-fsr -Upstream: https://github.com/GPUOpen-Effects/FidelityFX-FSR -Version: 1.0.2 (a21ffb8f6c13233ba336352bdff293894c706575, 2021) -License: MIT +- Upstream: https://github.com/GPUOpen-Effects/FidelityFX-FSR +- Version: 1.0.2 (a21ffb8f6c13233ba336352bdff293894c706575, 2021) +- License: MIT Files extracted from upstream source: @@ -204,7 +204,7 @@ Files extracted from upstream source: ## harfbuzz - Upstream: https://github.com/harfbuzz/harfbuzz -- Version: 4.0.1 (1f79ba9407ecd54e382997940cbcc3fb71bef8be, 2022) +- Version: 4.2.0 (9d5730b958974bc9db95e46e6bad52e9e9cd6e1c, 2022) - License: MIT Files extracted from upstream source: @@ -383,17 +383,17 @@ that file when upgrading. ## minizip -- Upstream: http://www.zlib.net -- Version: 1.2.11 (zlib contrib, 2017) +- Upstream: https://www.zlib.net +- Version: 1.2.12 (zlib contrib, 2022) - License: zlib Files extracted from the upstream source: -- contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}} +- contrib/minizip/{crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}} Important: Some files have Godot-made changes for use in core/io. They are marked with `/* GODOT start */` and `/* GODOT end */` -comments and a patch is provided in the minizip/ folder. +comments and a patch is provided in the `patches` folder. ## misc @@ -424,10 +424,10 @@ Collection of single-file libraries used in Godot components. * Upstream: https://archive.blender.org/wiki/index.php/Dev:Shading/Tangent_Space_Normal_Maps/ * Version: 1.0 (2011) * License: zlib -- `open-simplex-noise.{c,h}` - * Upstream: https://github.com/smcameron/open-simplex-noise-in-c - * Version: git (826f1dd1724e6fb3ff45f58e48c0fbae864c3403, 2020) + custom changes - * License: Public Domain or Unlicense +- `FastNoiseLite.h}` + * Upstream: https://github.com/Auburn/FastNoiseLite + * Version: git (6be3d6bf7fb408de341285f9ee8a29b67fd953f1, 2022) + custom changes + * License: MIT - `pcg.{cpp,h}` * Upstream: http://www.pcg-random.org * Version: minimal C implementation, http://www.pcg-random.org/download.html @@ -688,7 +688,7 @@ Files extracted from upstream source: SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h `vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator -Version: 3.0.0-development (2022-02-24), commit `dc3f6bb9159df22ceed69c7765ddfb4fbb1b6ed0` +Version: 3.0.1-development (2022-03-28), commit `5b598e0a359381d7e2a94149210a1b7642024ae5` `vk_mem_alloc.cpp` is a Godot file and should be preserved on updates. Patches in the `patches` directory should be re-applied after updates. @@ -725,8 +725,8 @@ Files extracted from upstream source: ## zlib -- Upstream: http://www.zlib.net -- Version: 1.2.11 (2017) +- Upstream: https://www.zlib.net +- Version: 1.2.12 (2022) - License: zlib Files extracted from upstream source: |