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-rw-r--r--thirdparty/README.md2
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diff --git a/thirdparty/README.md b/thirdparty/README.md
index fb76688757..21c942e083 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -230,6 +230,8 @@ File extracted from upstream source:
- From `server/` exclude `access-log.c`, `cgi.c`, `daemonize.c`, `lws-spa.c`,
`peer-limits.c`, `rewrite.c`
- Also copy `win32helpers/` from `win32port/`
+- `mbedtls_wrapper/include/platform/ssl_port.h` has a small change to check for OSX (missing `malloc.h`).
+ The bug is fixed in upstream master via `LWS_HAVE_MALLOC_H`, but not in the 2.4.1 branch (as the file structure has changed).
Important: `lws_config.h` and `lws_config_private.h` contains custom
Godot build configurations, check them out when updating.