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-rw-r--r--thirdparty/README.md8
1 files changed, 3 insertions, 5 deletions
diff --git a/thirdparty/README.md b/thirdparty/README.md
index 717cc835b0..017dabe9e5 100644
--- a/thirdparty/README.md
+++ b/thirdparty/README.md
@@ -230,7 +230,7 @@ Files extracted from upstream source:
## harfbuzz
- Upstream: https://github.com/harfbuzz/harfbuzz
-- Version: 5.3.1 (970321db7bddbe8c579b73751fc655a924ea3ce6, 2022)
+- Version: 6.0.0 (afcae83a064843d71d47624bc162e121cc56c08b, 2022)
- License: MIT
Files extracted from upstream source:
@@ -345,7 +345,7 @@ Files extracted from upstream source:
## mbedtls
- Upstream: https://github.com/Mbed-TLS/mbedtls
-- Version: 2.18.1 (dd79db10014d85b26d11fe57218431f2e5ede6f2, 2022)
+- Version: 2.18.2 (89f040a5c938985c5f30728baed21e49d0846a53, 2022)
- License: Apache 2.0
File extracted from upstream release tarball:
@@ -355,12 +355,10 @@ File extracted from upstream release tarball:
- The `LICENSE` file.
- Applied the patch in `patches/1453.diff` (upstream PR:
https://github.com/ARMmbed/mbedtls/pull/1453).
+ Applied the patch in `patches/windows-arm64-hardclock.diff`
- Added 2 files `godot_core_mbedtls_platform.c` and `godot_core_mbedtls_config.h`
providing configuration for light bundling with core.
-Some changes have been made in order to fix Windows on ARM build errors.
-They are marked with `// -- GODOT start --` and `// -- GODOT end --`
-
## meshoptimizer