diff options
Diffstat (limited to 'tests')
-rw-r--r-- | tests/test_class_db.h | 2 | ||||
-rw-r--r-- | tests/test_object.h | 4 | ||||
-rw-r--r-- | tests/test_string.h | 16 |
3 files changed, 11 insertions, 11 deletions
diff --git a/tests/test_class_db.h b/tests/test_class_db.h index ea680da5d6..20397bb144 100644 --- a/tests/test_class_db.h +++ b/tests/test_class_db.h @@ -527,7 +527,7 @@ void add_exposed_classes(Context &r_context) { Map<StringName, StringName> accessor_methods; for (const PropertyInfo &property : property_list) { - if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY) { + if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY || (property.type == Variant::NIL && property.usage & PROPERTY_USAGE_ARRAY)) { continue; } diff --git a/tests/test_object.h b/tests/test_object.h index a18adf31b6..8cb7116a20 100644 --- a/tests/test_object.h +++ b/tests/test_object.h @@ -93,8 +93,8 @@ public: Ref<Script> get_script() const override { return Ref<Script>(); } - const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override { - return Vector<MultiplayerAPI::RPCConfig>(); + const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override { + return Vector<Multiplayer::RPCConfig>(); } ScriptLanguage *get_language() override { return nullptr; diff --git a/tests/test_string.h b/tests/test_string.h index 82b23d8a00..bcedaa0db7 100644 --- a/tests/test_string.h +++ b/tests/test_string.h @@ -1142,14 +1142,14 @@ TEST_CASE("[String] dedent") { } TEST_CASE("[String] Path functions") { - static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" }; - static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" }; - static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" }; - static const char *ext[4] = { "tscn", "xscn", "scn", "doc" }; - static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" }; - static const bool abs[4] = { true, true, false, false }; - - for (int i = 0; i < 4; i++) { + static const char *path[7] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc", "C:\\test.", "res://test", "/.test" }; + static const char *base_dir[7] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot", "C:\\", "res://", "/" }; + static const char *base_name[7] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test", "C:\\test", "res://test", "/" }; + static const char *ext[7] = { "tscn", "xscn", "scn", "doc", "", "", "test" }; + static const char *file[7] = { "test.tscn", "test.xscn", "test.scn", "test.doc", "test.", "test", ".test" }; + static const bool abs[7] = { true, true, false, false, true, true, true }; + + for (int i = 0; i < 7; i++) { CHECK(String(path[i]).get_base_dir() == base_dir[i]); CHECK(String(path[i]).get_basename() == base_name[i]); CHECK(String(path[i]).get_extension() == ext[i]); |