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-rw-r--r--tests/data/images/icon.bmpbin0 -> 262282 bytes
-rw-r--r--tests/data/images/icon.jpgbin0 -> 14866 bytes
-rw-r--r--tests/data/images/icon.pngbin0 -> 29261 bytes
-rw-r--r--tests/data/images/icon.tgabin0 -> 262162 bytes
-rw-r--r--tests/data/images/icon.webpbin0 -> 4522 bytes
-rw-r--r--tests/test_array.h186
-rw-r--r--tests/test_class_db.h105
-rw-r--r--tests/test_command_queue.h16
-rw-r--r--tests/test_geometry_3d.h417
-rw-r--r--tests/test_hashing_context.h165
-rw-r--r--tests/test_image.h259
-rw-r--r--tests/test_local_vector.h229
-rw-r--r--tests/test_macros.h6
-rw-r--r--tests/test_main.cpp8
-rw-r--r--tests/test_marshalls.h329
-rw-r--r--tests/test_math.cpp2
-rw-r--r--tests/test_object.h213
-rw-r--r--tests/test_path_follow_2d.h241
-rw-r--r--tests/test_path_follow_3d.h220
-rw-r--r--tests/test_physics_3d.cpp34
-rw-r--r--tests/test_random_number_generator.h28
-rw-r--r--tests/test_render.cpp4
-rw-r--r--tests/test_resource.h114
-rw-r--r--tests/test_string.h81
-rw-r--r--tests/test_text_server.h2
-rw-r--r--tests/test_validate_testing.h6
-rw-r--r--tests/test_variant.h594
-rw-r--r--tests/test_xml_parser.h74
28 files changed, 3233 insertions, 100 deletions
diff --git a/tests/data/images/icon.bmp b/tests/data/images/icon.bmp
new file mode 100644
index 0000000000..e006f7ebdd
--- /dev/null
+++ b/tests/data/images/icon.bmp
Binary files differ
diff --git a/tests/data/images/icon.jpg b/tests/data/images/icon.jpg
new file mode 100644
index 0000000000..b45bfa8d9b
--- /dev/null
+++ b/tests/data/images/icon.jpg
Binary files differ
diff --git a/tests/data/images/icon.png b/tests/data/images/icon.png
new file mode 100644
index 0000000000..45aaaf584f
--- /dev/null
+++ b/tests/data/images/icon.png
Binary files differ
diff --git a/tests/data/images/icon.tga b/tests/data/images/icon.tga
new file mode 100644
index 0000000000..dcacdc5c67
--- /dev/null
+++ b/tests/data/images/icon.tga
Binary files differ
diff --git a/tests/data/images/icon.webp b/tests/data/images/icon.webp
new file mode 100644
index 0000000000..6c4707e858
--- /dev/null
+++ b/tests/data/images/icon.webp
Binary files differ
diff --git a/tests/test_array.h b/tests/test_array.h
new file mode 100644
index 0000000000..52da256860
--- /dev/null
+++ b/tests/test_array.h
@@ -0,0 +1,186 @@
+/*************************************************************************/
+/* test_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_ARRAY_H
+#define TEST_ARRAY_H
+
+#include "core/object/class_db.h"
+#include "core/object/script_language.h"
+#include "core/templates/hashfuncs.h"
+#include "core/templates/vector.h"
+#include "core/variant/array.h"
+#include "core/variant/container_type_validate.h"
+#include "core/variant/variant.h"
+#include "tests/test_macros.h"
+
+namespace TestArray {
+
+TEST_CASE("[Array] size(), clear(), and is_empty()") {
+ Array arr;
+ CHECK(arr.size() == 0);
+ CHECK(arr.is_empty());
+ arr.push_back(1);
+ CHECK(arr.size() == 1);
+ arr.clear();
+ CHECK(arr.is_empty());
+ CHECK(arr.size() == 0);
+}
+
+TEST_CASE("[Array] Assignment and comparison operators") {
+ Array arr1;
+ Array arr2;
+ arr1.push_back(1);
+ CHECK(arr1 != arr2);
+ CHECK(arr1 > arr2);
+ CHECK(arr1 >= arr2);
+ arr2.push_back(2);
+ CHECK(arr1 != arr2);
+ CHECK(arr1 < arr2);
+ CHECK(arr1 <= arr2);
+ CHECK(arr2 > arr1);
+ CHECK(arr2 >= arr1);
+ Array arr3 = arr2;
+ CHECK(arr3 == arr2);
+}
+
+TEST_CASE("[Array] append_array()") {
+ Array arr1;
+ Array arr2;
+ arr1.push_back(1);
+ arr1.append_array(arr2);
+ CHECK(arr1.size() == 1);
+ arr2.push_back(2);
+ arr1.append_array(arr2);
+ CHECK(arr1.size() == 2);
+ CHECK(int(arr1[0]) == 1);
+ CHECK(int(arr1[1]) == 2);
+}
+
+TEST_CASE("[Array] resize(), insert(), and erase()") {
+ Array arr;
+ arr.resize(2);
+ CHECK(arr.size() == 2);
+ arr.insert(0, 1);
+ CHECK(int(arr[0]) == 1);
+ arr.insert(0, 2);
+ CHECK(int(arr[0]) == 2);
+ arr.erase(2);
+ CHECK(int(arr[0]) == 1);
+}
+
+TEST_CASE("[Array] front() and back()") {
+ Array arr;
+ arr.push_back(1);
+ CHECK(int(arr.front()) == 1);
+ CHECK(int(arr.back()) == 1);
+ arr.push_back(3);
+ CHECK(int(arr.front()) == 1);
+ CHECK(int(arr.back()) == 3);
+}
+
+TEST_CASE("[Array] has() and count()") {
+ Array arr;
+ arr.push_back(1);
+ arr.push_back(1);
+ CHECK(arr.has(1));
+ CHECK(!arr.has(2));
+ CHECK(arr.count(1) == 2);
+ CHECK(arr.count(2) == 0);
+}
+
+TEST_CASE("[Array] remove()") {
+ Array arr;
+ arr.push_back(1);
+ arr.push_back(2);
+ arr.remove(0);
+ CHECK(arr.size() == 1);
+ CHECK(int(arr[0]) == 2);
+ arr.remove(0);
+ CHECK(arr.size() == 0);
+
+ // The array is now empty; try to use `remove()` again.
+ // Normally, this prints an error message so we silence it.
+ ERR_PRINT_OFF;
+ arr.remove(0);
+ ERR_PRINT_ON;
+
+ CHECK(arr.size() == 0);
+}
+
+TEST_CASE("[Array] get()") {
+ Array arr;
+ arr.push_back(1);
+ CHECK(int(arr.get(0)) == 1);
+}
+
+TEST_CASE("[Array] sort()") {
+ Array arr;
+
+ arr.push_back(3);
+ arr.push_back(4);
+ arr.push_back(2);
+ arr.push_back(1);
+ arr.sort();
+ int val = 1;
+ for (int i = 0; i < arr.size(); i++) {
+ CHECK(int(arr[i]) == val);
+ val++;
+ }
+}
+
+TEST_CASE("[Array] push_front(), pop_front(), pop_back()") {
+ Array arr;
+ arr.push_front(1);
+ arr.push_front(2);
+ CHECK(int(arr[0]) == 2);
+ arr.pop_front();
+ CHECK(int(arr[0]) == 1);
+ CHECK(arr.size() == 1);
+ arr.push_front(2);
+ arr.push_front(3);
+ arr.pop_back();
+ CHECK(int(arr[1]) == 2);
+ CHECK(arr.size() == 2);
+}
+
+TEST_CASE("[Array] max() and min()") {
+ Array arr;
+ arr.push_back(3);
+ arr.push_front(4);
+ arr.push_back(5);
+ arr.push_back(2);
+ int max = int(arr.max());
+ int min = int(arr.min());
+ CHECK(max == 5);
+ CHECK(min == 2);
+}
+} // namespace TestArray
+
+#endif // TEST_ARRAY_H
diff --git a/tests/test_class_db.h b/tests/test_class_db.h
index 11bf95ae28..9ef4569c14 100644
--- a/tests/test_class_db.h
+++ b/tests/test_class_db.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_TEST_CLASS_DB_H
-#define GODOT_TEST_CLASS_DB_H
+#ifndef TEST_CLASS_DB_H
+#define TEST_CLASS_DB_H
#include "core/register_core_types.h"
@@ -42,11 +42,6 @@
#include "tests/test_macros.h"
-#define TEST_COND DOCTEST_CHECK_FALSE_MESSAGE
-#define TEST_FAIL DOCTEST_FAIL
-#define TEST_FAIL_COND DOCTEST_REQUIRE_FALSE_MESSAGE
-#define TEST_FAIL_COND_WARN DOCTEST_WARN_FALSE_MESSAGE
-
namespace TestClassDB {
struct TypeReference {
@@ -298,7 +293,7 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
const ExposedClass *top = &p_class;
while (!setter && top->base != StringName()) {
top = p_context.find_exposed_class(top->base);
- TEST_FAIL_COND(!top, "Class not found '" + top->base + "'. Inherited by '" + top->name + "'.");
+ TEST_FAIL_COND(!top, "Class not found '", top->base, "'. Inherited by '", top->name, "'.");
setter = top->find_method_by_name(p_prop.setter);
}
@@ -308,23 +303,23 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
top = &p_class;
while (!getter && top->base != StringName()) {
top = p_context.find_exposed_class(top->base);
- TEST_FAIL_COND(!top, "Class not found '" + top->base + "'. Inherited by '" + top->name + "'.");
+ TEST_FAIL_COND(!top, "Class not found '", top->base, "'. Inherited by '", top->name, "'.");
getter = top->find_method_by_name(p_prop.getter);
}
TEST_FAIL_COND((!setter && !getter),
- "Couldn't find neither the setter nor the getter for property: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Couldn't find neither the setter nor the getter for property: '", p_class.name, ".", String(p_prop.name), "'.");
if (setter) {
int setter_argc = p_prop.index != -1 ? 2 : 1;
TEST_FAIL_COND(setter->arguments.size() != setter_argc,
- "Invalid property setter argument count: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid property setter argument count: '", p_class.name, ".", String(p_prop.name), "'.");
}
if (getter) {
int getter_argc = p_prop.index != -1 ? 1 : 0;
TEST_FAIL_COND(getter->arguments.size() != getter_argc,
- "Invalid property setter argument count: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid property setter argument count: '", p_class.name, ".", String(p_prop.name), "'.");
}
if (getter && setter) {
@@ -335,7 +330,7 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
setter_first_arg.type.name == p_context.names_cache.string_type;
TEST_FAIL_COND(!whitelisted,
- "Return type from getter doesn't match first argument of setter, for property: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Return type from getter doesn't match first argument of setter, for property: '", p_class.name, ".", String(p_prop.name), "'.");
}
}
@@ -344,10 +339,17 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
const ExposedClass *prop_class = p_context.find_exposed_class(prop_type_ref);
if (prop_class) {
TEST_COND(prop_class->is_singleton,
- "Property type is a singleton: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Property type is a singleton: '", p_class.name, ".", String(p_prop.name), "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(prop_class->api_type == ClassDB::API_EDITOR,
+ "Property '", p_class.name, ".", p_prop.name, "' has type '", prop_class->name,
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
} else {
+ // Look for types that don't inherit Object
TEST_FAIL_COND(!p_context.has_type(prop_type_ref),
- "Property type '" + prop_type_ref.name + "' not found: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Property type '", prop_type_ref.name, "' not found: '", p_class.name, ".", String(p_prop.name), "'.");
}
if (getter) {
@@ -356,7 +358,7 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
if (idx_arg.type.name != p_context.names_cache.int_type) {
// If not an int, it can be an enum
TEST_COND(p_context.enum_types.find(idx_arg.type.name) < 0,
- "Invalid type '" + idx_arg.type.name + "' for index argument of property getter: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid type '", idx_arg.type.name, "' for index argument of property getter: '", p_class.name, ".", String(p_prop.name), "'.");
}
}
}
@@ -368,17 +370,29 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
// Assume the index parameter is an enum
// If not an int, it can be an enum
TEST_COND(p_context.enum_types.find(idx_arg.type.name) < 0,
- "Invalid type '" + idx_arg.type.name + "' for index argument of property setter: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid type '", idx_arg.type.name, "' for index argument of property setter: '", p_class.name, ".", String(p_prop.name), "'.");
}
}
}
}
void validate_method(const Context &p_context, const ExposedClass &p_class, const MethodData &p_method) {
- const ExposedClass *return_class = p_context.find_exposed_class(p_method.return_type);
- if (return_class) {
- TEST_COND(return_class->is_singleton,
- "Method return type is a singleton: '" + p_class.name + "." + p_method.name + "'.");
+ if (p_method.return_type.name != StringName()) {
+ const ExposedClass *return_class = p_context.find_exposed_class(p_method.return_type);
+ if (return_class) {
+ TEST_COND(return_class->is_singleton,
+ "Method return type is a singleton: '", p_class.name, ".", p_method.name, "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(return_class->api_type == ClassDB::API_EDITOR,
+ "Method '", p_class.name, ".", p_method.name, "' has return type '", return_class->name,
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+ } else {
+ // Look for types that don't inherit Object
+ TEST_FAIL_COND(!p_context.has_type(p_method.return_type),
+ "Method return type '", p_method.return_type.name, "' not found: '", p_class.name, ".", p_method.name, "'.");
+ }
}
for (const List<ArgumentData>::Element *F = p_method.arguments.front(); F; F = F->next()) {
@@ -387,10 +401,17 @@ void validate_method(const Context &p_context, const ExposedClass &p_class, cons
const ExposedClass *arg_class = p_context.find_exposed_class(arg.type);
if (arg_class) {
TEST_COND(arg_class->is_singleton,
- "Argument type is a singleton: '" + arg.name + "' of method '" + p_class.name + "." + p_method.name + "'.");
+ "Argument type is a singleton: '", arg.name, "' of method '", p_class.name, ".", p_method.name, "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(arg_class->api_type == ClassDB::API_EDITOR,
+ "Argument '", arg.name, "' of method '", p_class.name, ".", p_method.name, "' has type '",
+ arg_class->name, "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
} else {
+ // Look for types that don't inherit Object
TEST_FAIL_COND(!p_context.has_type(arg.type),
- "Argument type '" + arg.type.name + "' not found: '" + arg.name + "' of method" + p_class.name + "." + p_method.name + "'.");
+ "Argument type '", arg.type.name, "' not found: '", arg.name, "' of method", p_class.name, ".", p_method.name, "'.");
}
if (arg.has_defval) {
@@ -412,10 +433,17 @@ void validate_signal(const Context &p_context, const ExposedClass &p_class, cons
const ExposedClass *arg_class = p_context.find_exposed_class(arg.type);
if (arg_class) {
TEST_COND(arg_class->is_singleton,
- "Argument class is a singleton: '" + arg.name + "' of signal" + p_class.name + "." + p_signal.name + "'.");
+ "Argument class is a singleton: '", arg.name, "' of signal '", p_class.name, ".", p_signal.name, "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(arg_class->api_type == ClassDB::API_EDITOR,
+ "Argument '", arg.name, "' of signal '", p_class.name, ".", p_signal.name, "' has type '",
+ arg_class->name, "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
} else {
+ // Look for types that don't inherit Object
TEST_FAIL_COND(!p_context.has_type(arg.type),
- "Argument type '" + arg.type.name + "' not found: '" + arg.name + "' of signal" + p_class.name + "." + p_signal.name + "'.");
+ "Argument type '", arg.type.name, "' not found: '", arg.name, "' of signal", p_class.name, ".", p_signal.name, "'.");
}
}
}
@@ -426,7 +454,7 @@ void validate_class(const Context &p_context, const ExposedClass &p_exposed_clas
if (!is_derived_type) {
// Asserts about the base Object class
TEST_FAIL_COND(p_exposed_class.name != p_context.names_cache.object_class,
- "Class '" + p_exposed_class.name + "' has no base class.");
+ "Class '", p_exposed_class.name, "' has no base class.");
TEST_FAIL_COND(!p_exposed_class.is_instantiable,
"Object class is not instantiable.");
TEST_FAIL_COND(p_exposed_class.api_type != ClassDB::API_CORE,
@@ -436,10 +464,10 @@ void validate_class(const Context &p_context, const ExposedClass &p_exposed_clas
}
TEST_FAIL_COND((p_exposed_class.is_singleton && p_exposed_class.base != p_context.names_cache.object_class),
- "Singleton base class '" + String(p_exposed_class.base) + "' is not Object, for class '" + p_exposed_class.name + "'.");
+ "Singleton base class '", String(p_exposed_class.base), "' is not Object, for class '", p_exposed_class.name, "'.");
TEST_FAIL_COND((is_derived_type && !p_context.exposed_classes.has(p_exposed_class.base)),
- "Base type '" + p_exposed_class.base.operator String() + "' does not exist, for class '" + p_exposed_class.name + "'.");
+ "Base type '", p_exposed_class.base.operator String(), "' does not exist, for class '", p_exposed_class.name, "'.");
for (const List<PropertyData>::Element *F = p_exposed_class.properties.front(); F; F = F->next()) {
validate_property(p_context, p_exposed_class, F->get());
@@ -519,7 +547,7 @@ void add_exposed_classes(Context &r_context) {
bool valid = false;
prop.index = ClassDB::get_property_index(class_name, prop.name, &valid);
- TEST_FAIL_COND(!valid, "Invalid property: '" + exposed_class.name + "." + String(prop.name) + "'.");
+ TEST_FAIL_COND(!valid, "Invalid property: '", exposed_class.name, ".", String(prop.name), "'.");
exposed_class.properties.push_back(prop);
}
@@ -557,7 +585,7 @@ void add_exposed_classes(Context &r_context) {
if (!m && !method.is_virtual) {
TEST_FAIL_COND(!virtual_method_list.find(method_info),
- "Missing MethodBind for non-virtual method: '" + exposed_class.name + "." + method.name + "'.");
+ "Missing MethodBind for non-virtual method: '", exposed_class.name, ".", method.name, "'.");
// A virtual method without the virtual flag. This is a special case.
@@ -584,9 +612,8 @@ void add_exposed_classes(Context &r_context) {
bool bad_reference_hint = !method.is_virtual && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE &&
ClassDB::is_parent_class(return_info.class_name, r_context.names_cache.reference_class);
- TEST_COND(bad_reference_hint, String() + "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'." +
- " Are you returning a reference type by pointer? Method: '" +
- exposed_class.name + "." + method.name + "'.");
+ TEST_COND(bad_reference_hint, "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'.", " Are you returning a reference type by pointer? Method: '",
+ exposed_class.name, ".", method.name, "'.");
} else if (return_info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
method.return_type.name = return_info.hint_string;
} else if (return_info.type == Variant::NIL && return_info.usage & PROPERTY_USAGE_NIL_IS_VARIANT) {
@@ -636,7 +663,7 @@ void add_exposed_classes(Context &r_context) {
}
TEST_COND(exposed_class.find_property_by_name(method.name),
- "Method name conflicts with property: '" + String(class_name) + "." + String(method.name) + "'.");
+ "Method name conflicts with property: '", String(class_name), ".", String(method.name), "'.");
// Classes starting with an underscore are ignored unless they're used as a property setter or getter
if (!method.is_virtual && String(method.name)[0] == '_') {
@@ -724,8 +751,8 @@ void add_exposed_classes(Context &r_context) {
for (const List<StringName>::Element *E = enum_constants.front(); E; E = E->next()) {
const StringName &constant_name = E->get();
int *value = class_info->constant_map.getptr(constant_name);
- TEST_FAIL_COND(!value, "Missing enum constant value: '" +
- String(class_name) + "." + String(enum_.name) + "." + String(constant_name) + "'.");
+ TEST_FAIL_COND(!value, "Missing enum constant value: '",
+ String(class_name), ".", String(enum_.name), ".", String(constant_name), "'.");
constants.erase(constant_name);
ConstantData constant;
@@ -743,7 +770,7 @@ void add_exposed_classes(Context &r_context) {
for (const List<String>::Element *E = constants.front(); E; E = E->next()) {
const String &constant_name = E->get();
int *value = class_info->constant_map.getptr(StringName(E->get()));
- TEST_FAIL_COND(!value, "Missing enum constant value: '" + String(class_name) + "." + String(constant_name) + "'.");
+ TEST_FAIL_COND(!value, "Missing enum constant value: '", String(class_name), ".", String(constant_name), "'.");
ConstantData constant;
constant.name = constant_name;
@@ -822,7 +849,7 @@ TEST_SUITE("[ClassDB]") {
const ExposedClass *object_class = context.find_exposed_class(context.names_cache.object_class);
TEST_FAIL_COND(!object_class, "Object class not found.");
TEST_FAIL_COND(object_class->base != StringName(),
- "Object class derives from another class: '" + object_class->base + "'.");
+ "Object class derives from another class: '", object_class->base, "'.");
for (ExposedClasses::Element E = context.exposed_classes.front(); E; E = E.next()) {
validate_class(context, E.value());
@@ -832,4 +859,4 @@ TEST_SUITE("[ClassDB]") {
}
} // namespace TestClassDB
-#endif //GODOT_TEST_CLASS_DB_H
+#endif // TEST_CLASS_DB_H
diff --git a/tests/test_command_queue.h b/tests/test_command_queue.h
index 2f0b75760d..b4fa63ad2b 100644
--- a/tests/test_command_queue.h
+++ b/tests/test_command_queue.h
@@ -122,8 +122,8 @@ public:
int message_count_to_read = 0;
bool exit_threads = false;
- Thread *reader_thread = nullptr;
- Thread *writer_thread = nullptr;
+ Thread reader_thread;
+ Thread writer_thread;
int func1_count = 0;
@@ -221,20 +221,16 @@ public:
}
void init_threads() {
- reader_thread = Thread::create(&SharedThreadState::static_reader_thread_loop, this);
- writer_thread = Thread::create(&SharedThreadState::static_writer_thread_loop, this);
+ reader_thread.start(&SharedThreadState::static_reader_thread_loop, this);
+ writer_thread.start(&SharedThreadState::static_writer_thread_loop, this);
}
void destroy_threads() {
exit_threads = true;
reader_threadwork.main_start_work();
writer_threadwork.main_start_work();
- Thread::wait_to_finish(reader_thread);
- memdelete(reader_thread);
- reader_thread = nullptr;
- Thread::wait_to_finish(writer_thread);
- memdelete(writer_thread);
- writer_thread = nullptr;
+ reader_thread.wait_to_finish();
+ writer_thread.wait_to_finish();
}
};
diff --git a/tests/test_geometry_3d.h b/tests/test_geometry_3d.h
new file mode 100644
index 0000000000..2b2a424b2b
--- /dev/null
+++ b/tests/test_geometry_3d.h
@@ -0,0 +1,417 @@
+/*************************************************************************/
+/* test_geometry_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_3D_GEOMETRY_H
+#define TEST_3D_GEOMETRY_H
+
+#include "core/math/geometry_3d.h"
+#include "core/math/plane.h"
+#include "core/math/random_number_generator.h"
+#include "core/math/vector3.h"
+#include "tests/test_macros.h"
+#include "vector"
+
+namespace Test3DGeometry {
+TEST_CASE("[Geometry3D] Closest Points Between Segments") {
+ struct Case {
+ Vector3 p_1, p_2, p_3, p_4;
+ Vector3 got_1, got_2;
+ Vector3 want_1, want_2;
+ Case(){};
+ Case(Vector3 p_p_1, Vector3 p_p_2, Vector3 p_p_3, Vector3 p_p_4, Vector3 p_want_1, Vector3 p_want_2) :
+ p_1(p_p_1), p_2(p_p_2), p_3(p_p_3), p_4(p_p_4), want_1(p_want_1), want_2(p_want_2){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, -1, 1), Vector3(1, 1, -1), Vector3(-1, -2, -1), Vector3(-1, 1, 1), Vector3(1, -0.2, 0.2), Vector3(-1, -0.2, 0.2)));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Geometry3D::get_closest_points_between_segments(current_case.p_1, current_case.p_2, current_case.p_3, current_case.p_4, current_case.got_1, current_case.got_2);
+ CHECK(current_case.got_1.is_equal_approx(current_case.want_1));
+ CHECK(current_case.got_2.is_equal_approx(current_case.want_2));
+ }
+}
+TEST_CASE("[Geometry3D] Closest Distance Between Segments") {
+ struct Case {
+ Vector3 p_1, p_2, p_3, p_4;
+ float want;
+ Case(){};
+ Case(Vector3 p_p_1, Vector3 p_p_2, Vector3 p_p_3, Vector3 p_p_4, float p_want) :
+ p_1(p_p_1), p_2(p_p_2), p_3(p_p_3), p_4(p_p_4), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, -2, 0), Vector3(1, 2, 0), Vector3(-1, 2, 0), Vector3(-1, -2, 0), 0.0f));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ float out = Geometry3D::get_closest_distance_between_segments(current_case.p_1, current_case.p_2, current_case.p_3, current_case.p_4);
+ CHECK(out == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Build Box Planes") {
+ const Vector3 extents = Vector3(5, 5, 20);
+ Vector<Plane> box = Geometry3D::build_box_planes(extents);
+ CHECK(box.size() == 6);
+ CHECK(extents.x == box[0].d);
+ CHECK(box[0].normal == Vector3(1, 0, 0));
+ CHECK(extents.x == box[1].d);
+ CHECK(box[1].normal == Vector3(-1, 0, 0));
+ CHECK(extents.y == box[2].d);
+ CHECK(box[2].normal == Vector3(0, 1, 0));
+ CHECK(extents.y == box[3].d);
+ CHECK(box[3].normal == Vector3(0, -1, 0));
+ CHECK(extents.z == box[4].d);
+ CHECK(box[4].normal == Vector3(0, 0, 1));
+ CHECK(extents.z == box[5].d);
+ CHECK(box[5].normal == Vector3(0, 0, -1));
+}
+TEST_CASE("[Geometry3D] Build Capsule Planes") {
+ struct Case {
+ real_t radius, height;
+ int sides, lats;
+ Vector3::Axis axis;
+ int want_size;
+ Case(){};
+ Case(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis, int p_want) :
+ radius(p_radius), height(p_height), sides(p_sides), lats(p_lats), axis(p_axis), want_size(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(10, 20, 6, 10, Vector3::Axis(), 126));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Plane> capsule = Geometry3D::build_capsule_planes(current_case.radius, current_case.height, current_case.sides, current_case.lats, current_case.axis);
+ // Should equal (p_sides * p_lats) * 2 + p_sides
+ CHECK(capsule.size() == current_case.want_size);
+ }
+}
+TEST_CASE("[Geometry3D] Build Cylinder Planes") {
+ struct Case {
+ real_t radius, height;
+ int sides;
+ Vector3::Axis axis;
+ int want_size;
+ Case(){};
+ Case(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis, int p_want) :
+ radius(p_radius), height(p_height), sides(p_sides), axis(p_axis), want_size(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(3.0f, 10.0f, 10, Vector3::Axis(), 12));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Plane> planes = Geometry3D::build_cylinder_planes(current_case.radius, current_case.height, current_case.sides, current_case.axis);
+ CHECK(planes.size() == current_case.want_size);
+ }
+}
+TEST_CASE("[Geometry3D] Build Sphere Planes") {
+ struct Case {
+ real_t radius;
+ int lats, lons;
+ Vector3::Axis axis;
+ int want_size;
+ Case(){};
+ Case(real_t p_radius, int p_lat, int p_lons, Vector3::Axis p_axis, int p_want) :
+ radius(p_radius), lats(p_lat), lons(p_lons), axis(p_axis), want_size(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(10.0f, 10, 3, Vector3::Axis(), 63));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Plane> planes = Geometry3D::build_sphere_planes(current_case.radius, current_case.lats, current_case.lons, current_case.axis);
+ CHECK(planes.size() == 63);
+ }
+}
+TEST_CASE("[Geometry3D] Build Convex Mesh") {
+ struct Case {
+ Vector<Plane> object;
+ int want_faces, want_edges, want_vertices;
+ Case(){};
+ Case(Vector<Plane> p_object, int p_want_faces, int p_want_edges, int p_want_vertices) :
+ object(p_object), want_faces(p_want_faces), want_edges(p_want_edges), want_vertices(p_want_vertices){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Geometry3D::build_box_planes(Vector3(5, 10, 5)), 6, 12, 8));
+ tt.push_back(Case(Geometry3D::build_capsule_planes(5, 5, 20, 20, Vector3::Axis()), 820, 7603, 6243));
+ tt.push_back(Case(Geometry3D::build_cylinder_planes(5, 5, 20, Vector3::Axis()), 22, 100, 80));
+ tt.push_back(Case(Geometry3D::build_sphere_planes(5, 5, 20), 220, 1011, 522));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Geometry3D::MeshData mesh = Geometry3D::build_convex_mesh(current_case.object);
+ CHECK(mesh.faces.size() == current_case.want_faces);
+ CHECK(mesh.edges.size() == current_case.want_edges);
+ CHECK(mesh.vertices.size() == current_case.want_vertices);
+ }
+}
+TEST_CASE("[Geometry3D] Clip Polygon") {
+ struct Case {
+ Plane clipping_plane;
+ Vector<Vector3> polygon;
+ bool want;
+ Case(){};
+ Case(Plane p_clipping_plane, Vector<Vector3> p_polygon, bool p_want) :
+ clipping_plane(p_clipping_plane), polygon(p_polygon), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Plane> box_planes = Geometry3D::build_box_planes(Vector3(5, 10, 5));
+ Vector<Vector3> box = Geometry3D::compute_convex_mesh_points(&box_planes[0], box_planes.size());
+ tt.push_back(Case(Plane(), box, true));
+ tt.push_back(Case(Plane(Vector3(0, 3, 0), Vector3(0, 1, 0)), box, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Vector3> output = Geometry3D::clip_polygon(current_case.polygon, current_case.clipping_plane);
+ if (current_case.want) {
+ CHECK(output == current_case.polygon);
+ } else {
+ CHECK(output != current_case.polygon);
+ }
+ }
+}
+TEST_CASE("[Geometry3D] Compute Convex Mesh Points") {
+ struct Case {
+ Vector<Plane> mesh;
+ Vector<Vector3> want;
+ Case(){};
+ Case(Vector<Plane> p_mesh, Vector<Vector3> p_want) :
+ mesh(p_mesh), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Vector3> cube;
+ cube.push_back(Vector3(-5, -5, -5));
+ cube.push_back(Vector3(5, -5, -5));
+ cube.push_back(Vector3(-5, 5, -5));
+ cube.push_back(Vector3(5, 5, -5));
+ cube.push_back(Vector3(-5, -5, 5));
+ cube.push_back(Vector3(5, -5, 5));
+ cube.push_back(Vector3(-5, 5, 5));
+ cube.push_back(Vector3(5, 5, 5));
+ tt.push_back(Case(Geometry3D::build_box_planes(Vector3(5, 5, 5)), cube));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Vector3> vectors = Geometry3D::compute_convex_mesh_points(&current_case.mesh[0], current_case.mesh.size());
+ CHECK(vectors == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Get Closest Point To Segment") {
+ struct Case {
+ Vector3 point;
+ Vector<Vector3> segment;
+ Vector3 want;
+ Case(){};
+ Case(Vector3 p_point, Vector<Vector3> p_segment, Vector3 p_want) :
+ point(p_point), segment(p_segment), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Vector3> test_segment;
+ test_segment.push_back(Vector3(1, 1, 1));
+ test_segment.push_back(Vector3(5, 5, 5));
+ tt.push_back(Case(Vector3(2, 1, 4), test_segment, Vector3(2.33333, 2.33333, 2.33333)));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector3 output = Geometry3D::get_closest_point_to_segment(current_case.point, &current_case.segment[0]);
+ CHECK(output.is_equal_approx(current_case.want));
+ }
+}
+TEST_CASE("[Geometry3D] Plane and Box Overlap") {
+ struct Case {
+ Vector3 normal, max_box;
+ float d;
+ bool want;
+ Case(){};
+ Case(Vector3 p_normal, float p_d, Vector3 p_max_box, bool p_want) :
+ normal(p_normal), max_box(p_max_box), d(p_d), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(3, 4, 2), 5, Vector3(5, 5, 5), true));
+ tt.push_back(Case(Vector3(0, 1, 0), -10, Vector3(5, 5, 5), false));
+ tt.push_back(Case(Vector3(1, 0, 0), -6, Vector3(5, 5, 5), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool overlap = Geometry3D::planeBoxOverlap(current_case.normal, current_case.d, current_case.max_box);
+ CHECK(overlap == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Is Point in Projected Triangle") {
+ struct Case {
+ Vector3 point, v_1, v_2, v_3;
+ bool want;
+ Case(){};
+ Case(Vector3 p_point, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) :
+ point(p_point), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, 1, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), true));
+ tt.push_back(Case(Vector3(5, 1, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), false));
+ tt.push_back(Case(Vector3(3, 0, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), true));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::point_in_projected_triangle(current_case.point, current_case.v_1, current_case.v_2, current_case.v_3);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") {
+ struct Case {
+ Vector3 from, direction, v_1, v_2, v_3;
+ Vector3 *result;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_direction, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) :
+ from(p_from), direction(p_direction), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), result(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(0, 1, 1), Vector3(0, 0, -10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), true));
+ tt.push_back(Case(Vector3(5, 10, 1), Vector3(0, 0, -10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), false));
+ tt.push_back(Case(Vector3(0, 1, 1), Vector3(0, 0, 10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::ray_intersects_triangle(current_case.from, current_case.direction, current_case.v_1, current_case.v_2, current_case.v_3, current_case.result);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Does Segment Intersect Convex") {
+ struct Case {
+ Vector3 from, to;
+ Vector<Plane> planes;
+ Vector3 *result, *normal;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, Vector<Plane> p_planes, bool p_want) :
+ from(p_from), to(p_to), planes(p_planes), result(nullptr), normal(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), Geometry3D::build_box_planes(Vector3(5, 5, 5)), true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(5, 5, 5), Geometry3D::build_box_planes(Vector3(5, 5, 5)), true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(6, 5, 5), Geometry3D::build_box_planes(Vector3(5, 5, 5)), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_convex(current_case.from, current_case.to, &current_case.planes[0], current_case.planes.size(), current_case.result, current_case.normal);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
+ struct Case {
+ Vector3 from, to;
+ real_t height, radius;
+ Vector3 *result, *normal;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, real_t p_height, real_t p_radius, bool p_want) :
+ from(p_from), to(p_to), height(p_height), radius(p_radius), result(nullptr), normal(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), 5, 5, true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(6, 6, 6), 5, 5, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_cylinder(current_case.from, current_case.to, current_case.height, current_case.radius, current_case.result, current_case.normal);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
+ struct Case {
+ Vector3 from, to, sphere_pos;
+ real_t radius;
+ Vector3 *result, *normal;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, Vector3 p_sphere_pos, real_t p_radius, bool p_want) :
+ from(p_from), to(p_to), sphere_pos(p_sphere_pos), radius(p_radius), result(nullptr), normal(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 2.5), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(5, 5, 5), Vector3(0, 0, 0), 5, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_sphere(current_case.from, current_case.to, current_case.sphere_pos, current_case.radius, current_case.result, current_case.normal);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Segment Intersects Triangle") {
+ struct Case {
+ Vector3 from, to, v_1, v_2, v_3, *result;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) :
+ from(p_from), to(p_to), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), result(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, 1, 1), Vector3(-1, -1, -1), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), true));
+ tt.push_back(Case(Vector3(1, 1, 1), Vector3(3, 0, 0), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), true));
+ tt.push_back(Case(Vector3(1, 1, 1), Vector3(10, -1, -1), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_triangle(current_case.from, current_case.to, current_case.v_1, current_case.v_2, current_case.v_3, current_case.result);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Triangle and Box Overlap") {
+ struct Case {
+ Vector3 box_centre;
+ Vector3 box_half_size;
+ Vector3 *tri_verts;
+ bool want;
+ Case(){};
+ Case(Vector3 p_centre, Vector3 p_half_size, Vector3 *p_verts, bool p_want) :
+ box_centre(p_centre), box_half_size(p_half_size), tri_verts(p_verts), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector3 GoodTriangle[3] = { Vector3(3, 2, 3), Vector3(2, 2, 1), Vector3(2, 1, 1) };
+ tt.push_back(Case(Vector3(0, 0, 0), Vector3(5, 5, 5), GoodTriangle, true));
+ Vector3 BadTriangle[3] = { Vector3(100, 100, 100), Vector3(-100, -100, -100), Vector3(10, 10, 10) };
+ tt.push_back(Case(Vector3(1000, 1000, 1000), Vector3(1, 1, 1), BadTriangle, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::triangle_box_overlap(current_case.box_centre, current_case.box_half_size, current_case.tri_verts);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Triangle and Sphere Intersect") {
+ struct Case {
+ Vector<Vector3> triangle;
+ Vector3 normal, sphere_pos, triangle_contact, sphere_contact;
+ real_t sphere_radius;
+ bool want;
+ Case(){};
+ Case(Vector<Vector3> p_triangle, Vector3 p_normal, Vector3 p_sphere_pos, real_t p_sphere_radius, bool p_want) :
+ triangle(p_triangle), normal(p_normal), sphere_pos(p_sphere_pos), triangle_contact(Vector3()), sphere_contact(Vector3()), sphere_radius(p_sphere_radius), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Vector3> triangle;
+ triangle.push_back(Vector3(3, 0, 0));
+ triangle.push_back(Vector3(-3, 0, 0));
+ triangle.push_back(Vector3(0, 3, 0));
+ tt.push_back(Case(triangle, Vector3(0, -1, 0), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(triangle, Vector3(0, 1, 0), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(triangle, Vector3(0, 1, 0), Vector3(20, 0, 0), 5, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::triangle_sphere_intersection_test(&current_case.triangle[0], current_case.normal, current_case.sphere_pos, current_case.sphere_radius, current_case.triangle_contact, current_case.sphere_contact);
+ CHECK(output == current_case.want);
+ }
+}
+} // namespace Test3DGeometry
+#endif
diff --git a/tests/test_hashing_context.h b/tests/test_hashing_context.h
new file mode 100644
index 0000000000..728a5f2cfa
--- /dev/null
+++ b/tests/test_hashing_context.h
@@ -0,0 +1,165 @@
+/*************************************************************************/
+/* test_hashing_context.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_HASHING_CONTEXT_H
+#define TEST_HASHING_CONTEXT_H
+
+#include "core/crypto/hashing_context.h"
+
+#include "tests/test_macros.h"
+
+namespace TestHashingContext {
+
+TEST_CASE("[HashingContext] Default - MD5/SHA1/SHA256") {
+ HashingContext ctx;
+
+ static const uint8_t md5_expected[] = {
+ 0xd4, 0x1d, 0x8c, 0xd9, 0x8f, 0x00, 0xb2, 0x04, 0xe9, 0x80, 0x09, 0x98, 0xec, 0xf8, 0x42, 0x7e
+ };
+ static const uint8_t sha1_expected[] = {
+ 0xda, 0x39, 0xa3, 0xee, 0x5e, 0x6b, 0x4b, 0x0d, 0x32, 0x55, 0xbf, 0xef, 0x95, 0x60, 0x18, 0x90,
+ 0xaf, 0xd8, 0x07, 0x09
+ };
+ static const uint8_t sha256_expected[] = {
+ 0xe3, 0xb0, 0xc4, 0x42, 0x98, 0xfc, 0x1c, 0x14, 0x9a, 0xfb, 0xf4, 0xc8, 0x99, 0x6f, 0xb9, 0x24,
+ 0x27, 0xae, 0x41, 0xe4, 0x64, 0x9b, 0x93, 0x4c, 0xa4, 0x95, 0x99, 0x1b, 0x78, 0x52, 0xb8, 0x55
+ };
+
+ CHECK(ctx.start(HashingContext::HASH_MD5) == OK);
+ PackedByteArray result = ctx.finish();
+ REQUIRE(result.size() == 16);
+ CHECK(memcmp(result.ptr(), md5_expected, 16) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA1) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 20);
+ CHECK(memcmp(result.ptr(), sha1_expected, 20) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA256) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 32);
+ CHECK(memcmp(result.ptr(), sha256_expected, 32) == 0);
+}
+
+TEST_CASE("[HashingContext] Multiple updates - MD5/SHA1/SHA256") {
+ HashingContext ctx;
+ const String s = "xyz";
+
+ const PackedByteArray s_byte_parts[] = {
+ String("x").to_ascii_buffer(),
+ String("y").to_ascii_buffer(),
+ String("z").to_ascii_buffer()
+ };
+
+ static const uint8_t md5_expected[] = {
+ 0xd1, 0x6f, 0xb3, 0x6f, 0x09, 0x11, 0xf8, 0x78, 0x99, 0x8c, 0x13, 0x61, 0x91, 0xaf, 0x70, 0x5e
+ };
+ static const uint8_t sha1_expected[] = {
+ 0x66, 0xb2, 0x74, 0x17, 0xd3, 0x7e, 0x02, 0x4c, 0x46, 0x52, 0x6c, 0x2f, 0x6d, 0x35, 0x8a, 0x75,
+ 0x4f, 0xc5, 0x52, 0xf3
+ };
+ static const uint8_t sha256_expected[] = {
+ 0x36, 0x08, 0xbc, 0xa1, 0xe4, 0x4e, 0xa6, 0xc4, 0xd2, 0x68, 0xeb, 0x6d, 0xb0, 0x22, 0x60, 0x26,
+ 0x98, 0x92, 0xc0, 0xb4, 0x2b, 0x86, 0xbb, 0xf1, 0xe7, 0x7a, 0x6f, 0xa1, 0x6c, 0x3c, 0x92, 0x82
+ };
+
+ CHECK(ctx.start(HashingContext::HASH_MD5) == OK);
+ CHECK(ctx.update(s_byte_parts[0]) == OK);
+ CHECK(ctx.update(s_byte_parts[1]) == OK);
+ CHECK(ctx.update(s_byte_parts[2]) == OK);
+ PackedByteArray result = ctx.finish();
+ REQUIRE(result.size() == 16);
+ CHECK(memcmp(result.ptr(), md5_expected, 16) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA1) == OK);
+ CHECK(ctx.update(s_byte_parts[0]) == OK);
+ CHECK(ctx.update(s_byte_parts[1]) == OK);
+ CHECK(ctx.update(s_byte_parts[2]) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 20);
+ CHECK(memcmp(result.ptr(), sha1_expected, 20) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA256) == OK);
+ CHECK(ctx.update(s_byte_parts[0]) == OK);
+ CHECK(ctx.update(s_byte_parts[1]) == OK);
+ CHECK(ctx.update(s_byte_parts[2]) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 32);
+ CHECK(memcmp(result.ptr(), sha256_expected, 32) == 0);
+}
+
+TEST_CASE("[HashingContext] Invalid use of start") {
+ HashingContext ctx;
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.start(static_cast<HashingContext::HashType>(-1)) == ERR_UNAVAILABLE,
+ "Using invalid hash types should fail.");
+ ERR_PRINT_ON;
+
+ REQUIRE(ctx.start(HashingContext::HASH_MD5) == OK);
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.start(HashingContext::HASH_MD5) == ERR_ALREADY_IN_USE,
+ "Calling 'start' twice before 'finish' should fail.");
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[HashingContext] Invalid use of update") {
+ HashingContext ctx;
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.update(PackedByteArray()) == ERR_UNCONFIGURED,
+ "Calling 'update' before 'start' should fail.");
+ ERR_PRINT_ON;
+
+ REQUIRE(ctx.start(HashingContext::HASH_MD5) == OK);
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.update(PackedByteArray()) == FAILED,
+ "Calling 'update' with an empty byte array should fail.");
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[HashingContext] Invalid use of finish") {
+ HashingContext ctx;
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.finish() == PackedByteArray(),
+ "Calling 'finish' before 'start' should return an empty byte array.");
+ ERR_PRINT_ON;
+}
+} // namespace TestHashingContext
+
+#endif // TEST_HASHING_CONTEXT_H
diff --git a/tests/test_image.h b/tests/test_image.h
new file mode 100644
index 0000000000..d73717f5b7
--- /dev/null
+++ b/tests/test_image.h
@@ -0,0 +1,259 @@
+/*************************************************************************/
+/* test_image.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_IMAGE_H
+#define TEST_IMAGE_H
+
+#include "core/io/file_access_pack.h"
+#include "core/io/image.h"
+#include "test_utils.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestImage {
+
+TEST_CASE("[Image] Instantiation") {
+ Ref<Image> image = memnew(Image(8, 4, false, Image::FORMAT_RGBA8));
+ CHECK_MESSAGE(
+ !image->is_empty(),
+ "An image created with specified size and format should not be empty at first.");
+ CHECK_MESSAGE(
+ image->is_invisible(),
+ "A newly created image should be invisible.");
+ CHECK_MESSAGE(
+ !image->is_compressed(),
+ "A newly created image should not be compressed.");
+ CHECK(!image->has_mipmaps());
+
+ Ref<Image> image_copy = memnew(Image());
+ CHECK_MESSAGE(
+ image_copy->is_empty(),
+ "An image created without any specified size and format be empty at first.");
+ image_copy->copy_internals_from(image);
+
+ CHECK_MESSAGE(
+ image->get_data() == image_copy->get_data(),
+ "Duplicated images should have the same data.");
+
+ PackedByteArray image_data = image->get_data();
+ Ref<Image> image_from_data = memnew(Image(8, 4, false, Image::FORMAT_RGBA8, image_data));
+ CHECK_MESSAGE(
+ image->get_data() == image_from_data->get_data(),
+ "An image created from data of another image should have the same data of the original image.");
+}
+
+TEST_CASE("[Image] Saving and loading") {
+ Ref<Image> image = memnew(Image(4, 4, false, Image::FORMAT_RGBA8));
+ const String save_path_png = OS::get_singleton()->get_cache_path().plus_file("image.png");
+ const String save_path_exr = OS::get_singleton()->get_cache_path().plus_file("image.exr");
+
+ // Save PNG
+ Error err;
+ err = image->save_png(save_path_png);
+ CHECK_MESSAGE(
+ err == OK,
+ "The image should be saved successfully as a .png file.");
+
+ // Save EXR
+ err = image->save_exr(save_path_exr, false);
+ CHECK_MESSAGE(
+ err == OK,
+ "The image should be saved successfully as an .exr file.");
+
+ // Load using load()
+ Ref<Image> image_load = memnew(Image());
+ err = image_load->load(save_path_png);
+ CHECK_MESSAGE(
+ err == OK,
+ "The image should load successfully using load().");
+ CHECK_MESSAGE(
+ image->get_data() == image_load->get_data(),
+ "The loaded image should have the same data as the one that got saved.");
+
+ // Load BMP
+ Ref<Image> image_bmp = memnew(Image());
+ FileAccessRef f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err);
+ PackedByteArray data_bmp;
+ data_bmp.resize(f_bmp->get_len() + 1);
+ f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_len());
+ CHECK_MESSAGE(
+ image_bmp->load_bmp_from_buffer(data_bmp) == OK,
+ "The BMP image should load successfully.");
+
+ // Load JPG
+ Ref<Image> image_jpg = memnew(Image());
+ FileAccessRef f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err);
+ PackedByteArray data_jpg;
+ data_jpg.resize(f_jpg->get_len() + 1);
+ f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_len());
+ CHECK_MESSAGE(
+ image_jpg->load_jpg_from_buffer(data_jpg) == OK,
+ "The JPG image should load successfully.");
+
+ // Load WEBP
+ Ref<Image> image_webp = memnew(Image());
+ FileAccessRef f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err);
+ PackedByteArray data_webp;
+ data_webp.resize(f_webp->get_len() + 1);
+ f_webp->get_buffer(data_webp.ptrw(), f_webp->get_len());
+ CHECK_MESSAGE(
+ image_webp->load_webp_from_buffer(data_webp) == OK,
+ "The WEBP image should load successfully.");
+
+ // Load PNG
+ Ref<Image> image_png = memnew(Image());
+ FileAccessRef f_png = FileAccess::open(TestUtils::get_data_path("images/icon.png"), FileAccess::READ, &err);
+ PackedByteArray data_png;
+ data_png.resize(f_png->get_len() + 1);
+ f_png->get_buffer(data_png.ptrw(), f_png->get_len());
+ CHECK_MESSAGE(
+ image_png->load_png_from_buffer(data_png) == OK,
+ "The PNG image should load successfully.");
+
+ // Load TGA
+ Ref<Image> image_tga = memnew(Image());
+ FileAccessRef f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err);
+ PackedByteArray data_tga;
+ data_tga.resize(f_tga->get_len() + 1);
+ f_tga->get_buffer(data_tga.ptrw(), f_tga->get_len());
+ CHECK_MESSAGE(
+ image_tga->load_tga_from_buffer(data_tga) == OK,
+ "The TGA image should load successfully.");
+}
+
+TEST_CASE("[Image] Basic getters") {
+ Ref<Image> image = memnew(Image(8, 4, false, Image::FORMAT_LA8));
+ CHECK(image->get_width() == 8);
+ CHECK(image->get_height() == 4);
+ CHECK(image->get_size() == Vector2(8, 4));
+ CHECK(image->get_format() == Image::FORMAT_LA8);
+ CHECK(image->get_used_rect() == Rect2(0, 0, 0, 0));
+ Ref<Image> image_get_rect = image->get_rect(Rect2(0, 0, 2, 1));
+ CHECK(image_get_rect->get_size() == Vector2(2, 1));
+}
+
+TEST_CASE("[Image] Resizing") {
+ Ref<Image> image = memnew(Image(8, 8, false, Image::FORMAT_RGBA8));
+ // Crop
+ image->crop(4, 4);
+ CHECK_MESSAGE(
+ image->get_size() == Vector2(4, 4),
+ "get_size() should return the correct size after cropping.");
+ image->set_pixel(0, 0, Color(1, 1, 1, 1));
+
+ // Resize
+ for (int i = 0; i < 5; i++) {
+ Ref<Image> image_resized = memnew(Image());
+ image_resized->copy_internals_from(image);
+ Image::Interpolation interpolation = static_cast<Image::Interpolation>(i);
+ image_resized->resize(8, 8, interpolation);
+ CHECK_MESSAGE(
+ image_resized->get_size() == Vector2(8, 8),
+ "get_size() should return the correct size after resizing.");
+ CHECK_MESSAGE(
+ image_resized->get_pixel(1, 1).a > 0,
+ "Resizing an image should also affect its content.");
+ }
+
+ // shrink_x2()
+ image->shrink_x2();
+ CHECK_MESSAGE(
+ image->get_size() == Vector2(2, 2),
+ "get_size() should return the correct size after shrink_x2().");
+
+ // resize_to_po2()
+ Ref<Image> image_po_2 = memnew(Image(14, 28, false, Image::FORMAT_RGBA8));
+ image_po_2->resize_to_po2();
+ CHECK_MESSAGE(
+ image_po_2->get_size() == Vector2(16, 32),
+ "get_size() should return the correct size after resize_to_po2().");
+}
+
+TEST_CASE("[Image] Modifying pixels of an image") {
+ Ref<Image> image = memnew(Image(3, 3, false, Image::FORMAT_RGBA8));
+ image->set_pixel(0, 0, Color(1, 1, 1, 1));
+ CHECK_MESSAGE(
+ !image->is_invisible(),
+ "Image should not be invisible after drawing on it.");
+ CHECK_MESSAGE(
+ image->get_pixelv(Vector2(0, 0)).is_equal_approx(Color(1, 1, 1, 1)),
+ "Image's get_pixel() should return the same color value as the one being set with set_pixel() in the same position.");
+ CHECK_MESSAGE(
+ image->get_used_rect() == Rect2(0, 0, 1, 1),
+ "Image's get_used_rect should return the expected value, larger than Rect2(0, 0, 0, 0) if it's visible.");
+
+ image->set_pixelv(Vector2(0, 0), Color(0.5, 0.5, 0.5, 0.5));
+ Ref<Image> image2 = memnew(Image(3, 3, false, Image::FORMAT_RGBA8));
+
+ // Fill image with color
+ image2->fill(Color(0.5, 0.5, 0.5, 0.5));
+ for (int x = 0; x < image2->get_width(); x++) {
+ for (int y = 0; y < image2->get_height(); y++) {
+ CHECK_MESSAGE(
+ image2->get_pixel(x, y).r > 0.49,
+ "fill() should colorize all pixels of the image.");
+ }
+ }
+
+ // Blend two images together
+ image->blend_rect(image2, Rect2(Vector2(0, 0), image2->get_size()), Vector2(0, 0));
+ CHECK_MESSAGE(
+ image->get_pixel(0, 0).a > 0.7,
+ "blend_rect() should blend the alpha values of the two images.");
+ CHECK_MESSAGE(
+ image->get_used_rect().size == image->get_size(),
+ "get_used_rect() should return the expected value, its Rect size should be the same as get_size() if there are no transparent pixels.");
+
+ Ref<Image> image3 = memnew(Image(2, 2, false, Image::FORMAT_RGBA8));
+ image3->set_pixel(0, 0, Color(0, 1, 0, 1));
+
+ //blit_rect() two images together
+ image->blit_rect(image3, Rect2(Vector2(0, 0), image3->get_size()), Vector2(0, 0));
+ CHECK_MESSAGE(
+ image->get_pixel(0, 0).is_equal_approx(Color(0, 1, 0, 1)),
+ "blit_rect() should replace old colors and not blend them.");
+ CHECK_MESSAGE(
+ !image->get_pixel(2, 2).is_equal_approx(Color(0, 1, 0, 1)),
+ "blit_rect() should not affect the area of the image that is outside src_rect.");
+
+ // Flip image
+ image3->flip_x();
+ CHECK(image3->get_pixel(1, 0).is_equal_approx(Color(0, 1, 0, 1)));
+ CHECK_MESSAGE(
+ image3->get_pixel(0, 0).is_equal_approx(Color(0, 0, 0, 0)),
+ "flip_x() should not leave old pixels behind.");
+ image3->flip_y();
+ CHECK(image3->get_pixel(1, 1).is_equal_approx(Color(0, 1, 0, 1)));
+ CHECK_MESSAGE(
+ image3->get_pixel(1, 0).is_equal_approx(Color(0, 0, 0, 0)),
+ "flip_y() should not leave old pixels behind.");
+}
+} // namespace TestImage
+#endif // TEST_IMAGE_H
diff --git a/tests/test_local_vector.h b/tests/test_local_vector.h
new file mode 100644
index 0000000000..eff2a16abc
--- /dev/null
+++ b/tests/test_local_vector.h
@@ -0,0 +1,229 @@
+/*************************************************************************/
+/* test_local_vector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_LOCAL_VECTOR_H
+#define TEST_LOCAL_VECTOR_H
+
+#include "core/templates/local_vector.h"
+
+#include "tests/test_macros.h"
+
+namespace TestLocalVector {
+
+TEST_CASE("[LocalVector] Push Back.") {
+ LocalVector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
+TEST_CASE("[LocalVector] Find.") {
+ LocalVector<int> vector;
+ vector.push_back(3);
+ vector.push_back(1);
+ vector.push_back(4);
+ vector.push_back(0);
+ vector.push_back(2);
+
+ CHECK(vector[0] == 3);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 4);
+ CHECK(vector[3] == 0);
+ CHECK(vector[4] == 2);
+
+ CHECK(vector.find(0) == 3);
+ CHECK(vector.find(1) == 1);
+ CHECK(vector.find(2) == 4);
+ CHECK(vector.find(3) == 0);
+ CHECK(vector.find(4) == 2);
+
+ CHECK(vector.find(-1) == -1);
+ CHECK(vector.find(5) == -1);
+}
+
+TEST_CASE("[LocalVector] Remove.") {
+ LocalVector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ vector.remove(0);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 3);
+ CHECK(vector[3] == 4);
+
+ vector.remove(2);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 4);
+
+ vector.remove(1);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 4);
+
+ vector.remove(0);
+
+ CHECK(vector[0] == 4);
+}
+
+TEST_CASE("[LocalVector] Remove Unordered.") {
+ LocalVector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ CHECK(vector.size() == 5);
+
+ vector.remove_unordered(0);
+
+ CHECK(vector.size() == 4);
+
+ CHECK(vector.find(0) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(2) != -1);
+ CHECK(vector.find(3) != -1);
+ CHECK(vector.find(4) != -1);
+
+ // Now the vector is no more ordered.
+ vector.remove_unordered(vector.find(3));
+
+ CHECK(vector.size() == 3);
+
+ CHECK(vector.find(3) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(2) != -1);
+ CHECK(vector.find(4) != -1);
+
+ vector.remove_unordered(vector.find(2));
+
+ CHECK(vector.size() == 2);
+
+ CHECK(vector.find(2) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(4) != -1);
+
+ vector.remove_unordered(vector.find(4));
+
+ CHECK(vector.size() == 1);
+
+ CHECK(vector.find(4) == -1);
+ CHECK(vector.find(1) != -1);
+
+ // Remove the last one.
+ vector.remove_unordered(0);
+
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+}
+
+TEST_CASE("[LocalVector] Erase.") {
+ LocalVector<int> vector;
+ vector.push_back(1);
+ vector.push_back(3);
+ vector.push_back(0);
+ vector.push_back(2);
+ vector.push_back(4);
+
+ CHECK(vector.find(2) == 3);
+
+ vector.erase(2);
+
+ CHECK(vector.find(2) == -1);
+ CHECK(vector.size() == 4);
+}
+
+TEST_CASE("[LocalVector] Size / Resize / Reserve.") {
+ LocalVector<int> vector;
+
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+ CHECK(vector.get_capacity() == 0);
+
+ vector.resize(10);
+
+ CHECK(vector.size() == 10);
+ CHECK(vector.get_capacity() >= 10);
+
+ vector.resize(5);
+
+ CHECK(vector.size() == 5);
+ // Capacity is supposed to change only when the size increase.
+ CHECK(vector.get_capacity() >= 10);
+
+ vector.remove(0);
+ vector.remove(0);
+ vector.remove(0);
+
+ CHECK(vector.size() == 2);
+ // Capacity is supposed to change only when the size increase.
+ CHECK(vector.get_capacity() >= 10);
+
+ vector.reset();
+
+ CHECK(vector.size() == 0);
+ CHECK(vector.get_capacity() == 0);
+
+ vector.reserve(3);
+
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+ CHECK(vector.get_capacity() >= 3);
+
+ vector.push_back(0);
+ vector.push_back(0);
+ vector.push_back(0);
+
+ CHECK(vector.size() == 3);
+ CHECK(vector.get_capacity() >= 3);
+
+ vector.push_back(0);
+
+ CHECK(vector.size() == 4);
+ CHECK(vector.get_capacity() >= 4);
+}
+} // namespace TestLocalVector
+
+#endif // TEST_LOCAL_VECTOR_H
diff --git a/tests/test_macros.h b/tests/test_macros.h
index d284407667..a13f3abbe7 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -44,6 +44,12 @@
// The test case is marked as failed, but does not fail the entire test run.
#define TEST_CASE_MAY_FAIL(name) TEST_CASE(name *doctest::may_fail())
+// Provide aliases to conform with Godot naming conventions (see error macros).
+#define TEST_COND(cond, ...) DOCTEST_CHECK_FALSE_MESSAGE(cond, __VA_ARGS__)
+#define TEST_FAIL(cond, ...) DOCTEST_FAIL(cond, __VA_ARGS__)
+#define TEST_FAIL_COND(cond, ...) DOCTEST_REQUIRE_FALSE_MESSAGE(cond, __VA_ARGS__)
+#define TEST_FAIL_COND_WARN(cond, ...) DOCTEST_WARN_FALSE_MESSAGE(cond, __VA_ARGS__)
+
// Temporarily disable error prints to test failure paths.
// This allows to avoid polluting the test summary with error messages.
// The `_print_error_enabled` boolean is defined in `core/print_string.cpp` and
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index ca1fe234c0..f2a546de9b 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -33,6 +33,7 @@
#include "core/templates/list.h"
#include "test_aabb.h"
+#include "test_array.h"
#include "test_astar.h"
#include "test_basis.h"
#include "test_class_db.h"
@@ -44,11 +45,16 @@
#include "test_expression.h"
#include "test_file_access.h"
#include "test_geometry_2d.h"
+#include "test_geometry_3d.h"
#include "test_gradient.h"
#include "test_gui.h"
+#include "test_hashing_context.h"
+#include "test_image.h"
#include "test_json.h"
#include "test_list.h"
+#include "test_local_vector.h"
#include "test_lru.h"
+#include "test_marshalls.h"
#include "test_math.h"
#include "test_method_bind.h"
#include "test_node_path.h"
@@ -62,11 +68,13 @@
#include "test_random_number_generator.h"
#include "test_rect2.h"
#include "test_render.h"
+#include "test_resource.h"
#include "test_shader_lang.h"
#include "test_string.h"
#include "test_text_server.h"
#include "test_validate_testing.h"
#include "test_variant.h"
+#include "test_xml_parser.h"
#include "modules/modules_tests.gen.h"
diff --git a/tests/test_marshalls.h b/tests/test_marshalls.h
new file mode 100644
index 0000000000..6bd916164e
--- /dev/null
+++ b/tests/test_marshalls.h
@@ -0,0 +1,329 @@
+/*************************************************************************/
+/* test_marshalls.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_MARSHALLS_H
+#define TEST_MARSHALLS_H
+
+#include "core/io/marshalls.h"
+
+#include "tests/test_macros.h"
+
+namespace TestMarshalls {
+
+TEST_CASE("[Marshalls] Unsigned 16 bit integer encoding") {
+ uint8_t arr[2];
+
+ unsigned int actual_size = encode_uint16(0x1234, arr);
+ CHECK(actual_size == sizeof(uint16_t));
+ CHECK_MESSAGE(arr[0] == 0x34, "First encoded byte value should be equal to low order byte value.");
+ CHECK_MESSAGE(arr[1] == 0x12, "Last encoded byte value should be equal to high order byte value.");
+}
+
+TEST_CASE("[Marshalls] Unsigned 32 bit integer encoding") {
+ uint8_t arr[4];
+
+ unsigned int actual_size = encode_uint32(0x12345678, arr);
+ CHECK(actual_size == sizeof(uint32_t));
+ CHECK_MESSAGE(arr[0] == 0x78, "First encoded byte value should be equal to low order byte value.");
+ CHECK(arr[1] == 0x56);
+ CHECK(arr[2] == 0x34);
+ CHECK_MESSAGE(arr[3] == 0x12, "Last encoded byte value should be equal to high order byte value.");
+}
+
+TEST_CASE("[Marshalls] Unsigned 64 bit integer encoding") {
+ uint8_t arr[8];
+
+ unsigned int actual_size = encode_uint64(0x0f123456789abcdef, arr);
+ CHECK(actual_size == sizeof(uint64_t));
+ CHECK_MESSAGE(arr[0] == 0xef, "First encoded byte value should be equal to low order byte value.");
+ CHECK(arr[1] == 0xcd);
+ CHECK(arr[2] == 0xab);
+ CHECK(arr[3] == 0x89);
+ CHECK(arr[4] == 0x67);
+ CHECK(arr[5] == 0x45);
+ CHECK(arr[6] == 0x23);
+ CHECK_MESSAGE(arr[7] == 0xf1, "Last encoded byte value should be equal to high order byte value.");
+}
+
+TEST_CASE("[Marshalls] Unsigned 16 bit integer decoding") {
+ uint8_t arr[] = { 0x34, 0x12 };
+
+ CHECK(decode_uint16(arr) == 0x1234);
+}
+
+TEST_CASE("[Marshalls] Unsigned 32 bit integer decoding") {
+ uint8_t arr[] = { 0x78, 0x56, 0x34, 0x12 };
+
+ CHECK(decode_uint32(arr) == 0x12345678);
+}
+
+TEST_CASE("[Marshalls] Unsigned 64 bit integer decoding") {
+ uint8_t arr[] = { 0xef, 0xcd, 0xab, 0x89, 0x67, 0x45, 0x23, 0xf1 };
+
+ CHECK(decode_uint64(arr) == 0x0f123456789abcdef);
+}
+
+TEST_CASE("[Marshalls] Floating point single precision encoding") {
+ uint8_t arr[4];
+
+ // Decimal: 0.15625
+ // IEEE 754 single-precision binary floating-point format:
+ // sign exponent (8 bits) fraction (23 bits)
+ // 0 01111100 01000000000000000000000
+ // Hexadecimal: 0x3E200000
+ unsigned int actual_size = encode_float(0.15625f, arr);
+ CHECK(actual_size == sizeof(uint32_t));
+ CHECK(arr[0] == 0x00);
+ CHECK(arr[1] == 0x00);
+ CHECK(arr[2] == 0x20);
+ CHECK(arr[3] == 0x3e);
+}
+
+TEST_CASE("[Marshalls] Floating point double precision encoding") {
+ uint8_t arr[8];
+
+ // Decimal: 0.333333333333333314829616256247390992939472198486328125
+ // IEEE 754 double-precision binary floating-point format:
+ // sign exponent (11 bits) fraction (52 bits)
+ // 0 01111111101 0101010101010101010101010101010101010101010101010101
+ // Hexadecimal: 0x3FD5555555555555
+ unsigned int actual_size = encode_double(0.33333333333333333, arr);
+ CHECK(actual_size == sizeof(uint64_t));
+ CHECK(arr[0] == 0x55);
+ CHECK(arr[1] == 0x55);
+ CHECK(arr[2] == 0x55);
+ CHECK(arr[3] == 0x55);
+ CHECK(arr[4] == 0x55);
+ CHECK(arr[5] == 0x55);
+ CHECK(arr[6] == 0xd5);
+ CHECK(arr[7] == 0x3f);
+}
+
+TEST_CASE("[Marshalls] Floating point single precision decoding") {
+ uint8_t arr[] = { 0x00, 0x00, 0x20, 0x3e };
+
+ // See floating point encoding test case for details behind expected values
+ CHECK(decode_float(arr) == 0.15625f);
+}
+
+TEST_CASE("[Marshalls] Floating point double precision decoding") {
+ uint8_t arr[] = { 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0xd5, 0x3f };
+
+ // See floating point encoding test case for details behind expected values
+ CHECK(decode_double(arr) == 0.33333333333333333);
+}
+
+TEST_CASE("[Marshalls] C string encoding") {
+ char cstring[] = "Godot"; // 5 characters
+ uint8_t data[6];
+
+ int actual_size = encode_cstring(cstring, data);
+ CHECK(actual_size == 6);
+ CHECK(data[0] == 'G');
+ CHECK(data[1] == 'o');
+ CHECK(data[2] == 'd');
+ CHECK(data[3] == 'o');
+ CHECK(data[4] == 't');
+ CHECK(data[5] == '\0');
+}
+
+TEST_CASE("[Marshalls] NIL Variant encoding") {
+ int r_len;
+ Variant variant;
+ uint8_t buffer[4];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 4, "Length == 4 bytes for Variant::Type");
+ CHECK_MESSAGE(buffer[0] == 0x00, "Variant::NIL");
+ CHECK(buffer[1] == 0x00);
+ CHECK(buffer[2] == 0x00);
+ CHECK(buffer[3] == 0x00);
+ // No value
+}
+
+TEST_CASE("[Marshalls] INT 32 bit Variant encoding") {
+ int r_len;
+ Variant variant(0x12345678);
+ uint8_t buffer[8];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 8, "Length == 4 bytes for Variant::Type + 4 bytes for int32_t");
+ CHECK_MESSAGE(buffer[0] == 0x02, "Variant::INT");
+ CHECK(buffer[1] == 0x00);
+ CHECK(buffer[2] == 0x00);
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0x78);
+ CHECK(buffer[5] == 0x56);
+ CHECK(buffer[6] == 0x34);
+ CHECK(buffer[7] == 0x12);
+}
+
+TEST_CASE("[Marshalls] INT 64 bit Variant encoding") {
+ int r_len;
+ Variant variant(uint64_t(0x0f123456789abcdef));
+ uint8_t buffer[12];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 12, "Length == 4 bytes for Variant::Type + 8 bytes for int64_t");
+ CHECK_MESSAGE(buffer[0] == 0x02, "Variant::INT");
+ CHECK(buffer[1] == 0x00);
+ CHECK_MESSAGE(buffer[2] == 0x01, "ENCODE_FLAG_64");
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0xef);
+ CHECK(buffer[5] == 0xcd);
+ CHECK(buffer[6] == 0xab);
+ CHECK(buffer[7] == 0x89);
+ CHECK(buffer[8] == 0x67);
+ CHECK(buffer[9] == 0x45);
+ CHECK(buffer[10] == 0x23);
+ CHECK(buffer[11] == 0xf1);
+}
+
+TEST_CASE("[Marshalls] FLOAT single precision Variant encoding") {
+ int r_len;
+ Variant variant(0.15625f);
+ uint8_t buffer[8];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 8, "Length == 4 bytes for Variant::Type + 4 bytes for float");
+ CHECK_MESSAGE(buffer[0] == 0x03, "Variant::FLOAT");
+ CHECK(buffer[1] == 0x00);
+ CHECK(buffer[2] == 0x00);
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0x00);
+ CHECK(buffer[5] == 0x00);
+ CHECK(buffer[6] == 0x20);
+ CHECK(buffer[7] == 0x3e);
+}
+
+TEST_CASE("[Marshalls] FLOAT double precision Variant encoding") {
+ int r_len;
+ Variant variant(0.33333333333333333);
+ uint8_t buffer[12];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 12, "Length == 4 bytes for Variant::Type + 8 bytes for double");
+ CHECK_MESSAGE(buffer[0] == 0x03, "Variant::FLOAT");
+ CHECK(buffer[1] == 0x00);
+ CHECK_MESSAGE(buffer[2] == 0x01, "ENCODE_FLAG_64");
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0x55);
+ CHECK(buffer[5] == 0x55);
+ CHECK(buffer[6] == 0x55);
+ CHECK(buffer[7] == 0x55);
+ CHECK(buffer[8] == 0x55);
+ CHECK(buffer[9] == 0x55);
+ CHECK(buffer[10] == 0xd5);
+ CHECK(buffer[11] == 0x3f);
+}
+
+TEST_CASE("[Marshalls] Invalid data Variant decoding") {
+ Variant variant;
+ int r_len = 0;
+ uint8_t some_buffer[1] = { 0x00 };
+ uint8_t out_of_range_type_buffer[4] = { 0xff }; // Greater than Variant::VARIANT_MAX
+
+ CHECK(decode_variant(variant, some_buffer, /* less than 4 */ 1, &r_len) == ERR_INVALID_DATA);
+ CHECK(r_len == 0);
+
+ CHECK(decode_variant(variant, out_of_range_type_buffer, 4, &r_len) == ERR_INVALID_DATA);
+ CHECK(r_len == 0);
+}
+
+TEST_CASE("[Marshalls] NIL Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x00, 0x00, 0x00, 0x00 // Variant::NIL
+ };
+
+ CHECK(decode_variant(variant, buffer, 4, &r_len) == OK);
+ CHECK(r_len == 4);
+ CHECK(variant == Variant());
+}
+
+TEST_CASE("[Marshalls] INT 32 bit Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x02, 0x00, 0x00, 0x00, // Variant::INT
+ 0x78, 0x56, 0x34, 0x12 // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 8, &r_len) == OK);
+ CHECK(r_len == 8);
+ CHECK(variant == Variant(0x12345678));
+}
+
+TEST_CASE("[Marshalls] INT 64 bit Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x02, 0x00, 0x01, 0x00, // Variant::INT & ENCODE_FLAG_64
+ 0xef, 0xcd, 0xab, 0x89, 0x67, 0x45, 0x23, 0xf1 // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 12, &r_len) == OK);
+ CHECK(r_len == 12);
+ CHECK(variant == Variant(uint64_t(0x0f123456789abcdef)));
+}
+
+TEST_CASE("[Marshalls] FLOAT single precision Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x03, 0x00, 0x00, 0x00, // Variant::FLOAT
+ 0x00, 0x00, 0x20, 0x3e // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 8, &r_len) == OK);
+ CHECK(r_len == 8);
+ CHECK(variant == Variant(0.15625f));
+}
+
+TEST_CASE("[Marshalls] FLOAT double precision Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x03, 0x00, 0x01, 0x00, // Variant::FLOAT & ENCODE_FLAG_64
+ 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0xd5, 0x3f // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 12, &r_len) == OK);
+ CHECK(r_len == 12);
+ CHECK(variant == Variant(0.33333333333333333));
+}
+} // namespace TestMarshalls
+
+#endif // TEST_MARSHALLS_H
diff --git a/tests/test_math.cpp b/tests/test_math.cpp
index cda0cffda3..26c2aa2088 100644
--- a/tests/test_math.cpp
+++ b/tests/test_math.cpp
@@ -617,7 +617,7 @@ MainLoop *test() {
List<String> args;
args.push_back("-l");
- Error err = OS::get_singleton()->execute("/bin/ls", args, true, nullptr, &ret);
+ Error err = OS::get_singleton()->execute("/bin/ls", args, &ret);
print_line("error: " + itos(err));
print_line(ret);
diff --git a/tests/test_object.h b/tests/test_object.h
index 7f310fc096..142d76553d 100644
--- a/tests/test_object.h
+++ b/tests/test_object.h
@@ -31,12 +31,103 @@
#ifndef TEST_OBJECT_H
#define TEST_OBJECT_H
+#include "core/core_string_names.h"
#include "core/object/object.h"
#include "thirdparty/doctest/doctest.h"
+// Declared in global namespace because of GDCLASS macro warning (Windows):
+// "Unqualified friend declaration referring to type outside of the nearest enclosing namespace
+// is a Microsoft extension; add a nested name specifier".
+class _TestDerivedObject : public Object {
+ GDCLASS(_TestDerivedObject, Object);
+
+ int property_value;
+
+protected:
+ static void _bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_property", "property"), &_TestDerivedObject::set_property);
+ ClassDB::bind_method(D_METHOD("get_property"), &_TestDerivedObject::get_property);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "property"), "set_property", "get_property");
+ }
+
+public:
+ void set_property(int value) { property_value = value; }
+ int get_property() const { return property_value; }
+};
+
namespace TestObject {
+class _MockScriptInstance : public ScriptInstance {
+ StringName property_name = "NO_NAME";
+ Variant property_value;
+
+public:
+ bool set(const StringName &p_name, const Variant &p_value) override {
+ property_name = p_name;
+ property_value = p_value;
+ return true;
+ }
+ bool get(const StringName &p_name, Variant &r_ret) const override {
+ if (property_name == p_name) {
+ r_ret = property_value;
+ return true;
+ }
+ return false;
+ }
+ void get_property_list(List<PropertyInfo> *p_properties) const override {
+ }
+ Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override {
+ return Variant::PACKED_FLOAT32_ARRAY;
+ }
+ void get_method_list(List<MethodInfo> *p_list) const override {
+ }
+ bool has_method(const StringName &p_method) const override {
+ return false;
+ }
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
+ return Variant();
+ }
+ void notification(int p_notification) override {
+ }
+ Ref<Script> get_script() const override {
+ return Ref<Script>();
+ }
+ Vector<ScriptNetData> get_rpc_methods() const override {
+ return Vector<ScriptNetData>();
+ }
+ uint16_t get_rpc_method_id(const StringName &p_method) const override {
+ return 0;
+ }
+ StringName get_rpc_method(uint16_t p_id) const override {
+ return StringName();
+ }
+ MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ Vector<ScriptNetData> get_rset_properties() const override {
+ return Vector<ScriptNetData>();
+ }
+ uint16_t get_rset_property_id(const StringName &p_variable) const override {
+ return 0;
+ }
+ StringName get_rset_property(uint16_t p_id) const override {
+ return StringName();
+ }
+ MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ ScriptLanguage *get_language() override {
+ return nullptr;
+ }
+};
+
TEST_CASE("[Object] Core getters") {
Object object;
@@ -55,6 +146,15 @@ TEST_CASE("[Object] Core getters") {
CHECK_MESSAGE(
object.get_save_class() == "Object",
"The returned save class should match the expected value.");
+
+ List<String> inheritance_list;
+ object.get_inheritance_list_static(&inheritance_list);
+ CHECK_MESSAGE(
+ inheritance_list.size() == 1,
+ "The inheritance list should consist of Object only");
+ CHECK_MESSAGE(
+ inheritance_list[0] == "Object",
+ "The inheritance list should consist of Object only");
}
TEST_CASE("[Object] Metadata") {
@@ -87,6 +187,119 @@ TEST_CASE("[Object] Metadata") {
meta_list2.size() == 0,
"The metadata list should contain 0 items after removing all metadata items.");
}
+
+TEST_CASE("[Object] Construction") {
+ Object object;
+
+ CHECK_MESSAGE(
+ !object.is_reference(),
+ "Object is not a Reference.");
+
+ Object *p_db = ObjectDB::get_instance(object.get_instance_id());
+ CHECK_MESSAGE(
+ p_db == &object,
+ "The database pointer returned by the object id should reference same object.");
+}
+
+TEST_CASE("[Object] Script instance property setter") {
+ Object object;
+ _MockScriptInstance *script_instance = memnew(_MockScriptInstance);
+ object.set_script_instance(script_instance);
+
+ bool valid = false;
+ object.set("some_name", 100, &valid);
+ CHECK(valid);
+ Variant actual_value;
+ CHECK_MESSAGE(
+ script_instance->get("some_name", actual_value),
+ "The assigned script instance should successfully retrieve value by name.");
+ CHECK_MESSAGE(
+ actual_value == Variant(100),
+ "The returned value should equal the one which was set by the object.");
+}
+
+TEST_CASE("[Object] Script instance property getter") {
+ Object object;
+ _MockScriptInstance *script_instance = memnew(_MockScriptInstance);
+ script_instance->set("some_name", 100); // Make sure script instance has the property
+ object.set_script_instance(script_instance);
+
+ bool valid = false;
+ const Variant &actual_value = object.get("some_name", &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ actual_value == Variant(100),
+ "The returned value should equal the one which was set by the script instance.");
+}
+
+TEST_CASE("[Object] Built-in property setter") {
+ ClassDB::register_class<_TestDerivedObject>();
+ _TestDerivedObject derived_object;
+
+ bool valid = false;
+ derived_object.set("property", 100, &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ derived_object.get_property() == 100,
+ "The property value should equal the one which was set with built-in setter.");
+}
+
+TEST_CASE("[Object] Built-in property getter") {
+ ClassDB::register_class<_TestDerivedObject>();
+ _TestDerivedObject derived_object;
+ derived_object.set_property(100);
+
+ bool valid = false;
+ const Variant &actual_value = derived_object.get("property", &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ actual_value == Variant(100),
+ "The returned value should equal the one which was set with built-in setter.");
+}
+
+TEST_CASE("[Object] Script property setter") {
+ Object object;
+ Variant script;
+
+ bool valid = false;
+ object.set(CoreStringNames::get_singleton()->_script, script, &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ object.get_script() == script,
+ "The object script should be equal to the assigned one.");
+}
+
+TEST_CASE("[Object] Script property getter") {
+ Object object;
+ Variant script;
+ object.set_script(script);
+
+ bool valid = false;
+ const Variant &actual_value = object.get(CoreStringNames::get_singleton()->_script, &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ actual_value == script,
+ "The returned value should be equal to the assigned script.");
+}
+
+TEST_CASE("[Object] Absent name setter") {
+ Object object;
+
+ bool valid = true;
+ object.set("absent_name", 100, &valid);
+ CHECK(!valid);
+}
+
+TEST_CASE("[Object] Absent name getter") {
+ Object object;
+
+ bool valid = true;
+ const Variant &actual_value = object.get("absent_name", &valid);
+ CHECK(!valid);
+ CHECK_MESSAGE(
+ actual_value == Variant(),
+ "The returned value should equal nil variant.");
+}
} // namespace TestObject
#endif // TEST_OBJECT_H
diff --git a/tests/test_path_follow_2d.h b/tests/test_path_follow_2d.h
new file mode 100644
index 0000000000..388b690060
--- /dev/null
+++ b/tests/test_path_follow_2d.h
@@ -0,0 +1,241 @@
+/*************************************************************************/
+/* test_path_follow_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PATH_FOLLOW_2D_H
+#define TEST_PATH_FOLLOW_2D_H
+
+#include "scene/2d/path_2d.h"
+#include "scene/resources/curve.h"
+
+#include "tests/test_macros.h"
+
+namespace TestPathFollow2D {
+
+TEST_CASE("[PathFollow2D] Sampling with unit offset") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ curve->add_point(Vector2(100, 100));
+ curve->add_point(Vector2(0, 100));
+ curve->add_point(Vector2(0, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_unit_offset(0);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ path_follow_2d->set_unit_offset(0.125);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 0)));
+
+ path_follow_2d->set_unit_offset(0.25);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 0)));
+
+ path_follow_2d->set_unit_offset(0.375);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 50)));
+
+ path_follow_2d->set_unit_offset(0.5);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 100)));
+
+ path_follow_2d->set_unit_offset(0.625);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 100)));
+
+ path_follow_2d->set_unit_offset(0.75);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 100)));
+
+ path_follow_2d->set_unit_offset(0.875);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 50)));
+
+ path_follow_2d->set_unit_offset(1);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Sampling with offset") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ curve->add_point(Vector2(100, 100));
+ curve->add_point(Vector2(0, 100));
+ curve->add_point(Vector2(0, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_offset(0);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ path_follow_2d->set_offset(50);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 0)));
+
+ path_follow_2d->set_offset(100);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 0)));
+
+ path_follow_2d->set_offset(150);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 50)));
+
+ path_follow_2d->set_offset(200);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 100)));
+
+ path_follow_2d->set_offset(250);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 100)));
+
+ path_follow_2d->set_offset(300);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 100)));
+
+ path_follow_2d->set_offset(350);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 50)));
+
+ path_follow_2d->set_offset(400);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Removal of a point in curve") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ curve->add_point(Vector2(100, 100));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_unit_offset(0.5);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 0)));
+
+ curve->remove_point(1);
+
+ CHECK_MESSAGE(
+ path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 50)),
+ "Path follow's position should be updated after removing a point from the curve");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Setting h_offset and v_offset") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_unit_offset(0.5);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 0)));
+
+ path_follow_2d->set_h_offset(25);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(75, 0)));
+
+ path_follow_2d->set_v_offset(25);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(75, 25)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Unit offset out of range") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_loop(true);
+
+ path_follow_2d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 0.7,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 0.3,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_loop(false);
+
+ path_follow_2d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 0,
+ "Unit Offset should be clamped at 0");
+
+ path_follow_2d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 1,
+ "Unit Offset should be clamped at 1");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Offset out of range") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_loop(true);
+
+ path_follow_2d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_loop(false);
+
+ path_follow_2d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 0,
+ "Offset should be clamped at 0");
+
+ path_follow_2d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 100,
+ "Offset should be clamped at 1");
+
+ memdelete(path);
+}
+} // namespace TestPathFollow2D
+
+#endif // TEST_PATH_FOLLOW_2D_H
diff --git a/tests/test_path_follow_3d.h b/tests/test_path_follow_3d.h
new file mode 100644
index 0000000000..b6b4c88222
--- /dev/null
+++ b/tests/test_path_follow_3d.h
@@ -0,0 +1,220 @@
+/*************************************************************************/
+/* test_path_follow_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PATH_FOLLOW_3D_H
+#define TEST_PATH_FOLLOW_3D_H
+
+#include "scene/3d/path_3d.h"
+#include "scene/resources/curve.h"
+
+#include "tests/test_macros.h"
+
+namespace TestPathFollow3D {
+
+TEST_CASE("[PathFollow3D] Sampling with unit offset") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ curve->add_point(Vector3(100, 100, 100));
+ curve->add_point(Vector3(100, 0, 100));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_unit_offset(0);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+ path_follow_3d->set_unit_offset(0.125);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+ path_follow_3d->set_unit_offset(0.25);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+ path_follow_3d->set_unit_offset(0.375);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+ path_follow_3d->set_unit_offset(0.5);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+ path_follow_3d->set_unit_offset(0.625);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+ path_follow_3d->set_unit_offset(0.75);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+ path_follow_3d->set_unit_offset(0.875);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+ path_follow_3d->set_unit_offset(1);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Sampling with offset") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ curve->add_point(Vector3(100, 100, 100));
+ curve->add_point(Vector3(100, 0, 100));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_offset(0);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+ path_follow_3d->set_offset(50);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+ path_follow_3d->set_offset(100);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+ path_follow_3d->set_offset(150);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+ path_follow_3d->set_offset(200);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+ path_follow_3d->set_offset(250);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+ path_follow_3d->set_offset(300);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+ path_follow_3d->set_offset(350);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+ path_follow_3d->set_offset(400);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Removal of a point in curve") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_unit_offset(0.5);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(100, 0, 0)));
+
+ curve->remove_point(1);
+
+ CHECK_MESSAGE(
+ path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(50, 50, 0)),
+ "Path follow's position should be updated after removing a point from the curve");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Unit offset out of range") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_loop(true);
+
+ path_follow_3d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0.7,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0.3,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_loop(false);
+
+ path_follow_3d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0,
+ "Unit Offset should be clamped at 0");
+
+ path_follow_3d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 1,
+ "Unit Offset should be clamped at 1");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Offset out of range") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_loop(true);
+
+ path_follow_3d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_loop(false);
+
+ path_follow_3d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 0,
+ "Offset should be clamped at 0");
+
+ path_follow_3d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 100,
+ "Offset should be clamped at max value of curve");
+
+ memdelete(path);
+}
+} // namespace TestPathFollow3D
+
+#endif // TEST_PATH_FOLLOW_3D_H
diff --git a/tests/test_physics_3d.cpp b/tests/test_physics_3d.cpp
index a11140cfc3..bb324d8ffe 100644
--- a/tests/test_physics_3d.cpp
+++ b/tests/test_physics_3d.cpp
@@ -59,7 +59,7 @@ class TestPhysics3DMainLoop : public MainLoop {
RID character;
- float ofs_x, ofs_y;
+ real_t ofs_x, ofs_y;
Point2 joy_direction;
@@ -86,7 +86,9 @@ protected:
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
RID mesh_instance = vs->instance_create2(type_mesh_map[p_shape], scenario);
- RID body = ps->body_create(p_body, !p_active_default);
+ RID body = ps->body_create();
+ ps->body_set_mode(body, p_body);
+ ps->body_set_state(body, PhysicsServer3D::BODY_STATE_SLEEPING, !p_active_default);
ps->body_set_space(body, space);
ps->body_set_param(body, PhysicsServer3D::BODY_PARAM_BOUNCE, 0.0);
//todo set space
@@ -108,14 +110,16 @@ protected:
RID world_margin_shape = ps->shape_create(PhysicsServer3D::SHAPE_PLANE);
ps->shape_set_data(world_margin_shape, p_plane);
- RID b = ps->body_create(PhysicsServer3D::BODY_MODE_STATIC);
+ RID b = ps->body_create();
+ ps->body_set_mode(b, PhysicsServer3D::BODY_MODE_STATIC);
+
ps->body_set_space(b, space);
//todo set space
ps->body_add_shape(b, world_margin_shape);
return b;
}
- void configure_body(RID p_body, float p_mass, float p_friction, float p_bounce) {
+ void configure_body(RID p_body, real_t p_mass, real_t p_friction, real_t p_bounce) {
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
ps->body_set_param(p_body, PhysicsServer3D::BODY_PARAM_MASS, p_mass);
ps->body_set_param(p_body, PhysicsServer3D::BODY_PARAM_FRICTION, p_friction);
@@ -183,8 +187,10 @@ protected:
RenderingServer *vs = RenderingServer::get_singleton();
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
RID trimesh_shape = ps->shape_create(PhysicsServer3D::SHAPE_CONCAVE_POLYGON);
- ps->shape_set_data(trimesh_shape, p_faces);
- p_faces = ps->shape_get_data(trimesh_shape); // optimized one
+ Dictionary trimesh_params;
+ trimesh_params["faces"] = p_faces;
+ trimesh_params["backface_collision"] = false;
+ ps->shape_set_data(trimesh_shape, trimesh_params);
Vector<Vector3> normals; // for drawing
for (int i = 0; i < p_faces.size() / 3; i++) {
Plane p(p_faces[i * 3 + 0], p_faces[i * 3 + 1], p_faces[i * 3 + 2]);
@@ -202,7 +208,8 @@ protected:
RID triins = vs->instance_create2(trimesh_mesh, scenario);
- RID tribody = ps->body_create(PhysicsServer3D::BODY_MODE_STATIC);
+ RID tribody = ps->body_create();
+ ps->body_set_mode(tribody, PhysicsServer3D::BODY_MODE_STATIC);
ps->body_set_space(tribody, space);
//todo set space
ps->body_add_shape(tribody, trimesh_shape);
@@ -211,8 +218,8 @@ protected:
vs->instance_set_transform(triins, tritrans);
}
- void make_grid(int p_width, int p_height, float p_cellsize, float p_cellheight, const Transform &p_xform = Transform()) {
- Vector<Vector<float>> grid;
+ void make_grid(int p_width, int p_height, real_t p_cellsize, real_t p_cellheight, const Transform &p_xform = Transform()) {
+ Vector<Vector<real_t>> grid;
grid.resize(p_width);
@@ -253,8 +260,8 @@ public:
}
if (mm.is_valid() && mm->get_button_mask() & 1) {
- float y = -mm->get_relative().y / 20.0;
- float x = mm->get_relative().x / 20.0;
+ real_t y = -mm->get_relative().y / 20.0;
+ real_t x = mm->get_relative().x / 20.0;
if (mover.is_valid()) {
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
@@ -312,7 +319,7 @@ public:
}
virtual bool physics_process(float p_time) override {
if (mover.is_valid()) {
- static float joy_speed = 10;
+ static real_t joy_speed = 10;
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
Transform t = ps->body_get_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM);
t.origin += Vector3(joy_speed * joy_direction.x * p_time, -joy_speed * joy_direction.y * p_time, 0);
@@ -358,7 +365,8 @@ public:
ps->shape_set_data(capsule_shape, capsule_params);
RID mesh_instance = vs->instance_create2(capsule_mesh, scenario);
- character = ps->body_create(PhysicsServer3D::BODY_MODE_CHARACTER);
+ character = ps->body_create();
+ ps->body_set_mode(character, PhysicsServer3D::BODY_MODE_CHARACTER);
ps->body_set_space(character, space);
//todo add space
ps->body_add_shape(character, capsule_shape);
diff --git a/tests/test_random_number_generator.h b/tests/test_random_number_generator.h
index db830d32e0..39c4771c19 100644
--- a/tests/test_random_number_generator.h
+++ b/tests/test_random_number_generator.h
@@ -73,8 +73,8 @@ TEST_CASE_MAY_FAIL("[RandomNumberGenerator] Integer 32 bit") {
break;
}
}
- INFO("Current seed: " << rng->get_seed());
- INFO("Current iteration: " << i);
+ INFO("Current seed: ", rng->get_seed());
+ INFO("Current iteration: ", i);
CHECK_MESSAGE(higher, "Given current seed, this should give an integer higher than 0x0fff'ffff at least once.");
}
@@ -185,13 +185,13 @@ TEST_CASE("[RandomNumberGenerator] Zero for first number immediately after seedi
rng->set_seed(0);
uint32_t n1 = rng->randi();
uint32_t n2 = rng->randi();
- INFO("Initial random values: " << n1 << " " << n2);
+ INFO("Initial random values: ", n1, " ", n2);
CHECK(n1 != 0);
rng->set_seed(1);
uint32_t n3 = rng->randi();
uint32_t n4 = rng->randi();
- INFO("Values after changing the seed: " << n3 << " " << n4);
+ INFO("Values after changing the seed: ", n3, " ", n4);
CHECK(n3 != 0);
}
@@ -199,7 +199,7 @@ TEST_CASE("[RandomNumberGenerator] Restore state") {
Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
rng->randomize();
uint64_t last_seed = rng->get_seed();
- INFO("Current seed: " << last_seed);
+ INFO("Current seed: ", last_seed);
rng->randi();
rng->randi();
@@ -208,18 +208,18 @@ TEST_CASE("[RandomNumberGenerator] Restore state") {
"The seed should remain the same after generating some numbers");
uint64_t saved_state = rng->get_state();
- INFO("Current state: " << saved_state);
+ INFO("Current state: ", saved_state);
real_t f1_before = rng->randf();
real_t f2_before = rng->randf();
- INFO("This seed produces: " << f1_before << " " << f2_before);
+ INFO("This seed produces: ", f1_before, " ", f2_before);
// Restore now.
rng->set_state(saved_state);
real_t f1_after = rng->randf();
real_t f2_after = rng->randf();
- INFO("Resetting the state produces: " << f1_after << " " << f2_after);
+ INFO("Resetting the state produces: ", f1_after, " ", f2_after);
String msg = "Should restore the sequence of numbers after resetting the state";
CHECK_MESSAGE(f1_before == f1_after, msg);
@@ -229,22 +229,22 @@ TEST_CASE("[RandomNumberGenerator] Restore state") {
TEST_CASE("[RandomNumberGenerator] Restore from seed") {
Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
rng->set_seed(0);
- INFO("Current seed: " << rng->get_seed());
+ INFO("Current seed: ", rng->get_seed());
uint32_t s0_1_before = rng->randi();
uint32_t s0_2_before = rng->randi();
- INFO("This seed produces: " << s0_1_before << " " << s0_2_before);
+ INFO("This seed produces: ", s0_1_before, " ", s0_2_before);
rng->set_seed(9000);
- INFO("Current seed: " << rng->get_seed());
+ INFO("Current seed: ", rng->get_seed());
uint32_t s9000_1 = rng->randi();
uint32_t s9000_2 = rng->randi();
- INFO("This seed produces: " << s9000_1 << " " << s9000_2);
+ INFO("This seed produces: ", s9000_1, " ", s9000_2);
rng->set_seed(0);
- INFO("Current seed: " << rng->get_seed());
+ INFO("Current seed: ", rng->get_seed());
uint32_t s0_1_after = rng->randi();
uint32_t s0_2_after = rng->randi();
- INFO("This seed produces: " << s0_1_after << " " << s0_2_after);
+ INFO("This seed produces: ", s0_1_after, " ", s0_2_after);
String msg = "Should restore the sequence of numbers after resetting the seed";
CHECK_MESSAGE(s0_1_before == s0_1_after, msg);
diff --git a/tests/test_render.cpp b/tests/test_render.cpp
index 2a4ae8bd73..72b2840098 100644
--- a/tests/test_render.cpp
+++ b/tests/test_render.cpp
@@ -183,8 +183,8 @@ public:
//vs->light_set_shadow( lightaux, true );
light = vs->instance_create2(lightaux, scenario);
Transform lla;
- //lla.set_look_at(Vector3(),Vector3(1,-1,1),Vector3(0,1,0));
- lla.set_look_at(Vector3(), Vector3(-0.000000, -0.836026, -0.548690), Vector3(0, 1, 0));
+ //lla.set_look_at(Vector3(),Vector3(1, -1, 1));
+ lla.set_look_at(Vector3(), Vector3(0.0, -0.836026, -0.548690));
vs->instance_set_transform(light, lla);
diff --git a/tests/test_resource.h b/tests/test_resource.h
new file mode 100644
index 0000000000..cee3281995
--- /dev/null
+++ b/tests/test_resource.h
@@ -0,0 +1,114 @@
+/*************************************************************************/
+/* test_resource.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_RESOURCE
+#define TEST_RESOURCE
+
+#include "core/io/resource.h"
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/os/os.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestResource {
+
+TEST_CASE("[Resource] Duplication") {
+ Ref<Resource> resource = memnew(Resource);
+ resource->set_name("Hello world");
+ Ref<Resource> child_resource = memnew(Resource);
+ child_resource->set_name("I'm a child resource");
+ resource->set_meta("other_resource", child_resource);
+
+ Ref<Resource> resource_dupe = resource->duplicate();
+ const Ref<Resource> &resource_dupe_reference = resource_dupe;
+ resource_dupe->set_name("Changed name");
+ child_resource->set_name("My name was changed too");
+
+ CHECK_MESSAGE(
+ resource_dupe->get_name() == "Changed name",
+ "Duplicated resource should have the new name.");
+ CHECK_MESSAGE(
+ resource_dupe_reference->get_name() == "Changed name",
+ "Reference to the duplicated resource should have the new name.");
+ CHECK_MESSAGE(
+ resource->get_name() == "Hello world",
+ "Original resource name should not be affected after editing the duplicate's name.");
+ CHECK_MESSAGE(
+ Ref<Resource>(resource_dupe->get_meta("other_resource"))->get_name() == "My name was changed too",
+ "Duplicated resource should share its child resource with the original.");
+}
+
+TEST_CASE("[Resource] Saving and loading") {
+ Ref<Resource> resource = memnew(Resource);
+ resource->set_name("Hello world");
+ resource->set_meta(" ExampleMetadata ", Vector2i(40, 80));
+ resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks");
+ Ref<Resource> child_resource = memnew(Resource);
+ child_resource->set_name("I'm a child resource");
+ resource->set_meta("other_resource", child_resource);
+ const String save_path_binary = OS::get_singleton()->get_cache_path().plus_file("resource.res");
+ const String save_path_text = OS::get_singleton()->get_cache_path().plus_file("resource.tres");
+ ResourceSaver::save(save_path_binary, resource);
+ ResourceSaver::save(save_path_text, resource);
+
+ const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary);
+ CHECK_MESSAGE(
+ loaded_resource_binary->get_name() == "Hello world",
+ "The loaded resource name should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_binary->get_meta(" ExampleMetadata ") == Vector2i(40, 80),
+ "The loaded resource metadata should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
+ "The loaded resource metadata should be equal to the expected value.");
+ const Ref<Resource> &loaded_child_resource_binary = loaded_resource_binary->get_meta("other_resource");
+ CHECK_MESSAGE(
+ loaded_child_resource_binary->get_name() == "I'm a child resource",
+ "The loaded child resource name should be equal to the expected value.");
+
+ const Ref<Resource> &loaded_resource_text = ResourceLoader::load(save_path_text);
+ CHECK_MESSAGE(
+ loaded_resource_text->get_name() == "Hello world",
+ "The loaded resource name should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_text->get_meta(" ExampleMetadata ") == Vector2i(40, 80),
+ "The loaded resource metadata should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
+ "The loaded resource metadata should be equal to the expected value.");
+ const Ref<Resource> &loaded_child_resource_text = loaded_resource_text->get_meta("other_resource");
+ CHECK_MESSAGE(
+ loaded_child_resource_text->get_name() == "I'm a child resource",
+ "The loaded child resource name should be equal to the expected value.");
+}
+} // namespace TestResource
+
+#endif // TEST_RESOURCE
diff --git a/tests/test_string.h b/tests/test_string.h
index 17a2df190d..6febf22765 100644
--- a/tests/test_string.h
+++ b/tests/test_string.h
@@ -266,7 +266,7 @@ TEST_CASE("[String] Operator []") {
a[6] = 'C';
CHECK(a == "Sugar Cane");
CHECK(a[1] == 'u');
- CHECK(a.ord_at(1) == 'u');
+ CHECK(a.unicode_at(1) == 'u');
}
TEST_CASE("[String] Case function test") {
@@ -370,12 +370,9 @@ TEST_CASE("[String] String to integer") {
TEST_CASE("[String] Hex to integer") {
static const char *nums[4] = { "0xFFAE", "22", "0", "AADDAD" };
static const int64_t num[4] = { 0xFFAE, 0x22, 0, 0xAADDAD };
- static const bool wo_prefix[4] = { false, true, true, true };
- static const bool w_prefix[4] = { true, false, true, false };
for (int i = 0; i < 4; i++) {
- CHECK((String(nums[i]).hex_to_int(true) == num[i]) == w_prefix[i]);
- CHECK((String(nums[i]).hex_to_int(false) == num[i]) == wo_prefix[i]);
+ CHECK(String(nums[i]).hex_to_int() == num[i]);
}
}
@@ -1155,20 +1152,12 @@ TEST_CASE("[String] hash") {
CHECK(a.hash64() != c.hash64());
}
-TEST_CASE("[String] http_escape/unescape") {
+TEST_CASE("[String] uri_encode/unescape") {
String s = "Godot Engine:'docs'";
String t = "Godot%20Engine%3A%27docs%27";
- CHECK(s.http_escape() == t);
- CHECK(t.http_unescape() == s);
-}
-
-TEST_CASE("[String] percent_encode/decode") { // Note: is it redundant? Seems to be same as http_escape/unescape but in lower case.
- String s = "Godot Engine:'docs'";
- String t = "Godot%20Engine%3a%27docs%27";
-
- CHECK(s.percent_encode() == t);
- CHECK(t.percent_decode() == s);
+ CHECK(s.uri_encode() == t);
+ CHECK(t.uri_decode() == s);
}
TEST_CASE("[String] xml_escape/unescape") {
@@ -1177,6 +1166,52 @@ TEST_CASE("[String] xml_escape/unescape") {
CHECK(s.xml_escape(false).xml_unescape() == s);
}
+TEST_CASE("[String] xml_unescape") {
+ // Named entities
+ String input = "&quot;&amp;&apos;&lt;&gt;";
+ CHECK(input.xml_unescape() == "\"&\'<>");
+
+ // Numeric entities
+ input = "&#x41;&#66;";
+ CHECK(input.xml_unescape() == "AB");
+
+ input = "&#0;&x#0;More text";
+ String result = input.xml_unescape();
+ // Didn't put in a leading NUL and terminate the string
+ CHECK(input.length() > 0);
+ CHECK(input[0] != '\0');
+ // Entity should be left as-is if invalid
+ CHECK(input.xml_unescape() == input);
+
+ // Check near char32_t range
+ input = "&#xFFFFFFFF;";
+ result = input.xml_unescape();
+ CHECK(result.length() == 1);
+ CHECK(result[0] == 0xFFFFFFFF);
+ input = "&#4294967295;";
+ result = input.xml_unescape();
+ CHECK(result.length() == 1);
+ CHECK(result[0] == 0xFFFFFFFF);
+
+ // Check out of range of char32_t
+ input = "&#xFFFFFFFFF;";
+ CHECK(input.xml_unescape() == input);
+ input = "&#4294967296;";
+ CHECK(input.xml_unescape() == input);
+
+ // Shouldn't consume without ending in a ';'
+ input = "&#66";
+ CHECK(input.xml_unescape() == input);
+ input = "&#x41";
+ CHECK(input.xml_unescape() == input);
+
+ // Invalid characters should make the entity ignored
+ input = "&#x41SomeIrrelevantText;";
+ CHECK(input.xml_unescape() == input);
+ input = "&#66SomeIrrelevantText;";
+ CHECK(input.xml_unescape() == input);
+}
+
TEST_CASE("[String] Strip escapes") {
String s = "\t\tTest Test\r\n Test";
CHECK(s.strip_escapes() == "Test Test Test");
@@ -1283,6 +1318,20 @@ TEST_CASE("[String] humanize_size") {
CHECK(String::humanize_size(100523550) == "95.86 MiB");
CHECK(String::humanize_size(5345555000) == "4.97 GiB");
}
+
+TEST_CASE("[String] validate_node_name") {
+ String numeric_only = "12345";
+ CHECK(numeric_only.validate_node_name() == "12345");
+
+ String name_with_spaces = "Name with spaces";
+ CHECK(name_with_spaces.validate_node_name() == "Name with spaces");
+
+ String name_with_kana = "Name with kana ゴドツ";
+ CHECK(name_with_kana.validate_node_name() == "Name with kana ゴドツ");
+
+ String name_with_invalid_chars = "Name with invalid characters :.@removed!";
+ CHECK(name_with_invalid_chars.validate_node_name() == "Name with invalid characters removed!");
+}
} // namespace TestString
#endif // TEST_STRING_H
diff --git a/tests/test_text_server.h b/tests/test_text_server.h
index feb6942fb6..3d700f8ec4 100644
--- a/tests/test_text_server.h
+++ b/tests/test_text_server.h
@@ -47,7 +47,7 @@ TEST_SUITE("[[TextServer]") {
SUBCASE("[TextServer] Init") {
for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
TextServer *ts = TextServerManager::initialize(i, err);
- TEST_FAIL_COND((err != OK || ts == nullptr), "Text server " + TextServerManager::get_interface_name(i) + " init failed.");
+ TEST_FAIL_COND((err != OK || ts == nullptr), "Text server ", TextServerManager::get_interface_name(i), " init failed.");
}
}
diff --git a/tests/test_validate_testing.h b/tests/test_validate_testing.h
index cb6c037795..6d3eea724c 100644
--- a/tests/test_validate_testing.h
+++ b/tests/test_validate_testing.h
@@ -179,10 +179,8 @@ TEST_SUITE("Validate tests") {
color_arr.push_back(Color(2, 2, 2));
INFO(color_arr);
- INFO("doctest insertion operator << "
- << var << " " << vec2 << " " << rect2 << " " << color);
-
- CHECK(true); // So all above prints.
+ // doctest string concatenation.
+ CHECK_MESSAGE(true, var, " ", vec2, " ", rect2, " ", color);
}
}
diff --git a/tests/test_variant.h b/tests/test_variant.h
index f8fa852bf4..dfc72b512c 100644
--- a/tests/test_variant.h
+++ b/tests/test_variant.h
@@ -105,6 +105,600 @@ TEST_CASE("[Variant] Writer and parser float") {
CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should not overflow.");
}
+
+TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant int_v = 0;
+ Variant bool_v = true;
+ int_v = bool_v; // int_v is now a bool
+ CHECK(int_v == Variant(true));
+ bool_v = false;
+ int_v = bool_v;
+ CHECK(int_v.get_type() == Variant::BOOL);
+
+ Variant float_v = 0.0f;
+ bool_v = true;
+ float_v = bool_v;
+ CHECK(float_v == Variant(true));
+ bool_v = false;
+ float_v = bool_v;
+ CHECK(float_v.get_type() == Variant::BOOL);
+
+ Variant string_v = "";
+ bool_v = true;
+ string_v = bool_v;
+ CHECK(string_v == Variant(true));
+ bool_v = false;
+ string_v = bool_v;
+ CHECK(string_v.get_type() == Variant::BOOL);
+
+ Variant vec2_v = Vector2(0, 0);
+ bool_v = true;
+ vec2_v = bool_v;
+ CHECK(vec2_v == Variant(true));
+ bool_v = false;
+ vec2_v = bool_v;
+ CHECK(vec2_v.get_type() == Variant::BOOL);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ bool_v = true;
+ vec2i_v = bool_v;
+ CHECK(vec2i_v == Variant(true));
+ bool_v = false;
+ vec2i_v = bool_v;
+ CHECK(vec2i_v.get_type() == Variant::BOOL);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ bool_v = true;
+ vec3_v = bool_v;
+ CHECK(vec3_v == Variant(true));
+ bool_v = false;
+ vec3_v = bool_v;
+ CHECK(vec3_v.get_type() == Variant::BOOL);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ bool_v = true;
+ vec3i_v = bool_v;
+ CHECK(vec3i_v == Variant(true));
+ bool_v = false;
+ vec3i_v = bool_v;
+ CHECK(vec3i_v.get_type() == Variant::BOOL);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ bool_v = true;
+ col_v = bool_v;
+ CHECK(col_v == Variant(true));
+ bool_v = false;
+ col_v = bool_v;
+ CHECK(col_v.get_type() == Variant::BOOL);
+}
+
+TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant int_v = 2;
+ bool_v = int_v; // Now bool_v is int
+ CHECK(bool_v == Variant(2));
+ int_v = -3;
+ bool_v = int_v;
+ CHECK(bool_v.get_type() == Variant::INT);
+
+ Variant float_v = 0.0f;
+ int_v = 2;
+ float_v = int_v;
+ CHECK(float_v == Variant(2));
+ int_v = -3;
+ float_v = int_v;
+ CHECK(float_v.get_type() == Variant::INT);
+
+ Variant string_v = "";
+ int_v = 2;
+ string_v = int_v;
+ CHECK(string_v == Variant(2));
+ int_v = -3;
+ string_v = int_v;
+ CHECK(string_v.get_type() == Variant::INT);
+
+ Variant vec2_v = Vector2(0, 0);
+ int_v = 2;
+ vec2_v = int_v;
+ CHECK(vec2_v == Variant(2));
+ int_v = -3;
+ vec2_v = int_v;
+ CHECK(vec2_v.get_type() == Variant::INT);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ int_v = 2;
+ vec2i_v = int_v;
+ CHECK(vec2i_v == Variant(2));
+ int_v = -3;
+ vec2i_v = int_v;
+ CHECK(vec2i_v.get_type() == Variant::INT);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ int_v = 2;
+ vec3_v = int_v;
+ CHECK(vec3_v == Variant(2));
+ int_v = -3;
+ vec3_v = int_v;
+ CHECK(vec3_v.get_type() == Variant::INT);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ int_v = 2;
+ vec3i_v = int_v;
+ CHECK(vec3i_v == Variant(2));
+ int_v = -3;
+ vec3i_v = int_v;
+ CHECK(vec3i_v.get_type() == Variant::INT);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ int_v = 2;
+ col_v = int_v;
+ CHECK(col_v == Variant(2));
+ int_v = -3;
+ col_v = int_v;
+ CHECK(col_v.get_type() == Variant::INT);
+}
+
+TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant float_v = 1.5f;
+ bool_v = float_v; // Now bool_v is float
+ CHECK(bool_v == Variant(1.5f));
+ float_v = -4.6f;
+ bool_v = float_v;
+ CHECK(bool_v.get_type() == Variant::FLOAT);
+
+ Variant int_v = 1;
+ float_v = 1.5f;
+ int_v = float_v;
+ CHECK(int_v == Variant(1.5f));
+ float_v = -4.6f;
+ int_v = float_v;
+ CHECK(int_v.get_type() == Variant::FLOAT);
+
+ Variant string_v = "";
+ float_v = 1.5f;
+ string_v = float_v;
+ CHECK(string_v == Variant(1.5f));
+ float_v = -4.6f;
+ string_v = float_v;
+ CHECK(string_v.get_type() == Variant::FLOAT);
+
+ Variant vec2_v = Vector2(0, 0);
+ float_v = 1.5f;
+ vec2_v = float_v;
+ CHECK(vec2_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec2_v = float_v;
+ CHECK(vec2_v.get_type() == Variant::FLOAT);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ float_v = 1.5f;
+ vec2i_v = float_v;
+ CHECK(vec2i_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec2i_v = float_v;
+ CHECK(vec2i_v.get_type() == Variant::FLOAT);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ float_v = 1.5f;
+ vec3_v = float_v;
+ CHECK(vec3_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec3_v = float_v;
+ CHECK(vec3_v.get_type() == Variant::FLOAT);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ float_v = 1.5f;
+ vec3i_v = float_v;
+ CHECK(vec3i_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec3i_v = float_v;
+ CHECK(vec3i_v.get_type() == Variant::FLOAT);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ float_v = 1.5f;
+ col_v = float_v;
+ CHECK(col_v == Variant(1.5f));
+ float_v = -4.6f;
+ col_v = float_v;
+ CHECK(col_v.get_type() == Variant::FLOAT);
+}
+
+TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant string_v = "Hello";
+ bool_v = string_v; // Now bool_v is string
+ CHECK(bool_v == Variant("Hello"));
+ string_v = "Hello there";
+ bool_v = string_v;
+ CHECK(bool_v.get_type() == Variant::STRING);
+
+ Variant int_v = 0;
+ string_v = "Hello";
+ int_v = string_v;
+ CHECK(int_v == Variant("Hello"));
+ string_v = "Hello there";
+ int_v = string_v;
+ CHECK(int_v.get_type() == Variant::STRING);
+
+ Variant float_v = 0.0f;
+ string_v = "Hello";
+ float_v = string_v;
+ CHECK(float_v == Variant("Hello"));
+ string_v = "Hello there";
+ float_v = string_v;
+ CHECK(float_v.get_type() == Variant::STRING);
+
+ Variant vec2_v = Vector2(0, 0);
+ string_v = "Hello";
+ vec2_v = string_v;
+ CHECK(vec2_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec2_v = string_v;
+ CHECK(vec2_v.get_type() == Variant::STRING);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ string_v = "Hello";
+ vec2i_v = string_v;
+ CHECK(vec2i_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec2i_v = string_v;
+ CHECK(vec2i_v.get_type() == Variant::STRING);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ string_v = "Hello";
+ vec3_v = string_v;
+ CHECK(vec3_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec3_v = string_v;
+ CHECK(vec3_v.get_type() == Variant::STRING);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ string_v = "Hello";
+ vec3i_v = string_v;
+ CHECK(vec3i_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec3i_v = string_v;
+ CHECK(vec3i_v.get_type() == Variant::STRING);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ string_v = "Hello";
+ col_v = string_v;
+ CHECK(col_v == Variant("Hello"));
+ string_v = "Hello there";
+ col_v = string_v;
+ CHECK(col_v.get_type() == Variant::STRING);
+}
+
+TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant vec2_v = Vector2(2.2f, 3.5f);
+ bool_v = vec2_v; // Now bool_v is Vector2
+ CHECK(bool_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ bool_v = vec2_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR2);
+
+ Variant int_v = 0;
+ vec2_v = Vector2(2.2f, 3.5f);
+ int_v = vec2_v;
+ CHECK(int_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ int_v = vec2_v;
+ CHECK(int_v.get_type() == Variant::VECTOR2);
+
+ Variant float_v = 0.0f;
+ vec2_v = Vector2(2.2f, 3.5f);
+ float_v = vec2_v;
+ CHECK(float_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ float_v = vec2_v;
+ CHECK(float_v.get_type() == Variant::VECTOR2);
+
+ Variant string_v = "";
+ vec2_v = Vector2(2.2f, 3.5f);
+ string_v = vec2_v;
+ CHECK(string_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ string_v = vec2_v;
+ CHECK(string_v.get_type() == Variant::VECTOR2);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec2i_v = vec2_v;
+ CHECK(vec2i_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec2i_v = vec2_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR2);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec3_v = vec2_v;
+ CHECK(vec3_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec3_v = vec2_v;
+ CHECK(vec3_v.get_type() == Variant::VECTOR2);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec3i_v = vec2_v;
+ CHECK(vec3i_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec3i_v = vec2_v;
+ CHECK(vec3i_v.get_type() == Variant::VECTOR2);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec2_v = Vector2(2.2f, 3.5f);
+ col_v = vec2_v;
+ CHECK(col_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ col_v = vec2_v;
+ CHECK(col_v.get_type() == Variant::VECTOR2);
+}
+
+TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant vec2i_v = Vector2i(2, 3);
+ bool_v = vec2i_v; // Now bool_v is Vector2i
+ CHECK(bool_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ bool_v = vec2i_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR2I);
+
+ Variant int_v = 0;
+ vec2i_v = Vector2i(2, 3);
+ int_v = vec2i_v;
+ CHECK(int_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ int_v = vec2i_v;
+ CHECK(int_v.get_type() == Variant::VECTOR2I);
+
+ Variant float_v = 0.0f;
+ vec2i_v = Vector2i(2, 3);
+ float_v = vec2i_v;
+ CHECK(float_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ float_v = vec2i_v;
+ CHECK(float_v.get_type() == Variant::VECTOR2I);
+
+ Variant string_v = "";
+ vec2i_v = Vector2i(2, 3);
+ string_v = vec2i_v;
+ CHECK(string_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ string_v = vec2i_v;
+ CHECK(string_v.get_type() == Variant::VECTOR2I);
+
+ Variant vec2_v = Vector2(0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec2_v = vec2i_v;
+ CHECK(vec2_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec2_v = vec2i_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR2I);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec3_v = vec2i_v;
+ CHECK(vec3_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec3_v = vec2i_v;
+ CHECK(vec3_v.get_type() == Variant::VECTOR2I);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec3i_v = vec2i_v;
+ CHECK(vec3i_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec3i_v = vec2i_v;
+ CHECK(vec3i_v.get_type() == Variant::VECTOR2I);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec2i_v = Vector2i(2, 3);
+ col_v = vec2i_v;
+ CHECK(col_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ col_v = vec2i_v;
+ CHECK(col_v.get_type() == Variant::VECTOR2I);
+}
+
+TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ bool_v = vec3_v; // Now bool_v is Vector3
+ CHECK(bool_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ bool_v = vec3_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR3);
+
+ Variant int_v = 0;
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ int_v = vec3_v;
+ CHECK(int_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ int_v = vec3_v;
+ CHECK(int_v.get_type() == Variant::VECTOR3);
+
+ Variant float_v = 0.0f;
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ float_v = vec3_v;
+ CHECK(float_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ float_v = vec3_v;
+ CHECK(float_v.get_type() == Variant::VECTOR3);
+
+ Variant string_v = "";
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ string_v = vec3_v;
+ CHECK(string_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ string_v = vec3_v;
+ CHECK(string_v.get_type() == Variant::VECTOR3);
+
+ Variant vec2_v = Vector2(0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec2_v = vec3_v;
+ CHECK(vec2_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec2_v = vec3_v;
+ CHECK(vec2_v.get_type() == Variant::VECTOR3);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec2i_v = vec3_v;
+ CHECK(vec2i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec2i_v = vec3_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR3);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec3i_v = vec3_v;
+ CHECK(vec3i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec3i_v = vec3_v;
+ CHECK(vec3i_v.get_type() == Variant::VECTOR3);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ col_v = vec3_v;
+ CHECK(col_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ col_v = vec3_v;
+ CHECK(col_v.get_type() == Variant::VECTOR3);
+}
+
+TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color") {
+ Variant bool_v = false;
+ Variant vec3i_v = Vector3i(2, 3, 5);
+ bool_v = vec3i_v; // Now bool_v is Vector3i
+ CHECK(bool_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ bool_v = vec3i_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR3I);
+
+ Variant int_v = 0;
+ vec3i_v = Vector3i(2, 3, 5);
+ int_v = vec3i_v;
+ CHECK(int_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ int_v = vec3i_v;
+ CHECK(int_v.get_type() == Variant::VECTOR3I);
+
+ Variant float_v = 0.0f;
+ vec3i_v = Vector3i(2, 3, 5);
+ float_v = vec3i_v;
+ CHECK(float_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ float_v = vec3i_v;
+ CHECK(float_v.get_type() == Variant::VECTOR3I);
+
+ Variant string_v = "";
+ vec3i_v = Vector3i(2, 3, 5);
+ string_v = vec3i_v;
+ CHECK(string_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ string_v = vec3i_v;
+ CHECK(string_v.get_type() == Variant::VECTOR3I);
+
+ Variant vec2_v = Vector2(0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec2_v = vec3i_v;
+ CHECK(vec2_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec2_v = vec3i_v;
+ CHECK(vec2_v.get_type() == Variant::VECTOR3I);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec2i_v = vec3i_v;
+ CHECK(vec2i_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec2i_v = vec3i_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR3I);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec3_v = vec3i_v;
+ CHECK(vec3_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec3_v = vec3i_v;
+ CHECK(vec3_v.get_type() == Variant::VECTOR3I);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec3i_v = Vector3i(2, 3, 5);
+ col_v = vec3i_v;
+ CHECK(col_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ col_v = vec3i_v;
+ CHECK(col_v.get_type() == Variant::VECTOR3I);
+}
+
+TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Vec3i") {
+ Variant bool_v = false;
+ Variant col_v = Color(0.25f, 0.4f, 0.78f);
+ bool_v = col_v; // Now bool_v is Color
+ CHECK(bool_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ bool_v = col_v;
+ CHECK(bool_v.get_type() == Variant::COLOR);
+
+ Variant int_v = 0;
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ int_v = col_v;
+ CHECK(int_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ int_v = col_v;
+ CHECK(int_v.get_type() == Variant::COLOR);
+
+ Variant float_v = 0.0f;
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ float_v = col_v;
+ CHECK(float_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ float_v = col_v;
+ CHECK(float_v.get_type() == Variant::COLOR);
+
+ Variant string_v = "";
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ string_v = col_v;
+ CHECK(string_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ string_v = col_v;
+ CHECK(string_v.get_type() == Variant::COLOR);
+
+ Variant vec2_v = Vector2(0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec2_v = col_v;
+ CHECK(vec2_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec2_v = col_v;
+ CHECK(vec2_v.get_type() == Variant::COLOR);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec2i_v = col_v;
+ CHECK(vec2i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec2i_v = col_v;
+ CHECK(vec2i_v.get_type() == Variant::COLOR);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec3_v = col_v;
+ CHECK(vec3_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec3_v = col_v;
+ CHECK(vec3_v.get_type() == Variant::COLOR);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec3i_v = col_v;
+ CHECK(vec3i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec3i_v = col_v;
+ CHECK(vec3i_v.get_type() == Variant::COLOR);
+}
} // namespace TestVariant
#endif // TEST_VARIANT_H
diff --git a/tests/test_xml_parser.h b/tests/test_xml_parser.h
new file mode 100644
index 0000000000..55de048d6a
--- /dev/null
+++ b/tests/test_xml_parser.h
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* test_xml_parser.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_XML_PARSER_H
+#define TEST_XML_PARSER_H
+
+#include <inttypes.h>
+
+#include "core/io/xml_parser.h"
+#include "core/string/ustring.h"
+
+#include "tests/test_macros.h"
+
+namespace TestXMLParser {
+TEST_CASE("[XMLParser] End-to-end") {
+ String source = "<?xml version = \"1.0\" encoding=\"UTF-8\" ?>\
+<top attr=\"attr value\">\
+ Text&lt;&#65;&#x42;&gt;\
+</top>";
+ Vector<uint8_t> buff = source.to_utf8_buffer();
+
+ XMLParser parser;
+ parser.open_buffer(buff);
+
+ // <?xml ...?> gets parsed as NODE_UNKNOWN
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_UNKNOWN);
+
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT);
+ CHECK(parser.get_node_name() == "top");
+ CHECK(parser.has_attribute("attr"));
+ CHECK(parser.get_attribute_value("attr") == "attr value");
+
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_TEXT);
+ CHECK(parser.get_node_data().lstrip(" \t") == "Text<AB>");
+
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT_END);
+ CHECK(parser.get_node_name() == "top");
+
+ parser.close();
+}
+} // namespace TestXMLParser
+
+#endif // TEST_XML_PARSER_H