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-rw-r--r--tests/SCsub5
-rw-r--r--tests/data/images/icon.bmpbin0 -> 262282 bytes
-rw-r--r--tests/data/images/icon.jpgbin0 -> 14866 bytes
-rw-r--r--tests/data/images/icon.pngbin0 -> 29261 bytes
-rw-r--r--tests/data/images/icon.tgabin0 -> 262162 bytes
-rw-r--r--tests/data/images/icon.webpbin0 -> 4522 bytes
-rw-r--r--tests/data/translations.csv3
-rw-r--r--tests/test_aabb.h381
-rw-r--r--tests/test_array.h186
-rw-r--r--tests/test_astar.h5
-rw-r--r--tests/test_basis.h7
-rw-r--r--tests/test_class_db.h134
-rw-r--r--tests/test_color.h10
-rw-r--r--tests/test_command_queue.h25
-rw-r--r--tests/test_config_file.h156
-rw-r--r--tests/test_crypto.h74
-rw-r--r--tests/test_curve.h221
-rw-r--r--tests/test_expression.h15
-rw-r--r--tests/test_file_access.h65
-rw-r--r--tests/test_geometry_2d.h553
-rw-r--r--tests/test_geometry_3d.h417
-rw-r--r--tests/test_gradient.h9
-rw-r--r--tests/test_gui.cpp17
-rw-r--r--tests/test_gui.h4
-rw-r--r--tests/test_hashing_context.h165
-rw-r--r--tests/test_image.h259
-rw-r--r--tests/test_json.h166
-rw-r--r--tests/test_list.h277
-rw-r--r--tests/test_local_vector.h229
-rw-r--r--tests/test_lru.h100
-rw-r--r--tests/test_macros.cpp4
-rw-r--r--tests/test_macros.h17
-rw-r--r--tests/test_main.cpp33
-rw-r--r--tests/test_main.h4
-rw-r--r--tests/test_marshalls.h329
-rw-r--r--tests/test_math.cpp19
-rw-r--r--tests/test_math.h4
-rw-r--r--tests/test_method_bind.h7
-rw-r--r--tests/test_node_path.h172
-rw-r--r--tests/test_oa_hash_map.cpp7
-rw-r--r--tests/test_oa_hash_map.h4
-rw-r--r--tests/test_object.h305
-rw-r--r--tests/test_ordered_hash_map.h11
-rw-r--r--tests/test_paged_array.h153
-rw-r--r--tests/test_path_follow_2d.h241
-rw-r--r--tests/test_path_follow_3d.h220
-rw-r--r--tests/test_pck_packer.h114
-rw-r--r--tests/test_physics_2d.cpp19
-rw-r--r--tests/test_physics_2d.h4
-rw-r--r--tests/test_physics_3d.cpp55
-rw-r--r--tests/test_physics_3d.h4
-rw-r--r--tests/test_random_number_generator.h275
-rw-r--r--tests/test_rect2.h467
-rw-r--r--tests/test_render.cpp13
-rw-r--r--tests/test_render.h4
-rw-r--r--tests/test_resource.h114
-rw-r--r--tests/test_shader_lang.cpp9
-rw-r--r--tests/test_shader_lang.h4
-rw-r--r--tests/test_string.h107
-rw-r--r--tests/test_text_server.h252
-rw-r--r--tests/test_utils.cpp42
-rw-r--r--tests/test_utils.h42
-rw-r--r--tests/test_validate_testing.h10
-rw-r--r--tests/test_variant.h601
-rw-r--r--tests/test_xml_parser.h74
65 files changed, 6968 insertions, 255 deletions
diff --git a/tests/SCsub b/tests/SCsub
index 7aab28531d..0f3c14f0bd 100644
--- a/tests/SCsub
+++ b/tests/SCsub
@@ -17,6 +17,11 @@ if env["module_gdnative_enabled"]:
if env_tests["platform"] == "windows":
env_tests.Append(CPPDEFINES=[("DOCTEST_THREAD_LOCAL", "")])
+# Increase number of addressable sections in object files
+# due to doctest's heavy use of templates and macros.
+if env_tests.msvc:
+ env_tests.Append(CCFLAGS=["/bigobj"])
+
env_tests.add_source_files(env.tests_sources, "*.cpp")
lib = env_tests.add_library("tests", env.tests_sources)
diff --git a/tests/data/images/icon.bmp b/tests/data/images/icon.bmp
new file mode 100644
index 0000000000..e006f7ebdd
--- /dev/null
+++ b/tests/data/images/icon.bmp
Binary files differ
diff --git a/tests/data/images/icon.jpg b/tests/data/images/icon.jpg
new file mode 100644
index 0000000000..b45bfa8d9b
--- /dev/null
+++ b/tests/data/images/icon.jpg
Binary files differ
diff --git a/tests/data/images/icon.png b/tests/data/images/icon.png
new file mode 100644
index 0000000000..45aaaf584f
--- /dev/null
+++ b/tests/data/images/icon.png
Binary files differ
diff --git a/tests/data/images/icon.tga b/tests/data/images/icon.tga
new file mode 100644
index 0000000000..dcacdc5c67
--- /dev/null
+++ b/tests/data/images/icon.tga
Binary files differ
diff --git a/tests/data/images/icon.webp b/tests/data/images/icon.webp
new file mode 100644
index 0000000000..6c4707e858
--- /dev/null
+++ b/tests/data/images/icon.webp
Binary files differ
diff --git a/tests/data/translations.csv b/tests/data/translations.csv
new file mode 100644
index 0000000000..4c9ad4996a
--- /dev/null
+++ b/tests/data/translations.csv
@@ -0,0 +1,3 @@
+keys,en,de
+GOOD_MORNING,"Good Morning","Guten Morgen"
+GOOD_EVENING,"Good Evening",""
diff --git a/tests/test_aabb.h b/tests/test_aabb.h
new file mode 100644
index 0000000000..517c4dcefd
--- /dev/null
+++ b/tests/test_aabb.h
@@ -0,0 +1,381 @@
+/*************************************************************************/
+/* test_aabb.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_AABB_H
+#define TEST_AABB_H
+
+#include "core/math/aabb.h"
+#include "core/string/print_string.h"
+#include "tests/test_macros.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestAABB {
+
+TEST_CASE("[AABB] Constructor methods") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ const AABB aabb_copy = AABB(aabb);
+
+ CHECK_MESSAGE(
+ aabb == aabb_copy,
+ "AABBs created with the same dimensions but by different methods should be equal.");
+}
+
+TEST_CASE("[AABB] String conversion") {
+ CHECK_MESSAGE(
+ String(AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6))) == "-1.5, 2, -2.5 - 4, 5, 6",
+ "The string representation shouild match the expected value.");
+}
+
+TEST_CASE("[AABB] Basic getters") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ aabb.get_position().is_equal_approx(Vector3(-1.5, 2, -2.5)),
+ "get_position() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_size().is_equal_approx(Vector3(4, 5, 6)),
+ "get_size() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_end().is_equal_approx(Vector3(2.5, 7, 3.5)),
+ "get_end() should return the expected value.");
+}
+
+TEST_CASE("[AABB] Basic setters") {
+ AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ aabb.set_end(Vector3(100, 0, 100));
+ CHECK_MESSAGE(
+ aabb.is_equal_approx(AABB(Vector3(-1.5, 2, -2.5), Vector3(101.5, -2, 102.5))),
+ "set_end() should result in the expected AABB.");
+
+ aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ aabb.set_position(Vector3(-1000, -2000, -3000));
+ CHECK_MESSAGE(
+ aabb.is_equal_approx(AABB(Vector3(-1000, -2000, -3000), Vector3(4, 5, 6))),
+ "set_position() should result in the expected AABB.");
+
+ aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ aabb.set_size(Vector3(0, 0, -50));
+ CHECK_MESSAGE(
+ aabb.is_equal_approx(AABB(Vector3(-1.5, 2, -2.5), Vector3(0, 0, -50))),
+ "set_size() should result in the expected AABB.");
+}
+
+TEST_CASE("[AABB] Area getters") {
+ AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ Math::is_equal_approx(aabb.get_area(), 120),
+ "get_area() should return the expected value with positive size.");
+ CHECK_MESSAGE(
+ !aabb.has_no_area(),
+ "Non-empty volumetric AABB should have an area.");
+
+ aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, 5, 6));
+ CHECK_MESSAGE(
+ Math::is_equal_approx(aabb.get_area(), -120),
+ "get_area() should return the expected value with negative size (1 component).");
+
+ aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, -5, 6));
+ CHECK_MESSAGE(
+ Math::is_equal_approx(aabb.get_area(), 120),
+ "get_area() should return the expected value with negative size (2 components).");
+
+ aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, -5, -6));
+ CHECK_MESSAGE(
+ Math::is_equal_approx(aabb.get_area(), -120),
+ "get_area() should return the expected value with negative size (3 components).");
+
+ aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 0, 6));
+ CHECK_MESSAGE(
+ aabb.has_no_area(),
+ "Non-empty flat AABB should not have an area.");
+
+ CHECK_MESSAGE(
+ AABB().has_no_area(),
+ "Empty AABB should not have an area.");
+}
+
+TEST_CASE("[AABB] Surface getters") {
+ AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ !aabb.has_no_surface(),
+ "Non-empty volumetric AABB should have an surface.");
+
+ aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 0, 6));
+ CHECK_MESSAGE(
+ !aabb.has_no_surface(),
+ "Non-empty flat AABB should have a surface.");
+
+ CHECK_MESSAGE(
+ AABB().has_no_surface(),
+ "Empty AABB should not have an surface.");
+}
+
+TEST_CASE("[AABB] Intersection") {
+ const AABB aabb_big = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+
+ AABB aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.intersects(aabb_small),
+ "intersects() with fully contained AABB (touching the edge) should return the expected result.");
+
+ aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.intersects(aabb_small),
+ "intersects() with partially contained AABB (overflowing on Y axis) should return the expected result.");
+
+ aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ !aabb_big.intersects(aabb_small),
+ "intersects() with non-contained AABB should return the expected result.");
+
+ aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.intersection(aabb_small).is_equal_approx(aabb_small),
+ "intersection() with fully contained AABB (touching the edge) should return the expected result.");
+
+ aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.intersection(aabb_small).is_equal_approx(AABB(Vector3(0.5, 2, -2), Vector3(1, 0.5, 1))),
+ "intersection() with partially contained AABB (overflowing on Y axis) should return the expected result.");
+
+ aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.intersection(aabb_small).is_equal_approx(AABB()),
+ "intersection() with non-contained AABB should return the expected result.");
+
+ CHECK_MESSAGE(
+ aabb_big.intersects_plane(Plane(Vector3(0, 1, 0), 4)),
+ "intersects_plane() should return the expected result.");
+ CHECK_MESSAGE(
+ aabb_big.intersects_plane(Plane(Vector3(0, -1, 0), -4)),
+ "intersects_plane() should return the expected result.");
+ CHECK_MESSAGE(
+ !aabb_big.intersects_plane(Plane(Vector3(0, 1, 0), 200)),
+ "intersects_plane() should return the expected result.");
+
+ CHECK_MESSAGE(
+ aabb_big.intersects_segment(Vector3(1, 3, 0), Vector3(0, 3, 0)),
+ "intersects_segment() should return the expected result.");
+ CHECK_MESSAGE(
+ aabb_big.intersects_segment(Vector3(0, 3, 0), Vector3(0, -300, 0)),
+ "intersects_segment() should return the expected result.");
+ CHECK_MESSAGE(
+ aabb_big.intersects_segment(Vector3(-50, 3, -50), Vector3(50, 3, 50)),
+ "intersects_segment() should return the expected result.");
+ CHECK_MESSAGE(
+ !aabb_big.intersects_segment(Vector3(-50, 25, -50), Vector3(50, 25, 50)),
+ "intersects_segment() should return the expected result.");
+ CHECK_MESSAGE(
+ aabb_big.intersects_segment(Vector3(0, 3, 0), Vector3(0, 3, 0)),
+ "intersects_segment() should return the expected result with segment of length 0.");
+ CHECK_MESSAGE(
+ !aabb_big.intersects_segment(Vector3(0, 300, 0), Vector3(0, 300, 0)),
+ "intersects_segment() should return the expected result with segment of length 0.");
+}
+
+TEST_CASE("[AABB] Merging") {
+ const AABB aabb_big = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+
+ AABB aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.merge(aabb_small).is_equal_approx(aabb_big),
+ "merge() with fully contained AABB (touching the edge) should return the expected result.");
+
+ aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.merge(aabb_small).is_equal_approx(AABB(Vector3(-1.5, 1.5, -2.5), Vector3(4, 5.5, 6))),
+ "merge() with partially contained AABB (overflowing on Y axis) should return the expected result.");
+
+ aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.merge(aabb_small).is_equal_approx(AABB(Vector3(-1.5, -10, -10), Vector3(12.5, 17, 13.5))),
+ "merge() with non-contained AABB should return the expected result.");
+}
+
+TEST_CASE("[AABB] Encloses") {
+ const AABB aabb_big = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+
+ AABB aabb_small = AABB(Vector3(-1.5, 2, -2.5), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ aabb_big.encloses(aabb_small),
+ "encloses() with fully contained AABB (touching the edge) should return the expected result.");
+
+ aabb_small = AABB(Vector3(0.5, 1.5, -2), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ !aabb_big.encloses(aabb_small),
+ "encloses() with partially contained AABB (overflowing on Y axis) should return the expected result.");
+
+ aabb_small = AABB(Vector3(10, -10, -10), Vector3(1, 1, 1));
+ CHECK_MESSAGE(
+ !aabb_big.encloses(aabb_small),
+ "encloses() with non-contained AABB should return the expected result.");
+}
+
+TEST_CASE("[AABB] Get endpoints") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ aabb.get_endpoint(0).is_equal_approx(Vector3(-1.5, 2, -2.5)),
+ "The endpoint at index 0 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(1).is_equal_approx(Vector3(-1.5, 2, 3.5)),
+ "The endpoint at index 1 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(2).is_equal_approx(Vector3(-1.5, 7, -2.5)),
+ "The endpoint at index 2 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(3).is_equal_approx(Vector3(-1.5, 7, 3.5)),
+ "The endpoint at index 3 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(4).is_equal_approx(Vector3(2.5, 2, -2.5)),
+ "The endpoint at index 4 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(5).is_equal_approx(Vector3(2.5, 2, 3.5)),
+ "The endpoint at index 5 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(6).is_equal_approx(Vector3(2.5, 7, -2.5)),
+ "The endpoint at index 6 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(7).is_equal_approx(Vector3(2.5, 7, 3.5)),
+ "The endpoint at index 7 should match the expected value.");
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ aabb.get_endpoint(8).is_equal_approx(Vector3()),
+ "The endpoint at invalid index 8 should match the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_endpoint(-1).is_equal_approx(Vector3()),
+ "The endpoint at invalid index -1 should match the expected value.");
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[AABB] Get longest/shortest axis") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ aabb.get_longest_axis().is_equal_approx(Vector3(0, 0, 1)),
+ "get_longest_axis() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_longest_axis_index() == Vector3::AXIS_Z,
+ "get_longest_axis() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(aabb.get_longest_axis_size(), 6),
+ "get_longest_axis() should return the expected value.");
+
+ CHECK_MESSAGE(
+ aabb.get_shortest_axis().is_equal_approx(Vector3(1, 0, 0)),
+ "get_shortest_axis() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_shortest_axis_index() == Vector3::AXIS_X,
+ "get_shortest_axis() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(aabb.get_shortest_axis_size(), 4),
+ "get_shortest_axis() should return the expected value.");
+}
+
+#ifndef _MSC_VER
+#warning Support tests need to be re-done
+#endif
+
+/* Support function was actually broken. As it was fixed, the tests now fail. Tests need to be re-done.
+
+TEST_CASE("[AABB] Get support") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ aabb.get_support(Vector3(1, 0, 0)).is_equal_approx(Vector3(-1.5, 7, 3.5)),
+ "get_support() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_support(Vector3(0.5, 1, 0)).is_equal_approx(Vector3(-1.5, 2, 3.5)),
+ "get_support() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_support(Vector3(0.5, 1, -400)).is_equal_approx(Vector3(-1.5, 2, 3.5)),
+ "get_support() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_support(Vector3(0, -1, 0)).is_equal_approx(Vector3(2.5, 7, 3.5)),
+ "get_support() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_support(Vector3(0, -0.1, 0)).is_equal_approx(Vector3(2.5, 7, 3.5)),
+ "get_support() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_support(Vector3()).is_equal_approx(Vector3(2.5, 7, 3.5)),
+ "get_support() should return the expected value with a null vector.");
+}
+*/
+TEST_CASE("[AABB] Grow") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ aabb.grow(0.25).is_equal_approx(AABB(Vector3(-1.75, 1.75, -2.75), Vector3(4.5, 5.5, 6.5))),
+ "grow() with positive value should return the expected AABB.");
+ CHECK_MESSAGE(
+ aabb.grow(-0.25).is_equal_approx(AABB(Vector3(-1.25, 2.25, -2.25), Vector3(3.5, 4.5, 5.5))),
+ "grow() with negative value should return the expected AABB.");
+ CHECK_MESSAGE(
+ aabb.grow(-10).is_equal_approx(AABB(Vector3(8.5, 12, 7.5), Vector3(-16, -15, -14))),
+ "grow() with large negative value should return the expected AABB.");
+}
+
+TEST_CASE("[AABB] Has point") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ aabb.has_point(Vector3(-1, 3, 0)),
+ "has_point() with contained point should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.has_point(Vector3(2, 3, 0)),
+ "has_point() with contained point should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.has_point(Vector3(-1.5, 3, 0)),
+ "has_point() with contained point on negative edge should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.has_point(Vector3(2.5, 3, 0)),
+ "has_point() with contained point on positive edge should return the expected value.");
+ CHECK_MESSAGE(
+ !aabb.has_point(Vector3(-20, 0, 0)),
+ "has_point() with non-contained point should return the expected value.");
+}
+
+TEST_CASE("[AABB] Expanding") {
+ const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
+ CHECK_MESSAGE(
+ aabb.expand(Vector3(-1, 3, 0)).is_equal_approx(aabb),
+ "expand() with contained point should return the expected AABB.");
+ CHECK_MESSAGE(
+ aabb.expand(Vector3(2, 3, 0)).is_equal_approx(aabb),
+ "expand() with contained point should return the expected AABB.");
+ CHECK_MESSAGE(
+ aabb.expand(Vector3(-1.5, 3, 0)).is_equal_approx(aabb),
+ "expand() with contained point on negative edge should return the expected AABB.");
+ CHECK_MESSAGE(
+ aabb.expand(Vector3(2.5, 3, 0)).is_equal_approx(aabb),
+ "expand() with contained point on positive edge should return the expected AABB.");
+ CHECK_MESSAGE(
+ aabb.expand(Vector3(-20, 0, 0)).is_equal_approx(AABB(Vector3(-20, 0, -2.5), Vector3(22.5, 7, 6))),
+ "expand() with non-contained point should return the expected AABB.");
+}
+} // namespace TestAABB
+
+#endif // TEST_AABB_H
diff --git a/tests/test_array.h b/tests/test_array.h
new file mode 100644
index 0000000000..52da256860
--- /dev/null
+++ b/tests/test_array.h
@@ -0,0 +1,186 @@
+/*************************************************************************/
+/* test_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_ARRAY_H
+#define TEST_ARRAY_H
+
+#include "core/object/class_db.h"
+#include "core/object/script_language.h"
+#include "core/templates/hashfuncs.h"
+#include "core/templates/vector.h"
+#include "core/variant/array.h"
+#include "core/variant/container_type_validate.h"
+#include "core/variant/variant.h"
+#include "tests/test_macros.h"
+
+namespace TestArray {
+
+TEST_CASE("[Array] size(), clear(), and is_empty()") {
+ Array arr;
+ CHECK(arr.size() == 0);
+ CHECK(arr.is_empty());
+ arr.push_back(1);
+ CHECK(arr.size() == 1);
+ arr.clear();
+ CHECK(arr.is_empty());
+ CHECK(arr.size() == 0);
+}
+
+TEST_CASE("[Array] Assignment and comparison operators") {
+ Array arr1;
+ Array arr2;
+ arr1.push_back(1);
+ CHECK(arr1 != arr2);
+ CHECK(arr1 > arr2);
+ CHECK(arr1 >= arr2);
+ arr2.push_back(2);
+ CHECK(arr1 != arr2);
+ CHECK(arr1 < arr2);
+ CHECK(arr1 <= arr2);
+ CHECK(arr2 > arr1);
+ CHECK(arr2 >= arr1);
+ Array arr3 = arr2;
+ CHECK(arr3 == arr2);
+}
+
+TEST_CASE("[Array] append_array()") {
+ Array arr1;
+ Array arr2;
+ arr1.push_back(1);
+ arr1.append_array(arr2);
+ CHECK(arr1.size() == 1);
+ arr2.push_back(2);
+ arr1.append_array(arr2);
+ CHECK(arr1.size() == 2);
+ CHECK(int(arr1[0]) == 1);
+ CHECK(int(arr1[1]) == 2);
+}
+
+TEST_CASE("[Array] resize(), insert(), and erase()") {
+ Array arr;
+ arr.resize(2);
+ CHECK(arr.size() == 2);
+ arr.insert(0, 1);
+ CHECK(int(arr[0]) == 1);
+ arr.insert(0, 2);
+ CHECK(int(arr[0]) == 2);
+ arr.erase(2);
+ CHECK(int(arr[0]) == 1);
+}
+
+TEST_CASE("[Array] front() and back()") {
+ Array arr;
+ arr.push_back(1);
+ CHECK(int(arr.front()) == 1);
+ CHECK(int(arr.back()) == 1);
+ arr.push_back(3);
+ CHECK(int(arr.front()) == 1);
+ CHECK(int(arr.back()) == 3);
+}
+
+TEST_CASE("[Array] has() and count()") {
+ Array arr;
+ arr.push_back(1);
+ arr.push_back(1);
+ CHECK(arr.has(1));
+ CHECK(!arr.has(2));
+ CHECK(arr.count(1) == 2);
+ CHECK(arr.count(2) == 0);
+}
+
+TEST_CASE("[Array] remove()") {
+ Array arr;
+ arr.push_back(1);
+ arr.push_back(2);
+ arr.remove(0);
+ CHECK(arr.size() == 1);
+ CHECK(int(arr[0]) == 2);
+ arr.remove(0);
+ CHECK(arr.size() == 0);
+
+ // The array is now empty; try to use `remove()` again.
+ // Normally, this prints an error message so we silence it.
+ ERR_PRINT_OFF;
+ arr.remove(0);
+ ERR_PRINT_ON;
+
+ CHECK(arr.size() == 0);
+}
+
+TEST_CASE("[Array] get()") {
+ Array arr;
+ arr.push_back(1);
+ CHECK(int(arr.get(0)) == 1);
+}
+
+TEST_CASE("[Array] sort()") {
+ Array arr;
+
+ arr.push_back(3);
+ arr.push_back(4);
+ arr.push_back(2);
+ arr.push_back(1);
+ arr.sort();
+ int val = 1;
+ for (int i = 0; i < arr.size(); i++) {
+ CHECK(int(arr[i]) == val);
+ val++;
+ }
+}
+
+TEST_CASE("[Array] push_front(), pop_front(), pop_back()") {
+ Array arr;
+ arr.push_front(1);
+ arr.push_front(2);
+ CHECK(int(arr[0]) == 2);
+ arr.pop_front();
+ CHECK(int(arr[0]) == 1);
+ CHECK(arr.size() == 1);
+ arr.push_front(2);
+ arr.push_front(3);
+ arr.pop_back();
+ CHECK(int(arr[1]) == 2);
+ CHECK(arr.size() == 2);
+}
+
+TEST_CASE("[Array] max() and min()") {
+ Array arr;
+ arr.push_back(3);
+ arr.push_front(4);
+ arr.push_back(5);
+ arr.push_back(2);
+ int max = int(arr.max());
+ int min = int(arr.min());
+ CHECK(max == 5);
+ CHECK(min == 2);
+}
+} // namespace TestArray
+
+#endif // TEST_ARRAY_H
diff --git a/tests/test_astar.h b/tests/test_astar.h
index bef6127471..12664a5ff1 100644
--- a/tests/test_astar.h
+++ b/tests/test_astar.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -362,7 +362,6 @@ TEST_CASE("[Stress][AStar] Find paths") {
CHECK_MESSAGE(match, "Found all paths.");
}
}
-
} // namespace TestAStar
#endif // TEST_ASTAR_H
diff --git a/tests/test_basis.h b/tests/test_basis.h
index 05efe33788..11c68f9eb7 100644
--- a/tests/test_basis.h
+++ b/tests/test_basis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "core/math/random_number_generator.h"
#include "core/os/os.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "tests/test_macros.h"
@@ -282,7 +282,6 @@ TEST_CASE("[Stress][Basis] Euler conversions") {
}
}
}
-
} // namespace TestBasis
#endif
diff --git a/tests/test_class_db.h b/tests/test_class_db.h
index d0d8136874..9ef4569c14 100644
--- a/tests/test_class_db.h
+++ b/tests/test_class_db.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,25 +28,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef GODOT_TEST_CLASS_DB_H
-#define GODOT_TEST_CLASS_DB_H
+#ifndef TEST_CLASS_DB_H
+#define TEST_CLASS_DB_H
#include "core/register_core_types.h"
-#include "core/global_constants.h"
-#include "core/ordered_hash_map.h"
+#include "core/core_constants.h"
#include "core/os/os.h"
-#include "core/string_name.h"
-#include "core/ustring.h"
-#include "core/variant.h"
+#include "core/string/string_name.h"
+#include "core/string/ustring.h"
+#include "core/templates/ordered_hash_map.h"
+#include "core/variant/variant.h"
#include "tests/test_macros.h"
-#define TEST_COND DOCTEST_CHECK_FALSE_MESSAGE
-#define TEST_FAIL DOCTEST_FAIL
-#define TEST_FAIL_COND DOCTEST_REQUIRE_FALSE_MESSAGE
-#define TEST_FAIL_COND_WARN DOCTEST_WARN_FALSE_MESSAGE
-
namespace TestClassDB {
struct TypeReference {
@@ -255,7 +250,7 @@ bool arg_default_value_is_assignable_to_type(const Context &p_context, const Var
case Variant::VECTOR2:
case Variant::RECT2:
case Variant::VECTOR3:
- case Variant::_RID:
+ case Variant::RID:
case Variant::ARRAY:
case Variant::DICTIONARY:
case Variant::PACKED_BYTE_ARRAY:
@@ -298,7 +293,7 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
const ExposedClass *top = &p_class;
while (!setter && top->base != StringName()) {
top = p_context.find_exposed_class(top->base);
- TEST_FAIL_COND(!top, "Class not found '" + top->base + "'. Inherited by '" + top->name + "'.");
+ TEST_FAIL_COND(!top, "Class not found '", top->base, "'. Inherited by '", top->name, "'.");
setter = top->find_method_by_name(p_prop.setter);
}
@@ -308,23 +303,23 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
top = &p_class;
while (!getter && top->base != StringName()) {
top = p_context.find_exposed_class(top->base);
- TEST_FAIL_COND(!top, "Class not found '" + top->base + "'. Inherited by '" + top->name + "'.");
+ TEST_FAIL_COND(!top, "Class not found '", top->base, "'. Inherited by '", top->name, "'.");
getter = top->find_method_by_name(p_prop.getter);
}
TEST_FAIL_COND((!setter && !getter),
- "Couldn't find neither the setter nor the getter for property: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Couldn't find neither the setter nor the getter for property: '", p_class.name, ".", String(p_prop.name), "'.");
if (setter) {
int setter_argc = p_prop.index != -1 ? 2 : 1;
TEST_FAIL_COND(setter->arguments.size() != setter_argc,
- "Invalid property setter argument count: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid property setter argument count: '", p_class.name, ".", String(p_prop.name), "'.");
}
if (getter) {
int getter_argc = p_prop.index != -1 ? 1 : 0;
TEST_FAIL_COND(getter->arguments.size() != getter_argc,
- "Invalid property setter argument count: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid property setter argument count: '", p_class.name, ".", String(p_prop.name), "'.");
}
if (getter && setter) {
@@ -335,7 +330,7 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
setter_first_arg.type.name == p_context.names_cache.string_type;
TEST_FAIL_COND(!whitelisted,
- "Return type from getter doesn't match first argument of setter, for property: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Return type from getter doesn't match first argument of setter, for property: '", p_class.name, ".", String(p_prop.name), "'.");
}
}
@@ -344,10 +339,17 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
const ExposedClass *prop_class = p_context.find_exposed_class(prop_type_ref);
if (prop_class) {
TEST_COND(prop_class->is_singleton,
- "Property type is a singleton: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Property type is a singleton: '", p_class.name, ".", String(p_prop.name), "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(prop_class->api_type == ClassDB::API_EDITOR,
+ "Property '", p_class.name, ".", p_prop.name, "' has type '", prop_class->name,
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
} else {
+ // Look for types that don't inherit Object
TEST_FAIL_COND(!p_context.has_type(prop_type_ref),
- "Property type '" + prop_type_ref.name + "' not found: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Property type '", prop_type_ref.name, "' not found: '", p_class.name, ".", String(p_prop.name), "'.");
}
if (getter) {
@@ -356,7 +358,7 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
if (idx_arg.type.name != p_context.names_cache.int_type) {
// If not an int, it can be an enum
TEST_COND(p_context.enum_types.find(idx_arg.type.name) < 0,
- "Invalid type '" + idx_arg.type.name + "' for index argument of property getter: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid type '", idx_arg.type.name, "' for index argument of property getter: '", p_class.name, ".", String(p_prop.name), "'.");
}
}
}
@@ -368,17 +370,29 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
// Assume the index parameter is an enum
// If not an int, it can be an enum
TEST_COND(p_context.enum_types.find(idx_arg.type.name) < 0,
- "Invalid type '" + idx_arg.type.name + "' for index argument of property setter: '" + p_class.name + "." + String(p_prop.name) + "'.");
+ "Invalid type '", idx_arg.type.name, "' for index argument of property setter: '", p_class.name, ".", String(p_prop.name), "'.");
}
}
}
}
void validate_method(const Context &p_context, const ExposedClass &p_class, const MethodData &p_method) {
- const ExposedClass *return_class = p_context.find_exposed_class(p_method.return_type);
- if (return_class) {
- TEST_COND(return_class->is_singleton,
- "Method return type is a singleton: '" + p_class.name + "." + p_method.name + "'.");
+ if (p_method.return_type.name != StringName()) {
+ const ExposedClass *return_class = p_context.find_exposed_class(p_method.return_type);
+ if (return_class) {
+ TEST_COND(return_class->is_singleton,
+ "Method return type is a singleton: '", p_class.name, ".", p_method.name, "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(return_class->api_type == ClassDB::API_EDITOR,
+ "Method '", p_class.name, ".", p_method.name, "' has return type '", return_class->name,
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+ } else {
+ // Look for types that don't inherit Object
+ TEST_FAIL_COND(!p_context.has_type(p_method.return_type),
+ "Method return type '", p_method.return_type.name, "' not found: '", p_class.name, ".", p_method.name, "'.");
+ }
}
for (const List<ArgumentData>::Element *F = p_method.arguments.front(); F; F = F->next()) {
@@ -387,17 +401,24 @@ void validate_method(const Context &p_context, const ExposedClass &p_class, cons
const ExposedClass *arg_class = p_context.find_exposed_class(arg.type);
if (arg_class) {
TEST_COND(arg_class->is_singleton,
- "Argument type is a singleton: '" + arg.name + "' of method '" + p_class.name + "." + p_method.name + "'.");
+ "Argument type is a singleton: '", arg.name, "' of method '", p_class.name, ".", p_method.name, "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(arg_class->api_type == ClassDB::API_EDITOR,
+ "Argument '", arg.name, "' of method '", p_class.name, ".", p_method.name, "' has type '",
+ arg_class->name, "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
} else {
+ // Look for types that don't inherit Object
TEST_FAIL_COND(!p_context.has_type(arg.type),
- "Argument type '" + arg.type.name + "' not found: '" + arg.name + "' of method" + p_class.name + "." + p_method.name + "'.");
+ "Argument type '", arg.type.name, "' not found: '", arg.name, "' of method", p_class.name, ".", p_method.name, "'.");
}
if (arg.has_defval) {
String type_error_msg;
bool arg_defval_assignable_to_type = arg_default_value_is_assignable_to_type(p_context, arg.defval, arg.type, &type_error_msg);
String err_msg = vformat("Invalid default value for parameter '%s' of method '%s.%s'.", arg.name, p_class.name, p_method.name);
- if (!type_error_msg.empty()) {
+ if (!type_error_msg.is_empty()) {
err_msg += " " + type_error_msg;
}
TEST_COND(!arg_defval_assignable_to_type, err_msg.utf8().get_data());
@@ -412,10 +433,17 @@ void validate_signal(const Context &p_context, const ExposedClass &p_class, cons
const ExposedClass *arg_class = p_context.find_exposed_class(arg.type);
if (arg_class) {
TEST_COND(arg_class->is_singleton,
- "Argument class is a singleton: '" + arg.name + "' of signal" + p_class.name + "." + p_signal.name + "'.");
+ "Argument class is a singleton: '", arg.name, "' of signal '", p_class.name, ".", p_signal.name, "'.");
+
+ if (p_class.api_type == ClassDB::API_CORE) {
+ TEST_COND(arg_class->api_type == ClassDB::API_EDITOR,
+ "Argument '", arg.name, "' of signal '", p_class.name, ".", p_signal.name, "' has type '",
+ arg_class->name, "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
} else {
+ // Look for types that don't inherit Object
TEST_FAIL_COND(!p_context.has_type(arg.type),
- "Argument type '" + arg.type.name + "' not found: '" + arg.name + "' of signal" + p_class.name + "." + p_signal.name + "'.");
+ "Argument type '", arg.type.name, "' not found: '", arg.name, "' of signal", p_class.name, ".", p_signal.name, "'.");
}
}
}
@@ -426,7 +454,7 @@ void validate_class(const Context &p_context, const ExposedClass &p_exposed_clas
if (!is_derived_type) {
// Asserts about the base Object class
TEST_FAIL_COND(p_exposed_class.name != p_context.names_cache.object_class,
- "Class '" + p_exposed_class.name + "' has no base class.");
+ "Class '", p_exposed_class.name, "' has no base class.");
TEST_FAIL_COND(!p_exposed_class.is_instantiable,
"Object class is not instantiable.");
TEST_FAIL_COND(p_exposed_class.api_type != ClassDB::API_CORE,
@@ -436,10 +464,10 @@ void validate_class(const Context &p_context, const ExposedClass &p_exposed_clas
}
TEST_FAIL_COND((p_exposed_class.is_singleton && p_exposed_class.base != p_context.names_cache.object_class),
- "Singleton base class '" + String(p_exposed_class.base) + "' is not Object, for class '" + p_exposed_class.name + "'.");
+ "Singleton base class '", String(p_exposed_class.base), "' is not Object, for class '", p_exposed_class.name, "'.");
TEST_FAIL_COND((is_derived_type && !p_context.exposed_classes.has(p_exposed_class.base)),
- "Base type '" + p_exposed_class.base.operator String() + "' does not exist, for class '" + p_exposed_class.name + "'.");
+ "Base type '", p_exposed_class.base.operator String(), "' does not exist, for class '", p_exposed_class.name, "'.");
for (const List<PropertyData>::Element *F = p_exposed_class.properties.front(); F; F = F->next()) {
validate_property(p_context, p_exposed_class, F->get());
@@ -519,7 +547,7 @@ void add_exposed_classes(Context &r_context) {
bool valid = false;
prop.index = ClassDB::get_property_index(class_name, prop.name, &valid);
- TEST_FAIL_COND(!valid, "Invalid property: '" + exposed_class.name + "." + String(prop.name) + "'.");
+ TEST_FAIL_COND(!valid, "Invalid property: '", exposed_class.name, ".", String(prop.name), "'.");
exposed_class.properties.push_back(prop);
}
@@ -538,7 +566,7 @@ void add_exposed_classes(Context &r_context) {
int argc = method_info.arguments.size();
- if (method_info.name.empty()) {
+ if (method_info.name.is_empty()) {
continue;
}
@@ -557,7 +585,7 @@ void add_exposed_classes(Context &r_context) {
if (!m && !method.is_virtual) {
TEST_FAIL_COND(!virtual_method_list.find(method_info),
- "Missing MethodBind for non-virtual method: '" + exposed_class.name + "." + method.name + "'.");
+ "Missing MethodBind for non-virtual method: '", exposed_class.name, ".", method.name, "'.");
// A virtual method without the virtual flag. This is a special case.
@@ -584,9 +612,8 @@ void add_exposed_classes(Context &r_context) {
bool bad_reference_hint = !method.is_virtual && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE &&
ClassDB::is_parent_class(return_info.class_name, r_context.names_cache.reference_class);
- TEST_COND(bad_reference_hint, String() + "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'." +
- " Are you returning a reference type by pointer? Method: '" +
- exposed_class.name + "." + method.name + "'.");
+ TEST_COND(bad_reference_hint, "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'.", " Are you returning a reference type by pointer? Method: '",
+ exposed_class.name, ".", method.name, "'.");
} else if (return_info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
method.return_type.name = return_info.hint_string;
} else if (return_info.type == Variant::NIL && return_info.usage & PROPERTY_USAGE_NIL_IS_VARIANT) {
@@ -636,7 +663,7 @@ void add_exposed_classes(Context &r_context) {
}
TEST_COND(exposed_class.find_property_by_name(method.name),
- "Method name conflicts with property: '" + String(class_name) + "." + String(method.name) + "'.");
+ "Method name conflicts with property: '", String(class_name), ".", String(method.name), "'.");
// Classes starting with an underscore are ignored unless they're used as a property setter or getter
if (!method.is_virtual && String(method.name)[0] == '_') {
@@ -724,8 +751,8 @@ void add_exposed_classes(Context &r_context) {
for (const List<StringName>::Element *E = enum_constants.front(); E; E = E->next()) {
const StringName &constant_name = E->get();
int *value = class_info->constant_map.getptr(constant_name);
- TEST_FAIL_COND(!value, "Missing enum constant value: '" +
- String(class_name) + "." + String(enum_.name) + "." + String(constant_name) + "'.");
+ TEST_FAIL_COND(!value, "Missing enum constant value: '",
+ String(class_name), ".", String(enum_.name), ".", String(constant_name), "'.");
constants.erase(constant_name);
ConstantData constant;
@@ -743,7 +770,7 @@ void add_exposed_classes(Context &r_context) {
for (const List<String>::Element *E = constants.front(); E; E = E->next()) {
const String &constant_name = E->get();
int *value = class_info->constant_map.getptr(StringName(E->get()));
- TEST_FAIL_COND(!value, "Missing enum constant value: '" + String(class_name) + "." + String(constant_name) + "'.");
+ TEST_FAIL_COND(!value, "Missing enum constant value: '", String(class_name), ".", String(constant_name), "'.");
ConstantData constant;
constant.name = constant_name;
@@ -769,16 +796,16 @@ void add_builtin_types(Context &r_context) {
}
void add_global_enums(Context &r_context) {
- int global_constants_count = GlobalConstants::get_global_constant_count();
+ int global_constants_count = CoreConstants::get_global_constant_count();
if (global_constants_count > 0) {
for (int i = 0; i < global_constants_count; i++) {
- StringName enum_name = GlobalConstants::get_global_constant_enum(i);
+ StringName enum_name = CoreConstants::get_global_constant_enum(i);
if (enum_name != StringName()) {
ConstantData constant;
- constant.name = GlobalConstants::get_global_constant_name(i);
- constant.value = GlobalConstants::get_global_constant_value(i);
+ constant.name = CoreConstants::get_global_constant_name(i);
+ constant.value = CoreConstants::get_global_constant_value(i);
EnumData enum_;
enum_.name = enum_name;
@@ -822,7 +849,7 @@ TEST_SUITE("[ClassDB]") {
const ExposedClass *object_class = context.find_exposed_class(context.names_cache.object_class);
TEST_FAIL_COND(!object_class, "Object class not found.");
TEST_FAIL_COND(object_class->base != StringName(),
- "Object class derives from another class: '" + object_class->base + "'.");
+ "Object class derives from another class: '", object_class->base, "'.");
for (ExposedClasses::Element E = context.exposed_classes.front(); E; E = E.next()) {
validate_class(context, E.value());
@@ -830,7 +857,6 @@ TEST_SUITE("[ClassDB]") {
}
}
}
-
} // namespace TestClassDB
-#endif //GODOT_TEST_CLASS_DB_H
+#endif // TEST_CLASS_DB_H
diff --git a/tests/test_color.h b/tests/test_color.h
index dfdc29ec7d..eb8d7dcbd4 100644
--- a/tests/test_color.h
+++ b/tests/test_color.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_COLOR_H
#define TEST_COLOR_H
-#include "core/color.h"
+#include "core/math/color.h"
#include "thirdparty/doctest/doctest.h"
@@ -185,9 +185,6 @@ TEST_CASE("[Color] Manipulation methods") {
CHECK_MESSAGE(
blue.inverted().is_equal_approx(Color(1, 1, 0, 0.4)),
"Inverted color should have its red, green and blue components inverted.");
- CHECK_MESSAGE(
- blue.contrasted().is_equal_approx(Color(0.5, 0.5, 0.5, 0.4)),
- "Contrasted pure blue should be fully gray.");
const Color purple = Color(0.5, 0.2, 0.5, 0.25);
@@ -205,7 +202,6 @@ TEST_CASE("[Color] Manipulation methods") {
red.lerp(yellow, 0.5).is_equal_approx(Color(1, 0.5, 0, 0.5)),
"Red interpolated with yellow should be orange (with interpolated alpha).");
}
-
} // namespace TestColor
#endif // TEST_COLOR_H
diff --git a/tests/test_command_queue.h b/tests/test_command_queue.h
index a66fd3c86e..b4fa63ad2b 100644
--- a/tests/test_command_queue.h
+++ b/tests/test_command_queue.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,12 +33,12 @@
#include "test_command_queue.h"
-#include "core/command_queue_mt.h"
+#include "core/config/project_settings.h"
#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
-#include "core/project_settings.h"
+#include "core/templates/command_queue_mt.h"
#if !defined(NO_THREADS)
@@ -122,8 +122,8 @@ public:
int message_count_to_read = 0;
bool exit_threads = false;
- Thread *reader_thread = nullptr;
- Thread *writer_thread = nullptr;
+ Thread reader_thread;
+ Thread writer_thread;
int func1_count = 0;
@@ -221,20 +221,16 @@ public:
}
void init_threads() {
- reader_thread = Thread::create(&SharedThreadState::static_reader_thread_loop, this);
- writer_thread = Thread::create(&SharedThreadState::static_writer_thread_loop, this);
+ reader_thread.start(&SharedThreadState::static_reader_thread_loop, this);
+ writer_thread.start(&SharedThreadState::static_writer_thread_loop, this);
}
void destroy_threads() {
exit_threads = true;
reader_threadwork.main_start_work();
writer_threadwork.main_start_work();
- Thread::wait_to_finish(reader_thread);
- memdelete(reader_thread);
- reader_thread = nullptr;
- Thread::wait_to_finish(writer_thread);
- memdelete(writer_thread);
- writer_thread = nullptr;
+ reader_thread.wait_to_finish();
+ writer_thread.wait_to_finish();
}
};
@@ -474,7 +470,6 @@ TEST_CASE("[Stress][CommandQueue] Stress test command queue") {
ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
}
-
} // namespace TestCommandQueue
#endif // !defined(NO_THREADS)
diff --git a/tests/test_config_file.h b/tests/test_config_file.h
new file mode 100644
index 0000000000..958341018b
--- /dev/null
+++ b/tests/test_config_file.h
@@ -0,0 +1,156 @@
+/*************************************************************************/
+/* test_config_file.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_CONFIG_FILE_H
+#define TEST_CONFIG_FILE_H
+
+#include "core/io/config_file.h"
+
+#include "tests/test_macros.h"
+
+namespace TestConfigFile {
+
+TEST_CASE("[ConfigFile] Parsing well-formatted files") {
+ ConfigFile config_file;
+ // Formatting is intentionally hand-edited to see how human-friendly the parser is.
+ const Error error = config_file.parse(R"(
+[player]
+
+name = "Unnamed Player"
+tagline="Waiting
+for
+Godot"
+
+color =Color( 0, 0.5,1, 1) ; Inline comment
+position= Vector2(
+ 3,
+ 4
+)
+
+[graphics]
+
+antialiasing = true
+
+; Testing comments and case-sensitivity...
+antiAliasing = false
+)");
+
+ CHECK_MESSAGE(error == OK, "The configuration file should parse successfully.");
+ CHECK_MESSAGE(
+ String(config_file.get_value("player", "name")) == "Unnamed Player",
+ "Reading `player/name` should return the expected value.");
+ CHECK_MESSAGE(
+ String(config_file.get_value("player", "tagline")) == "Waiting\nfor\nGodot",
+ "Reading `player/tagline` should return the expected value.");
+ CHECK_MESSAGE(
+ Color(config_file.get_value("player", "color")).is_equal_approx(Color(0, 0.5, 1)),
+ "Reading `player/color` should return the expected value.");
+ CHECK_MESSAGE(
+ Vector2(config_file.get_value("player", "position")).is_equal_approx(Vector2(3, 4)),
+ "Reading `player/position` should return the expected value.");
+ CHECK_MESSAGE(
+ bool(config_file.get_value("graphics", "antialiasing")),
+ "Reading `graphics/antialiasing` should return `true`.");
+ CHECK_MESSAGE(
+ bool(config_file.get_value("graphics", "antiAliasing")) == false,
+ "Reading `graphics/antiAliasing` should return `false`.");
+
+ // An empty ConfigFile is valid.
+ const Error error_empty = config_file.parse("");
+ CHECK_MESSAGE(error_empty == OK,
+ "An empty configuration file should parse successfully.");
+}
+
+TEST_CASE("[ConfigFile] Parsing malformatted file") {
+ ConfigFile config_file;
+ ERR_PRINT_OFF;
+ const Error error = config_file.parse(R"(
+[player]
+
+name = "Unnamed Player"" ; Extraneous closing quote.
+tagline = "Waiting\nfor\nGodot"
+
+color = Color(0, 0.5, 1) ; Missing 4th parameter.
+position = Vector2(
+ 3,,
+ 4
+) ; Extraneous comma.
+
+[graphics]
+
+antialiasing = true
+antialiasing = false ; Duplicate key.
+)");
+ ERR_PRINT_ON;
+
+ CHECK_MESSAGE(error == ERR_PARSE_ERROR,
+ "The configuration file shouldn't parse successfully.");
+}
+
+TEST_CASE("[ConfigFile] Saving file") {
+ ConfigFile config_file;
+ config_file.set_value("player", "name", "Unnamed Player");
+ config_file.set_value("player", "tagline", "Waiting\nfor\nGodot");
+ config_file.set_value("player", "color", Color(0, 0.5, 1));
+ config_file.set_value("player", "position", Vector2(3, 4));
+ config_file.set_value("graphics", "antialiasing", true);
+ config_file.set_value("graphics", "antiAliasing", false);
+
+#ifdef WINDOWS_ENABLED
+ const String config_path = OS::get_singleton()->get_environment("TEMP").plus_file("config.ini");
+#else
+ const String config_path = "/tmp/config.ini";
+#endif
+
+ config_file.save(config_path);
+
+ // Expected contents of the saved ConfigFile.
+ const String contents = R"([player]
+
+name="Unnamed Player"
+tagline="Waiting
+for
+Godot"
+color=Color( 0, 0.5, 1, 1 )
+position=Vector2( 3, 4 )
+
+[graphics]
+
+antialiasing=true
+antiAliasing=false
+)";
+
+ FileAccessRef file = FileAccess::open(config_path, FileAccess::READ);
+ CHECK_MESSAGE(file->get_as_utf8_string() == contents,
+ "The saved configuration file should match the expected format.");
+}
+} // namespace TestConfigFile
+
+#endif // TEST_CONFIG_FILE_H
diff --git a/tests/test_crypto.h b/tests/test_crypto.h
new file mode 100644
index 0000000000..8da8c75544
--- /dev/null
+++ b/tests/test_crypto.h
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* test_crypto.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_CRYPTO_H
+#define TEST_CRYPTO_H
+
+#include "core/crypto/crypto.h"
+#include "tests/test_macros.h"
+#include <stdio.h>
+
+namespace TestCrypto {
+
+class _MockCrypto : public Crypto {
+ virtual PackedByteArray generate_random_bytes(int p_bytes) { return PackedByteArray(); }
+ virtual Ref<CryptoKey> generate_rsa(int p_bytes) { return nullptr; }
+ virtual Ref<X509Certificate> generate_self_signed_certificate(Ref<CryptoKey> p_key, String p_issuer_name, String p_not_before, String p_not_after) { return nullptr; }
+
+ virtual Vector<uint8_t> sign(HashingContext::HashType p_hash_type, Vector<uint8_t> p_hash, Ref<CryptoKey> p_key) { return Vector<uint8_t>(); }
+ virtual bool verify(HashingContext::HashType p_hash_type, Vector<uint8_t> p_hash, Vector<uint8_t> p_signature, Ref<CryptoKey> p_key) { return false; }
+ virtual Vector<uint8_t> encrypt(Ref<CryptoKey> p_key, Vector<uint8_t> p_plaintext) { return Vector<uint8_t>(); }
+ virtual Vector<uint8_t> decrypt(Ref<CryptoKey> p_key, Vector<uint8_t> p_ciphertext) { return Vector<uint8_t>(); }
+ virtual PackedByteArray hmac_digest(HashingContext::HashType p_hash_type, PackedByteArray p_key, PackedByteArray p_msg) { return PackedByteArray(); }
+};
+
+PackedByteArray raw_to_pba(const uint8_t *arr, size_t len) {
+ PackedByteArray pba;
+ pba.resize(len);
+ for (size_t i = 0; i < len; i++) {
+ pba.set(i, arr[i]);
+ }
+ return pba;
+}
+
+TEST_CASE("[Crypto] PackedByteArray constant time compare") {
+ const uint8_t hm1[] = { 144, 140, 176, 38, 88, 113, 101, 45, 71, 105, 10, 91, 248, 16, 117, 244, 189, 30, 238, 29, 219, 134, 82, 130, 212, 114, 161, 166, 188, 169, 200, 106 };
+ const uint8_t hm2[] = { 80, 30, 144, 228, 108, 38, 188, 125, 150, 64, 165, 127, 221, 118, 144, 232, 45, 100, 15, 248, 193, 244, 245, 34, 116, 147, 132, 200, 110, 27, 38, 75 };
+ PackedByteArray p1 = raw_to_pba(hm1, sizeof(hm1) / sizeof(hm1[0]));
+ PackedByteArray p2 = raw_to_pba(hm2, sizeof(hm2) / sizeof(hm2[0]));
+ _MockCrypto crypto;
+ bool equal = crypto.constant_time_compare(p1, p1);
+ CHECK(equal);
+ equal = crypto.constant_time_compare(p1, p2);
+ CHECK(!equal);
+}
+} // namespace TestCrypto
+
+#endif // TEST_CRYPTO_H
diff --git a/tests/test_curve.h b/tests/test_curve.h
new file mode 100644
index 0000000000..019941a7ce
--- /dev/null
+++ b/tests/test_curve.h
@@ -0,0 +1,221 @@
+/*************************************************************************/
+/* test_curve.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_CURVE_H
+#define TEST_CURVE_H
+
+#include "scene/resources/curve.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestCurve {
+
+TEST_CASE("[Curve] Default curve") {
+ const Ref<Curve> curve = memnew(Curve);
+
+ CHECK_MESSAGE(
+ curve->get_point_count() == 0,
+ "Default curve should contain the expected number of points.");
+ CHECK_MESSAGE(
+ Math::is_zero_approx(curve->interpolate(0)),
+ "Default curve should return the expected value at offset 0.0.");
+ CHECK_MESSAGE(
+ Math::is_zero_approx(curve->interpolate(0.5)),
+ "Default curve should return the expected value at offset 0.5.");
+ CHECK_MESSAGE(
+ Math::is_zero_approx(curve->interpolate(1)),
+ "Default curve should return the expected value at offset 1.0.");
+}
+
+TEST_CASE("[Curve] Custom curve with free tangents") {
+ Ref<Curve> curve = memnew(Curve);
+ // "Sawtooth" curve with an open ending towards the 1.0 offset.
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(0.25, 1));
+ curve->add_point(Vector2(0.5, 0));
+ curve->add_point(Vector2(0.75, 1));
+
+ CHECK_MESSAGE(
+ Math::is_zero_approx(curve->get_point_left_tangent(0)),
+ "get_point_left_tangent() should return the expected value for point index 0.");
+ CHECK_MESSAGE(
+ Math::is_zero_approx(curve->get_point_right_tangent(0)),
+ "get_point_right_tangent() should return the expected value for point index 0.");
+ CHECK_MESSAGE(
+ curve->get_point_left_mode(0) == Curve::TangentMode::TANGENT_FREE,
+ "get_point_left_mode() should return the expected value for point index 0.");
+ CHECK_MESSAGE(
+ curve->get_point_right_mode(0) == Curve::TangentMode::TANGENT_FREE,
+ "get_point_right_mode() should return the expected value for point index 0.");
+
+ CHECK_MESSAGE(
+ curve->get_point_count() == 4,
+ "Custom free curve should contain the expected number of points.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(-0.1), 0),
+ "Custom free curve should return the expected value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.1), 0.352),
+ "Custom free curve should return the expected value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.4), 0.352),
+ "Custom free curve should return the expected value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.7), 0.896),
+ "Custom free curve should return the expected value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(1), 1),
+ "Custom free curve should return the expected value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(2), 1),
+ "Custom free curve should return the expected value at offset 0.1.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(-0.1), 0),
+ "Custom free curve should return the expected baked value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.1), 0.352),
+ "Custom free curve should return the expected baked value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.4), 0.352),
+ "Custom free curve should return the expected baked value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.7), 0.896),
+ "Custom free curve should return the expected baked value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(1), 1),
+ "Custom free curve should return the expected baked value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(2), 1),
+ "Custom free curve should return the expected baked value at offset 0.1.");
+
+ curve->remove_point(1);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.1), 0),
+ "Custom free curve should return the expected value at offset 0.1 after removing point at index 1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.1), 0),
+ "Custom free curve should return the expected baked value at offset 0.1 after removing point at index 1.");
+
+ curve->clear_points();
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.6), 0),
+ "Custom free curve should return the expected value at offset 0.6 after clearing all points.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.6), 0),
+ "Custom free curve should return the expected baked value at offset 0.6 after clearing all points.");
+}
+
+TEST_CASE("[Curve] Custom curve with linear tangents") {
+ Ref<Curve> curve = memnew(Curve);
+ // "Sawtooth" curve with an open ending towards the 1.0 offset.
+ curve->add_point(Vector2(0, 0), 0, 0, Curve::TangentMode::TANGENT_LINEAR, Curve::TangentMode::TANGENT_LINEAR);
+ curve->add_point(Vector2(0.25, 1), 0, 0, Curve::TangentMode::TANGENT_LINEAR, Curve::TangentMode::TANGENT_LINEAR);
+ curve->add_point(Vector2(0.5, 0), 0, 0, Curve::TangentMode::TANGENT_LINEAR, Curve::TangentMode::TANGENT_LINEAR);
+ curve->add_point(Vector2(0.75, 1), 0, 0, Curve::TangentMode::TANGENT_LINEAR, Curve::TangentMode::TANGENT_LINEAR);
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->get_point_left_tangent(3), 4),
+ "get_point_left_tangent() should return the expected value for point index 3.");
+ CHECK_MESSAGE(
+ Math::is_zero_approx(curve->get_point_right_tangent(3)),
+ "get_point_right_tangent() should return the expected value for point index 3.");
+ CHECK_MESSAGE(
+ curve->get_point_left_mode(3) == Curve::TangentMode::TANGENT_LINEAR,
+ "get_point_left_mode() should return the expected value for point index 3.");
+ CHECK_MESSAGE(
+ curve->get_point_right_mode(3) == Curve::TangentMode::TANGENT_LINEAR,
+ "get_point_right_mode() should return the expected value for point index 3.");
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ Math::is_zero_approx(curve->get_point_right_tangent(300)),
+ "get_point_right_tangent() should return the expected value for invalid point index 300.");
+ CHECK_MESSAGE(
+ curve->get_point_left_mode(-12345) == Curve::TangentMode::TANGENT_FREE,
+ "get_point_left_mode() should return the expected value for invalid point index -12345.");
+ ERR_PRINT_ON;
+
+ CHECK_MESSAGE(
+ curve->get_point_count() == 4,
+ "Custom linear curve should contain the expected number of points.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(-0.1), 0),
+ "Custom linear curve should return the expected value at offset -0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.1), 0.4),
+ "Custom linear curve should return the expected value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.4), 0.4),
+ "Custom linear curve should return the expected value at offset 0.4.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.7), 0.8),
+ "Custom linear curve should return the expected value at offset 0.7.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(1), 1),
+ "Custom linear curve should return the expected value at offset 1.0.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(2), 1),
+ "Custom linear curve should return the expected value at offset 2.0.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(-0.1), 0),
+ "Custom linear curve should return the expected baked value at offset -0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.1), 0.4),
+ "Custom linear curve should return the expected baked value at offset 0.1.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.4), 0.4),
+ "Custom linear curve should return the expected baked value at offset 0.4.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.7), 0.8),
+ "Custom linear curve should return the expected baked value at offset 0.7.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(1), 1),
+ "Custom linear curve should return the expected baked value at offset 1.0.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(2), 1),
+ "Custom linear curve should return the expected baked value at offset 2.0.");
+
+ ERR_PRINT_OFF;
+ curve->remove_point(10);
+ ERR_PRINT_ON;
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate(0.7), 0.8),
+ "Custom free curve should return the expected value at offset 0.7 after removing point at invalid index 10.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(curve->interpolate_baked(0.7), 0.8),
+ "Custom free curve should return the expected baked value at offset 0.7 after removing point at invalid index 10.");
+}
+} // namespace TestCurve
+
+#endif // TEST_CURVE_H
diff --git a/tests/test_expression.h b/tests/test_expression.h
index a3d4877d52..0ef60d1a19 100644
--- a/tests/test_expression.h
+++ b/tests/test_expression.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -173,11 +173,11 @@ TEST_CASE("[Expression] Built-in functions") {
"`sqrt(pow(3, 2) + pow(4, 2))` should return the expected result.");
CHECK_MESSAGE(
- expression.parse("stepify(sin(0.5), 0.01)") == OK,
+ expression.parse("snapped(sin(0.5), 0.01)") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
Math::is_equal_approx(float(expression.execute()), 0.48),
- "`stepify(sin(0.5), 0.01)` should return the expected result.");
+ "`snapped(sin(0.5), 0.01)` should return the expected result.");
CHECK_MESSAGE(
expression.parse("pow(2.0, -2500)") == OK,
@@ -381,7 +381,7 @@ TEST_CASE("[Expression] Unusual expressions") {
ERR_PRINT_OFF;
CHECK_MESSAGE(
- expression.parse("$1.00 + €5") == OK,
+ expression.parse("$1.00 + ???5") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
int(expression.execute()) == 0,
@@ -410,8 +410,8 @@ TEST_CASE("[Expression] Unusual expressions") {
"The expression should parse successfully.");
ERR_PRINT_OFF;
CHECK_MESSAGE(
- Math::is_zero_approx(float(expression.execute())),
- "`-25.4 / 0` should return 0.");
+ Math::is_inf(float(expression.execute())),
+ "`-25.4 / 0` should return inf.");
ERR_PRINT_ON;
CHECK_MESSAGE(
@@ -439,7 +439,6 @@ TEST_CASE("[Expression] Unusual expressions") {
// int64_t(expression.execute()) == 0,
// "`(-9223372036854775807 - 1) / -1` should return the expected result.");
}
-
} // namespace TestExpression
#endif // TEST_EXPRESSION_H
diff --git a/tests/test_file_access.h b/tests/test_file_access.h
new file mode 100644
index 0000000000..00a314644c
--- /dev/null
+++ b/tests/test_file_access.h
@@ -0,0 +1,65 @@
+/*************************************************************************/
+/* test_file_access.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_FILE_ACCESS_H
+#define TEST_FILE_ACCESS_H
+
+#include "core/os/file_access.h"
+#include "test_utils.h"
+
+namespace TestFileAccess {
+
+TEST_CASE("[FileAccess] CSV read") {
+ FileAccess *f = FileAccess::open(TestUtils::get_data_path("translations.csv"), FileAccess::READ);
+
+ Vector<String> header = f->get_csv_line(); // Default delimiter: ","
+ REQUIRE(header.size() == 3);
+
+ Vector<String> row1 = f->get_csv_line(",");
+ REQUIRE(row1.size() == 3);
+ CHECK(row1[0] == "GOOD_MORNING");
+ CHECK(row1[1] == "Good Morning");
+ CHECK(row1[2] == "Guten Morgen");
+
+ Vector<String> row2 = f->get_csv_line();
+ REQUIRE(row2.size() == 3);
+ CHECK(row2[0] == "GOOD_EVENING");
+ CHECK(row2[1] == "Good Evening");
+ CHECK(row2[2] == ""); // Use case: not yet translated!
+
+ // https://github.com/godotengine/godot/issues/44269
+ CHECK_MESSAGE(row2[2] != "\"", "Should not parse empty string as a single double quote.");
+
+ f->close();
+ memdelete(f);
+}
+} // namespace TestFileAccess
+
+#endif // TEST_FILE_ACCESS_H
diff --git a/tests/test_geometry_2d.h b/tests/test_geometry_2d.h
new file mode 100644
index 0000000000..ea02d1114f
--- /dev/null
+++ b/tests/test_geometry_2d.h
@@ -0,0 +1,553 @@
+/*************************************************************************/
+/* test_geometry_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_GEOMETRY_2D_H
+#define TEST_GEOMETRY_2D_H
+
+#include "core/math/geometry_2d.h"
+#include "core/templates/vector.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestGeometry2D {
+
+TEST_CASE("[Geometry2D] Point in circle") {
+ CHECK(Geometry2D::is_point_in_circle(Vector2(0, 0), Vector2(0, 0), 1.0));
+
+ CHECK(Geometry2D::is_point_in_circle(Vector2(0, 0), Vector2(11.99, 0), 12));
+ CHECK(Geometry2D::is_point_in_circle(Vector2(-11.99, 0), Vector2(0, 0), 12));
+
+ CHECK_FALSE(Geometry2D::is_point_in_circle(Vector2(0, 0), Vector2(12.01, 0), 12));
+ CHECK_FALSE(Geometry2D::is_point_in_circle(Vector2(-12.01, 0), Vector2(0, 0), 12));
+
+ CHECK(Geometry2D::is_point_in_circle(Vector2(7, -42), Vector2(4, -40), 3.7));
+ CHECK_FALSE(Geometry2D::is_point_in_circle(Vector2(7, -42), Vector2(4, -40), 3.5));
+
+ // This tests points on the edge of the circle. They are treated as beeing inside the circle.
+ // In `is_point_in_triangle` and `is_point_in_polygon` they are treated as being outside, so in order the make
+ // the behaviour consistent this may change in the future (see issue #44717 and PR #44274).
+ CHECK(Geometry2D::is_point_in_circle(Vector2(1.0, 0.0), Vector2(0, 0), 1.0));
+ CHECK(Geometry2D::is_point_in_circle(Vector2(0.0, -1.0), Vector2(0, 0), 1.0));
+}
+
+TEST_CASE("[Geometry2D] Point in triangle") {
+ CHECK(Geometry2D::is_point_in_triangle(Vector2(0, 0), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1)));
+ CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(-1.01, 1.0), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1)));
+
+ CHECK(Geometry2D::is_point_in_triangle(Vector2(3, 2.5), Vector2(1, 4), Vector2(3, 2), Vector2(5, 4)));
+ CHECK(Geometry2D::is_point_in_triangle(Vector2(-3, -2.5), Vector2(-1, -4), Vector2(-3, -2), Vector2(-5, -4)));
+ CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(0, 0), Vector2(1, 4), Vector2(3, 2), Vector2(5, 4)));
+
+ // This tests points on the edge of the triangle. They are treated as beeing outside the triangle.
+ // In `is_point_in_circle` they are treated as being inside, so in order the make
+ // the behaviour consistent this may change in the future (see issue #44717 and PR #44274).
+ CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(1, 1), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1)));
+ CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(0, 1), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1)));
+}
+
+TEST_CASE("[Geometry2D] Point in polygon") {
+ Vector<Vector2> p;
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(0, 0), p));
+
+ p.push_back(Vector2(-88, 120));
+ p.push_back(Vector2(-74, -38));
+ p.push_back(Vector2(135, -145));
+ p.push_back(Vector2(425, 70));
+ p.push_back(Vector2(68, 112));
+ p.push_back(Vector2(-120, 370));
+ p.push_back(Vector2(-323, -145));
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(-350, 0), p));
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(-110, 60), p));
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(412, 96), p));
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(83, 130), p));
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(-320, -153), p));
+
+ CHECK(Geometry2D::is_point_in_polygon(Vector2(0, 0), p));
+ CHECK(Geometry2D::is_point_in_polygon(Vector2(-230, 0), p));
+ CHECK(Geometry2D::is_point_in_polygon(Vector2(130, -110), p));
+ CHECK(Geometry2D::is_point_in_polygon(Vector2(370, 55), p));
+ CHECK(Geometry2D::is_point_in_polygon(Vector2(-160, 190), p));
+
+ // This tests points on the edge of the polygon. They are treated as beeing outside the polygon.
+ // In `is_point_in_circle` they are treated as being inside, so in order the make
+ // the behaviour consistent this may change in the future (see issue #44717 and PR #44274).
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(68, 112), p));
+ CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(-88, 120), p));
+}
+
+TEST_CASE("[Geometry2D] Polygon clockwise") {
+ Vector<Vector2> p;
+ CHECK_FALSE(Geometry2D::is_polygon_clockwise(p));
+
+ p.push_back(Vector2(5, -5));
+ p.push_back(Vector2(-1, -5));
+ p.push_back(Vector2(-5, -1));
+ p.push_back(Vector2(-1, 3));
+ p.push_back(Vector2(1, 5));
+ CHECK(Geometry2D::is_polygon_clockwise(p));
+
+ p.invert();
+ CHECK_FALSE(Geometry2D::is_polygon_clockwise(p));
+}
+
+TEST_CASE("[Geometry2D] Line intersection") {
+ Vector2 r;
+ CHECK(Geometry2D::line_intersects_line(Vector2(2, 0), Vector2(0, 1), Vector2(0, 2), Vector2(1, 0), r));
+ CHECK(r.is_equal_approx(Vector2(2, 2)));
+
+ CHECK(Geometry2D::line_intersects_line(Vector2(-1, 1), Vector2(1, -1), Vector2(4, 1), Vector2(-1, -1), r));
+ CHECK(r.is_equal_approx(Vector2(1.5, -1.5)));
+
+ CHECK(Geometry2D::line_intersects_line(Vector2(-1, 0), Vector2(-1, -1), Vector2(1, 0), Vector2(1, -1), r));
+ CHECK(r.is_equal_approx(Vector2(0, 1)));
+
+ CHECK_FALSE_MESSAGE(
+ Geometry2D::line_intersects_line(Vector2(-1, 1), Vector2(1, -1), Vector2(0, 1), Vector2(1, -1), r),
+ "Parallel lines should not intersect.");
+}
+
+TEST_CASE("[Geometry2D] Segment intersection.") {
+ Vector2 r;
+
+ CHECK(Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(1, 1), Vector2(-1, -1), &r));
+ CHECK(r.is_equal_approx(Vector2(0, 0)));
+
+ CHECK_FALSE(Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(1, 1), Vector2(0.1, 0.1), &r));
+ CHECK_FALSE_MESSAGE(
+ Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0, 1), Vector2(1, -1), &r),
+ "Parallel segments should not intersect.");
+}
+
+TEST_CASE("[Geometry2D] Closest point to segment") {
+ Vector2 s[] = { Vector2(-4, -4), Vector2(4, 4) };
+ CHECK(Geometry2D::get_closest_point_to_segment(Vector2(4.1, 4.1), s).is_equal_approx(Vector2(4, 4)));
+ CHECK(Geometry2D::get_closest_point_to_segment(Vector2(-4.1, -4.1), s).is_equal_approx(Vector2(-4, -4)));
+ CHECK(Geometry2D::get_closest_point_to_segment(Vector2(-1, 1), s).is_equal_approx(Vector2(0, 0)));
+}
+
+TEST_CASE("[Geometry2D] Closest point to uncapped segment") {
+ Vector2 s[] = { Vector2(-4, -4), Vector2(4, 4) };
+ CHECK(Geometry2D::get_closest_point_to_segment_uncapped(Vector2(-1, 1), s).is_equal_approx(Vector2(0, 0)));
+ CHECK(Geometry2D::get_closest_point_to_segment_uncapped(Vector2(-4, -6), s).is_equal_approx(Vector2(-5, -5)));
+ CHECK(Geometry2D::get_closest_point_to_segment_uncapped(Vector2(4, 6), s).is_equal_approx(Vector2(5, 5)));
+}
+
+TEST_CASE("[Geometry2D] Closest points between segments") {
+ Vector2 c1, c2;
+ Geometry2D::get_closest_points_between_segments(Vector2(2, 2), Vector2(3, 3), Vector2(4, 4), Vector2(4, 5), c1, c2);
+ CHECK(c1.is_equal_approx(Vector2(3, 3)));
+ CHECK(c2.is_equal_approx(Vector2(4, 4)));
+
+ Geometry2D::get_closest_points_between_segments(Vector2(0, 1), Vector2(-2, -1), Vector2(0, 0), Vector2(2, -2), c1, c2);
+ CHECK(c1.is_equal_approx(Vector2(-0.5, 0.5)));
+ CHECK(c2.is_equal_approx(Vector2(0, 0)));
+
+ Geometry2D::get_closest_points_between_segments(Vector2(-1, 1), Vector2(1, -1), Vector2(1, 1), Vector2(-1, -1), c1, c2);
+ CHECK(c1.is_equal_approx(Vector2(0, 0)));
+ CHECK(c2.is_equal_approx(Vector2(0, 0)));
+}
+
+TEST_CASE("[Geometry2D] Make atlas") {
+ Vector<Point2i> result;
+ Size2i size;
+
+ Vector<Size2i> r;
+ r.push_back(Size2i(2, 2));
+ Geometry2D::make_atlas(r, result, size);
+ CHECK(size == Size2i(2, 2));
+ CHECK(result.size() == r.size());
+
+ r.clear();
+ result.clear();
+ r.push_back(Size2i(1, 2));
+ r.push_back(Size2i(3, 4));
+ r.push_back(Size2i(5, 6));
+ r.push_back(Size2i(7, 8));
+ Geometry2D::make_atlas(r, result, size);
+ CHECK(result.size() == r.size());
+}
+
+TEST_CASE("[Geometry2D] Polygon intersection") {
+ Vector<Point2> a;
+ Vector<Point2> b;
+ Vector<Vector<Point2>> r;
+
+ a.push_back(Point2(30, 60));
+ a.push_back(Point2(70, 5));
+ a.push_back(Point2(200, 40));
+ a.push_back(Point2(80, 200));
+
+ SUBCASE("[Geometry2D] Both polygons are empty") {
+ r = Geometry2D::intersect_polygons(Vector<Point2>(), Vector<Point2>());
+ CHECK_MESSAGE(r.is_empty(), "Both polygons are empty. The intersection should also be empty.");
+ }
+
+ SUBCASE("[Geometry2D] One polygon is empty") {
+ r = Geometry2D::intersect_polygons(a, b);
+ REQUIRE_MESSAGE(r.is_empty(), "One polygon is empty. The intersection should also be empty.");
+ }
+
+ SUBCASE("[Geometry2D] Basic intersection") {
+ b.push_back(Point2(200, 300));
+ b.push_back(Point2(90, 200));
+ b.push_back(Point2(50, 100));
+ b.push_back(Point2(200, 90));
+ r = Geometry2D::intersect_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 1, "The polygons should intersect each other with 1 resulting intersection polygon.");
+ REQUIRE_MESSAGE(r[0].size() == 3, "The resulting intersection polygon should have 3 vertices.");
+ CHECK(r[0][0].is_equal_approx(Point2(86.52174, 191.30436)));
+ CHECK(r[0][1].is_equal_approx(Point2(50, 100)));
+ CHECK(r[0][2].is_equal_approx(Point2(160.52632, 92.63157)));
+ }
+
+ SUBCASE("[Geometry2D] Intersection with one polygon beeing completly inside the other polygon") {
+ b.push_back(Point2(80, 100));
+ b.push_back(Point2(50, 50));
+ b.push_back(Point2(150, 50));
+ r = Geometry2D::intersect_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 1, "The polygons should intersect each other with 1 resulting intersection polygon.");
+ REQUIRE_MESSAGE(r[0].size() == 3, "The resulting intersection polygon should have 3 vertices.");
+ CHECK(r[0][0].is_equal_approx(b[0]));
+ CHECK(r[0][1].is_equal_approx(b[1]));
+ CHECK(r[0][2].is_equal_approx(b[2]));
+ }
+
+ SUBCASE("[Geometry2D] No intersection with 2 non-empty polygons") {
+ b.push_back(Point2(150, 150));
+ b.push_back(Point2(250, 100));
+ b.push_back(Point2(300, 200));
+ r = Geometry2D::intersect_polygons(a, b);
+ REQUIRE_MESSAGE(r.is_empty(), "The polygons should not intersect each other.");
+ }
+
+ SUBCASE("[Geometry2D] Intersection with 2 resulting polygons") {
+ a.clear();
+ a.push_back(Point2(70, 5));
+ a.push_back(Point2(140, 7));
+ a.push_back(Point2(100, 52));
+ a.push_back(Point2(170, 50));
+ a.push_back(Point2(60, 125));
+ b.push_back(Point2(70, 105));
+ b.push_back(Point2(115, 55));
+ b.push_back(Point2(90, 15));
+ b.push_back(Point2(160, 50));
+ r = Geometry2D::intersect_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 2, "The polygons should intersect each other with 2 resulting intersection polygons.");
+ REQUIRE_MESSAGE(r[0].size() == 4, "The resulting intersection polygon should have 4 vertices.");
+ CHECK(r[0][0].is_equal_approx(Point2(70, 105)));
+ CHECK(r[0][1].is_equal_approx(Point2(115, 55)));
+ CHECK(r[0][2].is_equal_approx(Point2(112.894737, 51.63158)));
+ CHECK(r[0][3].is_equal_approx(Point2(159.509537, 50.299728)));
+
+ REQUIRE_MESSAGE(r[1].size() == 3, "The intersection polygon should have 3 vertices.");
+ CHECK(r[1][0].is_equal_approx(Point2(119.692307, 29.846149)));
+ CHECK(r[1][1].is_equal_approx(Point2(107.706421, 43.33028)));
+ CHECK(r[1][2].is_equal_approx(Point2(90, 15)));
+ }
+}
+
+TEST_CASE("[Geometry2D] Merge polygons") {
+ Vector<Point2> a;
+ Vector<Point2> b;
+ Vector<Vector<Point2>> r;
+
+ a.push_back(Point2(225, 180));
+ a.push_back(Point2(160, 230));
+ a.push_back(Point2(20, 212));
+ a.push_back(Point2(50, 115));
+
+ SUBCASE("[Geometry2D] Both polygons are empty") {
+ r = Geometry2D::merge_polygons(Vector<Point2>(), Vector<Point2>());
+ REQUIRE_MESSAGE(r.is_empty(), "Both polygons are empty. The union should also be empty.");
+ }
+
+ SUBCASE("[Geometry2D] One polygon is empty") {
+ r = Geometry2D::merge_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 1, "One polygon is non-empty. There should be 1 resulting merged polygon.");
+ REQUIRE_MESSAGE(r[0].size() == 4, "The resulting merged polygon should have 4 vertices.");
+ CHECK(r[0][0].is_equal_approx(a[0]));
+ CHECK(r[0][1].is_equal_approx(a[1]));
+ CHECK(r[0][2].is_equal_approx(a[2]));
+ CHECK(r[0][3].is_equal_approx(a[3]));
+ }
+
+ SUBCASE("[Geometry2D] Basic merge with 2 polygons") {
+ b.push_back(Point2(180, 190));
+ b.push_back(Point2(60, 140));
+ b.push_back(Point2(160, 80));
+ r = Geometry2D::merge_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 1, "The merged polygons should result in 1 polygon.");
+ REQUIRE_MESSAGE(r[0].size() == 7, "The resulting merged polygon should have 7 vertices.");
+ CHECK(r[0][0].is_equal_approx(Point2(174.791077, 161.350967)));
+ CHECK(r[0][1].is_equal_approx(Point2(225, 180)));
+ CHECK(r[0][2].is_equal_approx(Point2(160, 230)));
+ CHECK(r[0][3].is_equal_approx(Point2(20, 212)));
+ CHECK(r[0][4].is_equal_approx(Point2(50, 115)));
+ CHECK(r[0][5].is_equal_approx(Point2(81.911758, 126.852943)));
+ CHECK(r[0][6].is_equal_approx(Point2(160, 80)));
+ }
+
+ SUBCASE("[Geometry2D] Merge with 2 resulting merged polygons (outline and hole)") {
+ b.push_back(Point2(180, 190));
+ b.push_back(Point2(140, 125));
+ b.push_back(Point2(60, 140));
+ b.push_back(Point2(160, 80));
+ r = Geometry2D::merge_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 2, "The merged polygons should result in 2 polygons.");
+
+ REQUIRE_MESSAGE(!Geometry2D::is_polygon_clockwise(r[0]), "The merged polygon (outline) should be counter-clockwise.");
+ REQUIRE_MESSAGE(r[0].size() == 7, "The resulting merged polygon (outline) should have 7 vertices.");
+ CHECK(r[0][0].is_equal_approx(Point2(174.791077, 161.350967)));
+ CHECK(r[0][1].is_equal_approx(Point2(225, 180)));
+ CHECK(r[0][2].is_equal_approx(Point2(160, 230)));
+ CHECK(r[0][3].is_equal_approx(Point2(20, 212)));
+ CHECK(r[0][4].is_equal_approx(Point2(50, 115)));
+ CHECK(r[0][5].is_equal_approx(Point2(81.911758, 126.852943)));
+ CHECK(r[0][6].is_equal_approx(Point2(160, 80)));
+
+ REQUIRE_MESSAGE(Geometry2D::is_polygon_clockwise(r[1]), "The resulting merged polygon (hole) should be clockwise.");
+ REQUIRE_MESSAGE(r[1].size() == 3, "The resulting merged polygon (hole) should have 3 vertices.");
+ CHECK(r[1][0].is_equal_approx(Point2(98.083069, 132.859421)));
+ CHECK(r[1][1].is_equal_approx(Point2(158.689453, 155.370377)));
+ CHECK(r[1][2].is_equal_approx(Point2(140, 125)));
+ }
+}
+
+TEST_CASE("[Geometry2D] Clip polygons") {
+ Vector<Point2> a;
+ Vector<Point2> b;
+ Vector<Vector<Point2>> r;
+
+ a.push_back(Point2(225, 180));
+ a.push_back(Point2(160, 230));
+ a.push_back(Point2(20, 212));
+ a.push_back(Point2(50, 115));
+
+ SUBCASE("[Geometry2D] Both polygons are empty") {
+ r = Geometry2D::clip_polygons(Vector<Point2>(), Vector<Point2>());
+ CHECK_MESSAGE(r.is_empty(), "Both polygons are empty. The clip should also be empty.");
+ }
+
+ SUBCASE("[Geometry2D] Basic clip with one result polygon") {
+ b.push_back(Point2(250, 170));
+ b.push_back(Point2(175, 270));
+ b.push_back(Point2(120, 260));
+ b.push_back(Point2(25, 80));
+ r = Geometry2D::clip_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 1, "The clipped polygons should result in 1 polygon.");
+ REQUIRE_MESSAGE(r[0].size() == 3, "The resulting clipped polygon should have 3 vertices.");
+ CHECK(r[0][0].is_equal_approx(Point2(100.102173, 222.298843)));
+ CHECK(r[0][1].is_equal_approx(Point2(20, 212)));
+ CHECK(r[0][2].is_equal_approx(Point2(47.588089, 122.798492)));
+ }
+
+ SUBCASE("[Geometry2D] Polygon b completely overlaps polygon a") {
+ b.push_back(Point2(250, 170));
+ b.push_back(Point2(175, 270));
+ b.push_back(Point2(10, 210));
+ b.push_back(Point2(55, 80));
+ r = Geometry2D::clip_polygons(a, b);
+ CHECK_MESSAGE(r.is_empty(), "Polygon 'b' completely overlaps polygon 'a'. This should result in no clipped polygons.");
+ }
+
+ SUBCASE("[Geometry2D] Polygon a completely overlaps polygon b") {
+ b.push_back(Point2(150, 200));
+ b.push_back(Point2(65, 190));
+ b.push_back(Point2(80, 140));
+ r = Geometry2D::clip_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 2, "Polygon 'a' completely overlaps polygon 'b'. This should result in 2 clipped polygons.");
+ REQUIRE_MESSAGE(r[0].size() == 4, "The resulting clipped polygon should have 4 vertices.");
+ REQUIRE_MESSAGE(!Geometry2D::is_polygon_clockwise(r[0]), "The resulting clipped polygon (outline) should be counter-clockwise.");
+ CHECK(r[0][0].is_equal_approx(a[0]));
+ CHECK(r[0][1].is_equal_approx(a[1]));
+ CHECK(r[0][2].is_equal_approx(a[2]));
+ CHECK(r[0][3].is_equal_approx(a[3]));
+ REQUIRE_MESSAGE(r[1].size() == 3, "The resulting clipped polygon should have 3 vertices.");
+ REQUIRE_MESSAGE(Geometry2D::is_polygon_clockwise(r[1]), "The resulting clipped polygon (hole) should be clockwise.");
+ CHECK(r[1][0].is_equal_approx(b[1]));
+ CHECK(r[1][1].is_equal_approx(b[0]));
+ CHECK(r[1][2].is_equal_approx(b[2]));
+ }
+}
+
+TEST_CASE("[Geometry2D] Exclude polygons") {
+ Vector<Point2> a;
+ Vector<Point2> b;
+ Vector<Vector<Point2>> r;
+
+ a.push_back(Point2(225, 180));
+ a.push_back(Point2(160, 230));
+ a.push_back(Point2(20, 212));
+ a.push_back(Point2(50, 115));
+
+ SUBCASE("[Geometry2D] Both polygons are empty") {
+ r = Geometry2D::exclude_polygons(Vector<Point2>(), Vector<Point2>());
+ CHECK_MESSAGE(r.is_empty(), "Both polygons are empty. The excluded polygon should also be empty.");
+ }
+
+ SUBCASE("[Geometry2D] One polygon is empty") {
+ r = Geometry2D::exclude_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 1, "One polygon is non-empty. There should be 1 resulting excluded polygon.");
+ REQUIRE_MESSAGE(r[0].size() == 4, "The resulting excluded polygon should have 4 vertices.");
+ CHECK(r[0][0].is_equal_approx(a[0]));
+ CHECK(r[0][1].is_equal_approx(a[1]));
+ CHECK(r[0][2].is_equal_approx(a[2]));
+ CHECK(r[0][3].is_equal_approx(a[3]));
+ }
+
+ SUBCASE("[Geometry2D] Exclude with 2 resulting polygons (outline and hole)") {
+ b.push_back(Point2(140, 160));
+ b.push_back(Point2(150, 220));
+ b.push_back(Point2(40, 200));
+ b.push_back(Point2(60, 140));
+ r = Geometry2D::exclude_polygons(a, b);
+ REQUIRE_MESSAGE(r.size() == 2, "There should be 2 resulting excluded polygons (outline and hole).");
+ REQUIRE_MESSAGE(r[0].size() == 4, "The resulting excluded polygon should have 4 vertices.");
+ REQUIRE_MESSAGE(!Geometry2D::is_polygon_clockwise(r[0]), "The resulting excluded polygon (outline) should be counter-clockwise.");
+ CHECK(r[0][0].is_equal_approx(a[0]));
+ CHECK(r[0][1].is_equal_approx(a[1]));
+ CHECK(r[0][2].is_equal_approx(a[2]));
+ CHECK(r[0][3].is_equal_approx(a[3]));
+ REQUIRE_MESSAGE(r[1].size() == 4, "The resulting excluded polygon should have 4 vertices.");
+ REQUIRE_MESSAGE(Geometry2D::is_polygon_clockwise(r[1]), "The resulting excluded polygon (hole) should be clockwise.");
+ CHECK(r[1][0].is_equal_approx(Point2(40, 200)));
+ CHECK(r[1][1].is_equal_approx(Point2(150, 220)));
+ CHECK(r[1][2].is_equal_approx(Point2(140, 160)));
+ CHECK(r[1][3].is_equal_approx(Point2(60, 140)));
+ }
+}
+
+TEST_CASE("[Geometry2D] Intersect polyline with polygon") {
+ Vector<Vector2> l;
+ Vector<Vector2> p;
+ Vector<Vector<Point2>> r;
+
+ l.push_back(Vector2(100, 90));
+ l.push_back(Vector2(120, 250));
+
+ p.push_back(Vector2(225, 180));
+ p.push_back(Vector2(160, 230));
+ p.push_back(Vector2(20, 212));
+ p.push_back(Vector2(50, 115));
+
+ SUBCASE("[Geometry2D] Both line and polygon are empty") {
+ r = Geometry2D::intersect_polyline_with_polygon(Vector<Vector2>(), Vector<Vector2>());
+ CHECK_MESSAGE(r.is_empty(), "Both line and polygon are empty. The intersection line should also be empty.");
+ }
+
+ SUBCASE("[Geometry2D] Line is non-empty and polygon is empty") {
+ r = Geometry2D::intersect_polyline_with_polygon(l, Vector<Vector2>());
+ CHECK_MESSAGE(r.is_empty(), "The polygon is empty while the line is non-empty. The intersection line should be empty.");
+ }
+
+ SUBCASE("[Geometry2D] Basic intersection with 1 resulting intersection line") {
+ r = Geometry2D::intersect_polyline_with_polygon(l, p);
+ REQUIRE_MESSAGE(r.size() == 1, "There should be 1 resulting intersection line.");
+ REQUIRE_MESSAGE(r[0].size() == 2, "The resulting intersection line should have 2 vertices.");
+ CHECK(r[0][0].is_equal_approx(Vector2(105.711609, 135.692886)));
+ CHECK(r[0][1].is_equal_approx(Vector2(116.805809, 224.446457)));
+ }
+
+ SUBCASE("[Geometry2D] Complex intersection with 2 resulting intersection lines") {
+ l.clear();
+ l.push_back(Vector2(100, 90));
+ l.push_back(Vector2(190, 255));
+ l.push_back(Vector2(135, 260));
+ l.push_back(Vector2(57, 200));
+ l.push_back(Vector2(50, 170));
+ l.push_back(Vector2(15, 155));
+ r = Geometry2D::intersect_polyline_with_polygon(l, p);
+ REQUIRE_MESSAGE(r.size() == 2, "There should be 2 resulting intersection lines.");
+ REQUIRE_MESSAGE(r[0].size() == 2, "The resulting intersection line should have 2 vertices.");
+ CHECK(r[0][0].is_equal_approx(Vector2(129.804565, 144.641693)));
+ CHECK(r[0][1].is_equal_approx(Vector2(171.527084, 221.132996)));
+ REQUIRE_MESSAGE(r[1].size() == 4, "The resulting intersection line should have 4 vertices.");
+ CHECK(r[1][0].is_equal_approx(Vector2(83.15609, 220.120087)));
+ CHECK(r[1][1].is_equal_approx(Vector2(57, 200)));
+ CHECK(r[1][2].is_equal_approx(Vector2(50, 170)));
+ CHECK(r[1][3].is_equal_approx(Vector2(34.980492, 163.563065)));
+ }
+}
+
+TEST_CASE("[Geometry2D] Clip polyline with polygon") {
+ Vector<Vector2> l;
+ Vector<Vector2> p;
+ Vector<Vector<Point2>> r;
+
+ l.push_back(Vector2(70, 140));
+ l.push_back(Vector2(160, 320));
+
+ p.push_back(Vector2(225, 180));
+ p.push_back(Vector2(160, 230));
+ p.push_back(Vector2(20, 212));
+ p.push_back(Vector2(50, 115));
+
+ SUBCASE("[Geometry2D] Both line and polygon are empty") {
+ r = Geometry2D::clip_polyline_with_polygon(Vector<Vector2>(), Vector<Vector2>());
+ CHECK_MESSAGE(r.is_empty(), "Both line and polygon are empty. The clipped line should also be empty.");
+ }
+
+ SUBCASE("[Geometry2D] Polygon is empty and line is non-empty") {
+ r = Geometry2D::clip_polyline_with_polygon(l, Vector<Vector2>());
+ REQUIRE_MESSAGE(r.size() == 1, "There should be 1 resulting clipped line.");
+ REQUIRE_MESSAGE(r[0].size() == 2, "The resulting clipped line should have 2 vertices.");
+ CHECK(r[0][0].is_equal_approx(l[0]));
+ CHECK(r[0][1].is_equal_approx(l[1]));
+ }
+
+ SUBCASE("[Geometry2D] Basic clip with 1 resulting clipped line") {
+ r = Geometry2D::clip_polyline_with_polygon(l, p);
+ REQUIRE_MESSAGE(r.size() == 1, "There should be 1 resulting clipped line.");
+ REQUIRE_MESSAGE(r[0].size() == 2, "The resulting clipped line should have 2 vertices.");
+ CHECK(r[0][0].is_equal_approx(Vector2(111.908401, 223.816803)));
+ CHECK(r[0][1].is_equal_approx(Vector2(160, 320)));
+ }
+
+ SUBCASE("[Geometry2D] Complex clip with 2 resulting clipped lines") {
+ l.clear();
+ l.push_back(Vector2(55, 70));
+ l.push_back(Vector2(50, 190));
+ l.push_back(Vector2(120, 165));
+ l.push_back(Vector2(122, 250));
+ l.push_back(Vector2(160, 320));
+ r = Geometry2D::clip_polyline_with_polygon(l, p);
+ REQUIRE_MESSAGE(r.size() == 2, "There should be 2 resulting clipped lines.");
+ REQUIRE_MESSAGE(r[0].size() == 3, "The resulting clipped line should have 3 vertices.");
+ CHECK(r[0][0].is_equal_approx(Vector2(160, 320)));
+ CHECK(r[0][1].is_equal_approx(Vector2(122, 250)));
+ CHECK(r[0][2].is_equal_approx(Vector2(121.412682, 225.038757)));
+ REQUIRE_MESSAGE(r[1].size() == 2, "The resulting clipped line should have 2 vertices.");
+ CHECK(r[1][0].is_equal_approx(Vector2(53.07737, 116.143021)));
+ CHECK(r[1][1].is_equal_approx(Vector2(55, 70)));
+ }
+}
+} // namespace TestGeometry2D
+
+#endif // TEST_GEOMETRY_2D_H
diff --git a/tests/test_geometry_3d.h b/tests/test_geometry_3d.h
new file mode 100644
index 0000000000..2b2a424b2b
--- /dev/null
+++ b/tests/test_geometry_3d.h
@@ -0,0 +1,417 @@
+/*************************************************************************/
+/* test_geometry_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_3D_GEOMETRY_H
+#define TEST_3D_GEOMETRY_H
+
+#include "core/math/geometry_3d.h"
+#include "core/math/plane.h"
+#include "core/math/random_number_generator.h"
+#include "core/math/vector3.h"
+#include "tests/test_macros.h"
+#include "vector"
+
+namespace Test3DGeometry {
+TEST_CASE("[Geometry3D] Closest Points Between Segments") {
+ struct Case {
+ Vector3 p_1, p_2, p_3, p_4;
+ Vector3 got_1, got_2;
+ Vector3 want_1, want_2;
+ Case(){};
+ Case(Vector3 p_p_1, Vector3 p_p_2, Vector3 p_p_3, Vector3 p_p_4, Vector3 p_want_1, Vector3 p_want_2) :
+ p_1(p_p_1), p_2(p_p_2), p_3(p_p_3), p_4(p_p_4), want_1(p_want_1), want_2(p_want_2){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, -1, 1), Vector3(1, 1, -1), Vector3(-1, -2, -1), Vector3(-1, 1, 1), Vector3(1, -0.2, 0.2), Vector3(-1, -0.2, 0.2)));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Geometry3D::get_closest_points_between_segments(current_case.p_1, current_case.p_2, current_case.p_3, current_case.p_4, current_case.got_1, current_case.got_2);
+ CHECK(current_case.got_1.is_equal_approx(current_case.want_1));
+ CHECK(current_case.got_2.is_equal_approx(current_case.want_2));
+ }
+}
+TEST_CASE("[Geometry3D] Closest Distance Between Segments") {
+ struct Case {
+ Vector3 p_1, p_2, p_3, p_4;
+ float want;
+ Case(){};
+ Case(Vector3 p_p_1, Vector3 p_p_2, Vector3 p_p_3, Vector3 p_p_4, float p_want) :
+ p_1(p_p_1), p_2(p_p_2), p_3(p_p_3), p_4(p_p_4), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, -2, 0), Vector3(1, 2, 0), Vector3(-1, 2, 0), Vector3(-1, -2, 0), 0.0f));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ float out = Geometry3D::get_closest_distance_between_segments(current_case.p_1, current_case.p_2, current_case.p_3, current_case.p_4);
+ CHECK(out == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Build Box Planes") {
+ const Vector3 extents = Vector3(5, 5, 20);
+ Vector<Plane> box = Geometry3D::build_box_planes(extents);
+ CHECK(box.size() == 6);
+ CHECK(extents.x == box[0].d);
+ CHECK(box[0].normal == Vector3(1, 0, 0));
+ CHECK(extents.x == box[1].d);
+ CHECK(box[1].normal == Vector3(-1, 0, 0));
+ CHECK(extents.y == box[2].d);
+ CHECK(box[2].normal == Vector3(0, 1, 0));
+ CHECK(extents.y == box[3].d);
+ CHECK(box[3].normal == Vector3(0, -1, 0));
+ CHECK(extents.z == box[4].d);
+ CHECK(box[4].normal == Vector3(0, 0, 1));
+ CHECK(extents.z == box[5].d);
+ CHECK(box[5].normal == Vector3(0, 0, -1));
+}
+TEST_CASE("[Geometry3D] Build Capsule Planes") {
+ struct Case {
+ real_t radius, height;
+ int sides, lats;
+ Vector3::Axis axis;
+ int want_size;
+ Case(){};
+ Case(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis, int p_want) :
+ radius(p_radius), height(p_height), sides(p_sides), lats(p_lats), axis(p_axis), want_size(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(10, 20, 6, 10, Vector3::Axis(), 126));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Plane> capsule = Geometry3D::build_capsule_planes(current_case.radius, current_case.height, current_case.sides, current_case.lats, current_case.axis);
+ // Should equal (p_sides * p_lats) * 2 + p_sides
+ CHECK(capsule.size() == current_case.want_size);
+ }
+}
+TEST_CASE("[Geometry3D] Build Cylinder Planes") {
+ struct Case {
+ real_t radius, height;
+ int sides;
+ Vector3::Axis axis;
+ int want_size;
+ Case(){};
+ Case(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis, int p_want) :
+ radius(p_radius), height(p_height), sides(p_sides), axis(p_axis), want_size(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(3.0f, 10.0f, 10, Vector3::Axis(), 12));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Plane> planes = Geometry3D::build_cylinder_planes(current_case.radius, current_case.height, current_case.sides, current_case.axis);
+ CHECK(planes.size() == current_case.want_size);
+ }
+}
+TEST_CASE("[Geometry3D] Build Sphere Planes") {
+ struct Case {
+ real_t radius;
+ int lats, lons;
+ Vector3::Axis axis;
+ int want_size;
+ Case(){};
+ Case(real_t p_radius, int p_lat, int p_lons, Vector3::Axis p_axis, int p_want) :
+ radius(p_radius), lats(p_lat), lons(p_lons), axis(p_axis), want_size(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(10.0f, 10, 3, Vector3::Axis(), 63));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Plane> planes = Geometry3D::build_sphere_planes(current_case.radius, current_case.lats, current_case.lons, current_case.axis);
+ CHECK(planes.size() == 63);
+ }
+}
+TEST_CASE("[Geometry3D] Build Convex Mesh") {
+ struct Case {
+ Vector<Plane> object;
+ int want_faces, want_edges, want_vertices;
+ Case(){};
+ Case(Vector<Plane> p_object, int p_want_faces, int p_want_edges, int p_want_vertices) :
+ object(p_object), want_faces(p_want_faces), want_edges(p_want_edges), want_vertices(p_want_vertices){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Geometry3D::build_box_planes(Vector3(5, 10, 5)), 6, 12, 8));
+ tt.push_back(Case(Geometry3D::build_capsule_planes(5, 5, 20, 20, Vector3::Axis()), 820, 7603, 6243));
+ tt.push_back(Case(Geometry3D::build_cylinder_planes(5, 5, 20, Vector3::Axis()), 22, 100, 80));
+ tt.push_back(Case(Geometry3D::build_sphere_planes(5, 5, 20), 220, 1011, 522));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Geometry3D::MeshData mesh = Geometry3D::build_convex_mesh(current_case.object);
+ CHECK(mesh.faces.size() == current_case.want_faces);
+ CHECK(mesh.edges.size() == current_case.want_edges);
+ CHECK(mesh.vertices.size() == current_case.want_vertices);
+ }
+}
+TEST_CASE("[Geometry3D] Clip Polygon") {
+ struct Case {
+ Plane clipping_plane;
+ Vector<Vector3> polygon;
+ bool want;
+ Case(){};
+ Case(Plane p_clipping_plane, Vector<Vector3> p_polygon, bool p_want) :
+ clipping_plane(p_clipping_plane), polygon(p_polygon), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Plane> box_planes = Geometry3D::build_box_planes(Vector3(5, 10, 5));
+ Vector<Vector3> box = Geometry3D::compute_convex_mesh_points(&box_planes[0], box_planes.size());
+ tt.push_back(Case(Plane(), box, true));
+ tt.push_back(Case(Plane(Vector3(0, 3, 0), Vector3(0, 1, 0)), box, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Vector3> output = Geometry3D::clip_polygon(current_case.polygon, current_case.clipping_plane);
+ if (current_case.want) {
+ CHECK(output == current_case.polygon);
+ } else {
+ CHECK(output != current_case.polygon);
+ }
+ }
+}
+TEST_CASE("[Geometry3D] Compute Convex Mesh Points") {
+ struct Case {
+ Vector<Plane> mesh;
+ Vector<Vector3> want;
+ Case(){};
+ Case(Vector<Plane> p_mesh, Vector<Vector3> p_want) :
+ mesh(p_mesh), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Vector3> cube;
+ cube.push_back(Vector3(-5, -5, -5));
+ cube.push_back(Vector3(5, -5, -5));
+ cube.push_back(Vector3(-5, 5, -5));
+ cube.push_back(Vector3(5, 5, -5));
+ cube.push_back(Vector3(-5, -5, 5));
+ cube.push_back(Vector3(5, -5, 5));
+ cube.push_back(Vector3(-5, 5, 5));
+ cube.push_back(Vector3(5, 5, 5));
+ tt.push_back(Case(Geometry3D::build_box_planes(Vector3(5, 5, 5)), cube));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector<Vector3> vectors = Geometry3D::compute_convex_mesh_points(&current_case.mesh[0], current_case.mesh.size());
+ CHECK(vectors == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Get Closest Point To Segment") {
+ struct Case {
+ Vector3 point;
+ Vector<Vector3> segment;
+ Vector3 want;
+ Case(){};
+ Case(Vector3 p_point, Vector<Vector3> p_segment, Vector3 p_want) :
+ point(p_point), segment(p_segment), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Vector3> test_segment;
+ test_segment.push_back(Vector3(1, 1, 1));
+ test_segment.push_back(Vector3(5, 5, 5));
+ tt.push_back(Case(Vector3(2, 1, 4), test_segment, Vector3(2.33333, 2.33333, 2.33333)));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ Vector3 output = Geometry3D::get_closest_point_to_segment(current_case.point, &current_case.segment[0]);
+ CHECK(output.is_equal_approx(current_case.want));
+ }
+}
+TEST_CASE("[Geometry3D] Plane and Box Overlap") {
+ struct Case {
+ Vector3 normal, max_box;
+ float d;
+ bool want;
+ Case(){};
+ Case(Vector3 p_normal, float p_d, Vector3 p_max_box, bool p_want) :
+ normal(p_normal), max_box(p_max_box), d(p_d), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(3, 4, 2), 5, Vector3(5, 5, 5), true));
+ tt.push_back(Case(Vector3(0, 1, 0), -10, Vector3(5, 5, 5), false));
+ tt.push_back(Case(Vector3(1, 0, 0), -6, Vector3(5, 5, 5), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool overlap = Geometry3D::planeBoxOverlap(current_case.normal, current_case.d, current_case.max_box);
+ CHECK(overlap == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Is Point in Projected Triangle") {
+ struct Case {
+ Vector3 point, v_1, v_2, v_3;
+ bool want;
+ Case(){};
+ Case(Vector3 p_point, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) :
+ point(p_point), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, 1, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), true));
+ tt.push_back(Case(Vector3(5, 1, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), false));
+ tt.push_back(Case(Vector3(3, 0, 0), Vector3(3, 0, 0), Vector3(0, 3, 0), Vector3(-3, 0, 0), true));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::point_in_projected_triangle(current_case.point, current_case.v_1, current_case.v_2, current_case.v_3);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") {
+ struct Case {
+ Vector3 from, direction, v_1, v_2, v_3;
+ Vector3 *result;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_direction, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) :
+ from(p_from), direction(p_direction), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), result(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(0, 1, 1), Vector3(0, 0, -10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), true));
+ tt.push_back(Case(Vector3(5, 10, 1), Vector3(0, 0, -10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), false));
+ tt.push_back(Case(Vector3(0, 1, 1), Vector3(0, 0, 10), Vector3(0, 3, 0), Vector3(-3, 0, 0), Vector3(3, 0, 0), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::ray_intersects_triangle(current_case.from, current_case.direction, current_case.v_1, current_case.v_2, current_case.v_3, current_case.result);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Does Segment Intersect Convex") {
+ struct Case {
+ Vector3 from, to;
+ Vector<Plane> planes;
+ Vector3 *result, *normal;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, Vector<Plane> p_planes, bool p_want) :
+ from(p_from), to(p_to), planes(p_planes), result(nullptr), normal(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), Geometry3D::build_box_planes(Vector3(5, 5, 5)), true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(5, 5, 5), Geometry3D::build_box_planes(Vector3(5, 5, 5)), true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(6, 5, 5), Geometry3D::build_box_planes(Vector3(5, 5, 5)), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_convex(current_case.from, current_case.to, &current_case.planes[0], current_case.planes.size(), current_case.result, current_case.normal);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
+ struct Case {
+ Vector3 from, to;
+ real_t height, radius;
+ Vector3 *result, *normal;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, real_t p_height, real_t p_radius, bool p_want) :
+ from(p_from), to(p_to), height(p_height), radius(p_radius), result(nullptr), normal(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), 5, 5, true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(6, 6, 6), 5, 5, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_cylinder(current_case.from, current_case.to, current_case.height, current_case.radius, current_case.result, current_case.normal);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
+ struct Case {
+ Vector3 from, to, sphere_pos;
+ real_t radius;
+ Vector3 *result, *normal;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, Vector3 p_sphere_pos, real_t p_radius, bool p_want) :
+ from(p_from), to(p_to), sphere_pos(p_sphere_pos), radius(p_radius), result(nullptr), normal(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 0), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(0, 0, 2.5), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(Vector3(10, 10, 10), Vector3(5, 5, 5), Vector3(0, 0, 0), 5, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_sphere(current_case.from, current_case.to, current_case.sphere_pos, current_case.radius, current_case.result, current_case.normal);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Segment Intersects Triangle") {
+ struct Case {
+ Vector3 from, to, v_1, v_2, v_3, *result;
+ bool want;
+ Case(){};
+ Case(Vector3 p_from, Vector3 p_to, Vector3 p_v_1, Vector3 p_v_2, Vector3 p_v_3, bool p_want) :
+ from(p_from), to(p_to), v_1(p_v_1), v_2(p_v_2), v_3(p_v_3), result(nullptr), want(p_want){};
+ };
+ Vector<Case> tt;
+ tt.push_back(Case(Vector3(1, 1, 1), Vector3(-1, -1, -1), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), true));
+ tt.push_back(Case(Vector3(1, 1, 1), Vector3(3, 0, 0), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), true));
+ tt.push_back(Case(Vector3(1, 1, 1), Vector3(10, -1, -1), Vector3(-3, 0, 0), Vector3(0, 3, 0), Vector3(3, 0, 0), false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::segment_intersects_triangle(current_case.from, current_case.to, current_case.v_1, current_case.v_2, current_case.v_3, current_case.result);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Triangle and Box Overlap") {
+ struct Case {
+ Vector3 box_centre;
+ Vector3 box_half_size;
+ Vector3 *tri_verts;
+ bool want;
+ Case(){};
+ Case(Vector3 p_centre, Vector3 p_half_size, Vector3 *p_verts, bool p_want) :
+ box_centre(p_centre), box_half_size(p_half_size), tri_verts(p_verts), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector3 GoodTriangle[3] = { Vector3(3, 2, 3), Vector3(2, 2, 1), Vector3(2, 1, 1) };
+ tt.push_back(Case(Vector3(0, 0, 0), Vector3(5, 5, 5), GoodTriangle, true));
+ Vector3 BadTriangle[3] = { Vector3(100, 100, 100), Vector3(-100, -100, -100), Vector3(10, 10, 10) };
+ tt.push_back(Case(Vector3(1000, 1000, 1000), Vector3(1, 1, 1), BadTriangle, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::triangle_box_overlap(current_case.box_centre, current_case.box_half_size, current_case.tri_verts);
+ CHECK(output == current_case.want);
+ }
+}
+TEST_CASE("[Geometry3D] Triangle and Sphere Intersect") {
+ struct Case {
+ Vector<Vector3> triangle;
+ Vector3 normal, sphere_pos, triangle_contact, sphere_contact;
+ real_t sphere_radius;
+ bool want;
+ Case(){};
+ Case(Vector<Vector3> p_triangle, Vector3 p_normal, Vector3 p_sphere_pos, real_t p_sphere_radius, bool p_want) :
+ triangle(p_triangle), normal(p_normal), sphere_pos(p_sphere_pos), triangle_contact(Vector3()), sphere_contact(Vector3()), sphere_radius(p_sphere_radius), want(p_want){};
+ };
+ Vector<Case> tt;
+ Vector<Vector3> triangle;
+ triangle.push_back(Vector3(3, 0, 0));
+ triangle.push_back(Vector3(-3, 0, 0));
+ triangle.push_back(Vector3(0, 3, 0));
+ tt.push_back(Case(triangle, Vector3(0, -1, 0), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(triangle, Vector3(0, 1, 0), Vector3(0, 0, 0), 5, true));
+ tt.push_back(Case(triangle, Vector3(0, 1, 0), Vector3(20, 0, 0), 5, false));
+ for (int i = 0; i < tt.size(); ++i) {
+ Case current_case = tt[i];
+ bool output = Geometry3D::triangle_sphere_intersection_test(&current_case.triangle[0], current_case.normal, current_case.sphere_pos, current_case.sphere_radius, current_case.triangle_contact, current_case.sphere_contact);
+ CHECK(output == current_case.want);
+ }
+}
+} // namespace Test3DGeometry
+#endif
diff --git a/tests/test_gradient.h b/tests/test_gradient.h
index 88fe06b3ec..8eaa6b2b64 100644
--- a/tests/test_gradient.h
+++ b/tests/test_gradient.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,8 @@
#ifndef TEST_GRADIENT_H
#define TEST_GRADIENT_H
-#include "core/class_db.h"
-#include "core/color.h"
+#include "core/math/color.h"
+#include "core/object/class_db.h"
#include "scene/resources/gradient.h"
#include "thirdparty/doctest/doctest.h"
@@ -146,7 +146,6 @@ TEST_CASE("[Gradient] Custom gradient (points specified out-of-order)") {
gradient->get_color_at_offset(0.1).is_equal_approx(Color(1, 0, 0)),
"Custom out-of-order gradient should return the expected interpolated value at offset 0.1 after removing point at index 0.");
}
-
} // namespace TestGradient
#endif // TEST_GRADIENT_H
diff --git a/tests/test_gui.cpp b/tests/test_gui.cpp
index d46a13d2c0..b83bd10af4 100644
--- a/tests/test_gui.cpp
+++ b/tests/test_gui.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
#include "core/io/image_loader.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include "scene/2d/sprite_2d.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
@@ -63,12 +63,12 @@ public:
virtual void request_quit() {
quit();
}
- virtual void init() {
- SceneTree::init();
+ virtual void initialize() {
+ SceneTree::initialize();
Panel *frame = memnew(Panel);
- frame->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END);
- frame->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_END);
+ frame->set_anchor(SIDE_RIGHT, Control::ANCHOR_END);
+ frame->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END);
frame->set_end(Point2(0, 0));
Ref<Theme> t = memnew(Theme);
@@ -199,7 +199,7 @@ public:
richtext->set_position(Point2(600, 210));
richtext->set_size(Point2(180, 250));
- richtext->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, -20);
+ richtext->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -20);
frame->add_child(richtext);
@@ -265,7 +265,6 @@ public:
MainLoop *test() {
return memnew(TestMainLoop);
}
-
} // namespace TestGUI
#endif
diff --git a/tests/test_gui.h b/tests/test_gui.h
index 5a23179eee..e5c40de7e8 100644
--- a/tests/test_gui.h
+++ b/tests/test_gui.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_hashing_context.h b/tests/test_hashing_context.h
new file mode 100644
index 0000000000..728a5f2cfa
--- /dev/null
+++ b/tests/test_hashing_context.h
@@ -0,0 +1,165 @@
+/*************************************************************************/
+/* test_hashing_context.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_HASHING_CONTEXT_H
+#define TEST_HASHING_CONTEXT_H
+
+#include "core/crypto/hashing_context.h"
+
+#include "tests/test_macros.h"
+
+namespace TestHashingContext {
+
+TEST_CASE("[HashingContext] Default - MD5/SHA1/SHA256") {
+ HashingContext ctx;
+
+ static const uint8_t md5_expected[] = {
+ 0xd4, 0x1d, 0x8c, 0xd9, 0x8f, 0x00, 0xb2, 0x04, 0xe9, 0x80, 0x09, 0x98, 0xec, 0xf8, 0x42, 0x7e
+ };
+ static const uint8_t sha1_expected[] = {
+ 0xda, 0x39, 0xa3, 0xee, 0x5e, 0x6b, 0x4b, 0x0d, 0x32, 0x55, 0xbf, 0xef, 0x95, 0x60, 0x18, 0x90,
+ 0xaf, 0xd8, 0x07, 0x09
+ };
+ static const uint8_t sha256_expected[] = {
+ 0xe3, 0xb0, 0xc4, 0x42, 0x98, 0xfc, 0x1c, 0x14, 0x9a, 0xfb, 0xf4, 0xc8, 0x99, 0x6f, 0xb9, 0x24,
+ 0x27, 0xae, 0x41, 0xe4, 0x64, 0x9b, 0x93, 0x4c, 0xa4, 0x95, 0x99, 0x1b, 0x78, 0x52, 0xb8, 0x55
+ };
+
+ CHECK(ctx.start(HashingContext::HASH_MD5) == OK);
+ PackedByteArray result = ctx.finish();
+ REQUIRE(result.size() == 16);
+ CHECK(memcmp(result.ptr(), md5_expected, 16) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA1) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 20);
+ CHECK(memcmp(result.ptr(), sha1_expected, 20) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA256) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 32);
+ CHECK(memcmp(result.ptr(), sha256_expected, 32) == 0);
+}
+
+TEST_CASE("[HashingContext] Multiple updates - MD5/SHA1/SHA256") {
+ HashingContext ctx;
+ const String s = "xyz";
+
+ const PackedByteArray s_byte_parts[] = {
+ String("x").to_ascii_buffer(),
+ String("y").to_ascii_buffer(),
+ String("z").to_ascii_buffer()
+ };
+
+ static const uint8_t md5_expected[] = {
+ 0xd1, 0x6f, 0xb3, 0x6f, 0x09, 0x11, 0xf8, 0x78, 0x99, 0x8c, 0x13, 0x61, 0x91, 0xaf, 0x70, 0x5e
+ };
+ static const uint8_t sha1_expected[] = {
+ 0x66, 0xb2, 0x74, 0x17, 0xd3, 0x7e, 0x02, 0x4c, 0x46, 0x52, 0x6c, 0x2f, 0x6d, 0x35, 0x8a, 0x75,
+ 0x4f, 0xc5, 0x52, 0xf3
+ };
+ static const uint8_t sha256_expected[] = {
+ 0x36, 0x08, 0xbc, 0xa1, 0xe4, 0x4e, 0xa6, 0xc4, 0xd2, 0x68, 0xeb, 0x6d, 0xb0, 0x22, 0x60, 0x26,
+ 0x98, 0x92, 0xc0, 0xb4, 0x2b, 0x86, 0xbb, 0xf1, 0xe7, 0x7a, 0x6f, 0xa1, 0x6c, 0x3c, 0x92, 0x82
+ };
+
+ CHECK(ctx.start(HashingContext::HASH_MD5) == OK);
+ CHECK(ctx.update(s_byte_parts[0]) == OK);
+ CHECK(ctx.update(s_byte_parts[1]) == OK);
+ CHECK(ctx.update(s_byte_parts[2]) == OK);
+ PackedByteArray result = ctx.finish();
+ REQUIRE(result.size() == 16);
+ CHECK(memcmp(result.ptr(), md5_expected, 16) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA1) == OK);
+ CHECK(ctx.update(s_byte_parts[0]) == OK);
+ CHECK(ctx.update(s_byte_parts[1]) == OK);
+ CHECK(ctx.update(s_byte_parts[2]) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 20);
+ CHECK(memcmp(result.ptr(), sha1_expected, 20) == 0);
+
+ CHECK(ctx.start(HashingContext::HASH_SHA256) == OK);
+ CHECK(ctx.update(s_byte_parts[0]) == OK);
+ CHECK(ctx.update(s_byte_parts[1]) == OK);
+ CHECK(ctx.update(s_byte_parts[2]) == OK);
+ result = ctx.finish();
+ REQUIRE(result.size() == 32);
+ CHECK(memcmp(result.ptr(), sha256_expected, 32) == 0);
+}
+
+TEST_CASE("[HashingContext] Invalid use of start") {
+ HashingContext ctx;
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.start(static_cast<HashingContext::HashType>(-1)) == ERR_UNAVAILABLE,
+ "Using invalid hash types should fail.");
+ ERR_PRINT_ON;
+
+ REQUIRE(ctx.start(HashingContext::HASH_MD5) == OK);
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.start(HashingContext::HASH_MD5) == ERR_ALREADY_IN_USE,
+ "Calling 'start' twice before 'finish' should fail.");
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[HashingContext] Invalid use of update") {
+ HashingContext ctx;
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.update(PackedByteArray()) == ERR_UNCONFIGURED,
+ "Calling 'update' before 'start' should fail.");
+ ERR_PRINT_ON;
+
+ REQUIRE(ctx.start(HashingContext::HASH_MD5) == OK);
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.update(PackedByteArray()) == FAILED,
+ "Calling 'update' with an empty byte array should fail.");
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[HashingContext] Invalid use of finish") {
+ HashingContext ctx;
+
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ ctx.finish() == PackedByteArray(),
+ "Calling 'finish' before 'start' should return an empty byte array.");
+ ERR_PRINT_ON;
+}
+} // namespace TestHashingContext
+
+#endif // TEST_HASHING_CONTEXT_H
diff --git a/tests/test_image.h b/tests/test_image.h
new file mode 100644
index 0000000000..d73717f5b7
--- /dev/null
+++ b/tests/test_image.h
@@ -0,0 +1,259 @@
+/*************************************************************************/
+/* test_image.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_IMAGE_H
+#define TEST_IMAGE_H
+
+#include "core/io/file_access_pack.h"
+#include "core/io/image.h"
+#include "test_utils.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestImage {
+
+TEST_CASE("[Image] Instantiation") {
+ Ref<Image> image = memnew(Image(8, 4, false, Image::FORMAT_RGBA8));
+ CHECK_MESSAGE(
+ !image->is_empty(),
+ "An image created with specified size and format should not be empty at first.");
+ CHECK_MESSAGE(
+ image->is_invisible(),
+ "A newly created image should be invisible.");
+ CHECK_MESSAGE(
+ !image->is_compressed(),
+ "A newly created image should not be compressed.");
+ CHECK(!image->has_mipmaps());
+
+ Ref<Image> image_copy = memnew(Image());
+ CHECK_MESSAGE(
+ image_copy->is_empty(),
+ "An image created without any specified size and format be empty at first.");
+ image_copy->copy_internals_from(image);
+
+ CHECK_MESSAGE(
+ image->get_data() == image_copy->get_data(),
+ "Duplicated images should have the same data.");
+
+ PackedByteArray image_data = image->get_data();
+ Ref<Image> image_from_data = memnew(Image(8, 4, false, Image::FORMAT_RGBA8, image_data));
+ CHECK_MESSAGE(
+ image->get_data() == image_from_data->get_data(),
+ "An image created from data of another image should have the same data of the original image.");
+}
+
+TEST_CASE("[Image] Saving and loading") {
+ Ref<Image> image = memnew(Image(4, 4, false, Image::FORMAT_RGBA8));
+ const String save_path_png = OS::get_singleton()->get_cache_path().plus_file("image.png");
+ const String save_path_exr = OS::get_singleton()->get_cache_path().plus_file("image.exr");
+
+ // Save PNG
+ Error err;
+ err = image->save_png(save_path_png);
+ CHECK_MESSAGE(
+ err == OK,
+ "The image should be saved successfully as a .png file.");
+
+ // Save EXR
+ err = image->save_exr(save_path_exr, false);
+ CHECK_MESSAGE(
+ err == OK,
+ "The image should be saved successfully as an .exr file.");
+
+ // Load using load()
+ Ref<Image> image_load = memnew(Image());
+ err = image_load->load(save_path_png);
+ CHECK_MESSAGE(
+ err == OK,
+ "The image should load successfully using load().");
+ CHECK_MESSAGE(
+ image->get_data() == image_load->get_data(),
+ "The loaded image should have the same data as the one that got saved.");
+
+ // Load BMP
+ Ref<Image> image_bmp = memnew(Image());
+ FileAccessRef f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err);
+ PackedByteArray data_bmp;
+ data_bmp.resize(f_bmp->get_len() + 1);
+ f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_len());
+ CHECK_MESSAGE(
+ image_bmp->load_bmp_from_buffer(data_bmp) == OK,
+ "The BMP image should load successfully.");
+
+ // Load JPG
+ Ref<Image> image_jpg = memnew(Image());
+ FileAccessRef f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err);
+ PackedByteArray data_jpg;
+ data_jpg.resize(f_jpg->get_len() + 1);
+ f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_len());
+ CHECK_MESSAGE(
+ image_jpg->load_jpg_from_buffer(data_jpg) == OK,
+ "The JPG image should load successfully.");
+
+ // Load WEBP
+ Ref<Image> image_webp = memnew(Image());
+ FileAccessRef f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err);
+ PackedByteArray data_webp;
+ data_webp.resize(f_webp->get_len() + 1);
+ f_webp->get_buffer(data_webp.ptrw(), f_webp->get_len());
+ CHECK_MESSAGE(
+ image_webp->load_webp_from_buffer(data_webp) == OK,
+ "The WEBP image should load successfully.");
+
+ // Load PNG
+ Ref<Image> image_png = memnew(Image());
+ FileAccessRef f_png = FileAccess::open(TestUtils::get_data_path("images/icon.png"), FileAccess::READ, &err);
+ PackedByteArray data_png;
+ data_png.resize(f_png->get_len() + 1);
+ f_png->get_buffer(data_png.ptrw(), f_png->get_len());
+ CHECK_MESSAGE(
+ image_png->load_png_from_buffer(data_png) == OK,
+ "The PNG image should load successfully.");
+
+ // Load TGA
+ Ref<Image> image_tga = memnew(Image());
+ FileAccessRef f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err);
+ PackedByteArray data_tga;
+ data_tga.resize(f_tga->get_len() + 1);
+ f_tga->get_buffer(data_tga.ptrw(), f_tga->get_len());
+ CHECK_MESSAGE(
+ image_tga->load_tga_from_buffer(data_tga) == OK,
+ "The TGA image should load successfully.");
+}
+
+TEST_CASE("[Image] Basic getters") {
+ Ref<Image> image = memnew(Image(8, 4, false, Image::FORMAT_LA8));
+ CHECK(image->get_width() == 8);
+ CHECK(image->get_height() == 4);
+ CHECK(image->get_size() == Vector2(8, 4));
+ CHECK(image->get_format() == Image::FORMAT_LA8);
+ CHECK(image->get_used_rect() == Rect2(0, 0, 0, 0));
+ Ref<Image> image_get_rect = image->get_rect(Rect2(0, 0, 2, 1));
+ CHECK(image_get_rect->get_size() == Vector2(2, 1));
+}
+
+TEST_CASE("[Image] Resizing") {
+ Ref<Image> image = memnew(Image(8, 8, false, Image::FORMAT_RGBA8));
+ // Crop
+ image->crop(4, 4);
+ CHECK_MESSAGE(
+ image->get_size() == Vector2(4, 4),
+ "get_size() should return the correct size after cropping.");
+ image->set_pixel(0, 0, Color(1, 1, 1, 1));
+
+ // Resize
+ for (int i = 0; i < 5; i++) {
+ Ref<Image> image_resized = memnew(Image());
+ image_resized->copy_internals_from(image);
+ Image::Interpolation interpolation = static_cast<Image::Interpolation>(i);
+ image_resized->resize(8, 8, interpolation);
+ CHECK_MESSAGE(
+ image_resized->get_size() == Vector2(8, 8),
+ "get_size() should return the correct size after resizing.");
+ CHECK_MESSAGE(
+ image_resized->get_pixel(1, 1).a > 0,
+ "Resizing an image should also affect its content.");
+ }
+
+ // shrink_x2()
+ image->shrink_x2();
+ CHECK_MESSAGE(
+ image->get_size() == Vector2(2, 2),
+ "get_size() should return the correct size after shrink_x2().");
+
+ // resize_to_po2()
+ Ref<Image> image_po_2 = memnew(Image(14, 28, false, Image::FORMAT_RGBA8));
+ image_po_2->resize_to_po2();
+ CHECK_MESSAGE(
+ image_po_2->get_size() == Vector2(16, 32),
+ "get_size() should return the correct size after resize_to_po2().");
+}
+
+TEST_CASE("[Image] Modifying pixels of an image") {
+ Ref<Image> image = memnew(Image(3, 3, false, Image::FORMAT_RGBA8));
+ image->set_pixel(0, 0, Color(1, 1, 1, 1));
+ CHECK_MESSAGE(
+ !image->is_invisible(),
+ "Image should not be invisible after drawing on it.");
+ CHECK_MESSAGE(
+ image->get_pixelv(Vector2(0, 0)).is_equal_approx(Color(1, 1, 1, 1)),
+ "Image's get_pixel() should return the same color value as the one being set with set_pixel() in the same position.");
+ CHECK_MESSAGE(
+ image->get_used_rect() == Rect2(0, 0, 1, 1),
+ "Image's get_used_rect should return the expected value, larger than Rect2(0, 0, 0, 0) if it's visible.");
+
+ image->set_pixelv(Vector2(0, 0), Color(0.5, 0.5, 0.5, 0.5));
+ Ref<Image> image2 = memnew(Image(3, 3, false, Image::FORMAT_RGBA8));
+
+ // Fill image with color
+ image2->fill(Color(0.5, 0.5, 0.5, 0.5));
+ for (int x = 0; x < image2->get_width(); x++) {
+ for (int y = 0; y < image2->get_height(); y++) {
+ CHECK_MESSAGE(
+ image2->get_pixel(x, y).r > 0.49,
+ "fill() should colorize all pixels of the image.");
+ }
+ }
+
+ // Blend two images together
+ image->blend_rect(image2, Rect2(Vector2(0, 0), image2->get_size()), Vector2(0, 0));
+ CHECK_MESSAGE(
+ image->get_pixel(0, 0).a > 0.7,
+ "blend_rect() should blend the alpha values of the two images.");
+ CHECK_MESSAGE(
+ image->get_used_rect().size == image->get_size(),
+ "get_used_rect() should return the expected value, its Rect size should be the same as get_size() if there are no transparent pixels.");
+
+ Ref<Image> image3 = memnew(Image(2, 2, false, Image::FORMAT_RGBA8));
+ image3->set_pixel(0, 0, Color(0, 1, 0, 1));
+
+ //blit_rect() two images together
+ image->blit_rect(image3, Rect2(Vector2(0, 0), image3->get_size()), Vector2(0, 0));
+ CHECK_MESSAGE(
+ image->get_pixel(0, 0).is_equal_approx(Color(0, 1, 0, 1)),
+ "blit_rect() should replace old colors and not blend them.");
+ CHECK_MESSAGE(
+ !image->get_pixel(2, 2).is_equal_approx(Color(0, 1, 0, 1)),
+ "blit_rect() should not affect the area of the image that is outside src_rect.");
+
+ // Flip image
+ image3->flip_x();
+ CHECK(image3->get_pixel(1, 0).is_equal_approx(Color(0, 1, 0, 1)));
+ CHECK_MESSAGE(
+ image3->get_pixel(0, 0).is_equal_approx(Color(0, 0, 0, 0)),
+ "flip_x() should not leave old pixels behind.");
+ image3->flip_y();
+ CHECK(image3->get_pixel(1, 1).is_equal_approx(Color(0, 1, 0, 1)));
+ CHECK_MESSAGE(
+ image3->get_pixel(1, 0).is_equal_approx(Color(0, 0, 0, 0)),
+ "flip_y() should not leave old pixels behind.");
+}
+} // namespace TestImage
+#endif // TEST_IMAGE_H
diff --git a/tests/test_json.h b/tests/test_json.h
new file mode 100644
index 0000000000..e652a8fced
--- /dev/null
+++ b/tests/test_json.h
@@ -0,0 +1,166 @@
+/*************************************************************************/
+/* test_json.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_JSON_H
+#define TEST_JSON_H
+
+#include "core/io/json.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestJSON {
+
+// NOTE: The current JSON parser accepts many non-conformant strings such as
+// single-quoted strings, duplicate commas and trailing commas.
+// This is intentionally not tested as users shouldn't rely on this behavior.
+
+TEST_CASE("[JSON] Parsing single data types") {
+ // Parsing a single data type as JSON is valid per the JSON specification.
+
+ JSON json;
+ Variant result;
+ String err_str;
+ int err_line;
+
+ json.parse("null", result, err_str, err_line);
+ CHECK_MESSAGE(
+ err_line == 0,
+ "Parsing `null` as JSON should parse successfully.");
+ CHECK_MESSAGE(
+ result == Variant(),
+ "Parsing a double quoted string as JSON should return the expected value.");
+
+ json.parse("true", result, err_str, err_line);
+ CHECK_MESSAGE(
+ err_line == 0,
+ "Parsing boolean `true` as JSON should parse successfully.");
+ CHECK_MESSAGE(
+ result,
+ "Parsing boolean `true` as JSON should return the expected value.");
+
+ json.parse("false", result, err_str, err_line);
+ CHECK_MESSAGE(
+ err_line == 0,
+ "Parsing boolean `false` as JSON should parse successfully.");
+ CHECK_MESSAGE(
+ !result,
+ "Parsing boolean `false` as JSON should return the expected value.");
+
+ // JSON only has a floating-point number type, no integer type.
+ // This is why we use `is_equal_approx()` for the comparison.
+ json.parse("123456", result, err_str, err_line);
+ CHECK_MESSAGE(
+ err_line == 0,
+ "Parsing an integer number as JSON should parse successfully.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(result, 123'456),
+ "Parsing an integer number as JSON should return the expected value.");
+
+ json.parse("0.123456", result, err_str, err_line);
+ CHECK_MESSAGE(
+ err_line == 0,
+ "Parsing a floating-point number as JSON should parse successfully.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(result, 0.123456),
+ "Parsing a floating-point number as JSON should return the expected value.");
+
+ json.parse("\"hello\"", result, err_str, err_line);
+ CHECK_MESSAGE(
+ err_line == 0,
+ "Parsing a double quoted string as JSON should parse successfully.");
+ CHECK_MESSAGE(
+ result == "hello",
+ "Parsing a double quoted string as JSON should return the expected value.");
+}
+
+TEST_CASE("[JSON] Parsing arrays") {
+ JSON json;
+ Variant result;
+ String err_str;
+ int err_line;
+
+ // JSON parsing fails if it's split over several lines (even if leading indentation is removed).
+ json.parse(
+ R"(["Hello", "world.", "This is",["a","json","array.",[]], "Empty arrays ahoy:", [[["Gotcha!"]]]])",
+ result, err_str, err_line);
+
+ const Array array = result;
+ CHECK_MESSAGE(
+ err_line == 0,
+ "Parsing a JSON array should parse successfully.");
+ CHECK_MESSAGE(
+ array[0] == "Hello",
+ "The parsed JSON should contain the expected values.");
+ const Array sub_array = array[3];
+ CHECK_MESSAGE(
+ sub_array.size() == 4,
+ "The parsed JSON should contain the expected values.");
+ CHECK_MESSAGE(
+ sub_array[1] == "json",
+ "The parsed JSON should contain the expected values.");
+ CHECK_MESSAGE(
+ sub_array[3].hash() == Array().hash(),
+ "The parsed JSON should contain the expected values.");
+ const Array deep_array = Array(Array(array[5])[0])[0];
+ CHECK_MESSAGE(
+ deep_array[0] == "Gotcha!",
+ "The parsed JSON should contain the expected values.");
+}
+
+TEST_CASE("[JSON] Parsing objects (dictionaries)") {
+ JSON json;
+ Variant result;
+ String err_str;
+ int err_line;
+
+ json.parse(
+ R"({"name": "Godot Engine", "is_free": true, "bugs": null, "apples": {"red": 500, "green": 0, "blue": -20}, "empty_object": {}})",
+ result, err_str, err_line);
+
+ const Dictionary dictionary = result;
+ CHECK_MESSAGE(
+ dictionary["name"] == "Godot Engine",
+ "The parsed JSON should contain the expected values.");
+ CHECK_MESSAGE(
+ dictionary["is_free"],
+ "The parsed JSON should contain the expected values.");
+ CHECK_MESSAGE(
+ dictionary["bugs"] == Variant(),
+ "The parsed JSON should contain the expected values.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Dictionary(dictionary["apples"])["blue"], -20),
+ "The parsed JSON should contain the expected values.");
+ CHECK_MESSAGE(
+ dictionary["empty_object"].hash() == Dictionary().hash(),
+ "The parsed JSON should contain the expected values.");
+}
+} // namespace TestJSON
+
+#endif // TEST_JSON_H
diff --git a/tests/test_list.h b/tests/test_list.h
index 7412fbc3c8..1c70b6e961 100644
--- a/tests/test_list.h
+++ b/tests/test_list.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_LIST_H
#define TEST_LIST_H
-#include "core/list.h"
+#include "core/templates/list.h"
#include "tests/test_macros.h"
@@ -45,6 +45,276 @@ static void populate_integers(List<int> &p_list, List<int>::Element *r_elements[
}
}
+TEST_CASE("[List] Push/pop back") {
+ List<String> list;
+
+ List<String>::Element *n;
+ n = list.push_back("A");
+ CHECK(n->get() == "A");
+ n = list.push_back("B");
+ CHECK(n->get() == "B");
+ n = list.push_back("C");
+ CHECK(n->get() == "C");
+
+ CHECK(list.size() == 3);
+ CHECK(!list.is_empty());
+
+ String v;
+ v = list.back()->get();
+ list.pop_back();
+ CHECK(v == "C");
+ v = list.back()->get();
+ list.pop_back();
+ CHECK(v == "B");
+ v = list.back()->get();
+ list.pop_back();
+ CHECK(v == "A");
+
+ CHECK(list.size() == 0);
+ CHECK(list.is_empty());
+
+ CHECK(list.back() == nullptr);
+ CHECK(list.front() == nullptr);
+}
+
+TEST_CASE("[List] Push/pop front") {
+ List<String> list;
+
+ List<String>::Element *n;
+ n = list.push_front("A");
+ CHECK(n->get() == "A");
+ n = list.push_front("B");
+ CHECK(n->get() == "B");
+ n = list.push_front("C");
+ CHECK(n->get() == "C");
+
+ CHECK(list.size() == 3);
+ CHECK(!list.is_empty());
+
+ String v;
+ v = list.front()->get();
+ list.pop_front();
+ CHECK(v == "C");
+ v = list.front()->get();
+ list.pop_front();
+ CHECK(v == "B");
+ v = list.front()->get();
+ list.pop_front();
+ CHECK(v == "A");
+
+ CHECK(list.size() == 0);
+ CHECK(list.is_empty());
+
+ CHECK(list.back() == nullptr);
+ CHECK(list.front() == nullptr);
+}
+
+TEST_CASE("[List] Set and get") {
+ List<String> list;
+ list.push_back("A");
+
+ List<String>::Element *n = list.front();
+ CHECK(n->get() == "A");
+
+ n->set("X");
+ CHECK(n->get() == "X");
+}
+
+TEST_CASE("[List] Insert before") {
+ List<String> list;
+ List<String>::Element *a = list.push_back("A");
+ List<String>::Element *b = list.push_back("B");
+ List<String>::Element *c = list.push_back("C");
+
+ list.insert_before(b, "I");
+
+ CHECK(a->next()->get() == "I");
+ CHECK(c->prev()->prev()->get() == "I");
+ CHECK(list.front()->next()->get() == "I");
+ CHECK(list.back()->prev()->prev()->get() == "I");
+}
+
+TEST_CASE("[List] Insert after") {
+ List<String> list;
+ List<String>::Element *a = list.push_back("A");
+ List<String>::Element *b = list.push_back("B");
+ List<String>::Element *c = list.push_back("C");
+
+ list.insert_after(b, "I");
+
+ CHECK(a->next()->next()->get() == "I");
+ CHECK(c->prev()->get() == "I");
+ CHECK(list.front()->next()->next()->get() == "I");
+ CHECK(list.back()->prev()->get() == "I");
+}
+
+TEST_CASE("[List] Insert before null") {
+ List<String> list;
+ List<String>::Element *a = list.push_back("A");
+ List<String>::Element *b = list.push_back("B");
+ List<String>::Element *c = list.push_back("C");
+
+ list.insert_before(nullptr, "I");
+
+ CHECK(a->next()->get() == "B");
+ CHECK(b->get() == "B");
+ CHECK(c->prev()->prev()->get() == "A");
+ CHECK(list.front()->next()->get() == "B");
+ CHECK(list.back()->prev()->prev()->get() == "B");
+ CHECK(list.back()->get() == "I");
+}
+
+TEST_CASE("[List] Insert after null") {
+ List<String> list;
+ List<String>::Element *a = list.push_back("A");
+ List<String>::Element *b = list.push_back("B");
+ List<String>::Element *c = list.push_back("C");
+
+ list.insert_after(nullptr, "I");
+
+ CHECK(a->next()->get() == "B");
+ CHECK(b->get() == "B");
+ CHECK(c->prev()->prev()->get() == "A");
+ CHECK(list.front()->next()->get() == "B");
+ CHECK(list.back()->prev()->prev()->get() == "B");
+ CHECK(list.back()->get() == "I");
+}
+
+TEST_CASE("[List] Find") {
+ List<int> list;
+ List<int>::Element *n[10];
+ // Indices match values.
+ populate_integers(list, n, 10);
+
+ for (int i = 0; i < 10; ++i) {
+ CHECK(n[i]->get() == list.find(i)->get());
+ }
+}
+
+TEST_CASE("[List] Erase (by value)") {
+ List<int> list;
+ List<int>::Element *n[4];
+ // Indices match values.
+ populate_integers(list, n, 4);
+
+ CHECK(list.front()->next()->next()->get() == 2);
+ bool erased = list.erase(2); // 0, 1, 3.
+ CHECK(erased);
+ CHECK(list.size() == 3);
+
+ // The pointer n[2] points to the freed memory which is not reset to zero,
+ // so the below assertion may pass, but this relies on undefined behavior.
+ // CHECK(n[2]->get() == 2);
+
+ CHECK(list.front()->get() == 0);
+ CHECK(list.front()->next()->next()->get() == 3);
+ CHECK(list.back()->get() == 3);
+ CHECK(list.back()->prev()->get() == 1);
+
+ CHECK(n[1]->next()->get() == 3);
+ CHECK(n[3]->prev()->get() == 1);
+
+ erased = list.erase(9000); // Doesn't exist.
+ CHECK(!erased);
+}
+
+TEST_CASE("[List] Erase (by element)") {
+ List<int> list;
+ List<int>::Element *n[4];
+ // Indices match values.
+ populate_integers(list, n, 4);
+
+ bool erased = list.erase(n[2]);
+ CHECK(erased);
+ CHECK(list.size() == 3);
+ CHECK(n[1]->next()->get() == 3);
+ CHECK(n[3]->prev()->get() == 1);
+}
+
+TEST_CASE("[List] Element erase") {
+ List<int> list;
+ List<int>::Element *n[4];
+ // Indices match values.
+ populate_integers(list, n, 4);
+
+ n[2]->erase();
+
+ CHECK(list.size() == 3);
+ CHECK(n[1]->next()->get() == 3);
+ CHECK(n[3]->prev()->get() == 1);
+}
+
+TEST_CASE("[List] Clear") {
+ List<int> list;
+ List<int>::Element *n[100];
+ populate_integers(list, n, 100);
+
+ list.clear();
+
+ CHECK(list.size() == 0);
+ CHECK(list.is_empty());
+}
+
+TEST_CASE("[List] Invert") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.invert();
+
+ CHECK(list.front()->get() == 3);
+ CHECK(list.front()->next()->get() == 2);
+ CHECK(list.back()->prev()->get() == 1);
+ CHECK(list.back()->get() == 0);
+}
+
+TEST_CASE("[List] Move to front") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.move_to_front(n[3]);
+
+ CHECK(list.front()->get() == 3);
+ CHECK(list.back()->get() == 2);
+}
+
+TEST_CASE("[List] Move to back") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.move_to_back(n[0]);
+
+ CHECK(list.back()->get() == 0);
+ CHECK(list.front()->get() == 1);
+}
+
+TEST_CASE("[List] Move before") {
+ List<int> list;
+ List<int>::Element *n[4];
+ populate_integers(list, n, 4);
+
+ list.move_before(n[3], n[1]);
+
+ CHECK(list.front()->next()->get() == n[3]->get());
+}
+
+TEST_CASE("[List] Sort") {
+ List<String> list;
+ list.push_back("D");
+ list.push_back("B");
+ list.push_back("A");
+ list.push_back("C");
+
+ list.sort();
+
+ CHECK(list.front()->get() == "A");
+ CHECK(list.front()->next()->get() == "B");
+ CHECK(list.back()->prev()->get() == "C");
+ CHECK(list.back()->get() == "D");
+}
+
TEST_CASE("[List] Swap adjacent front and back") {
List<int> list;
List<int>::Element *n[2];
@@ -273,7 +543,6 @@ TEST_CASE("[Stress][List] Swap random 10 elements, 1000 iterations.") {
populate_integers(list, n, 10);
swap_random(list, n, 10, 1000);
}
-
} // namespace TestList
#endif // TEST_LIST_H
diff --git a/tests/test_local_vector.h b/tests/test_local_vector.h
new file mode 100644
index 0000000000..eff2a16abc
--- /dev/null
+++ b/tests/test_local_vector.h
@@ -0,0 +1,229 @@
+/*************************************************************************/
+/* test_local_vector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_LOCAL_VECTOR_H
+#define TEST_LOCAL_VECTOR_H
+
+#include "core/templates/local_vector.h"
+
+#include "tests/test_macros.h"
+
+namespace TestLocalVector {
+
+TEST_CASE("[LocalVector] Push Back.") {
+ LocalVector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
+TEST_CASE("[LocalVector] Find.") {
+ LocalVector<int> vector;
+ vector.push_back(3);
+ vector.push_back(1);
+ vector.push_back(4);
+ vector.push_back(0);
+ vector.push_back(2);
+
+ CHECK(vector[0] == 3);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 4);
+ CHECK(vector[3] == 0);
+ CHECK(vector[4] == 2);
+
+ CHECK(vector.find(0) == 3);
+ CHECK(vector.find(1) == 1);
+ CHECK(vector.find(2) == 4);
+ CHECK(vector.find(3) == 0);
+ CHECK(vector.find(4) == 2);
+
+ CHECK(vector.find(-1) == -1);
+ CHECK(vector.find(5) == -1);
+}
+
+TEST_CASE("[LocalVector] Remove.") {
+ LocalVector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ vector.remove(0);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 3);
+ CHECK(vector[3] == 4);
+
+ vector.remove(2);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 4);
+
+ vector.remove(1);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 4);
+
+ vector.remove(0);
+
+ CHECK(vector[0] == 4);
+}
+
+TEST_CASE("[LocalVector] Remove Unordered.") {
+ LocalVector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ CHECK(vector.size() == 5);
+
+ vector.remove_unordered(0);
+
+ CHECK(vector.size() == 4);
+
+ CHECK(vector.find(0) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(2) != -1);
+ CHECK(vector.find(3) != -1);
+ CHECK(vector.find(4) != -1);
+
+ // Now the vector is no more ordered.
+ vector.remove_unordered(vector.find(3));
+
+ CHECK(vector.size() == 3);
+
+ CHECK(vector.find(3) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(2) != -1);
+ CHECK(vector.find(4) != -1);
+
+ vector.remove_unordered(vector.find(2));
+
+ CHECK(vector.size() == 2);
+
+ CHECK(vector.find(2) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(4) != -1);
+
+ vector.remove_unordered(vector.find(4));
+
+ CHECK(vector.size() == 1);
+
+ CHECK(vector.find(4) == -1);
+ CHECK(vector.find(1) != -1);
+
+ // Remove the last one.
+ vector.remove_unordered(0);
+
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+}
+
+TEST_CASE("[LocalVector] Erase.") {
+ LocalVector<int> vector;
+ vector.push_back(1);
+ vector.push_back(3);
+ vector.push_back(0);
+ vector.push_back(2);
+ vector.push_back(4);
+
+ CHECK(vector.find(2) == 3);
+
+ vector.erase(2);
+
+ CHECK(vector.find(2) == -1);
+ CHECK(vector.size() == 4);
+}
+
+TEST_CASE("[LocalVector] Size / Resize / Reserve.") {
+ LocalVector<int> vector;
+
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+ CHECK(vector.get_capacity() == 0);
+
+ vector.resize(10);
+
+ CHECK(vector.size() == 10);
+ CHECK(vector.get_capacity() >= 10);
+
+ vector.resize(5);
+
+ CHECK(vector.size() == 5);
+ // Capacity is supposed to change only when the size increase.
+ CHECK(vector.get_capacity() >= 10);
+
+ vector.remove(0);
+ vector.remove(0);
+ vector.remove(0);
+
+ CHECK(vector.size() == 2);
+ // Capacity is supposed to change only when the size increase.
+ CHECK(vector.get_capacity() >= 10);
+
+ vector.reset();
+
+ CHECK(vector.size() == 0);
+ CHECK(vector.get_capacity() == 0);
+
+ vector.reserve(3);
+
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+ CHECK(vector.get_capacity() >= 3);
+
+ vector.push_back(0);
+ vector.push_back(0);
+ vector.push_back(0);
+
+ CHECK(vector.size() == 3);
+ CHECK(vector.get_capacity() >= 3);
+
+ vector.push_back(0);
+
+ CHECK(vector.size() == 4);
+ CHECK(vector.get_capacity() >= 4);
+}
+} // namespace TestLocalVector
+
+#endif // TEST_LOCAL_VECTOR_H
diff --git a/tests/test_lru.h b/tests/test_lru.h
new file mode 100644
index 0000000000..2802754729
--- /dev/null
+++ b/tests/test_lru.h
@@ -0,0 +1,100 @@
+/*************************************************************************/
+/* test_lru.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_LRU_H
+#define TEST_LRU_H
+
+#include "core/templates/lru.h"
+#include "core/templates/vector.h"
+
+#include "tests/test_macros.h"
+
+namespace TestLRU {
+
+TEST_CASE("[LRU] Store and read") {
+ LRUCache<int, int> lru;
+
+ lru.set_capacity(3);
+ lru.insert(1, 1);
+ lru.insert(50, 2);
+ lru.insert(100, 5);
+
+ CHECK(lru.has(1));
+ CHECK(lru.has(50));
+ CHECK(lru.has(100));
+ CHECK(!lru.has(200));
+
+ CHECK(lru.get(1) == 1);
+ CHECK(lru.get(50) == 2);
+ CHECK(lru.get(100) == 5);
+
+ CHECK(lru.getptr(1) != nullptr);
+ CHECK(lru.getptr(1000) == nullptr);
+
+ lru.insert(600, 600); // Erase <50>
+ CHECK(lru.has(600));
+ CHECK(!lru.has(50));
+}
+
+TEST_CASE("[LRU] Resize and clear") {
+ LRUCache<int, int> lru;
+
+ lru.set_capacity(3);
+ lru.insert(1, 1);
+ lru.insert(2, 2);
+ lru.insert(3, 3);
+
+ CHECK(lru.get_capacity() == 3);
+
+ lru.set_capacity(5);
+ CHECK(lru.get_capacity() == 5);
+
+ CHECK(lru.has(1));
+ CHECK(lru.has(2));
+ CHECK(lru.has(3));
+ CHECK(!lru.has(4));
+
+ lru.set_capacity(2);
+ CHECK(lru.get_capacity() == 2);
+
+ CHECK(!lru.has(1));
+ CHECK(lru.has(2));
+ CHECK(lru.has(3));
+ CHECK(!lru.has(4));
+
+ lru.clear();
+ CHECK(!lru.has(1));
+ CHECK(!lru.has(2));
+ CHECK(!lru.has(3));
+ CHECK(!lru.has(4));
+}
+} // namespace TestLRU
+
+#endif // TEST_LRU_H
diff --git a/tests/test_macros.cpp b/tests/test_macros.cpp
index 2317223b23..b0b28ab374 100644
--- a/tests/test_macros.cpp
+++ b/tests/test_macros.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_macros.h b/tests/test_macros.h
index 3486c68bb7..a13f3abbe7 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,8 @@
#ifndef TEST_MACROS_H
#define TEST_MACROS_H
-#include "core/map.h"
-#include "core/variant.h"
+#include "core/templates/map.h"
+#include "core/variant/variant.h"
// See documentation for doctest at:
// https://github.com/onqtam/doctest/blob/master/doc/markdown/readme.md#reference
@@ -41,6 +41,15 @@
// The test is skipped with this, run pending tests with `--test --no-skip`.
#define TEST_CASE_PENDING(name) TEST_CASE(name *doctest::skip())
+// The test case is marked as failed, but does not fail the entire test run.
+#define TEST_CASE_MAY_FAIL(name) TEST_CASE(name *doctest::may_fail())
+
+// Provide aliases to conform with Godot naming conventions (see error macros).
+#define TEST_COND(cond, ...) DOCTEST_CHECK_FALSE_MESSAGE(cond, __VA_ARGS__)
+#define TEST_FAIL(cond, ...) DOCTEST_FAIL(cond, __VA_ARGS__)
+#define TEST_FAIL_COND(cond, ...) DOCTEST_REQUIRE_FALSE_MESSAGE(cond, __VA_ARGS__)
+#define TEST_FAIL_COND_WARN(cond, ...) DOCTEST_WARN_FALSE_MESSAGE(cond, __VA_ARGS__)
+
// Temporarily disable error prints to test failure paths.
// This allows to avoid polluting the test summary with error messages.
// The `_print_error_enabled` boolean is defined in `core/print_string.cpp` and
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index 871c796513..f2a546de9b 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,28 +30,51 @@
#include "test_main.h"
-#include "core/list.h"
+#include "core/templates/list.h"
+#include "test_aabb.h"
+#include "test_array.h"
#include "test_astar.h"
#include "test_basis.h"
#include "test_class_db.h"
#include "test_color.h"
#include "test_command_queue.h"
+#include "test_config_file.h"
+#include "test_crypto.h"
+#include "test_curve.h"
#include "test_expression.h"
+#include "test_file_access.h"
+#include "test_geometry_2d.h"
+#include "test_geometry_3d.h"
#include "test_gradient.h"
#include "test_gui.h"
+#include "test_hashing_context.h"
+#include "test_image.h"
+#include "test_json.h"
#include "test_list.h"
+#include "test_local_vector.h"
+#include "test_lru.h"
+#include "test_marshalls.h"
#include "test_math.h"
#include "test_method_bind.h"
+#include "test_node_path.h"
#include "test_oa_hash_map.h"
+#include "test_object.h"
#include "test_ordered_hash_map.h"
+#include "test_paged_array.h"
+#include "test_pck_packer.h"
#include "test_physics_2d.h"
#include "test_physics_3d.h"
+#include "test_random_number_generator.h"
+#include "test_rect2.h"
#include "test_render.h"
+#include "test_resource.h"
#include "test_shader_lang.h"
#include "test_string.h"
+#include "test_text_server.h"
#include "test_validate_testing.h"
#include "test_variant.h"
+#include "test_xml_parser.h"
#include "modules/modules_tests.gen.h"
@@ -108,10 +131,6 @@ int test_main(int argc, char *argv[]) {
test_context.applyCommandLine(test_args.size(), doctest_args);
- test_context.setOption("order-by", "name");
- test_context.setOption("abort-after", 5);
- test_context.setOption("no-breaks", true);
-
for (int x = 0; x < test_args.size(); x++) {
delete[] doctest_args[x];
}
diff --git a/tests/test_main.h b/tests/test_main.h
index 983bfde402..8c506a776f 100644
--- a/tests/test_main.h
+++ b/tests/test_main.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_marshalls.h b/tests/test_marshalls.h
new file mode 100644
index 0000000000..6bd916164e
--- /dev/null
+++ b/tests/test_marshalls.h
@@ -0,0 +1,329 @@
+/*************************************************************************/
+/* test_marshalls.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_MARSHALLS_H
+#define TEST_MARSHALLS_H
+
+#include "core/io/marshalls.h"
+
+#include "tests/test_macros.h"
+
+namespace TestMarshalls {
+
+TEST_CASE("[Marshalls] Unsigned 16 bit integer encoding") {
+ uint8_t arr[2];
+
+ unsigned int actual_size = encode_uint16(0x1234, arr);
+ CHECK(actual_size == sizeof(uint16_t));
+ CHECK_MESSAGE(arr[0] == 0x34, "First encoded byte value should be equal to low order byte value.");
+ CHECK_MESSAGE(arr[1] == 0x12, "Last encoded byte value should be equal to high order byte value.");
+}
+
+TEST_CASE("[Marshalls] Unsigned 32 bit integer encoding") {
+ uint8_t arr[4];
+
+ unsigned int actual_size = encode_uint32(0x12345678, arr);
+ CHECK(actual_size == sizeof(uint32_t));
+ CHECK_MESSAGE(arr[0] == 0x78, "First encoded byte value should be equal to low order byte value.");
+ CHECK(arr[1] == 0x56);
+ CHECK(arr[2] == 0x34);
+ CHECK_MESSAGE(arr[3] == 0x12, "Last encoded byte value should be equal to high order byte value.");
+}
+
+TEST_CASE("[Marshalls] Unsigned 64 bit integer encoding") {
+ uint8_t arr[8];
+
+ unsigned int actual_size = encode_uint64(0x0f123456789abcdef, arr);
+ CHECK(actual_size == sizeof(uint64_t));
+ CHECK_MESSAGE(arr[0] == 0xef, "First encoded byte value should be equal to low order byte value.");
+ CHECK(arr[1] == 0xcd);
+ CHECK(arr[2] == 0xab);
+ CHECK(arr[3] == 0x89);
+ CHECK(arr[4] == 0x67);
+ CHECK(arr[5] == 0x45);
+ CHECK(arr[6] == 0x23);
+ CHECK_MESSAGE(arr[7] == 0xf1, "Last encoded byte value should be equal to high order byte value.");
+}
+
+TEST_CASE("[Marshalls] Unsigned 16 bit integer decoding") {
+ uint8_t arr[] = { 0x34, 0x12 };
+
+ CHECK(decode_uint16(arr) == 0x1234);
+}
+
+TEST_CASE("[Marshalls] Unsigned 32 bit integer decoding") {
+ uint8_t arr[] = { 0x78, 0x56, 0x34, 0x12 };
+
+ CHECK(decode_uint32(arr) == 0x12345678);
+}
+
+TEST_CASE("[Marshalls] Unsigned 64 bit integer decoding") {
+ uint8_t arr[] = { 0xef, 0xcd, 0xab, 0x89, 0x67, 0x45, 0x23, 0xf1 };
+
+ CHECK(decode_uint64(arr) == 0x0f123456789abcdef);
+}
+
+TEST_CASE("[Marshalls] Floating point single precision encoding") {
+ uint8_t arr[4];
+
+ // Decimal: 0.15625
+ // IEEE 754 single-precision binary floating-point format:
+ // sign exponent (8 bits) fraction (23 bits)
+ // 0 01111100 01000000000000000000000
+ // Hexadecimal: 0x3E200000
+ unsigned int actual_size = encode_float(0.15625f, arr);
+ CHECK(actual_size == sizeof(uint32_t));
+ CHECK(arr[0] == 0x00);
+ CHECK(arr[1] == 0x00);
+ CHECK(arr[2] == 0x20);
+ CHECK(arr[3] == 0x3e);
+}
+
+TEST_CASE("[Marshalls] Floating point double precision encoding") {
+ uint8_t arr[8];
+
+ // Decimal: 0.333333333333333314829616256247390992939472198486328125
+ // IEEE 754 double-precision binary floating-point format:
+ // sign exponent (11 bits) fraction (52 bits)
+ // 0 01111111101 0101010101010101010101010101010101010101010101010101
+ // Hexadecimal: 0x3FD5555555555555
+ unsigned int actual_size = encode_double(0.33333333333333333, arr);
+ CHECK(actual_size == sizeof(uint64_t));
+ CHECK(arr[0] == 0x55);
+ CHECK(arr[1] == 0x55);
+ CHECK(arr[2] == 0x55);
+ CHECK(arr[3] == 0x55);
+ CHECK(arr[4] == 0x55);
+ CHECK(arr[5] == 0x55);
+ CHECK(arr[6] == 0xd5);
+ CHECK(arr[7] == 0x3f);
+}
+
+TEST_CASE("[Marshalls] Floating point single precision decoding") {
+ uint8_t arr[] = { 0x00, 0x00, 0x20, 0x3e };
+
+ // See floating point encoding test case for details behind expected values
+ CHECK(decode_float(arr) == 0.15625f);
+}
+
+TEST_CASE("[Marshalls] Floating point double precision decoding") {
+ uint8_t arr[] = { 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0xd5, 0x3f };
+
+ // See floating point encoding test case for details behind expected values
+ CHECK(decode_double(arr) == 0.33333333333333333);
+}
+
+TEST_CASE("[Marshalls] C string encoding") {
+ char cstring[] = "Godot"; // 5 characters
+ uint8_t data[6];
+
+ int actual_size = encode_cstring(cstring, data);
+ CHECK(actual_size == 6);
+ CHECK(data[0] == 'G');
+ CHECK(data[1] == 'o');
+ CHECK(data[2] == 'd');
+ CHECK(data[3] == 'o');
+ CHECK(data[4] == 't');
+ CHECK(data[5] == '\0');
+}
+
+TEST_CASE("[Marshalls] NIL Variant encoding") {
+ int r_len;
+ Variant variant;
+ uint8_t buffer[4];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 4, "Length == 4 bytes for Variant::Type");
+ CHECK_MESSAGE(buffer[0] == 0x00, "Variant::NIL");
+ CHECK(buffer[1] == 0x00);
+ CHECK(buffer[2] == 0x00);
+ CHECK(buffer[3] == 0x00);
+ // No value
+}
+
+TEST_CASE("[Marshalls] INT 32 bit Variant encoding") {
+ int r_len;
+ Variant variant(0x12345678);
+ uint8_t buffer[8];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 8, "Length == 4 bytes for Variant::Type + 4 bytes for int32_t");
+ CHECK_MESSAGE(buffer[0] == 0x02, "Variant::INT");
+ CHECK(buffer[1] == 0x00);
+ CHECK(buffer[2] == 0x00);
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0x78);
+ CHECK(buffer[5] == 0x56);
+ CHECK(buffer[6] == 0x34);
+ CHECK(buffer[7] == 0x12);
+}
+
+TEST_CASE("[Marshalls] INT 64 bit Variant encoding") {
+ int r_len;
+ Variant variant(uint64_t(0x0f123456789abcdef));
+ uint8_t buffer[12];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 12, "Length == 4 bytes for Variant::Type + 8 bytes for int64_t");
+ CHECK_MESSAGE(buffer[0] == 0x02, "Variant::INT");
+ CHECK(buffer[1] == 0x00);
+ CHECK_MESSAGE(buffer[2] == 0x01, "ENCODE_FLAG_64");
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0xef);
+ CHECK(buffer[5] == 0xcd);
+ CHECK(buffer[6] == 0xab);
+ CHECK(buffer[7] == 0x89);
+ CHECK(buffer[8] == 0x67);
+ CHECK(buffer[9] == 0x45);
+ CHECK(buffer[10] == 0x23);
+ CHECK(buffer[11] == 0xf1);
+}
+
+TEST_CASE("[Marshalls] FLOAT single precision Variant encoding") {
+ int r_len;
+ Variant variant(0.15625f);
+ uint8_t buffer[8];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 8, "Length == 4 bytes for Variant::Type + 4 bytes for float");
+ CHECK_MESSAGE(buffer[0] == 0x03, "Variant::FLOAT");
+ CHECK(buffer[1] == 0x00);
+ CHECK(buffer[2] == 0x00);
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0x00);
+ CHECK(buffer[5] == 0x00);
+ CHECK(buffer[6] == 0x20);
+ CHECK(buffer[7] == 0x3e);
+}
+
+TEST_CASE("[Marshalls] FLOAT double precision Variant encoding") {
+ int r_len;
+ Variant variant(0.33333333333333333);
+ uint8_t buffer[12];
+
+ CHECK(encode_variant(variant, buffer, r_len) == OK);
+ CHECK_MESSAGE(r_len == 12, "Length == 4 bytes for Variant::Type + 8 bytes for double");
+ CHECK_MESSAGE(buffer[0] == 0x03, "Variant::FLOAT");
+ CHECK(buffer[1] == 0x00);
+ CHECK_MESSAGE(buffer[2] == 0x01, "ENCODE_FLAG_64");
+ CHECK(buffer[3] == 0x00);
+ // Check value
+ CHECK(buffer[4] == 0x55);
+ CHECK(buffer[5] == 0x55);
+ CHECK(buffer[6] == 0x55);
+ CHECK(buffer[7] == 0x55);
+ CHECK(buffer[8] == 0x55);
+ CHECK(buffer[9] == 0x55);
+ CHECK(buffer[10] == 0xd5);
+ CHECK(buffer[11] == 0x3f);
+}
+
+TEST_CASE("[Marshalls] Invalid data Variant decoding") {
+ Variant variant;
+ int r_len = 0;
+ uint8_t some_buffer[1] = { 0x00 };
+ uint8_t out_of_range_type_buffer[4] = { 0xff }; // Greater than Variant::VARIANT_MAX
+
+ CHECK(decode_variant(variant, some_buffer, /* less than 4 */ 1, &r_len) == ERR_INVALID_DATA);
+ CHECK(r_len == 0);
+
+ CHECK(decode_variant(variant, out_of_range_type_buffer, 4, &r_len) == ERR_INVALID_DATA);
+ CHECK(r_len == 0);
+}
+
+TEST_CASE("[Marshalls] NIL Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x00, 0x00, 0x00, 0x00 // Variant::NIL
+ };
+
+ CHECK(decode_variant(variant, buffer, 4, &r_len) == OK);
+ CHECK(r_len == 4);
+ CHECK(variant == Variant());
+}
+
+TEST_CASE("[Marshalls] INT 32 bit Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x02, 0x00, 0x00, 0x00, // Variant::INT
+ 0x78, 0x56, 0x34, 0x12 // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 8, &r_len) == OK);
+ CHECK(r_len == 8);
+ CHECK(variant == Variant(0x12345678));
+}
+
+TEST_CASE("[Marshalls] INT 64 bit Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x02, 0x00, 0x01, 0x00, // Variant::INT & ENCODE_FLAG_64
+ 0xef, 0xcd, 0xab, 0x89, 0x67, 0x45, 0x23, 0xf1 // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 12, &r_len) == OK);
+ CHECK(r_len == 12);
+ CHECK(variant == Variant(uint64_t(0x0f123456789abcdef)));
+}
+
+TEST_CASE("[Marshalls] FLOAT single precision Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x03, 0x00, 0x00, 0x00, // Variant::FLOAT
+ 0x00, 0x00, 0x20, 0x3e // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 8, &r_len) == OK);
+ CHECK(r_len == 8);
+ CHECK(variant == Variant(0.15625f));
+}
+
+TEST_CASE("[Marshalls] FLOAT double precision Variant decoding") {
+ Variant variant;
+ int r_len;
+ uint8_t buffer[] = {
+ 0x03, 0x00, 0x01, 0x00, // Variant::FLOAT & ENCODE_FLAG_64
+ 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0xd5, 0x3f // value
+ };
+
+ CHECK(decode_variant(variant, buffer, 12, &r_len) == OK);
+ CHECK(r_len == 12);
+ CHECK(variant == Variant(0.33333333333333333));
+}
+} // namespace TestMarshalls
+
+#endif // TEST_MARSHALLS_H
diff --git a/tests/test_math.cpp b/tests/test_math.cpp
index 862535b57e..26c2aa2088 100644
--- a/tests/test_math.cpp
+++ b/tests/test_math.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,14 +36,14 @@
#include "core/math/geometry_2d.h"
#include "core/math/math_funcs.h"
#include "core/math/transform.h"
-#include "core/method_ptrcall.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
-#include "core/print_string.h"
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/vmap.h"
+#include "core/string/print_string.h"
+#include "core/string/ustring.h"
+#include "core/templates/vmap.h"
+#include "core/variant/method_ptrcall.h"
+#include "core/variant/variant.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "servers/rendering/shader_language.h"
@@ -513,7 +513,7 @@ MainLoop *test() {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
- if (cmdlargs.empty()) {
+ if (cmdlargs.is_empty()) {
//try editor!
return nullptr;
}
@@ -617,7 +617,7 @@ MainLoop *test() {
List<String> args;
args.push_back("-l");
- Error err = OS::get_singleton()->execute("/bin/ls", args, true, nullptr, &ret);
+ Error err = OS::get_singleton()->execute("/bin/ls", args, &ret);
print_line("error: " + itos(err));
print_line(ret);
@@ -699,5 +699,4 @@ MainLoop *test() {
return nullptr;
}
-
} // namespace TestMath
diff --git a/tests/test_math.h b/tests/test_math.h
index 77bce8dd66..4375925bd5 100644
--- a/tests/test_math.h
+++ b/tests/test_math.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_method_bind.h b/tests/test_method_bind.h
index f4004c2090..879e7949e2 100644
--- a/tests/test_method_bind.h
+++ b/tests/test_method_bind.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_METHOD_BIND_H
#define TEST_METHOD_BIND_H
-#include "core/class_db.h"
+#include "core/object/class_db.h"
#include "tests/test_macros.h"
@@ -159,7 +159,6 @@ TEST_CASE("[MethodBind] check all method binds") {
memdelete(mbt);
}
-
} // namespace TestMethodBind
#endif // TEST_METHOD_BIND_H
diff --git a/tests/test_node_path.h b/tests/test_node_path.h
new file mode 100644
index 0000000000..f30fe53c5a
--- /dev/null
+++ b/tests/test_node_path.h
@@ -0,0 +1,172 @@
+/*************************************************************************/
+/* test_node_path.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_NODE_PATH_H
+#define TEST_NODE_PATH_H
+
+#include "core/string/node_path.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestNodePath {
+
+TEST_CASE("[NodePath] Relative path") {
+ const NodePath node_path_relative = NodePath("Path2D/PathFollow2D/Sprite2D:position:x");
+
+ CHECK_MESSAGE(
+ node_path_relative.get_as_property_path() == NodePath(":Path2D/PathFollow2D/Sprite2D:position:x"),
+ "The returned property path should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_relative.get_concatenated_subnames() == "position:x",
+ "The returned concatenated subnames should match the expected value.");
+
+ CHECK_MESSAGE(
+ node_path_relative.get_name(0) == "Path2D",
+ "The returned name at index 0 should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_relative.get_name(1) == "PathFollow2D",
+ "The returned name at index 1 should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_relative.get_name(2) == "Sprite2D",
+ "The returned name at index 2 should match the expected value.");
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ node_path_relative.get_name(3) == "",
+ "The returned name at invalid index 3 should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_relative.get_name(-1) == "",
+ "The returned name at invalid index -1 should match the expected value.");
+ ERR_PRINT_ON;
+
+ CHECK_MESSAGE(
+ node_path_relative.get_name_count() == 3,
+ "The returned number of names should match the expected value.");
+
+ CHECK_MESSAGE(
+ node_path_relative.get_subname(0) == "position",
+ "The returned subname at index 0 should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_relative.get_subname(1) == "x",
+ "The returned subname at index 1 should match the expected value.");
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ node_path_relative.get_subname(2) == "",
+ "The returned subname at invalid index 2 should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_relative.get_subname(-1) == "",
+ "The returned subname at invalid index -1 should match the expected value.");
+ ERR_PRINT_ON;
+
+ CHECK_MESSAGE(
+ node_path_relative.get_subname_count() == 2,
+ "The returned number of subnames should match the expected value.");
+
+ CHECK_MESSAGE(
+ !node_path_relative.is_absolute(),
+ "The node path should be considered relative.");
+
+ CHECK_MESSAGE(
+ !node_path_relative.is_empty(),
+ "The node path shouldn't be considered empty.");
+}
+
+TEST_CASE("[NodePath] Absolute path") {
+ const NodePath node_path_aboslute = NodePath("/root/Sprite2D");
+
+ CHECK_MESSAGE(
+ node_path_aboslute.get_as_property_path() == NodePath(":root/Sprite2D"),
+ "The returned property path should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_aboslute.get_concatenated_subnames() == "",
+ "The returned concatenated subnames should match the expected value.");
+
+ CHECK_MESSAGE(
+ node_path_aboslute.get_name(0) == "root",
+ "The returned name at index 0 should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_aboslute.get_name(1) == "Sprite2D",
+ "The returned name at index 1 should match the expected value.");
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ node_path_aboslute.get_name(2) == "",
+ "The returned name at invalid index 2 should match the expected value.");
+ CHECK_MESSAGE(
+ node_path_aboslute.get_name(-1) == "",
+ "The returned name at invalid index -1 should match the expected value.");
+ ERR_PRINT_ON;
+
+ CHECK_MESSAGE(
+ node_path_aboslute.get_name_count() == 2,
+ "The returned number of names should match the expected value.");
+
+ CHECK_MESSAGE(
+ node_path_aboslute.get_subname_count() == 0,
+ "The returned number of subnames should match the expected value.");
+
+ CHECK_MESSAGE(
+ node_path_aboslute.is_absolute(),
+ "The node path should be considered absolute.");
+
+ CHECK_MESSAGE(
+ !node_path_aboslute.is_empty(),
+ "The node path shouldn't be considered empty.");
+}
+
+TEST_CASE("[NodePath] Empty path") {
+ const NodePath node_path_empty = NodePath();
+
+ CHECK_MESSAGE(
+ node_path_empty.get_as_property_path() == NodePath(),
+ "The returned property path should match the expected value.");
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ node_path_empty.get_concatenated_subnames() == "",
+ "The returned concatenated subnames should match the expected value.");
+ ERR_PRINT_ON;
+
+ CHECK_MESSAGE(
+ node_path_empty.get_name_count() == 0,
+ "The returned number of names should match the expected value.");
+
+ CHECK_MESSAGE(
+ node_path_empty.get_subname_count() == 0,
+ "The returned number of subnames should match the expected value.");
+
+ CHECK_MESSAGE(
+ !node_path_empty.is_absolute(),
+ "The node path shouldn't be considered absolute.");
+
+ CHECK_MESSAGE(
+ node_path_empty.is_empty(),
+ "The node path should be considered empty.");
+}
+} // namespace TestNodePath
+
+#endif // TEST_NODE_PATH_H
diff --git a/tests/test_oa_hash_map.cpp b/tests/test_oa_hash_map.cpp
index 9182f66b61..904c01642d 100644
--- a/tests/test_oa_hash_map.cpp
+++ b/tests/test_oa_hash_map.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,8 +30,8 @@
#include "test_oa_hash_map.h"
-#include "core/oa_hash_map.h"
#include "core/os/os.h"
+#include "core/templates/oa_hash_map.h"
namespace TestOAHashMap {
@@ -295,5 +295,4 @@ MainLoop *test() {
return nullptr;
}
-
} // namespace TestOAHashMap
diff --git a/tests/test_oa_hash_map.h b/tests/test_oa_hash_map.h
index eb2b3d1e99..9745802cc0 100644
--- a/tests/test_oa_hash_map.h
+++ b/tests/test_oa_hash_map.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_object.h b/tests/test_object.h
new file mode 100644
index 0000000000..142d76553d
--- /dev/null
+++ b/tests/test_object.h
@@ -0,0 +1,305 @@
+/*************************************************************************/
+/* test_object.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_OBJECT_H
+#define TEST_OBJECT_H
+
+#include "core/core_string_names.h"
+#include "core/object/object.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+// Declared in global namespace because of GDCLASS macro warning (Windows):
+// "Unqualified friend declaration referring to type outside of the nearest enclosing namespace
+// is a Microsoft extension; add a nested name specifier".
+class _TestDerivedObject : public Object {
+ GDCLASS(_TestDerivedObject, Object);
+
+ int property_value;
+
+protected:
+ static void _bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_property", "property"), &_TestDerivedObject::set_property);
+ ClassDB::bind_method(D_METHOD("get_property"), &_TestDerivedObject::get_property);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "property"), "set_property", "get_property");
+ }
+
+public:
+ void set_property(int value) { property_value = value; }
+ int get_property() const { return property_value; }
+};
+
+namespace TestObject {
+
+class _MockScriptInstance : public ScriptInstance {
+ StringName property_name = "NO_NAME";
+ Variant property_value;
+
+public:
+ bool set(const StringName &p_name, const Variant &p_value) override {
+ property_name = p_name;
+ property_value = p_value;
+ return true;
+ }
+ bool get(const StringName &p_name, Variant &r_ret) const override {
+ if (property_name == p_name) {
+ r_ret = property_value;
+ return true;
+ }
+ return false;
+ }
+ void get_property_list(List<PropertyInfo> *p_properties) const override {
+ }
+ Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override {
+ return Variant::PACKED_FLOAT32_ARRAY;
+ }
+ void get_method_list(List<MethodInfo> *p_list) const override {
+ }
+ bool has_method(const StringName &p_method) const override {
+ return false;
+ }
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
+ return Variant();
+ }
+ void notification(int p_notification) override {
+ }
+ Ref<Script> get_script() const override {
+ return Ref<Script>();
+ }
+ Vector<ScriptNetData> get_rpc_methods() const override {
+ return Vector<ScriptNetData>();
+ }
+ uint16_t get_rpc_method_id(const StringName &p_method) const override {
+ return 0;
+ }
+ StringName get_rpc_method(uint16_t p_id) const override {
+ return StringName();
+ }
+ MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ Vector<ScriptNetData> get_rset_properties() const override {
+ return Vector<ScriptNetData>();
+ }
+ uint16_t get_rset_property_id(const StringName &p_variable) const override {
+ return 0;
+ }
+ StringName get_rset_property(uint16_t p_id) const override {
+ return StringName();
+ }
+ MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override {
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ }
+ ScriptLanguage *get_language() override {
+ return nullptr;
+ }
+};
+
+TEST_CASE("[Object] Core getters") {
+ Object object;
+
+ CHECK_MESSAGE(
+ object.is_class("Object"),
+ "is_class() should return the expected value.");
+ CHECK_MESSAGE(
+ object.get_class() == "Object",
+ "The returned class should match the expected value.");
+ CHECK_MESSAGE(
+ object.get_class_name() == "Object",
+ "The returned class name should match the expected value.");
+ CHECK_MESSAGE(
+ object.get_class_static() == "Object",
+ "The returned static class should match the expected value.");
+ CHECK_MESSAGE(
+ object.get_save_class() == "Object",
+ "The returned save class should match the expected value.");
+
+ List<String> inheritance_list;
+ object.get_inheritance_list_static(&inheritance_list);
+ CHECK_MESSAGE(
+ inheritance_list.size() == 1,
+ "The inheritance list should consist of Object only");
+ CHECK_MESSAGE(
+ inheritance_list[0] == "Object",
+ "The inheritance list should consist of Object only");
+}
+
+TEST_CASE("[Object] Metadata") {
+ const String meta_path = "hello/world complex métadata\n\n\t\tpath";
+ Object object;
+
+ object.set_meta(meta_path, Color(0, 1, 0));
+ CHECK_MESSAGE(
+ Color(object.get_meta(meta_path)).is_equal_approx(Color(0, 1, 0)),
+ "The returned object metadata after setting should match the expected value.");
+
+ List<String> meta_list;
+ object.get_meta_list(&meta_list);
+ CHECK_MESSAGE(
+ meta_list.size() == 1,
+ "The metadata list should only contain 1 item after adding one metadata item.");
+
+ object.remove_meta(meta_path);
+ // Also try removing nonexistent metadata (it should do nothing, without printing an error message).
+ object.remove_meta("I don't exist");
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(
+ object.get_meta(meta_path) == Variant(),
+ "The returned object metadata after removing should match the expected value.");
+ ERR_PRINT_ON;
+
+ List<String> meta_list2;
+ object.get_meta_list(&meta_list2);
+ CHECK_MESSAGE(
+ meta_list2.size() == 0,
+ "The metadata list should contain 0 items after removing all metadata items.");
+}
+
+TEST_CASE("[Object] Construction") {
+ Object object;
+
+ CHECK_MESSAGE(
+ !object.is_reference(),
+ "Object is not a Reference.");
+
+ Object *p_db = ObjectDB::get_instance(object.get_instance_id());
+ CHECK_MESSAGE(
+ p_db == &object,
+ "The database pointer returned by the object id should reference same object.");
+}
+
+TEST_CASE("[Object] Script instance property setter") {
+ Object object;
+ _MockScriptInstance *script_instance = memnew(_MockScriptInstance);
+ object.set_script_instance(script_instance);
+
+ bool valid = false;
+ object.set("some_name", 100, &valid);
+ CHECK(valid);
+ Variant actual_value;
+ CHECK_MESSAGE(
+ script_instance->get("some_name", actual_value),
+ "The assigned script instance should successfully retrieve value by name.");
+ CHECK_MESSAGE(
+ actual_value == Variant(100),
+ "The returned value should equal the one which was set by the object.");
+}
+
+TEST_CASE("[Object] Script instance property getter") {
+ Object object;
+ _MockScriptInstance *script_instance = memnew(_MockScriptInstance);
+ script_instance->set("some_name", 100); // Make sure script instance has the property
+ object.set_script_instance(script_instance);
+
+ bool valid = false;
+ const Variant &actual_value = object.get("some_name", &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ actual_value == Variant(100),
+ "The returned value should equal the one which was set by the script instance.");
+}
+
+TEST_CASE("[Object] Built-in property setter") {
+ ClassDB::register_class<_TestDerivedObject>();
+ _TestDerivedObject derived_object;
+
+ bool valid = false;
+ derived_object.set("property", 100, &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ derived_object.get_property() == 100,
+ "The property value should equal the one which was set with built-in setter.");
+}
+
+TEST_CASE("[Object] Built-in property getter") {
+ ClassDB::register_class<_TestDerivedObject>();
+ _TestDerivedObject derived_object;
+ derived_object.set_property(100);
+
+ bool valid = false;
+ const Variant &actual_value = derived_object.get("property", &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ actual_value == Variant(100),
+ "The returned value should equal the one which was set with built-in setter.");
+}
+
+TEST_CASE("[Object] Script property setter") {
+ Object object;
+ Variant script;
+
+ bool valid = false;
+ object.set(CoreStringNames::get_singleton()->_script, script, &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ object.get_script() == script,
+ "The object script should be equal to the assigned one.");
+}
+
+TEST_CASE("[Object] Script property getter") {
+ Object object;
+ Variant script;
+ object.set_script(script);
+
+ bool valid = false;
+ const Variant &actual_value = object.get(CoreStringNames::get_singleton()->_script, &valid);
+ CHECK(valid);
+ CHECK_MESSAGE(
+ actual_value == script,
+ "The returned value should be equal to the assigned script.");
+}
+
+TEST_CASE("[Object] Absent name setter") {
+ Object object;
+
+ bool valid = true;
+ object.set("absent_name", 100, &valid);
+ CHECK(!valid);
+}
+
+TEST_CASE("[Object] Absent name getter") {
+ Object object;
+
+ bool valid = true;
+ const Variant &actual_value = object.get("absent_name", &valid);
+ CHECK(!valid);
+ CHECK_MESSAGE(
+ actual_value == Variant(),
+ "The returned value should equal nil variant.");
+}
+} // namespace TestObject
+
+#endif // TEST_OBJECT_H
diff --git a/tests/test_ordered_hash_map.h b/tests/test_ordered_hash_map.h
index 3182c391cb..fbaaa224cf 100644
--- a/tests/test_ordered_hash_map.h
+++ b/tests/test_ordered_hash_map.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,10 @@
#ifndef TEST_ORDERED_HASH_MAP_H
#define TEST_ORDERED_HASH_MAP_H
-#include "core/ordered_hash_map.h"
#include "core/os/os.h"
-#include "core/pair.h"
-#include "core/vector.h"
+#include "core/templates/ordered_hash_map.h"
+#include "core/templates/pair.h"
+#include "core/templates/vector.h"
#include "tests/test_macros.h"
@@ -133,7 +133,6 @@ TEST_CASE("[OrderedHashMap] Const iteration") {
++idx;
}
}
-
} // namespace TestOrderedHashMap
#endif // TEST_ORDERED_HASH_MAP_H
diff --git a/tests/test_paged_array.h b/tests/test_paged_array.h
new file mode 100644
index 0000000000..7efd3799f3
--- /dev/null
+++ b/tests/test_paged_array.h
@@ -0,0 +1,153 @@
+/*************************************************************************/
+/* test_paged_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PAGED_ARRAY_H
+#define TEST_PAGED_ARRAY_H
+
+#include "core/templates/paged_array.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestPagedArray {
+
+// PagedArray
+
+TEST_CASE("[PagedArray] Simple fill and refill") {
+ PagedArrayPool<uint32_t> pool;
+ PagedArray<uint32_t> array;
+ array.set_page_pool(&pool);
+
+ for (uint32_t i = 0; i < 123456; i++) {
+ array.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array.size() == 123456,
+ "PagedArray should have 123456 elements.");
+
+ bool all_match = true;
+ for (uint32_t i = 0; i < 123456; i++) {
+ if (array[i] != i) {
+ all_match = false;
+ break;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray elements should match from 0 to 123455.");
+
+ array.clear();
+
+ CHECK_MESSAGE(
+ array.size() == 0,
+ "PagedArray elements should be 0 after clear.");
+
+ for (uint32_t i = 0; i < 999; i++) {
+ array.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array.size() == 999,
+ "PagedArray should have 999 elements.");
+
+ all_match = true;
+ for (uint32_t i = 0; i < 999; i++) {
+ if (array[i] != i) {
+ all_match = false;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray elements should match from 0 to 998.");
+
+ array.reset(); //reset so pagepool can be reset
+ pool.reset();
+}
+
+TEST_CASE("[PagedArray] Shared pool fill, including merging") {
+ PagedArrayPool<uint32_t> pool;
+ PagedArray<uint32_t> array1;
+ PagedArray<uint32_t> array2;
+ array1.set_page_pool(&pool);
+ array2.set_page_pool(&pool);
+
+ for (uint32_t i = 0; i < 123456; i++) {
+ array1.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array1.size() == 123456,
+ "PagedArray #1 should have 123456 elements.");
+
+ bool all_match = true;
+ for (uint32_t i = 0; i < 123456; i++) {
+ if (array1[i] != i) {
+ all_match = false;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray #1 elements should match from 0 to 123455.");
+
+ for (uint32_t i = 0; i < 999; i++) {
+ array2.push_back(i);
+ }
+ CHECK_MESSAGE(
+ array2.size() == 999,
+ "PagedArray #2 should have 999 elements.");
+
+ all_match = true;
+ for (uint32_t i = 0; i < 999; i++) {
+ if (array2[i] != i) {
+ all_match = false;
+ }
+ }
+
+ CHECK_MESSAGE(
+ all_match,
+ "PagedArray #2 elements should match from 0 to 998.");
+
+ array1.merge_unordered(array2);
+
+ CHECK_MESSAGE(
+ array1.size() == 123456 + 999,
+ "PagedArray #1 should now be 123456 + 999 elements.");
+
+ CHECK_MESSAGE(
+ array2.size() == 0,
+ "PagedArray #2 should now be 0 elements.");
+
+ array1.reset(); //reset so pagepool can be reset
+ array2.reset(); //reset so pagepool can be reset
+ pool.reset();
+}
+} // namespace TestPagedArray
+
+#endif // TEST_PAGED_ARRAY_H
diff --git a/tests/test_path_follow_2d.h b/tests/test_path_follow_2d.h
new file mode 100644
index 0000000000..388b690060
--- /dev/null
+++ b/tests/test_path_follow_2d.h
@@ -0,0 +1,241 @@
+/*************************************************************************/
+/* test_path_follow_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PATH_FOLLOW_2D_H
+#define TEST_PATH_FOLLOW_2D_H
+
+#include "scene/2d/path_2d.h"
+#include "scene/resources/curve.h"
+
+#include "tests/test_macros.h"
+
+namespace TestPathFollow2D {
+
+TEST_CASE("[PathFollow2D] Sampling with unit offset") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ curve->add_point(Vector2(100, 100));
+ curve->add_point(Vector2(0, 100));
+ curve->add_point(Vector2(0, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_unit_offset(0);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ path_follow_2d->set_unit_offset(0.125);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 0)));
+
+ path_follow_2d->set_unit_offset(0.25);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 0)));
+
+ path_follow_2d->set_unit_offset(0.375);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 50)));
+
+ path_follow_2d->set_unit_offset(0.5);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 100)));
+
+ path_follow_2d->set_unit_offset(0.625);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 100)));
+
+ path_follow_2d->set_unit_offset(0.75);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 100)));
+
+ path_follow_2d->set_unit_offset(0.875);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 50)));
+
+ path_follow_2d->set_unit_offset(1);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Sampling with offset") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ curve->add_point(Vector2(100, 100));
+ curve->add_point(Vector2(0, 100));
+ curve->add_point(Vector2(0, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_offset(0);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ path_follow_2d->set_offset(50);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 0)));
+
+ path_follow_2d->set_offset(100);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 0)));
+
+ path_follow_2d->set_offset(150);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 50)));
+
+ path_follow_2d->set_offset(200);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 100)));
+
+ path_follow_2d->set_offset(250);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 100)));
+
+ path_follow_2d->set_offset(300);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 100)));
+
+ path_follow_2d->set_offset(350);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 50)));
+
+ path_follow_2d->set_offset(400);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(0, 0)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Removal of a point in curve") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ curve->add_point(Vector2(100, 100));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_unit_offset(0.5);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(100, 0)));
+
+ curve->remove_point(1);
+
+ CHECK_MESSAGE(
+ path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 50)),
+ "Path follow's position should be updated after removing a point from the curve");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Setting h_offset and v_offset") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_unit_offset(0.5);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(50, 0)));
+
+ path_follow_2d->set_h_offset(25);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(75, 0)));
+
+ path_follow_2d->set_v_offset(25);
+ CHECK(path_follow_2d->get_transform().get_origin().is_equal_approx(Vector2(75, 25)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Unit offset out of range") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_loop(true);
+
+ path_follow_2d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 0.7,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 0.3,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_loop(false);
+
+ path_follow_2d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 0,
+ "Unit Offset should be clamped at 0");
+
+ path_follow_2d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_2d->get_unit_offset() == 1,
+ "Unit Offset should be clamped at 1");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow2D] Offset out of range") {
+ const Ref<Curve2D> &curve = memnew(Curve2D());
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(100, 0));
+ const Path2D *path = memnew(Path2D);
+ path->set_curve(curve);
+ const PathFollow2D *path_follow_2d = memnew(PathFollow2D);
+ path->add_child(path_follow_2d);
+
+ path_follow_2d->set_loop(true);
+
+ path_follow_2d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_2d->set_loop(false);
+
+ path_follow_2d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 0,
+ "Offset should be clamped at 0");
+
+ path_follow_2d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_2d->get_offset() == 100,
+ "Offset should be clamped at 1");
+
+ memdelete(path);
+}
+} // namespace TestPathFollow2D
+
+#endif // TEST_PATH_FOLLOW_2D_H
diff --git a/tests/test_path_follow_3d.h b/tests/test_path_follow_3d.h
new file mode 100644
index 0000000000..b6b4c88222
--- /dev/null
+++ b/tests/test_path_follow_3d.h
@@ -0,0 +1,220 @@
+/*************************************************************************/
+/* test_path_follow_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PATH_FOLLOW_3D_H
+#define TEST_PATH_FOLLOW_3D_H
+
+#include "scene/3d/path_3d.h"
+#include "scene/resources/curve.h"
+
+#include "tests/test_macros.h"
+
+namespace TestPathFollow3D {
+
+TEST_CASE("[PathFollow3D] Sampling with unit offset") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ curve->add_point(Vector3(100, 100, 100));
+ curve->add_point(Vector3(100, 0, 100));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_unit_offset(0);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+ path_follow_3d->set_unit_offset(0.125);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+ path_follow_3d->set_unit_offset(0.25);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+ path_follow_3d->set_unit_offset(0.375);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+ path_follow_3d->set_unit_offset(0.5);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+ path_follow_3d->set_unit_offset(0.625);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+ path_follow_3d->set_unit_offset(0.75);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+ path_follow_3d->set_unit_offset(0.875);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+ path_follow_3d->set_unit_offset(1);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Sampling with offset") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ curve->add_point(Vector3(100, 100, 100));
+ curve->add_point(Vector3(100, 0, 100));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_offset(0);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(0, 0, 0));
+
+ path_follow_3d->set_offset(50);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(50, 0, 0));
+
+ path_follow_3d->set_offset(100);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 0);
+
+ path_follow_3d->set_offset(150);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 0)));
+
+ path_follow_3d->set_offset(200);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 0)));
+
+ path_follow_3d->set_offset(250);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 50)));
+
+ path_follow_3d->set_offset(300);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 100, 100)));
+
+ path_follow_3d->set_offset(350);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 50, 100)));
+
+ path_follow_3d->set_offset(400);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector3(100, 0, 100)));
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Removal of a point in curve") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ curve->add_point(Vector3(100, 100, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_unit_offset(0.5);
+ CHECK(path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(100, 0, 0)));
+
+ curve->remove_point(1);
+
+ CHECK_MESSAGE(
+ path_follow_3d->get_transform().get_origin().is_equal_approx(Vector2(50, 50, 0)),
+ "Path follow's position should be updated after removing a point from the curve");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Unit offset out of range") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_loop(true);
+
+ path_follow_3d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0.7,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0.3,
+ "Unit Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_loop(false);
+
+ path_follow_3d->set_unit_offset(-0.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 0,
+ "Unit Offset should be clamped at 0");
+
+ path_follow_3d->set_unit_offset(1.3);
+ CHECK_MESSAGE(
+ path_follow_3d->get_unit_offset() == 1,
+ "Unit Offset should be clamped at 1");
+
+ memdelete(path);
+}
+
+TEST_CASE("[PathFollow3D] Offset out of range") {
+ const Ref<Curve3D> &curve = memnew(Curve3D());
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(100, 0, 0));
+ const Path3D *path = memnew(Path3D);
+ path->set_curve(curve);
+ const PathFollow3D *path_follow_3d = memnew(PathFollow3D);
+ path->add_child(path_follow_3d);
+
+ path_follow_3d->set_loop(true);
+
+ path_follow_3d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 50,
+ "Offset should loop back from the end in the opposite direction");
+
+ path_follow_3d->set_loop(false);
+
+ path_follow_3d->set_offset(-50);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 0,
+ "Offset should be clamped at 0");
+
+ path_follow_3d->set_offset(150);
+ CHECK_MESSAGE(
+ path_follow_3d->get_offset() == 100,
+ "Offset should be clamped at max value of curve");
+
+ memdelete(path);
+}
+} // namespace TestPathFollow3D
+
+#endif // TEST_PATH_FOLLOW_3D_H
diff --git a/tests/test_pck_packer.h b/tests/test_pck_packer.h
new file mode 100644
index 0000000000..8e4721b821
--- /dev/null
+++ b/tests/test_pck_packer.h
@@ -0,0 +1,114 @@
+/*************************************************************************/
+/* test_pck_packer.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_PCK_PACKER_H
+#define TEST_PCK_PACKER_H
+
+#include "core/io/file_access_pack.h"
+#include "core/io/pck_packer.h"
+#include "core/os/os.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestPCKPacker {
+
+// Dummy 64-character encryption key (since it's required).
+constexpr const char *ENCRYPTION_KEY = "0000000000000000000000000000000000000000000000000000000000000000";
+
+TEST_CASE("[PCKPacker] Pack an empty PCK file") {
+ PCKPacker pck_packer;
+ const String output_pck_path = OS::get_singleton()->get_cache_path().plus_file("output_empty.pck");
+ CHECK_MESSAGE(
+ pck_packer.pck_start(
+ output_pck_path,
+ 32,
+ ENCRYPTION_KEY) == OK,
+ "Starting a PCK file should return an OK error code.");
+
+ CHECK_MESSAGE(
+ pck_packer.flush() == OK,
+ "Flushing the PCK should return an OK error code.");
+
+ Error err;
+ FileAccessRef f = FileAccess::open(output_pck_path, FileAccess::READ, &err);
+ CHECK_MESSAGE(
+ err == OK,
+ "The generated empty PCK file should be opened successfully.");
+ CHECK_MESSAGE(
+ f->get_len() >= 100,
+ "The generated empty PCK file shouldn't be too small (it should have the PCK header).");
+ CHECK_MESSAGE(
+ f->get_len() <= 500,
+ "The generated empty PCK file shouldn't be too large.");
+}
+
+TEST_CASE("[PCKPacker] Pack a PCK file with some files and directories") {
+ PCKPacker pck_packer;
+ const String output_pck_path = OS::get_singleton()->get_cache_path().plus_file("output_with_files.pck");
+ CHECK_MESSAGE(
+ pck_packer.pck_start(
+ output_pck_path,
+ 32,
+ ENCRYPTION_KEY) == OK,
+ "Starting a PCK file should return an OK error code.");
+
+ const String base_dir = OS::get_singleton()->get_executable_path().get_base_dir();
+
+ CHECK_MESSAGE(
+ pck_packer.add_file("version.py", base_dir.plus_file("../version.py"), "version.py") == OK,
+ "Adding a file to the PCK should return an OK error code.");
+ CHECK_MESSAGE(
+ pck_packer.add_file("some/directories with spaces/to/create/icon.png", base_dir.plus_file("../icon.png")) == OK,
+ "Adding a file to a new subdirectory in the PCK should return an OK error code.");
+ CHECK_MESSAGE(
+ pck_packer.add_file("some/directories with spaces/to/create/icon.svg", base_dir.plus_file("../icon.svg")) == OK,
+ "Adding a file to an existing subdirectory in the PCK should return an OK error code.");
+ CHECK_MESSAGE(
+ pck_packer.add_file("some/directories with spaces/to/create/icon.png", base_dir.plus_file("../logo.png")) == OK,
+ "Overriding a non-flushed file to an existing subdirectory in the PCK should return an OK error code.");
+ CHECK_MESSAGE(
+ pck_packer.flush() == OK,
+ "Flushing the PCK should return an OK error code.");
+
+ Error err;
+ FileAccessRef f = FileAccess::open(output_pck_path, FileAccess::READ, &err);
+ CHECK_MESSAGE(
+ err == OK,
+ "The generated non-empty PCK file should be opened successfully.");
+ CHECK_MESSAGE(
+ f->get_len() >= 25000,
+ "The generated non-empty PCK file should be large enough to actually hold the contents specified above.");
+ CHECK_MESSAGE(
+ f->get_len() <= 35000,
+ "The generated non-empty PCK file shouldn't be too large.");
+}
+} // namespace TestPCKPacker
+
+#endif // TEST_PCK_PACKER_H
diff --git a/tests/test_physics_2d.cpp b/tests/test_physics_2d.cpp
index c82ae920bc..047697e314 100644
--- a/tests/test_physics_2d.cpp
+++ b/tests/test_physics_2d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,10 +30,10 @@
#include "test_physics_2d.h"
-#include "core/map.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
+#include "core/templates/map.h"
#include "scene/resources/texture.h"
#include "servers/display_server.h"
#include "servers/physics_server_2d.h"
@@ -216,10 +216,10 @@ protected:
if (mm.is_valid()) {
Point2 p = mm->get_position();
- if (mm->get_button_mask() & BUTTON_MASK_LEFT) {
+ if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
ray_to = p;
_do_ray_query();
- } else if (mm->get_button_mask() & BUTTON_MASK_RIGHT) {
+ } else if (mm->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) {
ray_from = p;
_do_ray_query();
}
@@ -315,7 +315,7 @@ protected:
}
public:
- virtual void init() override {
+ virtual void initialize() override {
RenderingServer *vs = RenderingServer::get_singleton();
PhysicsServer2D *ps = PhysicsServer2D::get_singleton();
@@ -389,10 +389,10 @@ public:
//_add_plane(Vector2(-1,0).normalized(),-600);
}
- virtual bool idle(float p_time) override {
+ virtual bool process(float p_time) override {
return false;
}
- virtual void finish() override {
+ virtual void finalize() override {
}
TestPhysics2DMainLoop() {}
@@ -403,5 +403,4 @@ namespace TestPhysics2D {
MainLoop *test() {
return memnew(TestPhysics2DMainLoop);
}
-
} // namespace TestPhysics2D
diff --git a/tests/test_physics_2d.h b/tests/test_physics_2d.h
index 517d324f3b..966d49200a 100644
--- a/tests/test_physics_2d.h
+++ b/tests/test_physics_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_physics_3d.cpp b/tests/test_physics_3d.cpp
index 72de2041e4..bb324d8ffe 100644
--- a/tests/test_physics_3d.cpp
+++ b/tests/test_physics_3d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,12 +30,12 @@
#include "test_physics_3d.h"
-#include "core/map.h"
#include "core/math/math_funcs.h"
#include "core/math/quick_hull.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
+#include "core/templates/map.h"
#include "servers/display_server.h"
#include "servers/physics_server_3d.h"
#include "servers/rendering_server.h"
@@ -59,7 +59,7 @@ class TestPhysics3DMainLoop : public MainLoop {
RID character;
- float ofs_x, ofs_y;
+ real_t ofs_x, ofs_y;
Point2 joy_direction;
@@ -86,7 +86,9 @@ protected:
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
RID mesh_instance = vs->instance_create2(type_mesh_map[p_shape], scenario);
- RID body = ps->body_create(p_body, !p_active_default);
+ RID body = ps->body_create();
+ ps->body_set_mode(body, p_body);
+ ps->body_set_state(body, PhysicsServer3D::BODY_STATE_SLEEPING, !p_active_default);
ps->body_set_space(body, space);
ps->body_set_param(body, PhysicsServer3D::BODY_PARAM_BOUNCE, 0.0);
//todo set space
@@ -108,21 +110,23 @@ protected:
RID world_margin_shape = ps->shape_create(PhysicsServer3D::SHAPE_PLANE);
ps->shape_set_data(world_margin_shape, p_plane);
- RID b = ps->body_create(PhysicsServer3D::BODY_MODE_STATIC);
+ RID b = ps->body_create();
+ ps->body_set_mode(b, PhysicsServer3D::BODY_MODE_STATIC);
+
ps->body_set_space(b, space);
//todo set space
ps->body_add_shape(b, world_margin_shape);
return b;
}
- void configure_body(RID p_body, float p_mass, float p_friction, float p_bounce) {
+ void configure_body(RID p_body, real_t p_mass, real_t p_friction, real_t p_bounce) {
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
ps->body_set_param(p_body, PhysicsServer3D::BODY_PARAM_MASS, p_mass);
ps->body_set_param(p_body, PhysicsServer3D::BODY_PARAM_FRICTION, p_friction);
ps->body_set_param(p_body, PhysicsServer3D::BODY_PARAM_BOUNCE, p_bounce);
}
- void init_shapes() {
+ void initialize_shapes() {
RenderingServer *vs = RenderingServer::get_singleton();
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
@@ -183,8 +187,10 @@ protected:
RenderingServer *vs = RenderingServer::get_singleton();
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
RID trimesh_shape = ps->shape_create(PhysicsServer3D::SHAPE_CONCAVE_POLYGON);
- ps->shape_set_data(trimesh_shape, p_faces);
- p_faces = ps->shape_get_data(trimesh_shape); // optimized one
+ Dictionary trimesh_params;
+ trimesh_params["faces"] = p_faces;
+ trimesh_params["backface_collision"] = false;
+ ps->shape_set_data(trimesh_shape, trimesh_params);
Vector<Vector3> normals; // for drawing
for (int i = 0; i < p_faces.size() / 3; i++) {
Plane p(p_faces[i * 3 + 0], p_faces[i * 3 + 1], p_faces[i * 3 + 2]);
@@ -202,7 +208,8 @@ protected:
RID triins = vs->instance_create2(trimesh_mesh, scenario);
- RID tribody = ps->body_create(PhysicsServer3D::BODY_MODE_STATIC);
+ RID tribody = ps->body_create();
+ ps->body_set_mode(tribody, PhysicsServer3D::BODY_MODE_STATIC);
ps->body_set_space(tribody, space);
//todo set space
ps->body_add_shape(tribody, trimesh_shape);
@@ -211,8 +218,8 @@ protected:
vs->instance_set_transform(triins, tritrans);
}
- void make_grid(int p_width, int p_height, float p_cellsize, float p_cellheight, const Transform &p_xform = Transform()) {
- Vector<Vector<float>> grid;
+ void make_grid(int p_width, int p_height, real_t p_cellsize, real_t p_cellheight, const Transform &p_xform = Transform()) {
+ Vector<Vector<real_t>> grid;
grid.resize(p_width);
@@ -253,8 +260,8 @@ public:
}
if (mm.is_valid() && mm->get_button_mask() & 1) {
- float y = -mm->get_relative().y / 20.0;
- float x = mm->get_relative().x / 20.0;
+ real_t y = -mm->get_relative().y / 20.0;
+ real_t x = mm->get_relative().x / 20.0;
if (mover.is_valid()) {
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
@@ -269,9 +276,9 @@ public:
virtual void request_quit() {
quit = true;
}
- virtual void init() override {
+ virtual void initialize() override {
ofs_x = ofs_y = 0;
- init_shapes();
+ initialize_shapes();
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
space = ps->space_create();
@@ -310,9 +317,9 @@ public:
test_fall();
quit = false;
}
- virtual bool iteration(float p_time) override {
+ virtual bool physics_process(float p_time) override {
if (mover.is_valid()) {
- static float joy_speed = 10;
+ static real_t joy_speed = 10;
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
Transform t = ps->body_get_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM);
t.origin += Vector3(joy_speed * joy_direction.x * p_time, -joy_speed * joy_direction.y * p_time, 0);
@@ -328,7 +335,7 @@ public:
return quit;
}
- virtual void finish() override {
+ virtual void finalize() override {
}
void test_joint() {
@@ -358,7 +365,8 @@ public:
ps->shape_set_data(capsule_shape, capsule_params);
RID mesh_instance = vs->instance_create2(capsule_mesh, scenario);
- character = ps->body_create(PhysicsServer3D::BODY_MODE_CHARACTER);
+ character = ps->body_create();
+ ps->body_set_mode(character, PhysicsServer3D::BODY_MODE_CHARACTER);
ps->body_set_space(character, space);
//todo add space
ps->body_add_shape(character, capsule_shape);
@@ -396,7 +404,7 @@ public:
create_static_plane(Plane(Vector3(0, 1, 0), -1));
}
- virtual bool idle(float p_time) override {
+ virtual bool process(float p_time) override {
return false;
}
@@ -409,5 +417,4 @@ namespace TestPhysics3D {
MainLoop *test() {
return memnew(TestPhysics3DMainLoop);
}
-
} // namespace TestPhysics3D
diff --git a/tests/test_physics_3d.h b/tests/test_physics_3d.h
index d03f2c6573..b6b66f350e 100644
--- a/tests/test_physics_3d.h
+++ b/tests/test_physics_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_random_number_generator.h b/tests/test_random_number_generator.h
new file mode 100644
index 0000000000..39c4771c19
--- /dev/null
+++ b/tests/test_random_number_generator.h
@@ -0,0 +1,275 @@
+/*************************************************************************/
+/* test_random_number_generator.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_RANDOM_NUMBER_GENERATOR_H
+#define TEST_RANDOM_NUMBER_GENERATOR_H
+
+#include "core/math/random_number_generator.h"
+#include "tests/test_macros.h"
+
+namespace TestRandomNumberGenerator {
+
+TEST_CASE("[RandomNumberGenerator] Float") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+
+ INFO("Should give float between 0.0 and 1.0.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n = rng->randf();
+ CHECK(n >= 0.0);
+ CHECK(n <= 1.0);
+ }
+}
+
+TEST_CASE("[RandomNumberGenerator] Integer range via modulo") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+
+ INFO("Should give integer between 0 and 100.");
+ for (int i = 0; i < 1000; i++) {
+ uint32_t n = rng->randi() % 100;
+ CHECK(n >= 0);
+ CHECK(n <= 100);
+ }
+}
+
+TEST_CASE_MAY_FAIL("[RandomNumberGenerator] Integer 32 bit") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0); // Change the seed if this fails.
+
+ bool higher = false;
+ int i;
+ for (i = 0; i < 1000; i++) {
+ uint32_t n = rng->randi();
+ if (n > 0x0fff'ffff) {
+ higher = true;
+ break;
+ }
+ }
+ INFO("Current seed: ", rng->get_seed());
+ INFO("Current iteration: ", i);
+ CHECK_MESSAGE(higher, "Given current seed, this should give an integer higher than 0x0fff'ffff at least once.");
+}
+
+TEST_CASE("[RandomNumberGenerator] Float and integer range") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+ uint64_t initial_state = rng->get_state();
+ uint32_t initial_seed = rng->get_seed();
+
+ INFO("Should give float between -100.0 and 100.0, base test.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n0 = rng->randf_range(-100.0, 100.0);
+ CHECK(n0 >= -100);
+ CHECK(n0 <= 100);
+ }
+
+ rng->randomize();
+ INFO("Should give float between -75.0 and 75.0.");
+ INFO("Shouldn't be affected by randomize.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n1 = rng->randf_range(-75.0, 75.0);
+ CHECK(n1 >= -75);
+ CHECK(n1 <= 75);
+ }
+
+ rng->set_state(initial_state);
+ INFO("Should give integer between -50 and 50.");
+ INFO("Shouldn't be affected by set_state.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n2 = rng->randi_range(-50, 50);
+ CHECK(n2 >= -50);
+ CHECK(n2 <= 50);
+ }
+
+ rng->set_seed(initial_seed);
+ INFO("Should give integer between -25 and 25.");
+ INFO("Shouldn't be affected by set_seed.");
+ for (int i = 0; i < 1000; i++) {
+ int32_t n3 = rng->randi_range(-25, 25);
+ CHECK(n3 >= -25);
+ CHECK(n3 <= 25);
+ }
+
+ rng->randf();
+ rng->randf();
+
+ INFO("Should give float between -10.0 and 10.0.");
+ INFO("Shouldn't be affected after generating new numbers.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n4 = rng->randf_range(-10.0, 10.0);
+ CHECK(n4 >= -10);
+ CHECK(n4 <= 10);
+ }
+
+ rng->randi();
+ rng->randi();
+
+ INFO("Should give integer between -5 and 5.");
+ INFO("Shouldn't be affected after generating new numbers.");
+ for (int i = 0; i < 1000; i++) {
+ real_t n5 = rng->randf_range(-5, 5);
+ CHECK(n5 >= -5);
+ CHECK(n5 <= 5);
+ }
+}
+
+TEST_CASE_MAY_FAIL("[RandomNumberGenerator] Normal distribution") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(1); // Change the seed if this fails.
+ INFO("Should give a number between -5 to 5 (5 std deviations away; above 99.7% chance it will be in this range).");
+ INFO("Standard randfn function call.");
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn();
+ CHECK(n >= -5);
+ CHECK(n <= 5);
+ }
+
+ INFO("Should give number between -5 to 5 after multiple randi/randf calls.");
+ INFO("5 std deviations away; above 99.7% chance it will be in this range.");
+ rng->randf();
+ rng->randi();
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn();
+ CHECK(n >= -5);
+ CHECK(n <= 5);
+ }
+
+ INFO("Checks if user defined mean and deviation work properly.");
+ INFO("5 std deviations away; above 99.7% chance it will be in this range.");
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn(5, 10);
+ CHECK(n >= -45);
+ CHECK(n <= 55);
+ }
+
+ INFO("Checks if randfn works with changed seeds.");
+ INFO("5 std deviations away; above 99.7% chance it will be in this range.");
+ rng->randomize();
+ for (int i = 0; i < 100; i++) {
+ real_t n = rng->randfn(3, 3);
+ CHECK(n >= -12);
+ CHECK(n <= 18);
+ }
+}
+
+TEST_CASE("[RandomNumberGenerator] Zero for first number immediately after seeding") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+ uint32_t n1 = rng->randi();
+ uint32_t n2 = rng->randi();
+ INFO("Initial random values: ", n1, " ", n2);
+ CHECK(n1 != 0);
+
+ rng->set_seed(1);
+ uint32_t n3 = rng->randi();
+ uint32_t n4 = rng->randi();
+ INFO("Values after changing the seed: ", n3, " ", n4);
+ CHECK(n3 != 0);
+}
+
+TEST_CASE("[RandomNumberGenerator] Restore state") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->randomize();
+ uint64_t last_seed = rng->get_seed();
+ INFO("Current seed: ", last_seed);
+
+ rng->randi();
+ rng->randi();
+
+ CHECK_MESSAGE(rng->get_seed() == last_seed,
+ "The seed should remain the same after generating some numbers");
+
+ uint64_t saved_state = rng->get_state();
+ INFO("Current state: ", saved_state);
+
+ real_t f1_before = rng->randf();
+ real_t f2_before = rng->randf();
+ INFO("This seed produces: ", f1_before, " ", f2_before);
+
+ // Restore now.
+ rng->set_state(saved_state);
+
+ real_t f1_after = rng->randf();
+ real_t f2_after = rng->randf();
+ INFO("Resetting the state produces: ", f1_after, " ", f2_after);
+
+ String msg = "Should restore the sequence of numbers after resetting the state";
+ CHECK_MESSAGE(f1_before == f1_after, msg);
+ CHECK_MESSAGE(f2_before == f2_after, msg);
+}
+
+TEST_CASE("[RandomNumberGenerator] Restore from seed") {
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ rng->set_seed(0);
+ INFO("Current seed: ", rng->get_seed());
+ uint32_t s0_1_before = rng->randi();
+ uint32_t s0_2_before = rng->randi();
+ INFO("This seed produces: ", s0_1_before, " ", s0_2_before);
+
+ rng->set_seed(9000);
+ INFO("Current seed: ", rng->get_seed());
+ uint32_t s9000_1 = rng->randi();
+ uint32_t s9000_2 = rng->randi();
+ INFO("This seed produces: ", s9000_1, " ", s9000_2);
+
+ rng->set_seed(0);
+ INFO("Current seed: ", rng->get_seed());
+ uint32_t s0_1_after = rng->randi();
+ uint32_t s0_2_after = rng->randi();
+ INFO("This seed produces: ", s0_1_after, " ", s0_2_after);
+
+ String msg = "Should restore the sequence of numbers after resetting the seed";
+ CHECK_MESSAGE(s0_1_before == s0_1_after, msg);
+ CHECK_MESSAGE(s0_2_before == s0_2_after, msg);
+}
+
+TEST_CASE_MAY_FAIL("[RandomNumberGenerator] randi_range bias check") {
+ int zeros = 0;
+ int ones = 0;
+ Ref<RandomNumberGenerator> rng = memnew(RandomNumberGenerator);
+ for (int i = 0; i < 10000; i++) {
+ int val = rng->randi_range(0, 1);
+ val == 0 ? zeros++ : ones++;
+ }
+ CHECK_MESSAGE(abs(zeros * 1.0 / ones - 1.0) < 0.1, "The ratio of zeros to ones should be nearly 1");
+
+ int vals[10] = { 0 };
+ for (int i = 0; i < 1000000; i++) {
+ vals[rng->randi_range(0, 9)]++;
+ }
+
+ for (int i = 0; i < 10; i++) {
+ CHECK_MESSAGE(abs(vals[i] / 1000000.0 - 0.1) < 0.01, "Each element should appear roughly 10% of the time");
+ }
+}
+} // namespace TestRandomNumberGenerator
+
+#endif // TEST_RANDOM_NUMBER_GENERATOR_H
diff --git a/tests/test_rect2.h b/tests/test_rect2.h
new file mode 100644
index 0000000000..b94a8b7d05
--- /dev/null
+++ b/tests/test_rect2.h
@@ -0,0 +1,467 @@
+/*************************************************************************/
+/* test_rect2.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_RECT2_H
+#define TEST_RECT2_H
+
+#include "core/math/rect2.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestRect2 {
+// We also test Rect2i here, for consistency with the source code where Rect2
+// and Rect2i are defined in the same file.
+
+// Rect2
+
+TEST_CASE("[Rect2] Constructor methods") {
+ const Rect2 rect = Rect2(0, 100, 1280, 720);
+ const Rect2 rect_vector = Rect2(Vector2(0, 100), Vector2(1280, 720));
+ const Rect2 rect_copy_rect = Rect2(rect);
+ const Rect2 rect_copy_recti = Rect2(Rect2i(0, 100, 1280, 720));
+
+ CHECK_MESSAGE(
+ rect == rect_vector,
+ "Rect2s created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ rect == rect_copy_rect,
+ "Rect2s created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ rect == rect_copy_recti,
+ "Rect2s created with the same dimensions but by different methods should be equal.");
+}
+
+TEST_CASE("[Rect2] String conversion") {
+ // Note: This also depends on the Vector2 string representation.
+ CHECK_MESSAGE(
+ String(Rect2(0, 100, 1280, 720)) == "0, 100, 1280, 720",
+ "The string representation should match the expected value.");
+}
+
+TEST_CASE("[Rect2] Basic getters") {
+ const Rect2 rect = Rect2(0, 100, 1280, 720);
+ CHECK_MESSAGE(
+ rect.get_position().is_equal_approx(Vector2(0, 100)),
+ "get_position() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_size().is_equal_approx(Vector2(1280, 720)),
+ "get_size() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_end().is_equal_approx(Vector2(1280, 820)),
+ "get_end() should return the expected value.");
+}
+
+TEST_CASE("[Rect2] Basic setters") {
+ Rect2 rect = Rect2(0, 100, 1280, 720);
+ rect.set_end(Vector2(4000, 4000));
+ CHECK_MESSAGE(
+ rect.is_equal_approx(Rect2(0, 100, 4000, 3900)),
+ "set_end() should result in the expected Rect2.");
+
+ rect = Rect2(0, 100, 1280, 720);
+ rect.set_position(Vector2(4000, 4000));
+ CHECK_MESSAGE(
+ rect.is_equal_approx(Rect2(4000, 4000, 1280, 720)),
+ "set_position() should result in the expected Rect2.");
+
+ rect = Rect2(0, 100, 1280, 720);
+ rect.set_size(Vector2(4000, 4000));
+ CHECK_MESSAGE(
+ rect.is_equal_approx(Rect2(0, 100, 4000, 4000)),
+ "set_size() should result in the expected Rect2.");
+}
+
+TEST_CASE("[Rect2] Area getters") {
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2(0, 100, 1280, 720).get_area(), 921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2(0, 100, -1280, -720).get_area(), 921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2(0, 100, 1280, -720).get_area(), -921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2(0, 100, -1280, 720).get_area(), -921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_zero_approx(Rect2(0, 100, 0, 720).get_area()),
+ "get_area() should return the expected value.");
+
+ CHECK_MESSAGE(
+ !Rect2(0, 100, 1280, 720).has_no_area(),
+ "has_no_area() should return the expected value on Rect2 with an area.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 0, 500).has_no_area(),
+ "has_no_area() should return the expected value on Rect2 with no area.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 500, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2 with no area.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 0, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2 with no area.");
+}
+
+TEST_CASE("[Rect2] Absolute coordinates") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).abs().is_equal_approx(Rect2(0, 100, 1280, 720)),
+ "abs() should return the expected Rect2.");
+ CHECK_MESSAGE(
+ Rect2(0, -100, 1280, 720).abs().is_equal_approx(Rect2(0, -100, 1280, 720)),
+ "abs() should return the expected Rect2.");
+ CHECK_MESSAGE(
+ Rect2(0, -100, -1280, -720).abs().is_equal_approx(Rect2(-1280, -820, 1280, 720)),
+ "abs() should return the expected Rect2.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, -1280, 720).abs().is_equal_approx(Rect2(-1280, 100, 1280, 720)),
+ "abs() should return the expected Rect2.");
+}
+
+TEST_CASE("[Rect2] Intersecton") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).intersection(Rect2(0, 300, 100, 100)).is_equal_approx(Rect2(0, 300, 100, 100)),
+ "intersection() with fully enclosed Rect2 should return the expected result.");
+ // The resulting Rect2 is 100 pixels high because the first Rect2 is vertically offset by 100 pixels.
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).intersection(Rect2(1200, 700, 100, 100)).is_equal_approx(Rect2(1200, 700, 80, 100)),
+ "intersection() with partially enclosed Rect2 should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).intersection(Rect2(-4000, -4000, 100, 100)).is_equal_approx(Rect2()),
+ "intersection() with non-enclosed Rect2 should return the expected result.");
+}
+
+TEST_CASE("[Rect2] Enclosing") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).encloses(Rect2(0, 300, 100, 100)),
+ "encloses() with fully contained Rect2 should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2(0, 100, 1280, 720).encloses(Rect2(1200, 700, 100, 100)),
+ "encloses() with partially contained Rect2 should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2(0, 100, 1280, 720).encloses(Rect2(-4000, -4000, 100, 100)),
+ "encloses() with non-contained Rect2 should return the expected result.");
+}
+
+TEST_CASE("[Rect2] Expanding") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).expand(Vector2(500, 600)).is_equal_approx(Rect2(0, 100, 1280, 720)),
+ "expand() with contained Vector2 should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).expand(Vector2(0, 0)).is_equal_approx(Rect2(0, 0, 1280, 820)),
+ "expand() with non-contained Vector2 should return the expected result.");
+}
+
+TEST_CASE("[Rect2] Growing") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).grow(100).is_equal_approx(Rect2(-100, 0, 1480, 920)),
+ "grow() with positive value should return the expected Rect2.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).grow(-100).is_equal_approx(Rect2(100, 200, 1080, 520)),
+ "grow() with negative value should return the expected Rect2.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).grow(-4000).is_equal_approx(Rect2(4000, 4100, -6720, -7280)),
+ "grow() with large negative value should return the expected Rect2.");
+
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).grow_individual(100, 200, 300, 400).is_equal_approx(Rect2(-100, -100, 1680, 1320)),
+ "grow_individual() with positive values should return the expected Rect2.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).grow_individual(-100, 200, 300, -400).is_equal_approx(Rect2(100, -100, 1480, 520)),
+ "grow_individual() with positive and negative values should return the expected Rect2.");
+
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).grow_side(SIDE_TOP, 500).is_equal_approx(Rect2(0, -400, 1280, 1220)),
+ "grow_side() with positive value should return the expected Rect2.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).grow_side(SIDE_TOP, -500).is_equal_approx(Rect2(0, 600, 1280, 220)),
+ "grow_side() with negative value should return the expected Rect2.");
+}
+
+TEST_CASE("[Rect2] Has point") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).has_point(Vector2(500, 600)),
+ "has_point() with contained Vector2 should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2(0, 100, 1280, 720).has_point(Vector2(0, 0)),
+ "has_point() with non-contained Vector2 should return the expected result.");
+
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).has_point(Vector2(0, 110)),
+ "has_point() with positive Vector2 on left edge should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2(0, 100, 1280, 720).has_point(Vector2(1280, 110)),
+ "has_point() with positive Vector2 on right edge should return the expected result.");
+
+ CHECK_MESSAGE(
+ Rect2(-4000, 100, 1280, 720).has_point(Vector2(-4000, 110)),
+ "has_point() with negative Vector2 on left edge should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2(-4000, 100, 1280, 720).has_point(Vector2(-2720, 110)),
+ "has_point() with negative Vector2 on right edge should return the expected result.");
+}
+
+TEST_CASE("[Rect2] Intersection") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).intersects(Rect2(0, 300, 100, 100)),
+ "intersects() with fully enclosed Rect2 should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).intersects(Rect2(1200, 700, 100, 100)),
+ "intersects() with partially enclosed Rect2 should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2(0, 100, 1280, 720).intersects(Rect2(-4000, -4000, 100, 100)),
+ "intersects() with non-enclosed Rect2 should return the expected result.");
+}
+
+TEST_CASE("[Rect2] Merging") {
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).merge(Rect2(0, 300, 100, 100)).is_equal_approx(Rect2(0, 100, 1280, 720)),
+ "merge() with fully enclosed Rect2 should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).merge(Rect2(1200, 700, 100, 100)).is_equal_approx(Rect2(0, 100, 1300, 720)),
+ "merge() with partially enclosed Rect2 should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1280, 720).merge(Rect2(-4000, -4000, 100, 100)).is_equal_approx(Rect2(-4000, -4000, 5280, 4820)),
+ "merge() with non-enclosed Rect2 should return the expected result.");
+}
+
+// Rect2i
+
+TEST_CASE("[Rect2i] Constructor methods") {
+ Rect2i recti = Rect2i(0, 100, 1280, 720);
+ Rect2i recti_vector = Rect2i(Vector2i(0, 100), Vector2i(1280, 720));
+ Rect2i recti_copy_recti = Rect2i(recti);
+ Rect2i recti_copy_rect = Rect2i(Rect2(0, 100, 1280, 720));
+
+ CHECK_MESSAGE(
+ recti == recti_vector,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ recti == recti_copy_recti,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ recti == recti_copy_rect,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+}
+
+TEST_CASE("[Rect2i] String conversion") {
+ // Note: This also depends on the Vector2 string representation.
+ CHECK_MESSAGE(
+ String(Rect2i(0, 100, 1280, 720)) == "0, 100, 1280, 720",
+ "The string representation should match the expected value.");
+}
+
+TEST_CASE("[Rect2i] Basic getters") {
+ const Rect2i rect = Rect2i(0, 100, 1280, 720);
+ CHECK_MESSAGE(
+ rect.get_position() == Vector2i(0, 100),
+ "get_position() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_size() == Vector2i(1280, 720),
+ "get_size() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_end() == Vector2i(1280, 820),
+ "get_end() should return the expected value.");
+}
+
+TEST_CASE("[Rect2i] Basic setters") {
+ Rect2i rect = Rect2i(0, 100, 1280, 720);
+ rect.set_end(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(0, 100, 4000, 3900),
+ "set_end() should result in the expected Rect2i.");
+
+ rect = Rect2i(0, 100, 1280, 720);
+ rect.set_position(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(4000, 4000, 1280, 720),
+ "set_position() should result in the expected Rect2i.");
+
+ rect = Rect2i(0, 100, 1280, 720);
+ rect.set_size(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(0, 100, 4000, 4000),
+ "set_size() should result in the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Area getters") {
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2i(0, 100, 1280, 720).get_area(), 921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2i(0, 100, -1280, -720).get_area(), 921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2i(0, 100, 1280, -720).get_area(), -921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(Rect2i(0, 100, -1280, 720).get_area(), -921'600),
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Math::is_zero_approx(Rect2i(0, 100, 0, 720).get_area()),
+ "get_area() should return the expected value.");
+
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with an area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 500).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 500, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+}
+
+TEST_CASE("[Rect2i] Absolute coordinates") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).abs() == Rect2i(0, 100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, -100, 1280, 720).abs() == Rect2i(0, -100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, -100, -1280, -720).abs() == Rect2i(-1280, -820, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, -1280, 720).abs() == Rect2i(-1280, 100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Intersection") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(0, 300, 100, 100)) == Rect2i(0, 300, 100, 100),
+ "intersection() with fully enclosed Rect2i should return the expected result.");
+ // The resulting Rect2i is 100 pixels high because the first Rect2i is vertically offset by 100 pixels.
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(1200, 700, 100, 100)) == Rect2i(1200, 700, 80, 100),
+ "intersection() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(-4000, -4000, 100, 100)) == Rect2i(),
+ "intersection() with non-enclosed Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Enclosing") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 300, 100, 100)),
+ "encloses() with fully contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).encloses(Rect2i(1200, 700, 100, 100)),
+ "encloses() with partially contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).encloses(Rect2i(-4000, -4000, 100, 100)),
+ "encloses() with non-contained Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Expanding") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).expand(Vector2i(500, 600)) == Rect2i(0, 100, 1280, 720),
+ "expand() with contained Vector2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).expand(Vector2i(0, 0)) == Rect2i(0, 0, 1280, 820),
+ "expand() with non-contained Vector2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Growing") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(100) == Rect2i(-100, 0, 1480, 920),
+ "grow() with positive value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(-100) == Rect2i(100, 200, 1080, 520),
+ "grow() with negative value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(-4000) == Rect2i(4000, 4100, -6720, -7280),
+ "grow() with large negative value should return the expected Rect2i.");
+
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_individual(100, 200, 300, 400) == Rect2i(-100, -100, 1680, 1320),
+ "grow_individual() with positive values should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_individual(-100, 200, 300, -400) == Rect2i(100, -100, 1480, 520),
+ "grow_individual() with positive and negative values should return the expected Rect2i.");
+
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, 500) == Rect2i(0, -400, 1280, 1220),
+ "grow_side() with positive value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, -500) == Rect2i(0, 600, 1280, 220),
+ "grow_side() with negative value should return the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Has point") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).has_point(Vector2i(500, 600)),
+ "has_point() with contained Vector2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).has_point(Vector2i(0, 0)),
+ "has_point() with non-contained Vector2i should return the expected result.");
+
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).has_point(Vector2(0, 110)),
+ "has_point() with positive Vector2 on left edge should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).has_point(Vector2(1280, 110)),
+ "has_point() with positive Vector2 on right edge should return the expected result.");
+
+ CHECK_MESSAGE(
+ Rect2i(-4000, 100, 1280, 720).has_point(Vector2(-4000, 110)),
+ "has_point() with negative Vector2 on left edge should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(-4000, 100, 1280, 720).has_point(Vector2(-2720, 110)),
+ "has_point() with negative Vector2 on right edge should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Intersection") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersects(Rect2i(0, 300, 100, 100)),
+ "intersects() with fully enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersects(Rect2i(1200, 700, 100, 100)),
+ "intersects() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).intersects(Rect2i(-4000, -4000, 100, 100)),
+ "intersects() with non-enclosed Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Merging") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(0, 300, 100, 100)) == Rect2i(0, 100, 1280, 720),
+ "merge() with fully enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(1200, 700, 100, 100)) == Rect2i(0, 100, 1300, 720),
+ "merge() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(-4000, -4000, 100, 100)) == Rect2i(-4000, -4000, 5280, 4820),
+ "merge() with non-enclosed Rect2i should return the expected result.");
+}
+} // namespace TestRect2
+
+#endif // TEST_RECT2_H
diff --git a/tests/test_render.cpp b/tests/test_render.cpp
index d936dd72e7..72b2840098 100644
--- a/tests/test_render.cpp
+++ b/tests/test_render.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,7 +35,7 @@
#include "core/os/keyboard.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include "servers/display_server.h"
#include "servers/rendering_server.h"
@@ -98,7 +98,6 @@ public:
}
}*/
/*for(int i=0;i<100;i++) {
-
vts.push_back( Vector3(Math::randf()*2-1.0,Math::randf()*2-1.0,Math::randf()*2-1.0).normalized()*2);
}*/
/*
@@ -184,8 +183,8 @@ public:
//vs->light_set_shadow( lightaux, true );
light = vs->instance_create2(lightaux, scenario);
Transform lla;
- //lla.set_look_at(Vector3(),Vector3(1,-1,1),Vector3(0,1,0));
- lla.set_look_at(Vector3(), Vector3(-0.000000, -0.836026, -0.548690), Vector3(0, 1, 0));
+ //lla.set_look_at(Vector3(),Vector3(1, -1, 1));
+ lla.set_look_at(Vector3(), Vector3(0.0, -0.836026, -0.548690));
vs->instance_set_transform(light, lla);
@@ -216,7 +215,6 @@ public:
vs->instance_set_transform(E->get().instance, pre * E->get().base);
/*
if( !E->next() ) {
-
vs->free( E->get().instance );
instances.erase(E );
}*/
@@ -236,5 +234,4 @@ public:
MainLoop *test() {
return memnew(TestMainLoop);
}
-
} // namespace TestRender
diff --git a/tests/test_render.h b/tests/test_render.h
index 4a6340c443..35bb383773 100644
--- a/tests/test_render.h
+++ b/tests/test_render.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_resource.h b/tests/test_resource.h
new file mode 100644
index 0000000000..cee3281995
--- /dev/null
+++ b/tests/test_resource.h
@@ -0,0 +1,114 @@
+/*************************************************************************/
+/* test_resource.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_RESOURCE
+#define TEST_RESOURCE
+
+#include "core/io/resource.h"
+#include "core/io/resource_loader.h"
+#include "core/io/resource_saver.h"
+#include "core/os/os.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestResource {
+
+TEST_CASE("[Resource] Duplication") {
+ Ref<Resource> resource = memnew(Resource);
+ resource->set_name("Hello world");
+ Ref<Resource> child_resource = memnew(Resource);
+ child_resource->set_name("I'm a child resource");
+ resource->set_meta("other_resource", child_resource);
+
+ Ref<Resource> resource_dupe = resource->duplicate();
+ const Ref<Resource> &resource_dupe_reference = resource_dupe;
+ resource_dupe->set_name("Changed name");
+ child_resource->set_name("My name was changed too");
+
+ CHECK_MESSAGE(
+ resource_dupe->get_name() == "Changed name",
+ "Duplicated resource should have the new name.");
+ CHECK_MESSAGE(
+ resource_dupe_reference->get_name() == "Changed name",
+ "Reference to the duplicated resource should have the new name.");
+ CHECK_MESSAGE(
+ resource->get_name() == "Hello world",
+ "Original resource name should not be affected after editing the duplicate's name.");
+ CHECK_MESSAGE(
+ Ref<Resource>(resource_dupe->get_meta("other_resource"))->get_name() == "My name was changed too",
+ "Duplicated resource should share its child resource with the original.");
+}
+
+TEST_CASE("[Resource] Saving and loading") {
+ Ref<Resource> resource = memnew(Resource);
+ resource->set_name("Hello world");
+ resource->set_meta(" ExampleMetadata ", Vector2i(40, 80));
+ resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks");
+ Ref<Resource> child_resource = memnew(Resource);
+ child_resource->set_name("I'm a child resource");
+ resource->set_meta("other_resource", child_resource);
+ const String save_path_binary = OS::get_singleton()->get_cache_path().plus_file("resource.res");
+ const String save_path_text = OS::get_singleton()->get_cache_path().plus_file("resource.tres");
+ ResourceSaver::save(save_path_binary, resource);
+ ResourceSaver::save(save_path_text, resource);
+
+ const Ref<Resource> &loaded_resource_binary = ResourceLoader::load(save_path_binary);
+ CHECK_MESSAGE(
+ loaded_resource_binary->get_name() == "Hello world",
+ "The loaded resource name should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_binary->get_meta(" ExampleMetadata ") == Vector2i(40, 80),
+ "The loaded resource metadata should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
+ "The loaded resource metadata should be equal to the expected value.");
+ const Ref<Resource> &loaded_child_resource_binary = loaded_resource_binary->get_meta("other_resource");
+ CHECK_MESSAGE(
+ loaded_child_resource_binary->get_name() == "I'm a child resource",
+ "The loaded child resource name should be equal to the expected value.");
+
+ const Ref<Resource> &loaded_resource_text = ResourceLoader::load(save_path_text);
+ CHECK_MESSAGE(
+ loaded_resource_text->get_name() == "Hello world",
+ "The loaded resource name should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_text->get_meta(" ExampleMetadata ") == Vector2i(40, 80),
+ "The loaded resource metadata should be equal to the expected value.");
+ CHECK_MESSAGE(
+ loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks",
+ "The loaded resource metadata should be equal to the expected value.");
+ const Ref<Resource> &loaded_child_resource_text = loaded_resource_text->get_meta("other_resource");
+ CHECK_MESSAGE(
+ loaded_child_resource_text->get_name() == "I'm a child resource",
+ "The loaded child resource name should be equal to the expected value.");
+}
+} // namespace TestResource
+
+#endif // TEST_RESOURCE
diff --git a/tests/test_shader_lang.cpp b/tests/test_shader_lang.cpp
index d363ee22b5..a023f35506 100644
--- a/tests/test_shader_lang.cpp
+++ b/tests/test_shader_lang.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@
#include "core/os/main_loop.h"
#include "core/os/os.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include "scene/gui/control.h"
#include "scene/gui/text_edit.h"
#include "servers/rendering/shader_language.h"
@@ -308,7 +308,7 @@ static Error recreate_code(void *p_str, SL::ShaderNode *p_program) {
MainLoop *test() {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
- if (cmdlargs.empty()) {
+ if (cmdlargs.is_empty()) {
//try editor!
print_line("usage: godot -test shader_lang <shader>");
return nullptr;
@@ -357,5 +357,4 @@ MainLoop *test() {
return nullptr;
}
-
} // namespace TestShaderLang
diff --git a/tests/test_shader_lang.h b/tests/test_shader_lang.h
index 2811c5f46e..46a2e6af35 100644
--- a/tests/test_shader_lang.h
+++ b/tests/test_shader_lang.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_string.h b/tests/test_string.h
index b041cb2f49..6febf22765 100644
--- a/tests/test_string.h
+++ b/tests/test_string.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,11 +38,7 @@
#include "core/io/ip_address.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
-#include "core/ustring.h"
-
-#ifdef MODULE_REGEX_ENABLED
-#include "modules/regex/regex.h"
-#endif
+#include "core/string/ustring.h"
#include "tests/test_macros.h"
@@ -248,11 +244,11 @@ TEST_CASE("[String] Testing size and length of string") {
}
TEST_CASE("[String] Testing for empty string") {
- CHECK(!String("Mellon").empty());
+ CHECK(!String("Mellon").is_empty());
// do this more than once, to check for string corruption
- CHECK(String("").empty());
- CHECK(String("").empty());
- CHECK(String("").empty());
+ CHECK(String("").is_empty());
+ CHECK(String("").is_empty());
+ CHECK(String("").is_empty());
}
TEST_CASE("[String] Test chr") {
@@ -270,7 +266,7 @@ TEST_CASE("[String] Operator []") {
a[6] = 'C';
CHECK(a == "Sugar Cane");
CHECK(a[1] == 'u');
- CHECK(a.ord_at(1) == 'u');
+ CHECK(a.unicode_at(1) == 'u');
}
TEST_CASE("[String] Case function test") {
@@ -374,12 +370,9 @@ TEST_CASE("[String] String to integer") {
TEST_CASE("[String] Hex to integer") {
static const char *nums[4] = { "0xFFAE", "22", "0", "AADDAD" };
static const int64_t num[4] = { 0xFFAE, 0x22, 0, 0xAADDAD };
- static const bool wo_prefix[4] = { false, true, true, true };
- static const bool w_prefix[4] = { true, false, true, false };
for (int i = 0; i < 4; i++) {
- CHECK((String(nums[i]).hex_to_int(true) == num[i]) == w_prefix[i]);
- CHECK((String(nums[i]).hex_to_int(false) == num[i]) == wo_prefix[i]);
+ CHECK(String(nums[i]).hex_to_int() == num[i]);
}
}
@@ -475,15 +468,6 @@ TEST_CASE("[String] Erasing") {
CHECK(s == "Josephine is such a girl!");
}
-#ifdef MODULE_REGEX_ENABLED
-TEST_CASE("[String] Regex substitution") {
- String s = "Double all the vowels.";
- RegEx re("(?<vowel>[aeiou])");
- s = re.sub(s, "$0$vowel", true);
- CHECK(s == "Doouublee aall thee vooweels.");
-}
-#endif
-
struct test_27_data {
char const *data;
char const *part;
@@ -1168,20 +1152,12 @@ TEST_CASE("[String] hash") {
CHECK(a.hash64() != c.hash64());
}
-TEST_CASE("[String] http_escape/unescape") {
+TEST_CASE("[String] uri_encode/unescape") {
String s = "Godot Engine:'docs'";
String t = "Godot%20Engine%3A%27docs%27";
- CHECK(s.http_escape() == t);
- CHECK(t.http_unescape() == s);
-}
-
-TEST_CASE("[String] percent_encode/decode") { // Note: is it redundant? Seems to be same as http_escape/unescape but in lower case.
- String s = "Godot Engine:'docs'";
- String t = "Godot%20Engine%3a%27docs%27";
-
- CHECK(s.percent_encode() == t);
- CHECK(t.percent_decode() == s);
+ CHECK(s.uri_encode() == t);
+ CHECK(t.uri_decode() == s);
}
TEST_CASE("[String] xml_escape/unescape") {
@@ -1190,6 +1166,52 @@ TEST_CASE("[String] xml_escape/unescape") {
CHECK(s.xml_escape(false).xml_unescape() == s);
}
+TEST_CASE("[String] xml_unescape") {
+ // Named entities
+ String input = "&quot;&amp;&apos;&lt;&gt;";
+ CHECK(input.xml_unescape() == "\"&\'<>");
+
+ // Numeric entities
+ input = "&#x41;&#66;";
+ CHECK(input.xml_unescape() == "AB");
+
+ input = "&#0;&x#0;More text";
+ String result = input.xml_unescape();
+ // Didn't put in a leading NUL and terminate the string
+ CHECK(input.length() > 0);
+ CHECK(input[0] != '\0');
+ // Entity should be left as-is if invalid
+ CHECK(input.xml_unescape() == input);
+
+ // Check near char32_t range
+ input = "&#xFFFFFFFF;";
+ result = input.xml_unescape();
+ CHECK(result.length() == 1);
+ CHECK(result[0] == 0xFFFFFFFF);
+ input = "&#4294967295;";
+ result = input.xml_unescape();
+ CHECK(result.length() == 1);
+ CHECK(result[0] == 0xFFFFFFFF);
+
+ // Check out of range of char32_t
+ input = "&#xFFFFFFFFF;";
+ CHECK(input.xml_unescape() == input);
+ input = "&#4294967296;";
+ CHECK(input.xml_unescape() == input);
+
+ // Shouldn't consume without ending in a ';'
+ input = "&#66";
+ CHECK(input.xml_unescape() == input);
+ input = "&#x41";
+ CHECK(input.xml_unescape() == input);
+
+ // Invalid characters should make the entity ignored
+ input = "&#x41SomeIrrelevantText;";
+ CHECK(input.xml_unescape() == input);
+ input = "&#66SomeIrrelevantText;";
+ CHECK(input.xml_unescape() == input);
+}
+
TEST_CASE("[String] Strip escapes") {
String s = "\t\tTest Test\r\n Test";
CHECK(s.strip_escapes() == "Test Test Test");
@@ -1297,6 +1319,19 @@ TEST_CASE("[String] humanize_size") {
CHECK(String::humanize_size(5345555000) == "4.97 GiB");
}
+TEST_CASE("[String] validate_node_name") {
+ String numeric_only = "12345";
+ CHECK(numeric_only.validate_node_name() == "12345");
+
+ String name_with_spaces = "Name with spaces";
+ CHECK(name_with_spaces.validate_node_name() == "Name with spaces");
+
+ String name_with_kana = "Name with kana ゴドツ";
+ CHECK(name_with_kana.validate_node_name() == "Name with kana ゴドツ");
+
+ String name_with_invalid_chars = "Name with invalid characters :.@removed!";
+ CHECK(name_with_invalid_chars.validate_node_name() == "Name with invalid characters removed!");
+}
} // namespace TestString
#endif // TEST_STRING_H
diff --git a/tests/test_text_server.h b/tests/test_text_server.h
new file mode 100644
index 0000000000..3d700f8ec4
--- /dev/null
+++ b/tests/test_text_server.h
@@ -0,0 +1,252 @@
+/*************************************************************************/
+/* test_text_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef TOOLS_ENABLED
+
+#ifndef TEST_TEXT_SERVER_H
+#define TEST_TEXT_SERVER_H
+
+#include "editor/builtin_fonts.gen.h"
+#include "servers/text_server.h"
+#include "tests/test_macros.h"
+
+namespace TestTextServer {
+
+TEST_SUITE("[[TextServer]") {
+ TEST_CASE("[TextServer] Init, font loading and shaping") {
+ TextServerManager *tsman = memnew(TextServerManager);
+ Error err = OK;
+
+ SUBCASE("[TextServer] Init") {
+ for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
+ TextServer *ts = TextServerManager::initialize(i, err);
+ TEST_FAIL_COND((err != OK || ts == nullptr), "Text server ", TextServerManager::get_interface_name(i), " init failed.");
+ }
+ }
+
+ SUBCASE("[TextServer] Loading fonts") {
+ for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
+ TextServer *ts = TextServerManager::initialize(i, err);
+
+ RID font = ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf");
+ TEST_FAIL_COND(font == RID(), "Loading font failed.");
+ ts->free(font);
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: Font fallback") {
+ for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
+ TextServer *ts = TextServerManager::initialize(i, err);
+
+ Vector<RID> font;
+ font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
+ font.push_back(ts->create_font_memory(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, "ttf"));
+
+ String test = U"คนอ้วน khon uan ראה";
+ // 6^ 17^
+
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ Vector<TextServer::Glyph> glyphs = ts->shaped_text_get_glyphs(ctx);
+ TEST_FAIL_COND(glyphs.size() == 0, "Shaping failed");
+ for (int j = 0; j < glyphs.size(); j++) {
+ if (glyphs[j].start < 6) {
+ TEST_FAIL_COND(glyphs[j].font_rid != font[1], "Incorrect font selected.");
+ }
+ if ((glyphs[j].start > 6) && (glyphs[j].start < 16)) {
+ TEST_FAIL_COND(glyphs[j].font_rid != font[0], "Incorrect font selected.");
+ }
+ if (glyphs[j].start > 16) {
+ TEST_FAIL_COND(glyphs[j].font_rid != RID(), "Incorrect font selected.");
+ TEST_FAIL_COND(glyphs[j].index != test[glyphs[j].start], "Incorrect glyph index.");
+ }
+ TEST_FAIL_COND((glyphs[j].start < 0 || glyphs[j].end > test.length()), "Incorrect glyph range.");
+ TEST_FAIL_COND(glyphs[j].font_size != 16, "Incorrect glyph font size.");
+ }
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: BiDi") {
+ for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
+ TextServer *ts = TextServerManager::initialize(i, err);
+
+ if (!ts->has_feature(TextServer::FEATURE_BIDI_LAYOUT)) {
+ continue;
+ }
+
+ Vector<RID> font;
+ font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
+ font.push_back(ts->create_font_memory(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, "ttf"));
+
+ String test = U"Arabic (اَلْعَرَبِيَّةُ, al-ʿarabiyyah)";
+ // 7^ 26^
+
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ Vector<TextServer::Glyph> glyphs = ts->shaped_text_get_glyphs(ctx);
+ TEST_FAIL_COND(glyphs.size() == 0, "Shaping failed");
+ for (int j = 0; j < glyphs.size(); j++) {
+ if (glyphs[j].count > 0) {
+ if (glyphs[j].start < 7) {
+ TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) == TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
+ }
+ if ((glyphs[j].start > 8) && (glyphs[j].start < 23)) {
+ TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) != TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
+ }
+ if (glyphs[j].start > 26) {
+ TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) == TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
+ }
+ }
+ }
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: Line breaking") {
+ for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
+ TextServer *ts = TextServerManager::initialize(i, err);
+
+ String test_1 = U"test test test";
+ // 5^ 10^
+
+ Vector<RID> font;
+ font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
+ font.push_back(ts->create_font_memory(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, "ttf"));
+
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test_1, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ Vector<Vector2i> brks = ts->shaped_text_get_line_breaks(ctx, 1);
+ TEST_FAIL_COND(brks.size() != 3, "Invalid line breaks number.");
+ if (brks.size() == 3) {
+ TEST_FAIL_COND(brks[0] != Vector2i(0, 5), "Invalid line break position.");
+ TEST_FAIL_COND(brks[1] != Vector2i(5, 10), "Invalid line break position.");
+ TEST_FAIL_COND(brks[2] != Vector2i(10, 14), "Invalid line break position.");
+ }
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: Justification") {
+ for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
+ TextServer *ts = TextServerManager::initialize(i, err);
+
+ Vector<RID> font;
+ font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
+ font.push_back(ts->create_font_memory(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, "ttf"));
+
+ String test_1 = U"الحمد";
+ String test_2 = U"الحمد test";
+ String test_3 = U"test test";
+ // 7^ 26^
+
+ RID ctx;
+ bool ok;
+ float width_old, width;
+ if (ts->has_feature(TextServer::FEATURE_KASHIDA_JUSTIFICATION)) {
+ ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ ok = ts->shaped_text_add_string(ctx, test_1, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ width_old = ts->shaped_text_get_width(ctx);
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
+ TEST_FAIL_COND((width != width_old), "Invalid fill width.");
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+
+ ts->free(ctx);
+
+ ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ ok = ts->shaped_text_add_string(ctx, test_2, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ width_old = ts->shaped_text_get_width(ctx);
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+
+ ts->free(ctx);
+ }
+
+ ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ ok = ts->shaped_text_add_string(ctx, test_3, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ width_old = ts->shaped_text_get_width(ctx);
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ memdelete(tsman);
+ }
+}
+}; // namespace TestTextServer
+
+#endif // TEST_TEXT_SERVER_H
+#endif // TOOLS_ENABLED
diff --git a/tests/test_utils.cpp b/tests/test_utils.cpp
new file mode 100644
index 0000000000..1666a257a9
--- /dev/null
+++ b/tests/test_utils.cpp
@@ -0,0 +1,42 @@
+/*************************************************************************/
+/* test_utils.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "test_utils.h"
+
+#include "core/os/os.h"
+
+String TestUtils::get_data_path(const String &p_file) {
+ String data_path = "../tests/data";
+ return get_executable_dir().plus_file(data_path.plus_file(p_file));
+}
+
+String TestUtils::get_executable_dir() {
+ return OS::get_singleton()->get_executable_path().get_base_dir();
+}
diff --git a/tests/test_utils.h b/tests/test_utils.h
new file mode 100644
index 0000000000..f05ab0bdb1
--- /dev/null
+++ b/tests/test_utils.h
@@ -0,0 +1,42 @@
+/*************************************************************************/
+/* test_utils.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_UTILS_H
+#define TEST_UTILS_H
+
+#include "core/string/ustring.h"
+
+namespace TestUtils {
+
+String get_data_path(const String &p_file);
+String get_executable_dir();
+} // namespace TestUtils
+
+#endif // TEST_UTILS_H
diff --git a/tests/test_validate_testing.h b/tests/test_validate_testing.h
index b4ea6eb576..6d3eea724c 100644
--- a/tests/test_validate_testing.h
+++ b/tests/test_validate_testing.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -179,10 +179,8 @@ TEST_SUITE("Validate tests") {
color_arr.push_back(Color(2, 2, 2));
INFO(color_arr);
- INFO("doctest insertion operator << "
- << var << " " << vec2 << " " << rect2 << " " << color);
-
- CHECK(true); // So all above prints.
+ // doctest string concatenation.
+ CHECK_MESSAGE(true, var, " ", vec2, " ", rect2, " ", color);
}
}
diff --git a/tests/test_variant.h b/tests/test_variant.h
index a384a3e91f..dfc72b512c 100644
--- a/tests/test_variant.h
+++ b/tests/test_variant.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,8 @@
#ifndef TEST_VARIANT_H
#define TEST_VARIANT_H
-#include "core/variant.h"
-#include "core/variant_parser.h"
+#include "core/variant/variant.h"
+#include "core/variant/variant_parser.h"
#include "tests/test_macros.h"
@@ -106,6 +106,599 @@ TEST_CASE("[Variant] Writer and parser float") {
CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should not overflow.");
}
+TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant int_v = 0;
+ Variant bool_v = true;
+ int_v = bool_v; // int_v is now a bool
+ CHECK(int_v == Variant(true));
+ bool_v = false;
+ int_v = bool_v;
+ CHECK(int_v.get_type() == Variant::BOOL);
+
+ Variant float_v = 0.0f;
+ bool_v = true;
+ float_v = bool_v;
+ CHECK(float_v == Variant(true));
+ bool_v = false;
+ float_v = bool_v;
+ CHECK(float_v.get_type() == Variant::BOOL);
+
+ Variant string_v = "";
+ bool_v = true;
+ string_v = bool_v;
+ CHECK(string_v == Variant(true));
+ bool_v = false;
+ string_v = bool_v;
+ CHECK(string_v.get_type() == Variant::BOOL);
+
+ Variant vec2_v = Vector2(0, 0);
+ bool_v = true;
+ vec2_v = bool_v;
+ CHECK(vec2_v == Variant(true));
+ bool_v = false;
+ vec2_v = bool_v;
+ CHECK(vec2_v.get_type() == Variant::BOOL);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ bool_v = true;
+ vec2i_v = bool_v;
+ CHECK(vec2i_v == Variant(true));
+ bool_v = false;
+ vec2i_v = bool_v;
+ CHECK(vec2i_v.get_type() == Variant::BOOL);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ bool_v = true;
+ vec3_v = bool_v;
+ CHECK(vec3_v == Variant(true));
+ bool_v = false;
+ vec3_v = bool_v;
+ CHECK(vec3_v.get_type() == Variant::BOOL);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ bool_v = true;
+ vec3i_v = bool_v;
+ CHECK(vec3i_v == Variant(true));
+ bool_v = false;
+ vec3i_v = bool_v;
+ CHECK(vec3i_v.get_type() == Variant::BOOL);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ bool_v = true;
+ col_v = bool_v;
+ CHECK(col_v == Variant(true));
+ bool_v = false;
+ col_v = bool_v;
+ CHECK(col_v.get_type() == Variant::BOOL);
+}
+
+TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant int_v = 2;
+ bool_v = int_v; // Now bool_v is int
+ CHECK(bool_v == Variant(2));
+ int_v = -3;
+ bool_v = int_v;
+ CHECK(bool_v.get_type() == Variant::INT);
+
+ Variant float_v = 0.0f;
+ int_v = 2;
+ float_v = int_v;
+ CHECK(float_v == Variant(2));
+ int_v = -3;
+ float_v = int_v;
+ CHECK(float_v.get_type() == Variant::INT);
+
+ Variant string_v = "";
+ int_v = 2;
+ string_v = int_v;
+ CHECK(string_v == Variant(2));
+ int_v = -3;
+ string_v = int_v;
+ CHECK(string_v.get_type() == Variant::INT);
+
+ Variant vec2_v = Vector2(0, 0);
+ int_v = 2;
+ vec2_v = int_v;
+ CHECK(vec2_v == Variant(2));
+ int_v = -3;
+ vec2_v = int_v;
+ CHECK(vec2_v.get_type() == Variant::INT);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ int_v = 2;
+ vec2i_v = int_v;
+ CHECK(vec2i_v == Variant(2));
+ int_v = -3;
+ vec2i_v = int_v;
+ CHECK(vec2i_v.get_type() == Variant::INT);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ int_v = 2;
+ vec3_v = int_v;
+ CHECK(vec3_v == Variant(2));
+ int_v = -3;
+ vec3_v = int_v;
+ CHECK(vec3_v.get_type() == Variant::INT);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ int_v = 2;
+ vec3i_v = int_v;
+ CHECK(vec3i_v == Variant(2));
+ int_v = -3;
+ vec3i_v = int_v;
+ CHECK(vec3i_v.get_type() == Variant::INT);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ int_v = 2;
+ col_v = int_v;
+ CHECK(col_v == Variant(2));
+ int_v = -3;
+ col_v = int_v;
+ CHECK(col_v.get_type() == Variant::INT);
+}
+
+TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant float_v = 1.5f;
+ bool_v = float_v; // Now bool_v is float
+ CHECK(bool_v == Variant(1.5f));
+ float_v = -4.6f;
+ bool_v = float_v;
+ CHECK(bool_v.get_type() == Variant::FLOAT);
+
+ Variant int_v = 1;
+ float_v = 1.5f;
+ int_v = float_v;
+ CHECK(int_v == Variant(1.5f));
+ float_v = -4.6f;
+ int_v = float_v;
+ CHECK(int_v.get_type() == Variant::FLOAT);
+
+ Variant string_v = "";
+ float_v = 1.5f;
+ string_v = float_v;
+ CHECK(string_v == Variant(1.5f));
+ float_v = -4.6f;
+ string_v = float_v;
+ CHECK(string_v.get_type() == Variant::FLOAT);
+
+ Variant vec2_v = Vector2(0, 0);
+ float_v = 1.5f;
+ vec2_v = float_v;
+ CHECK(vec2_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec2_v = float_v;
+ CHECK(vec2_v.get_type() == Variant::FLOAT);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ float_v = 1.5f;
+ vec2i_v = float_v;
+ CHECK(vec2i_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec2i_v = float_v;
+ CHECK(vec2i_v.get_type() == Variant::FLOAT);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ float_v = 1.5f;
+ vec3_v = float_v;
+ CHECK(vec3_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec3_v = float_v;
+ CHECK(vec3_v.get_type() == Variant::FLOAT);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ float_v = 1.5f;
+ vec3i_v = float_v;
+ CHECK(vec3i_v == Variant(1.5f));
+ float_v = -4.6f;
+ vec3i_v = float_v;
+ CHECK(vec3i_v.get_type() == Variant::FLOAT);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ float_v = 1.5f;
+ col_v = float_v;
+ CHECK(col_v == Variant(1.5f));
+ float_v = -4.6f;
+ col_v = float_v;
+ CHECK(col_v.get_type() == Variant::FLOAT);
+}
+
+TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant string_v = "Hello";
+ bool_v = string_v; // Now bool_v is string
+ CHECK(bool_v == Variant("Hello"));
+ string_v = "Hello there";
+ bool_v = string_v;
+ CHECK(bool_v.get_type() == Variant::STRING);
+
+ Variant int_v = 0;
+ string_v = "Hello";
+ int_v = string_v;
+ CHECK(int_v == Variant("Hello"));
+ string_v = "Hello there";
+ int_v = string_v;
+ CHECK(int_v.get_type() == Variant::STRING);
+
+ Variant float_v = 0.0f;
+ string_v = "Hello";
+ float_v = string_v;
+ CHECK(float_v == Variant("Hello"));
+ string_v = "Hello there";
+ float_v = string_v;
+ CHECK(float_v.get_type() == Variant::STRING);
+
+ Variant vec2_v = Vector2(0, 0);
+ string_v = "Hello";
+ vec2_v = string_v;
+ CHECK(vec2_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec2_v = string_v;
+ CHECK(vec2_v.get_type() == Variant::STRING);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ string_v = "Hello";
+ vec2i_v = string_v;
+ CHECK(vec2i_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec2i_v = string_v;
+ CHECK(vec2i_v.get_type() == Variant::STRING);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ string_v = "Hello";
+ vec3_v = string_v;
+ CHECK(vec3_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec3_v = string_v;
+ CHECK(vec3_v.get_type() == Variant::STRING);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ string_v = "Hello";
+ vec3i_v = string_v;
+ CHECK(vec3i_v == Variant("Hello"));
+ string_v = "Hello there";
+ vec3i_v = string_v;
+ CHECK(vec3i_v.get_type() == Variant::STRING);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ string_v = "Hello";
+ col_v = string_v;
+ CHECK(col_v == Variant("Hello"));
+ string_v = "Hello there";
+ col_v = string_v;
+ CHECK(col_v.get_type() == Variant::STRING);
+}
+
+TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant vec2_v = Vector2(2.2f, 3.5f);
+ bool_v = vec2_v; // Now bool_v is Vector2
+ CHECK(bool_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ bool_v = vec2_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR2);
+
+ Variant int_v = 0;
+ vec2_v = Vector2(2.2f, 3.5f);
+ int_v = vec2_v;
+ CHECK(int_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ int_v = vec2_v;
+ CHECK(int_v.get_type() == Variant::VECTOR2);
+
+ Variant float_v = 0.0f;
+ vec2_v = Vector2(2.2f, 3.5f);
+ float_v = vec2_v;
+ CHECK(float_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ float_v = vec2_v;
+ CHECK(float_v.get_type() == Variant::VECTOR2);
+
+ Variant string_v = "";
+ vec2_v = Vector2(2.2f, 3.5f);
+ string_v = vec2_v;
+ CHECK(string_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ string_v = vec2_v;
+ CHECK(string_v.get_type() == Variant::VECTOR2);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec2i_v = vec2_v;
+ CHECK(vec2i_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec2i_v = vec2_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR2);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec3_v = vec2_v;
+ CHECK(vec3_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec3_v = vec2_v;
+ CHECK(vec3_v.get_type() == Variant::VECTOR2);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ vec2_v = Vector2(2.2f, 3.5f);
+ vec3i_v = vec2_v;
+ CHECK(vec3i_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ vec3i_v = vec2_v;
+ CHECK(vec3i_v.get_type() == Variant::VECTOR2);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec2_v = Vector2(2.2f, 3.5f);
+ col_v = vec2_v;
+ CHECK(col_v == Variant(Vector2(2.2f, 3.5f)));
+ vec2_v = Vector2(-5.4f, -7.9f);
+ col_v = vec2_v;
+ CHECK(col_v.get_type() == Variant::VECTOR2);
+}
+
+TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant vec2i_v = Vector2i(2, 3);
+ bool_v = vec2i_v; // Now bool_v is Vector2i
+ CHECK(bool_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ bool_v = vec2i_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR2I);
+
+ Variant int_v = 0;
+ vec2i_v = Vector2i(2, 3);
+ int_v = vec2i_v;
+ CHECK(int_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ int_v = vec2i_v;
+ CHECK(int_v.get_type() == Variant::VECTOR2I);
+
+ Variant float_v = 0.0f;
+ vec2i_v = Vector2i(2, 3);
+ float_v = vec2i_v;
+ CHECK(float_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ float_v = vec2i_v;
+ CHECK(float_v.get_type() == Variant::VECTOR2I);
+
+ Variant string_v = "";
+ vec2i_v = Vector2i(2, 3);
+ string_v = vec2i_v;
+ CHECK(string_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ string_v = vec2i_v;
+ CHECK(string_v.get_type() == Variant::VECTOR2I);
+
+ Variant vec2_v = Vector2(0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec2_v = vec2i_v;
+ CHECK(vec2_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec2_v = vec2i_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR2I);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec3_v = vec2i_v;
+ CHECK(vec3_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec3_v = vec2i_v;
+ CHECK(vec3_v.get_type() == Variant::VECTOR2I);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ vec2i_v = Vector2i(2, 3);
+ vec3i_v = vec2i_v;
+ CHECK(vec3i_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ vec3i_v = vec2i_v;
+ CHECK(vec3i_v.get_type() == Variant::VECTOR2I);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec2i_v = Vector2i(2, 3);
+ col_v = vec2i_v;
+ CHECK(col_v == Variant(Vector2i(2, 3)));
+ vec2i_v = Vector2i(-5, -7);
+ col_v = vec2i_v;
+ CHECK(col_v.get_type() == Variant::VECTOR2I);
+}
+
+TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i and Color") {
+ Variant bool_v = false;
+ Variant vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ bool_v = vec3_v; // Now bool_v is Vector3
+ CHECK(bool_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ bool_v = vec3_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR3);
+
+ Variant int_v = 0;
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ int_v = vec3_v;
+ CHECK(int_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ int_v = vec3_v;
+ CHECK(int_v.get_type() == Variant::VECTOR3);
+
+ Variant float_v = 0.0f;
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ float_v = vec3_v;
+ CHECK(float_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ float_v = vec3_v;
+ CHECK(float_v.get_type() == Variant::VECTOR3);
+
+ Variant string_v = "";
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ string_v = vec3_v;
+ CHECK(string_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ string_v = vec3_v;
+ CHECK(string_v.get_type() == Variant::VECTOR3);
+
+ Variant vec2_v = Vector2(0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec2_v = vec3_v;
+ CHECK(vec2_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec2_v = vec3_v;
+ CHECK(vec2_v.get_type() == Variant::VECTOR3);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec2i_v = vec3_v;
+ CHECK(vec2i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec2i_v = vec3_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR3);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ vec3i_v = vec3_v;
+ CHECK(vec3i_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ vec3i_v = vec3_v;
+ CHECK(vec3i_v.get_type() == Variant::VECTOR3);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec3_v = Vector3(2.2f, 3.5f, 5.3f);
+ col_v = vec3_v;
+ CHECK(col_v == Variant(Vector3(2.2f, 3.5f, 5.3f)));
+ vec3_v = Vector3(-5.4f, -7.9f, -2.1f);
+ col_v = vec3_v;
+ CHECK(col_v.get_type() == Variant::VECTOR3);
+}
+
+TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color") {
+ Variant bool_v = false;
+ Variant vec3i_v = Vector3i(2, 3, 5);
+ bool_v = vec3i_v; // Now bool_v is Vector3i
+ CHECK(bool_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ bool_v = vec3i_v;
+ CHECK(bool_v.get_type() == Variant::VECTOR3I);
+
+ Variant int_v = 0;
+ vec3i_v = Vector3i(2, 3, 5);
+ int_v = vec3i_v;
+ CHECK(int_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ int_v = vec3i_v;
+ CHECK(int_v.get_type() == Variant::VECTOR3I);
+
+ Variant float_v = 0.0f;
+ vec3i_v = Vector3i(2, 3, 5);
+ float_v = vec3i_v;
+ CHECK(float_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ float_v = vec3i_v;
+ CHECK(float_v.get_type() == Variant::VECTOR3I);
+
+ Variant string_v = "";
+ vec3i_v = Vector3i(2, 3, 5);
+ string_v = vec3i_v;
+ CHECK(string_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ string_v = vec3i_v;
+ CHECK(string_v.get_type() == Variant::VECTOR3I);
+
+ Variant vec2_v = Vector2(0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec2_v = vec3i_v;
+ CHECK(vec2_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec2_v = vec3i_v;
+ CHECK(vec2_v.get_type() == Variant::VECTOR3I);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec2i_v = vec3i_v;
+ CHECK(vec2i_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec2i_v = vec3i_v;
+ CHECK(vec2i_v.get_type() == Variant::VECTOR3I);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ vec3i_v = Vector3i(2, 3, 5);
+ vec3_v = vec3i_v;
+ CHECK(vec3_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ vec3_v = vec3i_v;
+ CHECK(vec3_v.get_type() == Variant::VECTOR3I);
+
+ Variant col_v = Color(0.5f, 0.2f, 0.75f);
+ vec3i_v = Vector3i(2, 3, 5);
+ col_v = vec3i_v;
+ CHECK(col_v == Variant(Vector3i(2, 3, 5)));
+ vec3i_v = Vector3i(-5, -7, -2);
+ col_v = vec3i_v;
+ CHECK(col_v.get_type() == Variant::VECTOR3I);
+}
+
+TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Vec3i") {
+ Variant bool_v = false;
+ Variant col_v = Color(0.25f, 0.4f, 0.78f);
+ bool_v = col_v; // Now bool_v is Color
+ CHECK(bool_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ bool_v = col_v;
+ CHECK(bool_v.get_type() == Variant::COLOR);
+
+ Variant int_v = 0;
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ int_v = col_v;
+ CHECK(int_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ int_v = col_v;
+ CHECK(int_v.get_type() == Variant::COLOR);
+
+ Variant float_v = 0.0f;
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ float_v = col_v;
+ CHECK(float_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ float_v = col_v;
+ CHECK(float_v.get_type() == Variant::COLOR);
+
+ Variant string_v = "";
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ string_v = col_v;
+ CHECK(string_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ string_v = col_v;
+ CHECK(string_v.get_type() == Variant::COLOR);
+
+ Variant vec2_v = Vector2(0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec2_v = col_v;
+ CHECK(vec2_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec2_v = col_v;
+ CHECK(vec2_v.get_type() == Variant::COLOR);
+
+ Variant vec2i_v = Vector2i(0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec2i_v = col_v;
+ CHECK(vec2i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec2i_v = col_v;
+ CHECK(vec2i_v.get_type() == Variant::COLOR);
+
+ Variant vec3_v = Vector3(0, 0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec3_v = col_v;
+ CHECK(vec3_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec3_v = col_v;
+ CHECK(vec3_v.get_type() == Variant::COLOR);
+
+ Variant vec3i_v = Vector3i(0, 0, 0);
+ col_v = Color(0.25f, 0.4f, 0.78f);
+ vec3i_v = col_v;
+ CHECK(vec3i_v == Variant(Color(0.25f, 0.4f, 0.78f)));
+ col_v = Color(0.33f, 0.75f, 0.21f);
+ vec3i_v = col_v;
+ CHECK(vec3i_v.get_type() == Variant::COLOR);
+}
} // namespace TestVariant
#endif // TEST_VARIANT_H
diff --git a/tests/test_xml_parser.h b/tests/test_xml_parser.h
new file mode 100644
index 0000000000..55de048d6a
--- /dev/null
+++ b/tests/test_xml_parser.h
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* test_xml_parser.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_XML_PARSER_H
+#define TEST_XML_PARSER_H
+
+#include <inttypes.h>
+
+#include "core/io/xml_parser.h"
+#include "core/string/ustring.h"
+
+#include "tests/test_macros.h"
+
+namespace TestXMLParser {
+TEST_CASE("[XMLParser] End-to-end") {
+ String source = "<?xml version = \"1.0\" encoding=\"UTF-8\" ?>\
+<top attr=\"attr value\">\
+ Text&lt;&#65;&#x42;&gt;\
+</top>";
+ Vector<uint8_t> buff = source.to_utf8_buffer();
+
+ XMLParser parser;
+ parser.open_buffer(buff);
+
+ // <?xml ...?> gets parsed as NODE_UNKNOWN
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_UNKNOWN);
+
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT);
+ CHECK(parser.get_node_name() == "top");
+ CHECK(parser.has_attribute("attr"));
+ CHECK(parser.get_attribute_value("attr") == "attr value");
+
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_TEXT);
+ CHECK(parser.get_node_data().lstrip(" \t") == "Text<AB>");
+
+ CHECK(parser.read() == OK);
+ CHECK(parser.get_node_type() == XMLParser::NodeType::NODE_ELEMENT_END);
+ CHECK(parser.get_node_name() == "top");
+
+ parser.close();
+}
+} // namespace TestXMLParser
+
+#endif // TEST_XML_PARSER_H