diff options
Diffstat (limited to 'tests')
-rw-r--r-- | tests/core/string/test_string.h | 4 | ||||
-rw-r--r-- | tests/scene/test_text_edit.h | 26 |
2 files changed, 30 insertions, 0 deletions
diff --git a/tests/core/string/test_string.h b/tests/core/string/test_string.h index cf34caac28..cd1b421ce8 100644 --- a/tests/core/string/test_string.h +++ b/tests/core/string/test_string.h @@ -411,9 +411,13 @@ TEST_CASE("[String] Number to string") { CHECK(String::num_real(3.141593) == "3.141593"); CHECK(String::num_real(3.141) == "3.141"); // No trailing zeros. #ifdef REAL_T_IS_DOUBLE + CHECK_MESSAGE(String::num_real(123.456789) == "123.456789", "Prints the appropriate amount of digits for real_t = double."); + CHECK_MESSAGE(String::num_real(-123.456789) == "-123.456789", "Prints the appropriate amount of digits for real_t = double."); CHECK_MESSAGE(String::num_real(Math_PI) == "3.14159265358979", "Prints the appropriate amount of digits for real_t = double."); CHECK_MESSAGE(String::num_real(3.1415f) == "3.1414999961853", "Prints more digits of 32-bit float when real_t = double (ones that would be reliable for double) and no trailing zero."); #else + CHECK_MESSAGE(String::num_real(123.456789) == "123.4568", "Prints the appropriate amount of digits for real_t = float."); + CHECK_MESSAGE(String::num_real(-123.456789) == "-123.4568", "Prints the appropriate amount of digits for real_t = float."); CHECK_MESSAGE(String::num_real(Math_PI) == "3.141593", "Prints the appropriate amount of digits for real_t = float."); CHECK_MESSAGE(String::num_real(3.1415f) == "3.1415", "Prints only reliable digits of 32-bit float when real_t = float."); #endif // REAL_T_IS_DOUBLE diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h index 3a20ac123b..2ef0a3345f 100644 --- a/tests/scene/test_text_edit.h +++ b/tests/scene/test_text_edit.h @@ -3918,6 +3918,32 @@ TEST_CASE("[SceneTree][TextEdit] viewport") { CHECK(text_edit->get_last_full_visible_line_wrap_index() == 0); CHECK(text_edit->get_caret_wrap_index() == 0); + // Typing and undo / redo should adjust viewport + text_edit->set_caret_line(0); + text_edit->set_caret_column(0); + text_edit->set_line_as_first_visible(5); + MessageQueue::get_singleton()->flush(); + CHECK(text_edit->get_first_visible_line() == 5); + + SEND_GUI_KEY_EVENT(text_edit, Key::A); + CHECK(text_edit->get_first_visible_line() == 0); + + text_edit->set_line_as_first_visible(5); + MessageQueue::get_singleton()->flush(); + CHECK(text_edit->get_first_visible_line() == 5); + + text_edit->undo(); + MessageQueue::get_singleton()->flush(); + CHECK(text_edit->get_first_visible_line() == 0); + + text_edit->set_line_as_first_visible(5); + MessageQueue::get_singleton()->flush(); + CHECK(text_edit->get_first_visible_line() == 5); + + text_edit->redo(); + MessageQueue::get_singleton()->flush(); + CHECK(text_edit->get_first_visible_line() == 0); + memdelete(text_edit); } |