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-rw-r--r--tests/scene/test_curve.h26
-rw-r--r--tests/servers/test_shader_lang.cpp2
2 files changed, 14 insertions, 14 deletions
diff --git a/tests/scene/test_curve.h b/tests/scene/test_curve.h
index 60eafad460..4ee1a1c15c 100644
--- a/tests/scene/test_curve.h
+++ b/tests/scene/test_curve.h
@@ -219,35 +219,33 @@ TEST_CASE("[Curve] Custom curve with linear tangents") {
TEST_CASE("[Curve2D] Linear sampling should return exact value") {
Ref<Curve2D> curve = memnew(Curve2D);
- int len = 2048;
+ real_t len = 2048.0;
curve->add_point(Vector2(0, 0));
- curve->add_point(Vector2((float)len, 0));
+ curve->add_point(Vector2(len, 0));
- float baked_length = curve->get_baked_length();
- CHECK((float)len == baked_length);
+ real_t baked_length = curve->get_baked_length();
+ CHECK(len == baked_length);
for (int i = 0; i < len; i++) {
- float expected = (float)i;
- Vector2 pos = curve->interpolate_baked(expected);
- CHECK_MESSAGE(pos.x == expected, "interpolate_baked should return exact value");
+ Vector2 pos = curve->interpolate_baked(i);
+ CHECK_MESSAGE(pos.x == i, "interpolate_baked should return exact value");
}
}
TEST_CASE("[Curve3D] Linear sampling should return exact value") {
Ref<Curve3D> curve = memnew(Curve3D);
- int len = 2048;
+ real_t len = 2048.0;
curve->add_point(Vector3(0, 0, 0));
- curve->add_point(Vector3((float)len, 0, 0));
+ curve->add_point(Vector3(len, 0, 0));
- float baked_length = curve->get_baked_length();
- CHECK((float)len == baked_length);
+ real_t baked_length = curve->get_baked_length();
+ CHECK(len == baked_length);
for (int i = 0; i < len; i++) {
- float expected = (float)i;
- Vector3 pos = curve->interpolate_baked(expected);
- CHECK_MESSAGE(pos.x == expected, "interpolate_baked should return exact value");
+ Vector3 pos = curve->interpolate_baked(i);
+ CHECK_MESSAGE(pos.x == i, "interpolate_baked should return exact value");
}
}
diff --git a/tests/servers/test_shader_lang.cpp b/tests/servers/test_shader_lang.cpp
index 0591bf6adf..f4a32c6723 100644
--- a/tests/servers/test_shader_lang.cpp
+++ b/tests/servers/test_shader_lang.cpp
@@ -261,6 +261,8 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
}
code += ")";
break;
+ case SL::OP_EMPTY:
+ break;
default: {
code = "(" + dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op) + dump_node_code(onode->arguments[1], p_level) + ")";
break;