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-rw-r--r--tests/SCsub9
-rw-r--r--tests/core/io/test_config_file.h (renamed from tests/test_config_file.h)20
-rw-r--r--tests/core/io/test_file_access.h (renamed from tests/test_file_access.h)40
-rw-r--r--tests/core/io/test_image.h (renamed from tests/test_image.h)78
-rw-r--r--tests/core/io/test_json.h (renamed from tests/test_json.h)67
-rw-r--r--tests/core/io/test_marshalls.h (renamed from tests/test_marshalls.h)4
-rw-r--r--tests/core/io/test_pck_packer.h (renamed from tests/test_pck_packer.h)42
-rw-r--r--tests/core/io/test_resource.h (renamed from tests/test_resource.h)4
-rw-r--r--tests/core/io/test_xml_parser.h (renamed from tests/test_xml_parser.h)7
-rw-r--r--tests/core/math/test_aabb.h (renamed from tests/test_aabb.h)82
-rw-r--r--tests/core/math/test_astar.h (renamed from tests/test_astar.h)11
-rw-r--r--tests/core/math/test_basis.h (renamed from tests/test_basis.h)35
-rw-r--r--tests/core/math/test_color.h (renamed from tests/test_color.h)20
-rw-r--r--tests/core/math/test_expression.h (renamed from tests/test_expression.h)28
-rw-r--r--tests/core/math/test_geometry_2d.h (renamed from tests/test_geometry_2d.h)46
-rw-r--r--tests/core/math/test_geometry_3d.h (renamed from tests/test_geometry_3d.h)44
-rw-r--r--tests/core/math/test_math.cpp (renamed from tests/test_math.cpp)52
-rw-r--r--tests/core/math/test_math.h (renamed from tests/test_math.h)6
-rw-r--r--tests/core/math/test_random_number_generator.h (renamed from tests/test_random_number_generator.h)4
-rw-r--r--tests/core/math/test_rect2.h (renamed from tests/test_rect2.h)298
-rw-r--r--tests/core/math/test_rect2i.h311
-rw-r--r--tests/core/math/test_vector2.h389
-rw-r--r--tests/core/math/test_vector2i.h145
-rw-r--r--tests/core/math/test_vector3.h417
-rw-r--r--tests/core/math/test_vector3i.h145
-rw-r--r--tests/core/object/test_class_db.h (renamed from tests/test_class_db.h)121
-rw-r--r--tests/core/object/test_method_bind.h (renamed from tests/test_method_bind.h)24
-rw-r--r--tests/core/object/test_object.h (renamed from tests/test_object.h)53
-rw-r--r--tests/core/string/test_node_path.h (renamed from tests/test_node_path.h)6
-rw-r--r--tests/core/string/test_string.h (renamed from tests/test_string.h)244
-rw-r--r--tests/core/string/test_translation.h182
-rw-r--r--tests/core/templates/test_command_queue.h (renamed from tests/test_command_queue.h)70
-rw-r--r--tests/core/templates/test_list.h (renamed from tests/test_list.h)6
-rw-r--r--tests/core/templates/test_local_vector.h (renamed from tests/test_local_vector.h)39
-rw-r--r--tests/core/templates/test_lru.h (renamed from tests/test_lru.h)5
-rw-r--r--tests/core/templates/test_oa_hash_map.cpp (renamed from tests/test_oa_hash_map.cpp)9
-rw-r--r--tests/core/templates/test_oa_hash_map.h (renamed from tests/test_oa_hash_map.h)6
-rw-r--r--tests/core/templates/test_ordered_hash_map.h (renamed from tests/test_ordered_hash_map.h)7
-rw-r--r--tests/core/templates/test_paged_array.h (renamed from tests/test_paged_array.h)4
-rw-r--r--tests/core/templates/test_vector.h535
-rw-r--r--tests/core/test_crypto.h (renamed from tests/test_crypto.h)5
-rw-r--r--tests/core/test_hashing_context.h (renamed from tests/test_hashing_context.h)4
-rw-r--r--tests/core/test_time.h148
-rw-r--r--tests/core/variant/test_array.h521
-rw-r--r--tests/core/variant/test_dictionary.h505
-rw-r--r--tests/core/variant/test_variant.h (renamed from tests/test_variant.h)254
-rw-r--r--tests/data/translations.csv5
-rw-r--r--tests/scene/test_animation.h314
-rw-r--r--tests/scene/test_code_edit.h3348
-rw-r--r--tests/scene/test_curve.h (renamed from tests/test_curve.h)75
-rw-r--r--tests/scene/test_gradient.h (renamed from tests/test_gradient.h)6
-rw-r--r--tests/scene/test_gui.cpp (renamed from tests/test_gui.cpp)21
-rw-r--r--tests/scene/test_gui.h (renamed from tests/test_gui.h)6
-rw-r--r--tests/scene/test_path_3d.h (renamed from tests/test_path_3d.h)5
-rw-r--r--tests/scene/test_path_follow_2d.h (renamed from tests/test_path_follow_2d.h)5
-rw-r--r--tests/scene/test_path_follow_3d.h (renamed from tests/test_path_follow_3d.h)5
-rw-r--r--tests/servers/test_physics_2d.cpp (renamed from tests/test_physics_2d.cpp)66
-rw-r--r--tests/servers/test_physics_2d.h (renamed from tests/test_physics_2d.h)6
-rw-r--r--tests/servers/test_physics_3d.cpp (renamed from tests/test_physics_3d.cpp)78
-rw-r--r--tests/servers/test_physics_3d.h (renamed from tests/test_physics_3d.h)6
-rw-r--r--tests/servers/test_render.cpp (renamed from tests/test_render.cpp)35
-rw-r--r--tests/servers/test_render.h (renamed from tests/test_render.h)8
-rw-r--r--tests/servers/test_shader_lang.cpp (renamed from tests/test_shader_lang.cpp)82
-rw-r--r--tests/servers/test_shader_lang.h (renamed from tests/test_shader_lang.h)6
-rw-r--r--tests/servers/test_text_server.h502
-rw-r--r--tests/test_array.h186
-rw-r--r--tests/test_dictionary.h159
-rw-r--r--tests/test_macros.cpp4
-rw-r--r--tests/test_macros.h228
-rw-r--r--tests/test_main.cpp286
-rw-r--r--tests/test_main.h4
-rw-r--r--tests/test_text_server.h252
-rw-r--r--tests/test_tools.h59
-rw-r--r--tests/test_utils.cpp6
-rw-r--r--tests/test_utils.h6
-rw-r--r--tests/test_validate_testing.h20
76 files changed, 9196 insertions, 1645 deletions
diff --git a/tests/SCsub b/tests/SCsub
index 0f3c14f0bd..25b06f2312 100644
--- a/tests/SCsub
+++ b/tests/SCsub
@@ -6,10 +6,6 @@ env.tests_sources = []
env_tests = env.Clone()
-# Include GDNative headers.
-if env["module_gdnative_enabled"]:
- env_tests.Append(CPPPATH=["#modules/gdnative/include"])
-
# We must disable the THREAD_LOCAL entirely in doctest to prevent crashes on debugging
# Since we link with /MT thread_local is always expired when the header is used
# So the debugger crashes the engine and it causes weird errors
@@ -22,6 +18,11 @@ if env_tests["platform"] == "windows":
if env_tests.msvc:
env_tests.Append(CCFLAGS=["/bigobj"])
+env_tests.add_source_files(env.tests_sources, "core/*.cpp")
+env_tests.add_source_files(env.tests_sources, "core/math/*.cpp")
+env_tests.add_source_files(env.tests_sources, "core/templates/*.cpp")
+env_tests.add_source_files(env.tests_sources, "scene/*.cpp")
+env_tests.add_source_files(env.tests_sources, "servers/*.cpp")
env_tests.add_source_files(env.tests_sources, "*.cpp")
lib = env_tests.add_library("tests", env.tests_sources)
diff --git a/tests/test_config_file.h b/tests/core/io/test_config_file.h
index 958341018b..6e393c7a2d 100644
--- a/tests/test_config_file.h
+++ b/tests/core/io/test_config_file.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,7 @@
#define TEST_CONFIG_FILE_H
#include "core/io/config_file.h"
+#include "core/os/os.h"
#include "tests/test_macros.h"
@@ -122,6 +123,8 @@ TEST_CASE("[ConfigFile] Saving file") {
config_file.set_value("player", "position", Vector2(3, 4));
config_file.set_value("graphics", "antialiasing", true);
config_file.set_value("graphics", "antiAliasing", false);
+ config_file.set_value("quoted", String::utf8("静音"), 42);
+ config_file.set_value("quoted", "a=b", 7);
#ifdef WINDOWS_ENABLED
const String config_path = OS::get_singleton()->get_environment("TEMP").plus_file("config.ini");
@@ -132,20 +135,25 @@ TEST_CASE("[ConfigFile] Saving file") {
config_file.save(config_path);
// Expected contents of the saved ConfigFile.
- const String contents = R"([player]
+ const String contents = String::utf8(R"([player]
name="Unnamed Player"
tagline="Waiting
for
Godot"
-color=Color( 0, 0.5, 1, 1 )
-position=Vector2( 3, 4 )
+color=Color(0, 0.5, 1, 1)
+position=Vector2(3, 4)
[graphics]
antialiasing=true
antiAliasing=false
-)";
+
+[quoted]
+
+"静音"=42
+"a=b"=7
+)");
FileAccessRef file = FileAccess::open(config_path, FileAccess::READ);
CHECK_MESSAGE(file->get_as_utf8_string() == contents,
diff --git a/tests/test_file_access.h b/tests/core/io/test_file_access.h
index 00a314644c..eee57048cf 100644
--- a/tests/test_file_access.h
+++ b/tests/core/io/test_file_access.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,18 +31,19 @@
#ifndef TEST_FILE_ACCESS_H
#define TEST_FILE_ACCESS_H
-#include "core/os/file_access.h"
-#include "test_utils.h"
+#include "core/io/file_access.h"
+#include "tests/test_macros.h"
+#include "tests/test_utils.h"
namespace TestFileAccess {
TEST_CASE("[FileAccess] CSV read") {
- FileAccess *f = FileAccess::open(TestUtils::get_data_path("translations.csv"), FileAccess::READ);
+ FileAccessRef f = FileAccess::open(TestUtils::get_data_path("translations.csv"), FileAccess::READ);
- Vector<String> header = f->get_csv_line(); // Default delimiter: ","
+ Vector<String> header = f->get_csv_line(); // Default delimiter: ",".
REQUIRE(header.size() == 3);
- Vector<String> row1 = f->get_csv_line(",");
+ Vector<String> row1 = f->get_csv_line(","); // Explicit delimiter, should be the same.
REQUIRE(row1.size() == 3);
CHECK(row1[0] == "GOOD_MORNING");
CHECK(row1[1] == "Good Morning");
@@ -52,13 +53,32 @@ TEST_CASE("[FileAccess] CSV read") {
REQUIRE(row2.size() == 3);
CHECK(row2[0] == "GOOD_EVENING");
CHECK(row2[1] == "Good Evening");
- CHECK(row2[2] == ""); // Use case: not yet translated!
-
+ CHECK(row2[2].is_empty()); // Use case: not yet translated!
// https://github.com/godotengine/godot/issues/44269
CHECK_MESSAGE(row2[2] != "\"", "Should not parse empty string as a single double quote.");
+ Vector<String> row3 = f->get_csv_line();
+ REQUIRE(row3.size() == 6);
+ CHECK(row3[0] == "Without quotes");
+ CHECK(row3[1] == "With, comma");
+ CHECK(row3[2] == "With \"inner\" quotes");
+ CHECK(row3[3] == "With \"inner\", quotes\",\" and comma");
+ CHECK(row3[4] == "With \"inner\nsplit\" quotes and\nline breaks");
+ CHECK(row3[5] == "With \\nnewline chars"); // Escaped, not an actual newline.
+
+ Vector<String> row4 = f->get_csv_line("~"); // Custom delimiter, makes inline commas easier.
+ REQUIRE(row4.size() == 3);
+ CHECK(row4[0] == "Some other");
+ CHECK(row4[1] == "delimiter");
+ CHECK(row4[2] == "should still work, shouldn't it?");
+
+ Vector<String> row5 = f->get_csv_line("\t"); // Tab separated variables.
+ REQUIRE(row5.size() == 3);
+ CHECK(row5[0] == "What about");
+ CHECK(row5[1] == "tab separated");
+ CHECK(row5[2] == "lines, good?");
+
f->close();
- memdelete(f);
}
} // namespace TestFileAccess
diff --git a/tests/test_image.h b/tests/core/io/test_image.h
index d73717f5b7..dcf21dd7b0 100644
--- a/tests/test_image.h
+++ b/tests/core/io/test_image.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,10 @@
#ifndef TEST_IMAGE_H
#define TEST_IMAGE_H
-#include "core/io/file_access_pack.h"
#include "core/io/image.h"
-#include "test_utils.h"
+#include "core/os/os.h"
+#include "tests/test_utils.h"
#include "thirdparty/doctest/doctest.h"
namespace TestImage {
@@ -52,6 +52,13 @@ TEST_CASE("[Image] Instantiation") {
"A newly created image should not be compressed.");
CHECK(!image->has_mipmaps());
+ PackedByteArray image_data = image->get_data();
+ for (int i = 0; i < image_data.size(); i++) {
+ CHECK_MESSAGE(
+ image_data[i] == 0,
+ "An image created without data specified should have its data zeroed out.");
+ }
+
Ref<Image> image_copy = memnew(Image());
CHECK_MESSAGE(
image_copy->is_empty(),
@@ -62,7 +69,7 @@ TEST_CASE("[Image] Instantiation") {
image->get_data() == image_copy->get_data(),
"Duplicated images should have the same data.");
- PackedByteArray image_data = image->get_data();
+ image_data = image->get_data();
Ref<Image> image_from_data = memnew(Image(8, 4, false, Image::FORMAT_RGBA8, image_data));
CHECK_MESSAGE(
image->get_data() == image_from_data->get_data(),
@@ -101,8 +108,8 @@ TEST_CASE("[Image] Saving and loading") {
Ref<Image> image_bmp = memnew(Image());
FileAccessRef f_bmp = FileAccess::open(TestUtils::get_data_path("images/icon.bmp"), FileAccess::READ, &err);
PackedByteArray data_bmp;
- data_bmp.resize(f_bmp->get_len() + 1);
- f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_len());
+ data_bmp.resize(f_bmp->get_length() + 1);
+ f_bmp->get_buffer(data_bmp.ptrw(), f_bmp->get_length());
CHECK_MESSAGE(
image_bmp->load_bmp_from_buffer(data_bmp) == OK,
"The BMP image should load successfully.");
@@ -111,8 +118,8 @@ TEST_CASE("[Image] Saving and loading") {
Ref<Image> image_jpg = memnew(Image());
FileAccessRef f_jpg = FileAccess::open(TestUtils::get_data_path("images/icon.jpg"), FileAccess::READ, &err);
PackedByteArray data_jpg;
- data_jpg.resize(f_jpg->get_len() + 1);
- f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_len());
+ data_jpg.resize(f_jpg->get_length() + 1);
+ f_jpg->get_buffer(data_jpg.ptrw(), f_jpg->get_length());
CHECK_MESSAGE(
image_jpg->load_jpg_from_buffer(data_jpg) == OK,
"The JPG image should load successfully.");
@@ -121,8 +128,8 @@ TEST_CASE("[Image] Saving and loading") {
Ref<Image> image_webp = memnew(Image());
FileAccessRef f_webp = FileAccess::open(TestUtils::get_data_path("images/icon.webp"), FileAccess::READ, &err);
PackedByteArray data_webp;
- data_webp.resize(f_webp->get_len() + 1);
- f_webp->get_buffer(data_webp.ptrw(), f_webp->get_len());
+ data_webp.resize(f_webp->get_length() + 1);
+ f_webp->get_buffer(data_webp.ptrw(), f_webp->get_length());
CHECK_MESSAGE(
image_webp->load_webp_from_buffer(data_webp) == OK,
"The WEBP image should load successfully.");
@@ -131,8 +138,8 @@ TEST_CASE("[Image] Saving and loading") {
Ref<Image> image_png = memnew(Image());
FileAccessRef f_png = FileAccess::open(TestUtils::get_data_path("images/icon.png"), FileAccess::READ, &err);
PackedByteArray data_png;
- data_png.resize(f_png->get_len() + 1);
- f_png->get_buffer(data_png.ptrw(), f_png->get_len());
+ data_png.resize(f_png->get_length() + 1);
+ f_png->get_buffer(data_png.ptrw(), f_png->get_length());
CHECK_MESSAGE(
image_png->load_png_from_buffer(data_png) == OK,
"The PNG image should load successfully.");
@@ -141,8 +148,8 @@ TEST_CASE("[Image] Saving and loading") {
Ref<Image> image_tga = memnew(Image());
FileAccessRef f_tga = FileAccess::open(TestUtils::get_data_path("images/icon.tga"), FileAccess::READ, &err);
PackedByteArray data_tga;
- data_tga.resize(f_tga->get_len() + 1);
- f_tga->get_buffer(data_tga.ptrw(), f_tga->get_len());
+ data_tga.resize(f_tga->get_length() + 1);
+ f_tga->get_buffer(data_tga.ptrw(), f_tga->get_length());
CHECK_MESSAGE(
image_tga->load_tga_from_buffer(data_tga) == OK,
"The TGA image should load successfully.");
@@ -214,14 +221,51 @@ TEST_CASE("[Image] Modifying pixels of an image") {
// Fill image with color
image2->fill(Color(0.5, 0.5, 0.5, 0.5));
- for (int x = 0; x < image2->get_width(); x++) {
- for (int y = 0; y < image2->get_height(); y++) {
+ for (int y = 0; y < image2->get_height(); y++) {
+ for (int x = 0; x < image2->get_width(); x++) {
CHECK_MESSAGE(
image2->get_pixel(x, y).r > 0.49,
"fill() should colorize all pixels of the image.");
}
}
+ // Fill rect with color
+ {
+ const int img_width = 3;
+ const int img_height = 3;
+ Vector<Rect2> rects;
+ rects.push_back(Rect2());
+ rects.push_back(Rect2(-5, -5, 3, 3));
+ rects.push_back(Rect2(img_width, 0, 12, 12));
+ rects.push_back(Rect2(0, img_height, 12, 12));
+ rects.push_back(Rect2(img_width + 1, img_height + 2, 12, 12));
+ rects.push_back(Rect2(1, 1, 1, 1));
+ rects.push_back(Rect2(0, 1, 2, 3));
+ rects.push_back(Rect2(-5, 0, img_width + 10, 2));
+ rects.push_back(Rect2(0, -5, 2, img_height + 10));
+ rects.push_back(Rect2(-1, -1, img_width + 1, img_height + 1));
+
+ for (const Rect2 &rect : rects) {
+ Ref<Image> img = memnew(Image(img_width, img_height, false, Image::FORMAT_RGBA8));
+ CHECK_NOTHROW_MESSAGE(
+ img->fill_rect(rect, Color(1, 1, 1, 1)),
+ "fill_rect() shouldn't throw for any rect.");
+ for (int y = 0; y < img->get_height(); y++) {
+ for (int x = 0; x < img->get_width(); x++) {
+ if (rect.abs().has_point(Point2(x, y))) {
+ CHECK_MESSAGE(
+ img->get_pixel(x, y).is_equal_approx(Color(1, 1, 1, 1)),
+ "fill_rect() should colorize all image pixels within rect bounds.");
+ } else {
+ CHECK_MESSAGE(
+ !img->get_pixel(x, y).is_equal_approx(Color(1, 1, 1, 1)),
+ "fill_rect() shouldn't colorize any image pixel out of rect bounds.");
+ }
+ }
+ }
+ }
+ }
+
// Blend two images together
image->blend_rect(image2, Rect2(Vector2(0, 0), image2->get_size()), Vector2(0, 0));
CHECK_MESSAGE(
diff --git a/tests/test_json.h b/tests/core/io/test_json.h
index e652a8fced..478cf1766e 100644
--- a/tests/test_json.h
+++ b/tests/core/io/test_json.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,75 +45,65 @@ TEST_CASE("[JSON] Parsing single data types") {
// Parsing a single data type as JSON is valid per the JSON specification.
JSON json;
- Variant result;
- String err_str;
- int err_line;
- json.parse("null", result, err_str, err_line);
+ json.parse("null");
CHECK_MESSAGE(
- err_line == 0,
+ json.get_error_line() == 0,
"Parsing `null` as JSON should parse successfully.");
CHECK_MESSAGE(
- result == Variant(),
+ json.get_data() == Variant(),
"Parsing a double quoted string as JSON should return the expected value.");
- json.parse("true", result, err_str, err_line);
+ json.parse("true");
CHECK_MESSAGE(
- err_line == 0,
+ json.get_error_line() == 0,
"Parsing boolean `true` as JSON should parse successfully.");
CHECK_MESSAGE(
- result,
+ json.get_data(),
"Parsing boolean `true` as JSON should return the expected value.");
- json.parse("false", result, err_str, err_line);
+ json.parse("false");
CHECK_MESSAGE(
- err_line == 0,
+ json.get_error_line() == 0,
"Parsing boolean `false` as JSON should parse successfully.");
CHECK_MESSAGE(
- !result,
+ !json.get_data(),
"Parsing boolean `false` as JSON should return the expected value.");
- // JSON only has a floating-point number type, no integer type.
- // This is why we use `is_equal_approx()` for the comparison.
- json.parse("123456", result, err_str, err_line);
+ json.parse("123456");
CHECK_MESSAGE(
- err_line == 0,
+ json.get_error_line() == 0,
"Parsing an integer number as JSON should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(result, 123'456),
+ (int)(json.get_data()) == 123456,
"Parsing an integer number as JSON should return the expected value.");
- json.parse("0.123456", result, err_str, err_line);
+ json.parse("0.123456");
CHECK_MESSAGE(
- err_line == 0,
+ json.get_error_line() == 0,
"Parsing a floating-point number as JSON should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(result, 0.123456),
+ Math::is_equal_approx(double(json.get_data()), 0.123456),
"Parsing a floating-point number as JSON should return the expected value.");
- json.parse("\"hello\"", result, err_str, err_line);
+ json.parse("\"hello\"");
CHECK_MESSAGE(
- err_line == 0,
+ json.get_error_line() == 0,
"Parsing a double quoted string as JSON should parse successfully.");
CHECK_MESSAGE(
- result == "hello",
+ json.get_data() == "hello",
"Parsing a double quoted string as JSON should return the expected value.");
}
TEST_CASE("[JSON] Parsing arrays") {
JSON json;
- Variant result;
- String err_str;
- int err_line;
// JSON parsing fails if it's split over several lines (even if leading indentation is removed).
- json.parse(
- R"(["Hello", "world.", "This is",["a","json","array.",[]], "Empty arrays ahoy:", [[["Gotcha!"]]]])",
- result, err_str, err_line);
+ json.parse(R"(["Hello", "world.", "This is",["a","json","array.",[]], "Empty arrays ahoy:", [[["Gotcha!"]]]])");
- const Array array = result;
+ const Array array = json.get_data();
CHECK_MESSAGE(
- err_line == 0,
+ json.get_error_line() == 0,
"Parsing a JSON array should parse successfully.");
CHECK_MESSAGE(
array[0] == "Hello",
@@ -136,15 +126,10 @@ TEST_CASE("[JSON] Parsing arrays") {
TEST_CASE("[JSON] Parsing objects (dictionaries)") {
JSON json;
- Variant result;
- String err_str;
- int err_line;
- json.parse(
- R"({"name": "Godot Engine", "is_free": true, "bugs": null, "apples": {"red": 500, "green": 0, "blue": -20}, "empty_object": {}})",
- result, err_str, err_line);
+ json.parse(R"({"name": "Godot Engine", "is_free": true, "bugs": null, "apples": {"red": 500, "green": 0, "blue": -20}, "empty_object": {}})");
- const Dictionary dictionary = result;
+ const Dictionary dictionary = json.get_data();
CHECK_MESSAGE(
dictionary["name"] == "Godot Engine",
"The parsed JSON should contain the expected values.");
@@ -155,7 +140,7 @@ TEST_CASE("[JSON] Parsing objects (dictionaries)") {
dictionary["bugs"] == Variant(),
"The parsed JSON should contain the expected values.");
CHECK_MESSAGE(
- Math::is_equal_approx(Dictionary(dictionary["apples"])["blue"], -20),
+ (int)Dictionary(dictionary["apples"])["blue"] == -20,
"The parsed JSON should contain the expected values.");
CHECK_MESSAGE(
dictionary["empty_object"].hash() == Dictionary().hash(),
diff --git a/tests/test_marshalls.h b/tests/core/io/test_marshalls.h
index 6bd916164e..546a2e9358 100644
--- a/tests/test_marshalls.h
+++ b/tests/core/io/test_marshalls.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_pck_packer.h b/tests/core/io/test_pck_packer.h
index 8e4721b821..95adca6d68 100644
--- a/tests/test_pck_packer.h
+++ b/tests/core/io/test_pck_packer.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,21 +35,16 @@
#include "core/io/pck_packer.h"
#include "core/os/os.h"
+#include "tests/test_utils.h"
#include "thirdparty/doctest/doctest.h"
namespace TestPCKPacker {
-// Dummy 64-character encryption key (since it's required).
-constexpr const char *ENCRYPTION_KEY = "0000000000000000000000000000000000000000000000000000000000000000";
-
TEST_CASE("[PCKPacker] Pack an empty PCK file") {
PCKPacker pck_packer;
const String output_pck_path = OS::get_singleton()->get_cache_path().plus_file("output_empty.pck");
CHECK_MESSAGE(
- pck_packer.pck_start(
- output_pck_path,
- 32,
- ENCRYPTION_KEY) == OK,
+ pck_packer.pck_start(output_pck_path) == OK,
"Starting a PCK file should return an OK error code.");
CHECK_MESSAGE(
@@ -62,21 +57,34 @@ TEST_CASE("[PCKPacker] Pack an empty PCK file") {
err == OK,
"The generated empty PCK file should be opened successfully.");
CHECK_MESSAGE(
- f->get_len() >= 100,
+ f->get_length() >= 100,
"The generated empty PCK file shouldn't be too small (it should have the PCK header).");
CHECK_MESSAGE(
- f->get_len() <= 500,
+ f->get_length() <= 500,
"The generated empty PCK file shouldn't be too large.");
}
+TEST_CASE("[PCKPacker] Pack empty with zero alignment invalid") {
+ PCKPacker pck_packer;
+ const String output_pck_path = OS::get_singleton()->get_cache_path().plus_file("output_empty.pck");
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(pck_packer.pck_start(output_pck_path, 0) != OK, "PCK with zero alignment should fail.");
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[PCKPacker] Pack empty with invalid key") {
+ PCKPacker pck_packer;
+ const String output_pck_path = OS::get_singleton()->get_cache_path().plus_file("output_empty.pck");
+ ERR_PRINT_OFF;
+ CHECK_MESSAGE(pck_packer.pck_start(output_pck_path, 32, "") != OK, "PCK with invalid key should fail.");
+ ERR_PRINT_ON;
+}
+
TEST_CASE("[PCKPacker] Pack a PCK file with some files and directories") {
PCKPacker pck_packer;
const String output_pck_path = OS::get_singleton()->get_cache_path().plus_file("output_with_files.pck");
CHECK_MESSAGE(
- pck_packer.pck_start(
- output_pck_path,
- 32,
- ENCRYPTION_KEY) == OK,
+ pck_packer.pck_start(output_pck_path) == OK,
"Starting a PCK file should return an OK error code.");
const String base_dir = OS::get_singleton()->get_executable_path().get_base_dir();
@@ -103,10 +111,10 @@ TEST_CASE("[PCKPacker] Pack a PCK file with some files and directories") {
err == OK,
"The generated non-empty PCK file should be opened successfully.");
CHECK_MESSAGE(
- f->get_len() >= 25000,
+ f->get_length() >= 25000,
"The generated non-empty PCK file should be large enough to actually hold the contents specified above.");
CHECK_MESSAGE(
- f->get_len() <= 35000,
+ f->get_length() <= 35000,
"The generated non-empty PCK file shouldn't be too large.");
}
} // namespace TestPCKPacker
diff --git a/tests/test_resource.h b/tests/core/io/test_resource.h
index cee3281995..b3983bb06d 100644
--- a/tests/test_resource.h
+++ b/tests/core/io/test_resource.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_xml_parser.h b/tests/core/io/test_xml_parser.h
index 55de048d6a..87592b56ce 100644
--- a/tests/test_xml_parser.h
+++ b/tests/core/io/test_xml_parser.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,7 @@
#ifndef TEST_XML_PARSER_H
#define TEST_XML_PARSER_H
-#include <inttypes.h>
-
#include "core/io/xml_parser.h"
-#include "core/string/ustring.h"
#include "tests/test_macros.h"
diff --git a/tests/test_aabb.h b/tests/core/math/test_aabb.h
index 517c4dcefd..526972a82f 100644
--- a/tests/test_aabb.h
+++ b/tests/core/math/test_aabb.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,10 +32,8 @@
#define TEST_AABB_H
#include "core/math/aabb.h"
-#include "core/string/print_string.h"
-#include "tests/test_macros.h"
-#include "thirdparty/doctest/doctest.h"
+#include "tests/test_macros.h"
namespace TestAABB {
@@ -50,8 +48,8 @@ TEST_CASE("[AABB] Constructor methods") {
TEST_CASE("[AABB] String conversion") {
CHECK_MESSAGE(
- String(AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6))) == "-1.5, 2, -2.5 - 4, 5, 6",
- "The string representation shouild match the expected value.");
+ String(AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6))) == "[P: (-1.5, 2, -2.5), S: (4, 5, 6)]",
+ "The string representation should match the expected value.");
}
TEST_CASE("[AABB] Basic getters") {
@@ -65,6 +63,9 @@ TEST_CASE("[AABB] Basic getters") {
CHECK_MESSAGE(
aabb.get_end().is_equal_approx(Vector3(2.5, 7, 3.5)),
"get_end() should return the expected value.");
+ CHECK_MESSAGE(
+ aabb.get_center().is_equal_approx(Vector3(0.5, 4.5, 0.5)),
+ "get_center() should return the expected value.");
}
TEST_CASE("[AABB] Basic setters") {
@@ -87,38 +88,38 @@ TEST_CASE("[AABB] Basic setters") {
"set_size() should result in the expected AABB.");
}
-TEST_CASE("[AABB] Area getters") {
+TEST_CASE("[AABB] Volume getters") {
AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
CHECK_MESSAGE(
- Math::is_equal_approx(aabb.get_area(), 120),
- "get_area() should return the expected value with positive size.");
+ Math::is_equal_approx(aabb.get_volume(), 120),
+ "get_volume() should return the expected value with positive size.");
CHECK_MESSAGE(
- !aabb.has_no_area(),
- "Non-empty volumetric AABB should have an area.");
+ !aabb.has_no_volume(),
+ "Non-empty volumetric AABB should have a volume.");
aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, 5, 6));
CHECK_MESSAGE(
- Math::is_equal_approx(aabb.get_area(), -120),
- "get_area() should return the expected value with negative size (1 component).");
+ Math::is_equal_approx(aabb.get_volume(), -120),
+ "get_volume() should return the expected value with negative size (1 component).");
aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, -5, 6));
CHECK_MESSAGE(
- Math::is_equal_approx(aabb.get_area(), 120),
- "get_area() should return the expected value with negative size (2 components).");
+ Math::is_equal_approx(aabb.get_volume(), 120),
+ "get_volume() should return the expected value with negative size (2 components).");
aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(-4, -5, -6));
CHECK_MESSAGE(
- Math::is_equal_approx(aabb.get_area(), -120),
- "get_area() should return the expected value with negative size (3 components).");
+ Math::is_equal_approx(aabb.get_volume(), -120),
+ "get_volume() should return the expected value with negative size (3 components).");
aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 0, 6));
CHECK_MESSAGE(
- aabb.has_no_area(),
- "Non-empty flat AABB should not have an area.");
+ aabb.has_no_volume(),
+ "Non-empty flat AABB should not have a volume.");
CHECK_MESSAGE(
- AABB().has_no_area(),
- "Empty AABB should not have an area.");
+ AABB().has_no_volume(),
+ "Empty AABB should not have a volume.");
}
TEST_CASE("[AABB] Surface getters") {
@@ -278,24 +279,24 @@ TEST_CASE("[AABB] Get endpoints") {
TEST_CASE("[AABB] Get longest/shortest axis") {
const AABB aabb = AABB(Vector3(-1.5, 2, -2.5), Vector3(4, 5, 6));
CHECK_MESSAGE(
- aabb.get_longest_axis().is_equal_approx(Vector3(0, 0, 1)),
+ aabb.get_longest_axis() == Vector3(0, 0, 1),
"get_longest_axis() should return the expected value.");
CHECK_MESSAGE(
aabb.get_longest_axis_index() == Vector3::AXIS_Z,
- "get_longest_axis() should return the expected value.");
+ "get_longest_axis_index() should return the expected value.");
CHECK_MESSAGE(
- Math::is_equal_approx(aabb.get_longest_axis_size(), 6),
- "get_longest_axis() should return the expected value.");
+ aabb.get_longest_axis_size() == 6,
+ "get_longest_axis_size() should return the expected value.");
CHECK_MESSAGE(
- aabb.get_shortest_axis().is_equal_approx(Vector3(1, 0, 0)),
+ aabb.get_shortest_axis() == Vector3(1, 0, 0),
"get_shortest_axis() should return the expected value.");
CHECK_MESSAGE(
aabb.get_shortest_axis_index() == Vector3::AXIS_X,
- "get_shortest_axis() should return the expected value.");
+ "get_shortest_axis_index() should return the expected value.");
CHECK_MESSAGE(
- Math::is_equal_approx(aabb.get_shortest_axis_size(), 4),
- "get_shortest_axis() should return the expected value.");
+ aabb.get_shortest_axis_size() == 4,
+ "get_shortest_axis_size() should return the expected value.");
}
#ifndef _MSC_VER
@@ -348,14 +349,27 @@ TEST_CASE("[AABB] Has point") {
aabb.has_point(Vector3(2, 3, 0)),
"has_point() with contained point should return the expected value.");
CHECK_MESSAGE(
+ !aabb.has_point(Vector3(-20, 0, 0)),
+ "has_point() with non-contained point should return the expected value.");
+
+ CHECK_MESSAGE(
aabb.has_point(Vector3(-1.5, 3, 0)),
- "has_point() with contained point on negative edge should return the expected value.");
+ "has_point() with positive size should include point on near face (X axis).");
CHECK_MESSAGE(
aabb.has_point(Vector3(2.5, 3, 0)),
- "has_point() with contained point on positive edge should return the expected value.");
+ "has_point() with positive size should include point on far face (X axis).");
CHECK_MESSAGE(
- !aabb.has_point(Vector3(-20, 0, 0)),
- "has_point() with non-contained point should return the expected value.");
+ aabb.has_point(Vector3(0, 2, 0)),
+ "has_point() with positive size should include point on near face (Y axis).");
+ CHECK_MESSAGE(
+ aabb.has_point(Vector3(0, 7, 0)),
+ "has_point() with positive size should include point on far face (Y axis).");
+ CHECK_MESSAGE(
+ aabb.has_point(Vector3(0, 3, -2.5)),
+ "has_point() with positive size should include point on near face (Z axis).");
+ CHECK_MESSAGE(
+ aabb.has_point(Vector3(0, 3, 3.5)),
+ "has_point() with positive size should include point on far face (Z axis).");
}
TEST_CASE("[AABB] Expanding") {
diff --git a/tests/test_astar.h b/tests/core/math/test_astar.h
index 12664a5ff1..859172dca3 100644
--- a/tests/test_astar.h
+++ b/tests/core/math/test_astar.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,11 +32,6 @@
#define TEST_ASTAR_H
#include "core/math/a_star.h"
-#include "core/math/math_funcs.h"
-#include "core/os/os.h"
-
-#include <math.h>
-#include <stdio.h>
#include "tests/test_macros.h"
@@ -63,7 +58,7 @@ public:
}
// Disable heuristic completely.
- float _compute_cost(int p_from, int p_to) {
+ real_t _compute_cost(int p_from, int p_to) {
if (p_from == A && p_to == C) {
return 1000;
}
diff --git a/tests/test_basis.h b/tests/core/math/test_basis.h
index 11c68f9eb7..257e41e82c 100644
--- a/tests/test_basis.h
+++ b/tests/core/math/test_basis.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,9 +31,8 @@
#ifndef TEST_BASIS_H
#define TEST_BASIS_H
+#include "core/math/basis.h"
#include "core/math/random_number_generator.h"
-#include "core/os/os.h"
-#include "core/string/ustring.h"
#include "tests/test_macros.h"
@@ -60,27 +59,27 @@ Basis EulerToBasis(RotOrder mode, const Vector3 &p_rotation) {
Basis ret;
switch (mode) {
case EulerXYZ:
- ret.set_euler_xyz(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_XYZ);
break;
case EulerXZY:
- ret.set_euler_xzy(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_XZY);
break;
case EulerYZX:
- ret.set_euler_yzx(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_YZX);
break;
case EulerYXZ:
- ret.set_euler_yxz(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_YXZ);
break;
case EulerZXY:
- ret.set_euler_zxy(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_ZXY);
break;
case EulerZYX:
- ret.set_euler_zyx(p_rotation);
+ ret.set_euler(p_rotation, Basis::EULER_ORDER_ZYX);
break;
default:
@@ -94,22 +93,22 @@ Basis EulerToBasis(RotOrder mode, const Vector3 &p_rotation) {
Vector3 BasisToEuler(RotOrder mode, const Basis &p_rotation) {
switch (mode) {
case EulerXYZ:
- return p_rotation.get_euler_xyz();
+ return p_rotation.get_euler(Basis::EULER_ORDER_XYZ);
case EulerXZY:
- return p_rotation.get_euler_xzy();
+ return p_rotation.get_euler(Basis::EULER_ORDER_XZY);
case EulerYZX:
- return p_rotation.get_euler_yzx();
+ return p_rotation.get_euler(Basis::EULER_ORDER_YZX);
case EulerYXZ:
- return p_rotation.get_euler_yxz();
+ return p_rotation.get_euler(Basis::EULER_ORDER_YXZ);
case EulerZXY:
- return p_rotation.get_euler_zxy();
+ return p_rotation.get_euler(Basis::EULER_ORDER_ZXY);
case EulerZYX:
- return p_rotation.get_euler_zyx();
+ return p_rotation.get_euler(Basis::EULER_ORDER_ZYX);
default:
// If you land here, Please integrate all rotation orders.
@@ -170,9 +169,9 @@ void test_rotation(Vector3 deg_original_euler, RotOrder rot_order) {
CHECK_MESSAGE((res.get_axis(2) - Vector3(0.0, 0.0, 1.0)).length() <= 0.1, vformat("Fail due to Z %s\n", String(res.get_axis(2))).utf8().ptr());
// Double check `to_rotation` decomposing with XYZ rotation order.
- const Vector3 euler_xyz_from_rotation = to_rotation.get_euler_xyz();
+ const Vector3 euler_xyz_from_rotation = to_rotation.get_euler(Basis::EULER_ORDER_XYZ);
Basis rotation_from_xyz_computed_euler;
- rotation_from_xyz_computed_euler.set_euler_xyz(euler_xyz_from_rotation);
+ rotation_from_xyz_computed_euler.set_euler(euler_xyz_from_rotation, Basis::EULER_ORDER_XYZ);
res = to_rotation.inverse() * rotation_from_xyz_computed_euler;
diff --git a/tests/test_color.h b/tests/core/math/test_color.h
index eb8d7dcbd4..702f17a9cf 100644
--- a/tests/test_color.h
+++ b/tests/core/math/test_color.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "core/math/color.h"
-#include "thirdparty/doctest/doctest.h"
+#include "tests/test_macros.h"
namespace TestColor {
@@ -101,13 +101,13 @@ TEST_CASE("[Color] Reading methods") {
const Color dark_blue = Color(0, 0, 0.5, 0.4);
CHECK_MESSAGE(
- Math::is_equal_approx(dark_blue.get_h(), 240 / 360.0),
+ Math::is_equal_approx(dark_blue.get_h(), 240.0f / 360.0f),
"The returned HSV hue should match the expected value.");
CHECK_MESSAGE(
- Math::is_equal_approx(dark_blue.get_s(), 1),
+ Math::is_equal_approx(dark_blue.get_s(), 1.0f),
"The returned HSV saturation should match the expected value.");
CHECK_MESSAGE(
- Math::is_equal_approx(dark_blue.get_v(), 0.5),
+ Math::is_equal_approx(dark_blue.get_v(), 0.5f),
"The returned HSV value should match the expected value.");
}
@@ -140,21 +140,21 @@ TEST_CASE("[Color] Conversion methods") {
cyan.to_rgba64() == 0x0000'ffff'ffff'ffff,
"The returned 64-bit BGR number should match the expected value.");
CHECK_MESSAGE(
- String(cyan) == "0, 1, 1, 1",
+ String(cyan) == "(0, 1, 1, 1)",
"The string representation should match the expected value.");
}
TEST_CASE("[Color] Named colors") {
CHECK_MESSAGE(
- Color::named("red").is_equal_approx(Color(1, 0, 0)),
+ Color::named("red").is_equal_approx(Color::hex(0xFF0000FF)),
"The named color \"red\" should match the expected value.");
// Named colors have their names automatically normalized.
CHECK_MESSAGE(
- Color::named("white_smoke").is_equal_approx(Color(0.96, 0.96, 0.96)),
+ Color::named("white_smoke").is_equal_approx(Color::hex(0xF5F5F5FF)),
"The named color \"white_smoke\" should match the expected value.");
CHECK_MESSAGE(
- Color::named("Slate Blue").is_equal_approx(Color(0.42, 0.35, 0.80)),
+ Color::named("Slate Blue").is_equal_approx(Color::hex(0x6A5ACDFF)),
"The named color \"Slate Blue\" should match the expected value.");
ERR_PRINT_OFF;
diff --git a/tests/test_expression.h b/tests/core/math/test_expression.h
index 0ef60d1a19..6e3be541b0 100644
--- a/tests/test_expression.h
+++ b/tests/core/math/test_expression.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -83,42 +83,42 @@ TEST_CASE("[Expression] Floating-point arithmetic") {
expression.parse("-123.456") == OK,
"Float identity should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), -123.456),
+ Math::is_equal_approx(double(expression.execute()), -123.456),
"Float identity should return the expected result.");
CHECK_MESSAGE(
expression.parse("2.0 + 3.0") == OK,
"Float addition should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 5),
+ Math::is_equal_approx(double(expression.execute()), 5),
"Float addition should return the expected result.");
CHECK_MESSAGE(
expression.parse("3.0 / 10") == OK,
"Float / integer division should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 0.3),
+ Math::is_equal_approx(double(expression.execute()), 0.3),
"Float / integer division should return the expected result.");
CHECK_MESSAGE(
expression.parse("3 / 10.0") == OK,
"Basic integer / float division should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 0.3),
+ Math::is_equal_approx(double(expression.execute()), 0.3),
"Basic integer / float division should return the expected result.");
CHECK_MESSAGE(
expression.parse("3.0 / 10.0") == OK,
"Float / float division should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 0.3),
+ Math::is_equal_approx(double(expression.execute()), 0.3),
"Float / float division should return the expected result.");
CHECK_MESSAGE(
expression.parse("2.5 * (6.0 + 14.25) / 2.0 - 5.12345") == OK,
"Float multiplication-addition-subtraction-division should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 20.18905),
+ Math::is_equal_approx(double(expression.execute()), 20.18905),
"Float multiplication-addition-subtraction-division should return the expected result.");
}
@@ -129,7 +129,7 @@ TEST_CASE("[Expression] Scientific notation") {
expression.parse("2.e5") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 200'000),
+ Math::is_equal_approx(double(expression.execute()), 200'000),
"The expression should return the expected result.");
// The middle "e" is ignored here.
@@ -137,14 +137,14 @@ TEST_CASE("[Expression] Scientific notation") {
expression.parse("2e5") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 25),
+ Math::is_equal_approx(double(expression.execute()), 2e5),
"The expression should return the expected result.");
CHECK_MESSAGE(
expression.parse("2e.5") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 2),
+ Math::is_equal_approx(double(expression.execute()), 2),
"The expression should return the expected result.");
}
@@ -176,14 +176,14 @@ TEST_CASE("[Expression] Built-in functions") {
expression.parse("snapped(sin(0.5), 0.01)") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
- Math::is_equal_approx(float(expression.execute()), 0.48),
+ Math::is_equal_approx(double(expression.execute()), 0.48),
"`snapped(sin(0.5), 0.01)` should return the expected result.");
CHECK_MESSAGE(
expression.parse("pow(2.0, -2500)") == OK,
"The expression should parse successfully.");
CHECK_MESSAGE(
- Math::is_zero_approx(float(expression.execute())),
+ Math::is_zero_approx(double(expression.execute())),
"`pow(2.0, -2500)` should return the expected result (asymptotically zero).");
}
@@ -410,7 +410,7 @@ TEST_CASE("[Expression] Unusual expressions") {
"The expression should parse successfully.");
ERR_PRINT_OFF;
CHECK_MESSAGE(
- Math::is_inf(float(expression.execute())),
+ Math::is_inf(double(expression.execute())),
"`-25.4 / 0` should return inf.");
ERR_PRINT_ON;
diff --git a/tests/test_geometry_2d.h b/tests/core/math/test_geometry_2d.h
index ea02d1114f..3487e4d7e8 100644
--- a/tests/test_geometry_2d.h
+++ b/tests/core/math/test_geometry_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,6 @@
#define TEST_GEOMETRY_2D_H
#include "core/math/geometry_2d.h"
-#include "core/templates/vector.h"
#include "thirdparty/doctest/doctest.h"
@@ -50,9 +49,7 @@ TEST_CASE("[Geometry2D] Point in circle") {
CHECK(Geometry2D::is_point_in_circle(Vector2(7, -42), Vector2(4, -40), 3.7));
CHECK_FALSE(Geometry2D::is_point_in_circle(Vector2(7, -42), Vector2(4, -40), 3.5));
- // This tests points on the edge of the circle. They are treated as beeing inside the circle.
- // In `is_point_in_triangle` and `is_point_in_polygon` they are treated as being outside, so in order the make
- // the behaviour consistent this may change in the future (see issue #44717 and PR #44274).
+ // This tests points on the edge of the circle. They are treated as being inside the circle.
CHECK(Geometry2D::is_point_in_circle(Vector2(1.0, 0.0), Vector2(0, 0), 1.0));
CHECK(Geometry2D::is_point_in_circle(Vector2(0.0, -1.0), Vector2(0, 0), 1.0));
}
@@ -65,8 +62,8 @@ TEST_CASE("[Geometry2D] Point in triangle") {
CHECK(Geometry2D::is_point_in_triangle(Vector2(-3, -2.5), Vector2(-1, -4), Vector2(-3, -2), Vector2(-5, -4)));
CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(0, 0), Vector2(1, 4), Vector2(3, 2), Vector2(5, 4)));
- // This tests points on the edge of the triangle. They are treated as beeing outside the triangle.
- // In `is_point_in_circle` they are treated as being inside, so in order the make
+ // This tests points on the edge of the triangle. They are treated as being outside the triangle.
+ // In `is_point_in_circle` and `is_point_in_polygon` they are treated as being inside, so in order the make
// the behaviour consistent this may change in the future (see issue #44717 and PR #44274).
CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(1, 1), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1)));
CHECK_FALSE(Geometry2D::is_point_in_triangle(Vector2(0, 1), Vector2(-1, 1), Vector2(0, -1), Vector2(1, 1)));
@@ -95,11 +92,16 @@ TEST_CASE("[Geometry2D] Point in polygon") {
CHECK(Geometry2D::is_point_in_polygon(Vector2(370, 55), p));
CHECK(Geometry2D::is_point_in_polygon(Vector2(-160, 190), p));
- // This tests points on the edge of the polygon. They are treated as beeing outside the polygon.
- // In `is_point_in_circle` they are treated as being inside, so in order the make
- // the behaviour consistent this may change in the future (see issue #44717 and PR #44274).
- CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(68, 112), p));
- CHECK_FALSE(Geometry2D::is_point_in_polygon(Vector2(-88, 120), p));
+ // This tests points on the edge of the polygon. They are treated as being inside the polygon.
+ int c = p.size();
+ for (int i = 0; i < c; i++) {
+ const Vector2 &p1 = p[i];
+ CHECK(Geometry2D::is_point_in_polygon(p1, p));
+
+ const Vector2 &p2 = p[(i + 1) % c];
+ Vector2 midpoint((p1 + p2) * 0.5);
+ CHECK(Geometry2D::is_point_in_polygon(midpoint, p));
+ }
}
TEST_CASE("[Geometry2D] Polygon clockwise") {
@@ -113,7 +115,7 @@ TEST_CASE("[Geometry2D] Polygon clockwise") {
p.push_back(Vector2(1, 5));
CHECK(Geometry2D::is_polygon_clockwise(p));
- p.invert();
+ p.reverse();
CHECK_FALSE(Geometry2D::is_polygon_clockwise(p));
}
@@ -140,9 +142,21 @@ TEST_CASE("[Geometry2D] Segment intersection.") {
CHECK(r.is_equal_approx(Vector2(0, 0)));
CHECK_FALSE(Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(1, 1), Vector2(0.1, 0.1), &r));
+ CHECK_FALSE(Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0.1, 0.1), Vector2(1, 1), &r));
+
CHECK_FALSE_MESSAGE(
- Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0, 1), Vector2(1, -1), &r),
+ Geometry2D::segment_intersects_segment(Vector2(-1, 1), Vector2(1, -1), Vector2(0, 1), Vector2(2, -1), &r),
"Parallel segments should not intersect.");
+
+ CHECK_MESSAGE(
+ Geometry2D::segment_intersects_segment(Vector2(0, 0), Vector2(0, 1), Vector2(0, 0), Vector2(1, 0), &r),
+ "Touching segments should intersect.");
+ CHECK(r.is_equal_approx(Vector2(0, 0)));
+
+ CHECK_MESSAGE(
+ Geometry2D::segment_intersects_segment(Vector2(0, 1), Vector2(0, 0), Vector2(0, 0), Vector2(1, 0), &r),
+ "Touching segments should intersect.");
+ CHECK(r.is_equal_approx(Vector2(0, 0)));
}
TEST_CASE("[Geometry2D] Closest point to segment") {
@@ -227,7 +241,7 @@ TEST_CASE("[Geometry2D] Polygon intersection") {
CHECK(r[0][2].is_equal_approx(Point2(160.52632, 92.63157)));
}
- SUBCASE("[Geometry2D] Intersection with one polygon beeing completly inside the other polygon") {
+ SUBCASE("[Geometry2D] Intersection with one polygon being completely inside the other polygon") {
b.push_back(Point2(80, 100));
b.push_back(Point2(50, 50));
b.push_back(Point2(150, 50));
diff --git a/tests/test_geometry_3d.h b/tests/core/math/test_geometry_3d.h
index 2b2a424b2b..1b8d2eee34 100644
--- a/tests/test_geometry_3d.h
+++ b/tests/core/math/test_geometry_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,17 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef TEST_3D_GEOMETRY_H
-#define TEST_3D_GEOMETRY_H
+#ifndef TEST_GEOMETRY_3D_H
+#define TEST_GEOMETRY_3D_H
#include "core/math/geometry_3d.h"
-#include "core/math/plane.h"
-#include "core/math/random_number_generator.h"
-#include "core/math/vector3.h"
#include "tests/test_macros.h"
-#include "vector"
-namespace Test3DGeometry {
+namespace TestGeometry3D {
TEST_CASE("[Geometry3D] Closest Points Between Segments") {
struct Case {
Vector3 p_1, p_2, p_3, p_4;
@@ -57,6 +53,7 @@ TEST_CASE("[Geometry3D] Closest Points Between Segments") {
CHECK(current_case.got_2.is_equal_approx(current_case.want_2));
}
}
+
TEST_CASE("[Geometry3D] Closest Distance Between Segments") {
struct Case {
Vector3 p_1, p_2, p_3, p_4;
@@ -73,6 +70,7 @@ TEST_CASE("[Geometry3D] Closest Distance Between Segments") {
CHECK(out == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Build Box Planes") {
const Vector3 extents = Vector3(5, 5, 20);
Vector<Plane> box = Geometry3D::build_box_planes(extents);
@@ -90,6 +88,7 @@ TEST_CASE("[Geometry3D] Build Box Planes") {
CHECK(extents.z == box[5].d);
CHECK(box[5].normal == Vector3(0, 0, -1));
}
+
TEST_CASE("[Geometry3D] Build Capsule Planes") {
struct Case {
real_t radius, height;
@@ -109,6 +108,7 @@ TEST_CASE("[Geometry3D] Build Capsule Planes") {
CHECK(capsule.size() == current_case.want_size);
}
}
+
TEST_CASE("[Geometry3D] Build Cylinder Planes") {
struct Case {
real_t radius, height;
@@ -127,6 +127,7 @@ TEST_CASE("[Geometry3D] Build Cylinder Planes") {
CHECK(planes.size() == current_case.want_size);
}
}
+
TEST_CASE("[Geometry3D] Build Sphere Planes") {
struct Case {
real_t radius;
@@ -145,6 +146,11 @@ TEST_CASE("[Geometry3D] Build Sphere Planes") {
CHECK(planes.size() == 63);
}
}
+
+#if false
+// This test has been temporarily disabled because it's really fragile and
+// breaks if calculations change very slightly. For example, it breaks when
+// using doubles, and it breaks when making Plane calculations more accurate.
TEST_CASE("[Geometry3D] Build Convex Mesh") {
struct Case {
Vector<Plane> object;
@@ -166,6 +172,8 @@ TEST_CASE("[Geometry3D] Build Convex Mesh") {
CHECK(mesh.vertices.size() == current_case.want_vertices);
}
}
+#endif
+
TEST_CASE("[Geometry3D] Clip Polygon") {
struct Case {
Plane clipping_plane;
@@ -179,7 +187,7 @@ TEST_CASE("[Geometry3D] Clip Polygon") {
Vector<Plane> box_planes = Geometry3D::build_box_planes(Vector3(5, 10, 5));
Vector<Vector3> box = Geometry3D::compute_convex_mesh_points(&box_planes[0], box_planes.size());
tt.push_back(Case(Plane(), box, true));
- tt.push_back(Case(Plane(Vector3(0, 3, 0), Vector3(0, 1, 0)), box, false));
+ tt.push_back(Case(Plane(Vector3(0, 1, 0), Vector3(0, 3, 0)), box, false));
for (int i = 0; i < tt.size(); ++i) {
Case current_case = tt[i];
Vector<Vector3> output = Geometry3D::clip_polygon(current_case.polygon, current_case.clipping_plane);
@@ -190,6 +198,7 @@ TEST_CASE("[Geometry3D] Clip Polygon") {
}
}
}
+
TEST_CASE("[Geometry3D] Compute Convex Mesh Points") {
struct Case {
Vector<Plane> mesh;
@@ -215,6 +224,7 @@ TEST_CASE("[Geometry3D] Compute Convex Mesh Points") {
CHECK(vectors == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Get Closest Point To Segment") {
struct Case {
Vector3 point;
@@ -235,6 +245,7 @@ TEST_CASE("[Geometry3D] Get Closest Point To Segment") {
CHECK(output.is_equal_approx(current_case.want));
}
}
+
TEST_CASE("[Geometry3D] Plane and Box Overlap") {
struct Case {
Vector3 normal, max_box;
@@ -254,6 +265,7 @@ TEST_CASE("[Geometry3D] Plane and Box Overlap") {
CHECK(overlap == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Is Point in Projected Triangle") {
struct Case {
Vector3 point, v_1, v_2, v_3;
@@ -272,6 +284,7 @@ TEST_CASE("[Geometry3D] Is Point in Projected Triangle") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") {
struct Case {
Vector3 from, direction, v_1, v_2, v_3;
@@ -291,6 +304,7 @@ TEST_CASE("[Geometry3D] Does Ray Intersect Triangle") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Does Segment Intersect Convex") {
struct Case {
Vector3 from, to;
@@ -311,6 +325,7 @@ TEST_CASE("[Geometry3D] Does Segment Intersect Convex") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
struct Case {
Vector3 from, to;
@@ -330,6 +345,7 @@ TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
struct Case {
Vector3 from, to, sphere_pos;
@@ -350,6 +366,7 @@ TEST_CASE("[Geometry3D] Segment Intersects Cylinder") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Segment Intersects Triangle") {
struct Case {
Vector3 from, to, v_1, v_2, v_3, *result;
@@ -368,6 +385,7 @@ TEST_CASE("[Geometry3D] Segment Intersects Triangle") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Triangle and Box Overlap") {
struct Case {
Vector3 box_centre;
@@ -389,6 +407,7 @@ TEST_CASE("[Geometry3D] Triangle and Box Overlap") {
CHECK(output == current_case.want);
}
}
+
TEST_CASE("[Geometry3D] Triangle and Sphere Intersect") {
struct Case {
Vector<Vector3> triangle;
@@ -413,5 +432,6 @@ TEST_CASE("[Geometry3D] Triangle and Sphere Intersect") {
CHECK(output == current_case.want);
}
}
-} // namespace Test3DGeometry
-#endif
+} // namespace TestGeometry3D
+
+#endif // TEST_GEOMETRY_3D_H
diff --git a/tests/test_math.cpp b/tests/core/math/test_math.cpp
index 26c2aa2088..4182455b7a 100644
--- a/tests/test_math.cpp
+++ b/tests/core/math/test_math.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,23 +30,11 @@
#include "test_math.h"
-#include "core/math/basis.h"
#include "core/math/camera_matrix.h"
#include "core/math/delaunay_3d.h"
#include "core/math/geometry_2d.h"
-#include "core/math/math_funcs.h"
-#include "core/math/transform.h"
-#include "core/os/file_access.h"
-#include "core/os/keyboard.h"
+#include "core/os/main_loop.h"
#include "core/os/os.h"
-#include "core/string/print_string.h"
-#include "core/string/ustring.h"
-#include "core/templates/vmap.h"
-#include "core/variant/method_ptrcall.h"
-#include "core/variant/variant.h"
-#include "scene/main/node.h"
-#include "scene/resources/texture.h"
-#include "servers/rendering/shader_language.h"
namespace TestMath {
@@ -239,7 +227,7 @@ class GetClassAndNamespace {
return TK_SYMBOL;
}
- if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
+ if (code[idx] == '-' || is_digit(code[idx])) {
//a number
const char32_t *rptr;
double number = String::to_float(&code[idx], &rptr);
@@ -247,10 +235,10 @@ class GetClassAndNamespace {
value = number;
return TK_NUMBER;
- } else if ((code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
+ } else if (is_ascii_char(code[idx]) || code[idx] > 127) {
String id;
- while ((code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
+ while (is_ascii_char(code[idx]) || code[idx] > 127) {
id += code[idx];
idx++;
}
@@ -296,8 +284,8 @@ public:
if (tk == TK_IDENTIFIER) {
String name = value;
if (use_next_class || p_known_class_name == name) {
- for (Map<int, String>::Element *E = namespace_stack.front(); E; E = E->next()) {
- class_name += E->get() + ".";
+ for (const KeyValue<int, String> &E : namespace_stack) {
+ class_name += E.value + ".";
}
class_name += String(value);
break;
@@ -320,11 +308,11 @@ public:
curly_stack++;
break;
} else {
- break; //whathever else
+ break; //whatever else
}
}
- if (name != String()) {
+ if (!name.is_empty()) {
namespace_stack[at_level] = name;
}
@@ -529,8 +517,8 @@ MainLoop *test() {
ERR_FAIL_COND_V_MSG(!fa, nullptr, "Could not open file: " + test);
Vector<uint8_t> buf;
- int flen = fa->get_len();
- buf.resize(fa->get_len() + 1);
+ uint64_t flen = fa->get_length();
+ buf.resize(fa->get_length() + 1);
fa->get_buffer(buf.ptrw(), flen);
buf.write[flen] = 0;
@@ -549,8 +537,8 @@ MainLoop *test() {
List<StringName> tl;
ClassDB::get_class_list(&tl);
- for (List<StringName>::Element *E = tl.front(); E; E = E->next()) {
- Vector<uint8_t> m5b = E->get().operator String().md5_buffer();
+ for (const StringName &E : tl) {
+ Vector<uint8_t> m5b = E.operator String().md5_buffer();
hashes.push_back(hashes.size());
}
@@ -589,23 +577,23 @@ MainLoop *test() {
{
Vector3 v(1, 2, 3);
v.normalize();
- float a = 0.3;
+ real_t a = 0.3;
Basis m(v, a);
Vector3 v2(7, 3, 1);
v2.normalize();
- float a2 = 0.8;
+ real_t a2 = 0.8;
Basis m2(v2, a2);
- Quat q = m;
- Quat q2 = m2;
+ Quaternion q = m;
+ Quaternion q2 = m2;
Basis m3 = m.inverse() * m2;
- Quat q3 = (q.inverse() * q2); //.normalized();
+ Quaternion q3 = (q.inverse() * q2); //.normalized();
- print_line(Quat(m3));
+ print_line(Quaternion(m3));
print_line(q3);
print_line("before v: " + v + " a: " + rtos(a));
diff --git a/tests/test_math.h b/tests/core/math/test_math.h
index 4375925bd5..a8aa8f6847 100644
--- a/tests/test_math.h
+++ b/tests/core/math/test_math.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_MATH_H
#define TEST_MATH_H
-#include "core/os/main_loop.h"
+class MainLoop;
namespace TestMath {
diff --git a/tests/test_random_number_generator.h b/tests/core/math/test_random_number_generator.h
index 39c4771c19..e8cd47b9d7 100644
--- a/tests/test_random_number_generator.h
+++ b/tests/core/math/test_random_number_generator.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_rect2.h b/tests/core/math/test_rect2.h
index b94a8b7d05..0b1106ac3c 100644
--- a/tests/test_rect2.h
+++ b/tests/core/math/test_rect2.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,15 +32,11 @@
#define TEST_RECT2_H
#include "core/math/rect2.h"
+#include "core/math/rect2i.h"
#include "thirdparty/doctest/doctest.h"
namespace TestRect2 {
-// We also test Rect2i here, for consistency with the source code where Rect2
-// and Rect2i are defined in the same file.
-
-// Rect2
-
TEST_CASE("[Rect2] Constructor methods") {
const Rect2 rect = Rect2(0, 100, 1280, 720);
const Rect2 rect_vector = Rect2(Vector2(0, 100), Vector2(1280, 720));
@@ -61,7 +57,7 @@ TEST_CASE("[Rect2] Constructor methods") {
TEST_CASE("[Rect2] String conversion") {
// Note: This also depends on the Vector2 string representation.
CHECK_MESSAGE(
- String(Rect2(0, 100, 1280, 720)) == "0, 100, 1280, 720",
+ String(Rect2(0, 100, 1280, 720)) == "[P: (0, 100), S: (1280, 720)]",
"The string representation should match the expected value.");
}
@@ -76,6 +72,12 @@ TEST_CASE("[Rect2] Basic getters") {
CHECK_MESSAGE(
rect.get_end().is_equal_approx(Vector2(1280, 820)),
"get_end() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_center().is_equal_approx(Vector2(640, 460)),
+ "get_center() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2(0, 100, 1281, 721).get_center().is_equal_approx(Vector2(640.5, 460.5)),
+ "get_center() should return the expected value.");
}
TEST_CASE("[Rect2] Basic setters") {
@@ -144,7 +146,7 @@ TEST_CASE("[Rect2] Absolute coordinates") {
"abs() should return the expected Rect2.");
}
-TEST_CASE("[Rect2] Intersecton") {
+TEST_CASE("[Rect2] Intersection") {
CHECK_MESSAGE(
Rect2(0, 100, 1280, 720).intersection(Rect2(0, 300, 100, 100)).is_equal_approx(Rect2(0, 300, 100, 100)),
"intersection() with fully enclosed Rect2 should return the expected result.");
@@ -205,262 +207,98 @@ TEST_CASE("[Rect2] Growing") {
}
TEST_CASE("[Rect2] Has point") {
+ Rect2 rect = Rect2(0, 100, 1280, 720);
CHECK_MESSAGE(
- Rect2(0, 100, 1280, 720).has_point(Vector2(500, 600)),
+ rect.has_point(Vector2(500, 600)),
"has_point() with contained Vector2 should return the expected result.");
CHECK_MESSAGE(
- !Rect2(0, 100, 1280, 720).has_point(Vector2(0, 0)),
+ !rect.has_point(Vector2(0, 0)),
"has_point() with non-contained Vector2 should return the expected result.");
CHECK_MESSAGE(
- Rect2(0, 100, 1280, 720).has_point(Vector2(0, 110)),
- "has_point() with positive Vector2 on left edge should return the expected result.");
- CHECK_MESSAGE(
- !Rect2(0, 100, 1280, 720).has_point(Vector2(1280, 110)),
- "has_point() with positive Vector2 on right edge should return the expected result.");
-
- CHECK_MESSAGE(
- Rect2(-4000, 100, 1280, 720).has_point(Vector2(-4000, 110)),
- "has_point() with negative Vector2 on left edge should return the expected result.");
- CHECK_MESSAGE(
- !Rect2(-4000, 100, 1280, 720).has_point(Vector2(-2720, 110)),
- "has_point() with negative Vector2 on right edge should return the expected result.");
-}
-
-TEST_CASE("[Rect2] Intersection") {
- CHECK_MESSAGE(
- Rect2(0, 100, 1280, 720).intersects(Rect2(0, 300, 100, 100)),
- "intersects() with fully enclosed Rect2 should return the expected result.");
- CHECK_MESSAGE(
- Rect2(0, 100, 1280, 720).intersects(Rect2(1200, 700, 100, 100)),
- "intersects() with partially enclosed Rect2 should return the expected result.");
- CHECK_MESSAGE(
- !Rect2(0, 100, 1280, 720).intersects(Rect2(-4000, -4000, 100, 100)),
- "intersects() with non-enclosed Rect2 should return the expected result.");
-}
-
-TEST_CASE("[Rect2] Merging") {
- CHECK_MESSAGE(
- Rect2(0, 100, 1280, 720).merge(Rect2(0, 300, 100, 100)).is_equal_approx(Rect2(0, 100, 1280, 720)),
- "merge() with fully enclosed Rect2 should return the expected result.");
- CHECK_MESSAGE(
- Rect2(0, 100, 1280, 720).merge(Rect2(1200, 700, 100, 100)).is_equal_approx(Rect2(0, 100, 1300, 720)),
- "merge() with partially enclosed Rect2 should return the expected result.");
- CHECK_MESSAGE(
- Rect2(0, 100, 1280, 720).merge(Rect2(-4000, -4000, 100, 100)).is_equal_approx(Rect2(-4000, -4000, 5280, 4820)),
- "merge() with non-enclosed Rect2 should return the expected result.");
-}
-
-// Rect2i
-
-TEST_CASE("[Rect2i] Constructor methods") {
- Rect2i recti = Rect2i(0, 100, 1280, 720);
- Rect2i recti_vector = Rect2i(Vector2i(0, 100), Vector2i(1280, 720));
- Rect2i recti_copy_recti = Rect2i(recti);
- Rect2i recti_copy_rect = Rect2i(Rect2(0, 100, 1280, 720));
-
- CHECK_MESSAGE(
- recti == recti_vector,
- "Rect2is created with the same dimensions but by different methods should be equal.");
- CHECK_MESSAGE(
- recti == recti_copy_recti,
- "Rect2is created with the same dimensions but by different methods should be equal.");
- CHECK_MESSAGE(
- recti == recti_copy_rect,
- "Rect2is created with the same dimensions but by different methods should be equal.");
-}
-
-TEST_CASE("[Rect2i] String conversion") {
- // Note: This also depends on the Vector2 string representation.
- CHECK_MESSAGE(
- String(Rect2i(0, 100, 1280, 720)) == "0, 100, 1280, 720",
- "The string representation should match the expected value.");
-}
-
-TEST_CASE("[Rect2i] Basic getters") {
- const Rect2i rect = Rect2i(0, 100, 1280, 720);
- CHECK_MESSAGE(
- rect.get_position() == Vector2i(0, 100),
- "get_position() should return the expected value.");
- CHECK_MESSAGE(
- rect.get_size() == Vector2i(1280, 720),
- "get_size() should return the expected value.");
- CHECK_MESSAGE(
- rect.get_end() == Vector2i(1280, 820),
- "get_end() should return the expected value.");
-}
-
-TEST_CASE("[Rect2i] Basic setters") {
- Rect2i rect = Rect2i(0, 100, 1280, 720);
- rect.set_end(Vector2i(4000, 4000));
- CHECK_MESSAGE(
- rect == Rect2i(0, 100, 4000, 3900),
- "set_end() should result in the expected Rect2i.");
-
- rect = Rect2i(0, 100, 1280, 720);
- rect.set_position(Vector2i(4000, 4000));
+ rect.has_point(rect.position),
+ "has_point() with positive size should include `position`.");
CHECK_MESSAGE(
- rect == Rect2i(4000, 4000, 1280, 720),
- "set_position() should result in the expected Rect2i.");
-
- rect = Rect2i(0, 100, 1280, 720);
- rect.set_size(Vector2i(4000, 4000));
+ rect.has_point(rect.position + Vector2(1, 1)),
+ "has_point() with positive size should include `position + (1, 1)`.");
CHECK_MESSAGE(
- rect == Rect2i(0, 100, 4000, 4000),
- "set_size() should result in the expected Rect2i.");
-}
-
-TEST_CASE("[Rect2i] Area getters") {
+ !rect.has_point(rect.position + Vector2(1, -1)),
+ "has_point() with positive size should not include `position + (1, -1)`.");
CHECK_MESSAGE(
- Math::is_equal_approx(Rect2i(0, 100, 1280, 720).get_area(), 921'600),
- "get_area() should return the expected value.");
+ !rect.has_point(rect.position + rect.size),
+ "has_point() with positive size should not include `position + size`.");
CHECK_MESSAGE(
- Math::is_equal_approx(Rect2i(0, 100, -1280, -720).get_area(), 921'600),
- "get_area() should return the expected value.");
+ !rect.has_point(rect.position + rect.size + Vector2(1, 1)),
+ "has_point() with positive size should not include `position + size + (1, 1)`.");
CHECK_MESSAGE(
- Math::is_equal_approx(Rect2i(0, 100, 1280, -720).get_area(), -921'600),
- "get_area() should return the expected value.");
+ rect.has_point(rect.position + rect.size + Vector2(-1, -1)),
+ "has_point() with positive size should include `position + size + (-1, -1)`.");
CHECK_MESSAGE(
- Math::is_equal_approx(Rect2i(0, 100, -1280, 720).get_area(), -921'600),
- "get_area() should return the expected value.");
- CHECK_MESSAGE(
- Math::is_zero_approx(Rect2i(0, 100, 0, 720).get_area()),
- "get_area() should return the expected value.");
+ !rect.has_point(rect.position + rect.size + Vector2(-1, 1)),
+ "has_point() with positive size should not include `position + size + (-1, 1)`.");
CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with an area.");
+ rect.has_point(rect.position + Vector2(0, 10)),
+ "has_point() with point located on left edge should return true.");
CHECK_MESSAGE(
- Rect2i(0, 100, 0, 500).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with no area.");
+ !rect.has_point(rect.position + Vector2(rect.size.x, 10)),
+ "has_point() with point located on right edge should return false.");
CHECK_MESSAGE(
- Rect2i(0, 100, 500, 0).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with no area.");
+ rect.has_point(rect.position + Vector2(10, 0)),
+ "has_point() with point located on top edge should return true.");
CHECK_MESSAGE(
- Rect2i(0, 100, 0, 0).has_no_area(),
- "has_no_area() should return the expected value on Rect2i with no area.");
-}
+ !rect.has_point(rect.position + Vector2(10, rect.size.y)),
+ "has_point() with point located on bottom edge should return false.");
-TEST_CASE("[Rect2i] Absolute coordinates") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).abs() == Rect2i(0, 100, 1280, 720),
- "abs() should return the expected Rect2i.");
+ /*
+ // FIXME: Disabled for now until GH-37617 is fixed one way or another.
+ // More tests should then be written like for the positive size case.
+ rect = Rect2(0, 100, -1280, -720);
CHECK_MESSAGE(
- Rect2i(0, -100, 1280, 720).abs() == Rect2i(0, -100, 1280, 720),
- "abs() should return the expected Rect2i.");
+ rect.has_point(rect.position),
+ "has_point() with negative size should include `position`.");
CHECK_MESSAGE(
- Rect2i(0, -100, -1280, -720).abs() == Rect2i(-1280, -820, 1280, 720),
- "abs() should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, -1280, 720).abs() == Rect2i(-1280, 100, 1280, 720),
- "abs() should return the expected Rect2i.");
-}
+ !rect.has_point(rect.position + rect.size),
+ "has_point() with negative size should not include `position + size`.");
+ */
-TEST_CASE("[Rect2i] Intersection") {
+ rect = Rect2(-4000, -200, 1280, 720);
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersection(Rect2i(0, 300, 100, 100)) == Rect2i(0, 300, 100, 100),
- "intersection() with fully enclosed Rect2i should return the expected result.");
- // The resulting Rect2i is 100 pixels high because the first Rect2i is vertically offset by 100 pixels.
+ rect.has_point(rect.position + Vector2(0, 10)),
+ "has_point() with negative position and point located on left edge should return true.");
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersection(Rect2i(1200, 700, 100, 100)) == Rect2i(1200, 700, 80, 100),
- "intersection() with partially enclosed Rect2i should return the expected result.");
+ !rect.has_point(rect.position + Vector2(rect.size.x, 10)),
+ "has_point() with negative position and point located on right edge should return false.");
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersection(Rect2i(-4000, -4000, 100, 100)) == Rect2i(),
- "intersection() with non-enclosed Rect2i should return the expected result.");
-}
-
-TEST_CASE("[Rect2i] Enclosing") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 300, 100, 100)),
- "encloses() with fully contained Rect2i should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).encloses(Rect2i(1200, 700, 100, 100)),
- "encloses() with partially contained Rect2i should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).encloses(Rect2i(-4000, -4000, 100, 100)),
- "encloses() with non-contained Rect2i should return the expected result.");
-}
-
-TEST_CASE("[Rect2i] Expanding") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).expand(Vector2i(500, 600)) == Rect2i(0, 100, 1280, 720),
- "expand() with contained Vector2i should return the expected result.");
+ rect.has_point(rect.position + Vector2(10, 0)),
+ "has_point() with negative position and point located on top edge should return true.");
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).expand(Vector2i(0, 0)) == Rect2i(0, 0, 1280, 820),
- "expand() with non-contained Vector2i should return the expected result.");
+ !rect.has_point(rect.position + Vector2(10, rect.size.y)),
+ "has_point() with negative position and point located on bottom edge should return false.");
}
-TEST_CASE("[Rect2i] Growing") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow(100) == Rect2i(-100, 0, 1480, 920),
- "grow() with positive value should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow(-100) == Rect2i(100, 200, 1080, 520),
- "grow() with negative value should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow(-4000) == Rect2i(4000, 4100, -6720, -7280),
- "grow() with large negative value should return the expected Rect2i.");
-
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_individual(100, 200, 300, 400) == Rect2i(-100, -100, 1680, 1320),
- "grow_individual() with positive values should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_individual(-100, 200, 300, -400) == Rect2i(100, -100, 1480, 520),
- "grow_individual() with positive and negative values should return the expected Rect2i.");
-
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, 500) == Rect2i(0, -400, 1280, 1220),
- "grow_side() with positive value should return the expected Rect2i.");
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, -500) == Rect2i(0, 600, 1280, 220),
- "grow_side() with negative value should return the expected Rect2i.");
-}
-
-TEST_CASE("[Rect2i] Has point") {
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).has_point(Vector2i(500, 600)),
- "has_point() with contained Vector2i should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).has_point(Vector2i(0, 0)),
- "has_point() with non-contained Vector2i should return the expected result.");
-
- CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).has_point(Vector2(0, 110)),
- "has_point() with positive Vector2 on left edge should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).has_point(Vector2(1280, 110)),
- "has_point() with positive Vector2 on right edge should return the expected result.");
-
- CHECK_MESSAGE(
- Rect2i(-4000, 100, 1280, 720).has_point(Vector2(-4000, 110)),
- "has_point() with negative Vector2 on left edge should return the expected result.");
- CHECK_MESSAGE(
- !Rect2i(-4000, 100, 1280, 720).has_point(Vector2(-2720, 110)),
- "has_point() with negative Vector2 on right edge should return the expected result.");
-}
-
-TEST_CASE("[Rect2i] Intersection") {
+TEST_CASE("[Rect2] Intersection") {
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersects(Rect2i(0, 300, 100, 100)),
- "intersects() with fully enclosed Rect2i should return the expected result.");
+ Rect2(0, 100, 1280, 720).intersects(Rect2(0, 300, 100, 100)),
+ "intersects() with fully enclosed Rect2 should return the expected result.");
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).intersects(Rect2i(1200, 700, 100, 100)),
- "intersects() with partially enclosed Rect2i should return the expected result.");
+ Rect2(0, 100, 1280, 720).intersects(Rect2(1200, 700, 100, 100)),
+ "intersects() with partially enclosed Rect2 should return the expected result.");
CHECK_MESSAGE(
- !Rect2i(0, 100, 1280, 720).intersects(Rect2i(-4000, -4000, 100, 100)),
- "intersects() with non-enclosed Rect2i should return the expected result.");
+ !Rect2(0, 100, 1280, 720).intersects(Rect2(-4000, -4000, 100, 100)),
+ "intersects() with non-enclosed Rect2 should return the expected result.");
}
-TEST_CASE("[Rect2i] Merging") {
+TEST_CASE("[Rect2] Merging") {
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).merge(Rect2i(0, 300, 100, 100)) == Rect2i(0, 100, 1280, 720),
- "merge() with fully enclosed Rect2i should return the expected result.");
+ Rect2(0, 100, 1280, 720).merge(Rect2(0, 300, 100, 100)).is_equal_approx(Rect2(0, 100, 1280, 720)),
+ "merge() with fully enclosed Rect2 should return the expected result.");
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).merge(Rect2i(1200, 700, 100, 100)) == Rect2i(0, 100, 1300, 720),
- "merge() with partially enclosed Rect2i should return the expected result.");
+ Rect2(0, 100, 1280, 720).merge(Rect2(1200, 700, 100, 100)).is_equal_approx(Rect2(0, 100, 1300, 720)),
+ "merge() with partially enclosed Rect2 should return the expected result.");
CHECK_MESSAGE(
- Rect2i(0, 100, 1280, 720).merge(Rect2i(-4000, -4000, 100, 100)) == Rect2i(-4000, -4000, 5280, 4820),
- "merge() with non-enclosed Rect2i should return the expected result.");
+ Rect2(0, 100, 1280, 720).merge(Rect2(-4000, -4000, 100, 100)).is_equal_approx(Rect2(-4000, -4000, 5280, 4820)),
+ "merge() with non-enclosed Rect2 should return the expected result.");
}
} // namespace TestRect2
diff --git a/tests/core/math/test_rect2i.h b/tests/core/math/test_rect2i.h
new file mode 100644
index 0000000000..0d1a088a66
--- /dev/null
+++ b/tests/core/math/test_rect2i.h
@@ -0,0 +1,311 @@
+/*************************************************************************/
+/* test_rect2i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_RECT2I_H
+#define TEST_RECT2I_H
+
+#include "core/math/rect2.h"
+#include "core/math/rect2i.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+namespace TestRect2i {
+TEST_CASE("[Rect2i] Constructor methods") {
+ Rect2i recti = Rect2i(0, 100, 1280, 720);
+ Rect2i recti_vector = Rect2i(Vector2i(0, 100), Vector2i(1280, 720));
+ Rect2i recti_copy_recti = Rect2i(recti);
+ Rect2i recti_copy_rect = Rect2i(Rect2(0, 100, 1280, 720));
+
+ CHECK_MESSAGE(
+ recti == recti_vector,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ recti == recti_copy_recti,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+ CHECK_MESSAGE(
+ recti == recti_copy_rect,
+ "Rect2is created with the same dimensions but by different methods should be equal.");
+}
+
+TEST_CASE("[Rect2i] String conversion") {
+ // Note: This also depends on the Vector2 string representation.
+ CHECK_MESSAGE(
+ String(Rect2i(0, 100, 1280, 720)) == "[P: (0, 100), S: (1280, 720)]",
+ "The string representation should match the expected value.");
+}
+
+TEST_CASE("[Rect2i] Basic getters") {
+ const Rect2i rect = Rect2i(0, 100, 1280, 720);
+ CHECK_MESSAGE(
+ rect.get_position() == Vector2i(0, 100),
+ "get_position() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_size() == Vector2i(1280, 720),
+ "get_size() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_end() == Vector2i(1280, 820),
+ "get_end() should return the expected value.");
+ CHECK_MESSAGE(
+ rect.get_center() == Vector2i(640, 460),
+ "get_center() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1281, 721).get_center() == Vector2i(640, 460),
+ "get_center() should return the expected value.");
+}
+
+TEST_CASE("[Rect2i] Basic setters") {
+ Rect2i rect = Rect2i(0, 100, 1280, 720);
+ rect.set_end(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(0, 100, 4000, 3900),
+ "set_end() should result in the expected Rect2i.");
+
+ rect = Rect2i(0, 100, 1280, 720);
+ rect.set_position(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(4000, 4000, 1280, 720),
+ "set_position() should result in the expected Rect2i.");
+
+ rect = Rect2i(0, 100, 1280, 720);
+ rect.set_size(Vector2i(4000, 4000));
+ CHECK_MESSAGE(
+ rect == Rect2i(0, 100, 4000, 4000),
+ "set_size() should result in the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Area getters") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).get_area() == 921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, -1280, -720).get_area() == 921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, -720).get_area() == -921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, -1280, 720).get_area() == -921'600,
+ "get_area() should return the expected value.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 720).get_area() == 0,
+ "get_area() should return the expected value.");
+
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with an area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 500).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 500, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 0, 0).has_no_area(),
+ "has_no_area() should return the expected value on Rect2i with no area.");
+}
+
+TEST_CASE("[Rect2i] Absolute coordinates") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).abs() == Rect2i(0, 100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, -100, 1280, 720).abs() == Rect2i(0, -100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, -100, -1280, -720).abs() == Rect2i(-1280, -820, 1280, 720),
+ "abs() should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, -1280, 720).abs() == Rect2i(-1280, 100, 1280, 720),
+ "abs() should return the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Intersection") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(0, 300, 100, 100)) == Rect2i(0, 300, 100, 100),
+ "intersection() with fully enclosed Rect2i should return the expected result.");
+ // The resulting Rect2i is 100 pixels high because the first Rect2i is vertically offset by 100 pixels.
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(1200, 700, 100, 100)) == Rect2i(1200, 700, 80, 100),
+ "intersection() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersection(Rect2i(-4000, -4000, 100, 100)) == Rect2i(),
+ "intersection() with non-enclosed Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Enclosing") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 300, 100, 100)),
+ "encloses() with fully contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).encloses(Rect2i(1200, 700, 100, 100)),
+ "encloses() with partially contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).encloses(Rect2i(-4000, -4000, 100, 100)),
+ "encloses() with non-contained Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).encloses(Rect2i(0, 100, 1280, 720)),
+ "encloses() with identical Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Expanding") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).expand(Vector2i(500, 600)) == Rect2i(0, 100, 1280, 720),
+ "expand() with contained Vector2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).expand(Vector2i(0, 0)) == Rect2i(0, 0, 1280, 820),
+ "expand() with non-contained Vector2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Growing") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(100) == Rect2i(-100, 0, 1480, 920),
+ "grow() with positive value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(-100) == Rect2i(100, 200, 1080, 520),
+ "grow() with negative value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow(-4000) == Rect2i(4000, 4100, -6720, -7280),
+ "grow() with large negative value should return the expected Rect2i.");
+
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_individual(100, 200, 300, 400) == Rect2i(-100, -100, 1680, 1320),
+ "grow_individual() with positive values should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_individual(-100, 200, 300, -400) == Rect2i(100, -100, 1480, 520),
+ "grow_individual() with positive and negative values should return the expected Rect2i.");
+
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, 500) == Rect2i(0, -400, 1280, 1220),
+ "grow_side() with positive value should return the expected Rect2i.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).grow_side(SIDE_TOP, -500) == Rect2i(0, 600, 1280, 220),
+ "grow_side() with negative value should return the expected Rect2i.");
+}
+
+TEST_CASE("[Rect2i] Has point") {
+ Rect2i rect = Rect2i(0, 100, 1280, 720);
+ CHECK_MESSAGE(
+ rect.has_point(Vector2i(500, 600)),
+ "has_point() with contained Vector2i should return the expected result.");
+ CHECK_MESSAGE(
+ !rect.has_point(Vector2i(0, 0)),
+ "has_point() with non-contained Vector2i should return the expected result.");
+
+ CHECK_MESSAGE(
+ rect.has_point(rect.position),
+ "has_point() with positive size should include `position`.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(1, 1)),
+ "has_point() with positive size should include `position + (1, 1)`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(1, -1)),
+ "has_point() with positive size should not include `position + (1, -1)`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size),
+ "has_point() with positive size should not include `position + size`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size + Vector2i(1, 1)),
+ "has_point() with positive size should not include `position + size + (1, 1)`.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + rect.size + Vector2i(-1, -1)),
+ "has_point() with positive size should include `position + size + (-1, -1)`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size + Vector2i(-1, 1)),
+ "has_point() with positive size should not include `position + size + (-1, 1)`.");
+
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(0, 10)),
+ "has_point() with point located on left edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(rect.size.x, 10)),
+ "has_point() with point located on right edge should return false.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(10, 0)),
+ "has_point() with point located on top edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(10, rect.size.y)),
+ "has_point() with point located on bottom edge should return false.");
+
+ /*
+ // FIXME: Disabled for now until GH-37617 is fixed one way or another.
+ // More tests should then be written like for the positive size case.
+ rect = Rect2i(0, 100, -1280, -720);
+ CHECK_MESSAGE(
+ rect.has_point(rect.position),
+ "has_point() with negative size should include `position`.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + rect.size),
+ "has_point() with negative size should not include `position + size`.");
+ */
+
+ rect = Rect2i(-4000, -200, 1280, 720);
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(0, 10)),
+ "has_point() with negative position and point located on left edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(rect.size.x, 10)),
+ "has_point() with negative position and point located on right edge should return false.");
+ CHECK_MESSAGE(
+ rect.has_point(rect.position + Vector2i(10, 0)),
+ "has_point() with negative position and point located on top edge should return true.");
+ CHECK_MESSAGE(
+ !rect.has_point(rect.position + Vector2i(10, rect.size.y)),
+ "has_point() with negative position and point located on bottom edge should return false.");
+}
+
+TEST_CASE("[Rect2i] Intersection") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersects(Rect2i(0, 300, 100, 100)),
+ "intersects() with fully enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).intersects(Rect2i(1200, 700, 100, 100)),
+ "intersects() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 100, 1280, 720).intersects(Rect2i(-4000, -4000, 100, 100)),
+ "intersects() with non-enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ !Rect2i(0, 0, 2, 2).intersects(Rect2i(2, 2, 2, 2)),
+ "intersects() with adjacent Rect2i should return the expected result.");
+}
+
+TEST_CASE("[Rect2i] Merging") {
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(0, 300, 100, 100)) == Rect2i(0, 100, 1280, 720),
+ "merge() with fully enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(1200, 700, 100, 100)) == Rect2i(0, 100, 1300, 720),
+ "merge() with partially enclosed Rect2i should return the expected result.");
+ CHECK_MESSAGE(
+ Rect2i(0, 100, 1280, 720).merge(Rect2i(-4000, -4000, 100, 100)) == Rect2i(-4000, -4000, 5280, 4820),
+ "merge() with non-enclosed Rect2i should return the expected result.");
+}
+} // namespace TestRect2i
+
+#endif // TEST_RECT2I_H
diff --git a/tests/core/math/test_vector2.h b/tests/core/math/test_vector2.h
new file mode 100644
index 0000000000..9b7800164a
--- /dev/null
+++ b/tests/core/math/test_vector2.h
@@ -0,0 +1,389 @@
+/*************************************************************************/
+/* test_vector2.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR2_H
+#define TEST_VECTOR2_H
+
+#include "core/math/vector2.h"
+#include "core/math/vector2i.h"
+#include "tests/test_macros.h"
+
+namespace TestVector2 {
+
+TEST_CASE("[Vector2] Angle methods") {
+ const Vector2 vector_x = Vector2(1, 0);
+ const Vector2 vector_y = Vector2(0, 1);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to(vector_y), (real_t)Math_TAU / 4),
+ "Vector2 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_y.angle_to(vector_x), (real_t)-Math_TAU / 4),
+ "Vector2 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to_point(vector_y), (real_t)Math_TAU * 3 / 8),
+ "Vector2 angle_to_point should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_y.angle_to_point(vector_x), (real_t)-Math_TAU / 8),
+ "Vector2 angle_to_point should work as expected.");
+}
+
+TEST_CASE("[Vector2] Axis methods") {
+ Vector2 vector = Vector2(1.2, 3.4);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector2::Axis::AXIS_Y,
+ "Vector2 max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector2::Axis::AXIS_X,
+ "Vector2 min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == (real_t)1.2,
+ "Vector2 array operator should work as expected.");
+ vector[Vector2::Axis::AXIS_Y] = 3.7;
+ CHECK_MESSAGE(
+ vector[Vector2::Axis::AXIS_Y] == (real_t)3.7,
+ "Vector2 array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector2] Interpolation methods") {
+ const Vector2 vector1 = Vector2(1, 2);
+ const Vector2 vector2 = Vector2(4, 5);
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 0.5) == Vector2(2.5, 3.5),
+ "Vector2 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 1.0 / 3.0).is_equal_approx(Vector2(2, 3)),
+ "Vector2 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 0.5).is_equal_approx(Vector2(0.538953602313995361, 0.84233558177947998)),
+ "Vector2 slerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 1.0 / 3.0).is_equal_approx(Vector2(0.508990883827209473, 0.860771894454956055)),
+ "Vector2 slerp should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(5, 0).slerp(Vector2(0, 5), 0.5).is_equal_approx(Vector2(5, 5) * Math_SQRT12),
+ "Vector2 slerp with non-normalized values should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).slerp(Vector2(2, 2), 0.5).is_equal_approx(Vector2(1.5, 1.5)),
+ "Vector2 slerp with colinear inputs should behave as expected.");
+ CHECK_MESSAGE(
+ Vector2().slerp(Vector2(), 0.5) == Vector2(),
+ "Vector2 slerp with both inputs as zero vectors should return a zero vector.");
+ CHECK_MESSAGE(
+ Vector2().slerp(Vector2(1, 1), 0.5) == Vector2(0.5, 0.5),
+ "Vector2 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).slerp(Vector2(), 0.5) == Vector2(0.5, 0.5),
+ "Vector2 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.slerp(vector2, 0.5).length(), (real_t)4.31959610746631919),
+ "Vector2 slerp with different length input should return a vector with an interpolated length.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.angle_to(vector1.slerp(vector2, 0.5)) * 2, vector1.angle_to(vector2)),
+ "Vector2 slerp with different length input should return a vector with an interpolated angle.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector2(), Vector2(7, 7), 0.5) == Vector2(2.375, 3.5),
+ "Vector2 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector2(), Vector2(7, 7), 1.0 / 3.0).is_equal_approx(Vector2(1.851851940155029297, 2.962963104248046875)),
+ "Vector2 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(1, 0).move_toward(Vector2(10, 0), 3) == Vector2(4, 0),
+ "Vector2 move_toward should work as expected.");
+}
+
+TEST_CASE("[Vector2] Length methods") {
+ const Vector2 vector1 = Vector2(10, 10);
+ const Vector2 vector2 = Vector2(20, 30);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 200,
+ "Vector2 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * (real_t)Math_SQRT2),
+ "Vector2 length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 1300,
+ "Vector2 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), (real_t)36.05551275463989293119),
+ "Vector2 length should work as expected.");
+ CHECK_MESSAGE(
+ vector1.distance_squared_to(vector2) == 500,
+ "Vector2 distance_squared_to should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.distance_to(vector2), (real_t)22.36067977499789696409),
+ "Vector2 distance_to should work as expected.");
+}
+
+TEST_CASE("[Vector2] Limiting methods") {
+ const Vector2 vector = Vector2(10, 10);
+ CHECK_MESSAGE(
+ vector.limit_length().is_equal_approx(Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 limit_length should work as expected.");
+ CHECK_MESSAGE(
+ vector.limit_length(5).is_equal_approx(5 * Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 limit_length should work as expected.");
+
+ CHECK_MESSAGE(
+ Vector2(-5, 15).clamp(Vector2(), vector).is_equal_approx(Vector2(0, 10)),
+ "Vector2 clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector2(0, 15), Vector2(5, 20)).is_equal_approx(Vector2(5, 15)),
+ "Vector2 clamp should work as expected.");
+}
+
+TEST_CASE("[Vector2] Normalization methods") {
+ CHECK_MESSAGE(
+ Vector2(1, 0).is_normalized() == true,
+ "Vector2 is_normalized should return true for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).is_normalized() == false,
+ "Vector2 is_normalized should return false for a non-normalized vector.");
+ CHECK_MESSAGE(
+ Vector2(1, 0).normalized() == Vector2(1, 0),
+ "Vector2 normalized should return the same vector for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).normalized().is_equal_approx(Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 normalized should work as expected.");
+}
+
+TEST_CASE("[Vector2] Operators") {
+ const Vector2 decimal1 = Vector2(2.3, 4.9);
+ const Vector2 decimal2 = Vector2(1.2, 3.4);
+ const Vector2 power1 = Vector2(0.75, 1.5);
+ const Vector2 power2 = Vector2(0.5, 0.125);
+ const Vector2 int1 = Vector2(4, 5);
+ const Vector2 int2 = Vector2(1, 2);
+
+ CHECK_MESSAGE(
+ (decimal1 + decimal2).is_equal_approx(Vector2(3.5, 8.3)),
+ "Vector2 addition should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 + power2) == Vector2(1.25, 1.625),
+ "Vector2 addition with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 + int2) == Vector2(5, 7),
+ "Vector2 addition with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 - decimal2).is_equal_approx(Vector2(1.1, 1.5)),
+ "Vector2 subtraction should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 - power2) == Vector2(0.25, 1.375),
+ "Vector2 subtraction with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 - int2) == Vector2(3, 3),
+ "Vector2 subtraction with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * decimal2).is_equal_approx(Vector2(2.76, 16.66)),
+ "Vector2 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * power2) == Vector2(0.375, 0.1875),
+ "Vector2 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * int2) == Vector2(4, 10),
+ "Vector2 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / decimal2).is_equal_approx(Vector2(1.91666666666666666, 1.44117647058823529)),
+ "Vector2 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / power2) == Vector2(1.5, 12.0),
+ "Vector2 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / int2) == Vector2(4, 2.5),
+ "Vector2 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * 2).is_equal_approx(Vector2(4.6, 9.8)),
+ "Vector2 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * 2) == Vector2(1.5, 3),
+ "Vector2 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * 2) == Vector2(8, 10),
+ "Vector2 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / 2).is_equal_approx(Vector2(1.15, 2.45)),
+ "Vector2 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / 2) == Vector2(0.375, 0.75),
+ "Vector2 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / 2) == Vector2(2, 2.5),
+ "Vector2 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector2i)decimal1) == Vector2i(2, 4),
+ "Vector2 cast to Vector2i should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector2i)decimal2) == Vector2i(1, 3),
+ "Vector2 cast to Vector2i should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(Vector2i(1, 2)) == Vector2(1, 2),
+ "Vector2 constructed from Vector2i should work as expected.");
+
+ CHECK_MESSAGE(
+ ((String)decimal1) == "(2.3, 4.9)",
+ "Vector2 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)decimal2) == "(1.2, 3.4)",
+ "Vector2 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)Vector2(9.8, 9.9)) == "(9.8, 9.9)",
+ "Vector2 cast to String should work as expected.");
+#ifdef REAL_T_IS_DOUBLE
+ CHECK_MESSAGE(
+ ((String)Vector2(Math_PI, Math_TAU)) == "(3.14159265358979, 6.28318530717959)",
+ "Vector2 cast to String should print the correct amount of digits for real_t = double.");
+#else
+ CHECK_MESSAGE(
+ ((String)Vector2(Math_PI, Math_TAU)) == "(3.141593, 6.283185)",
+ "Vector2 cast to String should print the correct amount of digits for real_t = float.");
+#endif // REAL_T_IS_DOUBLE
+}
+
+TEST_CASE("[Vector2] Other methods") {
+ const Vector2 vector = Vector2(1.2, 3.4);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector.aspect(), (real_t)1.2 / (real_t)3.4),
+ "Vector2 aspect should work as expected.");
+ CHECK_MESSAGE(
+ vector.direction_to(Vector2()).is_equal_approx(-vector.normalized()),
+ "Vector2 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ Vector2(1, 1).direction_to(Vector2(2, 2)).is_equal_approx(Vector2(Math_SQRT12, Math_SQRT12)),
+ "Vector2 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmod(2).is_equal_approx(Vector2(1.2, 1.4)),
+ "Vector2 posmod should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmod(2).is_equal_approx(Vector2(0.8, 0.6)),
+ "Vector2 posmod should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmodv(Vector2(1, 2)).is_equal_approx(Vector2(0.2, 1.4)),
+ "Vector2 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmodv(Vector2(2, 3)).is_equal_approx(Vector2(0.8, 2.6)),
+ "Vector2 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ vector.rotated(Math_TAU / 4).is_equal_approx(Vector2(-3.4, 1.2)),
+ "Vector2 rotated should work as expected.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector2(1, 1)) == Vector2(1, 3),
+ "Vector2 snapped to integers should be the same as rounding.");
+ CHECK_MESSAGE(
+ Vector2(3.4, 5.6).snapped(Vector2(1, 1)) == Vector2(3, 6),
+ "Vector2 snapped to integers should be the same as rounding.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector2(0.25, 0.25)) == Vector2(1.25, 3.5),
+ "Vector2 snapped to 0.25 should give exact results.");
+}
+
+TEST_CASE("[Vector2] Plane methods") {
+ const Vector2 vector = Vector2(1.2, 3.4);
+ const Vector2 vector_y = Vector2(0, 1);
+ CHECK_MESSAGE(
+ vector.bounce(vector_y) == Vector2(1.2, -3.4),
+ "Vector2 bounce on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.reflect(vector_y) == Vector2(-1.2, 3.4),
+ "Vector2 reflect on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.project(vector_y) == Vector2(0, 3.4),
+ "Vector2 projected on the X axis should only give the Y component.");
+ CHECK_MESSAGE(
+ vector.slide(vector_y) == Vector2(1.2, 0),
+ "Vector2 slide on a plane with normal of the Y axis should set the Y to zero.");
+}
+
+TEST_CASE("[Vector2] Rounding methods") {
+ const Vector2 vector1 = Vector2(1.2, 5.6);
+ const Vector2 vector2 = Vector2(1.2, -5.6);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector2 abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector2 abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.ceil() == Vector2(2, 6),
+ "Vector2 ceil should work as expected.");
+ CHECK_MESSAGE(
+ vector2.ceil() == Vector2(2, -5),
+ "Vector2 ceil should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.floor() == Vector2(1, 5),
+ "Vector2 floor should work as expected.");
+ CHECK_MESSAGE(
+ vector2.floor() == Vector2(1, -6),
+ "Vector2 floor should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.round() == Vector2(1, 6),
+ "Vector2 round should work as expected.");
+ CHECK_MESSAGE(
+ vector2.round() == Vector2(1, -6),
+ "Vector2 round should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector2(1, 1),
+ "Vector2 sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector2(1, -1),
+ "Vector2 sign should work as expected.");
+}
+
+TEST_CASE("[Vector2] Linear algebra methods") {
+ const Vector2 vector_x = Vector2(1, 0);
+ const Vector2 vector_y = Vector2(0, 1);
+ CHECK_MESSAGE(
+ vector_x.cross(vector_y) == 1,
+ "Vector2 cross product of X and Y should give 1.");
+ CHECK_MESSAGE(
+ vector_y.cross(vector_x) == -1,
+ "Vector2 cross product of Y and X should give negative 1.");
+
+ CHECK_MESSAGE(
+ vector_x.dot(vector_y) == 0.0,
+ "Vector2 dot product of perpendicular vectors should be zero.");
+ CHECK_MESSAGE(
+ vector_x.dot(vector_x) == 1.0,
+ "Vector2 dot product of identical unit vectors should be one.");
+ CHECK_MESSAGE(
+ (vector_x * 10).dot(vector_x * 10) == 100.0,
+ "Vector2 dot product of same direction vectors should behave as expected.");
+}
+} // namespace TestVector2
+
+#endif // TEST_VECTOR2_H
diff --git a/tests/core/math/test_vector2i.h b/tests/core/math/test_vector2i.h
new file mode 100644
index 0000000000..841bb793a4
--- /dev/null
+++ b/tests/core/math/test_vector2i.h
@@ -0,0 +1,145 @@
+/*************************************************************************/
+/* test_vector2i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR2I_H
+#define TEST_VECTOR2I_H
+
+#include "core/math/vector2.h"
+#include "core/math/vector2i.h"
+#include "tests/test_macros.h"
+
+namespace TestVector2i {
+
+TEST_CASE("[Vector2i] Axis methods") {
+ Vector2i vector = Vector2i(2, 3);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector2i::Axis::AXIS_Y,
+ "Vector2i max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector2i::Axis::AXIS_X,
+ "Vector2i min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == 2,
+ "Vector2i array operator should work as expected.");
+ vector[Vector2i::Axis::AXIS_Y] = 5;
+ CHECK_MESSAGE(
+ vector[Vector2i::Axis::AXIS_Y] == 5,
+ "Vector2i array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Clamp method") {
+ const Vector2i vector = Vector2i(10, 10);
+ CHECK_MESSAGE(
+ Vector2i(-5, 15).clamp(Vector2i(), vector) == Vector2i(0, 10),
+ "Vector2i clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector2i(0, 15), Vector2i(5, 20)) == Vector2i(5, 15),
+ "Vector2i clamp should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Length methods") {
+ const Vector2i vector1 = Vector2i(10, 10);
+ const Vector2i vector2 = Vector2i(20, 30);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 200,
+ "Vector2i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * Math_SQRT2),
+ "Vector2i length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 1300,
+ "Vector2i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), 36.05551275463989293119),
+ "Vector2i length should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Operators") {
+ const Vector2i vector1 = Vector2i(5, 9);
+ const Vector2i vector2 = Vector2i(2, 3);
+
+ CHECK_MESSAGE(
+ (vector1 + vector2) == Vector2i(7, 12),
+ "Vector2i addition with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 - vector2) == Vector2i(3, 6),
+ "Vector2i subtraction with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 * vector2) == Vector2i(10, 27),
+ "Vector2i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / vector2) == Vector2i(2, 3),
+ "Vector2i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (vector1 * 2) == Vector2i(10, 18),
+ "Vector2i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / 2) == Vector2i(2, 4),
+ "Vector2i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector2)vector1) == Vector2(5, 9),
+ "Vector2i cast to Vector2 should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector2)vector2) == Vector2(2, 3),
+ "Vector2i cast to Vector2 should work as expected.");
+ CHECK_MESSAGE(
+ Vector2i(Vector2(1.1, 2.9)) == Vector2i(1, 2),
+ "Vector2i constructed from Vector2 should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Other methods") {
+ const Vector2i vector = Vector2i(1, 3);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector.aspect(), (real_t)1.0 / (real_t)3.0),
+ "Vector2i aspect should work as expected.");
+}
+
+TEST_CASE("[Vector2i] Abs and sign methods") {
+ const Vector2i vector1 = Vector2i(1, 3);
+ const Vector2i vector2 = Vector2i(1, -3);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector2i abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector2i abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector2i(1, 1),
+ "Vector2i sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector2i(1, -1),
+ "Vector2i sign should work as expected.");
+}
+} // namespace TestVector2i
+
+#endif // TEST_VECTOR2I_H
diff --git a/tests/core/math/test_vector3.h b/tests/core/math/test_vector3.h
new file mode 100644
index 0000000000..6f99fada2b
--- /dev/null
+++ b/tests/core/math/test_vector3.h
@@ -0,0 +1,417 @@
+/*************************************************************************/
+/* test_vector3.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR3_H
+#define TEST_VECTOR3_H
+
+#include "core/math/vector3.h"
+#include "tests/test_macros.h"
+
+#define Math_SQRT13 0.57735026918962576450914878050196
+#define Math_SQRT3 1.7320508075688772935274463415059
+
+namespace TestVector3 {
+
+TEST_CASE("[Vector3] Angle methods") {
+ const Vector3 vector_x = Vector3(1, 0, 0);
+ const Vector3 vector_y = Vector3(0, 1, 0);
+ const Vector3 vector_yz = Vector3(0, 1, 1);
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to(vector_y), (real_t)Math_TAU / 4),
+ "Vector3 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.angle_to(vector_yz), (real_t)Math_TAU / 4),
+ "Vector3 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_yz.angle_to(vector_x), (real_t)Math_TAU / 4),
+ "Vector3 angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_y.angle_to(vector_yz), (real_t)Math_TAU / 8),
+ "Vector3 angle_to should work as expected.");
+
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.signed_angle_to(vector_y, vector_y), (real_t)Math_TAU / 4),
+ "Vector3 signed_angle_to edge case should be positive.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_x.signed_angle_to(vector_yz, vector_y), (real_t)Math_TAU / -4),
+ "Vector3 signed_angle_to should work as expected.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector_yz.signed_angle_to(vector_x, vector_y), (real_t)Math_TAU / 4),
+ "Vector3 signed_angle_to should work as expected.");
+}
+
+TEST_CASE("[Vector3] Axis methods") {
+ Vector3 vector = Vector3(1.2, 3.4, 5.6);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector3::Axis::AXIS_Z,
+ "Vector3 max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector3::Axis::AXIS_X,
+ "Vector3 min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.get_axis(vector.max_axis_index()) == (real_t)5.6,
+ "Vector3 get_axis should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == (real_t)1.2,
+ "Vector3 array operator should work as expected.");
+
+ vector.set_axis(Vector3::Axis::AXIS_Y, 4.7);
+ CHECK_MESSAGE(
+ vector.get_axis(Vector3::Axis::AXIS_Y) == (real_t)4.7,
+ "Vector3 set_axis should work as expected.");
+ vector[Vector3::Axis::AXIS_Y] = 3.7;
+ CHECK_MESSAGE(
+ vector[Vector3::Axis::AXIS_Y] == (real_t)3.7,
+ "Vector3 array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector3] Interpolation methods") {
+ const Vector3 vector1 = Vector3(1, 2, 3);
+ const Vector3 vector2 = Vector3(4, 5, 6);
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 0.5) == Vector3(2.5, 3.5, 4.5),
+ "Vector3 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.lerp(vector2, 1.0 / 3.0).is_equal_approx(Vector3(2, 3, 4)),
+ "Vector3 lerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 0.5).is_equal_approx(Vector3(0.363866806030273438, 0.555698215961456299, 0.747529566287994385)),
+ "Vector3 slerp should work as expected.");
+ CHECK_MESSAGE(
+ vector1.normalized().slerp(vector2.normalized(), 1.0 / 3.0).is_equal_approx(Vector3(0.332119762897491455, 0.549413740634918213, 0.766707837581634521)),
+ "Vector3 slerp should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(5, 0, 0).slerp(Vector3(0, 3, 4), 0.5).is_equal_approx(Vector3(3.535533905029296875, 2.121320486068725586, 2.828427314758300781)),
+ "Vector3 slerp with non-normalized values should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).slerp(Vector3(2, 2, 2), 0.5).is_equal_approx(Vector3(1.5, 1.5, 1.5)),
+ "Vector3 slerp with colinear inputs should behave as expected.");
+ CHECK_MESSAGE(
+ Vector3().slerp(Vector3(), 0.5) == Vector3(),
+ "Vector3 slerp with both inputs as zero vectors should return a zero vector.");
+ CHECK_MESSAGE(
+ Vector3().slerp(Vector3(1, 1, 1), 0.5) == Vector3(0.5, 0.5, 0.5),
+ "Vector3 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).slerp(Vector3(), 0.5) == Vector3(0.5, 0.5, 0.5),
+ "Vector3 slerp with one input as zero should behave like a regular lerp.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.slerp(vector2, 0.5).length(), (real_t)6.25831088708303172),
+ "Vector3 slerp with different length input should return a vector with an interpolated length.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.angle_to(vector1.slerp(vector2, 0.5)) * 2, vector1.angle_to(vector2)),
+ "Vector3 slerp with different length input should return a vector with an interpolated angle.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector3(), Vector3(7, 7, 7), 0.5) == Vector3(2.375, 3.5, 4.625),
+ "Vector3 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ vector1.cubic_interpolate(vector2, Vector3(), Vector3(7, 7, 7), 1.0 / 3.0).is_equal_approx(Vector3(1.851851940155029297, 2.962963104248046875, 4.074074268341064453)),
+ "Vector3 cubic_interpolate should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 0, 0).move_toward(Vector3(10, 0, 0), 3) == Vector3(4, 0, 0),
+ "Vector3 move_toward should work as expected.");
+}
+
+TEST_CASE("[Vector3] Length methods") {
+ const Vector3 vector1 = Vector3(10, 10, 10);
+ const Vector3 vector2 = Vector3(20, 30, 40);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 300,
+ "Vector3 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * (real_t)Math_SQRT3),
+ "Vector3 length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 2900,
+ "Vector3 length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), (real_t)53.8516480713450403125),
+ "Vector3 length should work as expected.");
+ CHECK_MESSAGE(
+ vector1.distance_squared_to(vector2) == 1400,
+ "Vector3 distance_squared_to should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.distance_to(vector2), (real_t)37.41657386773941385584),
+ "Vector3 distance_to should work as expected.");
+}
+
+TEST_CASE("[Vector3] Limiting methods") {
+ const Vector3 vector = Vector3(10, 10, 10);
+ CHECK_MESSAGE(
+ vector.limit_length().is_equal_approx(Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 limit_length should work as expected.");
+ CHECK_MESSAGE(
+ vector.limit_length(5).is_equal_approx(5 * Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 limit_length should work as expected.");
+
+ CHECK_MESSAGE(
+ Vector3(-5, 5, 15).clamp(Vector3(), vector) == Vector3(0, 5, 10),
+ "Vector3 clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector3(0, 10, 15), Vector3(5, 10, 20)) == Vector3(5, 10, 15),
+ "Vector3 clamp should work as expected.");
+}
+
+TEST_CASE("[Vector3] Normalization methods") {
+ CHECK_MESSAGE(
+ Vector3(1, 0, 0).is_normalized() == true,
+ "Vector3 is_normalized should return true for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).is_normalized() == false,
+ "Vector3 is_normalized should return false for a non-normalized vector.");
+ CHECK_MESSAGE(
+ Vector3(1, 0, 0).normalized() == Vector3(1, 0, 0),
+ "Vector3 normalized should return the same vector for a normalized vector.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 0).normalized().is_equal_approx(Vector3(Math_SQRT12, Math_SQRT12, 0)),
+ "Vector3 normalized should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).normalized().is_equal_approx(Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 normalized should work as expected.");
+}
+
+TEST_CASE("[Vector3] Operators") {
+ const Vector3 decimal1 = Vector3(2.3, 4.9, 7.8);
+ const Vector3 decimal2 = Vector3(1.2, 3.4, 5.6);
+ const Vector3 power1 = Vector3(0.75, 1.5, 0.625);
+ const Vector3 power2 = Vector3(0.5, 0.125, 0.25);
+ const Vector3 int1 = Vector3(4, 5, 9);
+ const Vector3 int2 = Vector3(1, 2, 3);
+
+ CHECK_MESSAGE(
+ (decimal1 + decimal2).is_equal_approx(Vector3(3.5, 8.3, 13.4)),
+ "Vector3 addition should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 + power2) == Vector3(1.25, 1.625, 0.875),
+ "Vector3 addition with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 + int2) == Vector3(5, 7, 12),
+ "Vector3 addition with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 - decimal2).is_equal_approx(Vector3(1.1, 1.5, 2.2)),
+ "Vector3 subtraction should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 - power2) == Vector3(0.25, 1.375, 0.375),
+ "Vector3 subtraction with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 - int2) == Vector3(3, 3, 6),
+ "Vector3 subtraction with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * decimal2).is_equal_approx(Vector3(2.76, 16.66, 43.68)),
+ "Vector3 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * power2) == Vector3(0.375, 0.1875, 0.15625),
+ "Vector3 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * int2) == Vector3(4, 10, 27),
+ "Vector3 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / decimal2).is_equal_approx(Vector3(1.91666666666666666, 1.44117647058823529, 1.39285714285714286)),
+ "Vector3 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / power2) == Vector3(1.5, 12.0, 2.5),
+ "Vector3 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / int2) == Vector3(4, 2.5, 3),
+ "Vector3 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 * 2).is_equal_approx(Vector3(4.6, 9.8, 15.6)),
+ "Vector3 multiplication should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 * 2) == Vector3(1.5, 3, 1.25),
+ "Vector3 multiplication with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 * 2) == Vector3(8, 10, 18),
+ "Vector3 multiplication with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (decimal1 / 2).is_equal_approx(Vector3(1.15, 2.45, 3.9)),
+ "Vector3 division should behave as expected.");
+ CHECK_MESSAGE(
+ (power1 / 2) == Vector3(0.375, 0.75, 0.3125),
+ "Vector3 division with powers of two should give exact results.");
+ CHECK_MESSAGE(
+ (int1 / 2) == Vector3(2, 2.5, 4.5),
+ "Vector3 division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector3i)decimal1) == Vector3i(2, 4, 7),
+ "Vector3 cast to Vector3i should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector3i)decimal2) == Vector3i(1, 3, 5),
+ "Vector3 cast to Vector3i should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(Vector3i(1, 2, 3)) == Vector3(1, 2, 3),
+ "Vector3 constructed from Vector3i should work as expected.");
+
+ CHECK_MESSAGE(
+ ((String)decimal1) == "(2.3, 4.9, 7.8)",
+ "Vector3 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)decimal2) == "(1.2, 3.4, 5.6)",
+ "Vector3 cast to String should work as expected.");
+ CHECK_MESSAGE(
+ ((String)Vector3(9.7, 9.8, 9.9)) == "(9.7, 9.8, 9.9)",
+ "Vector3 cast to String should work as expected.");
+#ifdef REAL_T_IS_DOUBLE
+ CHECK_MESSAGE(
+ ((String)Vector3(Math_E, Math_SQRT2, Math_SQRT3)) == "(2.71828182845905, 1.4142135623731, 1.73205080756888)",
+ "Vector3 cast to String should print the correct amount of digits for real_t = double.");
+#else
+ CHECK_MESSAGE(
+ ((String)Vector3(Math_E, Math_SQRT2, Math_SQRT3)) == "(2.718282, 1.414214, 1.732051)",
+ "Vector3 cast to String should print the correct amount of digits for real_t = float.");
+#endif // REAL_T_IS_DOUBLE
+}
+
+TEST_CASE("[Vector3] Other methods") {
+ const Vector3 vector = Vector3(1.2, 3.4, 5.6);
+ CHECK_MESSAGE(
+ vector.direction_to(Vector3()).is_equal_approx(-vector.normalized()),
+ "Vector3 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ Vector3(1, 1, 1).direction_to(Vector3(2, 2, 2)).is_equal_approx(Vector3(Math_SQRT13, Math_SQRT13, Math_SQRT13)),
+ "Vector3 direction_to should work as expected.");
+ CHECK_MESSAGE(
+ vector.inverse().is_equal_approx(Vector3(1 / 1.2, 1 / 3.4, 1 / 5.6)),
+ "Vector3 inverse should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmod(2).is_equal_approx(Vector3(1.2, 1.4, 1.6)),
+ "Vector3 posmod should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmod(2).is_equal_approx(Vector3(0.8, 0.6, 0.4)),
+ "Vector3 posmod should work as expected.");
+ CHECK_MESSAGE(
+ vector.posmodv(Vector3(1, 2, 3)).is_equal_approx(Vector3(0.2, 1.4, 2.6)),
+ "Vector3 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ (-vector).posmodv(Vector3(2, 3, 4)).is_equal_approx(Vector3(0.8, 2.6, 2.4)),
+ "Vector3 posmodv should work as expected.");
+ CHECK_MESSAGE(
+ vector.rotated(Vector3(0, 1, 0), Math_TAU / 4).is_equal_approx(Vector3(5.6, 3.4, -1.2)),
+ "Vector3 rotated should work as expected.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector3(1, 1, 1)) == Vector3(1, 3, 6),
+ "Vector3 snapped to integers should be the same as rounding.");
+ CHECK_MESSAGE(
+ vector.snapped(Vector3(0.25, 0.25, 0.25)) == Vector3(1.25, 3.5, 5.5),
+ "Vector3 snapped to 0.25 should give exact results.");
+}
+
+TEST_CASE("[Vector3] Plane methods") {
+ const Vector3 vector = Vector3(1.2, 3.4, 5.6);
+ const Vector3 vector_y = Vector3(0, 1, 0);
+ CHECK_MESSAGE(
+ vector.bounce(vector_y) == Vector3(1.2, -3.4, 5.6),
+ "Vector3 bounce on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.reflect(vector_y) == Vector3(-1.2, 3.4, -5.6),
+ "Vector3 reflect on a plane with normal of the Y axis should.");
+ CHECK_MESSAGE(
+ vector.project(vector_y) == Vector3(0, 3.4, 0),
+ "Vector3 projected on the X axis should only give the Y component.");
+ CHECK_MESSAGE(
+ vector.slide(vector_y) == Vector3(1.2, 0, 5.6),
+ "Vector3 slide on a plane with normal of the Y axis should set the Y to zero.");
+}
+
+TEST_CASE("[Vector3] Rounding methods") {
+ const Vector3 vector1 = Vector3(1.2, 3.4, 5.6);
+ const Vector3 vector2 = Vector3(1.2, -3.4, -5.6);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector3 abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector3 abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.ceil() == Vector3(2, 4, 6),
+ "Vector3 ceil should work as expected.");
+ CHECK_MESSAGE(
+ vector2.ceil() == Vector3(2, -3, -5),
+ "Vector3 ceil should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.floor() == Vector3(1, 3, 5),
+ "Vector3 floor should work as expected.");
+ CHECK_MESSAGE(
+ vector2.floor() == Vector3(1, -4, -6),
+ "Vector3 floor should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.round() == Vector3(1, 3, 6),
+ "Vector3 round should work as expected.");
+ CHECK_MESSAGE(
+ vector2.round() == Vector3(1, -3, -6),
+ "Vector3 round should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector3(1, 1, 1),
+ "Vector3 sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector3(1, -1, -1),
+ "Vector3 sign should work as expected.");
+}
+
+TEST_CASE("[Vector3] Linear algebra methods") {
+ const Vector3 vector_x = Vector3(1, 0, 0);
+ const Vector3 vector_y = Vector3(0, 1, 0);
+ const Vector3 vector_z = Vector3(0, 0, 1);
+ CHECK_MESSAGE(
+ vector_x.cross(vector_y) == vector_z,
+ "Vector3 cross product of X and Y should give Z.");
+ CHECK_MESSAGE(
+ vector_y.cross(vector_x) == -vector_z,
+ "Vector3 cross product of Y and X should give negative Z.");
+ CHECK_MESSAGE(
+ vector_y.cross(vector_z) == vector_x,
+ "Vector3 cross product of Y and Z should give X.");
+ CHECK_MESSAGE(
+ vector_z.cross(vector_x) == vector_y,
+ "Vector3 cross product of Z and X should give Y.");
+
+ CHECK_MESSAGE(
+ vector_x.dot(vector_y) == 0.0,
+ "Vector3 dot product of perpendicular vectors should be zero.");
+ CHECK_MESSAGE(
+ vector_x.dot(vector_x) == 1.0,
+ "Vector3 dot product of identical unit vectors should be one.");
+ CHECK_MESSAGE(
+ (vector_x * 10).dot(vector_x * 10) == 100.0,
+ "Vector3 dot product of same direction vectors should behave as expected.");
+}
+} // namespace TestVector3
+
+#endif // TEST_VECTOR3_H
diff --git a/tests/core/math/test_vector3i.h b/tests/core/math/test_vector3i.h
new file mode 100644
index 0000000000..b1c6944eba
--- /dev/null
+++ b/tests/core/math/test_vector3i.h
@@ -0,0 +1,145 @@
+/*************************************************************************/
+/* test_vector3i.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR3I_H
+#define TEST_VECTOR3I_H
+
+#include "core/math/vector3i.h"
+#include "tests/test_macros.h"
+
+namespace TestVector3i {
+
+TEST_CASE("[Vector3i] Axis methods") {
+ Vector3i vector = Vector3i(1, 2, 3);
+ CHECK_MESSAGE(
+ vector.max_axis_index() == Vector3i::Axis::AXIS_Z,
+ "Vector3i max_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.min_axis_index() == Vector3i::Axis::AXIS_X,
+ "Vector3i min_axis_index should work as expected.");
+ CHECK_MESSAGE(
+ vector.get_axis(vector.max_axis_index()) == 3,
+ "Vector3i get_axis should work as expected.");
+ CHECK_MESSAGE(
+ vector[vector.min_axis_index()] == 1,
+ "Vector3i array operator should work as expected.");
+
+ vector.set_axis(Vector3i::Axis::AXIS_Y, 4);
+ CHECK_MESSAGE(
+ vector.get_axis(Vector3i::Axis::AXIS_Y) == 4,
+ "Vector3i set_axis should work as expected.");
+ vector[Vector3i::Axis::AXIS_Y] = 5;
+ CHECK_MESSAGE(
+ vector[Vector3i::Axis::AXIS_Y] == 5,
+ "Vector3i array operator setter should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Clamp method") {
+ const Vector3i vector = Vector3i(10, 10, 10);
+ CHECK_MESSAGE(
+ Vector3i(-5, 5, 15).clamp(Vector3i(), vector) == Vector3i(0, 5, 10),
+ "Vector3i clamp should work as expected.");
+ CHECK_MESSAGE(
+ vector.clamp(Vector3i(0, 10, 15), Vector3i(5, 10, 20)) == Vector3i(5, 10, 15),
+ "Vector3i clamp should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Length methods") {
+ const Vector3i vector1 = Vector3i(10, 10, 10);
+ const Vector3i vector2 = Vector3i(20, 30, 40);
+ CHECK_MESSAGE(
+ vector1.length_squared() == 300,
+ "Vector3i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector1.length(), 10 * Math_SQRT3),
+ "Vector3i length should work as expected.");
+ CHECK_MESSAGE(
+ vector2.length_squared() == 2900,
+ "Vector3i length_squared should work as expected and return exact result.");
+ CHECK_MESSAGE(
+ Math::is_equal_approx(vector2.length(), 53.8516480713450403125),
+ "Vector3i length should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Operators") {
+ const Vector3i vector1 = Vector3i(4, 5, 9);
+ const Vector3i vector2 = Vector3i(1, 2, 3);
+
+ CHECK_MESSAGE(
+ (vector1 + vector2) == Vector3i(5, 7, 12),
+ "Vector3i addition with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 - vector2) == Vector3i(3, 3, 6),
+ "Vector3i subtraction with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 * vector2) == Vector3i(4, 10, 27),
+ "Vector3i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / vector2) == Vector3i(4, 2, 3),
+ "Vector3i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ (vector1 * 2) == Vector3i(8, 10, 18),
+ "Vector3i multiplication with integers should give exact results.");
+ CHECK_MESSAGE(
+ (vector1 / 2) == Vector3i(2, 2, 4),
+ "Vector3i division with integers should give exact results.");
+
+ CHECK_MESSAGE(
+ ((Vector3)vector1) == Vector3(4, 5, 9),
+ "Vector3i cast to Vector3 should work as expected.");
+ CHECK_MESSAGE(
+ ((Vector3)vector2) == Vector3(1, 2, 3),
+ "Vector3i cast to Vector3 should work as expected.");
+ CHECK_MESSAGE(
+ Vector3i(Vector3(1.1, 2.9, 3.9)) == Vector3i(1, 2, 3),
+ "Vector3i constructed from Vector3 should work as expected.");
+}
+
+TEST_CASE("[Vector3i] Abs and sign methods") {
+ const Vector3i vector1 = Vector3i(1, 3, 5);
+ const Vector3i vector2 = Vector3i(1, -3, -5);
+ CHECK_MESSAGE(
+ vector1.abs() == vector1,
+ "Vector3i abs should work as expected.");
+ CHECK_MESSAGE(
+ vector2.abs() == vector1,
+ "Vector3i abs should work as expected.");
+
+ CHECK_MESSAGE(
+ vector1.sign() == Vector3i(1, 1, 1),
+ "Vector3i sign should work as expected.");
+ CHECK_MESSAGE(
+ vector2.sign() == Vector3i(1, -1, -1),
+ "Vector3i sign should work as expected.");
+}
+} // namespace TestVector3i
+
+#endif // TEST_VECTOR3I_H
diff --git a/tests/test_class_db.h b/tests/core/object/test_class_db.h
index 9ef4569c14..e4145c8408 100644
--- a/tests/test_class_db.h
+++ b/tests/core/object/test_class_db.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,14 +31,9 @@
#ifndef TEST_CLASS_DB_H
#define TEST_CLASS_DB_H
-#include "core/register_core_types.h"
-
+#include "core/core_bind.h"
#include "core/core_constants.h"
-#include "core/os/os.h"
-#include "core/string/string_name.h"
-#include "core/string/ustring.h"
-#include "core/templates/ordered_hash_map.h"
-#include "core/variant/variant.h"
+#include "core/object/class_db.h"
#include "tests/test_macros.h"
@@ -97,7 +92,7 @@ struct ExposedClass {
bool is_singleton = false;
bool is_instantiable = false;
- bool is_reference = false;
+ bool is_ref_counted = false;
ClassDB::APIType api_type;
@@ -108,9 +103,9 @@ struct ExposedClass {
List<SignalData> signals_;
const PropertyData *find_property_by_name(const StringName &p_name) const {
- for (const List<PropertyData>::Element *E = properties.front(); E; E = E->next()) {
- if (E->get().name == p_name) {
- return &E->get();
+ for (const PropertyData &E : properties) {
+ if (E.name == p_name) {
+ return &E;
}
}
@@ -118,9 +113,9 @@ struct ExposedClass {
}
const MethodData *find_method_by_name(const StringName &p_name) const {
- for (const List<MethodData>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name == p_name) {
- return &E->get();
+ for (const MethodData &E : methods) {
+ if (E.name == p_name) {
+ return &E;
}
}
@@ -131,7 +126,7 @@ struct ExposedClass {
struct NamesCache {
StringName variant_type = StaticCString::create("Variant");
StringName object_class = StaticCString::create("Object");
- StringName reference_class = StaticCString::create("Reference");
+ StringName ref_counted_class = StaticCString::create("RefCounted");
StringName string_type = StaticCString::create("String");
StringName string_name_type = StaticCString::create("StringName");
StringName node_path_type = StaticCString::create("NodePath");
@@ -224,26 +219,26 @@ bool arg_default_value_is_assignable_to_type(const Context &p_context, const Var
switch (p_val.get_type()) {
case Variant::NIL:
return p_context.find_exposed_class(p_arg_type) ||
- p_context.names_cache.is_nullable_type(p_arg_type.name);
+ p_context.names_cache.is_nullable_type(p_arg_type.name);
case Variant::BOOL:
return p_arg_type.name == p_context.names_cache.bool_type;
case Variant::INT:
return p_arg_type.name == p_context.names_cache.int_type ||
- p_arg_type.name == p_context.names_cache.float_type ||
- p_arg_type.is_enum;
+ p_arg_type.name == p_context.names_cache.float_type ||
+ p_arg_type.is_enum;
case Variant::FLOAT:
return p_arg_type.name == p_context.names_cache.float_type;
case Variant::STRING:
case Variant::STRING_NAME:
return p_arg_type.name == p_context.names_cache.string_type ||
- p_arg_type.name == p_context.names_cache.string_name_type ||
- p_arg_type.name == p_context.names_cache.node_path_type;
+ p_arg_type.name == p_context.names_cache.string_name_type ||
+ p_arg_type.name == p_context.names_cache.node_path_type;
case Variant::NODE_PATH:
return p_arg_type.name == p_context.names_cache.node_path_type;
- case Variant::TRANSFORM:
+ case Variant::TRANSFORM3D:
case Variant::TRANSFORM2D:
case Variant::BASIS:
- case Variant::QUAT:
+ case Variant::QUATERNION:
case Variant::PLANE:
case Variant::AABB:
case Variant::COLOR:
@@ -269,13 +264,13 @@ bool arg_default_value_is_assignable_to_type(const Context &p_context, const Var
return p_context.find_exposed_class(p_arg_type);
case Variant::VECTOR2I:
return p_arg_type.name == p_context.names_cache.vector2_type ||
- p_arg_type.name == Variant::get_type_name(p_val.get_type());
+ p_arg_type.name == Variant::get_type_name(p_val.get_type());
case Variant::RECT2I:
return p_arg_type.name == p_context.names_cache.rect2_type ||
- p_arg_type.name == Variant::get_type_name(p_val.get_type());
+ p_arg_type.name == Variant::get_type_name(p_val.get_type());
case Variant::VECTOR3I:
return p_arg_type.name == p_context.names_cache.vector3_type ||
- p_arg_type.name == Variant::get_type_name(p_val.get_type());
+ p_arg_type.name == Variant::get_type_name(p_val.get_type());
default:
if (r_err_msg) {
*r_err_msg = "Unexpected Variant type: " + itos(p_val.get_type());
@@ -327,7 +322,7 @@ void validate_property(const Context &p_context, const ExposedClass &p_class, co
if (getter->return_type.name != setter_first_arg.type.name) {
// Special case for Node::set_name
bool whitelisted = getter->return_type.name == p_context.names_cache.string_name_type &&
- setter_first_arg.type.name == p_context.names_cache.string_type;
+ setter_first_arg.type.name == p_context.names_cache.string_type;
TEST_FAIL_COND(!whitelisted,
"Return type from getter doesn't match first argument of setter, for property: '", p_class.name, ".", String(p_prop.name), "'.");
@@ -395,8 +390,8 @@ void validate_method(const Context &p_context, const ExposedClass &p_class, cons
}
}
- for (const List<ArgumentData>::Element *F = p_method.arguments.front(); F; F = F->next()) {
- const ArgumentData &arg = F->get();
+ for (const ArgumentData &F : p_method.arguments) {
+ const ArgumentData &arg = F;
const ExposedClass *arg_class = p_context.find_exposed_class(arg.type);
if (arg_class) {
@@ -427,8 +422,8 @@ void validate_method(const Context &p_context, const ExposedClass &p_class, cons
}
void validate_signal(const Context &p_context, const ExposedClass &p_class, const SignalData &p_signal) {
- for (const List<ArgumentData>::Element *F = p_signal.arguments.front(); F; F = F->next()) {
- const ArgumentData &arg = F->get();
+ for (const ArgumentData &F : p_signal.arguments) {
+ const ArgumentData &arg = F;
const ExposedClass *arg_class = p_context.find_exposed_class(arg.type);
if (arg_class) {
@@ -469,16 +464,16 @@ void validate_class(const Context &p_context, const ExposedClass &p_exposed_clas
TEST_FAIL_COND((is_derived_type && !p_context.exposed_classes.has(p_exposed_class.base)),
"Base type '", p_exposed_class.base.operator String(), "' does not exist, for class '", p_exposed_class.name, "'.");
- for (const List<PropertyData>::Element *F = p_exposed_class.properties.front(); F; F = F->next()) {
- validate_property(p_context, p_exposed_class, F->get());
+ for (const PropertyData &F : p_exposed_class.properties) {
+ validate_property(p_context, p_exposed_class, F);
}
- for (const List<MethodData>::Element *F = p_exposed_class.methods.front(); F; F = F->next()) {
- validate_method(p_context, p_exposed_class, F->get());
+ for (const MethodData &F : p_exposed_class.methods) {
+ validate_method(p_context, p_exposed_class, F);
}
- for (const List<SignalData>::Element *F = p_exposed_class.signals_.front(); F; F = F->next()) {
- validate_signal(p_context, p_exposed_class, F->get());
+ for (const SignalData &F : p_exposed_class.signals_) {
+ validate_signal(p_context, p_exposed_class, F);
}
}
@@ -516,7 +511,7 @@ void add_exposed_classes(Context &r_context) {
exposed_class.api_type = api_type;
exposed_class.is_singleton = Engine::get_singleton()->has_singleton(class_name);
exposed_class.is_instantiable = class_info->creation_func && !exposed_class.is_singleton;
- exposed_class.is_reference = ClassDB::is_parent_class(class_name, "Reference");
+ exposed_class.is_ref_counted = ClassDB::is_parent_class(class_name, "RefCounted");
exposed_class.base = ClassDB::get_parent_class(class_name);
// Add properties
@@ -526,10 +521,8 @@ void add_exposed_classes(Context &r_context) {
Map<StringName, StringName> accessor_methods;
- for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
- const PropertyInfo &property = E->get();
-
- if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY) {
+ for (const PropertyInfo &property : property_list) {
+ if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY || (property.type == Variant::NIL && property.usage & PROPERTY_USAGE_ARRAY)) {
continue;
}
@@ -561,8 +554,8 @@ void add_exposed_classes(Context &r_context) {
ClassDB::get_method_list(class_name, &method_list, true);
method_list.sort();
- for (List<MethodInfo>::Element *E = method_list.front(); E; E = E->next()) {
- const MethodInfo &method_info = E->get();
+ for (const MethodInfo &E : method_list) {
+ const MethodInfo &method_info = E;
int argc = method_info.arguments.size();
@@ -611,7 +604,7 @@ void add_exposed_classes(Context &r_context) {
method.return_type.name = return_info.class_name;
bool bad_reference_hint = !method.is_virtual && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE &&
- ClassDB::is_parent_class(return_info.class_name, r_context.names_cache.reference_class);
+ ClassDB::is_parent_class(return_info.class_name, r_context.names_cache.ref_counted_class);
TEST_COND(bad_reference_hint, "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'.", " Are you returning a reference type by pointer? Method: '",
exposed_class.name, ".", method.name, "'.");
} else if (return_info.hint == PROPERTY_HINT_RESOURCE_TYPE) {
@@ -665,10 +658,10 @@ void add_exposed_classes(Context &r_context) {
TEST_COND(exposed_class.find_property_by_name(method.name),
"Method name conflicts with property: '", String(class_name), ".", String(method.name), "'.");
- // Classes starting with an underscore are ignored unless they're used as a property setter or getter
+ // Methods starting with an underscore are ignored unless they're virtual or used as a property setter or getter.
if (!method.is_virtual && String(method.name)[0] == '_') {
- for (const List<PropertyData>::Element *F = exposed_class.properties.front(); F; F = F->next()) {
- const PropertyData &prop = F->get();
+ for (const PropertyData &F : exposed_class.properties) {
+ const PropertyData &prop = F;
if (prop.setter == method.name || prop.getter == method.name) {
exposed_class.methods.push_back(method);
@@ -678,6 +671,10 @@ void add_exposed_classes(Context &r_context) {
} else {
exposed_class.methods.push_back(method);
}
+
+ if (method.is_virtual) {
+ TEST_COND(String(method.name)[0] != '_', "Virtual method ", String(method.name), " does not start with underscore.");
+ }
}
// Add signals
@@ -748,8 +745,11 @@ void add_exposed_classes(Context &r_context) {
enum_.name = *k;
const List<StringName> &enum_constants = enum_map.get(*k);
- for (const List<StringName>::Element *E = enum_constants.front(); E; E = E->next()) {
- const StringName &constant_name = E->get();
+ for (const StringName &E : enum_constants) {
+ const StringName &constant_name = E;
+ TEST_FAIL_COND(String(constant_name).find("::") != -1,
+ "Enum constant contains '::', check bindings to remove the scope: '",
+ String(class_name), ".", String(enum_.name), ".", String(constant_name), "'.");
int *value = class_info->constant_map.getptr(constant_name);
TEST_FAIL_COND(!value, "Missing enum constant value: '",
String(class_name), ".", String(enum_.name), ".", String(constant_name), "'.");
@@ -767,10 +767,13 @@ void add_exposed_classes(Context &r_context) {
r_context.enum_types.push_back(String(class_name) + "." + String(*k));
}
- for (const List<String>::Element *E = constants.front(); E; E = E->next()) {
- const String &constant_name = E->get();
- int *value = class_info->constant_map.getptr(StringName(E->get()));
- TEST_FAIL_COND(!value, "Missing enum constant value: '", String(class_name), ".", String(constant_name), "'.");
+ for (const String &E : constants) {
+ const String &constant_name = E;
+ TEST_FAIL_COND(constant_name.find("::") != -1,
+ "Constant contains '::', check bindings to remove the scope: '",
+ String(class_name), ".", constant_name, "'.");
+ int *value = class_info->constant_map.getptr(StringName(E));
+ TEST_FAIL_COND(!value, "Missing constant value: '", String(class_name), ".", String(constant_name), "'.");
ConstantData constant;
constant.name = constant_name;
@@ -819,8 +822,8 @@ void add_global_enums(Context &r_context) {
}
}
- for (List<EnumData>::Element *E = r_context.global_enums.front(); E; E = E->next()) {
- r_context.enum_types.push_back(E->get().name);
+ for (const EnumData &E : r_context.global_enums) {
+ r_context.enum_types.push_back(E.name);
}
}
@@ -830,10 +833,10 @@ void add_global_enums(Context &r_context) {
hardcoded_enums.push_back("Vector2i.Axis");
hardcoded_enums.push_back("Vector3.Axis");
hardcoded_enums.push_back("Vector3i.Axis");
- for (List<StringName>::Element *E = hardcoded_enums.front(); E; E = E->next()) {
+ for (const StringName &E : hardcoded_enums) {
// These enums are not generated and must be written manually (e.g.: Vector3.Axis)
// Here, we assume core types do not begin with underscore
- r_context.enum_types.push_back(E->get());
+ r_context.enum_types.push_back(E);
}
}
diff --git a/tests/test_method_bind.h b/tests/core/object/test_method_bind.h
index 879e7949e2..350a08b6e2 100644
--- a/tests/test_method_bind.h
+++ b/tests/core/object/test_method_bind.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,10 +35,6 @@
#include "tests/test_macros.h"
-#include <inttypes.h>
-#include <stdio.h>
-#include <wchar.h>
-
namespace TestMethodBind {
class MethodBindTester : public Object {
@@ -55,9 +51,15 @@ public:
TEST_METHODRC,
TEST_METHODRC_ARGS,
TEST_METHOD_DEFARGS,
+ TEST_METHOD_OBJECT_CAST,
TEST_MAX
};
+ class ObjectSubclass : public Object {
+ public:
+ int value = 1;
+ };
+
int test_num = 0;
bool test_valid[TEST_MAX];
@@ -102,6 +104,10 @@ public:
test_valid[TEST_METHOD_DEFARGS] = p_arg1 == 1 && p_arg2 == 2 && p_arg3 == 3 && p_arg4 == 4 && p_arg5 == 5; //temporary
}
+ void test_method_object_cast(ObjectSubclass *p_object) {
+ test_valid[TEST_METHOD_OBJECT_CAST] = p_object->value == 1;
+ }
+
static void _bind_methods() {
ClassDB::bind_method(D_METHOD("test_method"), &MethodBindTester::test_method);
ClassDB::bind_method(D_METHOD("test_method_args"), &MethodBindTester::test_method_args);
@@ -112,6 +118,7 @@ public:
ClassDB::bind_method(D_METHOD("test_methodrc"), &MethodBindTester::test_methodrc);
ClassDB::bind_method(D_METHOD("test_methodrc_args"), &MethodBindTester::test_methodrc_args);
ClassDB::bind_method(D_METHOD("test_method_default_args"), &MethodBindTester::test_method_default_args, DEFVAL(9) /* wrong on purpose */, DEFVAL(4), DEFVAL(5));
+ ClassDB::bind_method(D_METHOD("test_method_object_cast", "object"), &MethodBindTester::test_method_object_cast);
}
virtual void run_tests() {
@@ -138,6 +145,10 @@ public:
test_valid[TEST_METHODRC_ARGS] = int(call("test_methodrc_args", test_num)) == test_num && test_valid[TEST_METHODRC_ARGS];
call("test_method_default_args", 1, 2, 3, 4);
+
+ ObjectSubclass *obj = memnew(ObjectSubclass);
+ call("test_method_object_cast", obj);
+ memdelete(obj);
}
};
@@ -156,6 +167,7 @@ TEST_CASE("[MethodBind] check all method binds") {
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHODRC_ARGS]);
CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_DEFARGS]);
+ CHECK(mbt->test_valid[MethodBindTester::TEST_METHOD_OBJECT_CAST]);
memdelete(mbt);
}
diff --git a/tests/test_object.h b/tests/core/object/test_object.h
index 142d76553d..e44b93bb66 100644
--- a/tests/test_object.h
+++ b/tests/core/object/test_object.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,9 +32,11 @@
#define TEST_OBJECT_H
#include "core/core_string_names.h"
+#include "core/object/class_db.h"
#include "core/object/object.h"
+#include "core/object/script_language.h"
-#include "thirdparty/doctest/doctest.h"
+#include "tests/test_macros.h"
// Declared in global namespace because of GDCLASS macro warning (Windows):
// "Unqualified friend declaration referring to type outside of the nearest enclosing namespace
@@ -85,7 +87,7 @@ public:
bool has_method(const StringName &p_method) const override {
return false;
}
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
return Variant();
}
void notification(int p_notification) override {
@@ -93,35 +95,8 @@ public:
Ref<Script> get_script() const override {
return Ref<Script>();
}
- Vector<ScriptNetData> get_rpc_methods() const override {
- return Vector<ScriptNetData>();
- }
- uint16_t get_rpc_method_id(const StringName &p_method) const override {
- return 0;
- }
- StringName get_rpc_method(uint16_t p_id) const override {
- return StringName();
- }
- MultiplayerAPI::RPCMode get_rpc_mode_by_id(uint16_t p_id) const override {
- return MultiplayerAPI::RPC_MODE_PUPPET;
- }
- MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override {
- return MultiplayerAPI::RPC_MODE_PUPPET;
- }
- Vector<ScriptNetData> get_rset_properties() const override {
- return Vector<ScriptNetData>();
- }
- uint16_t get_rset_property_id(const StringName &p_variable) const override {
- return 0;
- }
- StringName get_rset_property(uint16_t p_id) const override {
- return StringName();
- }
- MultiplayerAPI::RPCMode get_rset_mode_by_id(uint16_t p_id) const override {
- return MultiplayerAPI::RPC_MODE_PUPPET;
- }
- MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override {
- return MultiplayerAPI::RPC_MODE_PUPPET;
+ const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override {
+ return Vector<Multiplayer::RPCConfig>();
}
ScriptLanguage *get_language() override {
return nullptr;
@@ -166,7 +141,7 @@ TEST_CASE("[Object] Metadata") {
Color(object.get_meta(meta_path)).is_equal_approx(Color(0, 1, 0)),
"The returned object metadata after setting should match the expected value.");
- List<String> meta_list;
+ List<StringName> meta_list;
object.get_meta_list(&meta_list);
CHECK_MESSAGE(
meta_list.size() == 1,
@@ -181,7 +156,7 @@ TEST_CASE("[Object] Metadata") {
"The returned object metadata after removing should match the expected value.");
ERR_PRINT_ON;
- List<String> meta_list2;
+ List<StringName> meta_list2;
object.get_meta_list(&meta_list2);
CHECK_MESSAGE(
meta_list2.size() == 0,
@@ -192,8 +167,8 @@ TEST_CASE("[Object] Construction") {
Object object;
CHECK_MESSAGE(
- !object.is_reference(),
- "Object is not a Reference.");
+ !object.is_ref_counted(),
+ "Object is not a RefCounted.");
Object *p_db = ObjectDB::get_instance(object.get_instance_id());
CHECK_MESSAGE(
@@ -233,7 +208,7 @@ TEST_CASE("[Object] Script instance property getter") {
}
TEST_CASE("[Object] Built-in property setter") {
- ClassDB::register_class<_TestDerivedObject>();
+ GDREGISTER_CLASS(_TestDerivedObject);
_TestDerivedObject derived_object;
bool valid = false;
@@ -245,7 +220,7 @@ TEST_CASE("[Object] Built-in property setter") {
}
TEST_CASE("[Object] Built-in property getter") {
- ClassDB::register_class<_TestDerivedObject>();
+ GDREGISTER_CLASS(_TestDerivedObject);
_TestDerivedObject derived_object;
derived_object.set_property(100);
diff --git a/tests/test_node_path.h b/tests/core/string/test_node_path.h
index f30fe53c5a..d2de766889 100644
--- a/tests/test_node_path.h
+++ b/tests/core/string/test_node_path.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "core/string/node_path.h"
-#include "thirdparty/doctest/doctest.h"
+#include "tests/test_macros.h"
namespace TestNodePath {
diff --git a/tests/test_string.h b/tests/core/string/test_string.h
index 6febf22765..87016dddf6 100644
--- a/tests/test_string.h
+++ b/tests/core/string/test_string.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,13 +31,6 @@
#ifndef TEST_STRING_H
#define TEST_STRING_H
-#include <inttypes.h>
-#include <stdio.h>
-#include <wchar.h>
-
-#include "core/io/ip_address.h"
-#include "core/os/main_loop.h"
-#include "core/os/os.h"
#include "core/string/ustring.h"
#include "tests/test_macros.h"
@@ -45,8 +38,9 @@
namespace TestString {
int u32scmp(const char32_t *l, const char32_t *r) {
- for (; *l == *r && *l && *r; l++, r++)
- ;
+ for (; *l == *r && *l && *r; l++, r++) {
+ // Continue.
+ }
return *l - *r;
}
@@ -164,10 +158,10 @@ TEST_CASE("[String] Invalid UTF8") {
String s;
bool err = s.parse_utf8((const char *)u8str);
CHECK(err);
- CHECK(s == String());
+ CHECK(s.is_empty());
CharString cs = (const char *)u8str;
- CHECK(String::utf8(cs) == String());
+ CHECK(String::utf8(cs).is_empty());
ERR_PRINT_ON
}
@@ -177,10 +171,10 @@ TEST_CASE("[String] Invalid UTF16") {
String s;
bool err = s.parse_utf16(u16str);
CHECK(err);
- CHECK(s == String());
+ CHECK(s.is_empty());
Char16String cs = u16str;
- CHECK(String::utf16(cs) == String());
+ CHECK(String::utf16(cs).is_empty());
ERR_PRINT_ON
}
@@ -251,6 +245,19 @@ TEST_CASE("[String] Testing for empty string") {
CHECK(String("").is_empty());
}
+TEST_CASE("[String] Contains") {
+ String s = "C:\\Godot\\project\\string_test.tscn";
+ CHECK(s.contains(":\\"));
+ CHECK(s.contains("Godot"));
+ CHECK(s.contains(String("project\\string_test")));
+ CHECK(s.contains(String("\\string_test.tscn")));
+
+ CHECK(!s.contains("://"));
+ CHECK(!s.contains("Godoh"));
+ CHECK(!s.contains(String("project\\string test")));
+ CHECK(!s.contains(String("\\char_test.tscn")));
+}
+
TEST_CASE("[String] Test chr") {
CHECK(String::chr('H') == "H");
CHECK(String::chr(0x3012)[0] == 0x3012);
@@ -299,6 +306,7 @@ TEST_CASE("[String] hex_encode_buffer") {
TEST_CASE("[String] Substr") {
String s = "Killer Baby";
CHECK(s.substr(3, 4) == "ler ");
+ CHECK(s.substr(3) == "ler Baby");
}
TEST_CASE("[String] Find") {
@@ -349,13 +357,53 @@ TEST_CASE("[String] Insertion") {
}
TEST_CASE("[String] Number to string") {
+ CHECK(String::num(0) == "0");
+ CHECK(String::num(0.0) == "0"); // No trailing zeros.
+ CHECK(String::num(-0.0) == "-0"); // Includes sign even for zero.
CHECK(String::num(3.141593) == "3.141593");
CHECK(String::num(3.141593, 3) == "3.142");
- CHECK(String::num_real(3.141593) == "3.141593");
CHECK(String::num_scientific(30000000) == "3e+07");
CHECK(String::num_int64(3141593) == "3141593");
CHECK(String::num_int64(0xA141593, 16) == "a141593");
CHECK(String::num_int64(0xA141593, 16, true) == "A141593");
+ CHECK(String::num(42.100023, 4) == "42.1"); // No trailing zeros.
+
+ // String::num_real tests.
+ CHECK(String::num_real(1.0) == "1.0");
+ CHECK(String::num_real(1.0, false) == "1");
+ CHECK(String::num_real(9.9) == "9.9");
+ CHECK(String::num_real(9.99) == "9.99");
+ CHECK(String::num_real(9.999) == "9.999");
+ CHECK(String::num_real(9.9999) == "9.9999");
+ CHECK(String::num_real(3.141593) == "3.141593");
+ CHECK(String::num_real(3.141) == "3.141"); // No trailing zeros.
+#ifdef REAL_T_IS_DOUBLE
+ CHECK_MESSAGE(String::num_real(Math_PI) == "3.14159265358979", "Prints the appropriate amount of digits for real_t = double.");
+ CHECK_MESSAGE(String::num_real(3.1415f) == "3.1414999961853", "Prints more digits of 32-bit float when real_t = double (ones that would be reliable for double) and no trailing zero.");
+#else
+ CHECK_MESSAGE(String::num_real(Math_PI) == "3.141593", "Prints the appropriate amount of digits for real_t = float.");
+ CHECK_MESSAGE(String::num_real(3.1415f) == "3.1415", "Prints only reliable digits of 32-bit float when real_t = float.");
+#endif // REAL_T_IS_DOUBLE
+
+ // Checks doubles with many decimal places.
+ CHECK(String::num(0.0000012345432123454321, -1) == "0.00000123454321"); // -1 uses 14 as sane default.
+ CHECK(String::num(0.0000012345432123454321) == "0.00000123454321"); // -1 is the default value.
+ CHECK(String::num(-0.0000012345432123454321) == "-0.00000123454321");
+ CHECK(String::num(-10000.0000012345432123454321) == "-10000.0000012345");
+ CHECK(String::num(0.0000000000012345432123454321) == "0.00000000000123");
+ CHECK(String::num(0.0000000000012345432123454321, 3) == "0");
+
+ // Note: When relevant (remainder > 0.5), the last digit gets rounded up,
+ // which can also lead to not include a trailing zero, e.g. "...89" -> "...9".
+ CHECK(String::num(0.0000056789876567898765) == "0.00000567898766"); // Should round last digit.
+ CHECK(String::num(10000.000005678999999999) == "10000.000005679"); // We cut at ...789|99 which is rounded to ...79, so only 13 decimals.
+ CHECK(String::num(42.12999999, 6) == "42.13"); // Also happens with lower decimals count.
+
+ // 32 is MAX_DECIMALS. We can't reliably store that many so we can't compare against a string,
+ // but we can check that the string length is 34 (32 + 2 for "0.").
+ CHECK(String::num(0.00000123456789987654321123456789987654321, 32).length() == 34);
+ CHECK(String::num(0.00000123456789987654321123456789987654321, 42).length() == 34); // Should enforce MAX_DECIMALS.
+ CHECK(String::num(10000.00000123456789987654321123456789987654321, 42).length() == 38); // 32 decimals + "10000.".
}
TEST_CASE("[String] String to integer") {
@@ -462,12 +510,6 @@ TEST_CASE("[String] Splitting") {
}
}
-TEST_CASE("[String] Erasing") {
- String s = "Josephine is such a cute girl!";
- s.erase(s.find("cute "), String("cute ").length());
- CHECK(s == "Josephine is such a girl!");
-}
-
struct test_27_data {
char const *data;
char const *part;
@@ -849,7 +891,7 @@ TEST_CASE("[String] is_subsequence_of") {
String a = "is subsequence of";
CHECK(String("sub").is_subsequence_of(a));
CHECK(!String("Sub").is_subsequence_of(a));
- CHECK(String("Sub").is_subsequence_ofi(a));
+ CHECK(String("Sub").is_subsequence_ofn(a));
}
TEST_CASE("[String] match") {
@@ -860,10 +902,10 @@ TEST_CASE("[String] match") {
}
TEST_CASE("[String] IPVX address to string") {
- IP_Address ip0("2001:0db8:85a3:0000:0000:8a2e:0370:7334");
- IP_Address ip(0x0123, 0x4567, 0x89ab, 0xcdef, true);
- IP_Address ip2("fe80::52e5:49ff:fe93:1baf");
- IP_Address ip3("::ffff:192.168.0.1");
+ IPAddress ip0("2001:0db8:85a3:0000:0000:8a2e:0370:7334");
+ IPAddress ip(0x0123, 0x4567, 0x89ab, 0xcdef, true);
+ IPAddress ip2("fe80::52e5:49ff:fe93:1baf");
+ IPAddress ip3("::ffff:192.168.0.1");
String ip4 = "192.168.0.1";
CHECK(ip4.is_valid_ip_address());
@@ -1045,7 +1087,7 @@ TEST_CASE("[String] lstrip and rstrip") {
TEST_CASE("[String] ensuring empty string into parse_utf8 passes empty string") {
String empty;
- CHECK(empty.parse_utf8(NULL, -1));
+ CHECK(empty.parse_utf8(nullptr, -1));
}
TEST_CASE("[String] Cyrillic to_lower()") {
@@ -1110,6 +1152,25 @@ TEST_CASE("[String] c-escape/unescape") {
CHECK(s.c_escape().c_unescape() == s);
}
+TEST_CASE("[String] indent") {
+ static const char *input[] = {
+ "",
+ "aaa\nbbb",
+ "\tcontains\n\tindent",
+ "empty\n\nline",
+ };
+ static const char *expected[] = {
+ "",
+ "\taaa\n\tbbb",
+ "\t\tcontains\n\t\tindent",
+ "\tempty\n\n\tline",
+ };
+
+ for (int i = 0; i < 3; i++) {
+ CHECK(String(input[i]).indent("\t") == expected[i]);
+ }
+}
+
TEST_CASE("[String] dedent") {
String s = " aaa\n bbb";
String t = "aaa\nbbb";
@@ -1117,20 +1178,20 @@ TEST_CASE("[String] dedent") {
}
TEST_CASE("[String] Path functions") {
- static const char *path[4] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc" };
- static const char *base_dir[4] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot" };
- static const char *base_name[4] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test" };
- static const char *ext[4] = { "tscn", "xscn", "scn", "doc" };
- static const char *file[4] = { "test.tscn", "test.xscn", "test.scn", "test.doc" };
- static const bool abs[4] = { true, true, false, false };
-
- for (int i = 0; i < 4; i++) {
+ static const char *path[7] = { "C:\\Godot\\project\\test.tscn", "/Godot/project/test.xscn", "../Godot/project/test.scn", "Godot\\test.doc", "C:\\test.", "res://test", "/.test" };
+ static const char *base_dir[7] = { "C:\\Godot\\project", "/Godot/project", "../Godot/project", "Godot", "C:\\", "res://", "/" };
+ static const char *base_name[7] = { "C:\\Godot\\project\\test", "/Godot/project/test", "../Godot/project/test", "Godot\\test", "C:\\test", "res://test", "/" };
+ static const char *ext[7] = { "tscn", "xscn", "scn", "doc", "", "", "test" };
+ static const char *file[7] = { "test.tscn", "test.xscn", "test.scn", "test.doc", "test.", "test", ".test" };
+ static const bool abs[7] = { true, true, false, false, true, true, true };
+
+ for (int i = 0; i < 7; i++) {
CHECK(String(path[i]).get_base_dir() == base_dir[i]);
CHECK(String(path[i]).get_basename() == base_name[i]);
CHECK(String(path[i]).get_extension() == ext[i]);
CHECK(String(path[i]).get_file() == file[i]);
- CHECK(String(path[i]).is_abs_path() == abs[i]);
- CHECK(String(path[i]).is_rel_path() != abs[i]);
+ CHECK(String(path[i]).is_absolute_path() == abs[i]);
+ CHECK(String(path[i]).is_relative_path() != abs[i]);
CHECK(String(path[i]).simplify_path().get_base_dir().plus_file(file[i]) == String(path[i]).simplify_path());
}
@@ -1156,6 +1217,17 @@ TEST_CASE("[String] uri_encode/unescape") {
String s = "Godot Engine:'docs'";
String t = "Godot%20Engine%3A%27docs%27";
+ String x1 = "T%C4%93%C5%A1t";
+ static const uint8_t u8str[] = { 0x54, 0xC4, 0x93, 0xC5, 0xA1, 0x74, 0x00 };
+ String x2 = String::utf8((const char *)u8str);
+ String x3 = U"Tēšt";
+
+ CHECK(x1.uri_decode() == x2);
+ CHECK(x1.uri_decode() == x3);
+ CHECK((x1 + x3).uri_decode() == (x2 + x3)); // Mixed unicode and URL encoded string, e.g. GTK+ bookmark.
+ CHECK(x2.uri_encode() == x1);
+ CHECK(x3.uri_encode() == x1);
+
CHECK(s.uri_encode() == t);
CHECK(t.uri_decode() == s);
}
@@ -1241,8 +1313,10 @@ TEST_CASE("[String] Trim") {
TEST_CASE("[String] Right/Left") {
String s = "aaaTestbbb";
// ^
- CHECK(s.right(6) == "tbbb");
+ CHECK(s.right(6) == "estbbb");
+ CHECK(s.right(-6) == "tbbb");
CHECK(s.left(6) == "aaaTes");
+ CHECK(s.left(-6) == "aaaT");
}
TEST_CASE("[String] Repeat") {
@@ -1303,7 +1377,7 @@ TEST_CASE("[String] Is_*") {
for (int i = 0; i < 12; i++) {
String s = String(data[i]);
CHECK(s.is_numeric() == isnum[i]);
- CHECK(s.is_valid_integer() == isint[i]);
+ CHECK(s.is_valid_int() == isint[i]);
CHECK(s.is_valid_hex_number(false) == ishex[i]);
CHECK(s.is_valid_hex_number(true) == ishex_p[i]);
CHECK(s.is_valid_float() == isflt[i]);
@@ -1332,6 +1406,96 @@ TEST_CASE("[String] validate_node_name") {
String name_with_invalid_chars = "Name with invalid characters :.@removed!";
CHECK(name_with_invalid_chars.validate_node_name() == "Name with invalid characters removed!");
}
+
+TEST_CASE("[String] Variant indexed get") {
+ Variant s = String("abcd");
+ bool valid = false;
+ bool oob = true;
+
+ String r = s.get_indexed(1, valid, oob);
+
+ CHECK(valid);
+ CHECK_FALSE(oob);
+ CHECK_EQ(r, String("b"));
+}
+
+TEST_CASE("[String] Variant validated indexed get") {
+ Variant s = String("abcd");
+
+ Variant::ValidatedIndexedGetter getter = Variant::get_member_validated_indexed_getter(Variant::STRING);
+
+ Variant r;
+ bool oob = true;
+ getter(&s, 1, &r, &oob);
+
+ CHECK_FALSE(oob);
+ CHECK_EQ(r, String("b"));
+}
+
+TEST_CASE("[String] Variant ptr indexed get") {
+ String s("abcd");
+
+ Variant::PTRIndexedGetter getter = Variant::get_member_ptr_indexed_getter(Variant::STRING);
+
+ String r;
+ getter(&s, 1, &r);
+
+ CHECK_EQ(r, String("b"));
+}
+
+TEST_CASE("[String] Variant indexed set") {
+ Variant s = String("abcd");
+ bool valid = false;
+ bool oob = true;
+
+ s.set_indexed(1, String("z"), valid, oob);
+
+ CHECK(valid);
+ CHECK_FALSE(oob);
+ CHECK_EQ(s, String("azcd"));
+}
+
+TEST_CASE("[String] Variant validated indexed set") {
+ Variant s = String("abcd");
+
+ Variant::ValidatedIndexedSetter setter = Variant::get_member_validated_indexed_setter(Variant::STRING);
+
+ Variant v = String("z");
+ bool oob = true;
+ setter(&s, 1, &v, &oob);
+
+ CHECK_FALSE(oob);
+ CHECK_EQ(s, String("azcd"));
+}
+
+TEST_CASE("[String] Variant ptr indexed set") {
+ String s("abcd");
+
+ Variant::PTRIndexedSetter setter = Variant::get_member_ptr_indexed_setter(Variant::STRING);
+
+ String v("z");
+ setter(&s, 1, &v);
+
+ CHECK_EQ(s, String("azcd"));
+}
+
+TEST_CASE("[Stress][String] Empty via ' == String()'") {
+ for (int i = 0; i < 100000; ++i) {
+ String str = "Hello World!";
+ if (str.is_empty()) {
+ continue;
+ }
+ }
+}
+
+TEST_CASE("[Stress][String] Empty via `is_empty()`") {
+ for (int i = 0; i < 100000; ++i) {
+ String str = "Hello World!";
+ if (str.is_empty()) {
+ continue;
+ }
+ }
+}
} // namespace TestString
#endif // TEST_STRING_H
diff --git a/tests/core/string/test_translation.h b/tests/core/string/test_translation.h
new file mode 100644
index 0000000000..85ac639bec
--- /dev/null
+++ b/tests/core/string/test_translation.h
@@ -0,0 +1,182 @@
+/*************************************************************************/
+/* test_translation.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_TRANSLATION_H
+#define TEST_TRANSLATION_H
+
+#include "core/string/optimized_translation.h"
+#include "core/string/translation.h"
+#include "core/string/translation_po.h"
+
+#ifdef TOOLS_ENABLED
+#include "editor/import/resource_importer_csv_translation.h"
+#endif
+
+#include "tests/test_macros.h"
+#include "tests/test_utils.h"
+
+namespace TestTranslation {
+
+TEST_CASE("[Translation] Messages") {
+ Ref<Translation> translation = memnew(Translation);
+ translation->set_locale("fr");
+ translation->add_message("Hello", "Bonjour");
+ CHECK(translation->get_message("Hello") == "Bonjour");
+
+ translation->erase_message("Hello");
+ // The message no longer exists, so it returns an empty string instead.
+ CHECK(translation->get_message("Hello") == "");
+
+ List<StringName> messages;
+ translation->get_message_list(&messages);
+ CHECK(translation->get_message_count() == 0);
+ CHECK(messages.size() == 0);
+
+ translation->add_message("Hello2", "Bonjour2");
+ translation->add_message("Hello3", "Bonjour3");
+ messages.clear();
+ translation->get_message_list(&messages);
+ CHECK(translation->get_message_count() == 2);
+ CHECK(messages.size() == 2);
+ // Messages are stored in a Map, don't assume ordering.
+ CHECK(messages.find("Hello2"));
+ CHECK(messages.find("Hello3"));
+}
+
+TEST_CASE("[TranslationPO] Messages with context") {
+ Ref<TranslationPO> translation = memnew(TranslationPO);
+ translation->set_locale("fr");
+ translation->add_message("Hello", "Bonjour");
+ translation->add_message("Hello", "Salut", "friendly");
+ CHECK(translation->get_message("Hello") == "Bonjour");
+ CHECK(translation->get_message("Hello", "friendly") == "Salut");
+ CHECK(translation->get_message("Hello", "nonexistent_context") == "");
+
+ // Only remove the message for the default context, not the "friendly" context.
+ translation->erase_message("Hello");
+ // The message no longer exists, so it returns an empty string instead.
+ CHECK(translation->get_message("Hello") == "");
+ CHECK(translation->get_message("Hello", "friendly") == "Salut");
+ CHECK(translation->get_message("Hello", "nonexistent_context") == "");
+
+ List<StringName> messages;
+ translation->get_message_list(&messages);
+
+ // `get_message_count()` takes all contexts into account.
+ CHECK(translation->get_message_count() == 1);
+ // Only the default context is taken into account.
+ // Since "Hello" is now only present in a non-default context, it is not counted in the list of messages.
+ CHECK(messages.size() == 0);
+
+ translation->add_message("Hello2", "Bonjour2");
+ translation->add_message("Hello2", "Salut2", "friendly");
+ translation->add_message("Hello3", "Bonjour3");
+ messages.clear();
+ translation->get_message_list(&messages);
+
+ // `get_message_count()` takes all contexts into account.
+ CHECK(translation->get_message_count() == 4);
+ // Only the default context is taken into account.
+ CHECK(messages.size() == 2);
+ // Messages are stored in a Map, don't assume ordering.
+ CHECK(messages.find("Hello2"));
+ CHECK(messages.find("Hello3"));
+}
+
+TEST_CASE("[TranslationPO] Plural messages") {
+ Ref<TranslationPO> translation = memnew(TranslationPO);
+ translation->set_locale("fr");
+ translation->set_plural_rule("Plural-Forms: nplurals=2; plural=(n >= 2);");
+ CHECK(translation->get_plural_forms() == 2);
+
+ PackedStringArray plurals;
+ plurals.push_back("Il y a %d pomme");
+ plurals.push_back("Il y a %d pommes");
+ translation->add_plural_message("There are %d apples", plurals);
+ ERR_PRINT_OFF;
+ // This is invalid, as the number passed to `get_plural_message()` may not be negative.
+ CHECK(vformat(translation->get_plural_message("There are %d apples", "", -1), -1) == "");
+ ERR_PRINT_ON;
+ CHECK(vformat(translation->get_plural_message("There are %d apples", "", 0), 0) == "Il y a 0 pomme");
+ CHECK(vformat(translation->get_plural_message("There are %d apples", "", 1), 1) == "Il y a 1 pomme");
+ CHECK(vformat(translation->get_plural_message("There are %d apples", "", 2), 2) == "Il y a 2 pommes");
+}
+
+TEST_CASE("[OptimizedTranslation] Generate from Translation and read messages") {
+ Ref<Translation> translation = memnew(Translation);
+ translation->set_locale("fr");
+ translation->add_message("Hello", "Bonjour");
+ translation->add_message("Hello2", "Bonjour2");
+ translation->add_message("Hello3", "Bonjour3");
+
+ Ref<OptimizedTranslation> optimized_translation = memnew(OptimizedTranslation);
+ optimized_translation->generate(translation);
+ CHECK(optimized_translation->get_message("Hello") == "Bonjour");
+ CHECK(optimized_translation->get_message("Hello2") == "Bonjour2");
+ CHECK(optimized_translation->get_message("Hello3") == "Bonjour3");
+ CHECK(optimized_translation->get_message("DoesNotExist") == "");
+
+ List<StringName> messages;
+ // `get_message_list()` can't return the list of messages stored in an OptimizedTranslation.
+ optimized_translation->get_message_list(&messages);
+ CHECK(optimized_translation->get_message_count() == 0);
+ CHECK(messages.size() == 0);
+}
+
+#ifdef TOOLS_ENABLED
+TEST_CASE("[Translation] CSV import") {
+ Ref<ResourceImporterCSVTranslation> import_csv_translation = memnew(ResourceImporterCSVTranslation);
+
+ Map<StringName, Variant> options;
+ options["compress"] = false;
+ options["delimiter"] = 0;
+
+ List<String> gen_files;
+
+ Error result = import_csv_translation->import(TestUtils::get_data_path("translations.csv"),
+ "", options, nullptr, &gen_files);
+ CHECK(result == OK);
+ CHECK(gen_files.size() == 2);
+
+ for (const String &file : gen_files) {
+ Ref<Translation> translation = ResourceLoader::load(file);
+ CHECK(translation.is_valid());
+ TranslationServer::get_singleton()->add_translation(translation);
+ }
+
+ TranslationServer::get_singleton()->set_locale("de");
+
+ CHECK(Object().tr("GOOD_MORNING", "") == "Guten Morgen");
+}
+#endif // TOOLS_ENABLED
+
+} // namespace TestTranslation
+
+#endif // TEST_TRANSLATION_H
diff --git a/tests/test_command_queue.h b/tests/core/templates/test_command_queue.h
index b4fa63ad2b..0d016f5d06 100644
--- a/tests/test_command_queue.h
+++ b/tests/core/templates/test_command_queue.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,14 +31,12 @@
#ifndef TEST_COMMAND_QUEUE_H
#define TEST_COMMAND_QUEUE_H
-#include "test_command_queue.h"
-
#include "core/config/project_settings.h"
-#include "core/os/mutex.h"
+#include "core/math/random_number_generator.h"
#include "core/os/os.h"
-#include "core/os/semaphore.h"
#include "core/os/thread.h"
#include "core/templates/command_queue_mt.h"
+#include "tests/test_macros.h"
#if !defined(NO_THREADS)
@@ -127,20 +125,20 @@ public:
int func1_count = 0;
- void func1(Transform t) {
+ void func1(Transform3D t) {
func1_count++;
}
- void func2(Transform t, float f) {
+ void func2(Transform3D t, float f) {
func1_count++;
}
- void func3(Transform t1, Transform t2, Transform t3, Transform t4, Transform t5, Transform t6) {
+ void func3(Transform3D t1, Transform3D t2, Transform3D t3, Transform3D t4, Transform3D t5, Transform3D t6) {
func1_count++;
}
- Transform func1r(Transform t) {
+ Transform3D func1r(Transform3D t) {
func1_count++;
return t;
}
- Transform func2r(Transform t, float f) {
+ Transform3D func2r(Transform3D t, float f) {
func1_count++;
return t;
}
@@ -156,7 +154,7 @@ public:
command_queue.flush_all();
}
for (int i = 0; i < message_count_to_read; i++) {
- command_queue.wait_and_flush_one();
+ command_queue.wait_and_flush();
}
message_count_to_read = 0;
@@ -175,8 +173,8 @@ public:
during_writing = false;
writer_threadwork.thread_wait_for_work();
while (!exit_threads) {
- Transform tr;
- Transform otr;
+ Transform3D tr;
+ Transform3D otr;
float f = 1;
during_writing = true;
for (int i = 0; i < message_types_to_write.size(); i++) {
@@ -276,50 +274,6 @@ TEST_CASE("[CommandQueue] Test Queue Basics") {
ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
}
-TEST_CASE("[CommandQueue] Test Waiting at Queue Full") {
- const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
- ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
- SharedThreadState sts;
- sts.init_threads();
-
- int msgs_to_add = 24; // a queue of size 1kB fundamentally cannot fit 24 matrices.
- for (int i = 0; i < msgs_to_add; i++) {
- sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM);
- }
- sts.writer_threadwork.main_start_work();
- // If we call main_wait_for_done, we will deadlock. So instead...
- sts.message_count_to_read = 1;
- sts.reader_threadwork.main_start_work();
- sts.reader_threadwork.main_wait_for_done();
- CHECK_MESSAGE(sts.func1_count == 1,
- "Reader should have read one message");
- CHECK_MESSAGE(sts.during_writing,
- "Writer thread should still be blocked on writing.");
- sts.message_count_to_read = msgs_to_add - 3;
- sts.reader_threadwork.main_start_work();
- sts.reader_threadwork.main_wait_for_done();
- CHECK_MESSAGE(sts.func1_count >= msgs_to_add - 3,
- "Reader should have read most messages");
- sts.writer_threadwork.main_wait_for_done();
- CHECK_MESSAGE(sts.during_writing == false,
- "Writer thread should no longer be blocked on writing.");
- sts.message_count_to_read = 2;
- sts.reader_threadwork.main_start_work();
- sts.reader_threadwork.main_wait_for_done();
- sts.message_count_to_read = -1;
- sts.reader_threadwork.main_start_work();
- sts.reader_threadwork.main_wait_for_done();
- CHECK_MESSAGE(sts.func1_count == msgs_to_add,
- "Reader should have read all messages");
-
- sts.destroy_threads();
-
- CHECK_MESSAGE(sts.func1_count == msgs_to_add,
- "Reader should have read no additional messages after join");
- ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING,
- ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING));
-}
-
TEST_CASE("[CommandQueue] Test Queue Wrapping to same spot.") {
const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb";
ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1);
diff --git a/tests/test_list.h b/tests/core/templates/test_list.h
index 1c70b6e961..49da0b8aad 100644
--- a/tests/test_list.h
+++ b/tests/core/templates/test_list.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -260,7 +260,7 @@ TEST_CASE("[List] Invert") {
List<int>::Element *n[4];
populate_integers(list, n, 4);
- list.invert();
+ list.reverse();
CHECK(list.front()->get() == 3);
CHECK(list.front()->next()->get() == 2);
diff --git a/tests/test_local_vector.h b/tests/core/templates/test_local_vector.h
index eff2a16abc..b2464c3914 100644
--- a/tests/test_local_vector.h
+++ b/tests/core/templates/test_local_vector.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,17 @@
namespace TestLocalVector {
+TEST_CASE("[LocalVector] List Initialization.") {
+ LocalVector<int> vector{ 0, 1, 2, 3, 4 };
+
+ CHECK(vector.size() == 5);
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
TEST_CASE("[LocalVector] Push Back.") {
LocalVector<int> vector;
vector.push_back(0);
@@ -84,25 +95,25 @@ TEST_CASE("[LocalVector] Remove.") {
vector.push_back(3);
vector.push_back(4);
- vector.remove(0);
+ vector.remove_at(0);
CHECK(vector[0] == 1);
CHECK(vector[1] == 2);
CHECK(vector[2] == 3);
CHECK(vector[3] == 4);
- vector.remove(2);
+ vector.remove_at(2);
CHECK(vector[0] == 1);
CHECK(vector[1] == 2);
CHECK(vector[2] == 4);
- vector.remove(1);
+ vector.remove_at(1);
CHECK(vector[0] == 1);
CHECK(vector[1] == 4);
- vector.remove(0);
+ vector.remove_at(0);
CHECK(vector[0] == 4);
}
@@ -117,7 +128,7 @@ TEST_CASE("[LocalVector] Remove Unordered.") {
CHECK(vector.size() == 5);
- vector.remove_unordered(0);
+ vector.remove_at_unordered(0);
CHECK(vector.size() == 4);
@@ -128,7 +139,7 @@ TEST_CASE("[LocalVector] Remove Unordered.") {
CHECK(vector.find(4) != -1);
// Now the vector is no more ordered.
- vector.remove_unordered(vector.find(3));
+ vector.remove_at_unordered(vector.find(3));
CHECK(vector.size() == 3);
@@ -137,7 +148,7 @@ TEST_CASE("[LocalVector] Remove Unordered.") {
CHECK(vector.find(2) != -1);
CHECK(vector.find(4) != -1);
- vector.remove_unordered(vector.find(2));
+ vector.remove_at_unordered(vector.find(2));
CHECK(vector.size() == 2);
@@ -145,7 +156,7 @@ TEST_CASE("[LocalVector] Remove Unordered.") {
CHECK(vector.find(1) != -1);
CHECK(vector.find(4) != -1);
- vector.remove_unordered(vector.find(4));
+ vector.remove_at_unordered(vector.find(4));
CHECK(vector.size() == 1);
@@ -153,7 +164,7 @@ TEST_CASE("[LocalVector] Remove Unordered.") {
CHECK(vector.find(1) != -1);
// Remove the last one.
- vector.remove_unordered(0);
+ vector.remove_at_unordered(0);
CHECK(vector.is_empty());
CHECK(vector.size() == 0);
@@ -193,9 +204,9 @@ TEST_CASE("[LocalVector] Size / Resize / Reserve.") {
// Capacity is supposed to change only when the size increase.
CHECK(vector.get_capacity() >= 10);
- vector.remove(0);
- vector.remove(0);
- vector.remove(0);
+ vector.remove_at(0);
+ vector.remove_at(0);
+ vector.remove_at(0);
CHECK(vector.size() == 2);
// Capacity is supposed to change only when the size increase.
diff --git a/tests/test_lru.h b/tests/core/templates/test_lru.h
index 2802754729..354f53e164 100644
--- a/tests/test_lru.h
+++ b/tests/core/templates/test_lru.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,6 @@
#define TEST_LRU_H
#include "core/templates/lru.h"
-#include "core/templates/vector.h"
#include "tests/test_macros.h"
diff --git a/tests/test_oa_hash_map.cpp b/tests/core/templates/test_oa_hash_map.cpp
index 904c01642d..87bf9feb83 100644
--- a/tests/test_oa_hash_map.cpp
+++ b/tests/core/templates/test_oa_hash_map.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -55,7 +55,10 @@ struct CountedItem {
count++;
}
- CountedItem &operator=(const CountedItem &p_other) = default;
+ void operator=(const CountedItem &p_other) {
+ id = p_other.id;
+ count++;
+ }
~CountedItem() {
CRASH_COND(destroyed);
diff --git a/tests/test_oa_hash_map.h b/tests/core/templates/test_oa_hash_map.h
index 9745802cc0..d4b72af2ac 100644
--- a/tests/test_oa_hash_map.h
+++ b/tests/core/templates/test_oa_hash_map.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_OA_HASH_MAP_H
#define TEST_OA_HASH_MAP_H
-#include "core/os/main_loop.h"
+class MainLoop;
namespace TestOAHashMap {
diff --git a/tests/test_ordered_hash_map.h b/tests/core/templates/test_ordered_hash_map.h
index fbaaa224cf..08c5c9b72a 100644
--- a/tests/test_ordered_hash_map.h
+++ b/tests/core/templates/test_ordered_hash_map.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,7 @@
#ifndef TEST_ORDERED_HASH_MAP_H
#define TEST_ORDERED_HASH_MAP_H
-#include "core/os/os.h"
#include "core/templates/ordered_hash_map.h"
-#include "core/templates/pair.h"
-#include "core/templates/vector.h"
#include "tests/test_macros.h"
diff --git a/tests/test_paged_array.h b/tests/core/templates/test_paged_array.h
index 7efd3799f3..86cf3a2dfc 100644
--- a/tests/test_paged_array.h
+++ b/tests/core/templates/test_paged_array.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/templates/test_vector.h b/tests/core/templates/test_vector.h
new file mode 100644
index 0000000000..f27d6a332e
--- /dev/null
+++ b/tests/core/templates/test_vector.h
@@ -0,0 +1,535 @@
+/*************************************************************************/
+/* test_vector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_VECTOR_H
+#define TEST_VECTOR_H
+
+#include "core/templates/vector.h"
+
+#include "tests/test_macros.h"
+
+namespace TestVector {
+
+TEST_CASE("[Vector] List initialization") {
+ Vector<int> vector{ 0, 1, 2, 3, 4 };
+
+ CHECK(vector.size() == 5);
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
+TEST_CASE("[Vector] Push back and append") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ // Alias for `push_back`.
+ vector.append(4);
+
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
+TEST_CASE("[Vector] Append array") {
+ Vector<int> vector;
+ vector.push_back(1);
+ vector.push_back(2);
+
+ Vector<int> vector_other;
+ vector_other.push_back(128);
+ vector_other.push_back(129);
+ vector.append_array(vector_other);
+
+ CHECK(vector.size() == 4);
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 128);
+ CHECK(vector[3] == 129);
+}
+
+TEST_CASE("[Vector] Insert") {
+ Vector<int> vector;
+ vector.insert(0, 2);
+ vector.insert(0, 8);
+ vector.insert(2, 5);
+ vector.insert(1, 5);
+ vector.insert(0, -2);
+
+ CHECK(vector.size() == 5);
+ CHECK(vector[0] == -2);
+ CHECK(vector[1] == 8);
+ CHECK(vector[2] == 5);
+ CHECK(vector[3] == 2);
+ CHECK(vector[4] == 5);
+}
+
+TEST_CASE("[Vector] Ordered insert") {
+ Vector<int> vector;
+ vector.ordered_insert(2);
+ vector.ordered_insert(8);
+ vector.ordered_insert(5);
+ vector.ordered_insert(5);
+ vector.ordered_insert(-2);
+
+ CHECK(vector.size() == 5);
+ CHECK(vector[0] == -2);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 5);
+ CHECK(vector[3] == 5);
+ CHECK(vector[4] == 8);
+}
+
+TEST_CASE("[Vector] Insert + Ordered insert") {
+ Vector<int> vector;
+ vector.ordered_insert(2);
+ vector.ordered_insert(8);
+ vector.insert(0, 5);
+ vector.ordered_insert(5);
+ vector.insert(1, -2);
+
+ CHECK(vector.size() == 5);
+ CHECK(vector[0] == 5);
+ CHECK(vector[1] == -2);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 5);
+ CHECK(vector[4] == 8);
+}
+
+TEST_CASE("[Vector] Fill large array and modify it") {
+ Vector<int> vector;
+ vector.resize(1'000'000);
+ vector.fill(0x60d07);
+
+ vector.write[200] = 0;
+ CHECK(vector.size() == 1'000'000);
+ CHECK(vector[0] == 0x60d07);
+ CHECK(vector[200] == 0);
+ CHECK(vector[499'999] == 0x60d07);
+ CHECK(vector[999'999] == 0x60d07);
+ vector.remove_at(200);
+ CHECK(vector[200] == 0x60d07);
+
+ vector.clear();
+ CHECK(vector.size() == 0);
+}
+
+TEST_CASE("[Vector] Copy creation") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ Vector<int> vector_other = Vector<int>(vector);
+ vector_other.remove_at(0);
+ CHECK(vector_other[0] == 1);
+ CHECK(vector_other[1] == 2);
+ CHECK(vector_other[2] == 3);
+ CHECK(vector_other[3] == 4);
+
+ // Make sure the original vector isn't modified.
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
+TEST_CASE("[Vector] Duplicate") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ Vector<int> vector_other = vector.duplicate();
+ vector_other.remove_at(0);
+ CHECK(vector_other[0] == 1);
+ CHECK(vector_other[1] == 2);
+ CHECK(vector_other[2] == 3);
+ CHECK(vector_other[3] == 4);
+
+ // Make sure the original vector isn't modified.
+ CHECK(vector[0] == 0);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 2);
+ CHECK(vector[3] == 3);
+ CHECK(vector[4] == 4);
+}
+
+TEST_CASE("[Vector] Get, set") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ CHECK(vector.get(0) == 0);
+ CHECK(vector.get(1) == 1);
+ vector.set(2, 256);
+ CHECK(vector.get(2) == 256);
+ CHECK(vector.get(3) == 3);
+
+ ERR_PRINT_OFF;
+ // Invalid (but should not crash): setting out of bounds.
+ vector.set(6, 500);
+ ERR_PRINT_ON;
+
+ CHECK(vector.get(4) == 4);
+}
+
+TEST_CASE("[Vector] To byte array") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(-1);
+ vector.push_back(2008);
+ vector.push_back(999999999);
+
+ Vector<uint8_t> byte_array = vector.to_byte_array();
+ CHECK(byte_array.size() == 16);
+ // vector[0]
+ CHECK(byte_array[0] == 0);
+ CHECK(byte_array[1] == 0);
+ CHECK(byte_array[2] == 0);
+ CHECK(byte_array[3] == 0);
+
+ // vector[1]
+ CHECK(byte_array[4] == 255);
+ CHECK(byte_array[5] == 255);
+ CHECK(byte_array[6] == 255);
+ CHECK(byte_array[7] == 255);
+
+ // vector[2]
+ CHECK(byte_array[8] == 216);
+ CHECK(byte_array[9] == 7);
+ CHECK(byte_array[10] == 0);
+ CHECK(byte_array[11] == 0);
+
+ // vector[3]
+ CHECK(byte_array[12] == 255);
+ CHECK(byte_array[13] == 201);
+ CHECK(byte_array[14] == 154);
+ CHECK(byte_array[15] == 59);
+}
+
+TEST_CASE("[Vector] Slice") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ Vector<int> slice0 = vector.slice(0, 0);
+ CHECK(slice0.size() == 0);
+
+ Vector<int> slice1 = vector.slice(1, 3);
+ CHECK(slice1.size() == 2);
+ CHECK(slice1[0] == 1);
+ CHECK(slice1[1] == 2);
+
+ Vector<int> slice2 = vector.slice(1, -1);
+ CHECK(slice2.size() == 3);
+ CHECK(slice2[0] == 1);
+ CHECK(slice2[1] == 2);
+ CHECK(slice2[2] == 3);
+
+ Vector<int> slice3 = vector.slice(3);
+ CHECK(slice3.size() == 2);
+ CHECK(slice3[0] == 3);
+ CHECK(slice3[1] == 4);
+
+ Vector<int> slice4 = vector.slice(2, -2);
+ CHECK(slice4.size() == 1);
+ CHECK(slice4[0] == 2);
+
+ Vector<int> slice5 = vector.slice(-2);
+ CHECK(slice5.size() == 2);
+ CHECK(slice5[0] == 3);
+ CHECK(slice5[1] == 4);
+
+ Vector<int> slice6 = vector.slice(2, 42);
+ CHECK(slice6.size() == 3);
+ CHECK(slice6[0] == 2);
+ CHECK(slice6[1] == 3);
+ CHECK(slice6[2] == 4);
+
+ Vector<int> slice7 = vector.slice(5, 1);
+ CHECK(slice7.size() == 0);
+}
+
+TEST_CASE("[Vector] Find, has") {
+ Vector<int> vector;
+ vector.push_back(3);
+ vector.push_back(1);
+ vector.push_back(4);
+ vector.push_back(0);
+ vector.push_back(2);
+
+ CHECK(vector[0] == 3);
+ CHECK(vector[1] == 1);
+ CHECK(vector[2] == 4);
+ CHECK(vector[3] == 0);
+ CHECK(vector[4] == 2);
+
+ CHECK(vector.find(0) == 3);
+ CHECK(vector.find(1) == 1);
+ CHECK(vector.find(2) == 4);
+ CHECK(vector.find(3) == 0);
+ CHECK(vector.find(4) == 2);
+
+ CHECK(vector.find(-1) == -1);
+ CHECK(vector.find(5) == -1);
+
+ CHECK(vector.has(0));
+ CHECK(vector.has(1));
+ CHECK(vector.has(2));
+ CHECK(vector.has(3));
+ CHECK(vector.has(4));
+
+ CHECK(!vector.has(-1));
+ CHECK(!vector.has(5));
+}
+
+TEST_CASE("[Vector] Remove at") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ vector.remove_at(0);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 3);
+ CHECK(vector[3] == 4);
+
+ vector.remove_at(2);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 4);
+
+ vector.remove_at(1);
+
+ CHECK(vector[0] == 1);
+ CHECK(vector[1] == 4);
+
+ vector.remove_at(0);
+
+ CHECK(vector[0] == 4);
+}
+
+TEST_CASE("[Vector] Remove at and find") {
+ Vector<int> vector;
+ vector.push_back(0);
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(4);
+
+ CHECK(vector.size() == 5);
+
+ vector.remove_at(0);
+
+ CHECK(vector.size() == 4);
+
+ CHECK(vector.find(0) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(2) != -1);
+ CHECK(vector.find(3) != -1);
+ CHECK(vector.find(4) != -1);
+
+ vector.remove_at(vector.find(3));
+
+ CHECK(vector.size() == 3);
+
+ CHECK(vector.find(3) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(2) != -1);
+ CHECK(vector.find(4) != -1);
+
+ vector.remove_at(vector.find(2));
+
+ CHECK(vector.size() == 2);
+
+ CHECK(vector.find(2) == -1);
+ CHECK(vector.find(1) != -1);
+ CHECK(vector.find(4) != -1);
+
+ vector.remove_at(vector.find(4));
+
+ CHECK(vector.size() == 1);
+
+ CHECK(vector.find(4) == -1);
+ CHECK(vector.find(1) != -1);
+
+ vector.remove_at(0);
+
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+}
+
+TEST_CASE("[Vector] Erase") {
+ Vector<int> vector;
+ vector.push_back(1);
+ vector.push_back(3);
+ vector.push_back(0);
+ vector.push_back(2);
+ vector.push_back(4);
+
+ CHECK(vector.find(2) == 3);
+
+ vector.erase(2);
+
+ CHECK(vector.find(2) == -1);
+ CHECK(vector.size() == 4);
+}
+
+TEST_CASE("[Vector] Size, resize, reserve") {
+ Vector<int> vector;
+ CHECK(vector.is_empty());
+ CHECK(vector.size() == 0);
+
+ vector.resize(10);
+
+ CHECK(vector.size() == 10);
+
+ vector.resize(5);
+
+ CHECK(vector.size() == 5);
+
+ vector.remove_at(0);
+ vector.remove_at(0);
+ vector.remove_at(0);
+
+ CHECK(vector.size() == 2);
+
+ vector.clear();
+
+ CHECK(vector.size() == 0);
+ CHECK(vector.is_empty());
+
+ vector.push_back(0);
+ vector.push_back(0);
+ vector.push_back(0);
+
+ CHECK(vector.size() == 3);
+
+ vector.push_back(0);
+
+ CHECK(vector.size() == 4);
+}
+
+TEST_CASE("[Vector] Sort") {
+ Vector<int> vector;
+ vector.push_back(2);
+ vector.push_back(8);
+ vector.push_back(-4);
+ vector.push_back(5);
+ vector.sort();
+
+ CHECK(vector.size() == 4);
+ CHECK(vector[0] == -4);
+ CHECK(vector[1] == 2);
+ CHECK(vector[2] == 5);
+ CHECK(vector[3] == 8);
+}
+
+TEST_CASE("[Vector] Sort custom") {
+ Vector<String> vector;
+ vector.push_back("world");
+ vector.push_back("World");
+ vector.push_back("Hello");
+ vector.push_back("10Hello");
+ vector.push_back("12Hello");
+ vector.push_back("01Hello");
+ vector.push_back("1Hello");
+ vector.push_back(".Hello");
+ vector.sort_custom<NaturalNoCaseComparator>();
+
+ CHECK(vector.size() == 8);
+ CHECK(vector[0] == ".Hello");
+ CHECK(vector[1] == "01Hello");
+ CHECK(vector[2] == "1Hello");
+ CHECK(vector[3] == "10Hello");
+ CHECK(vector[4] == "12Hello");
+ CHECK(vector[5] == "Hello");
+ CHECK(vector[6] == "world");
+ CHECK(vector[7] == "World");
+}
+
+TEST_CASE("[Vector] Search") {
+ Vector<int> vector;
+ vector.push_back(1);
+ vector.push_back(2);
+ vector.push_back(3);
+ vector.push_back(5);
+ vector.push_back(8);
+ CHECK(vector.bsearch(2, true) == 1);
+ CHECK(vector.bsearch(2, false) == 2);
+ CHECK(vector.bsearch(5, true) == 3);
+ CHECK(vector.bsearch(5, false) == 4);
+}
+
+TEST_CASE("[Vector] Operators") {
+ Vector<int> vector;
+ vector.push_back(2);
+ vector.push_back(8);
+ vector.push_back(-4);
+ vector.push_back(5);
+
+ Vector<int> vector_other;
+ vector_other.push_back(2);
+ vector_other.push_back(8);
+ vector_other.push_back(-4);
+ vector_other.push_back(5);
+
+ CHECK(vector == vector_other);
+
+ vector_other.push_back(10);
+ CHECK(vector != vector_other);
+}
+
+} // namespace TestVector
+
+#endif // TEST_VECTOR_H
diff --git a/tests/test_crypto.h b/tests/core/test_crypto.h
index 8da8c75544..ce4edc71ae 100644
--- a/tests/test_crypto.h
+++ b/tests/core/test_crypto.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,6 @@
#include "core/crypto/crypto.h"
#include "tests/test_macros.h"
-#include <stdio.h>
namespace TestCrypto {
diff --git a/tests/test_hashing_context.h b/tests/core/test_hashing_context.h
index 728a5f2cfa..4795d24103 100644
--- a/tests/test_hashing_context.h
+++ b/tests/core/test_hashing_context.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/core/test_time.h b/tests/core/test_time.h
new file mode 100644
index 0000000000..bc341c73bd
--- /dev/null
+++ b/tests/core/test_time.h
@@ -0,0 +1,148 @@
+/*************************************************************************/
+/* test_time.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_TIME_H
+#define TEST_TIME_H
+
+#include "core/os/time.h"
+
+#include "thirdparty/doctest/doctest.h"
+
+#define YEAR_KEY "year"
+#define MONTH_KEY "month"
+#define DAY_KEY "day"
+#define WEEKDAY_KEY "weekday"
+#define HOUR_KEY "hour"
+#define MINUTE_KEY "minute"
+#define SECOND_KEY "second"
+#define DST_KEY "dst"
+
+namespace TestTime {
+
+TEST_CASE("[Time] Unix time conversion to/from datetime string") {
+ const Time *time = Time::get_singleton();
+
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1970-01-01T00:00:00") == 0, "Time get_unix_time_from_datetime_string: The timestamp for Unix epoch is zero.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1970-01-01 00:00:00") == 0, "Time get_unix_time_from_datetime_string: The timestamp for Unix epoch with space is zero.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1970-01-01") == 0, "Time get_unix_time_from_datetime_string: The timestamp for Unix epoch without time is zero.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("00:00:00") == 0, "Time get_unix_time_from_datetime_string: The timestamp for zero time without date is zero.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1969-12-31T23:59:59") == -1, "Time get_unix_time_from_datetime_string: The timestamp for just before Unix epoch is negative one.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1234-05-06T07:08:09") == -23215049511, "Time get_unix_time_from_datetime_string: The timestamp for an arbitrary datetime is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1234-05-06 07:08:09") == -23215049511, "Time get_unix_time_from_datetime_string: The timestamp for an arbitrary datetime with space is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1234-05-06") == -23215075200, "Time get_unix_time_from_datetime_string: The timestamp for an arbitrary date without time is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("07:08:09") == 25689, "Time get_unix_time_from_datetime_string: The timestamp for an arbitrary time without date is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("2014-02-09T22:10:30") == 1391983830, "Time get_unix_time_from_datetime_string: The timestamp for GODOT IS OPEN SOURCE is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("2014-02-09 22:10:30") == 1391983830, "Time get_unix_time_from_datetime_string: The timestamp for GODOT IS OPEN SOURCE with space is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("2014-02-09") == 1391904000, "Time get_unix_time_from_datetime_string: The date for GODOT IS OPEN SOURCE without time is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("22:10:30") == 79830, "Time get_unix_time_from_datetime_string: The time for GODOT IS OPEN SOURCE without date is as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("-1000000000-01-01T00:00:00") == -31557014167219200, "Time get_unix_time_from_datetime_string: In the year negative a billion, Japan might not have been here.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string("1000000-01-01T00:00:00") == 31494784780800, "Time get_unix_time_from_datetime_string: The timestamp for the year a million is as expected.");
+
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(0) == "1970-01-01T00:00:00", "Time get_datetime_string_from_unix_time: The timestamp string for Unix epoch is zero.");
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(0, true) == "1970-01-01 00:00:00", "Time get_datetime_string_from_unix_time: The timestamp string for Unix epoch with space is zero.");
+ CHECK_MESSAGE(time->get_date_string_from_unix_time(0) == "1970-01-01", "Time get_date_string_from_unix_time: The date string for zero is Unix epoch date.");
+ CHECK_MESSAGE(time->get_time_string_from_unix_time(0) == "00:00:00", "Time get_time_string_from_unix_time: The date for zero zero is Unix epoch date.");
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(-1) == "1969-12-31T23:59:59", "Time get_time_string_from_unix_time: The timestamp string for just before Unix epoch is as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(-23215049511) == "1234-05-06T07:08:09", "Time get_datetime_string_from_unix_time: The timestamp for an arbitrary datetime is as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(-23215049511, true) == "1234-05-06 07:08:09", "Time get_datetime_string_from_unix_time: The timestamp for an arbitrary datetime with space is as expected.");
+ CHECK_MESSAGE(time->get_date_string_from_unix_time(-23215075200) == "1234-05-06", "Time get_date_string_from_unix_time: The timestamp for an arbitrary date without time is as expected.");
+ CHECK_MESSAGE(time->get_time_string_from_unix_time(25689) == "07:08:09", "Time get_time_string_from_unix_time: The timestamp for an arbitrary time without date is as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(1391983830) == "2014-02-09T22:10:30", "Time get_datetime_string_from_unix_time: The timestamp for GODOT IS OPEN SOURCE is as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(1391983830, true) == "2014-02-09 22:10:30", "Time get_datetime_string_from_unix_time: The timestamp for GODOT IS OPEN SOURCE with space is as expected.");
+ CHECK_MESSAGE(time->get_date_string_from_unix_time(1391904000) == "2014-02-09", "Time get_date_string_from_unix_time: The date for GODOT IS OPEN SOURCE without time is as expected.");
+ CHECK_MESSAGE(time->get_time_string_from_unix_time(79830) == "22:10:30", "Time get_time_string_from_unix_time: The time for GODOT IS OPEN SOURCE without date is as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_unix_time(31494784780800) == "1000000-01-01T00:00:00", "Time get_datetime_string_from_unix_time: The timestamp for the year a million is as expected.");
+ CHECK_MESSAGE(time->get_offset_string_from_offset_minutes(0) == "+00:00", "Time get_offset_string_from_offset_minutes: The offset string is as expected.");
+ CHECK_MESSAGE(time->get_offset_string_from_offset_minutes(-600) == "-10:00", "Time get_offset_string_from_offset_minutes: The offset string is as expected.");
+ CHECK_MESSAGE(time->get_offset_string_from_offset_minutes(345) == "+05:45", "Time get_offset_string_from_offset_minutes: The offset string is as expected.");
+}
+
+TEST_CASE("[Time] Datetime dictionary conversion methods") {
+ const Time *time = Time::get_singleton();
+
+ Dictionary datetime;
+ datetime[YEAR_KEY] = 2014;
+ datetime[MONTH_KEY] = 2;
+ datetime[DAY_KEY] = 9;
+ datetime[WEEKDAY_KEY] = Time::Weekday::WEEKDAY_SUNDAY;
+ datetime[HOUR_KEY] = 22;
+ datetime[MINUTE_KEY] = 10;
+ datetime[SECOND_KEY] = 30;
+
+ Dictionary date_only;
+ date_only[YEAR_KEY] = 2014;
+ date_only[MONTH_KEY] = 2;
+ date_only[DAY_KEY] = 9;
+ date_only[WEEKDAY_KEY] = Time::Weekday::WEEKDAY_SUNDAY;
+
+ Dictionary time_only;
+ time_only[HOUR_KEY] = 22;
+ time_only[MINUTE_KEY] = 10;
+ time_only[SECOND_KEY] = 30;
+
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_dict(datetime) == 1391983830, "Time get_unix_time_from_datetime_dict: The datetime dictionary for GODOT IS OPEN SOURCE is converted to a timestamp as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_dict(date_only) == 1391904000, "Time get_unix_time_from_datetime_dict: The date dictionary for GODOT IS OPEN SOURCE is converted to a timestamp as expected.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_dict(time_only) == 79830, "Time get_unix_time_from_datetime_dict: The time dictionary for GODOT IS OPEN SOURCE is converted to a timestamp as expected.");
+
+ CHECK_MESSAGE(time->get_datetime_dict_from_unix_time(1391983830).hash() == datetime.hash(), "Time get_datetime_dict_from_unix_time: The datetime timestamp for GODOT IS OPEN SOURCE is converted to a dictionary as expected.");
+ CHECK_MESSAGE(time->get_date_dict_from_unix_time(1391904000).hash() == date_only.hash(), "Time get_date_dict_from_unix_time: The date timestamp for GODOT IS OPEN SOURCE is converted to a dictionary as expected.");
+ CHECK_MESSAGE(time->get_time_dict_from_unix_time(79830).hash() == time_only.hash(), "Time get_time_dict_from_unix_time: The time timestamp for GODOT IS OPEN SOURCE is converted to a dictionary as expected.");
+
+ CHECK_MESSAGE((Time::Weekday)(int)time->get_datetime_dict_from_unix_time(0)[WEEKDAY_KEY] == Time::Weekday::WEEKDAY_THURSDAY, "Time get_datetime_dict_from_unix_time: The weekday for the Unix epoch is a Thursday as expected.");
+ CHECK_MESSAGE((Time::Weekday)(int)time->get_datetime_dict_from_unix_time(1391983830)[WEEKDAY_KEY] == Time::Weekday::WEEKDAY_SUNDAY, "Time get_datetime_dict_from_unix_time: The weekday for GODOT IS OPEN SOURCE is a Sunday as expected.");
+
+ CHECK_MESSAGE(time->get_datetime_dict_from_string("2014-02-09T22:10:30").hash() == datetime.hash(), "Time get_datetime_dict_from_string: The dictionary from string for GODOT IS OPEN SOURCE works as expected.");
+ CHECK_MESSAGE(!time->get_datetime_dict_from_string("2014-02-09T22:10:30", false).has(WEEKDAY_KEY), "Time get_datetime_dict_from_string: The dictionary from string for GODOT IS OPEN SOURCE without weekday doesn't contain the weekday key as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_dict(datetime) == "2014-02-09T22:10:30", "Time get_datetime_string_from_dict: The string from dictionary for GODOT IS OPEN SOURCE works as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_dict(time->get_datetime_dict_from_string("2014-02-09T22:10:30")) == "2014-02-09T22:10:30", "Time get_datetime_string_from_dict: The round-trip string to dict to string GODOT IS OPEN SOURCE works as expected.");
+ CHECK_MESSAGE(time->get_datetime_string_from_dict(time->get_datetime_dict_from_string("2014-02-09 22:10:30"), true) == "2014-02-09 22:10:30", "Time get_datetime_string_from_dict: The round-trip string to dict to string GODOT IS OPEN SOURCE with spaces works as expected.");
+}
+
+TEST_CASE("[Time] System time methods") {
+ const Time *time = Time::get_singleton();
+
+ const uint64_t ticks_msec = time->get_ticks_msec();
+ const uint64_t ticks_usec = time->get_ticks_usec();
+
+ CHECK_MESSAGE(time->get_unix_time_from_system() > 1000000000, "Time get_unix_time_from_system: The timestamp from system time doesn't fail and is very positive.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_dict(time->get_datetime_dict_from_system()) > 1000000000, "Time get_datetime_string_from_system: The timestamp from system time doesn't fail and is very positive.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_dict(time->get_date_dict_from_system()) > 1000000000, "Time get_datetime_string_from_system: The date from system time doesn't fail and is very positive.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_dict(time->get_time_dict_from_system()) < 86400, "Time get_datetime_string_from_system: The time from system time doesn't fail and is within the acceptable range.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string(time->get_datetime_string_from_system()) > 1000000000, "Time get_datetime_string_from_system: The timestamp from system time doesn't fail and is very positive.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string(time->get_date_string_from_system()) > 1000000000, "Time get_datetime_string_from_system: The date from system time doesn't fail and is very positive.");
+ CHECK_MESSAGE(time->get_unix_time_from_datetime_string(time->get_time_string_from_system()) < 86400, "Time get_datetime_string_from_system: The time from system time doesn't fail and is within the acceptable range.");
+
+ CHECK_MESSAGE(time->get_ticks_msec() >= ticks_msec, "Time get_ticks_msec: The value has not decreased.");
+ CHECK_MESSAGE(time->get_ticks_usec() > ticks_usec, "Time get_ticks_usec: The value has increased.");
+}
+
+} // namespace TestTime
+
+#endif // TEST_TIME_H
diff --git a/tests/core/variant/test_array.h b/tests/core/variant/test_array.h
new file mode 100644
index 0000000000..6093048307
--- /dev/null
+++ b/tests/core/variant/test_array.h
@@ -0,0 +1,521 @@
+/*************************************************************************/
+/* test_array.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_ARRAY_H
+#define TEST_ARRAY_H
+
+#include "core/variant/array.h"
+#include "tests/test_macros.h"
+#include "tests/test_tools.h"
+
+namespace TestArray {
+
+static inline Array build_array() {
+ return Array();
+}
+template <typename... Targs>
+static inline Array build_array(Variant item, Targs... Fargs) {
+ Array a = build_array(Fargs...);
+ a.push_front(item);
+ return a;
+}
+static inline Dictionary build_dictionary() {
+ return Dictionary();
+}
+template <typename... Targs>
+static inline Dictionary build_dictionary(Variant key, Variant item, Targs... Fargs) {
+ Dictionary d = build_dictionary(Fargs...);
+ d[key] = item;
+ return d;
+}
+
+TEST_CASE("[Array] size(), clear(), and is_empty()") {
+ Array arr;
+ CHECK(arr.size() == 0);
+ CHECK(arr.is_empty());
+ arr.push_back(1);
+ CHECK(arr.size() == 1);
+ arr.clear();
+ CHECK(arr.is_empty());
+ CHECK(arr.size() == 0);
+}
+
+TEST_CASE("[Array] Assignment and comparison operators") {
+ Array arr1;
+ Array arr2;
+ arr1.push_back(1);
+ CHECK(arr1 != arr2);
+ CHECK(arr1 > arr2);
+ CHECK(arr1 >= arr2);
+ arr2.push_back(2);
+ CHECK(arr1 != arr2);
+ CHECK(arr1 < arr2);
+ CHECK(arr1 <= arr2);
+ CHECK(arr2 > arr1);
+ CHECK(arr2 >= arr1);
+ Array arr3 = arr2;
+ CHECK(arr3 == arr2);
+}
+
+TEST_CASE("[Array] append_array()") {
+ Array arr1;
+ Array arr2;
+ arr1.push_back(1);
+ arr1.append_array(arr2);
+ CHECK(arr1.size() == 1);
+ arr2.push_back(2);
+ arr1.append_array(arr2);
+ CHECK(arr1.size() == 2);
+ CHECK(int(arr1[0]) == 1);
+ CHECK(int(arr1[1]) == 2);
+}
+
+TEST_CASE("[Array] resize(), insert(), and erase()") {
+ Array arr;
+ arr.resize(2);
+ CHECK(arr.size() == 2);
+ arr.insert(0, 1);
+ CHECK(int(arr[0]) == 1);
+ arr.insert(0, 2);
+ CHECK(int(arr[0]) == 2);
+ arr.erase(2);
+ CHECK(int(arr[0]) == 1);
+}
+
+TEST_CASE("[Array] front() and back()") {
+ Array arr;
+ arr.push_back(1);
+ CHECK(int(arr.front()) == 1);
+ CHECK(int(arr.back()) == 1);
+ arr.push_back(3);
+ CHECK(int(arr.front()) == 1);
+ CHECK(int(arr.back()) == 3);
+}
+
+TEST_CASE("[Array] has() and count()") {
+ Array arr;
+ arr.push_back(1);
+ arr.push_back(1);
+ CHECK(arr.has(1));
+ CHECK(!arr.has(2));
+ CHECK(arr.count(1) == 2);
+ CHECK(arr.count(2) == 0);
+}
+
+TEST_CASE("[Array] remove_at()") {
+ Array arr;
+ arr.push_back(1);
+ arr.push_back(2);
+ arr.remove_at(0);
+ CHECK(arr.size() == 1);
+ CHECK(int(arr[0]) == 2);
+ arr.remove_at(0);
+ CHECK(arr.size() == 0);
+
+ // The array is now empty; try to use `remove_at()` again.
+ // Normally, this prints an error message so we silence it.
+ ERR_PRINT_OFF;
+ arr.remove_at(0);
+ ERR_PRINT_ON;
+
+ CHECK(arr.size() == 0);
+}
+
+TEST_CASE("[Array] get()") {
+ Array arr;
+ arr.push_back(1);
+ CHECK(int(arr.get(0)) == 1);
+}
+
+TEST_CASE("[Array] sort()") {
+ Array arr;
+
+ arr.push_back(3);
+ arr.push_back(4);
+ arr.push_back(2);
+ arr.push_back(1);
+ arr.sort();
+ int val = 1;
+ for (int i = 0; i < arr.size(); i++) {
+ CHECK(int(arr[i]) == val);
+ val++;
+ }
+}
+
+TEST_CASE("[Array] push_front(), pop_front(), pop_back()") {
+ Array arr;
+ arr.push_front(1);
+ arr.push_front(2);
+ CHECK(int(arr[0]) == 2);
+ arr.pop_front();
+ CHECK(int(arr[0]) == 1);
+ CHECK(arr.size() == 1);
+ arr.push_front(2);
+ arr.push_front(3);
+ arr.pop_back();
+ CHECK(int(arr[1]) == 2);
+ CHECK(arr.size() == 2);
+}
+
+TEST_CASE("[Array] pop_at()") {
+ ErrorDetector ed;
+
+ Array arr;
+ arr.push_back(2);
+ arr.push_back(4);
+ arr.push_back(6);
+ arr.push_back(8);
+ arr.push_back(10);
+
+ REQUIRE(int(arr.pop_at(2)) == 6);
+ REQUIRE(arr.size() == 4);
+ CHECK(int(arr[0]) == 2);
+ CHECK(int(arr[1]) == 4);
+ CHECK(int(arr[2]) == 8);
+ CHECK(int(arr[3]) == 10);
+
+ REQUIRE(int(arr.pop_at(2)) == 8);
+ REQUIRE(arr.size() == 3);
+ CHECK(int(arr[0]) == 2);
+ CHECK(int(arr[1]) == 4);
+ CHECK(int(arr[2]) == 10);
+
+ // Negative index.
+ REQUIRE(int(arr.pop_at(-1)) == 10);
+ REQUIRE(arr.size() == 2);
+ CHECK(int(arr[0]) == 2);
+ CHECK(int(arr[1]) == 4);
+
+ // Invalid pop.
+ ed.clear();
+ ERR_PRINT_OFF;
+ const Variant ret = arr.pop_at(-15);
+ ERR_PRINT_ON;
+ REQUIRE(ret.is_null());
+ CHECK(ed.has_error);
+
+ REQUIRE(int(arr.pop_at(0)) == 2);
+ REQUIRE(arr.size() == 1);
+ CHECK(int(arr[0]) == 4);
+
+ REQUIRE(int(arr.pop_at(0)) == 4);
+ REQUIRE(arr.is_empty());
+
+ // Pop from empty array.
+ ed.clear();
+ REQUIRE(arr.pop_at(24).is_null());
+ CHECK_FALSE(ed.has_error);
+}
+
+TEST_CASE("[Array] max() and min()") {
+ Array arr;
+ arr.push_back(3);
+ arr.push_front(4);
+ arr.push_back(5);
+ arr.push_back(2);
+ int max = int(arr.max());
+ int min = int(arr.min());
+ CHECK(max == 5);
+ CHECK(min == 2);
+}
+
+TEST_CASE("[Array] slice()") {
+ Array array;
+ array.push_back(0);
+ array.push_back(1);
+ array.push_back(2);
+ array.push_back(3);
+ array.push_back(4);
+
+ Array slice0 = array.slice(0, 0);
+ CHECK(slice0.size() == 0);
+
+ Array slice1 = array.slice(1, 3);
+ CHECK(slice1.size() == 2);
+ CHECK(slice1[0] == Variant(1));
+ CHECK(slice1[1] == Variant(2));
+
+ Array slice2 = array.slice(1, -1);
+ CHECK(slice2.size() == 3);
+ CHECK(slice2[0] == Variant(1));
+ CHECK(slice2[1] == Variant(2));
+ CHECK(slice2[2] == Variant(3));
+
+ Array slice3 = array.slice(3);
+ CHECK(slice3.size() == 2);
+ CHECK(slice3[0] == Variant(3));
+ CHECK(slice3[1] == Variant(4));
+
+ Array slice4 = array.slice(2, -2);
+ CHECK(slice4.size() == 1);
+ CHECK(slice4[0] == Variant(2));
+
+ Array slice5 = array.slice(-2);
+ CHECK(slice5.size() == 2);
+ CHECK(slice5[0] == Variant(3));
+ CHECK(slice5[1] == Variant(4));
+
+ Array slice6 = array.slice(2, 42);
+ CHECK(slice6.size() == 3);
+ CHECK(slice6[0] == Variant(2));
+ CHECK(slice6[1] == Variant(3));
+ CHECK(slice6[2] == Variant(4));
+
+ Array slice7 = array.slice(4, 0, -2);
+ CHECK(slice7.size() == 2);
+ CHECK(slice7[0] == Variant(4));
+ CHECK(slice7[1] == Variant(2));
+
+ ERR_PRINT_OFF;
+ Array slice8 = array.slice(4, 1);
+ CHECK(slice8.size() == 0);
+
+ Array slice9 = array.slice(3, -4);
+ CHECK(slice9.size() == 0);
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[Array] Duplicate array") {
+ // a = [1, [2, 2], {3: 3}]
+ Array a = build_array(1, build_array(2, 2), build_dictionary(3, 3));
+
+ // Deep copy
+ Array deep_a = a.duplicate(true);
+ CHECK_MESSAGE(deep_a.id() != a.id(), "Should create a new array");
+ CHECK_MESSAGE(Array(deep_a[1]).id() != Array(a[1]).id(), "Should clone nested array");
+ CHECK_MESSAGE(Dictionary(deep_a[2]).id() != Dictionary(a[2]).id(), "Should clone nested dictionary");
+ CHECK_EQ(deep_a, a);
+ deep_a.push_back(1);
+ CHECK_NE(deep_a, a);
+ deep_a.pop_back();
+ Array(deep_a[1]).push_back(1);
+ CHECK_NE(deep_a, a);
+ Array(deep_a[1]).pop_back();
+ CHECK_EQ(deep_a, a);
+
+ // Shallow copy
+ Array shallow_a = a.duplicate(false);
+ CHECK_MESSAGE(shallow_a.id() != a.id(), "Should create a new array");
+ CHECK_MESSAGE(Array(shallow_a[1]).id() == Array(a[1]).id(), "Should keep nested array");
+ CHECK_MESSAGE(Dictionary(shallow_a[2]).id() == Dictionary(a[2]).id(), "Should keep nested dictionary");
+ CHECK_EQ(shallow_a, a);
+ Array(shallow_a).push_back(1);
+ CHECK_NE(shallow_a, a);
+}
+
+TEST_CASE("[Array] Duplicate recursive array") {
+ // Self recursive
+ Array a;
+ a.push_back(a);
+
+ Array a_shallow = a.duplicate(false);
+ CHECK_EQ(a, a_shallow);
+
+ // Deep copy of recursive array endup with recursion limit and return
+ // an invalid result (multiple nested arrays), the point is we should
+ // not end up with a segfault and an error log should be printed
+ ERR_PRINT_OFF;
+ a.duplicate(true);
+ ERR_PRINT_ON;
+
+ // Nested recursive
+ Array a1;
+ Array a2;
+ a2.push_back(a1);
+ a1.push_back(a2);
+
+ Array a1_shallow = a1.duplicate(false);
+ CHECK_EQ(a1, a1_shallow);
+
+ // Same deep copy issue as above
+ ERR_PRINT_OFF;
+ a1.duplicate(true);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Array teardown will leak memory
+ a.clear();
+ a1.clear();
+ a2.clear();
+}
+
+TEST_CASE("[Array] Hash array") {
+ // a = [1, [2, 2], {3: 3}]
+ Array a = build_array(1, build_array(2, 2), build_dictionary(3, 3));
+ uint32_t original_hash = a.hash();
+
+ a.push_back(1);
+ CHECK_NE(a.hash(), original_hash);
+
+ a.pop_back();
+ CHECK_EQ(a.hash(), original_hash);
+
+ Array(a[1]).push_back(1);
+ CHECK_NE(a.hash(), original_hash);
+ Array(a[1]).pop_back();
+ CHECK_EQ(a.hash(), original_hash);
+
+ (Dictionary(a[2]))[1] = 1;
+ CHECK_NE(a.hash(), original_hash);
+ Dictionary(a[2]).erase(1);
+ CHECK_EQ(a.hash(), original_hash);
+
+ Array a2 = a.duplicate(true);
+ CHECK_EQ(a2.hash(), a.hash());
+}
+
+TEST_CASE("[Array] Hash recursive array") {
+ Array a1;
+ a1.push_back(a1);
+
+ Array a2;
+ a2.push_back(a2);
+
+ // Hash should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_EQ(a1.hash(), a2.hash());
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Array teardown will leak memory
+ a1.clear();
+ a2.clear();
+}
+
+TEST_CASE("[Array] Empty comparison") {
+ Array a1;
+ Array a2;
+
+ // test both operator== and operator!=
+ CHECK_EQ(a1, a2);
+ CHECK_FALSE(a1 != a2);
+}
+
+TEST_CASE("[Array] Flat comparison") {
+ Array a1 = build_array(1);
+ Array a2 = build_array(1);
+ Array other_a = build_array(2);
+
+ // test both operator== and operator!=
+ CHECK_EQ(a1, a1); // compare self
+ CHECK_FALSE(a1 != a1);
+ CHECK_EQ(a1, a2); // different equivalent arrays
+ CHECK_FALSE(a1 != a2);
+ CHECK_NE(a1, other_a); // different arrays with different content
+ CHECK_FALSE(a1 == other_a);
+}
+
+TEST_CASE("[Array] Nested array comparison") {
+ // a1 = [[[1], 2], 3]
+ Array a1 = build_array(build_array(build_array(1), 2), 3);
+
+ Array a2 = a1.duplicate(true);
+
+ // other_a = [[[1, 0], 2], 3]
+ Array other_a = build_array(build_array(build_array(1, 0), 2), 3);
+
+ // test both operator== and operator!=
+ CHECK_EQ(a1, a1); // compare self
+ CHECK_FALSE(a1 != a1);
+ CHECK_EQ(a1, a2); // different equivalent arrays
+ CHECK_FALSE(a1 != a2);
+ CHECK_NE(a1, other_a); // different arrays with different content
+ CHECK_FALSE(a1 == other_a);
+}
+
+TEST_CASE("[Array] Nested dictionary comparison") {
+ // a1 = [{1: 2}, 3]
+ Array a1 = build_array(build_dictionary(1, 2), 3);
+
+ Array a2 = a1.duplicate(true);
+
+ // other_a = [{1: 0}, 3]
+ Array other_a = build_array(build_dictionary(1, 0), 3);
+
+ // test both operator== and operator!=
+ CHECK_EQ(a1, a1); // compare self
+ CHECK_FALSE(a1 != a1);
+ CHECK_EQ(a1, a2); // different equivalent arrays
+ CHECK_FALSE(a1 != a2);
+ CHECK_NE(a1, other_a); // different arrays with different content
+ CHECK_FALSE(a1 == other_a);
+}
+
+TEST_CASE("[Array] Recursive comparison") {
+ Array a1;
+ a1.push_back(a1);
+
+ Array a2;
+ a2.push_back(a2);
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_EQ(a1, a2);
+ CHECK_FALSE(a1 != a2);
+ ERR_PRINT_ON;
+
+ a1.push_back(1);
+ a2.push_back(1);
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_EQ(a1, a2);
+ CHECK_FALSE(a1 != a2);
+ ERR_PRINT_ON;
+
+ a1.push_back(1);
+ a2.push_back(2);
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_NE(a1, a2);
+ CHECK_FALSE(a1 == a2);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Array tearndown will leak memory
+ a1.clear();
+ a2.clear();
+}
+
+TEST_CASE("[Array] Recursive self comparison") {
+ Array a1;
+ Array a2;
+ a2.push_back(a1);
+ a1.push_back(a2);
+
+ CHECK_EQ(a1, a1);
+ CHECK_FALSE(a1 != a1);
+
+ // Break the recursivity otherwise Array tearndown will leak memory
+ a1.clear();
+ a2.clear();
+}
+
+} // namespace TestArray
+
+#endif // TEST_ARRAY_H
diff --git a/tests/core/variant/test_dictionary.h b/tests/core/variant/test_dictionary.h
new file mode 100644
index 0000000000..729035919d
--- /dev/null
+++ b/tests/core/variant/test_dictionary.h
@@ -0,0 +1,505 @@
+/*************************************************************************/
+/* test_dictionary.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_DICTIONARY_H
+#define TEST_DICTIONARY_H
+
+#include "core/variant/dictionary.h"
+#include "tests/test_macros.h"
+
+namespace TestDictionary {
+
+static inline Array build_array() {
+ return Array();
+}
+template <typename... Targs>
+static inline Array build_array(Variant item, Targs... Fargs) {
+ Array a = build_array(Fargs...);
+ a.push_front(item);
+ return a;
+}
+static inline Dictionary build_dictionary() {
+ return Dictionary();
+}
+template <typename... Targs>
+static inline Dictionary build_dictionary(Variant key, Variant item, Targs... Fargs) {
+ Dictionary d = build_dictionary(Fargs...);
+ d[key] = item;
+ return d;
+}
+
+TEST_CASE("[Dictionary] Assignment using bracket notation ([])") {
+ Dictionary map;
+ map["Hello"] = 0;
+ CHECK(int(map["Hello"]) == 0);
+ map["Hello"] = 3;
+ CHECK(int(map["Hello"]) == 3);
+ map["World!"] = 4;
+ CHECK(int(map["World!"]) == 4);
+
+ // Test non-string keys, since keys can be of any Variant type.
+ map[12345] = -5;
+ CHECK(int(map[12345]) == -5);
+ map[false] = 128;
+ CHECK(int(map[false]) == 128);
+ map[Vector2(10, 20)] = 30;
+ CHECK(int(map[Vector2(10, 20)]) == 30);
+ map[0] = 400;
+ CHECK(int(map[0]) == 400);
+ // Check that assigning 0 doesn't overwrite the value for `false`.
+ CHECK(int(map[false]) == 128);
+}
+
+TEST_CASE("[Dictionary] get_key_lists()") {
+ Dictionary map;
+ List<Variant> keys;
+ List<Variant> *ptr = &keys;
+ map.get_key_list(ptr);
+ CHECK(keys.is_empty());
+ map[1] = 3;
+ map.get_key_list(ptr);
+ CHECK(keys.size() == 1);
+ CHECK(int(keys[0]) == 1);
+ map[2] = 4;
+ map.get_key_list(ptr);
+ CHECK(keys.size() == 3);
+}
+
+TEST_CASE("[Dictionary] get_key_at_index()") {
+ Dictionary map;
+ map[4] = 3;
+ Variant val = map.get_key_at_index(0);
+ CHECK(int(val) == 4);
+ map[3] = 1;
+ val = map.get_key_at_index(0);
+ CHECK(int(val) == 4);
+ val = map.get_key_at_index(1);
+ CHECK(int(val) == 3);
+}
+
+TEST_CASE("[Dictionary] getptr()") {
+ Dictionary map;
+ map[1] = 3;
+ Variant *key = map.getptr(1);
+ CHECK(int(*key) == 3);
+ key = map.getptr(2);
+ CHECK(key == nullptr);
+}
+
+TEST_CASE("[Dictionary] get_valid()") {
+ Dictionary map;
+ map[1] = 3;
+ Variant val = map.get_valid(1);
+ CHECK(int(val) == 3);
+}
+TEST_CASE("[Dictionary] get()") {
+ Dictionary map;
+ map[1] = 3;
+ Variant val = map.get(1, -1);
+ CHECK(int(val) == 3);
+}
+
+TEST_CASE("[Dictionary] size(), empty() and clear()") {
+ Dictionary map;
+ CHECK(map.size() == 0);
+ CHECK(map.is_empty());
+ map[1] = 3;
+ CHECK(map.size() == 1);
+ CHECK(!map.is_empty());
+ map.clear();
+ CHECK(map.size() == 0);
+ CHECK(map.is_empty());
+}
+
+TEST_CASE("[Dictionary] has() and has_all()") {
+ Dictionary map;
+ CHECK(map.has(1) == false);
+ map[1] = 3;
+ CHECK(map.has(1));
+ Array keys;
+ keys.push_back(1);
+ CHECK(map.has_all(keys));
+ keys.push_back(2);
+ CHECK(map.has_all(keys) == false);
+}
+
+TEST_CASE("[Dictionary] keys() and values()") {
+ Dictionary map;
+ Array keys = map.keys();
+ Array values = map.values();
+ CHECK(keys.is_empty());
+ CHECK(values.is_empty());
+ map[1] = 3;
+ keys = map.keys();
+ values = map.values();
+ CHECK(int(keys[0]) == 1);
+ CHECK(int(values[0]) == 3);
+}
+
+TEST_CASE("[Dictionary] Duplicate dictionary") {
+ // d = {1: {1: 1}, {2: 2}: [2], [3]: 3}
+ Dictionary k2 = build_dictionary(2, 2);
+ Array k3 = build_array(3);
+ Dictionary d = build_dictionary(1, build_dictionary(1, 1), k2, build_array(2), k3, 3);
+
+ // Deep copy
+ Dictionary deep_d = d.duplicate(true);
+ CHECK_MESSAGE(deep_d.id() != d.id(), "Should create a new dictionary");
+ CHECK_MESSAGE(Dictionary(deep_d[1]).id() != Dictionary(d[1]).id(), "Should clone nested dictionary");
+ CHECK_MESSAGE(Array(deep_d[k2]).id() != Array(d[k2]).id(), "Should clone nested array");
+ CHECK_EQ(deep_d, d);
+ deep_d[0] = 0;
+ CHECK_NE(deep_d, d);
+ deep_d.erase(0);
+ Dictionary(deep_d[1]).operator[](0) = 0;
+ CHECK_NE(deep_d, d);
+ Dictionary(deep_d[1]).erase(0);
+ CHECK_EQ(deep_d, d);
+ // Keys should also be copied
+ k2[0] = 0;
+ CHECK_NE(deep_d, d);
+ k2.erase(0);
+ CHECK_EQ(deep_d, d);
+ k3.push_back(0);
+ CHECK_NE(deep_d, d);
+ k3.pop_back();
+ CHECK_EQ(deep_d, d);
+
+ // Shallow copy
+ Dictionary shallow_d = d.duplicate(false);
+ CHECK_MESSAGE(shallow_d.id() != d.id(), "Should create a new array");
+ CHECK_MESSAGE(Dictionary(shallow_d[1]).id() == Dictionary(d[1]).id(), "Should keep nested dictionary");
+ CHECK_MESSAGE(Array(shallow_d[k2]).id() == Array(d[k2]).id(), "Should keep nested array");
+ CHECK_EQ(shallow_d, d);
+ shallow_d[0] = 0;
+ CHECK_NE(shallow_d, d);
+ shallow_d.erase(0);
+#if 0 // TODO: recursion in dict key currently is buggy
+ // Keys should also be shallowed
+ k2[0] = 0;
+ CHECK_EQ(shallow_d, d);
+ k2.erase(0);
+ k3.push_back(0);
+ CHECK_EQ(shallow_d, d);
+#endif
+}
+
+TEST_CASE("[Dictionary] Duplicate recursive dictionary") {
+ // Self recursive
+ Dictionary d;
+ d[1] = d;
+
+ Dictionary d_shallow = d.duplicate(false);
+ CHECK_EQ(d, d_shallow);
+
+ // Deep copy of recursive dictionary endup with recursion limit and return
+ // an invalid result (multiple nested dictionaries), the point is we should
+ // not end up with a segfault and an error log should be printed
+ ERR_PRINT_OFF;
+ d.duplicate(true);
+ ERR_PRINT_ON;
+
+ // Nested recursive
+ Dictionary d1;
+ Dictionary d2;
+ d1[2] = d2;
+ d2[1] = d1;
+
+ Dictionary d1_shallow = d1.duplicate(false);
+ CHECK_EQ(d1, d1_shallow);
+
+ // Same deep copy issue as above
+ ERR_PRINT_OFF;
+ d1.duplicate(true);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary teardown will leak memory
+ d.clear();
+ d1.clear();
+ d2.clear();
+}
+
+#if 0 // TODO: duplicate recursion in dict key is currently buggy
+TEST_CASE("[Dictionary] Duplicate recursive dictionary on keys") {
+ // Self recursive
+ Dictionary d;
+ d[d] = d;
+
+ Dictionary d_shallow = d.duplicate(false);
+ CHECK_EQ(d, d_shallow);
+
+ // Deep copy of recursive dictionary endup with recursion limit and return
+ // an invalid result (multiple nested dictionaries), the point is we should
+ // not end up with a segfault and an error log should be printed
+ ERR_PRINT_OFF;
+ d.duplicate(true);
+ ERR_PRINT_ON;
+
+ // Nested recursive
+ Dictionary d1;
+ Dictionary d2;
+ d1[d2] = d2;
+ d2[d1] = d1;
+
+ Dictionary d1_shallow = d1.duplicate(false);
+ CHECK_EQ(d1, d1_shallow);
+
+ // Same deep copy issue as above
+ ERR_PRINT_OFF;
+ d1.duplicate(true);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary teardown will leak memory
+ d.clear();
+ d1.clear();
+ d2.clear();
+}
+#endif
+
+TEST_CASE("[Dictionary] Hash dictionary") {
+ // d = {1: {1: 1}, {2: 2}: [2], [3]: 3}
+ Dictionary k2 = build_dictionary(2, 2);
+ Array k3 = build_array(3);
+ Dictionary d = build_dictionary(1, build_dictionary(1, 1), k2, build_array(2), k3, 3);
+ uint32_t original_hash = d.hash();
+
+ // Modify dict change the hash
+ d[0] = 0;
+ CHECK_NE(d.hash(), original_hash);
+ d.erase(0);
+ CHECK_EQ(d.hash(), original_hash);
+
+ // Modify nested item change the hash
+ Dictionary(d[1]).operator[](0) = 0;
+ CHECK_NE(d.hash(), original_hash);
+ Dictionary(d[1]).erase(0);
+ Array(d[k2]).push_back(0);
+ CHECK_NE(d.hash(), original_hash);
+ Array(d[k2]).pop_back();
+
+ // Modify a key change the hash
+ k2[0] = 0;
+ CHECK_NE(d.hash(), original_hash);
+ k2.erase(0);
+ CHECK_EQ(d.hash(), original_hash);
+ k3.push_back(0);
+ CHECK_NE(d.hash(), original_hash);
+ k3.pop_back();
+ CHECK_EQ(d.hash(), original_hash);
+
+ // Duplication doesn't change the hash
+ Dictionary d2 = d.duplicate(true);
+ CHECK_EQ(d2.hash(), original_hash);
+}
+
+TEST_CASE("[Dictionary] Hash recursive dictionary") {
+ Dictionary d;
+ d[1] = d;
+
+ // Hash should reach recursion limit, we just make sure this doesn't blow up
+ ERR_PRINT_OFF;
+ d.hash();
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary teardown will leak memory
+ d.clear();
+}
+
+#if 0 // TODO: recursion in dict key is currently buggy
+TEST_CASE("[Dictionary] Hash recursive dictionary on keys") {
+ Dictionary d;
+ d[d] = 1;
+
+ // Hash should reach recursion limit, we just make sure this doesn't blow up
+ ERR_PRINT_OFF;
+ d.hash();
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary teardown will leak memory
+ d.clear();
+}
+#endif
+
+TEST_CASE("[Dictionary] Empty comparison") {
+ Dictionary d1;
+ Dictionary d2;
+
+ // test both operator== and operator!=
+ CHECK_EQ(d1, d2);
+ CHECK_FALSE(d1 != d2);
+}
+
+TEST_CASE("[Dictionary] Flat comparison") {
+ Dictionary d1 = build_dictionary(1, 1);
+ Dictionary d2 = build_dictionary(1, 1);
+ Dictionary other_d = build_dictionary(2, 1);
+
+ // test both operator== and operator!=
+ CHECK_EQ(d1, d1); // compare self
+ CHECK_FALSE(d1 != d1);
+ CHECK_EQ(d1, d2); // different equivalent arrays
+ CHECK_FALSE(d1 != d2);
+ CHECK_NE(d1, other_d); // different arrays with different content
+ CHECK_FALSE(d1 == other_d);
+}
+
+TEST_CASE("[Dictionary] Nested dictionary comparison") {
+ // d1 = {1: {2: {3: 4}}}
+ Dictionary d1 = build_dictionary(1, build_dictionary(2, build_dictionary(3, 4)));
+
+ Dictionary d2 = d1.duplicate(true);
+
+ // other_d = {1: {2: {3: 0}}}
+ Dictionary other_d = build_dictionary(1, build_dictionary(2, build_dictionary(3, 0)));
+
+ // test both operator== and operator!=
+ CHECK_EQ(d1, d1); // compare self
+ CHECK_FALSE(d1 != d1);
+ CHECK_EQ(d1, d2); // different equivalent arrays
+ CHECK_FALSE(d1 != d2);
+ CHECK_NE(d1, other_d); // different arrays with different content
+ CHECK_FALSE(d1 == other_d);
+}
+
+TEST_CASE("[Dictionary] Nested array comparison") {
+ // d1 = {1: [2, 3]}
+ Dictionary d1 = build_dictionary(1, build_array(2, 3));
+
+ Dictionary d2 = d1.duplicate(true);
+
+ // other_d = {1: [2, 0]}
+ Dictionary other_d = build_dictionary(1, build_array(2, 0));
+
+ // test both operator== and operator!=
+ CHECK_EQ(d1, d1); // compare self
+ CHECK_FALSE(d1 != d1);
+ CHECK_EQ(d1, d2); // different equivalent arrays
+ CHECK_FALSE(d1 != d2);
+ CHECK_NE(d1, other_d); // different arrays with different content
+ CHECK_FALSE(d1 == other_d);
+}
+
+TEST_CASE("[Dictionary] Recursive comparison") {
+ Dictionary d1;
+ d1[1] = d1;
+
+ Dictionary d2;
+ d2[1] = d2;
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_EQ(d1, d2);
+ CHECK_FALSE(d1 != d2);
+ ERR_PRINT_ON;
+
+ d1[2] = 2;
+ d2[2] = 2;
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_EQ(d1, d2);
+ CHECK_FALSE(d1 != d2);
+ ERR_PRINT_ON;
+
+ d1[3] = 3;
+ d2[3] = 0;
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_NE(d1, d2);
+ CHECK_FALSE(d1 == d2);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary teardown will leak memory
+ d1.clear();
+ d2.clear();
+}
+
+#if 0 // TODO: recursion in dict key is currently buggy
+TEST_CASE("[Dictionary] Recursive comparison on keys") {
+ Dictionary d1;
+ // Hash computation should reach recursion limit
+ ERR_PRINT_OFF;
+ d1[d1] = 1;
+ ERR_PRINT_ON;
+
+ Dictionary d2;
+ // Hash computation should reach recursion limit
+ ERR_PRINT_OFF;
+ d2[d2] = 1;
+ ERR_PRINT_ON;
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_EQ(d1, d2);
+ CHECK_FALSE(d1 != d2);
+ ERR_PRINT_ON;
+
+ d1[2] = 2;
+ d2[2] = 2;
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_EQ(d1, d2);
+ CHECK_FALSE(d1 != d2);
+ ERR_PRINT_ON;
+
+ d1[3] = 3;
+ d2[3] = 0;
+
+ // Comparison should reach recursion limit
+ ERR_PRINT_OFF;
+ CHECK_NE(d1, d2);
+ CHECK_FALSE(d1 == d2);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary teardown will leak memory
+ d1.clear();
+ d2.clear();
+}
+#endif
+
+TEST_CASE("[Dictionary] Recursive self comparison") {
+ Dictionary d1;
+ Dictionary d2;
+ d1[1] = d2;
+ d2[1] = d1;
+
+ CHECK_EQ(d1, d1);
+ CHECK_FALSE(d1 != d1);
+
+ // Break the recursivity otherwise Dictionary teardown will leak memory
+ d1.clear();
+ d2.clear();
+}
+
+} // namespace TestDictionary
+
+#endif // TEST_DICTIONARY_H
diff --git a/tests/test_variant.h b/tests/core/variant/test_variant.h
index dfc72b512c..916686d7c1 100644
--- a/tests/test_variant.h
+++ b/tests/core/variant/test_variant.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,8 +38,27 @@
namespace TestVariant {
+static inline Array build_array() {
+ return Array();
+}
+template <typename... Targs>
+static inline Array build_array(Variant item, Targs... Fargs) {
+ Array a = build_array(Fargs...);
+ a.push_front(item);
+ return a;
+}
+static inline Dictionary build_dictionary() {
+ return Dictionary();
+}
+template <typename... Targs>
+static inline Dictionary build_dictionary(Variant key, Variant item, Targs... Fargs) {
+ Dictionary d = build_dictionary(Fargs...);
+ d[key] = item;
+ return d;
+}
+
TEST_CASE("[Variant] Writer and parser integer") {
- int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31,-2^31-1].
+ int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31, +2^31-1].
String a32_str;
VariantWriter::write_to_string(a32, a32_str);
@@ -76,34 +95,35 @@ TEST_CASE("[Variant] Writer and parser integer") {
CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value.");
}
-TEST_CASE("[Variant] Writer and parser float") {
- // Assuming real_t is double.
- real_t a64 = 340282346638528859811704183484516925440.0; // std::numeric_limits<real_t>::max()
+TEST_CASE("[Variant] Writer and parser Variant::FLOAT") {
+ // Variant::FLOAT is always 64-bit (C++ double).
+ // This is the maximum non-infinity double-precision float.
+ double a64 = 179769313486231570814527423731704356798070567525844996598917476803157260780028538760589558632766878171540458953514382464234321326889464182768467546703537516986049910576551282076245490090389328944075868508455133942304583236903222948165808559332123348274797826204144723168738177180919299881250404026184124858368.0;
String a64_str;
VariantWriter::write_to_string(a64, a64_str);
- CHECK_MESSAGE(a64_str == "3.40282e+38", "Writes in scientific notation.");
+ CHECK_MESSAGE(a64_str == "1.79769e+308", "Writes in scientific notation.");
CHECK_MESSAGE(a64_str != "inf", "Should not overflow.");
CHECK_MESSAGE(a64_str != "nan", "The result should be defined.");
- VariantParser::StreamString ss;
String errs;
int line;
- Variant b64_parsed;
- real_t b64_float_parsed;
-
- ss.s = a64_str;
- VariantParser::parse(&ss, b64_parsed, errs, line);
- b64_float_parsed = b64_parsed;
+ Variant variant_parsed;
+ double float_parsed;
- CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should parse back.");
+ VariantParser::StreamString bss;
+ bss.s = a64_str;
+ VariantParser::parse(&bss, variant_parsed, errs, line);
+ float_parsed = variant_parsed;
// Loses precision, but that's alright.
-
- ss.s = "1.0e+100"; // Float version of Googol!
- VariantParser::parse(&ss, b64_parsed, errs, line);
- b64_float_parsed = b64_parsed;
-
- CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should not overflow.");
+ CHECK_MESSAGE(float_parsed == 1.79769e+308, "Should parse back.");
+
+ // Approximation of Googol with a double-precision float.
+ VariantParser::StreamString css;
+ css.s = "1.0e+100";
+ VariantParser::parse(&css, variant_parsed, errs, line);
+ float_parsed = variant_parsed;
+ CHECK_MESSAGE(float_parsed == 1.0e+100, "Should match the double literal.");
}
TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") {
@@ -699,6 +719,198 @@ TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,V
vec3i_v = col_v;
CHECK(vec3i_v.get_type() == Variant::COLOR);
}
+TEST_CASE("[Variant] Writer and parser array") {
+ Array a = build_array(1, String("hello"), build_array(Variant()));
+ String a_str;
+ VariantWriter::write_to_string(a, a_str);
+
+ CHECK_EQ(a_str, "[1, \"hello\", [null]]");
+
+ VariantParser::StreamString ss;
+ String errs;
+ int line;
+ Variant a_parsed;
+
+ ss.s = a_str;
+ VariantParser::parse(&ss, a_parsed, errs, line);
+
+ CHECK_MESSAGE(a_parsed == Variant(a), "Should parse back.");
+}
+
+TEST_CASE("[Variant] Writer recursive array") {
+ // There is no way to accurately represent a recursive array,
+ // the only thing we can do is make sure the writer doesn't blow up
+
+ // Self recursive
+ Array a;
+ a.push_back(a);
+
+ // Writer should it recursion limit while visiting the array
+ ERR_PRINT_OFF;
+ String a_str;
+ VariantWriter::write_to_string(a, a_str);
+ ERR_PRINT_ON;
+
+ // Nested recursive
+ Array a1;
+ Array a2;
+ a1.push_back(a2);
+ a2.push_back(a1);
+
+ // Writer should it recursion limit while visiting the array
+ ERR_PRINT_OFF;
+ String a1_str;
+ VariantWriter::write_to_string(a1, a1_str);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary tearndown will leak memory
+ a.clear();
+ a1.clear();
+ a2.clear();
+}
+
+TEST_CASE("[Variant] Writer and parser dictionary") {
+ // d = {{1: 2}: 3, 4: "hello", 5: {null: []}}
+ Dictionary d = build_dictionary(build_dictionary(1, 2), 3, 4, String("hello"), 5, build_dictionary(Variant(), build_array()));
+ String d_str;
+ VariantWriter::write_to_string(d, d_str);
+
+ CHECK_EQ(d_str, "{\n4: \"hello\",\n5: {\nnull: []\n},\n{\n1: 2\n}: 3\n}");
+
+ VariantParser::StreamString ss;
+ String errs;
+ int line;
+ Variant d_parsed;
+
+ ss.s = d_str;
+ VariantParser::parse(&ss, d_parsed, errs, line);
+
+ CHECK_MESSAGE(d_parsed == Variant(d), "Should parse back.");
+}
+
+TEST_CASE("[Variant] Writer recursive dictionary") {
+ // There is no way to accurately represent a recursive dictionary,
+ // the only thing we can do is make sure the writer doesn't blow up
+
+ // Self recursive
+ Dictionary d;
+ d[1] = d;
+
+ // Writer should it recursion limit while visiting the dictionary
+ ERR_PRINT_OFF;
+ String d_str;
+ VariantWriter::write_to_string(d, d_str);
+ ERR_PRINT_ON;
+
+ // Nested recursive
+ Dictionary d1;
+ Dictionary d2;
+ d1[2] = d2;
+ d2[1] = d1;
+
+ // Writer should it recursion limit while visiting the dictionary
+ ERR_PRINT_OFF;
+ String d1_str;
+ VariantWriter::write_to_string(d1, d1_str);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary tearndown will leak memory
+ d.clear();
+ d1.clear();
+ d2.clear();
+}
+
+#if 0 // TODO: recursion in dict key is currently buggy
+TEST_CASE("[Variant] Writer recursive dictionary on keys") {
+ // There is no way to accurately represent a recursive dictionary,
+ // the only thing we can do is make sure the writer doesn't blow up
+
+ // Self recursive
+ Dictionary d;
+ d[d] = 1;
+
+ // Writer should it recursion limit while visiting the dictionary
+ ERR_PRINT_OFF;
+ String d_str;
+ VariantWriter::write_to_string(d, d_str);
+ ERR_PRINT_ON;
+
+ // Nested recursive
+ Dictionary d1;
+ Dictionary d2;
+ d1[d2] = 2;
+ d2[d1] = 1;
+
+ // Writer should it recursion limit while visiting the dictionary
+ ERR_PRINT_OFF;
+ String d1_str;
+ VariantWriter::write_to_string(d1, d1_str);
+ ERR_PRINT_ON;
+
+ // Break the recursivity otherwise Dictionary tearndown will leak memory
+ d.clear();
+ d1.clear();
+ d2.clear();
+}
+#endif
+
+TEST_CASE("[Variant] Basic comparison") {
+ CHECK_EQ(Variant(1), Variant(1));
+ CHECK_FALSE(Variant(1) != Variant(1));
+ CHECK_NE(Variant(1), Variant(2));
+ CHECK_EQ(Variant(String("foo")), Variant(String("foo")));
+ CHECK_NE(Variant(String("foo")), Variant(String("bar")));
+ // Check "empty" version of different types are not equivalents
+ CHECK_NE(Variant(0), Variant());
+ CHECK_NE(Variant(String()), Variant());
+ CHECK_NE(Variant(Array()), Variant());
+ CHECK_NE(Variant(Dictionary()), Variant());
+}
+
+TEST_CASE("[Variant] Nested array comparison") {
+ Array a1 = build_array(1, build_array(2, 3));
+ Array a2 = build_array(1, build_array(2, 3));
+ Array a_other = build_array(1, build_array(2, 4));
+ Variant v_a1 = a1;
+ Variant v_a1_ref2 = a1;
+ Variant v_a2 = a2;
+ Variant v_a_other = a_other;
+
+ // test both operator== and operator!=
+ CHECK_EQ(v_a1, v_a1);
+ CHECK_FALSE(v_a1 != v_a1);
+ CHECK_EQ(v_a1, v_a1_ref2);
+ CHECK_FALSE(v_a1 != v_a1_ref2);
+ CHECK_EQ(v_a1, v_a2);
+ CHECK_FALSE(v_a1 != v_a2);
+ CHECK_NE(v_a1, v_a_other);
+ CHECK_FALSE(v_a1 == v_a_other);
+}
+
+TEST_CASE("[Variant] Nested dictionary comparison") {
+ Dictionary d1 = build_dictionary(build_dictionary(1, 2), build_dictionary(3, 4));
+ Dictionary d2 = build_dictionary(build_dictionary(1, 2), build_dictionary(3, 4));
+ Dictionary d_other_key = build_dictionary(build_dictionary(1, 0), build_dictionary(3, 4));
+ Dictionary d_other_val = build_dictionary(build_dictionary(1, 2), build_dictionary(3, 0));
+ Variant v_d1 = d1;
+ Variant v_d1_ref2 = d1;
+ Variant v_d2 = d2;
+ Variant v_d_other_key = d_other_key;
+ Variant v_d_other_val = d_other_val;
+
+ // test both operator== and operator!=
+ CHECK_EQ(v_d1, v_d1);
+ CHECK_FALSE(v_d1 != v_d1);
+ CHECK_EQ(v_d1, v_d1_ref2);
+ CHECK_FALSE(v_d1 != v_d1_ref2);
+ CHECK_EQ(v_d1, v_d2);
+ CHECK_FALSE(v_d1 != v_d2);
+ CHECK_NE(v_d1, v_d_other_key);
+ CHECK_FALSE(v_d1 == v_d_other_key);
+ CHECK_NE(v_d1, v_d_other_val);
+ CHECK_FALSE(v_d1 == v_d_other_val);
+}
+
} // namespace TestVariant
#endif // TEST_VARIANT_H
diff --git a/tests/data/translations.csv b/tests/data/translations.csv
index 4c9ad4996a..8cb7b800c5 100644
--- a/tests/data/translations.csv
+++ b/tests/data/translations.csv
@@ -1,3 +1,8 @@
keys,en,de
GOOD_MORNING,"Good Morning","Guten Morgen"
GOOD_EVENING,"Good Evening",""
+Without quotes,"With, comma","With ""inner"" quotes","With ""inner"", quotes"","" and comma","With ""inner
+split"" quotes and
+line breaks","With \nnewline chars"
+Some other~delimiter~should still work, shouldn't it?
+What about tab separated lines, good?
diff --git a/tests/scene/test_animation.h b/tests/scene/test_animation.h
new file mode 100644
index 0000000000..9199713fd9
--- /dev/null
+++ b/tests/scene/test_animation.h
@@ -0,0 +1,314 @@
+/*************************************************************************/
+/* test_animation.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_ANIMATION_H
+#define TEST_ANIMATION_H
+
+#include "scene/resources/animation.h"
+
+#include "tests/test_macros.h"
+
+namespace TestAnimation {
+
+TEST_CASE("[Animation] Empty animation getters") {
+ const Ref<Animation> animation = memnew(Animation);
+
+ CHECK(Math::is_equal_approx(animation->get_length(), real_t(1.0)));
+ CHECK(Math::is_equal_approx(animation->get_step(), real_t(0.1)));
+}
+
+TEST_CASE("[Animation] Create value track") {
+ // This creates an animation that makes the node "Enemy" move to the right by
+ // 100 pixels in 0.5 seconds.
+ Ref<Animation> animation = memnew(Animation);
+ const int track_index = animation->add_track(Animation::TYPE_VALUE);
+ CHECK(track_index == 0);
+ animation->track_set_path(track_index, NodePath("Enemy:position:x"));
+ animation->track_insert_key(track_index, 0.0, 0);
+ animation->track_insert_key(track_index, 0.5, 100);
+
+ CHECK(animation->get_track_count() == 1);
+ CHECK(!animation->track_is_compressed(0));
+ CHECK(int(animation->track_get_key_value(0, 0)) == 0);
+ CHECK(int(animation->track_get_key_value(0, 1)) == 100);
+
+ CHECK(Math::is_equal_approx(animation->value_track_interpolate(0, -0.2), 0.0));
+ CHECK(Math::is_equal_approx(animation->value_track_interpolate(0, 0.0), 0.0));
+ CHECK(Math::is_equal_approx(animation->value_track_interpolate(0, 0.2), 40.0));
+ CHECK(Math::is_equal_approx(animation->value_track_interpolate(0, 0.4), 80.0));
+ CHECK(Math::is_equal_approx(animation->value_track_interpolate(0, 0.5), 100.0));
+ CHECK(Math::is_equal_approx(animation->value_track_interpolate(0, 0.6), 100.0));
+
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 0), real_t(1.0)));
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 1), real_t(1.0)));
+
+ ERR_PRINT_OFF;
+ // Nonexistent keys.
+ CHECK(animation->track_get_key_value(0, 2).is_null());
+ CHECK(animation->track_get_key_value(0, -1).is_null());
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 2), real_t(-1.0)));
+ // Nonexistent track (and keys).
+ CHECK(animation->track_get_key_value(1, 0).is_null());
+ CHECK(animation->track_get_key_value(1, 1).is_null());
+ CHECK(animation->track_get_key_value(1, 2).is_null());
+ CHECK(animation->track_get_key_value(1, -1).is_null());
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(1, 0), real_t(-1.0)));
+
+ // This is a value track, so the methods below should return errors.
+ CHECK(animation->position_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->rotation_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->scale_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(Math::is_zero_approx(animation->bezier_track_interpolate(0, 0.0)));
+ CHECK(animation->blend_shape_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[Animation] Create 3D position track") {
+ Ref<Animation> animation = memnew(Animation);
+ const int track_index = animation->add_track(Animation::TYPE_POSITION_3D);
+ animation->track_set_path(track_index, NodePath("Enemy:position"));
+ animation->position_track_insert_key(track_index, 0.0, Vector3(0, 1, 2));
+ animation->position_track_insert_key(track_index, 0.5, Vector3(3.5, 4, 5));
+
+ CHECK(animation->get_track_count() == 1);
+ CHECK(!animation->track_is_compressed(0));
+ CHECK(Vector3(animation->track_get_key_value(0, 0)).is_equal_approx(Vector3(0, 1, 2)));
+ CHECK(Vector3(animation->track_get_key_value(0, 1)).is_equal_approx(Vector3(3.5, 4, 5)));
+
+ Vector3 r_interpolation;
+
+ CHECK(animation->position_track_interpolate(0, -0.2, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(0, 1, 2)));
+
+ CHECK(animation->position_track_interpolate(0, 0.0, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(0, 1, 2)));
+
+ CHECK(animation->position_track_interpolate(0, 0.2, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(1.4, 2.2, 3.2)));
+
+ CHECK(animation->position_track_interpolate(0, 0.4, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(2.8, 3.4, 4.4)));
+
+ CHECK(animation->position_track_interpolate(0, 0.5, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(3.5, 4, 5)));
+
+ CHECK(animation->position_track_interpolate(0, 0.6, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(3.5, 4, 5)));
+
+ // 3D position tracks always use linear interpolation for performance reasons.
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 0), real_t(1.0)));
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 1), real_t(1.0)));
+
+ // This is a 3D position track, so the methods below should return errors.
+ ERR_PRINT_OFF;
+ CHECK(animation->value_track_interpolate(0, 0.0).is_null());
+ CHECK(animation->rotation_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->scale_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(Math::is_zero_approx(animation->bezier_track_interpolate(0, 0.0)));
+ CHECK(animation->blend_shape_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[Animation] Create 3D rotation track") {
+ Ref<Animation> animation = memnew(Animation);
+ const int track_index = animation->add_track(Animation::TYPE_ROTATION_3D);
+ animation->track_set_path(track_index, NodePath("Enemy:rotation"));
+ animation->rotation_track_insert_key(track_index, 0.0, Quaternion(Vector3(0, 1, 2)));
+ animation->rotation_track_insert_key(track_index, 0.5, Quaternion(Vector3(3.5, 4, 5)));
+
+ CHECK(animation->get_track_count() == 1);
+ CHECK(!animation->track_is_compressed(0));
+ CHECK(Quaternion(animation->track_get_key_value(0, 0)).is_equal_approx(Quaternion(Vector3(0, 1, 2))));
+ CHECK(Quaternion(animation->track_get_key_value(0, 1)).is_equal_approx(Quaternion(Vector3(3.5, 4, 5))));
+
+ Quaternion r_interpolation;
+
+ CHECK(animation->rotation_track_interpolate(0, -0.2, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Quaternion(0.403423, 0.259035, 0.73846, 0.47416)));
+
+ CHECK(animation->rotation_track_interpolate(0, 0.0, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Quaternion(0.403423, 0.259035, 0.73846, 0.47416)));
+
+ CHECK(animation->rotation_track_interpolate(0, 0.2, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Quaternion(0.336182, 0.30704, 0.751515, 0.477425)));
+
+ CHECK(animation->rotation_track_interpolate(0, 0.4, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Quaternion(0.266585, 0.352893, 0.759303, 0.477344)));
+
+ CHECK(animation->rotation_track_interpolate(0, 0.5, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Quaternion(0.231055, 0.374912, 0.761204, 0.476048)));
+
+ CHECK(animation->rotation_track_interpolate(0, 0.6, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Quaternion(0.231055, 0.374912, 0.761204, 0.476048)));
+
+ // 3D rotation tracks always use linear interpolation for performance reasons.
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 0), real_t(1.0)));
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 1), real_t(1.0)));
+
+ // This is a 3D rotation track, so the methods below should return errors.
+ ERR_PRINT_OFF;
+ CHECK(animation->value_track_interpolate(0, 0.0).is_null());
+ CHECK(animation->position_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->scale_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(Math::is_zero_approx(animation->bezier_track_interpolate(0, 0.0)));
+ CHECK(animation->blend_shape_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[Animation] Create 3D scale track") {
+ Ref<Animation> animation = memnew(Animation);
+ const int track_index = animation->add_track(Animation::TYPE_SCALE_3D);
+ animation->track_set_path(track_index, NodePath("Enemy:scale"));
+ animation->scale_track_insert_key(track_index, 0.0, Vector3(0, 1, 2));
+ animation->scale_track_insert_key(track_index, 0.5, Vector3(3.5, 4, 5));
+
+ CHECK(animation->get_track_count() == 1);
+ CHECK(!animation->track_is_compressed(0));
+ CHECK(Vector3(animation->track_get_key_value(0, 0)).is_equal_approx(Vector3(0, 1, 2)));
+ CHECK(Vector3(animation->track_get_key_value(0, 1)).is_equal_approx(Vector3(3.5, 4, 5)));
+
+ Vector3 r_interpolation;
+
+ CHECK(animation->scale_track_interpolate(0, -0.2, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(0, 1, 2)));
+
+ CHECK(animation->scale_track_interpolate(0, 0.0, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(0, 1, 2)));
+
+ CHECK(animation->scale_track_interpolate(0, 0.2, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(1.4, 2.2, 3.2)));
+
+ CHECK(animation->scale_track_interpolate(0, 0.4, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(2.8, 3.4, 4.4)));
+
+ CHECK(animation->scale_track_interpolate(0, 0.5, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(3.5, 4, 5)));
+
+ CHECK(animation->scale_track_interpolate(0, 0.6, &r_interpolation) == OK);
+ CHECK(r_interpolation.is_equal_approx(Vector3(3.5, 4, 5)));
+
+ // 3D scale tracks always use linear interpolation for performance reasons.
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 0), real_t(1.0)));
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 1), real_t(1.0)));
+
+ // This is a 3D scale track, so the methods below should return errors.
+ ERR_PRINT_OFF;
+ CHECK(animation->value_track_interpolate(0, 0.0).is_null());
+ CHECK(animation->position_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->rotation_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(Math::is_zero_approx(animation->bezier_track_interpolate(0, 0.0)));
+ CHECK(animation->blend_shape_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[Animation] Create blend shape track") {
+ Ref<Animation> animation = memnew(Animation);
+ const int track_index = animation->add_track(Animation::TYPE_BLEND_SHAPE);
+ animation->track_set_path(track_index, NodePath("Enemy:scale"));
+ // Negative values for blend shapes should work as expected.
+ animation->blend_shape_track_insert_key(track_index, 0.0, -1.0);
+ animation->blend_shape_track_insert_key(track_index, 0.5, 1.0);
+
+ CHECK(animation->get_track_count() == 1);
+ CHECK(!animation->track_is_compressed(0));
+
+ float r_blend = 0.0f;
+
+ CHECK(animation->blend_shape_track_get_key(0, 0, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, -1.0f));
+
+ CHECK(animation->blend_shape_track_get_key(0, 1, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, 1.0f));
+
+ CHECK(animation->blend_shape_track_interpolate(0, -0.2, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, -1.0f));
+
+ CHECK(animation->blend_shape_track_interpolate(0, 0.0, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, -1.0f));
+
+ CHECK(animation->blend_shape_track_interpolate(0, 0.2, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, -0.2f));
+
+ CHECK(animation->blend_shape_track_interpolate(0, 0.4, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, 0.6f));
+
+ CHECK(animation->blend_shape_track_interpolate(0, 0.5, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, 1.0f));
+
+ CHECK(animation->blend_shape_track_interpolate(0, 0.6, &r_blend) == OK);
+ CHECK(Math::is_equal_approx(r_blend, 1.0f));
+
+ // Blend shape tracks always use linear interpolation for performance reasons.
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 0), real_t(1.0)));
+ CHECK(Math::is_equal_approx(animation->track_get_key_transition(0, 1), real_t(1.0)));
+
+ // This is a blend shape track, so the methods below should return errors.
+ ERR_PRINT_OFF;
+ CHECK(animation->value_track_interpolate(0, 0.0).is_null());
+ CHECK(animation->position_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->rotation_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->scale_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(Math::is_zero_approx(animation->bezier_track_interpolate(0, 0.0)));
+ ERR_PRINT_ON;
+}
+
+TEST_CASE("[Animation] Create Bezier track") {
+ Ref<Animation> animation = memnew(Animation);
+ const int track_index = animation->add_track(Animation::TYPE_BEZIER);
+ animation->track_set_path(track_index, NodePath("Enemy:scale"));
+ animation->bezier_track_insert_key(track_index, 0.0, -1.0, Vector2(-1, -1), Vector2(1, 1));
+ animation->bezier_track_insert_key(track_index, 0.5, 1.0, Vector2(0, 1), Vector2(1, 0.5));
+
+ CHECK(animation->get_track_count() == 1);
+ CHECK(!animation->track_is_compressed(0));
+
+ CHECK(Math::is_equal_approx(animation->bezier_track_get_key_value(0, 0), real_t(-1.0)));
+ CHECK(Math::is_equal_approx(animation->bezier_track_get_key_value(0, 1), real_t(1.0)));
+
+ CHECK(Math::is_equal_approx(animation->bezier_track_interpolate(0, -0.2), real_t(-1.0)));
+ CHECK(Math::is_equal_approx(animation->bezier_track_interpolate(0, 0.0), real_t(-1.0)));
+ CHECK(Math::is_equal_approx(animation->bezier_track_interpolate(0, 0.2), real_t(-0.76057207584381)));
+ CHECK(Math::is_equal_approx(animation->bezier_track_interpolate(0, 0.4), real_t(-0.39975279569626)));
+ CHECK(Math::is_equal_approx(animation->bezier_track_interpolate(0, 0.5), real_t(1.0)));
+ CHECK(Math::is_equal_approx(animation->bezier_track_interpolate(0, 0.6), real_t(1.0)));
+
+ // This is a bezier track, so the methods below should return errors.
+ ERR_PRINT_OFF;
+ CHECK(animation->value_track_interpolate(0, 0.0).is_null());
+ CHECK(animation->position_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->rotation_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->scale_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ CHECK(animation->blend_shape_track_interpolate(0, 0.0, nullptr) == ERR_INVALID_PARAMETER);
+ ERR_PRINT_ON;
+}
+
+} // namespace TestAnimation
+
+#endif // TEST_ANIMATION_H
diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h
new file mode 100644
index 0000000000..8bd35df107
--- /dev/null
+++ b/tests/scene/test_code_edit.h
@@ -0,0 +1,3348 @@
+/*************************************************************************/
+/* test_code_edit.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_CODE_EDIT_H
+#define TEST_CODE_EDIT_H
+
+#include "scene/gui/code_edit.h"
+
+#include "tests/test_macros.h"
+
+namespace TestCodeEdit {
+
+TEST_CASE("[SceneTree][CodeEdit] line gutters") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ SUBCASE("[CodeEdit] breakpoints") {
+ SIGNAL_WATCH(code_edit, "breakpoint_toggled");
+
+ SUBCASE("[CodeEdit] draw breakpoints gutter") {
+ code_edit->set_draw_breakpoints_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_breakpoints_gutter());
+
+ code_edit->set_draw_breakpoints_gutter(true);
+ CHECK(code_edit->is_drawing_breakpoints_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as breakpoint") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_breakpoint(-1, true);
+ CHECK_FALSE(code_edit->is_line_breakpointed(-1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ ERR_PRINT_ON;
+
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->get_breakpointed_lines()[0] == Variant(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_line_as_breakpoint(0, false);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] clear breakpointed lines") {
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->clear_breakpointed_lines();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and set text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* breakpoint on lines that are removed should also be removed. */
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_DISCARD("breakpoint_toggled")
+
+ ((Array)args[0])[0] = 1;
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and clear") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* breakpoint on lines that are removed should also be removed. */
+ code_edit->clear_breakpointed_lines();
+ SIGNAL_DISCARD("breakpoint_toggled")
+
+ ((Array)args[0])[0] = 1;
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and new lines no text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ /* No text moves breakpoint. */
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Normal. */
+ ((Array)args[0])[0] = 0;
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Non-Breaking. */
+ ((Array)args[0])[0] = 1;
+ ((Array)args[1])[0] = 2;
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ CHECK(code_edit->is_line_breakpointed(2));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Above. */
+ ((Array)args[0])[0] = 2;
+ ((Array)args[1])[0] = 3;
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_breakpointed(2));
+ CHECK(code_edit->is_line_breakpointed(3));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and new lines with text") {
+ Array arg1;
+ arg1.push_back(0);
+ Array args;
+ args.push_back(arg1);
+
+ /* Having text does not move breakpoint. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_breakpoint(0, true);
+ CHECK(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_breakpointed(0));
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Above does move. */
+ ((Array)args[0])[0] = 0;
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and backspace") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove breakpoint */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* backspace on breakpointed line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Backspace above breakpointed line moves it. */
+ ((Array)args[0])[0] = 2;
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(2, true);
+ CHECK(code_edit->is_line_breakpointed(2));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_caret_line(1);
+
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(2));
+ ERR_PRINT_ON;
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and delete") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ code_edit->set_caret_line(1);
+
+ /* Delete onto breakpointed lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+
+ /* Delete moving breakpointed line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ ERR_PRINT_ON;
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Delete above breakpointed line moves it. */
+ ((Array)args[0])[0] = 2;
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(2, true);
+ CHECK(code_edit->is_line_breakpointed(2));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->set_caret_line(0);
+
+ Array arg2;
+ arg2.push_back(1);
+ args.push_back(arg2);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(2));
+ ERR_PRINT_ON;
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and delete selection") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Should handle breakpoint move when deleting selection by adding less text then removed. */
+ ((Array)args[0])[0] = 9;
+
+ code_edit->set_text("\n\n\n\n\n\n\n\n\n");
+ code_edit->set_line_as_breakpoint(9, true);
+ CHECK(code_edit->is_line_breakpointed(9));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->select(0, 0, 6, 0);
+
+ Array arg2;
+ arg2.push_back(4);
+ args.push_back(arg2);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_breakpointed(9));
+ ERR_PRINT_ON;
+ CHECK(code_edit->is_line_breakpointed(4));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Should handle breakpoint move when deleting selection by adding more text then removed. */
+ ((Array)args[0])[0] = 9;
+ ((Array)args[1])[0] = 14;
+
+ code_edit->insert_text_at_caret("\n\n\n\n\n");
+ MessageQueue::get_singleton()->flush();
+ SIGNAL_DISCARD("breakpoint_toggled")
+ CHECK(code_edit->is_line_breakpointed(9));
+
+ code_edit->select(0, 0, 6, 0);
+ code_edit->insert_text_at_caret("\n\n\n\n\n\n\n\n\n\n\n");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_breakpointed(14));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+ }
+
+ SUBCASE("[CodeEdit] breakpoints and undo") {
+ Array arg1;
+ arg1.push_back(1);
+ Array args;
+ args.push_back(arg1);
+
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_breakpoint(1, true);
+ CHECK(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_breakpointed(0));
+ SIGNAL_CHECK("breakpoint_toggled", args);
+
+ /* Undo does not restore breakpoint. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_breakpointed(1));
+ SIGNAL_CHECK_FALSE("breakpoint_toggled");
+ }
+
+ SIGNAL_UNWATCH(code_edit, "breakpoint_toggled");
+ }
+
+ SUBCASE("[CodeEdit] bookmarks") {
+ SUBCASE("[CodeEdit] draw bookmarks gutter") {
+ code_edit->set_draw_bookmarks_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_bookmarks_gutter());
+
+ code_edit->set_draw_bookmarks_gutter(true);
+ CHECK(code_edit->is_drawing_bookmarks_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as bookmarks") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_bookmarked(-1, true);
+ CHECK_FALSE(code_edit->is_line_bookmarked(-1));
+
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ ERR_PRINT_ON;
+
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->get_bookmarked_lines()[0] == Variant(0));
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ code_edit->set_line_as_bookmarked(0, false);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] clear bookmarked lines") {
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ code_edit->clear_bookmarked_lines();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and set text") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that are removed should also be removed. */
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and clear") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+
+ /* bookmarks on lines that are removed should also be removed. */
+ code_edit->clear_bookmarked_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and new lines no text") {
+ /* No text moves bookmarks. */
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* Non-Breaking. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ CHECK(code_edit->is_line_bookmarked(2));
+
+ /* Above. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_bookmarked(2));
+ CHECK(code_edit->is_line_bookmarked(3));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and new lines with text") {
+ /* Having text does not move bookmark. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_bookmarked(0, true);
+ CHECK(code_edit->is_line_bookmarked(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_bookmarked(0));
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_bookmarked(0));
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+
+ /* Above does move. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ CHECK(code_edit->is_line_bookmarked(1));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and backspace") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove bookmark */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* backspace on bookmarked line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and delete") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+ code_edit->set_caret_line(1);
+
+ /* Delete onto bookmarked lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ /* Delete moving bookmarked line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and delete selection") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+ }
+
+ SUBCASE("[CodeEdit] bookmarks and undo") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_bookmarked(1, true);
+ CHECK(code_edit->is_line_bookmarked(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_bookmarked(0));
+
+ /* Undo does not restore bookmark. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_bookmarked(1));
+ }
+ }
+
+ SUBCASE("[CodeEdit] executing lines") {
+ SUBCASE("[CodeEdit] draw executing lines gutter") {
+ code_edit->set_draw_executing_lines_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_executing_lines_gutter());
+
+ code_edit->set_draw_executing_lines_gutter(true);
+ CHECK(code_edit->is_drawing_executing_lines_gutter());
+ }
+
+ SUBCASE("[CodeEdit] set line as executing lines") {
+ /* Out of bounds. */
+ ERR_PRINT_OFF;
+
+ code_edit->set_line_as_executing(-1, true);
+ CHECK_FALSE(code_edit->is_line_executing(-1));
+
+ code_edit->set_line_as_executing(1, true);
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ ERR_PRINT_ON;
+
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->get_executing_lines()[0] == Variant(0));
+ CHECK(code_edit->is_line_executing(0));
+
+ code_edit->set_line_as_executing(0, false);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] clear executing lines lines") {
+ code_edit->clear_executing_lines();
+
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ code_edit->clear_executing_lines();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and set text") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that still exist are kept. */
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that are removed should also be removed. */
+ code_edit->clear_executing_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->set_text("");
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and clear") {
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* executing on lines that still exist are removed. */
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+
+ /* executing on lines that are removed should also be removed. */
+ code_edit->clear_executing_lines();
+
+ code_edit->set_text("test\nline");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->clear();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and new lines no text") {
+ /* No text moves executing lines. */
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ CHECK(code_edit->is_line_executing(1));
+
+ /* Non-Breaking. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ CHECK(code_edit->is_line_executing(2));
+
+ /* Above. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_executing(2));
+ CHECK(code_edit->is_line_executing(3));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and new lines with text") {
+ /* Having text does not move executing lines. */
+ code_edit->insert_text_at_caret("text");
+ code_edit->set_line_as_executing(0, true);
+ CHECK(code_edit->is_line_executing(0));
+
+ /* Normal. */
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_executing(0));
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ /* Non-Breaking. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line_count() == 3);
+ CHECK(code_edit->is_line_executing(0));
+ CHECK_FALSE(code_edit->is_line_executing(1));
+
+ /* Above does move. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line_count() == 4);
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ CHECK(code_edit->is_line_executing(1));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and backspace") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->set_caret_line(2);
+
+ /* backspace onto line does not remove executing lines. */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->is_line_executing(1));
+
+ /* backspace on executing line removes it */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and delete") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+ code_edit->set_caret_line(1);
+
+ /* Delete onto executing lines does not remove it. */
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 2);
+ CHECK(code_edit->is_line_executing(1));
+
+ /* Delete moving executing line up removes it. */
+ code_edit->set_caret_line(0);
+ SEND_GUI_ACTION(code_edit, "ui_text_delete");
+ CHECK(code_edit->get_line_count() == 1);
+ ERR_PRINT_OFF;
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ ERR_PRINT_ON;
+ }
+
+ SUBCASE("[CodeEdit] executing lines and delete selection") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+ }
+
+ SUBCASE("[CodeEdit] executing lines and undo") {
+ code_edit->set_text("\n\n");
+ code_edit->set_line_as_executing(1, true);
+ CHECK(code_edit->is_line_executing(1));
+
+ code_edit->select(0, 0, 2, 0);
+ code_edit->delete_selection();
+ MessageQueue::get_singleton()->flush();
+ CHECK_FALSE(code_edit->is_line_executing(0));
+
+ /* Undo does not restore executing lines. */
+ code_edit->undo();
+ CHECK_FALSE(code_edit->is_line_executing(1));
+ }
+ }
+
+ SUBCASE("[CodeEdit] line numbers") {
+ SUBCASE("[CodeEdit] draw line numbers gutter and padding") {
+ code_edit->set_draw_line_numbers(false);
+ CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_draw_line_numbers(true);
+ CHECK(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_line_numbers_zero_padded(false);
+ CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_line_numbers_zero_padded(true);
+ CHECK(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_line_numbers_zero_padded(false);
+ CHECK_FALSE(code_edit->is_line_numbers_zero_padded());
+
+ code_edit->set_draw_line_numbers(false);
+ CHECK_FALSE(code_edit->is_draw_line_numbers_enabled());
+
+ code_edit->set_line_numbers_zero_padded(true);
+ CHECK(code_edit->is_line_numbers_zero_padded());
+ }
+ }
+
+ SUBCASE("[CodeEdit] line folding") {
+ SUBCASE("[CodeEdit] draw line folding gutter") {
+ code_edit->set_draw_fold_gutter(false);
+ CHECK_FALSE(code_edit->is_drawing_fold_gutter());
+
+ code_edit->set_draw_fold_gutter(true);
+ CHECK(code_edit->is_drawing_fold_gutter());
+ }
+ }
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] delimiters") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ const Point2 OUTSIDE_DELIMETER = Point2(-1, -1);
+
+ code_edit->clear_string_delimiters();
+ code_edit->clear_comment_delimiters();
+
+ SUBCASE("[CodeEdit] add and remove delimiters") {
+ SUBCASE("[CodeEdit] add and remove string delimiters") {
+ /* Add a delimiter.*/
+ code_edit->add_string_delimiter("\"", "\"", false);
+ CHECK(code_edit->has_string_delimiter("\""));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ ERR_PRINT_OFF;
+
+ /* Adding a duplicate start key is not allowed. */
+ code_edit->add_string_delimiter("\"", "\'", false);
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* Adding a duplicate end key is allowed. */
+ code_edit->add_string_delimiter("'", "\"", false);
+ CHECK(code_edit->has_string_delimiter("'"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ /* Both start and end keys have to be symbols. */
+ code_edit->add_string_delimiter("f", "\"", false);
+ CHECK_FALSE(code_edit->has_string_delimiter("f"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ code_edit->add_string_delimiter("f", "\"", false);
+ CHECK_FALSE(code_edit->has_string_delimiter("f"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ code_edit->add_string_delimiter("@", "f", false);
+ CHECK_FALSE(code_edit->has_string_delimiter("@"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ code_edit->add_string_delimiter("f", "f", false);
+ CHECK_FALSE(code_edit->has_string_delimiter("f"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ /* Blank start keys are not allowed */
+ code_edit->add_string_delimiter("", "#", false);
+ CHECK_FALSE(code_edit->has_string_delimiter("#"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ ERR_PRINT_ON;
+
+ /* Blank end keys are allowed. */
+ code_edit->add_string_delimiter("#", "", false);
+ CHECK(code_edit->has_string_delimiter("#"));
+ CHECK(code_edit->get_string_delimiters().size() == 3);
+
+ /* Remove a delimiter. */
+ code_edit->remove_string_delimiter("#");
+ CHECK_FALSE(code_edit->has_string_delimiter("#"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ /* Set should override existing, and test multiline */
+ TypedArray<String> delimiters;
+ delimiters.push_back("^^ ^^");
+
+ code_edit->set_string_delimiters(delimiters);
+ CHECK_FALSE(code_edit->has_string_delimiter("\""));
+ CHECK(code_edit->has_string_delimiter("^^"));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* clear should remove all. */
+ code_edit->clear_string_delimiters();
+ CHECK_FALSE(code_edit->has_string_delimiter("^^"));
+ CHECK(code_edit->get_string_delimiters().size() == 0);
+ }
+
+ SUBCASE("[CodeEdit] add and remove comment delimiters") {
+ /* Add a delimiter.*/
+ code_edit->add_comment_delimiter("\"", "\"", false);
+ CHECK(code_edit->has_comment_delimiter("\""));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ ERR_PRINT_OFF;
+
+ /* Adding a duplicate start key is not allowed. */
+ code_edit->add_comment_delimiter("\"", "\'", false);
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* Adding a duplicate end key is allowed. */
+ code_edit->add_comment_delimiter("'", "\"", false);
+ CHECK(code_edit->has_comment_delimiter("'"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ /* Both start and end keys have to be symbols. */
+ code_edit->add_comment_delimiter("f", "\"", false);
+ CHECK_FALSE(code_edit->has_comment_delimiter("f"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ code_edit->add_comment_delimiter("f", "\"", false);
+ CHECK_FALSE(code_edit->has_comment_delimiter("f"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ code_edit->add_comment_delimiter("@", "f", false);
+ CHECK_FALSE(code_edit->has_comment_delimiter("@"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ code_edit->add_comment_delimiter("f", "f", false);
+ CHECK_FALSE(code_edit->has_comment_delimiter("f"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ /* Blank start keys are not allowed. */
+ code_edit->add_comment_delimiter("", "#", false);
+ CHECK_FALSE(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ ERR_PRINT_ON;
+
+ /* Blank end keys are allowed. */
+ code_edit->add_comment_delimiter("#", "", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 3);
+
+ /* Remove a delimiter. */
+ code_edit->remove_comment_delimiter("#");
+ CHECK_FALSE(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ /* Set should override existing, and test multiline. */
+ TypedArray<String> delimiters;
+ delimiters.push_back("^^ ^^");
+
+ code_edit->set_comment_delimiters(delimiters);
+ CHECK_FALSE(code_edit->has_comment_delimiter("\""));
+ CHECK(code_edit->has_comment_delimiter("^^"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* clear should remove all. */
+ code_edit->clear_comment_delimiters();
+ CHECK_FALSE(code_edit->has_comment_delimiter("^^"));
+ CHECK(code_edit->get_comment_delimiters().size() == 0);
+ }
+
+ SUBCASE("[CodeEdit] add and remove mixed delimiters") {
+ code_edit->add_comment_delimiter("#", "", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ ERR_PRINT_OFF;
+
+ /* Disallow adding a string with the same start key as comment. */
+ code_edit->add_string_delimiter("#", "", false);
+ CHECK_FALSE(code_edit->has_string_delimiter("#"));
+ CHECK(code_edit->get_string_delimiters().size() == 0);
+
+ code_edit->add_string_delimiter("\"", "\"", false);
+ CHECK(code_edit->has_string_delimiter("\""));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* Disallow adding a comment with the same start key as string. */
+ code_edit->add_comment_delimiter("\"", "", false);
+ CHECK_FALSE(code_edit->has_comment_delimiter("\""));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ ERR_PRINT_ON;
+
+ /* Cannot remove string with remove comment. */
+ code_edit->remove_comment_delimiter("\"");
+ CHECK(code_edit->has_string_delimiter("\""));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* Cannot remove comment with remove string. */
+ code_edit->remove_string_delimiter("#");
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* Clear comments leave strings. */
+ code_edit->clear_comment_delimiters();
+ CHECK(code_edit->has_string_delimiter("\""));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* Clear string leave comments. */
+ code_edit->add_comment_delimiter("#", "", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ code_edit->clear_string_delimiters();
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+ }
+ }
+
+ SUBCASE("[CodeEdit] single line delimiters") {
+ SUBCASE("[CodeEdit] single line string delimiters") {
+ /* Blank end key should set lineonly to true. */
+ code_edit->add_string_delimiter("#", "", false);
+ CHECK(code_edit->has_string_delimiter("#"));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* Insert line above, line with string then line below. */
+ code_edit->insert_text_at_caret(" \n#\n ");
+
+ /* Check line above is not in string. */
+ CHECK(code_edit->is_in_string(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in string. */
+ CHECK(code_edit->is_in_string(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column after start key is in string and start / end positions are correct. */
+ CHECK(code_edit->is_in_string(1, 1) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 1) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 1) == Point2(2, 1));
+
+ /* Check line after is not in string. */
+ CHECK(code_edit->is_in_string(2, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
+
+ /* Check region metadata. */
+ int idx = code_edit->is_in_string(1, 1);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "");
+
+ /* Check nested strings are handled correctly. */
+ code_edit->set_text(" \n# # \n ");
+
+ /* Check line above is not in string. */
+ CHECK(code_edit->is_in_string(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before first start key is not in string. */
+ CHECK(code_edit->is_in_string(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column after the first start key is in string and start / end positions are correct. */
+ CHECK(code_edit->is_in_string(1, 1) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 1) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 1) == Point2(6, 1));
+
+ /* Check column after the second start key returns data for the first. */
+ CHECK(code_edit->is_in_string(1, 5) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 5) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 5) == Point2(6, 1));
+
+ /* Check line after is not in string. */
+ CHECK(code_edit->is_in_string(2, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
+
+ /* Check is in string with no column returns true if entire line is comment excluding whitespace. */
+ code_edit->set_text(" \n # # \n ");
+ CHECK(code_edit->is_in_string(1) != -1);
+
+ code_edit->set_text(" \n text # # \n ");
+ CHECK(code_edit->is_in_string(1) == -1);
+
+ /* Removing delimiter should update. */
+ code_edit->set_text(" \n # # \n ");
+
+ code_edit->remove_string_delimiter("#");
+ CHECK_FALSE(code_edit->has_string_delimiter("$"));
+ CHECK(code_edit->get_string_delimiters().size() == 0);
+
+ CHECK(code_edit->is_in_string(1) == -1);
+
+ /* Adding and clear should update. */
+ code_edit->add_string_delimiter("#", "", false);
+ CHECK(code_edit->has_string_delimiter("#"));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+ CHECK(code_edit->is_in_string(1) != -1);
+
+ code_edit->clear_string_delimiters();
+ CHECK_FALSE(code_edit->has_string_delimiter("$"));
+ CHECK(code_edit->get_string_delimiters().size() == 0);
+
+ CHECK(code_edit->is_in_string(1) == -1);
+ }
+
+ SUBCASE("[CodeEdit] single line comment delimiters") {
+ /* Blank end key should set lineonly to true. */
+ code_edit->add_comment_delimiter("#", "", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* Insert line above, line with comment then line below. */
+ code_edit->insert_text_at_caret(" \n#\n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column after start key is in comment and start / end positions are correct. */
+ CHECK(code_edit->is_in_comment(1, 1) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 1) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 1) == Point2(2, 1));
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(2, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
+
+ /* Check region metadata. */
+ int idx = code_edit->is_in_comment(1, 1);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "");
+
+ /* Check nested comments are handled correctly. */
+ code_edit->set_text(" \n# # \n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before first start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column after the first start key is in comment and start / end positions are correct. */
+ CHECK(code_edit->is_in_comment(1, 1) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 1) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 1) == Point2(6, 1));
+
+ /* Check column after the second start key returns data for the first. */
+ CHECK(code_edit->is_in_comment(1, 5) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 5) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 5) == Point2(6, 1));
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(2, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
+
+ /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */
+ code_edit->set_text(" \n # # \n ");
+ CHECK(code_edit->is_in_comment(1) != -1);
+
+ code_edit->set_text(" \n text # # \n ");
+ CHECK(code_edit->is_in_comment(1) == -1);
+
+ /* Removing delimiter should update. */
+ code_edit->set_text(" \n # # \n ");
+
+ code_edit->remove_comment_delimiter("#");
+ CHECK_FALSE(code_edit->has_comment_delimiter("$"));
+ CHECK(code_edit->get_comment_delimiters().size() == 0);
+
+ CHECK(code_edit->is_in_comment(1) == -1);
+
+ /* Adding and clear should update. */
+ code_edit->add_comment_delimiter("#", "", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+ CHECK(code_edit->is_in_comment(1) != -1);
+
+ code_edit->clear_comment_delimiters();
+ CHECK_FALSE(code_edit->has_comment_delimiter("$"));
+ CHECK(code_edit->get_comment_delimiters().size() == 0);
+
+ CHECK(code_edit->is_in_comment(1) == -1);
+ }
+
+ SUBCASE("[CodeEdit] single line mixed delimiters") {
+ /* Blank end key should set lineonly to true. */
+ /* Add string delimiter. */
+ code_edit->add_string_delimiter("&", "", false);
+ CHECK(code_edit->has_string_delimiter("&"));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* Add comment delimiter. */
+ code_edit->add_comment_delimiter("#", "", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* Nest a string delimiter inside a comment. */
+ code_edit->set_text(" \n# & \n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before first start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column after the first start key is in comment and start / end positions are correct. */
+ CHECK(code_edit->is_in_comment(1, 1) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 1) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 1) == Point2(6, 1));
+
+ /* Check column after the second start key returns data for the first, and does not state string. */
+ CHECK(code_edit->is_in_comment(1, 5) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 5) == Point2(1, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 5) == Point2(6, 1));
+ CHECK(code_edit->is_in_string(1, 5) == -1);
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(2, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
+
+ /* Remove the comment delimiter. */
+ code_edit->remove_comment_delimiter("#");
+ CHECK_FALSE(code_edit->has_comment_delimiter("$"));
+ CHECK(code_edit->get_comment_delimiters().size() == 0);
+
+ /* The "first" comment region is no longer valid. */
+ CHECK(code_edit->is_in_comment(1, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 1) == OUTSIDE_DELIMETER);
+
+ /* The "second" region as string is now valid. */
+ CHECK(code_edit->is_in_string(1, 5) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 5) == Point2(4, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 5) == Point2(6, 1));
+ }
+ }
+
+ SUBCASE("[CodeEdit] multiline delimiters") {
+ SUBCASE("[CodeEdit] multiline string delimiters") {
+ code_edit->clear_string_delimiters();
+ code_edit->clear_comment_delimiters();
+
+ /* Add string delimiter. */
+ code_edit->add_string_delimiter("#", "#", false);
+ CHECK(code_edit->has_string_delimiter("#"));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* First test over a single line. */
+ code_edit->set_text(" \n # # \n ");
+
+ /* Check line above is not in string. */
+ CHECK(code_edit->is_in_string(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in string. */
+ CHECK(code_edit->is_in_string(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column before closing delimiter is in string. */
+ CHECK(code_edit->is_in_string(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(5, 1));
+
+ /* Check column after end key is not in string. */
+ CHECK(code_edit->is_in_string(1, 6) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 6) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 6) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in string. */
+ CHECK(code_edit->is_in_string(2, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
+
+ /* Check the region metadata. */
+ int idx = code_edit->is_in_string(1, 2);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Next test over a multiple blank lines. */
+ code_edit->set_text(" \n # \n\n # \n ");
+
+ /* Check line above is not in string. */
+ CHECK(code_edit->is_in_string(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in string. */
+ CHECK(code_edit->is_in_string(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column just after start key is in string. */
+ CHECK(code_edit->is_in_string(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(2, 3));
+
+ /* Check blank middle line. */
+ CHECK(code_edit->is_in_string(2, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(2, 0) == Point2(2, 3));
+
+ /* Check column just before end key is in string. */
+ CHECK(code_edit->is_in_string(3, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(3, 0) == Point2(2, 3));
+
+ /* Check column after end key is not in string. */
+ CHECK(code_edit->is_in_string(3, 3) == -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 3) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(3, 3) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in string. */
+ CHECK(code_edit->is_in_string(4, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(4, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(4, 1) == OUTSIDE_DELIMETER);
+
+ /* Next test over a multiple non-blank lines. */
+ code_edit->set_text(" \n # \n \n # \n ");
+
+ /* Check line above is not in string. */
+ CHECK(code_edit->is_in_string(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in string. */
+ CHECK(code_edit->is_in_string(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column just after start key is in string. */
+ CHECK(code_edit->is_in_string(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(2, 3));
+
+ /* Check middle line. */
+ CHECK(code_edit->is_in_string(2, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(2, 0) == Point2(2, 3));
+
+ /* Check column just before end key is in string. */
+ CHECK(code_edit->is_in_string(3, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(3, 0) == Point2(2, 3));
+
+ /* Check column after end key is not in string. */
+ CHECK(code_edit->is_in_string(3, 3) == -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 3) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(3, 3) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in string. */
+ CHECK(code_edit->is_in_string(4, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(4, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(4, 1) == OUTSIDE_DELIMETER);
+
+ /* check the region metadata. */
+ idx = code_edit->is_in_string(1, 2);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Next test nested strings. */
+ code_edit->add_string_delimiter("^", "^", false);
+ CHECK(code_edit->has_string_delimiter("^"));
+ CHECK(code_edit->get_string_delimiters().size() == 2);
+
+ code_edit->set_text(" \n # ^\n \n^ # \n ");
+
+ /* Check line above is not in string. */
+ CHECK(code_edit->is_in_string(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in string. */
+ CHECK(code_edit->is_in_string(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column just after start key is in string. */
+ CHECK(code_edit->is_in_string(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(3, 3));
+
+ /* Check middle line. */
+ CHECK(code_edit->is_in_string(2, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(2, 0) == Point2(3, 3));
+
+ /* Check column just before end key is in string. */
+ CHECK(code_edit->is_in_string(3, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(3, 0) == Point2(3, 3));
+
+ /* Check column after end key is not in string. */
+ CHECK(code_edit->is_in_string(3, 3) == -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 3) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(3, 3) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in string. */
+ CHECK(code_edit->is_in_string(4, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(4, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(4, 1) == OUTSIDE_DELIMETER);
+
+ /* check the region metadata. */
+ idx = code_edit->is_in_string(1, 2);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Next test no end key. */
+ code_edit->set_text(" \n # \n ");
+
+ /* check the region metadata. */
+ idx = code_edit->is_in_string(1, 2);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(-1, -1));
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Check is in string with no column returns true if entire line is string excluding whitespace. */
+ code_edit->set_text(" \n # \n\n #\n ");
+ CHECK(code_edit->is_in_string(1) != -1);
+ CHECK(code_edit->is_in_string(2) != -1);
+ CHECK(code_edit->is_in_string(3) != -1);
+
+ code_edit->set_text(" \n test # \n\n # test \n ");
+ CHECK(code_edit->is_in_string(1) == -1);
+ CHECK(code_edit->is_in_string(2) != -1);
+ CHECK(code_edit->is_in_string(3) == -1);
+ }
+
+ SUBCASE("[CodeEdit] multiline comment delimiters") {
+ /* Add comment delimiter. */
+ code_edit->add_comment_delimiter("#", "#", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* First test over a single line. */
+ code_edit->set_text(" \n # # \n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column before closing delimiter is in comment. */
+ CHECK(code_edit->is_in_comment(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(5, 1));
+
+ /* Check column after end key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 6) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 6) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 6) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(2, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(2, 1) == OUTSIDE_DELIMETER);
+
+ /* Check the region metadata. */
+ int idx = code_edit->is_in_comment(1, 2);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Next test over a multiple blank lines. */
+ code_edit->set_text(" \n # \n\n # \n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column just after start key is in comment. */
+ CHECK(code_edit->is_in_comment(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(2, 3));
+
+ /* Check blank middle line. */
+ CHECK(code_edit->is_in_comment(2, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(2, 0) == Point2(2, 3));
+
+ /* Check column just before end key is in comment. */
+ CHECK(code_edit->is_in_comment(3, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(3, 0) == Point2(2, 3));
+
+ /* Check column after end key is not in comment. */
+ CHECK(code_edit->is_in_comment(3, 3) == -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 3) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(3, 3) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(4, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(4, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(4, 1) == OUTSIDE_DELIMETER);
+
+ /* Next test over a multiple non-blank lines. */
+ code_edit->set_text(" \n # \n \n # \n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column just after start key is in comment. */
+ CHECK(code_edit->is_in_comment(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(2, 3));
+
+ /* Check middle line. */
+ CHECK(code_edit->is_in_comment(2, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(2, 0) == Point2(2, 3));
+
+ /* Check column just before end key is in comment. */
+ CHECK(code_edit->is_in_comment(3, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(3, 0) == Point2(2, 3));
+
+ /* Check column after end key is not in comment. */
+ CHECK(code_edit->is_in_comment(3, 3) == -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 3) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(3, 3) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(4, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(4, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(4, 1) == OUTSIDE_DELIMETER);
+
+ /* check the region metadata. */
+ idx = code_edit->is_in_comment(1, 2);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Next test nested comments. */
+ code_edit->add_comment_delimiter("^", "^", false);
+ CHECK(code_edit->has_comment_delimiter("^"));
+ CHECK(code_edit->get_comment_delimiters().size() == 2);
+
+ code_edit->set_text(" \n # ^\n \n^ # \n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column just after start key is in comment. */
+ CHECK(code_edit->is_in_comment(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(3, 3));
+
+ /* Check middle line. */
+ CHECK(code_edit->is_in_comment(2, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(2, 0) == Point2(3, 3));
+
+ /* Check column just before end key is in comment. */
+ CHECK(code_edit->is_in_comment(3, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(3, 0) == Point2(3, 3));
+
+ /* Check column after end key is not in comment. */
+ CHECK(code_edit->is_in_comment(3, 3) == -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 3) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(3, 3) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(4, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(4, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(4, 1) == OUTSIDE_DELIMETER);
+
+ /* check the region metadata. */
+ idx = code_edit->is_in_comment(1, 2);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Next test no end key. */
+ code_edit->set_text(" \n # \n ");
+
+ /* check the region metadata. */
+ idx = code_edit->is_in_comment(1, 2);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(-1, -1));
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Check is in comment with no column returns true if entire line is comment excluding whitespace. */
+ code_edit->set_text(" \n # \n\n #\n ");
+ CHECK(code_edit->is_in_comment(1) != -1);
+ CHECK(code_edit->is_in_comment(2) != -1);
+ CHECK(code_edit->is_in_comment(3) != -1);
+
+ code_edit->set_text(" \n test # \n\n # test \n ");
+ CHECK(code_edit->is_in_comment(1) == -1);
+ CHECK(code_edit->is_in_comment(2) != -1);
+ CHECK(code_edit->is_in_comment(3) == -1);
+ }
+
+ SUBCASE("[CodeEdit] multiline mixed delimiters") {
+ /* Add comment delimiter. */
+ code_edit->add_comment_delimiter("#", "#", false);
+ CHECK(code_edit->has_comment_delimiter("#"));
+ CHECK(code_edit->get_comment_delimiters().size() == 1);
+
+ /* Add string delimiter. */
+ code_edit->add_string_delimiter("^", "^", false);
+ CHECK(code_edit->has_string_delimiter("^"));
+ CHECK(code_edit->get_string_delimiters().size() == 1);
+
+ /* Nest a string inside a comment. */
+ code_edit->set_text(" \n # ^\n \n^ # \n ");
+
+ /* Check line above is not in comment. */
+ CHECK(code_edit->is_in_comment(0, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(0, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(0, 1) == OUTSIDE_DELIMETER);
+
+ /* Check column before start key is not in comment. */
+ CHECK(code_edit->is_in_comment(1, 0) == -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 0) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(1, 0) == OUTSIDE_DELIMETER);
+
+ /* Check column just after start key is in comment. */
+ CHECK(code_edit->is_in_comment(1, 2) != -1);
+ CHECK(code_edit->get_delimiter_start_position(1, 2) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(1, 2) == Point2(3, 3));
+
+ /* Check middle line. */
+ CHECK(code_edit->is_in_comment(2, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(2, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(2, 0) == Point2(3, 3));
+
+ /* Check column just before end key is in comment. */
+ CHECK(code_edit->is_in_comment(3, 0) != -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 0) == Point2(2, 1));
+ CHECK(code_edit->get_delimiter_end_position(3, 0) == Point2(3, 3));
+
+ /* Check column after end key is not in comment. */
+ CHECK(code_edit->is_in_comment(3, 3) == -1);
+ CHECK(code_edit->get_delimiter_start_position(3, 3) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(3, 3) == OUTSIDE_DELIMETER);
+
+ /* Check line after is not in comment. */
+ CHECK(code_edit->is_in_comment(4, 1) == -1);
+ CHECK(code_edit->get_delimiter_start_position(4, 1) == OUTSIDE_DELIMETER);
+ CHECK(code_edit->get_delimiter_end_position(4, 1) == OUTSIDE_DELIMETER);
+
+ /* check the region metadata. */
+ int idx = code_edit->is_in_comment(1, 2);
+ CHECK(code_edit->get_delimiter_start_key(idx) == "#");
+ CHECK(code_edit->get_delimiter_end_key(idx) == "#");
+
+ /* Check is in comment with no column returns true as inner delimiter should not be counted. */
+ CHECK(code_edit->is_in_comment(1) != -1);
+ CHECK(code_edit->is_in_comment(2) != -1);
+ CHECK(code_edit->is_in_comment(3) != -1);
+ }
+ }
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] indent") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ SUBCASE("[CodeEdit] indent settings") {
+ code_edit->set_indent_size(10);
+ CHECK(code_edit->get_indent_size() == 10);
+ CHECK(code_edit->get_tab_size() == 10);
+
+ code_edit->set_auto_indent_enabled(false);
+ CHECK_FALSE(code_edit->is_auto_indent_enabled());
+
+ code_edit->set_auto_indent_enabled(true);
+ CHECK(code_edit->is_auto_indent_enabled());
+
+ code_edit->set_indent_using_spaces(false);
+ CHECK_FALSE(code_edit->is_indent_using_spaces());
+
+ code_edit->set_indent_using_spaces(true);
+ CHECK(code_edit->is_indent_using_spaces());
+
+ /* Only the first char is registered. */
+ TypedArray<String> auto_indent_prefixes;
+ auto_indent_prefixes.push_back("::");
+ auto_indent_prefixes.push_back("s");
+ auto_indent_prefixes.push_back("1");
+ code_edit->set_auto_indent_prefixes(auto_indent_prefixes);
+
+ auto_indent_prefixes = code_edit->get_auto_indent_prefixes();
+ CHECK(auto_indent_prefixes.has(":"));
+ CHECK(auto_indent_prefixes.has("s"));
+ CHECK(auto_indent_prefixes.has("1"));
+ }
+
+ SUBCASE("[CodeEdit] indent tabs") {
+ code_edit->set_indent_size(4);
+ code_edit->set_auto_indent_enabled(true);
+ code_edit->set_indent_using_spaces(false);
+
+ /* Do nothing if not editable. */
+ code_edit->set_editable(false);
+
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0).is_empty());
+
+ code_edit->indent_lines();
+ CHECK(code_edit->get_line(0).is_empty());
+
+ code_edit->set_editable(true);
+
+ /* Simple indent. */
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == "\t");
+
+ /* Check input action. */
+ SEND_GUI_ACTION(code_edit, "ui_text_indent");
+ CHECK(code_edit->get_line(0) == "\t\t");
+
+ /* Insert in place. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test");
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == "test\t");
+
+ /* Indent lines does entire line and works without selection. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test");
+ code_edit->indent_lines();
+ CHECK(code_edit->get_line(0) == "\ttest");
+
+ /* Selection does entire line. */
+ code_edit->set_text("test");
+ code_edit->select_all();
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == "\ttest");
+
+ /* Handles multiple lines. */
+ code_edit->set_text("test\ntext");
+ code_edit->select_all();
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == "\ttest");
+ CHECK(code_edit->get_line(1) == "\ttext");
+
+ /* Do not indent line if last col is zero. */
+ code_edit->set_text("test\ntext");
+ code_edit->select(0, 0, 1, 0);
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == "\ttest");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Indent even if last column of first line. */
+ code_edit->set_text("test\ntext");
+ code_edit->select(0, 4, 1, 0);
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == "\ttest");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Check selection is adjusted. */
+ code_edit->set_text("test");
+ code_edit->select(0, 1, 0, 2);
+ code_edit->do_indent();
+ CHECK(code_edit->get_selection_from_column() == 2);
+ CHECK(code_edit->get_selection_to_column() == 3);
+ CHECK(code_edit->get_line(0) == "\ttest");
+ code_edit->undo();
+ }
+
+ SUBCASE("[CodeEdit] indent spaces") {
+ code_edit->set_indent_size(4);
+ code_edit->set_auto_indent_enabled(true);
+ code_edit->set_indent_using_spaces(true);
+
+ /* Do nothing if not editable. */
+ code_edit->set_editable(false);
+
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0).is_empty());
+
+ code_edit->indent_lines();
+ CHECK(code_edit->get_line(0).is_empty());
+
+ code_edit->set_editable(true);
+
+ /* Simple indent. */
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == " ");
+
+ /* Check input action. */
+ SEND_GUI_ACTION(code_edit, "ui_text_indent");
+ CHECK(code_edit->get_line(0) == " ");
+
+ /* Insert in place. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test");
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == "test ");
+
+ /* Indent lines does entire line and works without selection. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test");
+ code_edit->indent_lines();
+ CHECK(code_edit->get_line(0) == " test");
+
+ /* Selection does entire line. */
+ code_edit->set_text("test");
+ code_edit->select_all();
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == " test");
+
+ /* single indent only add required spaces. */
+ code_edit->set_text(" test");
+ code_edit->select_all();
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == " test");
+
+ /* Handles multiple lines. */
+ code_edit->set_text("test\ntext");
+ code_edit->select_all();
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == " test");
+ CHECK(code_edit->get_line(1) == " text");
+
+ /* Do not indent line if last col is zero. */
+ code_edit->set_text("test\ntext");
+ code_edit->select(0, 0, 1, 0);
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == " test");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Indent even if last column of first line. */
+ code_edit->set_text("test\ntext");
+ code_edit->select(0, 4, 1, 0);
+ code_edit->do_indent();
+ CHECK(code_edit->get_line(0) == " test");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Check selection is adjusted. */
+ code_edit->set_text("test");
+ code_edit->select(0, 1, 0, 2);
+ code_edit->do_indent();
+ CHECK(code_edit->get_selection_from_column() == 5);
+ CHECK(code_edit->get_selection_to_column() == 6);
+ CHECK(code_edit->get_line(0) == " test");
+ }
+
+ SUBCASE("[CodeEdit] unindent tabs") {
+ code_edit->set_indent_size(4);
+ code_edit->set_auto_indent_enabled(true);
+ code_edit->set_indent_using_spaces(false);
+
+ /* Do nothing if not editable. */
+ code_edit->set_text("\t");
+
+ code_edit->set_editable(false);
+
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "\t");
+
+ code_edit->unindent_lines();
+ CHECK(code_edit->get_line(0) == "\t");
+
+ code_edit->set_editable(true);
+
+ /* Simple unindent. */
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "");
+
+ /* Should inindent inplace. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test\t");
+
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+
+ /* Backspace does a simple unindent. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("\t");
+ code_edit->backspace();
+ CHECK(code_edit->get_line(0) == "");
+
+ /* Unindent lines does entire line and works without selection. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("\ttest");
+ code_edit->unindent_lines();
+ CHECK(code_edit->get_line(0) == "test");
+
+ /* Caret on col zero unindent line. */
+ code_edit->set_text("\t\ttest");
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "\ttest");
+
+ /* Check input action. */
+ code_edit->set_text("\t\ttest");
+ SEND_GUI_ACTION(code_edit, "ui_text_dedent");
+ CHECK(code_edit->get_line(0) == "\ttest");
+
+ /* Selection does entire line. */
+ code_edit->set_text("\t\ttest");
+ code_edit->select_all();
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "\ttest");
+
+ /* Handles multiple lines. */
+ code_edit->set_text("\ttest\n\ttext");
+ code_edit->select_all();
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Do not unindent line if last col is zero. */
+ code_edit->set_text("\ttest\n\ttext");
+ code_edit->select(0, 0, 1, 0);
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+ CHECK(code_edit->get_line(1) == "\ttext");
+
+ /* Unindent even if last column of first line. */
+ code_edit->set_text("\ttest\n\ttext");
+ code_edit->select(0, 5, 1, 1);
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Check selection is adjusted. */
+ code_edit->set_text("\ttest");
+ code_edit->select(0, 1, 0, 2);
+ code_edit->do_unindent();
+ CHECK(code_edit->get_selection_from_column() == 0);
+ CHECK(code_edit->get_selection_to_column() == 1);
+ CHECK(code_edit->get_line(0) == "test");
+ }
+
+ SUBCASE("[CodeEdit] unindent spaces") {
+ code_edit->set_indent_size(4);
+ code_edit->set_auto_indent_enabled(true);
+ code_edit->set_indent_using_spaces(true);
+
+ /* Do nothing if not editable. */
+ code_edit->set_text(" ");
+
+ code_edit->set_editable(false);
+
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == " ");
+
+ code_edit->unindent_lines();
+ CHECK(code_edit->get_line(0) == " ");
+
+ code_edit->set_editable(true);
+
+ /* Simple unindent. */
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "");
+
+ /* Should inindent inplace. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test ");
+
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+
+ /* Backspace does a simple unindent. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret(" ");
+ code_edit->backspace();
+ CHECK(code_edit->get_line(0) == "");
+
+ /* Backspace with letter. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret(" a");
+ code_edit->backspace();
+ CHECK(code_edit->get_line(0) == " ");
+
+ /* Unindent lines does entire line and works without selection. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret(" test");
+ code_edit->unindent_lines();
+ CHECK(code_edit->get_line(0) == "test");
+
+ /* Caret on col zero unindent line. */
+ code_edit->set_text(" test");
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == " test");
+
+ /* Only as far as needed */
+ code_edit->set_text(" test");
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == " test");
+
+ /* Check input action. */
+ code_edit->set_text(" test");
+ SEND_GUI_ACTION(code_edit, "ui_text_dedent");
+ CHECK(code_edit->get_line(0) == " test");
+
+ /* Selection does entire line. */
+ code_edit->set_text(" test");
+ code_edit->select_all();
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == " test");
+
+ /* Handles multiple lines. */
+ code_edit->set_text(" test\n text");
+ code_edit->select_all();
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Do not unindent line if last col is zero. */
+ code_edit->set_text(" test\n text");
+ code_edit->select(0, 0, 1, 0);
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+ CHECK(code_edit->get_line(1) == " text");
+
+ /* Unindent even if last column of first line. */
+ code_edit->set_text(" test\n text");
+ code_edit->select(0, 5, 1, 1);
+ code_edit->do_unindent();
+ CHECK(code_edit->get_line(0) == "test");
+ CHECK(code_edit->get_line(1) == "text");
+
+ /* Check selection is adjusted. */
+ code_edit->set_text(" test");
+ code_edit->select(0, 4, 0, 5);
+ code_edit->do_unindent();
+ CHECK(code_edit->get_selection_from_column() == 0);
+ CHECK(code_edit->get_selection_to_column() == 1);
+ CHECK(code_edit->get_line(0) == "test");
+ }
+
+ SUBCASE("[CodeEdit] auto indent") {
+ SUBCASE("[CodeEdit] auto indent tabs") {
+ code_edit->set_indent_size(4);
+ code_edit->set_auto_indent_enabled(true);
+ code_edit->set_indent_using_spaces(false);
+
+ /* Simple indent on new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test:");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test:");
+ CHECK(code_edit->get_line(1) == "\t");
+
+ /* new blank line should still indent. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test:");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line(0) == "test:");
+ CHECK(code_edit->get_line(1) == "\t");
+
+ /* new line above should not indent. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test:");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "test:");
+
+ /* Whitespace between symbol and caret is okay. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test: ");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test: ");
+ CHECK(code_edit->get_line(1) == "\t");
+
+ /* Comment between symbol and caret is okay. */
+ code_edit->add_comment_delimiter("#", "");
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test: # comment");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test: # comment");
+ CHECK(code_edit->get_line(1) == "\t");
+ code_edit->remove_comment_delimiter("#");
+
+ /* Strings between symbol and caret are not okay. */
+ code_edit->add_string_delimiter("#", "");
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test: # string");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test: # string");
+ CHECK(code_edit->get_line(1) == "");
+ code_edit->remove_comment_delimiter("#");
+
+ /* If between brace pairs an extra line is added. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test{}");
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test{");
+ CHECK(code_edit->get_line(1) == "\t");
+ CHECK(code_edit->get_line(2) == "}");
+
+ /* Except when we are going above. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test{}");
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "test{}");
+
+ /* or below. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test{}");
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line(0) == "test{}");
+ CHECK(code_edit->get_line(1) == "");
+ }
+
+ SUBCASE("[CodeEdit] auto indent spaces") {
+ code_edit->set_indent_size(4);
+ code_edit->set_auto_indent_enabled(true);
+ code_edit->set_indent_using_spaces(true);
+
+ /* Simple indent on new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test:");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test:");
+ CHECK(code_edit->get_line(1) == " ");
+
+ /* new blank line should still indent. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test:");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line(0) == "test:");
+ CHECK(code_edit->get_line(1) == " ");
+
+ /* new line above should not indent. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test:");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "test:");
+
+ /* Whitespace between symbol and caret is okay. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test: ");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test: ");
+ CHECK(code_edit->get_line(1) == " ");
+
+ /* Comment between symbol and caret is okay. */
+ code_edit->add_comment_delimiter("#", "");
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test: # comment");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test: # comment");
+ CHECK(code_edit->get_line(1) == " ");
+ code_edit->remove_comment_delimiter("#");
+
+ /* Strings between symbol and caret are not okay. */
+ code_edit->add_string_delimiter("#", "");
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test: # string");
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test: # string");
+ CHECK(code_edit->get_line(1) == "");
+ code_edit->remove_comment_delimiter("#");
+
+ /* If between brace pairs an extra line is added. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test{}");
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test{");
+ CHECK(code_edit->get_line(1) == " ");
+ CHECK(code_edit->get_line(2) == "}");
+
+ /* Except when we are going above. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test{}");
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "test{}");
+
+ /* or below. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test{}");
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line(0) == "test{}");
+ CHECK(code_edit->get_line(1) == "");
+ }
+ }
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] folding") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ SUBCASE("[CodeEdit] folding settings") {
+ code_edit->set_line_folding_enabled(true);
+ CHECK(code_edit->is_line_folding_enabled());
+
+ code_edit->set_line_folding_enabled(false);
+ CHECK_FALSE(code_edit->is_line_folding_enabled());
+ }
+
+ SUBCASE("[CodeEdit] folding") {
+ code_edit->set_line_folding_enabled(true);
+
+ // No indent.
+ code_edit->set_text("line1\nline2\nline3");
+ for (int i = 0; i < 2; i++) {
+ CHECK_FALSE(code_edit->can_fold_line(i));
+ code_edit->fold_line(i);
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Indented lines.
+ code_edit->set_text("\tline1\n\tline2\n\tline3");
+ for (int i = 0; i < 2; i++) {
+ CHECK_FALSE(code_edit->can_fold_line(i));
+ code_edit->fold_line(i);
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Indent.
+ code_edit->set_text("line1\n\tline2\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ for (int i = 1; i < 2; i++) {
+ CHECK_FALSE(code_edit->can_fold_line(i));
+ code_edit->fold_line(i);
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Indent with blank lines.
+ code_edit->set_text("line1\n\tline2\n\n\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ for (int i = 1; i < 2; i++) {
+ CHECK_FALSE(code_edit->can_fold_line(i));
+ code_edit->fold_line(i);
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Nested indents.
+ code_edit->set_text("line1\n\tline2\n\t\tline3\nline4");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK(code_edit->can_fold_line(1));
+ for (int i = 2; i < 3; i++) {
+ CHECK_FALSE(code_edit->can_fold_line(i));
+ code_edit->fold_line(i);
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK(code_edit->is_line_folded(1));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK_FALSE(code_edit->is_line_folded(3));
+ CHECK(code_edit->get_next_visible_line_offset_from(2, 1) == 2);
+
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK_FALSE(code_edit->is_line_folded(3));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3);
+
+ // Check metadata.
+ CHECK(code_edit->get_folded_lines().size() == 1);
+ CHECK((int)code_edit->get_folded_lines()[0] == 0);
+
+ // Cannot unfold nested.
+ code_edit->unfold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // (un)Fold all / toggle.
+ code_edit->unfold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Check metadata.
+ CHECK(code_edit->get_folded_lines().size() == 0);
+
+ code_edit->fold_all_lines();
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3);
+
+ code_edit->unfold_all_lines();
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ code_edit->toggle_foldable_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3);
+
+ // Can also unfold from hidden line.
+ code_edit->unfold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Blank lines.
+ code_edit->set_text("line1\n\tline2\n\n\n\ttest\n\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ for (int i = 1; i < code_edit->get_line_count(); i++) {
+ CHECK_FALSE(code_edit->can_fold_line(i));
+ code_edit->fold_line(i);
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ for (int i = 1; i < code_edit->get_line_count(); i++) {
+ CHECK_FALSE(code_edit->is_line_folded(i));
+ }
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 5);
+
+ // End of file.
+ code_edit->set_text("line1\n\tline2");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Comment & string blocks.
+ // Single line block
+ code_edit->add_comment_delimiter("#", "", true);
+ code_edit->set_text("#line1\n#\tline2");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Has to be full line.
+ code_edit->set_text("test #line1\n#\tline2");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ code_edit->set_text("#line1\ntest #\tline2");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // String.
+ code_edit->add_string_delimiter("^", "", true);
+ code_edit->set_text("^line1\n^\tline2");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Has to be full line.
+ code_edit->set_text("test ^line1\n^\tline2");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ code_edit->set_text("^line1\ntest ^\tline2");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Multiline blocks.
+ code_edit->add_comment_delimiter("&", "&", false);
+ code_edit->set_text("&line1\n\tline2&\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Multiline comment before last line.
+ code_edit->set_text("&line1\nline2&\ntest");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(2));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Has to be full line.
+ code_edit->set_text("test &line1\n\tline2&");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ code_edit->set_text("&line1\n\tline2& test");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Strings.
+ code_edit->add_string_delimiter("$", "$", false);
+ code_edit->set_text("$line1\n\tline2$");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Has to be full line.
+ code_edit->set_text("test $line1\n\tline2$");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ code_edit->set_text("$line1\n\tline2$ test");
+ CHECK_FALSE(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK_FALSE(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 1);
+
+ // Non-indented comments/strings.
+ // Single line
+ code_edit->set_text("test\n\tline1\n#line1\n#line2\n\ttest");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 4);
+
+ code_edit->set_text("test\n\tline1\n^line1\n^line2\n\ttest");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 4);
+
+ // Indent level 0->1, comment after lines
+ code_edit->set_text("line1\n\tline2\n#test");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Indent level 0->1, comment between lines
+ code_edit->set_text("line1\n#test\n\tline2\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(2));
+ code_edit->fold_line(2);
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3);
+
+ // Indent level 1->2, comment after lines
+ code_edit->set_text("\tline1\n\t\tline2\n#test");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 2);
+
+ // Indent level 1->2, comment between lines
+ code_edit->set_text("\tline1\n#test\n\t\tline2\nline3");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(2));
+ code_edit->fold_line(2);
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(2));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 3);
+
+ // Multiline
+ code_edit->set_text("test\n\tline1\n&line1\nline2&\n\ttest");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 4);
+
+ code_edit->set_text("test\n\tline1\n$line1\nline2$\n\ttest");
+ CHECK(code_edit->can_fold_line(0));
+ CHECK_FALSE(code_edit->can_fold_line(1));
+ code_edit->fold_line(1);
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ code_edit->fold_line(0);
+ CHECK(code_edit->is_line_folded(0));
+ CHECK_FALSE(code_edit->is_line_folded(1));
+ CHECK(code_edit->get_next_visible_line_offset_from(1, 1) == 4);
+ }
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] completion") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ SUBCASE("[CodeEdit] auto brace completion") {
+ code_edit->set_auto_brace_completion_enabled(true);
+ CHECK(code_edit->is_auto_brace_completion_enabled());
+
+ code_edit->set_highlight_matching_braces_enabled(true);
+ CHECK(code_edit->is_highlight_matching_braces_enabled());
+
+ /* Try setters, any length. */
+ Dictionary auto_brace_completion_pairs;
+ auto_brace_completion_pairs["["] = "]";
+ auto_brace_completion_pairs["'"] = "'";
+ auto_brace_completion_pairs[";"] = "'";
+ auto_brace_completion_pairs["'''"] = "'''";
+ code_edit->set_auto_brace_completion_pairs(auto_brace_completion_pairs);
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+ CHECK(code_edit->get_auto_brace_completion_pairs()["["] == "]");
+ CHECK(code_edit->get_auto_brace_completion_pairs()["'"] == "'");
+ CHECK(code_edit->get_auto_brace_completion_pairs()[";"] == "'");
+ CHECK(code_edit->get_auto_brace_completion_pairs()["'''"] == "'''");
+
+ ERR_PRINT_OFF;
+
+ /* No duplicate start keys. */
+ code_edit->add_auto_brace_completion_pair("[", "]");
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+
+ /* No empty keys. */
+ code_edit->add_auto_brace_completion_pair("[", "");
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+
+ code_edit->add_auto_brace_completion_pair("", "]");
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+
+ code_edit->add_auto_brace_completion_pair("", "");
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+
+ /* Must be a symbol. */
+ code_edit->add_auto_brace_completion_pair("a", "]");
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+
+ code_edit->add_auto_brace_completion_pair("[", "a");
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+
+ code_edit->add_auto_brace_completion_pair("a", "a");
+ CHECK(code_edit->get_auto_brace_completion_pairs().size() == 4);
+
+ ERR_PRINT_ON;
+
+ /* Check metadata. */
+ CHECK(code_edit->has_auto_brace_completion_open_key("["));
+ CHECK(code_edit->has_auto_brace_completion_open_key("'"));
+ CHECK(code_edit->has_auto_brace_completion_open_key(";"));
+ CHECK(code_edit->has_auto_brace_completion_open_key("'''"));
+ CHECK_FALSE(code_edit->has_auto_brace_completion_open_key("("));
+
+ CHECK(code_edit->has_auto_brace_completion_close_key("]"));
+ CHECK(code_edit->has_auto_brace_completion_close_key("'"));
+ CHECK(code_edit->has_auto_brace_completion_close_key("'''"));
+ CHECK_FALSE(code_edit->has_auto_brace_completion_close_key(")"));
+
+ CHECK(code_edit->get_auto_brace_completion_close_key("[") == "]");
+ CHECK(code_edit->get_auto_brace_completion_close_key("'") == "'");
+ CHECK(code_edit->get_auto_brace_completion_close_key(";") == "'");
+ CHECK(code_edit->get_auto_brace_completion_close_key("'''") == "'''");
+ CHECK(code_edit->get_auto_brace_completion_close_key("(").is_empty());
+
+ /* Check typing inserts closing pair. */
+ code_edit->clear();
+ SEND_GUI_KEY_EVENT(code_edit, Key::BRACKETLEFT);
+ CHECK(code_edit->get_line(0) == "[]");
+
+ /* Should first match and insert smaller key. */
+ code_edit->clear();
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_line(0) == "''");
+ CHECK(code_edit->get_caret_column() == 1);
+
+ /* Move out from centre, Should match and insert larger key. */
+ SEND_GUI_ACTION(code_edit, "ui_text_caret_right");
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_line(0) == "''''''");
+ CHECK(code_edit->get_caret_column() == 3);
+
+ /* Backspace should remove all. */
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->get_line(0).is_empty());
+
+ /* If in between and typing close key should "skip". */
+ SEND_GUI_KEY_EVENT(code_edit, Key::BRACKETLEFT);
+ CHECK(code_edit->get_line(0) == "[]");
+ CHECK(code_edit->get_caret_column() == 1);
+ SEND_GUI_KEY_EVENT(code_edit, Key::BRACKETRIGHT);
+ CHECK(code_edit->get_line(0) == "[]");
+ CHECK(code_edit->get_caret_column() == 2);
+
+ /* If current is char and inserting a string, do not autocomplete. */
+ code_edit->clear();
+ SEND_GUI_KEY_EVENT(code_edit, Key::A);
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_line(0) == "A'");
+
+ /* If in comment, do not complete. */
+ code_edit->add_comment_delimiter("#", "");
+ code_edit->clear();
+ SEND_GUI_KEY_EVENT(code_edit, Key::NUMBERSIGN);
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_line(0) == "#'");
+
+ /* If in string, and inserting string do not complete. */
+ code_edit->clear();
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ SEND_GUI_KEY_EVENT(code_edit, Key::QUOTEDBL);
+ CHECK(code_edit->get_line(0) == "'\"'");
+
+ /* Wrap single line selection with brackets */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("abc");
+ code_edit->select_all();
+ SEND_GUI_KEY_EVENT(code_edit, Key::BRACKETLEFT);
+ CHECK(code_edit->get_line(0) == "[abc]");
+
+ /* Caret should be after the last character of the single line selection */
+ CHECK(code_edit->get_caret_column() == 4);
+
+ /* Wrap multi line selection with brackets */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("abc\nabc");
+ code_edit->select_all();
+ SEND_GUI_KEY_EVENT(code_edit, Key::BRACKETLEFT);
+ CHECK(code_edit->get_text() == "[abc\nabc]");
+
+ /* Caret should be after the last character of the multi line selection */
+ CHECK(code_edit->get_caret_line() == 1);
+ CHECK(code_edit->get_caret_column() == 3);
+
+ /* If inserted character is not a auto brace completion open key, replace selected text with the inserted character */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("abc");
+ code_edit->select_all();
+ SEND_GUI_KEY_EVENT(code_edit, Key::KEY_1);
+ CHECK(code_edit->get_text() == "1");
+
+ /* If potential multichar and single brace completion is matched, it should wrap the single. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("\'\'abc");
+ code_edit->select(0, 2, 0, 5);
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_text() == "\'\'\'abc\'");
+
+ /* If only the potential multichar brace completion is matched, it does not wrap or complete. */
+ auto_brace_completion_pairs.erase("\'");
+ code_edit->set_auto_brace_completion_pairs(auto_brace_completion_pairs);
+ CHECK_FALSE(code_edit->has_auto_brace_completion_open_key("\'"));
+
+ code_edit->clear();
+ code_edit->insert_text_at_caret("\'\'abc");
+ code_edit->select(0, 2, 0, 5);
+ SEND_GUI_KEY_EVENT(code_edit, Key::APOSTROPHE);
+ CHECK(code_edit->get_text() == "\'\'\'");
+ }
+
+ SUBCASE("[CodeEdit] autocomplete") {
+ code_edit->set_code_completion_enabled(true);
+ CHECK(code_edit->is_code_completion_enabled());
+
+ /* Set prefixes, single char only, disallow empty. */
+ TypedArray<String> completion_prefixes;
+ completion_prefixes.push_back("");
+ completion_prefixes.push_back(".");
+ completion_prefixes.push_back(".");
+ completion_prefixes.push_back(",,");
+
+ ERR_PRINT_OFF;
+ code_edit->set_code_completion_prefixes(completion_prefixes);
+ ERR_PRINT_ON;
+ completion_prefixes = code_edit->get_code_completion_prefixes();
+ CHECK(completion_prefixes.size() == 2);
+ CHECK(completion_prefixes.has("."));
+ CHECK(completion_prefixes.has(","));
+
+ code_edit->set_text("test\ntest");
+ CHECK(code_edit->get_text_for_code_completion() == String::chr(0xFFFF) + "test\ntest");
+ }
+
+ SUBCASE("[CodeEdit] autocomplete request") {
+ SIGNAL_WATCH(code_edit, "code_completion_requested");
+ code_edit->set_code_completion_enabled(true);
+
+ Array signal_args;
+ signal_args.push_back(Array());
+
+ /* Force request. */
+ code_edit->request_code_completion();
+ SIGNAL_CHECK_FALSE("code_completion_requested");
+ code_edit->request_code_completion(true);
+ SIGNAL_CHECK("code_completion_requested", signal_args);
+
+ /* Manual request should force. */
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_query");
+ SIGNAL_CHECK("code_completion_requested", signal_args);
+
+ /* Insert prefix. */
+ TypedArray<String> completion_prefixes;
+ completion_prefixes.push_back(".");
+ code_edit->set_code_completion_prefixes(completion_prefixes);
+
+ code_edit->insert_text_at_caret(".");
+ code_edit->request_code_completion();
+ SIGNAL_CHECK("code_completion_requested", signal_args);
+
+ /* Should work with space too. */
+ code_edit->insert_text_at_caret(" ");
+ code_edit->request_code_completion();
+ SIGNAL_CHECK("code_completion_requested", signal_args);
+
+ /* Should work when complete ends with prefix. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("t");
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "test.", "test.");
+ code_edit->update_code_completion_options();
+ code_edit->confirm_code_completion();
+ CHECK(code_edit->get_line(0) == "test.");
+ SIGNAL_CHECK("code_completion_requested", signal_args);
+
+ SIGNAL_UNWATCH(code_edit, "code_completion_requested");
+ }
+
+ SUBCASE("[CodeEdit] autocomplete completion") {
+ CHECK(code_edit->get_code_completion_selected_index() == -1);
+ code_edit->set_code_completion_enabled(true);
+ CHECK(code_edit->get_code_completion_selected_index() == -1);
+
+ code_edit->update_code_completion_options();
+ code_edit->set_code_completion_selected_index(1);
+ CHECK(code_edit->get_code_completion_selected_index() == -1);
+ CHECK(code_edit->get_code_completion_option(0).size() == 0);
+ CHECK(code_edit->get_code_completion_options().size() == 0);
+
+ /* Adding does not update the list. */
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "item_0.", "item_0");
+
+ code_edit->set_code_completion_selected_index(1);
+ CHECK(code_edit->get_code_completion_selected_index() == -1);
+ CHECK(code_edit->get_code_completion_option(0).size() == 0);
+ CHECK(code_edit->get_code_completion_options().size() == 0);
+
+ /* After update, pending add should not be counted, */
+ /* also does not work on col 0 */
+ code_edit->insert_text_at_caret("i");
+ code_edit->update_code_completion_options();
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0", Color(1, 0, 0), RES(), Color(1, 0, 0));
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "item_1.", "item_1");
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_VARIABLE, "item_2.", "item_2");
+
+ ERR_PRINT_OFF;
+ code_edit->set_code_completion_selected_index(1);
+ ERR_PRINT_ON;
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+ CHECK(code_edit->get_code_completion_option(0).size() == 6);
+ CHECK(code_edit->get_code_completion_options().size() == 1);
+
+ /* Check cancel closes completion. */
+ SEND_GUI_ACTION(code_edit, "ui_cancel");
+ CHECK(code_edit->get_code_completion_selected_index() == -1);
+
+ code_edit->update_code_completion_options();
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+ code_edit->set_code_completion_selected_index(1);
+ CHECK(code_edit->get_code_completion_selected_index() == 1);
+ CHECK(code_edit->get_code_completion_option(0).size() == 6);
+ CHECK(code_edit->get_code_completion_options().size() == 3);
+
+ /* Check data. */
+ Dictionary option = code_edit->get_code_completion_option(0);
+ CHECK((int)option["kind"] == (int)CodeEdit::CodeCompletionKind::KIND_CLASS);
+ CHECK(option["display_text"] == "item_0.");
+ CHECK(option["insert_text"] == "item_0");
+ CHECK(option["font_color"] == Color(1, 0, 0));
+ CHECK(option["icon"] == RES());
+ CHECK(option["default_value"] == Color(1, 0, 0));
+
+ /* Set size for mouse input. */
+ code_edit->set_size(Size2(100, 100));
+
+ /* Check input. */
+ SEND_GUI_ACTION(code_edit, "ui_end");
+ CHECK(code_edit->get_code_completion_selected_index() == 2);
+
+ SEND_GUI_ACTION(code_edit, "ui_home");
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ SEND_GUI_ACTION(code_edit, "ui_page_down");
+ CHECK(code_edit->get_code_completion_selected_index() == 2);
+
+ SEND_GUI_ACTION(code_edit, "ui_page_up");
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ SEND_GUI_ACTION(code_edit, "ui_up");
+ CHECK(code_edit->get_code_completion_selected_index() == 2);
+
+ SEND_GUI_ACTION(code_edit, "ui_down");
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ SEND_GUI_KEY_EVENT(code_edit, Key::T);
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ SEND_GUI_ACTION(code_edit, "ui_left");
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ SEND_GUI_ACTION(code_edit, "ui_right");
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ SEND_GUI_ACTION(code_edit, "ui_text_backspace");
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ Point2 caret_pos = code_edit->get_caret_draw_pos();
+ caret_pos.y -= code_edit->get_line_height();
+ SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::WHEEL_DOWN, MouseButton::NONE);
+ CHECK(code_edit->get_code_completion_selected_index() == 1);
+
+ SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::WHEEL_UP, MouseButton::NONE);
+ CHECK(code_edit->get_code_completion_selected_index() == 0);
+
+ /* Single click selects. */
+ SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::LEFT, MouseButton::MASK_LEFT);
+ CHECK(code_edit->get_code_completion_selected_index() == 2);
+
+ /* Double click inserts. */
+ SEND_GUI_DOUBLE_CLICK(code_edit, caret_pos);
+ CHECK(code_edit->get_code_completion_selected_index() == -1);
+ CHECK(code_edit->get_line(0) == "item_2");
+
+ code_edit->set_auto_brace_completion_enabled(false);
+
+ /* Does nothing in readonly. */
+ code_edit->undo();
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0");
+ code_edit->update_code_completion_options();
+ code_edit->set_editable(false);
+ code_edit->confirm_code_completion();
+ code_edit->set_editable(true);
+ CHECK(code_edit->get_line(0) == "i");
+
+ /* Replace */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1 test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0 test");
+
+ /* Replace string. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("\"item_1 test\"");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "\"item_0\"");
+
+ /* Normal replace if no end is given. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("\"item_1 test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "\"item_0\" test");
+
+ /* Insert at completion. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1 test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_accept");
+ CHECK(code_edit->get_line(0) == "item_01 test");
+
+ /* Insert at completion with string should have same output. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("\"item_1 test\"");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0.", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_accept");
+ CHECK(code_edit->get_line(0) == "\"item_0\"1 test\"");
+
+ /* Merge symbol at end on insert text. */
+ /* End on completion entry. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1 test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0(", "item_0(");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0( test");
+ CHECK(code_edit->get_caret_column() == 7);
+
+ /* End of text*/
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1( test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0( test");
+ CHECK(code_edit->get_caret_column() == 6);
+
+ /* End of both. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1( test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0(", "item_0(");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0( test");
+ CHECK(code_edit->get_caret_column() == 7);
+
+ /* Full set. */
+ /* End on completion entry. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1 test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0()", "item_0()");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0() test");
+ CHECK(code_edit->get_caret_column() == 8);
+
+ /* End of text*/
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1() test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0() test");
+ CHECK(code_edit->get_caret_column() == 6);
+
+ /* End of both. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1() test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0()", "item_0()");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0() test");
+ CHECK(code_edit->get_caret_column() == 8);
+
+ /* Autobrace completion. */
+ code_edit->set_auto_brace_completion_enabled(true);
+
+ /* End on completion entry. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1 test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0(", "item_0(");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0() test");
+ CHECK(code_edit->get_caret_column() == 7);
+
+ /* End of text*/
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1( test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0( test");
+ CHECK(code_edit->get_caret_column() == 6);
+
+ /* End of both. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1( test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0(", "item_0(");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0( test");
+ CHECK(code_edit->get_caret_column() == 7);
+
+ /* Full set. */
+ /* End on completion entry. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1 test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0()", "item_0()");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0() test");
+ CHECK(code_edit->get_caret_column() == 8);
+
+ /* End of text*/
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1() test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0", "item_0");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0() test");
+ CHECK(code_edit->get_caret_column() == 6);
+
+ /* End of both. */
+ code_edit->clear();
+ code_edit->insert_text_at_caret("item_1() test");
+ code_edit->set_caret_column(2);
+ code_edit->add_code_completion_option(CodeEdit::CodeCompletionKind::KIND_CLASS, "item_0()", "item_0()");
+ code_edit->update_code_completion_options();
+ SEND_GUI_ACTION(code_edit, "ui_text_completion_replace");
+ CHECK(code_edit->get_line(0) == "item_0() test");
+ CHECK(code_edit->get_caret_column() == 8);
+ }
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] symbol lookup") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ code_edit->set_symbol_lookup_on_click_enabled(true);
+ CHECK(code_edit->is_symbol_lookup_on_click_enabled());
+
+ /* Set size for mouse input. */
+ code_edit->set_size(Size2(100, 100));
+
+ code_edit->set_text("this is some text");
+
+ Point2 caret_pos = code_edit->get_caret_draw_pos();
+ caret_pos.x += 58;
+ SEND_GUI_MOUSE_EVENT(code_edit, caret_pos, MouseButton::NONE, MouseButton::NONE);
+ CHECK(code_edit->get_text_for_symbol_lookup() == "this is s" + String::chr(0xFFFF) + "ome text");
+
+ SIGNAL_WATCH(code_edit, "symbol_validate");
+
+#ifdef OSX_ENABLED
+ SEND_GUI_KEY_EVENT(code_edit, Key::META);
+#else
+ SEND_GUI_KEY_EVENT(code_edit, Key::CTRL);
+#endif
+
+ Array signal_args;
+ Array arg;
+ arg.push_back("some");
+ signal_args.push_back(arg);
+ SIGNAL_CHECK("symbol_validate", signal_args);
+
+ SIGNAL_UNWATCH(code_edit, "symbol_validate");
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] line length guidelines") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ TypedArray<int> guide_lines;
+
+ code_edit->set_line_length_guidelines(guide_lines);
+ CHECK(code_edit->get_line_length_guidelines().size() == 0);
+
+ guide_lines.push_back(80);
+ guide_lines.push_back(120);
+
+ /* Order should be preserved. */
+ code_edit->set_line_length_guidelines(guide_lines);
+ CHECK((int)code_edit->get_line_length_guidelines()[0] == 80);
+ CHECK((int)code_edit->get_line_length_guidelines()[1] == 120);
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] Backspace delete") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ /* Backspace with selection on first line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test backspace");
+ code_edit->select(0, 0, 0, 5);
+ code_edit->backspace();
+ CHECK(code_edit->get_line(0) == "backspace");
+
+ /* Backspace with selection on first line and caret at the beginning of file. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test backspace");
+ code_edit->select(0, 0, 0, 5);
+ code_edit->set_caret_column(0);
+ code_edit->backspace();
+ CHECK(code_edit->get_line(0) == "backspace");
+
+ /* Move caret up to the previous line on backspace if caret is at the first column. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("line 1\nline 2");
+ code_edit->set_caret_line(1);
+ code_edit->set_caret_column(0);
+ code_edit->backspace();
+ CHECK(code_edit->get_line(0) == "line 1line 2");
+ CHECK(code_edit->get_caret_line() == 0);
+ CHECK(code_edit->get_caret_column() == 6);
+
+ /* Backspace delete all text if all text is selected. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("line 1\nline 2\nline 3");
+ code_edit->select_all();
+ code_edit->backspace();
+ CHECK(code_edit->get_text().is_empty());
+
+ /* Backspace at the beginning without selection has no effect. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("line 1\nline 2\nline 3");
+ code_edit->set_caret_line(0);
+ code_edit->set_caret_column(0);
+ code_edit->backspace();
+ CHECK(code_edit->get_text() == "line 1\nline 2\nline 3");
+
+ memdelete(code_edit);
+}
+
+TEST_CASE("[SceneTree][CodeEdit] New Line") {
+ CodeEdit *code_edit = memnew(CodeEdit);
+ SceneTree::get_singleton()->get_root()->add_child(code_edit);
+
+ /* Add a new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->set_caret_line(0);
+ code_edit->set_caret_column(13);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test new line");
+ CHECK(code_edit->get_line(1) == "");
+
+ /* Split line with new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->set_caret_line(0);
+ code_edit->set_caret_column(5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "test ");
+ CHECK(code_edit->get_line(1) == "new line");
+
+ /* Delete selection and split with new line. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "new line");
+
+ /* Blank new line below with selection should not split. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_blank");
+ CHECK(code_edit->get_line(0) == "test new line");
+ CHECK(code_edit->get_line(1) == "");
+
+ /* Blank new line above with selection should not split. */
+ code_edit->set_text("");
+ code_edit->insert_text_at_caret("test new line");
+ code_edit->select(0, 0, 0, 5);
+ SEND_GUI_ACTION(code_edit, "ui_text_newline_above");
+ CHECK(code_edit->get_line(0) == "");
+ CHECK(code_edit->get_line(1) == "test new line");
+
+ memdelete(code_edit);
+}
+
+} // namespace TestCodeEdit
+
+#endif // TEST_CODE_EDIT_H
diff --git a/tests/test_curve.h b/tests/scene/test_curve.h
index 019941a7ce..0370ab15fd 100644
--- a/tests/test_curve.h
+++ b/tests/scene/test_curve.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,7 +33,7 @@
#include "scene/resources/curve.h"
-#include "thirdparty/doctest/doctest.h"
+#include "tests/test_macros.h"
namespace TestCurve {
@@ -80,16 +80,16 @@ TEST_CASE("[Curve] Custom curve with free tangents") {
"Custom free curve should contain the expected number of points.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(-0.1), 0),
+ Math::is_zero_approx(curve->interpolate(-0.1)),
"Custom free curve should return the expected value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(0.1), 0.352),
+ Math::is_equal_approx(curve->interpolate(0.1), (real_t)0.352),
"Custom free curve should return the expected value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(0.4), 0.352),
+ Math::is_equal_approx(curve->interpolate(0.4), (real_t)0.352),
"Custom free curve should return the expected value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(0.7), 0.896),
+ Math::is_equal_approx(curve->interpolate(0.7), (real_t)0.896),
"Custom free curve should return the expected value at offset 0.1.");
CHECK_MESSAGE(
Math::is_equal_approx(curve->interpolate(1), 1),
@@ -99,16 +99,16 @@ TEST_CASE("[Curve] Custom curve with free tangents") {
"Custom free curve should return the expected value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(-0.1), 0),
+ Math::is_zero_approx(curve->interpolate_baked(-0.1)),
"Custom free curve should return the expected baked value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(0.1), 0.352),
+ Math::is_equal_approx(curve->interpolate_baked(0.1), (real_t)0.352),
"Custom free curve should return the expected baked value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(0.4), 0.352),
+ Math::is_equal_approx(curve->interpolate_baked(0.4), (real_t)0.352),
"Custom free curve should return the expected baked value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(0.7), 0.896),
+ Math::is_equal_approx(curve->interpolate_baked(0.7), (real_t)0.896),
"Custom free curve should return the expected baked value at offset 0.1.");
CHECK_MESSAGE(
Math::is_equal_approx(curve->interpolate_baked(1), 1),
@@ -169,16 +169,16 @@ TEST_CASE("[Curve] Custom curve with linear tangents") {
"Custom linear curve should contain the expected number of points.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(-0.1), 0),
+ Math::is_zero_approx(curve->interpolate(-0.1)),
"Custom linear curve should return the expected value at offset -0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(0.1), 0.4),
+ Math::is_equal_approx(curve->interpolate(0.1), (real_t)0.4),
"Custom linear curve should return the expected value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(0.4), 0.4),
+ Math::is_equal_approx(curve->interpolate(0.4), (real_t)0.4),
"Custom linear curve should return the expected value at offset 0.4.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(0.7), 0.8),
+ Math::is_equal_approx(curve->interpolate(0.7), (real_t)0.8),
"Custom linear curve should return the expected value at offset 0.7.");
CHECK_MESSAGE(
Math::is_equal_approx(curve->interpolate(1), 1),
@@ -188,16 +188,16 @@ TEST_CASE("[Curve] Custom curve with linear tangents") {
"Custom linear curve should return the expected value at offset 2.0.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(-0.1), 0),
+ Math::is_zero_approx(curve->interpolate_baked(-0.1)),
"Custom linear curve should return the expected baked value at offset -0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(0.1), 0.4),
+ Math::is_equal_approx(curve->interpolate_baked(0.1), (real_t)0.4),
"Custom linear curve should return the expected baked value at offset 0.1.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(0.4), 0.4),
+ Math::is_equal_approx(curve->interpolate_baked(0.4), (real_t)0.4),
"Custom linear curve should return the expected baked value at offset 0.4.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(0.7), 0.8),
+ Math::is_equal_approx(curve->interpolate_baked(0.7), (real_t)0.8),
"Custom linear curve should return the expected baked value at offset 0.7.");
CHECK_MESSAGE(
Math::is_equal_approx(curve->interpolate_baked(1), 1),
@@ -210,12 +210,45 @@ TEST_CASE("[Curve] Custom curve with linear tangents") {
curve->remove_point(10);
ERR_PRINT_ON;
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate(0.7), 0.8),
+ Math::is_equal_approx(curve->interpolate(0.7), (real_t)0.8),
"Custom free curve should return the expected value at offset 0.7 after removing point at invalid index 10.");
CHECK_MESSAGE(
- Math::is_equal_approx(curve->interpolate_baked(0.7), 0.8),
+ Math::is_equal_approx(curve->interpolate_baked(0.7), (real_t)0.8),
"Custom free curve should return the expected baked value at offset 0.7 after removing point at invalid index 10.");
}
+
+TEST_CASE("[Curve2D] Linear sampling should return exact value") {
+ Ref<Curve2D> curve = memnew(Curve2D);
+ real_t len = 2048.0;
+
+ curve->add_point(Vector2(0, 0));
+ curve->add_point(Vector2(len, 0));
+
+ real_t baked_length = curve->get_baked_length();
+ CHECK(len == baked_length);
+
+ for (int i = 0; i < len; i++) {
+ Vector2 pos = curve->interpolate_baked(i);
+ CHECK_MESSAGE(pos.x == i, "interpolate_baked should return exact value");
+ }
+}
+
+TEST_CASE("[Curve3D] Linear sampling should return exact value") {
+ Ref<Curve3D> curve = memnew(Curve3D);
+ real_t len = 2048.0;
+
+ curve->add_point(Vector3(0, 0, 0));
+ curve->add_point(Vector3(len, 0, 0));
+
+ real_t baked_length = curve->get_baked_length();
+ CHECK(len == baked_length);
+
+ for (int i = 0; i < len; i++) {
+ Vector3 pos = curve->interpolate_baked(i);
+ CHECK_MESSAGE(pos.x == i, "interpolate_baked should return exact value");
+ }
+}
+
} // namespace TestCurve
#endif // TEST_CURVE_H
diff --git a/tests/test_gradient.h b/tests/scene/test_gradient.h
index 8eaa6b2b64..b0e6128932 100644
--- a/tests/test_gradient.h
+++ b/tests/scene/test_gradient.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,6 @@
#ifndef TEST_GRADIENT_H
#define TEST_GRADIENT_H
-#include "core/math/color.h"
-#include "core/object/class_db.h"
#include "scene/resources/gradient.h"
#include "thirdparty/doctest/doctest.h"
diff --git a/tests/test_gui.cpp b/tests/scene/test_gui.cpp
index b83bd10af4..cd5624b70c 100644
--- a/tests/test_gui.cpp
+++ b/tests/scene/test_gui.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,29 +32,18 @@
#include "test_gui.h"
-#include "core/io/image_loader.h"
-#include "core/os/os.h"
-#include "core/string/print_string.h"
-#include "scene/2d/sprite_2d.h"
#include "scene/gui/button.h"
-#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
-#include "scene/gui/popup_menu.h"
#include "scene/gui/progress_bar.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/scroll_bar.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/tab_container.h"
-#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
-#include "scene/main/scene_tree.h"
-
-#include "scene/3d/camera_3d.h"
-#include "scene/main/window.h"
namespace TestGUI {
@@ -80,7 +69,7 @@ public:
label->set_position(Point2(80, 90));
label->set_size(Point2(170, 80));
- label->set_align(Label::ALIGN_FILL);
+ label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_FILL);
label->set_text("There was once upon a time a beautiful unicorn that loved to play with little girls...");
frame->add_child(label);
@@ -217,7 +206,7 @@ public:
richtext->add_text("faeries.\n");
richtext->pop();
richtext->add_text("In this new episode, we will attempt to ");
- richtext->push_font(richtext->get_theme_font("mono_font", "Fonts"));
+ richtext->push_font(richtext->get_theme_font(SNAME("mono_font"), SNAME("Fonts")));
richtext->push_color(Color(0.7, 0.5, 1.0));
richtext->add_text("deliver something nice");
richtext->pop();
@@ -267,4 +256,4 @@ MainLoop *test() {
}
} // namespace TestGUI
-#endif
+#endif // _3D_DISABLED
diff --git a/tests/test_gui.h b/tests/scene/test_gui.h
index e5c40de7e8..a1807ed15c 100644
--- a/tests/test_gui.h
+++ b/tests/scene/test_gui.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_GUI_H
#define TEST_GUI_H
-#include "core/os/main_loop.h"
+class MainLoop;
namespace TestGUI {
diff --git a/tests/test_path_3d.h b/tests/scene/test_path_3d.h
index 9961ae6e97..78f4e97f03 100644
--- a/tests/test_path_3d.h
+++ b/tests/scene/test_path_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,6 @@
#define TEST_PATH_3D_H
#include "scene/3d/path_3d.h"
-#include "scene/resources/curve.h"
#include "tests/test_macros.h"
diff --git a/tests/test_path_follow_2d.h b/tests/scene/test_path_follow_2d.h
index 388b690060..abd12fe862 100644
--- a/tests/test_path_follow_2d.h
+++ b/tests/scene/test_path_follow_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,6 @@
#define TEST_PATH_FOLLOW_2D_H
#include "scene/2d/path_2d.h"
-#include "scene/resources/curve.h"
#include "tests/test_macros.h"
diff --git a/tests/test_path_follow_3d.h b/tests/scene/test_path_follow_3d.h
index b6b4c88222..9ffe49e3d6 100644
--- a/tests/test_path_follow_3d.h
+++ b/tests/scene/test_path_follow_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,6 @@
#define TEST_PATH_FOLLOW_3D_H
#include "scene/3d/path_3d.h"
-#include "scene/resources/curve.h"
#include "tests/test_macros.h"
diff --git a/tests/test_physics_2d.cpp b/tests/servers/test_physics_2d.cpp
index 047697e314..138412ec09 100644
--- a/tests/test_physics_2d.cpp
+++ b/tests/servers/test_physics_2d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,11 +31,6 @@
#include "test_physics_2d.h"
#include "core/os/main_loop.h"
-#include "core/os/os.h"
-#include "core/string/print_string.h"
-#include "core/templates/map.h"
-#include "scene/resources/texture.h"
-#include "servers/display_server.h"
#include "servers/physics_server_2d.h"
#include "servers/rendering_server.h"
@@ -89,6 +84,7 @@ class TestPhysics2DMainLoop : public MainLoop {
body_shape_data[PhysicsServer2D::SHAPE_SEGMENT].shape = segment_shape;
}
+
// CIRCLE
{
@@ -187,10 +183,7 @@ class TestPhysics2DMainLoop : public MainLoop {
}
void _do_ray_query() {
- /*
- PhysicsServer2D *ps = PhysicsServer2D::get_singleton();
- ps->query_intersection_segment(ray_query,ray_from,ray_to);
- */
+ // FIXME: Do something?
}
protected:
@@ -199,12 +192,12 @@ protected:
if (mb.is_valid()) {
if (mb->is_pressed()) {
- Point2 p(mb->get_position().x, mb->get_position().y);
+ Point2 p = mb->get_position();
- if (mb->get_button_index() == 1) {
+ if (mb->get_button_index() == MouseButton::LEFT) {
ray_to = p;
_do_ray_query();
- } else if (mb->get_button_index() == 2) {
+ } else if (mb->get_button_index() == MouseButton::RIGHT) {
ray_from = p;
_do_ray_query();
}
@@ -216,10 +209,10 @@ protected:
if (mm.is_valid()) {
Point2 p = mm->get_position();
- if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
+ if ((mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
ray_to = p;
_do_ray_query();
- } else if (mm->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) {
+ } else if ((mm->get_button_mask() & MouseButton::MASK_RIGHT) != MouseButton::NONE) {
ray_from = p;
_do_ray_query();
}
@@ -236,34 +229,31 @@ protected:
ps->body_set_continuous_collision_detection_mode(body, PhysicsServer2D::CCD_MODE_CAST_SHAPE);
ps->body_set_state(body, PhysicsServer2D::BODY_STATE_TRANSFORM, p_xform);
- //print_line("add body with xform: "+p_xform);
RID sprite = vs->canvas_item_create();
vs->canvas_item_set_parent(sprite, canvas);
vs->canvas_item_set_transform(sprite, p_xform);
- Size2 imgsize(5, 5); //vs->texture_get_width(body_shape_data[p_shape].image), vs->texture_get_height(body_shape_data[p_shape].image));
+ Size2 imgsize(5, 5);
vs->canvas_item_add_texture_rect(sprite, Rect2(-imgsize / 2.0, imgsize), body_shape_data[p_shape].image);
- ps->body_set_force_integration_callback(body, this, "_body_moved", sprite);
- //RID q = ps->query_create(this,"_body_moved",sprite);
- //ps->query_body_state(q,body);
+ ps->body_set_force_integration_callback(body, callable_mp(this, &TestPhysics2DMainLoop::_body_moved), sprite);
return body;
}
- void _add_plane(const Vector2 &p_normal, real_t p_d) {
+ void _add_world_boundary(const Vector2 &p_normal, real_t p_d) {
PhysicsServer2D *ps = PhysicsServer2D::get_singleton();
Array arr;
arr.push_back(p_normal);
arr.push_back(p_d);
- RID plane = ps->line_shape_create();
- ps->shape_set_data(plane, arr);
+ RID world_boundary = ps->world_boundary_shape_create();
+ ps->shape_set_data(world_boundary, arr);
RID plane_body = ps->body_create();
ps->body_set_mode(plane_body, PhysicsServer2D::BODY_MODE_STATIC);
ps->body_set_space(plane_body, space);
- ps->body_add_shape(plane_body, plane);
+ ps->body_add_shape(plane_body, world_boundary);
}
void _add_concave(const Vector<Vector2> &p_points, const Transform2D &p_xform = Transform2D()) {
@@ -310,7 +300,6 @@ protected:
}
static void _bind_methods() {
- ClassDB::bind_method(D_METHOD("_body_moved"), &TestPhysics2DMainLoop::_body_moved);
ClassDB::bind_method(D_METHOD("_ray_query_callback"), &TestPhysics2DMainLoop::_ray_query_callback);
}
@@ -323,7 +312,7 @@ public:
ps->space_set_active(space, true);
ps->set_active(true);
ps->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR, Vector2(0, 1));
- ps->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY, 98);
+ ps->area_set_param(space, PhysicsServer2D::AREA_PARAM_GRAVITY, 980);
{
RID vp = vs->viewport_create();
@@ -334,21 +323,11 @@ public:
vs->viewport_set_size(vp, screen_size.x, screen_size.y);
vs->viewport_attach_to_screen(vp, Rect2(Vector2(), screen_size));
vs->viewport_set_active(vp, true);
-
- Transform2D smaller;
- //smaller.scale(Vector2(0.6,0.6));
- //smaller.elements[2]=Vector2(100,0);
-
- //view_xform = smaller;
vs->viewport_set_canvas_transform(vp, canvas, view_xform);
}
ray = vs->canvas_item_create();
vs->canvas_item_set_parent(ray, canvas);
- //ray_query = ps->query_create(this,"_ray_query_callback",Variant());
- //ps->query_intersection(ray_query,space);
-
- _create_body_shape_data();
for (int i = 0; i < 32; i++) {
PhysicsServer2D::ShapeType types[4] = {
@@ -360,17 +339,9 @@ public:
};
PhysicsServer2D::ShapeType type = types[i % 4];
- //type=PhysicsServer2D::SHAPE_SEGMENT;
_add_body(type, Transform2D(i * 0.8, Point2(152 + i * 40, 100 - 40 * i)));
- /*
- if (i==0)
- ps->body_set_mode(b,PhysicsServer2D::BODY_MODE_STATIC);
- */
}
- //RID b= _add_body(PhysicsServer2D::SHAPE_CIRCLE,Transform2D(0,Point2(101,140)));
- //ps->body_set_mode(b,PhysicsServer2D::BODY_MODE_STATIC);
-
Point2 prev;
Vector<Point2> parr;
@@ -384,12 +355,9 @@ public:
}
_add_concave(parr);
- //_add_plane(Vector2(0.0,-1).normalized(),-300);
- //_add_plane(Vector2(1,0).normalized(),50);
- //_add_plane(Vector2(-1,0).normalized(),-600);
}
- virtual bool process(float p_time) override {
+ virtual bool process(double p_time) override {
return false;
}
virtual void finalize() override {
diff --git a/tests/test_physics_2d.h b/tests/servers/test_physics_2d.h
index 966d49200a..b6c47574cd 100644
--- a/tests/test_physics_2d.h
+++ b/tests/servers/test_physics_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_PHYSICS_2D_H
#define TEST_PHYSICS_2D_H
-#include "core/os/main_loop.h"
+class MainLoop;
namespace TestPhysics2D {
diff --git a/tests/test_physics_3d.cpp b/tests/servers/test_physics_3d.cpp
index bb324d8ffe..3d38b9d901 100644
--- a/tests/test_physics_3d.cpp
+++ b/tests/servers/test_physics_3d.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,9 @@
#include "test_physics_3d.h"
-#include "core/math/math_funcs.h"
-#include "core/math/quick_hull.h"
+#include "core/math/convex_hull.h"
+#include "core/math/geometry_3d.h"
#include "core/os/main_loop.h"
-#include "core/os/os.h"
-#include "core/string/print_string.h"
-#include "core/templates/map.h"
-#include "servers/display_server.h"
#include "servers/physics_server_3d.h"
#include "servers/rendering_server.h"
@@ -70,18 +66,14 @@ class TestPhysics3DMainLoop : public MainLoop {
void body_changed_transform(Object *p_state, RID p_visual_instance) {
PhysicsDirectBodyState3D *state = (PhysicsDirectBodyState3D *)p_state;
RenderingServer *vs = RenderingServer::get_singleton();
- Transform t = state->get_transform();
+ Transform3D t = state->get_transform();
vs->instance_set_transform(p_visual_instance, t);
}
bool quit;
protected:
- static void _bind_methods() {
- ClassDB::bind_method("body_changed_transform", &TestPhysics3DMainLoop::body_changed_transform);
- }
-
- RID create_body(PhysicsServer3D::ShapeType p_shape, PhysicsServer3D::BodyMode p_body, const Transform p_location, bool p_active_default = true, const Transform &p_shape_xform = Transform()) {
+ RID create_body(PhysicsServer3D::ShapeType p_shape, PhysicsServer3D::BodyMode p_body, const Transform3D p_location, bool p_active_default = true, const Transform3D &p_shape_xform = Transform3D()) {
RenderingServer *vs = RenderingServer::get_singleton();
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
@@ -93,7 +85,7 @@ protected:
ps->body_set_param(body, PhysicsServer3D::BODY_PARAM_BOUNCE, 0.0);
//todo set space
ps->body_add_shape(body, type_shape_map[p_shape]);
- ps->body_set_force_integration_callback(body, this, "body_changed_transform", mesh_instance);
+ ps->body_set_force_integration_callback(body, callable_mp(this, &TestPhysics3DMainLoop::body_changed_transform), mesh_instance);
ps->body_set_state(body, PhysicsServer3D::BODY_STATE_TRANSFORM, p_location);
bodies.push_back(body);
@@ -104,18 +96,17 @@ protected:
return body;
}
- RID create_static_plane(const Plane &p_plane) {
+ RID create_world_boundary(const Plane &p_plane) {
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
- RID world_margin_shape = ps->shape_create(PhysicsServer3D::SHAPE_PLANE);
- ps->shape_set_data(world_margin_shape, p_plane);
+ RID world_boundary_shape = ps->shape_create(PhysicsServer3D::SHAPE_WORLD_BOUNDARY);
+ ps->shape_set_data(world_boundary_shape, p_plane);
RID b = ps->body_create();
ps->body_set_mode(b, PhysicsServer3D::BODY_MODE_STATIC);
ps->body_set_space(b, space);
- //todo set space
- ps->body_add_shape(b, world_margin_shape);
+ ps->body_add_shape(b, world_boundary_shape);
return b;
}
@@ -173,7 +164,7 @@ protected:
RID convex_mesh = vs->mesh_create();
Geometry3D::MeshData convex_data = Geometry3D::build_convex_mesh(convex_planes);
- QuickHull::build(convex_data.vertices, convex_data);
+ ConvexHullComputer::convex_hull(convex_data.vertices, convex_data);
vs->mesh_add_surface_from_mesh_data(convex_mesh, convex_data);
type_mesh_map[PhysicsServer3D::SHAPE_CONVEX_POLYGON] = convex_mesh;
@@ -183,7 +174,7 @@ protected:
type_shape_map[PhysicsServer3D::SHAPE_CONVEX_POLYGON] = convex_shape;
}
- void make_trimesh(Vector<Vector3> p_faces, const Transform &p_xform = Transform()) {
+ void make_trimesh(Vector<Vector3> p_faces, const Transform3D &p_xform = Transform3D()) {
RenderingServer *vs = RenderingServer::get_singleton();
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
RID trimesh_shape = ps->shape_create(PhysicsServer3D::SHAPE_CONCAVE_POLYGON);
@@ -213,12 +204,12 @@ protected:
ps->body_set_space(tribody, space);
//todo set space
ps->body_add_shape(tribody, trimesh_shape);
- Transform tritrans = p_xform;
+ Transform3D tritrans = p_xform;
ps->body_set_state(tribody, PhysicsServer3D::BODY_STATE_TRANSFORM, tritrans);
vs->instance_set_transform(triins, tritrans);
}
- void make_grid(int p_width, int p_height, real_t p_cellsize, real_t p_cellheight, const Transform &p_xform = Transform()) {
+ void make_grid(int p_width, int p_height, real_t p_cellsize, real_t p_cellheight, const Transform3D &p_xform = Transform3D()) {
Vector<Vector<real_t>> grid;
grid.resize(p_width);
@@ -254,18 +245,18 @@ protected:
public:
virtual void input_event(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid() && mm->get_button_mask() & 4) {
+ if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE) {
ofs_y -= mm->get_relative().y / 200.0;
ofs_x += mm->get_relative().x / 200.0;
}
- if (mm.is_valid() && mm->get_button_mask() & 1) {
+ if (mm.is_valid() && (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
real_t y = -mm->get_relative().y / 20.0;
real_t x = mm->get_relative().x / 20.0;
if (mover.is_valid()) {
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
- Transform t = ps->body_get_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM);
+ Transform3D t = ps->body_get_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM);
t.origin += Vector3(x, y, 0);
ps->body_set_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM, t);
@@ -291,7 +282,7 @@ public:
scenario = vs->scenario_create();
vs->light_set_shadow(lightaux, true);
light = vs->instance_create2(lightaux, scenario);
- Transform t;
+ Transform3D t;
t.rotate(Vector3(1.0, 0, 0), 0.6);
vs->instance_set_transform(light, t);
@@ -308,25 +299,25 @@ public:
vs->viewport_set_scenario(viewport, scenario);
vs->camera_set_perspective(camera, 60, 0.1, 40.0);
- vs->camera_set_transform(camera, Transform(Basis(), Vector3(0, 9, 12)));
+ vs->camera_set_transform(camera, Transform3D(Basis(), Vector3(0, 9, 12)));
- Transform gxf;
+ Transform3D gxf;
gxf.basis.scale(Vector3(1.4, 0.4, 1.4));
gxf.origin = Vector3(-2, 1, -2);
make_grid(5, 5, 2.5, 1, gxf);
test_fall();
quit = false;
}
- virtual bool physics_process(float p_time) override {
+ virtual bool physics_process(double p_time) override {
if (mover.is_valid()) {
static real_t joy_speed = 10;
PhysicsServer3D *ps = PhysicsServer3D::get_singleton();
- Transform t = ps->body_get_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM);
+ Transform3D t = ps->body_get_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM);
t.origin += Vector3(joy_speed * joy_direction.x * p_time, -joy_speed * joy_direction.y * p_time, 0);
ps->body_set_state(mover, PhysicsServer3D::BODY_STATE_TRANSFORM, t);
};
- Transform cameratr;
+ Transform3D cameratr;
cameratr.rotate(Vector3(0, 1, 0), ofs_x);
cameratr.rotate(Vector3(1, 0, 0), -ofs_y);
cameratr.translate(Vector3(0, 2, 8));
@@ -359,21 +350,20 @@ public:
Dictionary capsule_params;
capsule_params["radius"] = 0.5;
capsule_params["height"] = 1;
- Transform shape_xform;
+ Transform3D shape_xform;
shape_xform.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
//shape_xform.origin=Vector3(1,1,1);
ps->shape_set_data(capsule_shape, capsule_params);
RID mesh_instance = vs->instance_create2(capsule_mesh, scenario);
character = ps->body_create();
- ps->body_set_mode(character, PhysicsServer3D::BODY_MODE_CHARACTER);
+ ps->body_set_mode(character, PhysicsServer3D::BODY_MODE_DYNAMIC_LINEAR);
ps->body_set_space(character, space);
//todo add space
ps->body_add_shape(character, capsule_shape);
+ ps->body_set_force_integration_callback(character, callable_mp(this, &TestPhysics3DMainLoop::body_changed_transform), mesh_instance);
- ps->body_set_force_integration_callback(character, this, "body_changed_transform", mesh_instance);
-
- ps->body_set_state(character, PhysicsServer3D::BODY_STATE_TRANSFORM, Transform(Basis(), Vector3(-2, 5, -2)));
+ ps->body_set_state(character, PhysicsServer3D::BODY_STATE_TRANSFORM, Transform3D(Basis(), Vector3(-2, 5, -2)));
bodies.push_back(character);
}
@@ -388,23 +378,23 @@ public:
PhysicsServer3D::ShapeType type = shape_idx[i % 4];
- Transform t;
+ Transform3D t;
t.origin = Vector3(0.0 * i, 3.5 + 1.1 * i, 0.7 + 0.0 * i);
t.basis.rotate(Vector3(0.2, -1, 0), Math_PI / 2 * 0.6);
- create_body(type, PhysicsServer3D::BODY_MODE_RIGID, t);
+ create_body(type, PhysicsServer3D::BODY_MODE_DYNAMIC, t);
}
- create_static_plane(Plane(Vector3(0, 1, 0), -1));
+ create_world_boundary(Plane(Vector3(0, 1, 0), -1));
}
void test_activate() {
- create_body(PhysicsServer3D::SHAPE_BOX, PhysicsServer3D::BODY_MODE_RIGID, Transform(Basis(), Vector3(0, 2, 0)), true);
- create_static_plane(Plane(Vector3(0, 1, 0), -1));
+ create_body(PhysicsServer3D::SHAPE_BOX, PhysicsServer3D::BODY_MODE_DYNAMIC, Transform3D(Basis(), Vector3(0, 2, 0)), true);
+ create_world_boundary(Plane(Vector3(0, 1, 0), -1));
}
- virtual bool process(float p_time) override {
+ virtual bool process(double p_time) override {
return false;
}
diff --git a/tests/test_physics_3d.h b/tests/servers/test_physics_3d.h
index b6b66f350e..f618d0fb4f 100644
--- a/tests/test_physics_3d.h
+++ b/tests/servers/test_physics_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_PHYSICS_H
#define TEST_PHYSICS_H
-#include "core/os/main_loop.h"
+class MainLoop;
namespace TestPhysics3D {
diff --git a/tests/test_render.cpp b/tests/servers/test_render.cpp
index 72b2840098..44403e3724 100644
--- a/tests/test_render.cpp
+++ b/tests/servers/test_render.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,8 @@
#include "test_render.h"
-#include "core/math/math_funcs.h"
-#include "core/math/quick_hull.h"
-#include "core/os/keyboard.h"
+#include "core/math/convex_hull.h"
#include "core/os/main_loop.h"
-#include "core/os/os.h"
-#include "core/string/print_string.h"
-#include "servers/display_server.h"
#include "servers/rendering_server.h"
#define OBJECT_COUNT 50
@@ -53,7 +48,7 @@ class TestMainLoop : public MainLoop {
struct InstanceInfo {
RID instance;
- Transform base;
+ Transform3D base;
Vector3 rot_axis;
};
@@ -118,7 +113,7 @@ public:
vts.push_back(Vector3(-1, -1, -1));
Geometry3D::MeshData md;
- Error err = QuickHull::build(vts, md);
+ Error err = ConvexHullComputer::convex_hull(vts, md);
print_line("ERR: " + itos(err));
test_cube = vs->mesh_create();
vs->mesh_add_surface_from_mesh_data(test_cube, md);
@@ -165,7 +160,7 @@ public:
vs->viewport_set_active(viewport, true);
vs->viewport_attach_camera(viewport, camera);
vs->viewport_set_scenario(viewport, scenario);
- vs->camera_set_transform(camera, Transform(Basis(), Vector3(0, 3, 30)));
+ vs->camera_set_transform(camera, Transform3D(Basis(), Vector3(0, 3, 30)));
vs->camera_set_perspective(camera, 60, 0.1, 1000);
/*
@@ -182,9 +177,9 @@ public:
vs->light_set_color(lightaux, Color(1.0, 1.0, 1.0));
//vs->light_set_shadow( lightaux, true );
light = vs->instance_create2(lightaux, scenario);
- Transform lla;
+ Transform3D lla;
//lla.set_look_at(Vector3(),Vector3(1, -1, 1));
- lla.set_look_at(Vector3(), Vector3(0.0, -0.836026, -0.548690));
+ lla.basis = Basis::looking_at(Vector3(0.0, -0.836026, -0.548690));
vs->instance_set_transform(light, lla);
@@ -199,9 +194,9 @@ public:
ofs = 0;
quit = false;
}
- virtual bool iteration(float p_time) {
+ virtual bool iteration(double p_time) {
RenderingServer *vs = RenderingServer::get_singleton();
- //Transform t;
+ //Transform3D t;
//t.rotate(Vector3(0, 1, 0), ofs);
//t.translate(Vector3(0,0,20 ));
//vs->camera_set_transform(camera, t);
@@ -210,12 +205,12 @@ public:
//return quit;
- for (List<InstanceInfo>::Element *E = instances.front(); E; E = E->next()) {
- Transform pre(Basis(E->get().rot_axis, ofs), Vector3());
- vs->instance_set_transform(E->get().instance, pre * E->get().base);
+ for (const InstanceInfo &E : instances) {
+ Transform3D pre(Basis(E.rot_axis, ofs), Vector3());
+ vs->instance_set_transform(E.instance, pre * E.base);
/*
if( !E->next() ) {
- vs->free( E->get().instance );
+ vs->free( E.instance );
instances.erase(E );
}*/
}
@@ -223,7 +218,7 @@ public:
return quit;
}
- virtual bool idle(float p_time) {
+ virtual bool idle(double p_time) {
return quit;
}
diff --git a/tests/test_render.h b/tests/servers/test_render.h
index 35bb383773..d5a3e01ee5 100644
--- a/tests/test_render.h
+++ b/tests/servers/test_render.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,11 +31,11 @@
#ifndef TEST_RENDER_H
#define TEST_RENDER_H
-#include "core/os/main_loop.h"
+class MainLoop;
namespace TestRender {
MainLoop *test();
}
-#endif
+#endif // TEST_RENDER_H
diff --git a/tests/test_shader_lang.cpp b/tests/servers/test_shader_lang.cpp
index a023f35506..06e28212d2 100644
--- a/tests/test_shader_lang.cpp
+++ b/tests/servers/test_shader_lang.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,8 @@
#include "test_shader_lang.h"
-#include "core/os/file_access.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
-
-#include "core/string/print_string.h"
-#include "scene/gui/control.h"
-#include "scene/gui/text_edit.h"
#include "servers/rendering/shader_language.h"
typedef ShaderLanguage SL;
@@ -120,38 +115,43 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
case SL::Node::TYPE_SHADER: {
SL::ShaderNode *pnode = (SL::ShaderNode *)p_node;
- for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, SL::ShaderNode::Uniform> &E : pnode->uniforms) {
String ucode = "uniform ";
- ucode += _prestr(E->get().precision);
- ucode += _typestr(E->get().type);
- ucode += " " + String(E->key());
-
- if (E->get().default_value.size()) {
- ucode += " = " + get_constant_text(E->get().type, E->get().default_value);
- }
+ ucode += _prestr(E.value.precision);
+ ucode += _typestr(E.value.type);
+ ucode += " " + String(E.key);
+ if (E.value.array_size > 0) {
+ ucode += "[";
+ ucode += itos(E.value.array_size);
+ ucode += "]";
+ } else {
+ if (E.value.default_value.size()) {
+ ucode += " = " + get_constant_text(E.value.type, E.value.default_value);
+ }
- static const char *hint_name[SL::ShaderNode::Uniform::HINT_MAX] = {
- "",
- "color",
- "range",
- "albedo",
- "normal",
- "black",
- "white"
- };
-
- if (E->get().hint) {
- ucode += " : " + String(hint_name[E->get().hint]);
+ static const char *hint_name[SL::ShaderNode::Uniform::HINT_MAX] = {
+ "",
+ "color",
+ "range",
+ "albedo",
+ "normal",
+ "black",
+ "white"
+ };
+
+ if (E.value.hint) {
+ ucode += " : " + String(hint_name[E.value.hint]);
+ }
}
code += ucode + "\n";
}
- for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) {
+ for (const KeyValue<StringName, SL::ShaderNode::Varying> &E : pnode->varyings) {
String vcode = "varying ";
- vcode += _prestr(E->get().precision);
- vcode += _typestr(E->get().type);
- vcode += " " + String(E->key());
+ vcode += _prestr(E.value.precision);
+ vcode += _typestr(E.value.type);
+ vcode += " " + String(E.key);
code += vcode + "\n";
}
@@ -183,8 +183,8 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
//variables
code += _mktab(p_level - 1) + "{\n";
- for (Map<StringName, SL::BlockNode::Variable>::Element *E = bnode->variables.front(); E; E = E->next()) {
- code += _mktab(p_level) + _prestr(E->get().precision) + _typestr(E->get().type) + " " + E->key() + ";\n";
+ for (const KeyValue<StringName, SL::BlockNode::Variable> &E : bnode->variables) {
+ code += _mktab(p_level) + _prestr(E.value.precision) + _typestr(E.value.type) + " " + E.key + ";\n";
}
for (int i = 0; i < bnode->statements.size(); i++) {
@@ -211,9 +211,6 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
SL::ArrayNode *vnode = (SL::ArrayNode *)p_node;
code = vnode->name;
} break;
- case SL::Node::TYPE_ARRAY_DECLARATION: {
- // FIXME: Implement
- } break;
case SL::Node::TYPE_ARRAY_CONSTRUCT: {
// FIXME: Implement
} break;
@@ -261,6 +258,8 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
}
code += ")";
break;
+ case SL::OP_EMPTY:
+ break;
default: {
code = "(" + dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op) + dump_node_code(onode->arguments[1], p_level) + ")";
break;
@@ -339,12 +338,17 @@ MainLoop *test() {
dt["fragment"].built_ins["ALBEDO"] = SL::TYPE_VEC3;
dt["fragment"].can_discard = true;
- Vector<StringName> rm;
- rm.push_back("popo");
+ Vector<SL::ModeInfo> rm;
+ rm.push_back({ "popo" });
Set<String> types;
types.insert("spatial");
- Error err = sl.compile(code, dt, rm, types, nullptr);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = dt;
+ info.render_modes = rm;
+ info.shader_types = types;
+
+ Error err = sl.compile(code, info);
if (err) {
print_line("Error at line: " + rtos(sl.get_error_line()) + ": " + sl.get_error_text());
diff --git a/tests/test_shader_lang.h b/tests/servers/test_shader_lang.h
index 46a2e6af35..31e1bfbeea 100644
--- a/tests/test_shader_lang.h
+++ b/tests/servers/test_shader_lang.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_SHADER_LANG_H
#define TEST_SHADER_LANG_H
-#include "core/os/main_loop.h"
+class MainLoop;
namespace TestShaderLang {
diff --git a/tests/servers/test_text_server.h b/tests/servers/test_text_server.h
new file mode 100644
index 0000000000..0a64237285
--- /dev/null
+++ b/tests/servers/test_text_server.h
@@ -0,0 +1,502 @@
+/*************************************************************************/
+/* test_text_server.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef TOOLS_ENABLED
+
+#ifndef TEST_TEXT_SERVER_H
+#define TEST_TEXT_SERVER_H
+
+#include "editor/builtin_fonts.gen.h"
+#include "servers/text_server.h"
+#include "tests/test_macros.h"
+
+namespace TestTextServer {
+
+TEST_SUITE("[[TextServer]") {
+ TEST_CASE("[TextServer] Init, font loading and shaping") {
+ SUBCASE("[TextServer] Loading fonts") {
+ for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
+ Ref<TextServer> ts = TextServerManager::get_singleton()->get_interface(i);
+ TEST_FAIL_COND(ts.is_null(), "Invalid TS interface.");
+
+ RID font = ts->create_font();
+ ts->font_set_data_ptr(font, _font_NotoSans_Regular, _font_NotoSans_Regular_size);
+ TEST_FAIL_COND(font == RID(), "Loading font failed.");
+ ts->free(font);
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: Font fallback") {
+ for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
+ Ref<TextServer> ts = TextServerManager::get_singleton()->get_interface(i);
+ TEST_FAIL_COND(ts.is_null(), "Invalid TS interface.");
+
+ RID font1 = ts->create_font();
+ ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size);
+ RID font2 = ts->create_font();
+ ts->font_set_data_ptr(font2, _font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size);
+
+ Vector<RID> font;
+ font.push_back(font1);
+ font.push_back(font2);
+
+ String test = U"คนอ้วน khon uan ראה";
+ // 6^ 17^
+
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ const Glyph *glyphs = ts->shaped_text_get_glyphs(ctx);
+ int gl_size = ts->shaped_text_get_glyph_count(ctx);
+ TEST_FAIL_COND(gl_size == 0, "Shaping failed");
+ for (int j = 0; j < gl_size; j++) {
+ if (glyphs[j].start < 6) {
+ TEST_FAIL_COND(glyphs[j].font_rid != font[1], "Incorrect font selected.");
+ }
+ if ((glyphs[j].start > 6) && (glyphs[j].start < 16)) {
+ TEST_FAIL_COND(glyphs[j].font_rid != font[0], "Incorrect font selected.");
+ }
+ if (glyphs[j].start > 16) {
+ TEST_FAIL_COND(glyphs[j].font_rid != RID(), "Incorrect font selected.");
+ TEST_FAIL_COND(glyphs[j].index != test[glyphs[j].start], "Incorrect glyph index.");
+ }
+ TEST_FAIL_COND((glyphs[j].start < 0 || glyphs[j].end > test.length()), "Incorrect glyph range.");
+ TEST_FAIL_COND(glyphs[j].font_size != 16, "Incorrect glyph font size.");
+ }
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: BiDi") {
+ for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
+ Ref<TextServer> ts = TextServerManager::get_singleton()->get_interface(i);
+ TEST_FAIL_COND(ts.is_null(), "Invalid TS interface.");
+
+ if (!ts->has_feature(TextServer::FEATURE_BIDI_LAYOUT)) {
+ continue;
+ }
+
+ RID font1 = ts->create_font();
+ ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size);
+ RID font2 = ts->create_font();
+ ts->font_set_data_ptr(font2, _font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size);
+
+ Vector<RID> font;
+ font.push_back(font1);
+ font.push_back(font2);
+
+ String test = U"Arabic (اَلْعَرَبِيَّةُ, al-ʿarabiyyah)";
+ // 7^ 26^
+
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ const Glyph *glyphs = ts->shaped_text_get_glyphs(ctx);
+ int gl_size = ts->shaped_text_get_glyph_count(ctx);
+ TEST_FAIL_COND(gl_size == 0, "Shaping failed");
+ for (int j = 0; j < gl_size; j++) {
+ if (glyphs[j].count > 0) {
+ if (glyphs[j].start < 7) {
+ TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) == TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
+ }
+ if ((glyphs[j].start > 8) && (glyphs[j].start < 23)) {
+ TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) != TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
+ }
+ if (glyphs[j].start > 26) {
+ TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) == TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
+ }
+ }
+ }
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: Line break and align points") {
+ for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
+ Ref<TextServer> ts = TextServerManager::get_singleton()->get_interface(i);
+ TEST_FAIL_COND(ts.is_null(), "Invalid TS interface.");
+
+ RID font1 = ts->create_font();
+ ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size);
+ RID font2 = ts->create_font();
+ ts->font_set_data_ptr(font2, _font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size);
+ RID font3 = ts->create_font();
+ ts->font_set_data_ptr(font3, _font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size);
+
+ Vector<RID> font;
+ font.push_back(font1);
+ font.push_back(font2);
+ font.push_back(font3);
+
+ {
+ String test = U"Test test long text long text\n";
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+ ts->shaped_text_update_breaks(ctx);
+ ts->shaped_text_update_justification_ops(ctx);
+
+ const Glyph *glyphs = ts->shaped_text_get_glyphs(ctx);
+ int gl_size = ts->shaped_text_get_glyph_count(ctx);
+
+ TEST_FAIL_COND(gl_size != 30, "Invalid glyph count.");
+ for (int j = 0; j < gl_size; j++) {
+ bool hard = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_HARD) == TextServer::GRAPHEME_IS_BREAK_HARD;
+ bool soft = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_SOFT) == TextServer::GRAPHEME_IS_BREAK_SOFT;
+ bool space = (glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE;
+ bool virt = (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) == TextServer::GRAPHEME_IS_VIRTUAL;
+ bool elo = (glyphs[j].flags & TextServer::GRAPHEME_IS_ELONGATION) == TextServer::GRAPHEME_IS_ELONGATION;
+ if (j == 4 || j == 9 || j == 14 || j == 19 || j == 24) {
+ TEST_FAIL_COND((!soft || !space || hard || virt || elo), "Invalid glyph flags.");
+ } else if (j == 29) {
+ TEST_FAIL_COND((soft || !space || !hard || virt || elo), "Invalid glyph flags.");
+ } else {
+ TEST_FAIL_COND((soft || space || hard || virt || elo), "Invalid glyph flags.");
+ }
+ }
+ ts->free(ctx);
+ }
+
+ {
+ String test = U"الحمـد";
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+ ts->shaped_text_update_breaks(ctx);
+
+ const Glyph *glyphs = ts->shaped_text_get_glyphs(ctx);
+ int gl_size = ts->shaped_text_get_glyph_count(ctx);
+ TEST_FAIL_COND(gl_size != 6, "Invalid glyph count.");
+ for (int j = 0; j < gl_size; j++) {
+ bool hard = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_HARD) == TextServer::GRAPHEME_IS_BREAK_HARD;
+ bool soft = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_SOFT) == TextServer::GRAPHEME_IS_BREAK_SOFT;
+ bool space = (glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE;
+ bool virt = (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) == TextServer::GRAPHEME_IS_VIRTUAL;
+ bool elo = (glyphs[j].flags & TextServer::GRAPHEME_IS_ELONGATION) == TextServer::GRAPHEME_IS_ELONGATION;
+ TEST_FAIL_COND((soft || space || hard || virt || elo), "Invalid glyph flags.");
+ }
+
+ if (ts->has_feature(TextServer::FEATURE_KASHIDA_JUSTIFICATION)) {
+ ts->shaped_text_update_justification_ops(ctx);
+
+ glyphs = ts->shaped_text_get_glyphs(ctx);
+ gl_size = ts->shaped_text_get_glyph_count(ctx);
+
+ TEST_FAIL_COND(gl_size != 6, "Invalid glyph count.");
+ for (int j = 0; j < gl_size; j++) {
+ bool hard = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_HARD) == TextServer::GRAPHEME_IS_BREAK_HARD;
+ bool soft = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_SOFT) == TextServer::GRAPHEME_IS_BREAK_SOFT;
+ bool space = (glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE;
+ bool virt = (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) == TextServer::GRAPHEME_IS_VIRTUAL;
+ bool elo = (glyphs[j].flags & TextServer::GRAPHEME_IS_ELONGATION) == TextServer::GRAPHEME_IS_ELONGATION;
+ if (j == 1) {
+ TEST_FAIL_COND((soft || space || hard || virt || !elo), "Invalid glyph flags.");
+ } else {
+ TEST_FAIL_COND((soft || space || hard || virt || elo), "Invalid glyph flags.");
+ }
+ }
+ }
+ ts->free(ctx);
+ }
+
+ {
+ String test = U"الحمـد الرياضي العربي";
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+ ts->shaped_text_update_breaks(ctx);
+
+ const Glyph *glyphs = ts->shaped_text_get_glyphs(ctx);
+ int gl_size = ts->shaped_text_get_glyph_count(ctx);
+
+ TEST_FAIL_COND(gl_size != 21, "Invalid glyph count.");
+ for (int j = 0; j < gl_size; j++) {
+ bool hard = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_HARD) == TextServer::GRAPHEME_IS_BREAK_HARD;
+ bool soft = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_SOFT) == TextServer::GRAPHEME_IS_BREAK_SOFT;
+ bool space = (glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE;
+ bool virt = (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) == TextServer::GRAPHEME_IS_VIRTUAL;
+ bool elo = (glyphs[j].flags & TextServer::GRAPHEME_IS_ELONGATION) == TextServer::GRAPHEME_IS_ELONGATION;
+ if (j == 6 || j == 14) {
+ TEST_FAIL_COND((!soft || !space || hard || virt || elo), "Invalid glyph flags.");
+ } else {
+ TEST_FAIL_COND((soft || space || hard || virt || elo), "Invalid glyph flags.");
+ }
+ }
+
+ if (ts->has_feature(TextServer::FEATURE_KASHIDA_JUSTIFICATION)) {
+ ts->shaped_text_update_justification_ops(ctx);
+
+ glyphs = ts->shaped_text_get_glyphs(ctx);
+ gl_size = ts->shaped_text_get_glyph_count(ctx);
+
+ TEST_FAIL_COND(gl_size != 23, "Invalid glyph count.");
+ for (int j = 0; j < gl_size; j++) {
+ bool hard = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_HARD) == TextServer::GRAPHEME_IS_BREAK_HARD;
+ bool soft = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_SOFT) == TextServer::GRAPHEME_IS_BREAK_SOFT;
+ bool space = (glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE;
+ bool virt = (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) == TextServer::GRAPHEME_IS_VIRTUAL;
+ bool elo = (glyphs[j].flags & TextServer::GRAPHEME_IS_ELONGATION) == TextServer::GRAPHEME_IS_ELONGATION;
+ if (j == 7 || j == 16) {
+ TEST_FAIL_COND((!soft || !space || hard || virt || elo), "Invalid glyph flags.");
+ } else if (j == 3 || j == 9) {
+ TEST_FAIL_COND((soft || space || hard || !virt || !elo), "Invalid glyph flags.");
+ } else if (j == 18) {
+ TEST_FAIL_COND((soft || space || hard || virt || !elo), "Invalid glyph flags.");
+ } else {
+ TEST_FAIL_COND((soft || space || hard || virt || elo), "Invalid glyph flags.");
+ }
+ }
+ }
+
+ ts->free(ctx);
+ }
+
+ {
+ String test = U"เป็น ภาษา ราชการ และ ภาษา";
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+ ts->shaped_text_update_breaks(ctx);
+ ts->shaped_text_update_justification_ops(ctx);
+
+ const Glyph *glyphs = ts->shaped_text_get_glyphs(ctx);
+ int gl_size = ts->shaped_text_get_glyph_count(ctx);
+
+ TEST_FAIL_COND(gl_size != 25, "Invalid glyph count.");
+ for (int j = 0; j < gl_size; j++) {
+ bool hard = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_HARD) == TextServer::GRAPHEME_IS_BREAK_HARD;
+ bool soft = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_SOFT) == TextServer::GRAPHEME_IS_BREAK_SOFT;
+ bool space = (glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE;
+ bool virt = (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) == TextServer::GRAPHEME_IS_VIRTUAL;
+ bool elo = (glyphs[j].flags & TextServer::GRAPHEME_IS_ELONGATION) == TextServer::GRAPHEME_IS_ELONGATION;
+ if (j == 4 || j == 9 || j == 16 || j == 20) {
+ TEST_FAIL_COND((!soft || !space || hard || virt || elo), "Invalid glyph flags.");
+ } else {
+ TEST_FAIL_COND((soft || space || hard || virt || elo), "Invalid glyph flags.");
+ }
+ }
+ ts->free(ctx);
+ }
+
+ if (ts->has_feature(TextServer::FEATURE_BREAK_ITERATORS)) {
+ String test = U"เป็นภาษาราชการและภาษา";
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+ ts->shaped_text_update_breaks(ctx);
+ ts->shaped_text_update_justification_ops(ctx);
+
+ const Glyph *glyphs = ts->shaped_text_get_glyphs(ctx);
+ int gl_size = ts->shaped_text_get_glyph_count(ctx);
+
+ TEST_FAIL_COND(gl_size != 25, "Invalid glyph count.");
+ for (int j = 0; j < gl_size; j++) {
+ bool hard = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_HARD) == TextServer::GRAPHEME_IS_BREAK_HARD;
+ bool soft = (glyphs[j].flags & TextServer::GRAPHEME_IS_BREAK_SOFT) == TextServer::GRAPHEME_IS_BREAK_SOFT;
+ bool space = (glyphs[j].flags & TextServer::GRAPHEME_IS_SPACE) == TextServer::GRAPHEME_IS_SPACE;
+ bool virt = (glyphs[j].flags & TextServer::GRAPHEME_IS_VIRTUAL) == TextServer::GRAPHEME_IS_VIRTUAL;
+ bool elo = (glyphs[j].flags & TextServer::GRAPHEME_IS_ELONGATION) == TextServer::GRAPHEME_IS_ELONGATION;
+ if (j == 4 || j == 9 || j == 16 || j == 20) {
+ TEST_FAIL_COND((!soft || !space || hard || !virt || elo), "Invalid glyph flags.");
+ } else {
+ TEST_FAIL_COND((soft || space || hard || virt || elo), "Invalid glyph flags.");
+ }
+ }
+ ts->free(ctx);
+ }
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: Line breaking") {
+ for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
+ Ref<TextServer> ts = TextServerManager::get_singleton()->get_interface(i);
+ TEST_FAIL_COND(ts.is_null(), "Invalid TS interface.");
+
+ String test_1 = U"test test test";
+ // 5^ 10^
+
+ RID font1 = ts->create_font();
+ ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size);
+ RID font2 = ts->create_font();
+ ts->font_set_data_ptr(font2, _font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size);
+
+ Vector<RID> font;
+ font.push_back(font1);
+ font.push_back(font2);
+
+ RID ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ bool ok = ts->shaped_text_add_string(ctx, test_1, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ PackedInt32Array brks = ts->shaped_text_get_line_breaks(ctx, 1);
+ TEST_FAIL_COND(brks.size() != 6, "Invalid line breaks number.");
+ if (brks.size() == 6) {
+ TEST_FAIL_COND(brks[0] != 0, "Invalid line break position.");
+ TEST_FAIL_COND(brks[1] != 5, "Invalid line break position.");
+
+ TEST_FAIL_COND(brks[2] != 5, "Invalid line break position.");
+ TEST_FAIL_COND(brks[3] != 10, "Invalid line break position.");
+
+ TEST_FAIL_COND(brks[4] != 10, "Invalid line break position.");
+ TEST_FAIL_COND(brks[5] != 14, "Invalid line break position.");
+ }
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Text layout: Justification") {
+ for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
+ Ref<TextServer> ts = TextServerManager::get_singleton()->get_interface(i);
+ TEST_FAIL_COND(ts.is_null(), "Invalid TS interface.");
+
+ RID font1 = ts->create_font();
+ ts->font_set_data_ptr(font1, _font_NotoSans_Regular, _font_NotoSans_Regular_size);
+ RID font2 = ts->create_font();
+ ts->font_set_data_ptr(font2, _font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size);
+
+ Vector<RID> font;
+ font.push_back(font1);
+ font.push_back(font2);
+
+ String test_1 = U"الحمد";
+ String test_2 = U"الحمد test";
+ String test_3 = U"test test";
+ // 7^ 26^
+
+ RID ctx;
+ bool ok;
+ float width_old, width;
+ if (ts->has_feature(TextServer::FEATURE_KASHIDA_JUSTIFICATION)) {
+ ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ ok = ts->shaped_text_add_string(ctx, test_1, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ width_old = ts->shaped_text_get_width(ctx);
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
+ TEST_FAIL_COND((width != width_old), "Invalid fill width.");
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+
+ ts->free(ctx);
+
+ ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ ok = ts->shaped_text_add_string(ctx, test_2, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ width_old = ts->shaped_text_get_width(ctx);
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+
+ ts->free(ctx);
+ }
+
+ ctx = ts->create_shaped_text();
+ TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
+ ok = ts->shaped_text_add_string(ctx, test_3, font, 16);
+ TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
+
+ width_old = ts->shaped_text_get_width(ctx);
+ width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
+ TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
+
+ ts->free(ctx);
+
+ for (int j = 0; j < font.size(); j++) {
+ ts->free(font[j]);
+ }
+ font.clear();
+ }
+ }
+
+ SUBCASE("[TextServer] Strip Diacritics") {
+ for (int i = 0; i < TextServerManager::get_singleton()->get_interface_count(); i++) {
+ Ref<TextServer> ts = TextServerManager::get_singleton()->get_interface(i);
+ TEST_FAIL_COND(ts.is_null(), "Invalid TS interface.");
+
+ if (ts->has_feature(TextServer::FEATURE_SHAPING)) {
+ CHECK(ts->strip_diacritics(U"ٱلسَّلَامُ عَلَيْكُمْ") == U"ٱلسلام عليكم");
+ }
+
+ CHECK(ts->strip_diacritics(U"pêches épinards tomates fraises") == U"peches epinards tomates fraises");
+ CHECK(ts->strip_diacritics(U"ΆΈΉΊΌΎΏΪΫϓϔ") == U"ΑΕΗΙΟΥΩΙΥΥΥ");
+ CHECK(ts->strip_diacritics(U"άέήίΐϊΰϋόύώ") == U"αεηιιιυυουω");
+ CHECK(ts->strip_diacritics(U"ЀЁЃ ЇЌЍӢӤЙ ЎӮӰӲ ӐӒӖӚӜӞ ӦӪ Ӭ Ӵ Ӹ") == U"ЕЕГ ІКИИИИ УУУУ ААЕӘЖЗ ОӨ Э Ч Ы");
+ CHECK(ts->strip_diacritics(U"ѐёѓ їќѝӣӥй ўӯӱӳ ӑӓӗӛӝӟ ӧӫ ӭ ӵ ӹ") == U"еег ікииии уууу ааеәжз оө э ч ы");
+ CHECK(ts->strip_diacritics(U"ÀÁÂÃÄÅĀĂĄÇĆĈĊČĎÈÉÊËĒĔĖĘĚĜĞĠĢĤÌÍÎÏĨĪĬĮİĴĶĹĻĽÑŃŅŇŊÒÓÔÕÖØŌŎŐƠŔŖŘŚŜŞŠŢŤÙÚÛÜŨŪŬŮŰŲƯŴÝŶŹŻŽ") == U"AAAAAAAAACCCCCDEEEEEEEEEGGGGHIIIIIIIIIJKLLLNNNNŊOOOOOØOOOORRRSSSSTTUUUUUUUUUUUWYYZZZ");
+ CHECK(ts->strip_diacritics(U"àáâãäåāăąçćĉċčďèéêëēĕėęěĝğġģĥìíîïĩīĭįĵķĺļľñńņňŋòóôõöøōŏőơŕŗřśŝşšţťùúûüũūŭůűųưŵýÿŷźżž") == U"aaaaaaaaacccccdeeeeeeeeegggghiiiiiiiijklllnnnnŋoooooøoooorrrssssttuuuuuuuuuuuwyyyzzz");
+ CHECK(ts->strip_diacritics(U"ǍǏȈǑǪǬȌȎȪȬȮȰǓǕǗǙǛȔȖǞǠǺȀȂȦǢǼǦǴǨǸȆȐȒȘȚȞȨ Ḁ ḂḄḆ Ḉ ḊḌḎḐḒ ḔḖḘḚḜ Ḟ Ḡ ḢḤḦḨḪ ḬḮ ḰḲḴ ḶḸḺḼ ḾṀṂ ṄṆṈṊ ṌṎṐṒ ṔṖ ṘṚṜṞ ṠṢṤṦṨ ṪṬṮṰ ṲṴṶṸṺ") == U"AIIOOOOOOOOOUUUUUUUAAAAAAÆÆGGKNERRSTHE A BBB C DDDDD EEEEE F G HHHHH II KKK LLLL MMM NNNN OOOO PP RRRR SSSSS TTTT UUUUU");
+ CHECK(ts->strip_diacritics(U"ǎǐȉȋǒǫǭȍȏȫȭȯȱǔǖǘǚǜȕȗǟǡǻȁȃȧǣǽǧǵǩǹȇȑȓșțȟȩ ḁ ḃḅḇ ḉ ḋḍḏḑḓ ḟ ḡ ḭḯ ḱḳḵ ḷḹḻḽ ḿṁṃ ṅṇṉṋ ṍṏṑṓ ṗṕ ṙṛṝṟ ṡṣṥṧṩ ṫṭṯṱ ṳṵṷṹṻ") == U"aiiiooooooooouuuuuuuaaaaaaææggknerrsthe a bbb c ddddd f g ii kkk llll mmm nnnn oooo pp rrrr sssss tttt uuuuu");
+ CHECK(ts->strip_diacritics(U"ṼṾ ẀẂẄẆẈ ẊẌ Ẏ ẐẒẔ") == U"VV WWWWW XX Y ZZZ");
+ CHECK(ts->strip_diacritics(U"ṽṿ ẁẃẅẇẉ ẋẍ ẏ ẑẓẕ ẖ ẗẘẙẛ") == U"vv wwwww xx y zzz h twys");
+ }
+ }
+ }
+}
+}; // namespace TestTextServer
+
+#endif // TEST_TEXT_SERVER_H
+#endif // TOOLS_ENABLED
diff --git a/tests/test_array.h b/tests/test_array.h
deleted file mode 100644
index 52da256860..0000000000
--- a/tests/test_array.h
+++ /dev/null
@@ -1,186 +0,0 @@
-/*************************************************************************/
-/* test_array.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef TEST_ARRAY_H
-#define TEST_ARRAY_H
-
-#include "core/object/class_db.h"
-#include "core/object/script_language.h"
-#include "core/templates/hashfuncs.h"
-#include "core/templates/vector.h"
-#include "core/variant/array.h"
-#include "core/variant/container_type_validate.h"
-#include "core/variant/variant.h"
-#include "tests/test_macros.h"
-
-namespace TestArray {
-
-TEST_CASE("[Array] size(), clear(), and is_empty()") {
- Array arr;
- CHECK(arr.size() == 0);
- CHECK(arr.is_empty());
- arr.push_back(1);
- CHECK(arr.size() == 1);
- arr.clear();
- CHECK(arr.is_empty());
- CHECK(arr.size() == 0);
-}
-
-TEST_CASE("[Array] Assignment and comparison operators") {
- Array arr1;
- Array arr2;
- arr1.push_back(1);
- CHECK(arr1 != arr2);
- CHECK(arr1 > arr2);
- CHECK(arr1 >= arr2);
- arr2.push_back(2);
- CHECK(arr1 != arr2);
- CHECK(arr1 < arr2);
- CHECK(arr1 <= arr2);
- CHECK(arr2 > arr1);
- CHECK(arr2 >= arr1);
- Array arr3 = arr2;
- CHECK(arr3 == arr2);
-}
-
-TEST_CASE("[Array] append_array()") {
- Array arr1;
- Array arr2;
- arr1.push_back(1);
- arr1.append_array(arr2);
- CHECK(arr1.size() == 1);
- arr2.push_back(2);
- arr1.append_array(arr2);
- CHECK(arr1.size() == 2);
- CHECK(int(arr1[0]) == 1);
- CHECK(int(arr1[1]) == 2);
-}
-
-TEST_CASE("[Array] resize(), insert(), and erase()") {
- Array arr;
- arr.resize(2);
- CHECK(arr.size() == 2);
- arr.insert(0, 1);
- CHECK(int(arr[0]) == 1);
- arr.insert(0, 2);
- CHECK(int(arr[0]) == 2);
- arr.erase(2);
- CHECK(int(arr[0]) == 1);
-}
-
-TEST_CASE("[Array] front() and back()") {
- Array arr;
- arr.push_back(1);
- CHECK(int(arr.front()) == 1);
- CHECK(int(arr.back()) == 1);
- arr.push_back(3);
- CHECK(int(arr.front()) == 1);
- CHECK(int(arr.back()) == 3);
-}
-
-TEST_CASE("[Array] has() and count()") {
- Array arr;
- arr.push_back(1);
- arr.push_back(1);
- CHECK(arr.has(1));
- CHECK(!arr.has(2));
- CHECK(arr.count(1) == 2);
- CHECK(arr.count(2) == 0);
-}
-
-TEST_CASE("[Array] remove()") {
- Array arr;
- arr.push_back(1);
- arr.push_back(2);
- arr.remove(0);
- CHECK(arr.size() == 1);
- CHECK(int(arr[0]) == 2);
- arr.remove(0);
- CHECK(arr.size() == 0);
-
- // The array is now empty; try to use `remove()` again.
- // Normally, this prints an error message so we silence it.
- ERR_PRINT_OFF;
- arr.remove(0);
- ERR_PRINT_ON;
-
- CHECK(arr.size() == 0);
-}
-
-TEST_CASE("[Array] get()") {
- Array arr;
- arr.push_back(1);
- CHECK(int(arr.get(0)) == 1);
-}
-
-TEST_CASE("[Array] sort()") {
- Array arr;
-
- arr.push_back(3);
- arr.push_back(4);
- arr.push_back(2);
- arr.push_back(1);
- arr.sort();
- int val = 1;
- for (int i = 0; i < arr.size(); i++) {
- CHECK(int(arr[i]) == val);
- val++;
- }
-}
-
-TEST_CASE("[Array] push_front(), pop_front(), pop_back()") {
- Array arr;
- arr.push_front(1);
- arr.push_front(2);
- CHECK(int(arr[0]) == 2);
- arr.pop_front();
- CHECK(int(arr[0]) == 1);
- CHECK(arr.size() == 1);
- arr.push_front(2);
- arr.push_front(3);
- arr.pop_back();
- CHECK(int(arr[1]) == 2);
- CHECK(arr.size() == 2);
-}
-
-TEST_CASE("[Array] max() and min()") {
- Array arr;
- arr.push_back(3);
- arr.push_front(4);
- arr.push_back(5);
- arr.push_back(2);
- int max = int(arr.max());
- int min = int(arr.min());
- CHECK(max == 5);
- CHECK(min == 2);
-}
-} // namespace TestArray
-
-#endif // TEST_ARRAY_H
diff --git a/tests/test_dictionary.h b/tests/test_dictionary.h
deleted file mode 100644
index b94cf36109..0000000000
--- a/tests/test_dictionary.h
+++ /dev/null
@@ -1,159 +0,0 @@
-/*************************************************************************/
-/* test_dictionary.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef TEST_DICTIONARY_H
-#define TEST_DICTIONARY_H
-
-#include "core/templates/ordered_hash_map.h"
-#include "core/templates/safe_refcount.h"
-#include "core/variant/dictionary.h"
-#include "core/variant/variant.h"
-#include "tests/test_macros.h"
-
-namespace TestDictionary {
-
-TEST_CASE("[Dictionary] Assignment using bracket notation ([])") {
- Dictionary map;
- map["Hello"] = 0;
- CHECK(int(map["Hello"]) == 0);
- map["Hello"] = 3;
- CHECK(int(map["Hello"]) == 3);
- map["World!"] = 4;
- CHECK(int(map["World!"]) == 4);
-
- // Test non-string keys, since keys can be of any Variant type.
- map[12345] = -5;
- CHECK(int(map[12345]) == -5);
- map[false] = 128;
- CHECK(int(map[false]) == 128);
- map[Vector2(10, 20)] = 30;
- CHECK(int(map[Vector2(10, 20)]) == 30);
- map[0] = 400;
- CHECK(int(map[0]) == 400);
- // Check that assigning 0 doesn't overwrite the value for `false`.
- CHECK(int(map[false]) == 128);
-}
-
-TEST_CASE("[Dictionary] == and != operators") {
- Dictionary map1;
- Dictionary map2;
- CHECK(map1 != map2);
- map1[1] = 3;
- map2 = map1;
- CHECK(map1 == map2);
-}
-
-TEST_CASE("[Dictionary] get_key_lists()") {
- Dictionary map;
- List<Variant> keys;
- List<Variant> *ptr = &keys;
- map.get_key_list(ptr);
- CHECK(keys.is_empty());
- map[1] = 3;
- map.get_key_list(ptr);
- CHECK(keys.size() == 1);
- CHECK(int(keys[0]) == 1);
- map[2] = 4;
- map.get_key_list(ptr);
- CHECK(keys.size() == 3);
-}
-
-TEST_CASE("[Dictionary] get_key_at_index()") {
- Dictionary map;
- map[4] = 3;
- Variant val = map.get_key_at_index(0);
- CHECK(int(val) == 4);
- map[3] = 1;
- val = map.get_key_at_index(0);
- CHECK(int(val) == 4);
- val = map.get_key_at_index(1);
- CHECK(int(val) == 3);
-}
-
-TEST_CASE("[Dictionary] getptr()") {
- Dictionary map;
- map[1] = 3;
- Variant *key = map.getptr(1);
- CHECK(int(*key) == 3);
- key = map.getptr(2);
- CHECK(key == nullptr);
-}
-
-TEST_CASE("[Dictionary] get_valid()") {
- Dictionary map;
- map[1] = 3;
- Variant val = map.get_valid(1);
- CHECK(int(val) == 3);
-}
-TEST_CASE("[Dictionary] get()") {
- Dictionary map;
- map[1] = 3;
- Variant val = map.get(1, -1);
- CHECK(int(val) == 3);
-}
-
-TEST_CASE("[Dictionary] size(), empty() and clear()") {
- Dictionary map;
- CHECK(map.size() == 0);
- CHECK(map.is_empty());
- map[1] = 3;
- CHECK(map.size() == 1);
- CHECK(!map.is_empty());
- map.clear();
- CHECK(map.size() == 0);
- CHECK(map.is_empty());
-}
-
-TEST_CASE("[Dictionary] has() and has_all()") {
- Dictionary map;
- CHECK(map.has(1) == false);
- map[1] = 3;
- CHECK(map.has(1));
- Array keys;
- keys.push_back(1);
- CHECK(map.has_all(keys));
- keys.push_back(2);
- CHECK(map.has_all(keys) == false);
-}
-
-TEST_CASE("[Dictionary] keys() and values()") {
- Dictionary map;
- Array keys = map.keys();
- Array values = map.values();
- CHECK(keys.is_empty());
- CHECK(values.is_empty());
- map[1] = 3;
- keys = map.keys();
- values = map.values();
- CHECK(int(keys[0]) == 1);
- CHECK(int(values[0]) == 3);
-}
-} // namespace TestDictionary
-#endif // TEST_DICTIONARY_H
diff --git a/tests/test_macros.cpp b/tests/test_macros.cpp
index b0b28ab374..aa07f8211a 100644
--- a/tests/test_macros.cpp
+++ b/tests/test_macros.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_macros.h b/tests/test_macros.h
index a13f3abbe7..ed8a12f155 100644
--- a/tests/test_macros.h
+++ b/tests/test_macros.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,8 @@
#ifndef TEST_MACROS_H
#define TEST_MACROS_H
-#include "core/templates/map.h"
+#include "core/input/input_map.h"
+#include "core/object/message_queue.h"
#include "core/variant/variant.h"
// See documentation for doctest at:
@@ -91,10 +92,10 @@ DOCTEST_STRINGIFY_VARIANT(Vector3);
DOCTEST_STRINGIFY_VARIANT(Vector3i);
DOCTEST_STRINGIFY_VARIANT(Transform2D);
DOCTEST_STRINGIFY_VARIANT(Plane);
-DOCTEST_STRINGIFY_VARIANT(Quat);
+DOCTEST_STRINGIFY_VARIANT(Quaternion);
DOCTEST_STRINGIFY_VARIANT(AABB);
DOCTEST_STRINGIFY_VARIANT(Basis);
-DOCTEST_STRINGIFY_VARIANT(Transform);
+DOCTEST_STRINGIFY_VARIANT(Transform3D);
DOCTEST_STRINGIFY_VARIANT(::Color); // Disambiguate from `doctest::Color`.
DOCTEST_STRINGIFY_VARIANT(StringName);
@@ -129,4 +130,221 @@ int register_test_command(String p_command, TestFunc p_function);
register_test_command(m_command, m_function); \
DOCTEST_GLOBAL_NO_WARNINGS_END()
+// Utility macros to send an event actions to a given object
+// Requires Message Queue and InputMap to be setup.
+// SEND_GUI_ACTION - takes an object and a input map key. e.g SEND_GUI_ACTION(code_edit, "ui_text_newline").
+// SEND_GUI_KEY_EVENT - takes an object and a keycode set. e.g SEND_GUI_KEY_EVENT(code_edit, Key::A | KeyModifierMask::CMD).
+// SEND_GUI_MOUSE_EVENT - takes an object, position, mouse button and mouse mask e.g SEND_GUI_MOUSE_EVENT(code_edit, Vector2(50, 50), MOUSE_BUTTON_NONE, MOUSE_BUTTON_NONE);
+// SEND_GUI_DOUBLE_CLICK - takes an object and a position. e.g SEND_GUI_DOUBLE_CLICK(code_edit, Vector2(50, 50));
+
+#define SEND_GUI_ACTION(m_object, m_action) \
+ { \
+ const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(m_action); \
+ const List<Ref<InputEvent>>::Element *first_event = events->front(); \
+ Ref<InputEventKey> event = first_event->get(); \
+ event->set_pressed(true); \
+ m_object->gui_input(event); \
+ MessageQueue::get_singleton()->flush(); \
+ }
+
+#define SEND_GUI_KEY_EVENT(m_object, m_input) \
+ { \
+ Ref<InputEventKey> event = InputEventKey::create_reference(m_input); \
+ event->set_pressed(true); \
+ m_object->gui_input(event); \
+ MessageQueue::get_singleton()->flush(); \
+ }
+
+#define _CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, m_input, m_mask) \
+ Ref<InputEventMouseButton> event; \
+ event.instantiate(); \
+ event->set_position(m_local_pos); \
+ event->set_button_index(m_input); \
+ event->set_button_mask(m_mask); \
+ event->set_pressed(true);
+
+#define SEND_GUI_MOUSE_EVENT(m_object, m_local_pos, m_input, m_mask) \
+ { \
+ _CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, m_input, m_mask); \
+ m_object->get_viewport()->push_input(event); \
+ MessageQueue::get_singleton()->flush(); \
+ }
+
+#define SEND_GUI_DOUBLE_CLICK(m_object, m_local_pos) \
+ { \
+ _CREATE_GUI_MOUSE_EVENT(m_object, m_local_pos, MouseButton::LEFT, MouseButton::LEFT); \
+ event->set_double_click(true); \
+ m_object->get_viewport()->push_input(event); \
+ MessageQueue::get_singleton()->flush(); \
+ }
+
+// Utility class / macros for testing signals
+//
+// Use SIGNAL_WATCH(*object, "signal_name") to start watching
+// Makes sure to call SIGNAL_UNWATCH(*object, "signal_name") to stop watching in cleanup, this is not done automatically.
+//
+// The SignalWatcher will capture all signals and their args sent between checks.
+//
+// Use SIGNAL_CHECK("signal_name"), Vector<Vector<Variant>>), to check the arguments of all fired signals.
+// The outer vector is each fired signal, the inner vector the list of arguments for that signal. Order does matter.
+//
+// Use SIGNAL_CHECK_FALSE("signal_name") to check if a signal was not fired.
+//
+// Use SIGNAL_DISCARD("signal_name") to discard records all of the given signal, use only in placed you don't need to check.
+//
+// All signals are automatically discarded between test/sub test cases.
+
+class SignalWatcher : public Object {
+private:
+ inline static SignalWatcher *singleton;
+
+ /* Equal to: Map<String, Vector<Vector<Variant>>> */
+ Map<String, Array> _signals;
+ void _add_signal_entry(const Array &p_args, const String &p_name) {
+ if (!_signals.has(p_name)) {
+ _signals[p_name] = Array();
+ }
+ _signals[p_name].push_back(p_args);
+ }
+
+ void _signal_callback_zero(const String &p_name) {
+ Array args;
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_one(Variant p_arg1, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_two(Variant p_arg1, Variant p_arg2, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ args.push_back(p_arg2);
+ _add_signal_entry(args, p_name);
+ }
+
+ void _signal_callback_three(Variant p_arg1, Variant p_arg2, Variant p_arg3, const String &p_name) {
+ Array args;
+ args.push_back(p_arg1);
+ args.push_back(p_arg2);
+ args.push_back(p_arg3);
+ _add_signal_entry(args, p_name);
+ }
+
+public:
+ static SignalWatcher *get_singleton() { return singleton; }
+
+ void watch_signal(Object *p_object, const String &p_signal) {
+ Vector<Variant> args;
+ args.push_back(p_signal);
+ MethodInfo method_info;
+ ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
+ switch (method_info.arguments.size()) {
+ case 0: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero), args);
+ } break;
+ case 1: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one), args);
+ } break;
+ case 2: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two), args);
+ } break;
+ case 3: {
+ p_object->connect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three), args);
+ } break;
+ default: {
+ MESSAGE("Signal ", p_signal, " arg count not supported.");
+ } break;
+ }
+ }
+
+ void unwatch_signal(Object *p_object, const String &p_signal) {
+ MethodInfo method_info;
+ ClassDB::get_signal(p_object->get_class(), p_signal, &method_info);
+ switch (method_info.arguments.size()) {
+ case 0: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_zero));
+ } break;
+ case 1: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_one));
+ } break;
+ case 2: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_two));
+ } break;
+ case 3: {
+ p_object->disconnect(p_signal, callable_mp(this, &SignalWatcher::_signal_callback_three));
+ } break;
+ default: {
+ MESSAGE("Signal ", p_signal, " arg count not supported.");
+ } break;
+ }
+ }
+
+ bool check(const String &p_name, const Array &p_args) {
+ if (!_signals.has(p_name)) {
+ MESSAGE("Signal ", p_name, " not emitted");
+ return false;
+ }
+
+ if (p_args.size() != _signals[p_name].size()) {
+ MESSAGE("Signal has " << _signals[p_name] << " expected " << p_args);
+ discard_signal(p_name);
+ return false;
+ }
+
+ bool match = true;
+ for (int i = 0; i < p_args.size(); i++) {
+ if (((Array)p_args[i]).size() != ((Array)_signals[p_name][i]).size()) {
+ MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
+ match = false;
+ continue;
+ }
+
+ for (int j = 0; j < ((Array)p_args[i]).size(); j++) {
+ if (((Array)p_args[i])[j] != ((Array)_signals[p_name][i])[j]) {
+ MESSAGE("Signal has " << _signals[p_name][i] << " expected " << p_args[i]);
+ match = false;
+ break;
+ }
+ }
+ }
+
+ discard_signal(p_name);
+ return match;
+ }
+
+ bool check_false(const String &p_name) {
+ bool has = _signals.has(p_name);
+ discard_signal(p_name);
+ return !has;
+ }
+
+ void discard_signal(const String &p_name) {
+ if (_signals.has(p_name)) {
+ _signals.erase(p_name);
+ }
+ }
+
+ void _clear_signals() {
+ _signals.clear();
+ }
+
+ SignalWatcher() {
+ singleton = this;
+ }
+
+ ~SignalWatcher() {
+ singleton = nullptr;
+ }
+};
+
+#define SIGNAL_WATCH(m_object, m_signal) SignalWatcher::get_singleton()->watch_signal(m_object, m_signal);
+#define SIGNAL_UNWATCH(m_object, m_signal) SignalWatcher::get_singleton()->unwatch_signal(m_object, m_signal);
+
+#define SIGNAL_CHECK(m_signal, m_args) CHECK(SignalWatcher::get_singleton()->check(m_signal, m_args));
+#define SIGNAL_CHECK_FALSE(m_signal) CHECK(SignalWatcher::get_singleton()->check_false(m_signal));
+#define SIGNAL_DISCARD(m_signal) SignalWatcher::get_singleton()->discard_signal(m_signal);
+
#endif // TEST_MACROS_H
diff --git a/tests/test_main.cpp b/tests/test_main.cpp
index d06d604532..830731abcd 100644
--- a/tests/test_main.cpp
+++ b/tests/test_main.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,58 +30,73 @@
#include "test_main.h"
-#include "core/templates/list.h"
-
-#include "test_aabb.h"
-#include "test_array.h"
-#include "test_astar.h"
-#include "test_basis.h"
-#include "test_class_db.h"
-#include "test_color.h"
-#include "test_command_queue.h"
-#include "test_config_file.h"
-#include "test_crypto.h"
-#include "test_curve.h"
-#include "test_dictionary.h"
-#include "test_expression.h"
-#include "test_file_access.h"
-#include "test_geometry_2d.h"
-#include "test_geometry_3d.h"
-#include "test_gradient.h"
-#include "test_gui.h"
-#include "test_hashing_context.h"
-#include "test_image.h"
-#include "test_json.h"
-#include "test_list.h"
-#include "test_local_vector.h"
-#include "test_lru.h"
-#include "test_marshalls.h"
-#include "test_math.h"
-#include "test_method_bind.h"
-#include "test_node_path.h"
-#include "test_oa_hash_map.h"
-#include "test_object.h"
-#include "test_ordered_hash_map.h"
-#include "test_paged_array.h"
-#include "test_path_3d.h"
-#include "test_pck_packer.h"
-#include "test_physics_2d.h"
-#include "test_physics_3d.h"
-#include "test_random_number_generator.h"
-#include "test_rect2.h"
-#include "test_render.h"
-#include "test_resource.h"
-#include "test_shader_lang.h"
-#include "test_string.h"
-#include "test_text_server.h"
-#include "test_validate_testing.h"
-#include "test_variant.h"
-#include "test_xml_parser.h"
+#include "tests/core/io/test_config_file.h"
+#include "tests/core/io/test_file_access.h"
+#include "tests/core/io/test_image.h"
+#include "tests/core/io/test_json.h"
+#include "tests/core/io/test_marshalls.h"
+#include "tests/core/io/test_pck_packer.h"
+#include "tests/core/io/test_resource.h"
+#include "tests/core/io/test_xml_parser.h"
+#include "tests/core/math/test_aabb.h"
+#include "tests/core/math/test_astar.h"
+#include "tests/core/math/test_basis.h"
+#include "tests/core/math/test_color.h"
+#include "tests/core/math/test_expression.h"
+#include "tests/core/math/test_geometry_2d.h"
+#include "tests/core/math/test_geometry_3d.h"
+#include "tests/core/math/test_math.h"
+#include "tests/core/math/test_random_number_generator.h"
+#include "tests/core/math/test_rect2.h"
+#include "tests/core/math/test_rect2i.h"
+#include "tests/core/math/test_vector2.h"
+#include "tests/core/math/test_vector2i.h"
+#include "tests/core/math/test_vector3.h"
+#include "tests/core/math/test_vector3i.h"
+#include "tests/core/object/test_class_db.h"
+#include "tests/core/object/test_method_bind.h"
+#include "tests/core/object/test_object.h"
+#include "tests/core/string/test_node_path.h"
+#include "tests/core/string/test_string.h"
+#include "tests/core/string/test_translation.h"
+#include "tests/core/templates/test_command_queue.h"
+#include "tests/core/templates/test_list.h"
+#include "tests/core/templates/test_local_vector.h"
+#include "tests/core/templates/test_lru.h"
+#include "tests/core/templates/test_oa_hash_map.h"
+#include "tests/core/templates/test_ordered_hash_map.h"
+#include "tests/core/templates/test_paged_array.h"
+#include "tests/core/templates/test_vector.h"
+#include "tests/core/test_crypto.h"
+#include "tests/core/test_hashing_context.h"
+#include "tests/core/test_time.h"
+#include "tests/core/variant/test_array.h"
+#include "tests/core/variant/test_dictionary.h"
+#include "tests/core/variant/test_variant.h"
+#include "tests/scene/test_animation.h"
+#include "tests/scene/test_code_edit.h"
+#include "tests/scene/test_curve.h"
+#include "tests/scene/test_gradient.h"
+#include "tests/scene/test_gui.h"
+#include "tests/scene/test_path_3d.h"
+#include "tests/servers/test_physics_2d.h"
+#include "tests/servers/test_physics_3d.h"
+#include "tests/servers/test_render.h"
+#include "tests/servers/test_shader_lang.h"
+#include "tests/servers/test_text_server.h"
+#include "tests/test_validate_testing.h"
#include "modules/modules_tests.gen.h"
#include "tests/test_macros.h"
+#include "scene/resources/default_theme/default_theme.h"
+#include "servers/navigation_server_2d.h"
+#include "servers/navigation_server_3d.h"
+#include "servers/physics_server_2d.h"
+#include "servers/physics_server_3d.h"
+#include "servers/rendering/rendering_server_default.h"
+
int test_main(int argc, char *argv[]) {
bool run_tests = true;
@@ -119,24 +134,167 @@ int test_main(int argc, char *argv[]) {
test_args.push_back(arg);
}
}
- // Convert Godot command line arguments back to standard arguments.
- char **doctest_args = new char *[test_args.size()];
- for (int x = 0; x < test_args.size(); x++) {
- // Operation to convert Godot string to non wchar string.
- CharString cs = test_args[x].utf8();
- const char *str = cs.get_data();
- // Allocate the string copy.
- doctest_args[x] = new char[strlen(str) + 1];
- // Copy this into memory.
- memcpy(doctest_args[x], str, strlen(str) + 1);
- }
- test_context.applyCommandLine(test_args.size(), doctest_args);
+ if (test_args.size() > 0) {
+ // Convert Godot command line arguments back to standard arguments.
+ char **doctest_args = new char *[test_args.size()];
+ for (int x = 0; x < test_args.size(); x++) {
+ // Operation to convert Godot string to non wchar string.
+ CharString cs = test_args[x].utf8();
+ const char *str = cs.get_data();
+ // Allocate the string copy.
+ doctest_args[x] = new char[strlen(str) + 1];
+ // Copy this into memory.
+ memcpy(doctest_args[x], str, strlen(str) + 1);
+ }
+
+ test_context.applyCommandLine(test_args.size(), doctest_args);
- for (int x = 0; x < test_args.size(); x++) {
- delete[] doctest_args[x];
+ for (int x = 0; x < test_args.size(); x++) {
+ delete[] doctest_args[x];
+ }
+ delete[] doctest_args;
}
- delete[] doctest_args;
return test_context.run();
}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+struct GodotTestCaseListener : public doctest::IReporter {
+ GodotTestCaseListener(const doctest::ContextOptions &p_in) {}
+
+ SignalWatcher *signal_watcher = nullptr;
+
+ PhysicsServer3D *physics_3d_server = nullptr;
+ PhysicsServer2D *physics_2d_server = nullptr;
+ NavigationServer3D *navigation_3d_server = nullptr;
+ NavigationServer2D *navigation_2d_server = nullptr;
+
+ void test_case_start(const doctest::TestCaseData &p_in) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+
+ String name = String(p_in.m_name);
+
+ if (name.find("[SceneTree]") != -1) {
+ GLOBAL_DEF("memory/limits/multithreaded_server/rid_pool_prealloc", 60);
+ memnew(MessageQueue);
+
+ GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false);
+
+ Error err = OK;
+ OS::get_singleton()->set_has_server_feature_callback(nullptr);
+ for (int i = 0; i < DisplayServer::get_create_function_count(); i++) {
+ if (String("headless") == DisplayServer::get_create_function_name(i)) {
+ DisplayServer::create(i, "", DisplayServer::WindowMode::WINDOW_MODE_MINIMIZED, DisplayServer::VSyncMode::VSYNC_ENABLED, 0, Vector2i(0, 0), err);
+ break;
+ }
+ }
+ memnew(RenderingServerDefault());
+ RenderingServerDefault::get_singleton()->init();
+ RenderingServerDefault::get_singleton()->set_render_loop_enabled(false);
+
+ physics_3d_server = PhysicsServer3DManager::new_default_server();
+ physics_3d_server->init();
+
+ physics_2d_server = PhysicsServer2DManager::new_default_server();
+ physics_2d_server->init();
+
+ navigation_3d_server = NavigationServer3DManager::new_default_server();
+ navigation_2d_server = memnew(NavigationServer2D);
+
+ memnew(InputMap);
+ InputMap::get_singleton()->load_default();
+
+ make_default_theme(1.0, Ref<Font>(), TextServer::SUBPIXEL_POSITIONING_AUTO, TextServer::HINTING_LIGHT, true);
+
+ memnew(SceneTree);
+ SceneTree::get_singleton()->initialize();
+ return;
+ }
+ }
+
+ void test_case_end(const doctest::CurrentTestCaseStats &) override {
+ if (SceneTree::get_singleton()) {
+ SceneTree::get_singleton()->finalize();
+ }
+
+ if (MessageQueue::get_singleton()) {
+ MessageQueue::get_singleton()->flush();
+ }
+
+ if (SceneTree::get_singleton()) {
+ memdelete(SceneTree::get_singleton());
+ }
+
+ clear_default_theme();
+
+ if (navigation_3d_server) {
+ memdelete(navigation_3d_server);
+ navigation_3d_server = nullptr;
+ }
+
+ if (navigation_2d_server) {
+ memdelete(navigation_2d_server);
+ navigation_2d_server = nullptr;
+ }
+
+ if (physics_3d_server) {
+ physics_3d_server->finish();
+ memdelete(physics_3d_server);
+ physics_3d_server = nullptr;
+ }
+
+ if (physics_2d_server) {
+ physics_2d_server->finish();
+ memdelete(physics_2d_server);
+ physics_2d_server = nullptr;
+ }
+
+ if (RenderingServer::get_singleton()) {
+ RenderingServer::get_singleton()->sync();
+ RenderingServer::get_singleton()->global_variables_clear();
+ RenderingServer::get_singleton()->finish();
+ memdelete(RenderingServer::get_singleton());
+ }
+
+ if (DisplayServer::get_singleton()) {
+ memdelete(DisplayServer::get_singleton());
+ }
+
+ if (InputMap::get_singleton()) {
+ memdelete(InputMap::get_singleton());
+ }
+
+ if (MessageQueue::get_singleton()) {
+ MessageQueue::get_singleton()->flush();
+ memdelete(MessageQueue::get_singleton());
+ }
+ }
+
+ void test_run_start() override {
+ signal_watcher = memnew(SignalWatcher);
+ }
+
+ void test_run_end(const doctest::TestRunStats &) override {
+ memdelete(signal_watcher);
+ }
+
+ void test_case_reenter(const doctest::TestCaseData &) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+ }
+
+ void subcase_start(const doctest::SubcaseSignature &) override {
+ SignalWatcher::get_singleton()->_clear_signals();
+ }
+
+ void report_query(const doctest::QueryData &) override {}
+ void test_case_exception(const doctest::TestCaseException &) override {}
+ void subcase_end() override {}
+
+ void log_assert(const doctest::AssertData &in) override {}
+ void log_message(const doctest::MessageData &) override {}
+ void test_case_skipped(const doctest::TestCaseData &) override {}
+};
+
+REGISTER_LISTENER("GodotTestCaseListener", 1, GodotTestCaseListener);
diff --git a/tests/test_main.h b/tests/test_main.h
index 8c506a776f..8e6a7361fc 100644
--- a/tests/test_main.h
+++ b/tests/test_main.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/tests/test_text_server.h b/tests/test_text_server.h
deleted file mode 100644
index 3d700f8ec4..0000000000
--- a/tests/test_text_server.h
+++ /dev/null
@@ -1,252 +0,0 @@
-/*************************************************************************/
-/* test_text_server.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef TOOLS_ENABLED
-
-#ifndef TEST_TEXT_SERVER_H
-#define TEST_TEXT_SERVER_H
-
-#include "editor/builtin_fonts.gen.h"
-#include "servers/text_server.h"
-#include "tests/test_macros.h"
-
-namespace TestTextServer {
-
-TEST_SUITE("[[TextServer]") {
- TEST_CASE("[TextServer] Init, font loading and shaping") {
- TextServerManager *tsman = memnew(TextServerManager);
- Error err = OK;
-
- SUBCASE("[TextServer] Init") {
- for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
- TextServer *ts = TextServerManager::initialize(i, err);
- TEST_FAIL_COND((err != OK || ts == nullptr), "Text server ", TextServerManager::get_interface_name(i), " init failed.");
- }
- }
-
- SUBCASE("[TextServer] Loading fonts") {
- for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
- TextServer *ts = TextServerManager::initialize(i, err);
-
- RID font = ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf");
- TEST_FAIL_COND(font == RID(), "Loading font failed.");
- ts->free(font);
- }
- }
-
- SUBCASE("[TextServer] Text layout: Font fallback") {
- for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
- TextServer *ts = TextServerManager::initialize(i, err);
-
- Vector<RID> font;
- font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
- font.push_back(ts->create_font_memory(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, "ttf"));
-
- String test = U"คนอ้วน khon uan ראה";
- // 6^ 17^
-
- RID ctx = ts->create_shaped_text();
- TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
- bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
- TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
-
- Vector<TextServer::Glyph> glyphs = ts->shaped_text_get_glyphs(ctx);
- TEST_FAIL_COND(glyphs.size() == 0, "Shaping failed");
- for (int j = 0; j < glyphs.size(); j++) {
- if (glyphs[j].start < 6) {
- TEST_FAIL_COND(glyphs[j].font_rid != font[1], "Incorrect font selected.");
- }
- if ((glyphs[j].start > 6) && (glyphs[j].start < 16)) {
- TEST_FAIL_COND(glyphs[j].font_rid != font[0], "Incorrect font selected.");
- }
- if (glyphs[j].start > 16) {
- TEST_FAIL_COND(glyphs[j].font_rid != RID(), "Incorrect font selected.");
- TEST_FAIL_COND(glyphs[j].index != test[glyphs[j].start], "Incorrect glyph index.");
- }
- TEST_FAIL_COND((glyphs[j].start < 0 || glyphs[j].end > test.length()), "Incorrect glyph range.");
- TEST_FAIL_COND(glyphs[j].font_size != 16, "Incorrect glyph font size.");
- }
-
- ts->free(ctx);
-
- for (int j = 0; j < font.size(); j++) {
- ts->free(font[j]);
- }
- font.clear();
- }
- }
-
- SUBCASE("[TextServer] Text layout: BiDi") {
- for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
- TextServer *ts = TextServerManager::initialize(i, err);
-
- if (!ts->has_feature(TextServer::FEATURE_BIDI_LAYOUT)) {
- continue;
- }
-
- Vector<RID> font;
- font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
- font.push_back(ts->create_font_memory(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, "ttf"));
-
- String test = U"Arabic (اَلْعَرَبِيَّةُ, al-ʿarabiyyah)";
- // 7^ 26^
-
- RID ctx = ts->create_shaped_text();
- TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
- bool ok = ts->shaped_text_add_string(ctx, test, font, 16);
- TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
-
- Vector<TextServer::Glyph> glyphs = ts->shaped_text_get_glyphs(ctx);
- TEST_FAIL_COND(glyphs.size() == 0, "Shaping failed");
- for (int j = 0; j < glyphs.size(); j++) {
- if (glyphs[j].count > 0) {
- if (glyphs[j].start < 7) {
- TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) == TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
- }
- if ((glyphs[j].start > 8) && (glyphs[j].start < 23)) {
- TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) != TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
- }
- if (glyphs[j].start > 26) {
- TEST_FAIL_COND(((glyphs[j].flags & TextServer::GRAPHEME_IS_RTL) == TextServer::GRAPHEME_IS_RTL), "Incorrect direction.");
- }
- }
- }
-
- ts->free(ctx);
-
- for (int j = 0; j < font.size(); j++) {
- ts->free(font[j]);
- }
- font.clear();
- }
- }
-
- SUBCASE("[TextServer] Text layout: Line breaking") {
- for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
- TextServer *ts = TextServerManager::initialize(i, err);
-
- String test_1 = U"test test test";
- // 5^ 10^
-
- Vector<RID> font;
- font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
- font.push_back(ts->create_font_memory(_font_NotoSansThaiUI_Regular, _font_NotoSansThaiUI_Regular_size, "ttf"));
-
- RID ctx = ts->create_shaped_text();
- TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
- bool ok = ts->shaped_text_add_string(ctx, test_1, font, 16);
- TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
-
- Vector<Vector2i> brks = ts->shaped_text_get_line_breaks(ctx, 1);
- TEST_FAIL_COND(brks.size() != 3, "Invalid line breaks number.");
- if (brks.size() == 3) {
- TEST_FAIL_COND(brks[0] != Vector2i(0, 5), "Invalid line break position.");
- TEST_FAIL_COND(brks[1] != Vector2i(5, 10), "Invalid line break position.");
- TEST_FAIL_COND(brks[2] != Vector2i(10, 14), "Invalid line break position.");
- }
-
- ts->free(ctx);
-
- for (int j = 0; j < font.size(); j++) {
- ts->free(font[j]);
- }
- font.clear();
- }
- }
-
- SUBCASE("[TextServer] Text layout: Justification") {
- for (int i = 0; i < TextServerManager::get_interface_count(); i++) {
- TextServer *ts = TextServerManager::initialize(i, err);
-
- Vector<RID> font;
- font.push_back(ts->create_font_memory(_font_NotoSansUI_Regular, _font_NotoSansUI_Regular_size, "ttf"));
- font.push_back(ts->create_font_memory(_font_NotoNaskhArabicUI_Regular, _font_NotoNaskhArabicUI_Regular_size, "ttf"));
-
- String test_1 = U"الحمد";
- String test_2 = U"الحمد test";
- String test_3 = U"test test";
- // 7^ 26^
-
- RID ctx;
- bool ok;
- float width_old, width;
- if (ts->has_feature(TextServer::FEATURE_KASHIDA_JUSTIFICATION)) {
- ctx = ts->create_shaped_text();
- TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
- ok = ts->shaped_text_add_string(ctx, test_1, font, 16);
- TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
-
- width_old = ts->shaped_text_get_width(ctx);
- width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
- TEST_FAIL_COND((width != width_old), "Invalid fill width.");
- width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA);
- TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
-
- ts->free(ctx);
-
- ctx = ts->create_shaped_text();
- TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
- ok = ts->shaped_text_add_string(ctx, test_2, font, 16);
- TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
-
- width_old = ts->shaped_text_get_width(ctx);
- width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
- TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
- width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA);
- TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
-
- ts->free(ctx);
- }
-
- ctx = ts->create_shaped_text();
- TEST_FAIL_COND(ctx == RID(), "Creating text buffer failed.");
- ok = ts->shaped_text_add_string(ctx, test_3, font, 16);
- TEST_FAIL_COND(!ok, "Adding text to the buffer failed.");
-
- width_old = ts->shaped_text_get_width(ctx);
- width = ts->shaped_text_fit_to_width(ctx, 100, TextServer::JUSTIFICATION_WORD_BOUND);
- TEST_FAIL_COND((width <= width_old || width > 100), "Invalid fill width.");
-
- ts->free(ctx);
-
- for (int j = 0; j < font.size(); j++) {
- ts->free(font[j]);
- }
- font.clear();
- }
- }
-
- memdelete(tsman);
- }
-}
-}; // namespace TestTextServer
-
-#endif // TEST_TEXT_SERVER_H
-#endif // TOOLS_ENABLED
diff --git a/tests/test_tools.h b/tests/test_tools.h
new file mode 100644
index 0000000000..8ee7a4718f
--- /dev/null
+++ b/tests/test_tools.h
@@ -0,0 +1,59 @@
+/*************************************************************************/
+/* test_tools.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef TEST_TOOLS_H
+#define TEST_TOOLS_H
+
+struct ErrorDetector {
+ ErrorDetector() {
+ eh.errfunc = _detect_error;
+ eh.userdata = this;
+
+ add_error_handler(&eh);
+ }
+
+ ~ErrorDetector() {
+ remove_error_handler(&eh);
+ }
+
+ void clear() {
+ has_error = false;
+ }
+
+ static void _detect_error(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type) {
+ ErrorDetector *self = (ErrorDetector *)p_self;
+ self->has_error = true;
+ }
+
+ ErrorHandlerList eh;
+ bool has_error = false;
+};
+
+#endif // TEST_TOOLS_H
diff --git a/tests/test_utils.cpp b/tests/test_utils.cpp
index 1666a257a9..11cb6398aa 100644
--- a/tests/test_utils.cpp
+++ b/tests/test_utils.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "test_utils.h"
+#include "tests/test_utils.h"
#include "core/os/os.h"
diff --git a/tests/test_utils.h b/tests/test_utils.h
index f05ab0bdb1..499ddb84b2 100644
--- a/tests/test_utils.h
+++ b/tests/test_utils.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,7 @@
#ifndef TEST_UTILS_H
#define TEST_UTILS_H
-#include "core/string/ustring.h"
+class String;
namespace TestUtils {
diff --git a/tests/test_validate_testing.h b/tests/test_validate_testing.h
index 6d3eea724c..413a7e351d 100644
--- a/tests/test_validate_testing.h
+++ b/tests/test_validate_testing.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,6 +34,7 @@
#include "core/os/os.h"
#include "tests/test_macros.h"
+#include "tests/test_tools.h"
TEST_SUITE("Validate tests") {
TEST_CASE("Always pass") {
@@ -84,7 +85,7 @@ TEST_SUITE("Validate tests") {
Plane plane(Vector3(1, 1, 1), 1.0);
INFO(plane);
- Quat quat(Vector3(0.5, 1.0, 2.0));
+ Quaternion quat(Vector3(0.5, 1.0, 2.0));
INFO(quat);
AABB aabb(Vector3(), Vector3(100, 100, 100));
@@ -93,7 +94,7 @@ TEST_SUITE("Validate tests") {
Basis basis(quat);
INFO(basis);
- Transform trans(basis);
+ Transform3D trans(basis);
INFO(trans);
Color color(1, 0.5, 0.2, 0.3);
@@ -182,6 +183,17 @@ TEST_SUITE("Validate tests") {
// doctest string concatenation.
CHECK_MESSAGE(true, var, " ", vec2, " ", rect2, " ", color);
}
+ TEST_CASE("Detect error messages") {
+ ErrorDetector ed;
+
+ REQUIRE_FALSE(ed.has_error);
+
+ ERR_PRINT_OFF;
+ ERR_PRINT("Still waiting for Godot!");
+ ERR_PRINT_ON;
+
+ REQUIRE(ed.has_error);
+ }
}
#endif // TEST_VALIDATE_TESTING_H