diff options
Diffstat (limited to 'tests')
-rw-r--r-- | tests/core/math/test_geometry_3d.h | 2 | ||||
-rw-r--r-- | tests/core/variant/test_dictionary.h | 18 | ||||
-rw-r--r-- | tests/scene/test_bit_map.h | 445 | ||||
-rw-r--r-- | tests/scene/test_code_edit.h | 2 | ||||
-rw-r--r-- | tests/scene/test_text_edit.h | 18 | ||||
-rw-r--r-- | tests/test_main.cpp | 3 |
6 files changed, 479 insertions, 9 deletions
diff --git a/tests/core/math/test_geometry_3d.h b/tests/core/math/test_geometry_3d.h index 99a4ef2d46..23bbf1e183 100644 --- a/tests/core/math/test_geometry_3d.h +++ b/tests/core/math/test_geometry_3d.h @@ -63,7 +63,7 @@ TEST_CASE("[Geometry3D] Closest Distance Between Segments") { p_1(p_p_1), p_2(p_p_2), p_3(p_p_3), p_4(p_p_4), want(p_want){}; }; Vector<Case> tt; - tt.push_back(Case(Vector3(1, -2, 0), Vector3(1, 2, 0), Vector3(-1, 2, 0), Vector3(-1, -2, 0), 0.0f)); + tt.push_back(Case(Vector3(1, -2, 0), Vector3(1, 2, 0), Vector3(-1, 2, 0), Vector3(-1, -2, 0), 2.0f)); for (int i = 0; i < tt.size(); ++i) { Case current_case = tt[i]; float out = Geometry3D::get_closest_distance_between_segments(current_case.p_1, current_case.p_2, current_case.p_3, current_case.p_4); diff --git a/tests/core/variant/test_dictionary.h b/tests/core/variant/test_dictionary.h index 729035919d..c98434d42c 100644 --- a/tests/core/variant/test_dictionary.h +++ b/tests/core/variant/test_dictionary.h @@ -500,6 +500,24 @@ TEST_CASE("[Dictionary] Recursive self comparison") { d2.clear(); } +TEST_CASE("[Dictionary] Order and find") { + Dictionary d; + d[4] = "four"; + d[8] = "eight"; + d[12] = "twelve"; + d["4"] = "four"; + + Array keys; + keys.append(4); + keys.append(8); + keys.append(12); + keys.append("4"); + + CHECK_EQ(d.keys(), keys); + CHECK_EQ(d.find_key("four"), Variant(4)); + CHECK_EQ(d.find_key("does not exist"), Variant()); +} + } // namespace TestDictionary #endif // TEST_DICTIONARY_H diff --git a/tests/scene/test_bit_map.h b/tests/scene/test_bit_map.h new file mode 100644 index 0000000000..53afdc38f7 --- /dev/null +++ b/tests/scene/test_bit_map.h @@ -0,0 +1,445 @@ +/*************************************************************************/ +/* test_bit_map.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_BIT_MAP_H +#define TEST_BIT_MAP_H + +#include "core/os/memory.h" +#include "scene/resources/bit_map.h" +#include "tests/test_macros.h" + +namespace TestBitmap { + +void reset_bit_map(BitMap &p_bm) { + Size2i size = p_bm.get_size(); + p_bm.set_bit_rect(Rect2i(0, 0, size.width, size.height), false); +} + +TEST_CASE("[BitMap] Create bit map") { + Size2i dim{ 256, 512 }; + BitMap bit_map{}; + bit_map.create(dim); + CHECK(bit_map.get_size() == Size2i(256, 512)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "This will go through the entire bitmask inside of bitmap, thus hopefully checking if the bitmask was correctly set up."); + + dim = Size2i(0, 256); + bit_map.create(dim); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid."); + + dim = Size2i(512, 0); + bit_map.create(dim); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is invalid."); + + dim = Size2i(46341, 46341); + bit_map.create(dim); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 512), "We should still have the same dimensions as before, because the new dimension is too large (46341*46341=2147488281)."); +} + +TEST_CASE("[BitMap] Create bit map from image alpha") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + bit_map.create(dim); + + const Ref<Image> null_img = nullptr; + bit_map.create_from_image_alpha(null_img); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from a nullptr should fail."); + + Ref<Image> empty_img; + empty_img.instantiate(); + bit_map.create_from_image_alpha(empty_img); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because bitmap creation from an empty image should fail."); + + Ref<Image> wrong_format_img; + wrong_format_img.instantiate(); + wrong_format_img->create(3, 3, false, Image::Format::FORMAT_DXT1); + bit_map.create_from_image_alpha(wrong_format_img); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Bitmap should have its old values because converting from a compressed image should fail."); + + Ref<Image> img; + img.instantiate(); + img->create(3, 3, false, Image::Format::FORMAT_RGBA8); + img->set_pixel(0, 0, Color(0, 0, 0, 0)); + img->set_pixel(0, 1, Color(0, 0, 0, 0.09f)); + img->set_pixel(0, 2, Color(0, 0, 0, 0.25f)); + img->set_pixel(1, 0, Color(0, 0, 0, 0.5f)); + img->set_pixel(1, 1, Color(0, 0, 0, 0.75f)); + img->set_pixel(1, 2, Color(0, 0, 0, 0.99f)); + img->set_pixel(2, 0, Color(0, 0, 0, 1.f)); + + // Check different threshold values. + bit_map.create_from_image_alpha(img); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 5, "There are 5 values in the image that are smaller than the default threshold of 0.1."); + + bit_map.create_from_image_alpha(img, 0.08f); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 6, "There are 6 values in the image that are smaller than the threshold of 0.08."); + + bit_map.create_from_image_alpha(img, 1); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "There are no values in the image that are smaller than the threshold of 1, there is one value equal to 1, but we check for inequality only."); +} + +TEST_CASE("[BitMap] Set bit") { + Size2i dim{ 256, 256 }; + BitMap bit_map{}; + + // Setting a point before a bit map is created should not crash, because there are checks to see if we are out of bounds. + bit_map.set_bitv(Point2i(128, 128), true); + + bit_map.create(dim); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "All values should be initialized to false."); + bit_map.set_bitv(Point2i(128, 128), true); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 1, "One bit should be set to true."); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == true, "The bit at (128,128) should be set to true"); + + bit_map.set_bitv(Point2i(128, 128), false); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "The bit should now be set to false again"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "The bit at (128,128) should now be set to false again"); + + bit_map.create(dim); + bit_map.set_bitv(Point2i(512, 512), true); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Nothing should change as we were trying to edit a bit outside of the correct range."); +} + +TEST_CASE("[BitMap] Get bit") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + + CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 128)) == false, "Trying to access a bit outside of the BitMap's range should always return false"); + + bit_map.create(dim); + CHECK(bit_map.get_bitv(Point2i(128, 128)) == false); + + bit_map.set_bit_rect(Rect2i(-1, -1, 257, 257), true); + + // Checking that range is [0, 256). + CHECK(bit_map.get_bitv(Point2i(-1, 0)) == false); + CHECK(bit_map.get_bitv(Point2i(0, 0)) == true); + CHECK(bit_map.get_bitv(Point2i(128, 128)) == true); + CHECK(bit_map.get_bitv(Point2i(255, 255)) == true); + CHECK(bit_map.get_bitv(Point2i(256, 256)) == false); + CHECK(bit_map.get_bitv(Point2i(257, 257)) == false); +} + +TEST_CASE("[BitMap] Set bit rect") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + + // Although we have not setup the BitMap yet, this should not crash because we get an empty intersection inside of the method. + bit_map.set_bit_rect(Rect2i{ 0, 0, 128, 128 }, true); + + bit_map.create(dim); + CHECK(bit_map.get_true_bit_count() == 0); + + bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true); + CHECK(bit_map.get_true_bit_count() == 65536); + + reset_bit_map(bit_map); + + // Checking out of bounds handling. + bit_map.set_bit_rect(Rect2i{ 128, 128, 256, 256 }, true); + CHECK(bit_map.get_true_bit_count() == 16384); + + reset_bit_map(bit_map); + + bit_map.set_bit_rect(Rect2i{ -128, -128, 256, 256 }, true); + CHECK(bit_map.get_true_bit_count() == 16384); + + reset_bit_map(bit_map); + + bit_map.set_bit_rect(Rect2i{ -128, -128, 512, 512 }, true); + CHECK(bit_map.get_true_bit_count() == 65536); +} + +TEST_CASE("[BitMap] Get true bit count") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + + CHECK(bit_map.get_true_bit_count() == 0); + + bit_map.create(dim); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Unitialized bit map should have no true bits"); + bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, true); + CHECK(bit_map.get_true_bit_count() == 65536); + bit_map.set_bitv(Point2i{ 0, 0 }, false); + CHECK(bit_map.get_true_bit_count() == 65535); + bit_map.set_bit_rect(Rect2i{ 0, 0, 256, 256 }, false); + CHECK(bit_map.get_true_bit_count() == 0); +} + +TEST_CASE("[BitMap] Get size") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + + CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Unitialized bit map should have a size of 0x0"); + + bit_map.create(dim); + CHECK(bit_map.get_size() == Size2i(256, 256)); + + bit_map.create(Size2i(-1, 0)); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "Invalid size should not be accepted by create"); + + bit_map.create(Size2i(256, 128)); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 128), "Bitmap should have updated size"); +} + +TEST_CASE("[BitMap] Resize") { + const Size2i dim{ 128, 128 }; + BitMap bit_map{}; + + bit_map.resize(dim); + CHECK(bit_map.get_size() == dim); + + bit_map.create(dim); + bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true); + bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner"); + bit_map.resize(Size2i(64, 64)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 50, "There should be 25 bits in the top left corner, and 25 bits in the bottom right corner"); + + bit_map.create(dim); + bit_map.resize(Size2i(-1, 128)); + CHECK_MESSAGE(bit_map.get_size() == Size2i(128, 128), "When an invalid size is given the bit map will keep its size"); + + bit_map.create(dim); + bit_map.set_bit_rect(Rect2i(0, 0, 10, 10), true); + bit_map.set_bit_rect(Rect2i(118, 118, 10, 10), true); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 200, "There should be 100 bits in the top left corner, and 100 bits in the bottom right corner"); + bit_map.resize(Size2i(256, 256)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 800, "There should still be 100 bits in the bottom right corner, and all new bits should be initialized to false"); + CHECK_MESSAGE(bit_map.get_size() == Size2i(256, 256), "The bitmap should now be 256x256"); +} + +TEST_CASE("[BitMap] Grow and shrink mask") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + bit_map.grow_mask(100, Rect2i(0, 0, 128, 128)); // Check if method does not crash when working with an uninitialised bit map. + CHECK_MESSAGE(bit_map.get_size() == Size2i(0, 0), "Size should still be equal to 0x0"); + + bit_map.create(dim); + + bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true); + + CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Creating a square of 64x64 should be 4096 bits"); + bit_map.grow_mask(0, Rect2i(0, 0, 256, 256)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 4096, "Growing with size of 0 should not change any bits"); + + reset_bit_map(bit_map); + + bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true); + + CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == false, "Bits just outside of the square should not be set"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == false, "Bits just outside of the square should not be set"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == false, "Bits just outside of the square should not be set"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == false, "Bits just outside of the square should not be set"); + bit_map.grow_mask(1, Rect2i(0, 0, 256, 256)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 4352, "We should have 4*64 (perimeter of square) more bits set to true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(95, 128)) == true, "Bits that were just outside of the square should now be set to true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(160, 128)) == true, "Bits that were just outside of the square should now be set to true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 95)) == true, "Bits that were just outside of the square should now be set to true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(128, 160)) == true, "Bits that were just outside of the square should now be set to true"); + + reset_bit_map(bit_map); + + bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true); + + CHECK(bit_map.get_true_bit_count() == 1); + bit_map.grow_mask(32, Rect2i(0, 0, 256, 256)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 3209, "Creates a circle around the initial bit with a radius of 32 bits. Any bit that has a distance within this radius will be set to true"); + + reset_bit_map(bit_map); + + bit_map.set_bit_rect(Rect2i(127, 127, 1, 1), true); + for (int i = 0; i < 32; i++) { + bit_map.grow_mask(1, Rect2i(0, 0, 256, 256)); + } + CHECK_MESSAGE(bit_map.get_true_bit_count() == 2113, "Creates a diamond around the initial bit with diagonals that are 65 bits long."); + + reset_bit_map(bit_map); + + bit_map.set_bit_rect(Rect2i(123, 123, 10, 10), true); + + CHECK(bit_map.get_true_bit_count() == 100); + bit_map.grow_mask(-11, Rect2i(0, 0, 256, 256)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 0, "Shrinking by more than the width of the square should totally remove it."); + + reset_bit_map(bit_map); + bit_map.set_bit_rect(Rect2i(96, 96, 64, 64), true); + + CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == true, "Bits on the edge of the square should be true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == true, "Bits on the edge of the square should be true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == true, "Bits on the edge of the square should be true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == true, "Bits on the edge of the square should be true"); + bit_map.grow_mask(-1, Rect2i(0, 0, 256, 256)); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 3844, "Shrinking by 1 should set 4*63=252 bits to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(96, 129)) == false, "Bits that were on the edge of the square should now be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(159, 129)) == false, "Bits that were on the edge of the square should now be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 96)) == false, "Bits that were on the edge of the square should now be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(129, 159)) == false, "Bits that were on the edge of the square should now be set to false"); + + reset_bit_map(bit_map); + + bit_map.set_bit_rect(Rect2i(125, 125, 1, 6), true); + bit_map.set_bit_rect(Rect2i(130, 125, 1, 6), true); + bit_map.set_bit_rect(Rect2i(125, 130, 6, 1), true); + + CHECK(bit_map.get_true_bit_count() == 16); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == false, "Bits that are on the edge of the shape should be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == false, "Bits that are on the edge of the shape should be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == false, "Bits that are on the edge of the shape should be set to false"); + bit_map.grow_mask(1, Rect2i(0, 0, 256, 256)); + CHECK(bit_map.get_true_bit_count() == 48); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 131)) == true, "Bits that were on the edge of the shape should now be set to true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 130)) == true, "Bits that were on the edge of the shape should now be set to true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(125, 124)) == true, "Bits that were on the edge of the shape should now be set to true"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(130, 124)) == true, "Bits that were on the edge of the shape should now be set to true"); + + CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 124)) == false, "Bits that are on the edge of the shape should be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(126, 124)) == false, "Bits that are on the edge of the shape should be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(124, 131)) == false, "Bits that are on the edge of the shape should be set to false"); + CHECK_MESSAGE(bit_map.get_bitv(Point2i(131, 131)) == false, "Bits that are on the edge of the shape should be set to false"); +} + +TEST_CASE("[BitMap] Blit") { + Point2i blit_pos{ 128, 128 }; + Point2i bit_map_size{ 256, 256 }; + Point2i blit_size{ 32, 32 }; + + BitMap bit_map{}; + Ref<BitMap> blit_bit_map{}; + + // Testing null reference to blit bit map. + bit_map.blit(blit_pos, blit_bit_map); + + blit_bit_map.instantiate(); + + // Testing if uninitialised blit bit map and uninitialised bit map does not crash + bit_map.blit(blit_pos, blit_bit_map); + + // Testing if uninitialised bit map does not crash + blit_bit_map->create(blit_size); + bit_map.blit(blit_pos, blit_bit_map); + + // Testing if uninitialised bit map does not crash + blit_bit_map.unref(); + blit_bit_map.instantiate(); + CHECK_MESSAGE(blit_bit_map->get_size() == Point2i(0, 0), "Size should be cleared by unref and instance calls."); + bit_map.create(bit_map_size); + bit_map.blit(Point2i(128, 128), blit_bit_map); + + // Testing if both initialised does not crash. + blit_bit_map->create(blit_size); + bit_map.blit(blit_pos, blit_bit_map); + + bit_map.set_bit_rect(Rect2i{ 127, 127, 3, 3 }, true); + CHECK(bit_map.get_true_bit_count() == 9); + bit_map.blit(Point2i(112, 112), blit_bit_map); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "No bits should have been changed, as the blit bit map only contains falses"); + + bit_map.create(bit_map_size); + blit_bit_map->create(blit_size); + blit_bit_map->set_bit_rect(Rect2i(15, 15, 3, 3), true); + CHECK(blit_bit_map->get_true_bit_count() == 9); + + CHECK(bit_map.get_true_bit_count() == 0); + bit_map.blit(Point2i(112, 112), blit_bit_map); + CHECK_MESSAGE(bit_map.get_true_bit_count() == 9, "All true bits should have been moved to the bit map"); + for (int x = 127; x < 129; ++x) { + for (int y = 127; y < 129; ++y) { + CHECK_MESSAGE(bit_map.get_bitv(Point2i(x, y)) == true, "All true bits should have been moved to the bit map"); + } + } +} + +TEST_CASE("[BitMap] Convert to image") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + Ref<Image> img; + + img = bit_map.convert_to_image(); + CHECK_MESSAGE(img.is_valid(), "We should receive a valid Image Object even if BitMap is not created yet"); + CHECK_MESSAGE(img->get_format() == Image::FORMAT_L8, "We should receive a valid Image Object even if BitMap is not created yet"); + CHECK_MESSAGE(img->get_size() == (Size2i(0, 0)), "Image should have no width or height, because BitMap has not yet been created"); + + bit_map.create(dim); + img = bit_map.convert_to_image(); + CHECK_MESSAGE(img->get_size() == dim, "Image should have the same dimensions as the BitMap"); + CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(0, 0, 0)), "BitMap is intialized to all 0's, so Image should be all black"); + + reset_bit_map(bit_map); + bit_map.set_bit_rect(Rect2i(0, 0, 128, 128), true); + img = bit_map.convert_to_image(); + CHECK_MESSAGE(img->get_pixel(0, 0).is_equal_approx(Color(1, 1, 1)), "BitMap's top-left quadrant is all 1's, so Image should be white"); + CHECK_MESSAGE(img->get_pixel(256, 256).is_equal_approx(Color(0, 0, 0)), "All other quadrants were 0's, so these should be black"); +} + +TEST_CASE("[BitMap] Clip to polygon") { + const Size2i dim{ 256, 256 }; + BitMap bit_map{}; + Vector<Vector<Vector2>> polygons; + + polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128)); + CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was not initialized"); + + bit_map.create(dim); + polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128)); + CHECK_MESSAGE(polygons.size() == 0, "We should have no polygons, because the BitMap was all 0's"); + + reset_bit_map(bit_map); + bit_map.set_bit_rect(Rect2i(0, 0, 64, 64), true); + polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128)); + CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon"); + CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points"); + + reset_bit_map(bit_map); + bit_map.set_bit_rect(Rect2i(0, 0, 32, 32), true); + bit_map.set_bit_rect(Rect2i(64, 64, 32, 32), true); + polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128)); + CHECK_MESSAGE(polygons.size() == 2, "We should have exactly 2 polygons"); + CHECK_MESSAGE(polygons[0].size() == 4, "The polygon should have exactly 4 points"); + CHECK_MESSAGE(polygons[1].size() == 4, "The polygon should have exactly 4 points"); + + reset_bit_map(bit_map); + bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true); + bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true); + polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 256, 256)); + CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon"); + CHECK_MESSAGE(polygons[0].size() == 12, "The polygon should have exactly 12 points"); + + reset_bit_map(bit_map); + bit_map.set_bit_rect(Rect2i(124, 112, 8, 32), true); + bit_map.set_bit_rect(Rect2i(112, 124, 32, 8), true); + polygons = bit_map.clip_opaque_to_polygons(Rect2i(0, 0, 128, 128)); + CHECK_MESSAGE(polygons.size() == 1, "We should have exactly 1 polygon"); + CHECK_MESSAGE(polygons[0].size() == 6, "The polygon should have exactly 6 points"); +} + +} // namespace TestBitmap + +#endif // TEST_BIT_MAP_H diff --git a/tests/scene/test_code_edit.h b/tests/scene/test_code_edit.h index 4fc88f398f..3940bdb37a 100644 --- a/tests/scene/test_code_edit.h +++ b/tests/scene/test_code_edit.h @@ -3245,7 +3245,7 @@ TEST_CASE("[SceneTree][CodeEdit] symbol lookup") { code_edit->set_text("this is some text"); Point2 caret_pos = code_edit->get_caret_draw_pos(); - caret_pos.x += 58; + caret_pos.x += 60; SEND_GUI_MOUSE_BUTTON_EVENT(code_edit, caret_pos, MouseButton::NONE, MouseButton::NONE, Key::NONE); CHECK(code_edit->get_text_for_symbol_lookup() == "this is s" + String::chr(0xFFFF) + "ome text"); diff --git a/tests/scene/test_text_edit.h b/tests/scene/test_text_edit.h index 0fce359c5a..7550c12a0f 100644 --- a/tests/scene/test_text_edit.h +++ b/tests/scene/test_text_edit.h @@ -3388,6 +3388,8 @@ TEST_CASE("[SceneTree][TextEdit] gutters") { SUBCASE("[TextEdit] gutter add and remove") { text_edit->add_gutter(); CHECK(text_edit->get_gutter_count() == 1); + CHECK(text_edit->get_gutter_width(0) == 24); + CHECK(text_edit->get_total_gutter_width() == 24 + 2); SIGNAL_CHECK("gutter_added", empty_signal_args); text_edit->set_gutter_name(0, "test_gutter"); @@ -3395,39 +3397,43 @@ TEST_CASE("[SceneTree][TextEdit] gutters") { text_edit->set_gutter_width(0, 10); CHECK(text_edit->get_gutter_width(0) == 10); - CHECK(text_edit->get_total_gutter_width() > 10); - CHECK(text_edit->get_total_gutter_width() < 20); + CHECK(text_edit->get_total_gutter_width() == 10 + 2); text_edit->add_gutter(-100); text_edit->set_gutter_width(1, 10); - CHECK(text_edit->get_total_gutter_width() > 20); - CHECK(text_edit->get_total_gutter_width() < 30); + CHECK(text_edit->get_gutter_width(1) == 10); + CHECK(text_edit->get_total_gutter_width() == 20 + 2); CHECK(text_edit->get_gutter_count() == 2); CHECK(text_edit->get_gutter_name(0) == "test_gutter"); SIGNAL_CHECK("gutter_added", empty_signal_args); text_edit->set_gutter_draw(1, false); - CHECK(text_edit->get_total_gutter_width() > 10); - CHECK(text_edit->get_total_gutter_width() < 20); + CHECK(text_edit->get_total_gutter_width() == 10 + 2); text_edit->add_gutter(100); CHECK(text_edit->get_gutter_count() == 3); + CHECK(text_edit->get_gutter_width(2) == 24); + CHECK(text_edit->get_total_gutter_width() == 34 + 2); CHECK(text_edit->get_gutter_name(0) == "test_gutter"); SIGNAL_CHECK("gutter_added", empty_signal_args); text_edit->add_gutter(0); CHECK(text_edit->get_gutter_count() == 4); + CHECK(text_edit->get_gutter_width(0) == 24); + CHECK(text_edit->get_total_gutter_width() == 58 + 2); CHECK(text_edit->get_gutter_name(1) == "test_gutter"); SIGNAL_CHECK("gutter_added", empty_signal_args); text_edit->remove_gutter(2); CHECK(text_edit->get_gutter_name(1) == "test_gutter"); CHECK(text_edit->get_gutter_count() == 3); + CHECK(text_edit->get_total_gutter_width() == 58 + 2); SIGNAL_CHECK("gutter_removed", empty_signal_args); text_edit->remove_gutter(0); CHECK(text_edit->get_gutter_name(0) == "test_gutter"); CHECK(text_edit->get_gutter_count() == 2); + CHECK(text_edit->get_total_gutter_width() == 34 + 2); SIGNAL_CHECK("gutter_removed", empty_signal_args); ERR_PRINT_OFF; diff --git a/tests/test_main.cpp b/tests/test_main.cpp index a30d11342a..7712189e45 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -85,6 +85,7 @@ #include "tests/core/variant/test_variant.h" #include "tests/scene/test_animation.h" #include "tests/scene/test_audio_stream_wav.h" +#include "tests/scene/test_bit_map.h" #include "tests/scene/test_code_edit.h" #include "tests/scene/test_curve.h" #include "tests/scene/test_gradient.h" @@ -282,7 +283,7 @@ struct GodotTestCaseListener : public doctest::IReporter { if (RenderingServer::get_singleton()) { RenderingServer::get_singleton()->sync(); - RenderingServer::get_singleton()->global_shader_uniforms_clear(); + RenderingServer::get_singleton()->global_shader_parameters_clear(); RenderingServer::get_singleton()->finish(); memdelete(RenderingServer::get_singleton()); } |