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diff --git a/tests/test_variant.h b/tests/test_variant.h new file mode 100644 index 0000000000..dfc72b512c --- /dev/null +++ b/tests/test_variant.h @@ -0,0 +1,704 @@ +/*************************************************************************/ +/* test_variant.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_VARIANT_H +#define TEST_VARIANT_H + +#include "core/variant/variant.h" +#include "core/variant/variant_parser.h" + +#include "tests/test_macros.h" + +namespace TestVariant { + +TEST_CASE("[Variant] Writer and parser integer") { + int64_t a32 = 2147483648; // 2^31, so out of bounds for 32-bit signed int [-2^31,-2^31-1]. + String a32_str; + VariantWriter::write_to_string(a32, a32_str); + + CHECK_MESSAGE(a32_str != "-2147483648", "Should not wrap around"); + + int64_t b64 = 9223372036854775807; // 2^63-1, upper bound for signed 64-bit int. + String b64_str; + VariantWriter::write_to_string(b64, b64_str); + + CHECK_MESSAGE(b64_str == "9223372036854775807", "Should not wrap around."); + + VariantParser::StreamString ss; + String errs; + int line; + Variant b64_parsed; + int64_t b64_int_parsed; + + ss.s = b64_str; + VariantParser::parse(&ss, b64_parsed, errs, line); + b64_int_parsed = b64_parsed; + + CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "Should parse back."); + + ss.s = "9223372036854775808"; // Overflowed by one. + VariantParser::parse(&ss, b64_parsed, errs, line); + b64_int_parsed = b64_parsed; + + CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value."); + + ss.s = "1e100"; // Googol! Scientific notation. + VariantParser::parse(&ss, b64_parsed, errs, line); + b64_int_parsed = b64_parsed; + + CHECK_MESSAGE(b64_int_parsed == 9223372036854775807, "The result should be clamped to max value."); +} + +TEST_CASE("[Variant] Writer and parser float") { + // Assuming real_t is double. + real_t a64 = 340282346638528859811704183484516925440.0; // std::numeric_limits<real_t>::max() + String a64_str; + VariantWriter::write_to_string(a64, a64_str); + + CHECK_MESSAGE(a64_str == "3.40282e+38", "Writes in scientific notation."); + CHECK_MESSAGE(a64_str != "inf", "Should not overflow."); + CHECK_MESSAGE(a64_str != "nan", "The result should be defined."); + + VariantParser::StreamString ss; + String errs; + int line; + Variant b64_parsed; + real_t b64_float_parsed; + + ss.s = a64_str; + VariantParser::parse(&ss, b64_parsed, errs, line); + b64_float_parsed = b64_parsed; + + CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should parse back."); + // Loses precision, but that's alright. + + ss.s = "1.0e+100"; // Float version of Googol! + VariantParser::parse(&ss, b64_parsed, errs, line); + b64_float_parsed = b64_parsed; + + CHECK_MESSAGE(b64_float_parsed == 340282001837565597733306976381245063168.0, "Should not overflow."); +} + +TEST_CASE("[Variant] Assignment To Bool from Int,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") { + Variant int_v = 0; + Variant bool_v = true; + int_v = bool_v; // int_v is now a bool + CHECK(int_v == Variant(true)); + bool_v = false; + int_v = bool_v; + CHECK(int_v.get_type() == Variant::BOOL); + + Variant float_v = 0.0f; + bool_v = true; + float_v = bool_v; + CHECK(float_v == Variant(true)); + bool_v = false; + float_v = bool_v; + CHECK(float_v.get_type() == Variant::BOOL); + + Variant string_v = ""; + bool_v = true; + string_v = bool_v; + CHECK(string_v == Variant(true)); + bool_v = false; + string_v = bool_v; + CHECK(string_v.get_type() == Variant::BOOL); + + Variant vec2_v = Vector2(0, 0); + bool_v = true; + vec2_v = bool_v; + CHECK(vec2_v == Variant(true)); + bool_v = false; + vec2_v = bool_v; + CHECK(vec2_v.get_type() == Variant::BOOL); + + Variant vec2i_v = Vector2i(0, 0); + bool_v = true; + vec2i_v = bool_v; + CHECK(vec2i_v == Variant(true)); + bool_v = false; + vec2i_v = bool_v; + CHECK(vec2i_v.get_type() == Variant::BOOL); + + Variant vec3_v = Vector3(0, 0, 0); + bool_v = true; + vec3_v = bool_v; + CHECK(vec3_v == Variant(true)); + bool_v = false; + vec3_v = bool_v; + CHECK(vec3_v.get_type() == Variant::BOOL); + + Variant vec3i_v = Vector3i(0, 0, 0); + bool_v = true; + vec3i_v = bool_v; + CHECK(vec3i_v == Variant(true)); + bool_v = false; + vec3i_v = bool_v; + CHECK(vec3i_v.get_type() == Variant::BOOL); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + bool_v = true; + col_v = bool_v; + CHECK(col_v == Variant(true)); + bool_v = false; + col_v = bool_v; + CHECK(col_v.get_type() == Variant::BOOL); +} + +TEST_CASE("[Variant] Assignment To Int from Bool,Float,String,Vec2,Vec2i,Vec3,Vec3i and Color") { + Variant bool_v = false; + Variant int_v = 2; + bool_v = int_v; // Now bool_v is int + CHECK(bool_v == Variant(2)); + int_v = -3; + bool_v = int_v; + CHECK(bool_v.get_type() == Variant::INT); + + Variant float_v = 0.0f; + int_v = 2; + float_v = int_v; + CHECK(float_v == Variant(2)); + int_v = -3; + float_v = int_v; + CHECK(float_v.get_type() == Variant::INT); + + Variant string_v = ""; + int_v = 2; + string_v = int_v; + CHECK(string_v == Variant(2)); + int_v = -3; + string_v = int_v; + CHECK(string_v.get_type() == Variant::INT); + + Variant vec2_v = Vector2(0, 0); + int_v = 2; + vec2_v = int_v; + CHECK(vec2_v == Variant(2)); + int_v = -3; + vec2_v = int_v; + CHECK(vec2_v.get_type() == Variant::INT); + + Variant vec2i_v = Vector2i(0, 0); + int_v = 2; + vec2i_v = int_v; + CHECK(vec2i_v == Variant(2)); + int_v = -3; + vec2i_v = int_v; + CHECK(vec2i_v.get_type() == Variant::INT); + + Variant vec3_v = Vector3(0, 0, 0); + int_v = 2; + vec3_v = int_v; + CHECK(vec3_v == Variant(2)); + int_v = -3; + vec3_v = int_v; + CHECK(vec3_v.get_type() == Variant::INT); + + Variant vec3i_v = Vector3i(0, 0, 0); + int_v = 2; + vec3i_v = int_v; + CHECK(vec3i_v == Variant(2)); + int_v = -3; + vec3i_v = int_v; + CHECK(vec3i_v.get_type() == Variant::INT); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + int_v = 2; + col_v = int_v; + CHECK(col_v == Variant(2)); + int_v = -3; + col_v = int_v; + CHECK(col_v.get_type() == Variant::INT); +} + +TEST_CASE("[Variant] Assignment To Float from Bool,Int,String,Vec2,Vec2i,Vec3,Vec3i and Color") { + Variant bool_v = false; + Variant float_v = 1.5f; + bool_v = float_v; // Now bool_v is float + CHECK(bool_v == Variant(1.5f)); + float_v = -4.6f; + bool_v = float_v; + CHECK(bool_v.get_type() == Variant::FLOAT); + + Variant int_v = 1; + float_v = 1.5f; + int_v = float_v; + CHECK(int_v == Variant(1.5f)); + float_v = -4.6f; + int_v = float_v; + CHECK(int_v.get_type() == Variant::FLOAT); + + Variant string_v = ""; + float_v = 1.5f; + string_v = float_v; + CHECK(string_v == Variant(1.5f)); + float_v = -4.6f; + string_v = float_v; + CHECK(string_v.get_type() == Variant::FLOAT); + + Variant vec2_v = Vector2(0, 0); + float_v = 1.5f; + vec2_v = float_v; + CHECK(vec2_v == Variant(1.5f)); + float_v = -4.6f; + vec2_v = float_v; + CHECK(vec2_v.get_type() == Variant::FLOAT); + + Variant vec2i_v = Vector2i(0, 0); + float_v = 1.5f; + vec2i_v = float_v; + CHECK(vec2i_v == Variant(1.5f)); + float_v = -4.6f; + vec2i_v = float_v; + CHECK(vec2i_v.get_type() == Variant::FLOAT); + + Variant vec3_v = Vector3(0, 0, 0); + float_v = 1.5f; + vec3_v = float_v; + CHECK(vec3_v == Variant(1.5f)); + float_v = -4.6f; + vec3_v = float_v; + CHECK(vec3_v.get_type() == Variant::FLOAT); + + Variant vec3i_v = Vector3i(0, 0, 0); + float_v = 1.5f; + vec3i_v = float_v; + CHECK(vec3i_v == Variant(1.5f)); + float_v = -4.6f; + vec3i_v = float_v; + CHECK(vec3i_v.get_type() == Variant::FLOAT); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + float_v = 1.5f; + col_v = float_v; + CHECK(col_v == Variant(1.5f)); + float_v = -4.6f; + col_v = float_v; + CHECK(col_v.get_type() == Variant::FLOAT); +} + +TEST_CASE("[Variant] Assignment To String from Bool,Int,Float,Vec2,Vec2i,Vec3,Vec3i and Color") { + Variant bool_v = false; + Variant string_v = "Hello"; + bool_v = string_v; // Now bool_v is string + CHECK(bool_v == Variant("Hello")); + string_v = "Hello there"; + bool_v = string_v; + CHECK(bool_v.get_type() == Variant::STRING); + + Variant int_v = 0; + string_v = "Hello"; + int_v = string_v; + CHECK(int_v == Variant("Hello")); + string_v = "Hello there"; + int_v = string_v; + CHECK(int_v.get_type() == Variant::STRING); + + Variant float_v = 0.0f; + string_v = "Hello"; + float_v = string_v; + CHECK(float_v == Variant("Hello")); + string_v = "Hello there"; + float_v = string_v; + CHECK(float_v.get_type() == Variant::STRING); + + Variant vec2_v = Vector2(0, 0); + string_v = "Hello"; + vec2_v = string_v; + CHECK(vec2_v == Variant("Hello")); + string_v = "Hello there"; + vec2_v = string_v; + CHECK(vec2_v.get_type() == Variant::STRING); + + Variant vec2i_v = Vector2i(0, 0); + string_v = "Hello"; + vec2i_v = string_v; + CHECK(vec2i_v == Variant("Hello")); + string_v = "Hello there"; + vec2i_v = string_v; + CHECK(vec2i_v.get_type() == Variant::STRING); + + Variant vec3_v = Vector3(0, 0, 0); + string_v = "Hello"; + vec3_v = string_v; + CHECK(vec3_v == Variant("Hello")); + string_v = "Hello there"; + vec3_v = string_v; + CHECK(vec3_v.get_type() == Variant::STRING); + + Variant vec3i_v = Vector3i(0, 0, 0); + string_v = "Hello"; + vec3i_v = string_v; + CHECK(vec3i_v == Variant("Hello")); + string_v = "Hello there"; + vec3i_v = string_v; + CHECK(vec3i_v.get_type() == Variant::STRING); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + string_v = "Hello"; + col_v = string_v; + CHECK(col_v == Variant("Hello")); + string_v = "Hello there"; + col_v = string_v; + CHECK(col_v.get_type() == Variant::STRING); +} + +TEST_CASE("[Variant] Assignment To Vec2 from Bool,Int,Float,String,Vec2i,Vec3,Vec3i and Color") { + Variant bool_v = false; + Variant vec2_v = Vector2(2.2f, 3.5f); + bool_v = vec2_v; // Now bool_v is Vector2 + CHECK(bool_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + bool_v = vec2_v; + CHECK(bool_v.get_type() == Variant::VECTOR2); + + Variant int_v = 0; + vec2_v = Vector2(2.2f, 3.5f); + int_v = vec2_v; + CHECK(int_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + int_v = vec2_v; + CHECK(int_v.get_type() == Variant::VECTOR2); + + Variant float_v = 0.0f; + vec2_v = Vector2(2.2f, 3.5f); + float_v = vec2_v; + CHECK(float_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + float_v = vec2_v; + CHECK(float_v.get_type() == Variant::VECTOR2); + + Variant string_v = ""; + vec2_v = Vector2(2.2f, 3.5f); + string_v = vec2_v; + CHECK(string_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + string_v = vec2_v; + CHECK(string_v.get_type() == Variant::VECTOR2); + + Variant vec2i_v = Vector2i(0, 0); + vec2_v = Vector2(2.2f, 3.5f); + vec2i_v = vec2_v; + CHECK(vec2i_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + vec2i_v = vec2_v; + CHECK(vec2i_v.get_type() == Variant::VECTOR2); + + Variant vec3_v = Vector3(0, 0, 0); + vec2_v = Vector2(2.2f, 3.5f); + vec3_v = vec2_v; + CHECK(vec3_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + vec3_v = vec2_v; + CHECK(vec3_v.get_type() == Variant::VECTOR2); + + Variant vec3i_v = Vector3i(0, 0, 0); + vec2_v = Vector2(2.2f, 3.5f); + vec3i_v = vec2_v; + CHECK(vec3i_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + vec3i_v = vec2_v; + CHECK(vec3i_v.get_type() == Variant::VECTOR2); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + vec2_v = Vector2(2.2f, 3.5f); + col_v = vec2_v; + CHECK(col_v == Variant(Vector2(2.2f, 3.5f))); + vec2_v = Vector2(-5.4f, -7.9f); + col_v = vec2_v; + CHECK(col_v.get_type() == Variant::VECTOR2); +} + +TEST_CASE("[Variant] Assignment To Vec2i from Bool,Int,Float,String,Vec2,Vec3,Vec3i and Color") { + Variant bool_v = false; + Variant vec2i_v = Vector2i(2, 3); + bool_v = vec2i_v; // Now bool_v is Vector2i + CHECK(bool_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + bool_v = vec2i_v; + CHECK(bool_v.get_type() == Variant::VECTOR2I); + + Variant int_v = 0; + vec2i_v = Vector2i(2, 3); + int_v = vec2i_v; + CHECK(int_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + int_v = vec2i_v; + CHECK(int_v.get_type() == Variant::VECTOR2I); + + Variant float_v = 0.0f; + vec2i_v = Vector2i(2, 3); + float_v = vec2i_v; + CHECK(float_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + float_v = vec2i_v; + CHECK(float_v.get_type() == Variant::VECTOR2I); + + Variant string_v = ""; + vec2i_v = Vector2i(2, 3); + string_v = vec2i_v; + CHECK(string_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + string_v = vec2i_v; + CHECK(string_v.get_type() == Variant::VECTOR2I); + + Variant vec2_v = Vector2(0, 0); + vec2i_v = Vector2i(2, 3); + vec2_v = vec2i_v; + CHECK(vec2_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + vec2_v = vec2i_v; + CHECK(vec2i_v.get_type() == Variant::VECTOR2I); + + Variant vec3_v = Vector3(0, 0, 0); + vec2i_v = Vector2i(2, 3); + vec3_v = vec2i_v; + CHECK(vec3_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + vec3_v = vec2i_v; + CHECK(vec3_v.get_type() == Variant::VECTOR2I); + + Variant vec3i_v = Vector3i(0, 0, 0); + vec2i_v = Vector2i(2, 3); + vec3i_v = vec2i_v; + CHECK(vec3i_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + vec3i_v = vec2i_v; + CHECK(vec3i_v.get_type() == Variant::VECTOR2I); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + vec2i_v = Vector2i(2, 3); + col_v = vec2i_v; + CHECK(col_v == Variant(Vector2i(2, 3))); + vec2i_v = Vector2i(-5, -7); + col_v = vec2i_v; + CHECK(col_v.get_type() == Variant::VECTOR2I); +} + +TEST_CASE("[Variant] Assignment To Vec3 from Bool,Int,Float,String,Vec2,Vec2i,Vec3i and Color") { + Variant bool_v = false; + Variant vec3_v = Vector3(2.2f, 3.5f, 5.3f); + bool_v = vec3_v; // Now bool_v is Vector3 + CHECK(bool_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + bool_v = vec3_v; + CHECK(bool_v.get_type() == Variant::VECTOR3); + + Variant int_v = 0; + vec3_v = Vector3(2.2f, 3.5f, 5.3f); + int_v = vec3_v; + CHECK(int_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + int_v = vec3_v; + CHECK(int_v.get_type() == Variant::VECTOR3); + + Variant float_v = 0.0f; + vec3_v = Vector3(2.2f, 3.5f, 5.3f); + float_v = vec3_v; + CHECK(float_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + float_v = vec3_v; + CHECK(float_v.get_type() == Variant::VECTOR3); + + Variant string_v = ""; + vec3_v = Vector3(2.2f, 3.5f, 5.3f); + string_v = vec3_v; + CHECK(string_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + string_v = vec3_v; + CHECK(string_v.get_type() == Variant::VECTOR3); + + Variant vec2_v = Vector2(0, 0); + vec3_v = Vector3(2.2f, 3.5f, 5.3f); + vec2_v = vec3_v; + CHECK(vec2_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + vec2_v = vec3_v; + CHECK(vec2_v.get_type() == Variant::VECTOR3); + + Variant vec2i_v = Vector2i(0, 0); + vec3_v = Vector3(2.2f, 3.5f, 5.3f); + vec2i_v = vec3_v; + CHECK(vec2i_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + vec2i_v = vec3_v; + CHECK(vec2i_v.get_type() == Variant::VECTOR3); + + Variant vec3i_v = Vector3i(0, 0, 0); + vec3_v = Vector3(2.2f, 3.5f, 5.3f); + vec3i_v = vec3_v; + CHECK(vec3i_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + vec3i_v = vec3_v; + CHECK(vec3i_v.get_type() == Variant::VECTOR3); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + vec3_v = Vector3(2.2f, 3.5f, 5.3f); + col_v = vec3_v; + CHECK(col_v == Variant(Vector3(2.2f, 3.5f, 5.3f))); + vec3_v = Vector3(-5.4f, -7.9f, -2.1f); + col_v = vec3_v; + CHECK(col_v.get_type() == Variant::VECTOR3); +} + +TEST_CASE("[Variant] Assignment To Vec3i from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Color") { + Variant bool_v = false; + Variant vec3i_v = Vector3i(2, 3, 5); + bool_v = vec3i_v; // Now bool_v is Vector3i + CHECK(bool_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + bool_v = vec3i_v; + CHECK(bool_v.get_type() == Variant::VECTOR3I); + + Variant int_v = 0; + vec3i_v = Vector3i(2, 3, 5); + int_v = vec3i_v; + CHECK(int_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + int_v = vec3i_v; + CHECK(int_v.get_type() == Variant::VECTOR3I); + + Variant float_v = 0.0f; + vec3i_v = Vector3i(2, 3, 5); + float_v = vec3i_v; + CHECK(float_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + float_v = vec3i_v; + CHECK(float_v.get_type() == Variant::VECTOR3I); + + Variant string_v = ""; + vec3i_v = Vector3i(2, 3, 5); + string_v = vec3i_v; + CHECK(string_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + string_v = vec3i_v; + CHECK(string_v.get_type() == Variant::VECTOR3I); + + Variant vec2_v = Vector2(0, 0); + vec3i_v = Vector3i(2, 3, 5); + vec2_v = vec3i_v; + CHECK(vec2_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + vec2_v = vec3i_v; + CHECK(vec2_v.get_type() == Variant::VECTOR3I); + + Variant vec2i_v = Vector2i(0, 0); + vec3i_v = Vector3i(2, 3, 5); + vec2i_v = vec3i_v; + CHECK(vec2i_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + vec2i_v = vec3i_v; + CHECK(vec2i_v.get_type() == Variant::VECTOR3I); + + Variant vec3_v = Vector3(0, 0, 0); + vec3i_v = Vector3i(2, 3, 5); + vec3_v = vec3i_v; + CHECK(vec3_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + vec3_v = vec3i_v; + CHECK(vec3_v.get_type() == Variant::VECTOR3I); + + Variant col_v = Color(0.5f, 0.2f, 0.75f); + vec3i_v = Vector3i(2, 3, 5); + col_v = vec3i_v; + CHECK(col_v == Variant(Vector3i(2, 3, 5))); + vec3i_v = Vector3i(-5, -7, -2); + col_v = vec3i_v; + CHECK(col_v.get_type() == Variant::VECTOR3I); +} + +TEST_CASE("[Variant] Assignment To Color from Bool,Int,Float,String,Vec2,Vec2i,Vec3 and Vec3i") { + Variant bool_v = false; + Variant col_v = Color(0.25f, 0.4f, 0.78f); + bool_v = col_v; // Now bool_v is Color + CHECK(bool_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + bool_v = col_v; + CHECK(bool_v.get_type() == Variant::COLOR); + + Variant int_v = 0; + col_v = Color(0.25f, 0.4f, 0.78f); + int_v = col_v; + CHECK(int_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + int_v = col_v; + CHECK(int_v.get_type() == Variant::COLOR); + + Variant float_v = 0.0f; + col_v = Color(0.25f, 0.4f, 0.78f); + float_v = col_v; + CHECK(float_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + float_v = col_v; + CHECK(float_v.get_type() == Variant::COLOR); + + Variant string_v = ""; + col_v = Color(0.25f, 0.4f, 0.78f); + string_v = col_v; + CHECK(string_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + string_v = col_v; + CHECK(string_v.get_type() == Variant::COLOR); + + Variant vec2_v = Vector2(0, 0); + col_v = Color(0.25f, 0.4f, 0.78f); + vec2_v = col_v; + CHECK(vec2_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + vec2_v = col_v; + CHECK(vec2_v.get_type() == Variant::COLOR); + + Variant vec2i_v = Vector2i(0, 0); + col_v = Color(0.25f, 0.4f, 0.78f); + vec2i_v = col_v; + CHECK(vec2i_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + vec2i_v = col_v; + CHECK(vec2i_v.get_type() == Variant::COLOR); + + Variant vec3_v = Vector3(0, 0, 0); + col_v = Color(0.25f, 0.4f, 0.78f); + vec3_v = col_v; + CHECK(vec3_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + vec3_v = col_v; + CHECK(vec3_v.get_type() == Variant::COLOR); + + Variant vec3i_v = Vector3i(0, 0, 0); + col_v = Color(0.25f, 0.4f, 0.78f); + vec3i_v = col_v; + CHECK(vec3i_v == Variant(Color(0.25f, 0.4f, 0.78f))); + col_v = Color(0.33f, 0.75f, 0.21f); + vec3i_v = col_v; + CHECK(vec3i_v.get_type() == Variant::COLOR); +} +} // namespace TestVariant + +#endif // TEST_VARIANT_H |