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Diffstat (limited to 'tests/test_validate_testing.h')
-rw-r--r-- | tests/test_validate_testing.h | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/tests/test_validate_testing.h b/tests/test_validate_testing.h new file mode 100644 index 0000000000..b4ea6eb576 --- /dev/null +++ b/tests/test_validate_testing.h @@ -0,0 +1,189 @@ +/*************************************************************************/ +/* test_validate_testing.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef TEST_VALIDATE_TESTING_H +#define TEST_VALIDATE_TESTING_H + +#include "core/os/os.h" + +#include "tests/test_macros.h" + +TEST_SUITE("Validate tests") { + TEST_CASE("Always pass") { + CHECK(true); + } + TEST_CASE_PENDING("Pending tests are skipped") { + if (!doctest::getContextOptions()->no_skip) { // Normal run. + FAIL("This should be skipped if `--no-skip` is NOT set (missing `doctest::skip()` decorator?)"); + } else { + CHECK_MESSAGE(true, "Pending test is run with `--no-skip`"); + } + } + TEST_CASE("Muting Godot error messages") { + ERR_PRINT_OFF; + CHECK_MESSAGE(!_print_error_enabled, "Error printing should be disabled."); + ERR_PRINT("Still waiting for Godot!"); // This should never get printed! + ERR_PRINT_ON; + CHECK_MESSAGE(_print_error_enabled, "Error printing should be re-enabled."); + } + TEST_CASE("Stringify Variant types") { + Variant var; + INFO(var); + + String string("Godot is finally here!"); + INFO(string); + + Vector2 vec2(0.5, 1.0); + INFO(vec2); + + Vector2i vec2i(1, 2); + INFO(vec2i); + + Rect2 rect2(0.5, 0.5, 100.5, 100.5); + INFO(rect2); + + Rect2i rect2i(0, 0, 100, 100); + INFO(rect2i); + + Vector3 vec3(0.5, 1.0, 2.0); + INFO(vec3); + + Vector3i vec3i(1, 2, 3); + INFO(vec3i); + + Transform2D trans2d(0.5, Vector2(100, 100)); + INFO(trans2d); + + Plane plane(Vector3(1, 1, 1), 1.0); + INFO(plane); + + Quat quat(Vector3(0.5, 1.0, 2.0)); + INFO(quat); + + AABB aabb(Vector3(), Vector3(100, 100, 100)); + INFO(aabb); + + Basis basis(quat); + INFO(basis); + + Transform trans(basis); + INFO(trans); + + Color color(1, 0.5, 0.2, 0.3); + INFO(color); + + StringName string_name("has_method"); + INFO(string_name); + + NodePath node_path("godot/sprite"); + INFO(node_path); + + INFO(RID()); + + Object *obj = memnew(Object); + INFO(obj); + + Callable callable(obj, "has_method"); + INFO(callable); + + Signal signal(obj, "script_changed"); + INFO(signal); + + memdelete(obj); + + Dictionary dict; + dict["string"] = string; + dict["color"] = color; + INFO(dict); + + Array arr; + arr.push_back(string); + arr.push_back(color); + INFO(arr); + + PackedByteArray byte_arr; + byte_arr.push_back(0); + byte_arr.push_back(1); + byte_arr.push_back(2); + INFO(byte_arr); + + PackedInt32Array int32_arr; + int32_arr.push_back(0); + int32_arr.push_back(1); + int32_arr.push_back(2); + INFO(int32_arr); + + PackedInt64Array int64_arr; + int64_arr.push_back(0); + int64_arr.push_back(1); + int64_arr.push_back(2); + INFO(int64_arr); + + PackedFloat32Array float32_arr; + float32_arr.push_back(0.5); + float32_arr.push_back(1.5); + float32_arr.push_back(2.5); + INFO(float32_arr); + + PackedFloat64Array float64_arr; + float64_arr.push_back(0.5); + float64_arr.push_back(1.5); + float64_arr.push_back(2.5); + INFO(float64_arr); + + PackedStringArray str_arr = string.split(" "); + INFO(str_arr); + + PackedVector2Array vec2_arr; + vec2_arr.push_back(Vector2(0, 0)); + vec2_arr.push_back(Vector2(1, 1)); + vec2_arr.push_back(Vector2(2, 2)); + INFO(vec2_arr); + + PackedVector3Array vec3_arr; + vec3_arr.push_back(Vector3(0, 0, 0)); + vec3_arr.push_back(Vector3(1, 1, 1)); + vec3_arr.push_back(Vector3(2, 2, 2)); + INFO(vec3_arr); + + PackedColorArray color_arr; + color_arr.push_back(Color(0, 0, 0)); + color_arr.push_back(Color(1, 1, 1)); + color_arr.push_back(Color(2, 2, 2)); + INFO(color_arr); + + INFO("doctest insertion operator << " + << var << " " << vec2 << " " << rect2 << " " << color); + + CHECK(true); // So all above prints. + } +} + +#endif // TEST_VALIDATE_TESTING_H |