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-rw-r--r--tests/test_render.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/tests/test_render.cpp b/tests/test_render.cpp
index d14251bc6a..72b2840098 100644
--- a/tests/test_render.cpp
+++ b/tests/test_render.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -183,8 +183,8 @@ public:
//vs->light_set_shadow( lightaux, true );
light = vs->instance_create2(lightaux, scenario);
Transform lla;
- //lla.set_look_at(Vector3(),Vector3(1,-1,1),Vector3(0,1,0));
- lla.set_look_at(Vector3(), Vector3(-0.000000, -0.836026, -0.548690), Vector3(0, 1, 0));
+ //lla.set_look_at(Vector3(),Vector3(1, -1, 1));
+ lla.set_look_at(Vector3(), Vector3(0.0, -0.836026, -0.548690));
vs->instance_set_transform(light, lla);