diff options
Diffstat (limited to 'tests/test_physics_2d.cpp')
-rw-r--r-- | tests/test_physics_2d.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/tests/test_physics_2d.cpp b/tests/test_physics_2d.cpp index c82ae920bc..047697e314 100644 --- a/tests/test_physics_2d.cpp +++ b/tests/test_physics_2d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,10 +30,10 @@ #include "test_physics_2d.h" -#include "core/map.h" #include "core/os/main_loop.h" #include "core/os/os.h" -#include "core/print_string.h" +#include "core/string/print_string.h" +#include "core/templates/map.h" #include "scene/resources/texture.h" #include "servers/display_server.h" #include "servers/physics_server_2d.h" @@ -216,10 +216,10 @@ protected: if (mm.is_valid()) { Point2 p = mm->get_position(); - if (mm->get_button_mask() & BUTTON_MASK_LEFT) { + if (mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) { ray_to = p; _do_ray_query(); - } else if (mm->get_button_mask() & BUTTON_MASK_RIGHT) { + } else if (mm->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) { ray_from = p; _do_ray_query(); } @@ -315,7 +315,7 @@ protected: } public: - virtual void init() override { + virtual void initialize() override { RenderingServer *vs = RenderingServer::get_singleton(); PhysicsServer2D *ps = PhysicsServer2D::get_singleton(); @@ -389,10 +389,10 @@ public: //_add_plane(Vector2(-1,0).normalized(),-600); } - virtual bool idle(float p_time) override { + virtual bool process(float p_time) override { return false; } - virtual void finish() override { + virtual void finalize() override { } TestPhysics2DMainLoop() {} @@ -403,5 +403,4 @@ namespace TestPhysics2D { MainLoop *test() { return memnew(TestPhysics2DMainLoop); } - } // namespace TestPhysics2D |