diff options
Diffstat (limited to 'tests/test_main.cpp')
-rw-r--r-- | tests/test_main.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/tests/test_main.cpp b/tests/test_main.cpp index 830731abcd..8954b8332e 100644 --- a/tests/test_main.cpp +++ b/tests/test_main.cpp @@ -45,7 +45,6 @@ #include "tests/core/math/test_expression.h" #include "tests/core/math/test_geometry_2d.h" #include "tests/core/math/test_geometry_3d.h" -#include "tests/core/math/test_math.h" #include "tests/core/math/test_random_number_generator.h" #include "tests/core/math/test_rect2.h" #include "tests/core/math/test_rect2i.h" @@ -63,7 +62,6 @@ #include "tests/core/templates/test_list.h" #include "tests/core/templates/test_local_vector.h" #include "tests/core/templates/test_lru.h" -#include "tests/core/templates/test_oa_hash_map.h" #include "tests/core/templates/test_ordered_hash_map.h" #include "tests/core/templates/test_paged_array.h" #include "tests/core/templates/test_vector.h" @@ -77,12 +75,8 @@ #include "tests/scene/test_code_edit.h" #include "tests/scene/test_curve.h" #include "tests/scene/test_gradient.h" -#include "tests/scene/test_gui.h" #include "tests/scene/test_path_3d.h" -#include "tests/servers/test_physics_2d.h" -#include "tests/servers/test_physics_3d.h" -#include "tests/servers/test_render.h" -#include "tests/servers/test_shader_lang.h" +#include "tests/scene/test_text_edit.h" #include "tests/servers/test_text_server.h" #include "tests/test_validate_testing.h" @@ -182,6 +176,8 @@ struct GodotTestCaseListener : public doctest::IReporter { GLOBAL_DEF("internationalization/rendering/force_right_to_left_layout_direction", false); + memnew(Input); + Error err = OK; OS::get_singleton()->set_has_server_feature_callback(nullptr); for (int i = 0; i < DisplayServer::get_create_function_count(); i++) { @@ -206,7 +202,7 @@ struct GodotTestCaseListener : public doctest::IReporter { memnew(InputMap); InputMap::get_singleton()->load_default(); - make_default_theme(1.0, Ref<Font>(), TextServer::SUBPIXEL_POSITIONING_AUTO, TextServer::HINTING_LIGHT, true); + make_default_theme(1.0, Ref<Font>()); memnew(SceneTree); SceneTree::get_singleton()->initialize(); @@ -251,6 +247,10 @@ struct GodotTestCaseListener : public doctest::IReporter { physics_2d_server = nullptr; } + if (Input::get_singleton()) { + memdelete(Input::get_singleton()); + } + if (RenderingServer::get_singleton()) { RenderingServer::get_singleton()->sync(); RenderingServer::get_singleton()->global_variables_clear(); |